The Lake of Kalandra: Difference between revisions

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===Monster Reflections===
===Monster Reflections===


Tiles contain packs of monsters with one Unique named "Effigy of X", based on existing Unique Monsters from [[Act]]s or [[Invasion boss]]es.
Tiles contain packs of monsters with one Unique named "Effigy of X", based on existing Unique Monsters from [[Act]]s or [[Invasion boss]]es. Defeating around 95% of the tile's monsters spawns a Submerged Chest with random rewards that scales with difficulty.


Defeating around 95% of the tile's monsters spawns a Submerged Chest with random rewards that scales with difficulty.
Monster reflection reward types include generic (currency, maps, gear), quality [[currency]], [[armour]]. [[weapon]]s, and [[jewellery]].


{| class="wikitable"
{| class="wikitable"
Line 72: Line 72:
*{{c|mod|Electrified Undead}}  
*{{c|mod|Electrified Undead}}  
*{{c|mod|Spectral Pirates}}  
*{{c|mod|Spectral Pirates}}  
*{{c|mod|Undying }}  
*{{c|mod|Undying}}  
*{{c|mod|Sand Leapers}}  
*{{c|mod|Sand Leapers}}  
*{{c|mod|Shavronne's Toys}}  
*{{c|mod|Shavronne's Toys}}  
Line 106: Line 106:
*{{c|mod|Sewer Lurkers}}  
*{{c|mod|Sewer Lurkers}}  
*{{c|mod|Vaal Constructs}}  
*{{c|mod|Vaal Constructs}}  
*{{c|mod|Spiders }}  
*{{c|mod|Spiders}}  
*{{c|mod|Snakes }}  
*{{c|mod|Snakes}}  
*{{c|mod|Infested Creatures}}  
*{{c|mod|Infested Creatures}}  
|  
|  
Line 121: Line 121:
Tiles contain various encounters from other Challenge Leagues, including [[Extra Content]] and [[Master]]s. The encounter's respective rewards scale with difficulty.
Tiles contain various encounters from other Challenge Leagues, including [[Extra Content]] and [[Master]]s. The encounter's respective rewards scale with difficulty.


* T2: '''Reflection of the Broken Circle''': (Difficulty scales quantity of Artifacts dropped by Monsters [+25%])
====Expedition====
**{{c|mod|Contains foes from the Druids of the Broken Circle}} (Llyr, Loyal Familiar)
* {{c|normal|Difficulty scales quantity of Artifacts dropped by Monsters [+25%]}}
* T2: '''Reflection of the Chalice''': (Difficulty scales quantity of Artifacts dropped by Monsters [+25%])
Each level of Difficulty increases the number of Artifacts dropped. The Unique Boss always drops a stack of Reroll Currency.
**{{c|mod|Contains foes from the Order of the Chalice}} (Uhtred's Disciple)
{| class="wikitable"
* T2: '''Reflection of the Black Scythe''': (Difficulty scales quantity of Artifacts dropped by Monsters [+25%])
! Tile Icon
**{{c|mod|Contains foes from the Black Scythe Mercenaries}} (Edryd, the Second Seer)
! Tile Name
* T3: '''Reflection of the Sun''': (Difficulty scales quantity of Artifacts dropped by Monsters [+25%])
! Tile Text
**{{c|mod|Contains foes from the Knights of the Sun}} (Disciple of the Sun)
! Tile Completion Condition
<br>
|-
* T1: '''Reflection of Torment''': (Difficulty scales quantity of Items dropped by Possessed or Touched Monsters [+100%])
| [[File:LakeTileIconExpedition2.png|100px]]
**{{c|mod|Contains Tormented Spririts; all monster packs are Rare}}
| '''[[Reflection of the Broken Circle]]'''
* T2: '''Reflection of Possession''': (Difficulty scales quantity of Items dropped by Possessed or Touched Monsters [+100%])
|
**{{c|mod|All monster packs are Rare; Rare Monsters are Possessed and their Minions are Touched}}
*{{c|mod|Contains foes from the Druids of the Broken Circle}}
* T3: '''Reflection of Guilt''': (Difficulty scales quantity of Items dropped by Possessed or Touched Monsters [+100%])
|
**{{c|mod|Contains less common Tormented Spirits; All monster packs are Rare}}
* Defeat the Expedition monsters and [[Llyr, Loyal Familiar]]
<br>
|-
* T1: '''Reflection of Ambush''': (Difficulty scales quantity of items from Strongboxes [+10%])
| [[File:LakeTileIconExpedition2.png|100px]]
**{{c|mod|Contains 5 additional Strongboxes}}
| '''[[Reflection of the Chalice]]'''
* T2: '''Reflection of Entrapment''': (Difficulty scales quantity of items from Strongboxes [+10%])
|
**{{c|mod|Contains 5 additional Strongboxes; Stongboxes are Rare and Corrupted}}
*{{c|mod|Contains foes from the Order of the Chalice}}
* T3: '''Reflection of the Trove''': (Difficulty scales quantity of items from Strongboxes [+10%])
|
**{{c|mod|Contains 5 additional Strongboxes; Stongboxes are less common types; Strongboxes have 25% chance to be openable again}}
* Defeat the Expedition monsters and [[Uhtred's Disciple]]
<br>
|-
* T1: '''Reflection of Domination''': (Difficulty scales duration of Shrine Buffs on Players  [+20%])
| [[File:LakeTileIconExpedition2.png|100px]]
**{{c|mod|Contains 3 additional Shrines}}
| '''[[Reflection of the Black Scythe]]'''
* T2: '''Reflection of Occultism''': (Difficulty scales duration of Shrine Buffs on Players  [+20%])
|
**{{c|mod|Contains 3 additional Shrines; 100% increased effect of Shrine Buffs on Players}}
*{{c|mod|Contains foes from the Black Scythe Mercenaries}}
* T3: '''Reflection of Perverted Faith''': (Difficulty scales duration of Shrine Buffs on Players  [+20%])
|
**{{c|mod|Contains 3 additional Shrines; Shrines are guarded by additional Packs of Monsters; Shrines are Covetous Shrines}}
* Defeat the Expedition monsters and [[Edryd, the Second Seer]]
<br>
|-
* T1: '''Reflection of Essence''': (Difficulty scales chance for Imprisoned Monsters to have additional Essences [+20%])
| [[File:LakeTileIconExpedition3.png|100px]]
**{{c|mod|Contains 3 additional Essences}}
| '''[[Reflection of the Sun]]'''
* T2: '''Reflection of Imprisonment''': (Difficulty scales chance for Imprisoned Monsters to have additional Essences [+20%])
|
**{{c|mod|Contains 3 additional Essences; Essences are a tier higher; Imprisoned Monsters have a Remnant of Corruption}}
*{{c|mod|Contains foes from the Knights of the Sun}}
* T3: '''Reflection of Thralldom''': (Difficulty scales chance for Imprisoned Monsters to have additional Essences [+20%])
|
**{{c|mod|Contains 3 additional Essences; Essences are a tier higher; Imprisoned Monsters have 3 additional Essences}}
* Defeat the Expedition monsters and [[Disciple of the Sun]]
<br>
|}
* T1: '''Reflection of Breach''': (Difficulty scales quantity of Breach Splinters found in Breach Hands [+25%])
 
**{{c|mod|Contains an additional Breach}}
====Torment====
* T2: '''Reflection of the Dream''': (Difficulty scales quantity of Breach Splinters found in Breach Hands [+25%])
* {{c|normal|Difficulty scales quantity of Items dropped by Possessed or Touched Monsters [+100%]}}
**{{c|mod|Contains an additional Breach; Breach opens and closes 50% faster; Breach has 100% increased Monster density}}
Be careful of Tormented Spirits applying [[Silence]].
* T3: '''Reflection of the Breachlord''': (Difficulty scales quantity of Breach Splinters found in Breach Hands [+25%])
{| class="wikitable"
**{{c|mod|Contains an additional Breach; Breaches open and close 30% slower; Breach contains a Breachlord; Breachlord drops a Breachstone}}
! Tile Icon
<br>
! Tile Name
* T1: '''Reflection of Legion''': (Difficulty scales quantity of Splinters found from Legion Encounters [+15%])
! Tile Text
**{{c|mod|Contains an additional Legion Encounter}}
! Tile Completion Condition
* T2: '''Reflection of Stasis''': (Difficulty scales quantity of Splinters found from Legion Encounters [+15%])
|-
**{{c|mod|Contains an additional Legion Encounter; Legion Encounters contain 5 additional Sergeants; Legion Sergeants have 40% additional chance to have Rewards}}
| [[File:LakeTileIconTormentedSpirits1.png|100px]]
* T3: '''Reflection of the Monolith''': (Difficulty scales quantity of Splinters found from Legion Encounters [+15%])
| '''[[Reflection of Torment]]'''
**{{c|mod|Contains an additional Legion Encounter; Each Legion is accompanied by a General; Each Legion contains a War Hoard}}
|
<br>
*{{c|mod|Contains Tormented Spririts<br>all monster packs are Rare}}
* T1: '''Reflection of Metamorph''': (Difficulty scales chance for Rewards from Metamorphs to be Doubled [+6%])
|
**{{c|mod|Contains a rogue Metamorph; Metamorphs have 3 additional rewards}}
* Defeat the packs of monsters and Tormented Spirits
* T2: '''Reflection of Catalysis''': (Difficulty scales chance for Rewards from Metamorphs to be Doubled [+6%])
|-
**{{c|mod|Contains a rogue Metamorph; Metamorphs have 8 additional rewards; Metamorphs have 50% increased Life; Catalysts dropped by Metamorphs are Duplicated}}
| [[File:LakeTileIconTormentedSpirits2.png|100px]]
* T3: '''Reflection of Experimentation''': (Difficulty scales chance for Rewards from Metamorphs to be Doubled [+6%])
| '''[[Reflection of Possession]]'''
**{{c|mod|Contains a rogue Metamorph; Metamorphs have 8 additional rewards; Metamorphs have 100% increased Life and Damage; Catalysts dropped by Metamorphs are Duplicated}}
|
<br>
*{{c|mod|All monster packs are Rare<br>Rare Monsters are Possessed and their Minions are Touched}}
* T1: '''Reflection of the Harbingers''': (Difficulty scales quantity of Currency Shards from Harbingers [+10%])
|
**{{c|mod|Contains 3 additional Harbingers}}
* Defeat the packs of monsters and Tormented Spirits
* T2: '''Reflection of the Fractured Dimensions''': (Difficulty scales quantity of Currency Shards from Harbingers [+10%])
|-
**{{c|mod|Contains 5 additional Harbingers, Harbingers have 100% increased Cooldown Recovery Rate}}
| [[File:LakeTileIconTormentedSpirits3.png|100px]]
* T3: '''Reflection of Phaaryl''': (Difficulty scales quantity of Currency Shards from Harbingers [+10%])
| '''[[Reflection of Guilt]]'''
**{{c|mod|Contains 2 additional Harbinger Bosses}}
|
<br>
*{{c|mod|Contains less common Tormented Spirits<br>All monster packs are Rare}}
* T1: '''Reflection of Delve''': (Difficulty scales quantity of Sulphite mined [+10%])
|
**{{c|mod|Contains veins of Voltaxic Sulphite}}
* Defeat the packs of monsters and Tormented Spirits
* T2: '''Reflection of Azurite''': (Difficulty scales quantity of Sulphite mined [+10%])
|}
**{{c|mod|Contains veins of Voltaxic Sulphite; Voltaxic Sulphite Veins give the same amount of Azurite}}
 
* T3: '''Reflection of Sulphite''': (Difficulty scales quantity of Sulphite mined [+10%])
====Ambush====
**{{c|mod|Contains veins of Voltaxic Sulphite; Contains a Sulphite-hoarding Monster}}
* {{c|normal|Difficulty scales quantity of items from Strongboxes [+10%]}}
<br>
Each level of Difficulty increases the quantity of items dropped from Strongboxes. Does not affected items dropped by monsters in the Strongboxes
* T1: '''Reflection of Scourge''': (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
{| class="wikitable"
**{{c|mod|Slaying Enemies close together will attract monsters from Beyond this realm}}
! Tile Icon
* T2: '''Reflection of Demonfire''': (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
! Tile Name
**{{c|mod|Slaying Enemies close together will attract monsters from Beyond this realm; Slaying Enemies always spawns a Beyond Portal}}
! Tile Text
* T3: '''Reflection of the Nightmare''': (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
! Tile Completion Condition
**{{c|mod|Slaying Enemies close together will attract monsters from Beyond this realm; Slaying Enemies always spawns a Beyond Portal; 100% increased Quantity of Tainted Currency dropped by Beyond Demons}}
|-
<br>
| [[File:LakeTileIconStrongbox1.png|100px]]
* T1: '''Reflection of Delirium'''
| '''[[Reflection of Ambush]]'''
**{{c|mod|Contains a Mirror of Delirium}}
|
<br>
*{{c|mod|Contains 5 additional Strongboxes}}
* T1: '''Reflection of Paradise''' (Difficulty scales Experience granted by Monsters [+100%])
|
**{{c|mod|Contains wild Animals; Monsters drop no items; 1000% increased Experience gain}}
* Open all five strongboxes
<br>
|-
* T1: '''Reflection of Angling''' (Difficulty scales Experience granted by Monsters)
| [[File:LakeTileIconStrongbox2.png|100px]]
**{{c|mod|Contains Mirrored Fish; Mirrored Fish can only be caught using Mirrored Fishing Rods}}
| '''[[Reflection of Entrapment]]'''
**Contains a Tackle Box which contains a [[fishing]]-related unique
|
<br>
*{{c|mod|Contains 5 additional Strongboxes<br>Stongboxes are Rare and Corrupted}}
* T1: '''Reflection of Kalandra''' (Difficulty scales efficacy of Ethereal Reflecting Mist)
|
**{{c|mod|Contains Ethereal Reflecting Mist}}
* Open all five strongboxes
|-
| [[File:LakeTileIconStrongbox3.png|100px]]
| '''[[Reflection of the Trove]]'''
|
*{{c|mod|Contains 5 additional Strongboxes<br>Stongboxes are less common types<br>Strongboxes have 25% chance to be openable again}}
|
* Open all five strongboxes
|}
 
====Domination====
* {{c|normal|Difficulty scales duration of Shrine Buffs on Players  [+20%]}}
Each level of Difficulty increases the base duration of Shrine buffs on players.
{| class="wikitable"
! Tile Icon
! Tile Name
! Tile Text
! Tile Completion Condition
|-
| [[File:LakeTileIconShrine1.png|100px]]
| '''[[Reflection of Domination]]'''
|
*{{c|mod|Contains 3 additional Shrines}}
|
* Defeat the packs of monsters around the Shrines
|-
| [[File:LakeTileIconShrine2.png|100px]]
| '''[[Reflection of Occultism]]'''
|
*{{c|mod|Contains 3 additional Shrines<br>100% increased effect of Shrine Buffs on Players}}
|
* Defeat the packs of monsters around the Shrines
|-
| [[File:LakeTileIconShrine3.png|100px]]
| '''[[Reflection of Perverted Faith]]'''
|
*{{c|mod|Contains 3 additional Shrines<br>Shrines are guarded by additional Packs of Monsters<br>Shrines are [[Covetous Shrine]]s}}
|
* Defeat the packs of monsters around the Shrines
|}
 
====Essence====
* {{c|normal|Difficulty scales chance for Imprisoned Monsters to have additional Essences [+20%]}}
Each level of Difficulty increases the chance for Essence Monoliths to contain additional Essences.
{| class="wikitable"
! Tile Icon
! Tile Name
! Tile Text
! Tile Completion Condition
|-
| [[File:LakeTileIconEssence1.png|100px]]
| '''[[Reflection of Essence]]'''
|
*{{c|mod|Contains 3 additional Essences}}
|
* Open and defeat the three Essence Monoliths
|-
| [[File:LakeTileIconEssence2.png|100px]]
| '''[[Reflection of Imprisonment]]'''
|
*{{c|mod|Contains 3 additional Essences<br>Essences are a tier higher<br>Imprisoned Monsters have a Remnant of Corruption}}
|
* Open and defeat the three Essence Monoliths
|-
| [[File:LakeTileIconEssence3.png|100px]]
| '''[[Reflection of Thralldom]]'''
*{{c|mod|Contains 3 additional Essences<br>Essences are a tier higher<br>Imprisoned Monsters have 3 additional Essences}}
|
* Open and defeat the three Essence Monoliths
|}
 
====Breach====
* {{c|normal|Difficulty scales quantity of Breach Splinters found in Breach Hands [+25%]}}
Each level of Difficulty increases the quantity of Breach Splinters in Breach Hands. Does not affect Breach Splinters dropped from monsters.
{| class="wikitable"
! Tile Icon
! Tile Name
! Tile Text
! Tile Completion Condition
|-
| [[File:LakeTileIconBreach1.png|100px]]
| '''[[Reflection of Breach]]'''
|
*{{c|mod|Contains an additional Breach}}
|
* Complete the Breach encounter
|-
| [[File:LakeTileIconBreach2.png|100px]]
| '''[[Reflection of the Dream]]'''
|
*{{c|mod|Contains an additional Breach<br>Breach opens and closes 50% faster<br>Breach has 100% increased Monster density}}
|
* Complete the Breach encounter
|-
| [[File:LakeTileIconBreach3.png|100px]]
| '''[[Reflection of the Breachlord]]'''
*{{c|mod|Contains an additional Breach<br>Breaches open and close 30% slower<br>Breach contains a Breachlord<br>Breachlord drops a Breachstone}}
|
* Complete the Breach encounter
|}
 
====Legion====
* {{c|normal|Difficulty scales quantity of Splinters found from Legion Encounters [+15%]}}
Each level of Difficulty increases the quantity of Timeless Splinters dropped.
{| class="wikitable"
! Tile Icon
! Tile Name
! Tile Text
! Tile Completion Condition
|-
| [[File:LakeTileIconLegion1.png|100px]]
| '''[[Reflection of Legion]]'''
|
*{{c|mod|Contains an additional Legion Encounter}}
|
* Complete the Legion encounter
|-
| [[File:LakeTileIconLegion2.png|100px]]
| '''[[Reflection of Stasis]]'''
|
*{{c|mod|Contains an additional Legion Encounter<br>Legion Encounters contain 5 additional Sergeants<br>Legion Sergeants have 40% additional chance to have Rewards}}
|
* Complete the Legion encounter
|-
| [[File:LakeTileIconLegion3.png|100px]]
| '''[[Reflection of the Monolith]]'''
*{{c|mod|Contains an additional Legion Encounter<br>Each Legion is accompanied by a General<br>Each Legion contains a War Hoard}}
|
* Complete the Legion encounter
|}
 
====Metamorph====
* {{c|normal|Difficulty scales chance for Rewards from Metamorphs to be Doubled [+6%]}}
Each level of Difficulty increases the chance to double dropped rewards and Catalysts. Cannot drop an itemized Organ.
{| class="wikitable"
! Tile Icon
! Tile Name
! Tile Text
! Tile Completion Condition
|-
| [[File:LakeTileIconMetamorph1.png|100px]]
| '''[[Reflection of Metamorph]]'''
|
*{{c|mod|Contains a rogue Metamorph<br>Metamorphs have 3 additional rewards}}
|
* Defeat the Metamorph
|-
| [[File:LakeTileIconMetamorph2.png|100px]]
| '''[[Reflection of Catalysis]]'''
|
*{{c|mod|Contains a rogue Metamorph<br>Metamorphs have 8 additional rewards<br>Metamorphs have 50% increased Life}}
|
* Defeat the Metamorph
|-
| [[File:LakeTileIconMetamorph3.png|100px]]
| '''[[Reflection of Experimentation]]'''
*{{c|mod|Contains a rogue Metamorph<br>Metamorphs have 8 additional rewards<br>Metamorphs have 100% increased Life and Damage<br>Catalysts dropped by Metamorphs are Duplicated}}
|
* Defeat the Metamorph
|}
 
====Harbinger====
* {{c|normal|Difficulty scales quantity of Currency Shards from Harbingers [+10%]}}
Each level of Difficulty increases the quantity of Currency Shards dropped from Harbingers.
{| class="wikitable"
! Tile Icon
! Tile Name
! Tile Text
! Tile Completion Condition
|-
| [[File:LakeTileIconHarbinger1.png|100px]]
| '''[[Reflection of the Harbingers]]'''
|
*{{c|mod|Contains 3 additional Harbingers}}
|
* Defeat the Harbingers
|-
| [[File:LakeTileIconHarbinger2.png|100px]]
| '''[[Reflection of Fractured Dimensions]]'''
|
*{{c|mod|Contains 5 additional Harbingers, Harbingers have 100% increased Cooldown Recovery Rate}}
|
* Defeat the Harbingers
|-
| [[File:LakeTileIconHarbinger3.png|100px]]
| '''[[Reflection of Phaaryl]]'''
*{{c|mod|Contains 2 additional Harbinger Bosses}}
|
* Defeat the Harbinger Bosses
|}
 
====Delve====
* {{c|normal|Difficulty scales quantity of Sulphite mined [+10%]}}
Each level of Difficulty increases the quantity of Sulphite obtained from Voltaxic Sulphite deposits. The T2 node grants a decent amount of Azurite.
{| class="wikitable"
! Tile Icon
! Tile Name
! Tile Text
! Tile Completion Condition
|-
| [[File:LakeTileIconDelve1.png|100px]]
| '''[[Reflection of Delve]]'''
|
*{{c|mod|Contains veins of Voltaxic Sulphite}}
|
* Obtain the Voltaxic Sulphite
|-
| [[File:LakeTileIconDelve2.png|100px]]
| '''[[Reflection of Azurite]]'''
|
*{{c|mod|Contains veins of Voltaxic Sulphite<br>Voltaxic Sulphite Veins give the same amount of Azurite}}
|
* Obtain the Voltaxic Sulphite
|-
| [[File:LakeTileIconDelve3.png|100px]]
| '''[[Reflection of Sulphite]]'''
*{{c|mod|Contains veins of Voltaxic Sulphite<br>Contains a Sulphite-hoarding Monster}}
|
* Obtain the Voltaxic Sulphite
|}
 
====Beyond====
* {{c|normal|Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%]}}
Each level of Difficulty increases the quantity of Tainted Currency dropped. The tile contains many rats that have a chance to spawn a Beyond Portal, up until a Beyond Boss is generated. Does not guarantee a Beyond Boss.
{| class="wikitable"
! Tile Icon
! Tile Name
! Tile Text
! Tile Completion Condition
|-
| [[File:LakeTileIconScourge1.png|100px]]
| '''[[Reflection of Scourge]]'''
|
*{{c|mod|Slaying Enemies close together will attract monsters from Beyond this realm}}
|
* Defeat the rats and Beyond Monsters
|-
| [[File:LakeTileIconScourge2.png|100px]]
| '''[[Reflection of Demonfire]]'''
|
*{{c|mod|Slaying Enemies close together will attract monsters from Beyond this realm<br>Slaying Enemies always spawns a Beyond Portal}}
|
* Defeat the rats and Beyond Monsters
|-
| [[File:LakeTileIconScourge3.png|100px]]
| '''[[Reflection of the Nightmare]]'''
*{{c|mod|Slaying Enemies close together will attract monsters from Beyond this realm<br>Slaying Enemies always spawns a Beyond Portal<br>100% increased Quantity of Tainted Currency dropped by Beyond Demons}}
|
* Defeat the rats and Beyond Monsters
|}
 
====Delirium====
Adds a Mirror of Delirium which temporarily covers the Lake in Delirium fog. Does not appear to scale with Difficulty.
{| class="wikitable"
! Tile Icon
! Tile Name
! Tile Text
! Tile Completion Condition
|-
| [[File:LakeTileIconDelirium1.png|100px]]
| '''[[Reflection of Delirium]]'''
|
*{{c|mod|Contains a Mirror of Delirium}}
|
* Activate the Mirror of Delirium
|}
 
====Untainted Paradise====
* {{c|normal|Difficulty scales Experience granted by Monsters [+100%]}}
Each level of Difficulty increases the experience granted by monsters in this tile. Similar to [[Untainted Paradise]].
{| class="wikitable"
! Tile Icon
! Tile Name
! Tile Text
! Tile Completion Condition
|-
| [[File:LakeTileIconUntaintedParadise1.png|100px]]
| '''[[Reflection of Paradise]]'''
|
*{{c|mod|Contains wild Animals<br>Monsters drop no items<br>1000% increased Experience gain}}
|
* Defeat the packs of monsters
|}
 
====Fishing====
Spawns a Fisherman NPC and contains an interactable Tackle Box which contains a [[fishing]]-related Unique item.
{| class="wikitable"
! Tile Icon
! Tile Name
! Tile Text
! Tile Completion Condition
|-
| [[File:LakeTileIconFishing1.png|100px]]
| '''[[Reflection of Angling]]'''
|
*{{c|mod|Contains Mirrored Fish; Mirrored Fish can only be caught using Mirrored Fishing Rods}}
|
* Open the Tackle Box
|}
 
====Kalandra====
{{main|The Lake of Kalandra#Ethereal Reflecting Mist}}
* {{c|normal|Difficulty scales efficacy of Ethereal Reflecting Mist}}
Each level of Difficulty increases the magnitude of modifiers Reflected by the Ethereal Reflecting Mist.
{| class="wikitable"
! Tile Icon
! Tile Name
! Tile Text
! Tile Completion Condition
|-
| [[File:LakeTileIconQuestEncounter8.png|100px]]
| '''[[Reflection of Kalandra]]'''
|
*{{c|mod|Contains Ethereal Reflecting Mist}}
|
* Reflect an item in the Ethereal Reflecting Mist
|}


===Boss Reflections===
===Boss Reflections===
Line 217: Line 533:
Boss reflections are higher tier versions of Monster Reflections that spawns one or more Unique Bosses, including Rogue Exiles and Map Bosses. Can spawn Map Bosses of maps that are not currently on the Atlas.
Boss reflections are higher tier versions of Monster Reflections that spawns one or more Unique Bosses, including Rogue Exiles and Map Bosses. Can spawn Map Bosses of maps that are not currently on the Atlas.


<!--
Boss reflection reward types include [[gem]]s, [[currency]], [[divination card]]s. [[map]]s, [[scarab]]s, and [[Unique item]]s.
* '''Reflection of Camaraderie'''
 
**{{c|mod| Defeat Redblade Warbands}}
{| class="wikitable"
**{{c|mod| Defeat Mutewind Warbands}}
! Tile Icon
**{{c|mod| Defeat Brinerot Warbands}}
! Tile Name
**{{c|mod| Defeat Renegade Warbands}}-->
! Tile Text
<br>
! Reflection Boss
* T3: '''Reflection of Conflict''' (Up to 4 Rogue Exiles)
|-
**{{c|mod| Defeat Fire-themed Rogue Exiles}}
| [[File:LakeTileIconFire3.png|100px]]
**{{c|mod| Defeat Cold-themed Rogue Exiles}}
| '''[[Reflection of Conflict]]'''
**{{c|mod| Defeat Lightning-themed Rogue Exiles}}
|
**{{c|mod| Defeat Physical-themed Rogue Exiles}}
*{{c|mod|Defeat Fire-themed Rogue Exiles}}
**{{c|mod| Defeat Chaos-themed Rogue Exiles}}
|  
<br>
* Up to 4 Fire-themed [[Rogue Exile]]s
* T3: '''Reflection of Power''' (1 Map Boss)
|-
**{{c|mod|Defeat a powerful foe, forged in flame}}
| [[File:LakeTileIconCold3.png|100px]]
**{{c|mod|Defeat a powerful foe, forged in frost}}
| '''[[Reflection of Conflict]]'''
**{{c|mod|Defeat a powerful foe, forged in lightning}}
|
**{{c|mod|Defeat a powerful foe, forged in blood}}
*{{c|mod|Defeat Cold-themed Rogue Exiles}}
**{{c|mod|Defeat a powerful foe, forged in mayhem}}
|
<br>
* Up to 4 Cold-themed [[Rogue Exile]]s
* T4: '''Reflection of Tyranny''' (3 Map Bosses)
|-
**{{c|mod|Defeat several powerful foes, forged in flame}}
| [[File:LakeTileIconLightning3.png|100px]]
**{{c|mod|Defeat several powerful foes, forged in frost}}
| '''[[Reflection of Conflict]]'''
**{{c|mod|Defeat several powerful foes, forged in lightning}}
|
**{{c|mod|Defeat several powerful foes, forged in blood}}
*{{c|mod|Defeat Lightning-themed Rogue Exiles}}
**{{c|mod|Defeat several powerful foes, forged in mayhem}}
|
* Up to 4 Lightning-themed [[Rogue Exile]]s
|-
| [[File:LakeTileIconPhysical3.png|100px]]
| '''[[Reflection of Conflict]]'''
|
*{{c|mod|Defeat Physical-themed Rogue Exiles}}
|
* Up to 4 Physical-themed [[Rogue Exile]]s
|-
| [[File:LakeTileIconChaos3.png|100px]]
| '''[[Reflection of Conflict]]'''
|
*{{c|mod|Defeat Chaos-themed Rogue Exiles}}
|
* Up to 4 Chaos-themed [[Rogue Exile]]s
|-
| [[File:LakeTileIconFire3.png|100px]]
| '''[[Reflection of Power]]'''
|
*{{c|mod|Defeat a powerful foe, forged in flame}}
|
* 1 Fire-themed [[map boss]]
|-
| [[File:LakeTileIconCold3.png|100px]]
| '''[[Reflection of Power]]'''
|
*{{c|mod|Defeat a powerful foe, forged in frost}}
|
* 1 Cold-themed [[map boss]]
|-
| [[File:LakeTileIconLightning3.png|100px]]
| '''[[Reflection of Power]]'''
|
*{{c|mod|Defeat a powerful foe, forged in lightning}}
|
* 1 Lightning-themed [[map boss]]
|-
| [[File:LakeTileIconPhysical3.png|100px]]
| '''[[Reflection of Power]]'''
|
*{{c|mod|Defeat a powerful foe, forged in blood}}
|
* 1 Physical-themed [[map boss]]
|-
| [[File:LakeTileIconChaos3.png|100px]]
| '''[[Reflection of Power]]'''
|
*{{c|mod|Defeat a powerful foe, forged in mayhem}}
|
* 1 Chaos-themed [[map boss]]es
|-
| [[File:LakeTileIconFire4.png|100px]]
| '''[[Reflection of Tyranny]]'''
|
*{{c|mod|Defeat a powerful foe, forged in flame}}
|
* Up to 3 Fire-themed [[map boss]]es
|-
| [[File:LakeTileIconCold4.png|100px]]
| '''[[Reflection of Tyranny]]'''
|
*{{c|mod|Defeat a powerful foe, forged in frost}}
|
* Up to 3 Cold-themed [[map boss]]es
|-
| [[File:LakeTileIconLightning4.png|100px]]
| '''[[Reflection of Tyranny]]'''
|
*{{c|mod|Defeat a powerful foe, forged in lightning}}
|
* Up to 3 Lightning-themed [[map boss]]es
|-
| [[File:LakeTileIconPhysical4.png|100px]]
| '''[[Reflection of Tyranny]]'''
|
*{{c|mod|Defeat a powerful foe, forged in blood}}
|
* Up to 3 Physical-themed [[map boss]]es
|-
| [[File:LakeTileIconChaos4.png|100px]]
| '''[[Reflection of Tyranny]]'''
|
*{{c|mod|Defeat a powerful foe, forged in mayhem}}
|
* Up to 4 Chaos-themed [[map boss]]
|}


===Special Tiles ===
===Special Tiles ===
* Swap Water Tile with an Empty Tile
* Swap Water Tile with an Empty Tile
* Swap Entrance with an Empty Tile
* Swap Entrance with an Empty Tile
Line 254: Line 655:


===Tablet Powers===
===Tablet Powers===
These powers can be used a set number of times per Tablet. Additional uses of these powers can be unlocked by completing certain encounters at the required difficulty. It is highly recommended to unlock the '''Reroll''' and '''Exile''' options completely as soon as possible. Exiling three of the Monster Reflections makes it much more likely to have a chance to recieve one of the Encounter Reflections or Boss Reflections as one of your three options.
These powers can be used a set number of times per Tablet. Additional uses of these powers can be unlocked by completing certain encounters at the required difficulty. It is highly recommended to unlock the '''Reroll''' and '''Exile''' options completely as soon as possible. Exiling three of the Monster Reflections makes it much more likely to have a chance to recieve one of the Encounter Reflections or Boss Reflections as one of your three options.



Revision as of 00:39, 9 September 2022

For the 3.19 endgame expansion, see Lake of Kalandra (expansion).


The Lake of Kalandra is an area found in the Kalandra League. Players can use Mirrored Tablets to create paths leading to treasure or enhancement that make the Lake's shrouded waters more rewarding the deeper you go, but also make the encounters more difficult.

Mechanics

Mirrored Tablet

Main page: Mirrored Tablet

Every area and map in Kalandra League contains a Mirrored Tablet altar used for constructing your Lake of Kalandra. Each Tablet allows you to place 1-2 Reflections (tiles) on the Lake, and completely filling it allows you to run it and reap the rewards you've worked for.

Completed Mirrored Tablets from Act zones must be opened in the Acts, via the Mirrored Tablet columns. Map-tier Mirrored Tablets are itemized and can be opened via the Map Device.

The size of the Lake in the Mirrored Tablet depends on the area level that the Tablet was first generated in. It begins as a 2 by 2 grid in Act 1, up to 4 by 4 by Act 10, and up to 5 by 5 in T16 maps.

Reflection tiles may appear with 2-4 notches on the hexagon borders; these indicate a higher tier encounter. Tiles also scale in difficulty based on their Manhattan distance in the shortest route from the entrance to the reflection. Difficulty scales monster damage and damage reduction, as well as rewards. Rewards scale linearly up to Difficulty 5, then taper off in 6+.

Monster Reflections

Tiles contain packs of monsters with one Unique named "Effigy of X", based on existing Unique Monsters from Acts or Invasion bosses. Defeating around 95% of the tile's monsters spawns a Submerged Chest with random rewards that scales with difficulty.

Monster reflection reward types include generic (currency, maps, gear), quality currency, armour. weapons, and jewellery.

Tile Icon Tile Name Defeat packs of Reflection Boss
Reflection of Flame
  • Bandits
  • Cannibals
  • Solar Elementals
  • Karui Soldiers
  • Infernal Vaal
  • Demons
Reflection of Frost
  • Lunaris Zealots
  • Brine Vassals
  • Crabs
  • Chilled Undead
  • Glacial Goatmen
  • Sea Witches
Reflection of the Storm
  • Electrified Undead
  • Spectral Pirates
  • Undying
  • Sand Leapers
  • Shavronne's Toys
  • Holy Templars
Reflection of Brutality
  • Skeletons
  • Blackguards
  • Monkeys
  • Desert Creatures
  • Piety's Miscreations
  • Beasts
Reflection of Chaos
  • Sewer Lurkers
  • Vaal Constructs
  • Spiders
  • Snakes
  • Infested Creatures

League Reflections

Tiles contain various encounters from other Challenge Leagues, including Extra Content and Masters. The encounter's respective rewards scale with difficulty.

Expedition

  • Difficulty scales quantity of Artifacts dropped by Monsters [+25%]

Each level of Difficulty increases the number of Artifacts dropped. The Unique Boss always drops a stack of Reroll Currency.

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of the Broken Circle
  • Contains foes from the Druids of the Broken Circle
Reflection of the Chalice
  • Contains foes from the Order of the Chalice
Reflection of the Black Scythe
  • Contains foes from the Black Scythe Mercenaries
Reflection of the Sun
  • Contains foes from the Knights of the Sun

Torment

  • Difficulty scales quantity of Items dropped by Possessed or Touched Monsters [+100%]

Be careful of Tormented Spirits applying Silence.

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of Torment
  • Contains Tormented Spririts
    all monster packs are Rare
  • Defeat the packs of monsters and Tormented Spirits
Reflection of Possession
  • All monster packs are Rare
    Rare Monsters are Possessed and their Minions are Touched
  • Defeat the packs of monsters and Tormented Spirits
Reflection of Guilt
  • Contains less common Tormented Spirits
    All monster packs are Rare
  • Defeat the packs of monsters and Tormented Spirits

Ambush

  • Difficulty scales quantity of items from Strongboxes [+10%]

Each level of Difficulty increases the quantity of items dropped from Strongboxes. Does not affected items dropped by monsters in the Strongboxes

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of Ambush
  • Contains 5 additional Strongboxes
  • Open all five strongboxes
Reflection of Entrapment
  • Contains 5 additional Strongboxes
    Stongboxes are Rare and Corrupted
  • Open all five strongboxes
Reflection of the Trove
  • Contains 5 additional Strongboxes
    Stongboxes are less common types
    Strongboxes have 25% chance to be openable again
  • Open all five strongboxes

Domination

  • Difficulty scales duration of Shrine Buffs on Players [+20%]

Each level of Difficulty increases the base duration of Shrine buffs on players.

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of Domination
  • Contains 3 additional Shrines
  • Defeat the packs of monsters around the Shrines
Reflection of Occultism
  • Contains 3 additional Shrines
    100% increased effect of Shrine Buffs on Players
  • Defeat the packs of monsters around the Shrines
Reflection of Perverted Faith
  • Contains 3 additional Shrines
    Shrines are guarded by additional Packs of Monsters
    Shrines are Covetous Shrines
  • Defeat the packs of monsters around the Shrines

Essence

  • Difficulty scales chance for Imprisoned Monsters to have additional Essences [+20%]

Each level of Difficulty increases the chance for Essence Monoliths to contain additional Essences.

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of Essence
  • Contains 3 additional Essences
  • Open and defeat the three Essence Monoliths
Reflection of Imprisonment
  • Contains 3 additional Essences
    Essences are a tier higher
    Imprisoned Monsters have a Remnant of Corruption
  • Open and defeat the three Essence Monoliths
Reflection of Thralldom
  • Contains 3 additional Essences
    Essences are a tier higher
    Imprisoned Monsters have 3 additional Essences
  • Open and defeat the three Essence Monoliths

Breach

  • Difficulty scales quantity of Breach Splinters found in Breach Hands [+25%]

Each level of Difficulty increases the quantity of Breach Splinters in Breach Hands. Does not affect Breach Splinters dropped from monsters.

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of Breach
  • Contains an additional Breach
  • Complete the Breach encounter
Reflection of the Dream
  • Contains an additional Breach
    Breach opens and closes 50% faster
    Breach has 100% increased Monster density
  • Complete the Breach encounter
Reflection of the Breachlord
  • Contains an additional Breach
    Breaches open and close 30% slower
    Breach contains a Breachlord
    Breachlord drops a Breachstone
  • Complete the Breach encounter

Legion

  • Difficulty scales quantity of Splinters found from Legion Encounters [+15%]

Each level of Difficulty increases the quantity of Timeless Splinters dropped.

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of Legion
  • Contains an additional Legion Encounter
  • Complete the Legion encounter
Reflection of Stasis
  • Contains an additional Legion Encounter
    Legion Encounters contain 5 additional Sergeants
    Legion Sergeants have 40% additional chance to have Rewards
  • Complete the Legion encounter
Reflection of the Monolith
  • Contains an additional Legion Encounter
    Each Legion is accompanied by a General
    Each Legion contains a War Hoard
  • Complete the Legion encounter

Metamorph

  • Difficulty scales chance for Rewards from Metamorphs to be Doubled [+6%]

Each level of Difficulty increases the chance to double dropped rewards and Catalysts. Cannot drop an itemized Organ.

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of Metamorph
  • Contains a rogue Metamorph
    Metamorphs have 3 additional rewards
  • Defeat the Metamorph
Reflection of Catalysis
  • Contains a rogue Metamorph
    Metamorphs have 8 additional rewards
    Metamorphs have 50% increased Life
  • Defeat the Metamorph
Reflection of Experimentation
  • Contains a rogue Metamorph
    Metamorphs have 8 additional rewards
    Metamorphs have 100% increased Life and Damage
    Catalysts dropped by Metamorphs are Duplicated
  • Defeat the Metamorph

Harbinger

  • Difficulty scales quantity of Currency Shards from Harbingers [+10%]

Each level of Difficulty increases the quantity of Currency Shards dropped from Harbingers.

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of the Harbingers
  • Contains 3 additional Harbingers
  • Defeat the Harbingers
Reflection of Fractured Dimensions
  • Contains 5 additional Harbingers, Harbingers have 100% increased Cooldown Recovery Rate
  • Defeat the Harbingers
Reflection of Phaaryl
  • Contains 2 additional Harbinger Bosses
  • Defeat the Harbinger Bosses

Delve

  • Difficulty scales quantity of Sulphite mined [+10%]

Each level of Difficulty increases the quantity of Sulphite obtained from Voltaxic Sulphite deposits. The T2 node grants a decent amount of Azurite.

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of Delve
  • Contains veins of Voltaxic Sulphite
  • Obtain the Voltaxic Sulphite
Reflection of Azurite
  • Contains veins of Voltaxic Sulphite
    Voltaxic Sulphite Veins give the same amount of Azurite
  • Obtain the Voltaxic Sulphite
Reflection of Sulphite
  • Contains veins of Voltaxic Sulphite
    Contains a Sulphite-hoarding Monster
  • Obtain the Voltaxic Sulphite

Beyond

  • Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%]

Each level of Difficulty increases the quantity of Tainted Currency dropped. The tile contains many rats that have a chance to spawn a Beyond Portal, up until a Beyond Boss is generated. Does not guarantee a Beyond Boss.

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of Scourge
  • Slaying Enemies close together will attract monsters from Beyond this realm
  • Defeat the rats and Beyond Monsters
Reflection of Demonfire
  • Slaying Enemies close together will attract monsters from Beyond this realm
    Slaying Enemies always spawns a Beyond Portal
  • Defeat the rats and Beyond Monsters
Reflection of the Nightmare
  • Slaying Enemies close together will attract monsters from Beyond this realm
    Slaying Enemies always spawns a Beyond Portal
    100% increased Quantity of Tainted Currency dropped by Beyond Demons
  • Defeat the rats and Beyond Monsters

Delirium

Adds a Mirror of Delirium which temporarily covers the Lake in Delirium fog. Does not appear to scale with Difficulty.

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of Delirium
  • Contains a Mirror of Delirium
  • Activate the Mirror of Delirium

Untainted Paradise

  • Difficulty scales Experience granted by Monsters [+100%]

Each level of Difficulty increases the experience granted by monsters in this tile. Similar to Untainted Paradise.

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of Paradise
  • Contains wild Animals
    Monsters drop no items
    1000% increased Experience gain
  • Defeat the packs of monsters

Fishing

Spawns a Fisherman NPC and contains an interactable Tackle Box which contains a fishing-related Unique item.

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of Angling
  • Contains Mirrored Fish; Mirrored Fish can only be caught using Mirrored Fishing Rods
  • Open the Tackle Box

Kalandra

  • Difficulty scales efficacy of Ethereal Reflecting Mist

Each level of Difficulty increases the magnitude of modifiers Reflected by the Ethereal Reflecting Mist.

Tile Icon Tile Name Tile Text Tile Completion Condition
Reflection of Kalandra
  • Contains Ethereal Reflecting Mist
  • Reflect an item in the Ethereal Reflecting Mist

Boss Reflections

Boss reflections are higher tier versions of Monster Reflections that spawns one or more Unique Bosses, including Rogue Exiles and Map Bosses. Can spawn Map Bosses of maps that are not currently on the Atlas.

Boss reflection reward types include gems, currency, divination cards. maps, scarabs, and Unique items.

Tile Icon Tile Name Tile Text Reflection Boss
Reflection of Conflict
  • Defeat Fire-themed Rogue Exiles
Reflection of Conflict
  • Defeat Cold-themed Rogue Exiles
Reflection of Conflict
  • Defeat Lightning-themed Rogue Exiles
Reflection of Conflict
  • Defeat Physical-themed Rogue Exiles
Reflection of Conflict
  • Defeat Chaos-themed Rogue Exiles
Reflection of Power
  • Defeat a powerful foe, forged in flame
Reflection of Power
  • Defeat a powerful foe, forged in frost
Reflection of Power
  • Defeat a powerful foe, forged in lightning
Reflection of Power
  • Defeat a powerful foe, forged in blood
Reflection of Power
  • Defeat a powerful foe, forged in mayhem
Reflection of Tyranny
  • Defeat a powerful foe, forged in flame
Reflection of Tyranny
  • Defeat a powerful foe, forged in frost
Reflection of Tyranny
  • Defeat a powerful foe, forged in lightning
Reflection of Tyranny
  • Defeat a powerful foe, forged in blood
Reflection of Tyranny
  • Defeat a powerful foe, forged in mayhem

Special Tiles

  • Swap Water Tile with an Empty Tile
  • Swap Entrance with an Empty Tile
  • Swap a Reflection with another Reflection
  • Change a Water Tile into an Empty Tile
  • Destroy Tablet (completely rerolls Tablet)

Tablet Powers

These powers can be used a set number of times per Tablet. Additional uses of these powers can be unlocked by completing certain encounters at the required difficulty. It is highly recommended to unlock the Reroll and Exile options completely as soon as possible. Exiling three of the Monster Reflections makes it much more likely to have a chance to recieve one of the Encounter Reflections or Boss Reflections as one of your three options.

  • Reroll: Reroll this list of choices to a new set.
    • 1st use: Any Reflection at difficulty 3+
    • 2nd use: Essence Reflection at difficulty 6+
    • 3rd use: Breach Reflection at difficulty 8+
  • Skip: Skip this choice. At the next choice, you'll be offered a new set. (If this is your last of set of choice, closes the tablet for this instance.)
    • 1st use: Any Reflection at difficulty 5+
    • 2nd use: Harbinger Reflection at difficulty 6+
    • 3rd use: Shrine Reflection at difficulty 8+
  • Exile Exile a Reflection. You won't be offered it again for this Tablet.
    • 1st use: Any Reflection at difficulty 8+
    • 2nd use: Legion Reflection at difficulty 8+
    • 3rd use: Beyond Reflection at difficulty 10+
      • Exiling a Monster Reflection will also exile all other Monster Reflections of that damage type. Does not affect Boss Reflections.
      • Exiling an Encounter Reflection will exile all tiers of that Encounter.
      • It is unknown if exiling a Boss Reflection also blocks other Boss Reflections of the same name.

Rewards

Reflecting Mist

Sometimes, Kalandra may appear in the Lake of Kalandra, and create a Reflecting Mist upon completing the encounter, offering you a choice between two Reflected mirrored rare rings or amulets with unusual mods. Some are scaled-up versions of existing modifiers, while others are strong negative versions of the same modifier. The rings provide inverse stats; a negative mod on one ring is positive on the other. The magnitude of the modifiers is dependent on the difficulty of the completed encounter. You may only pick one of these items to take.

Sometimes, it may offer a ring basetype exclusive to the Lake of Kalandra and likewise contains alternate effects based on which ring slot they are equipped into:

These rings come Rare and Mirrored, and contain the higher magnitude modifiers of Reflected rings. They can be vendored 5-to-1 at any vendor to obtain a craftable, non-mirrored version.

Rarely, an evil version of Kalandra will appear shrouded in teal-coloured mist, mirroring Unique enemies in the tile and granting an additional Reflecting Mist. This will be denoted with the following voicelines:

Kalandra: You are meddling in forces beyond your understanding!

Ethereal Reflecting Mist

Rarely, you may be offered the choice to Reflect your own ring or amulet and distort it in a similar process. Again, you may only keep one of the resultant items.

  • Influenced, Synthesised, Corrupted, Mirrored, or Unique rings and amulets cannot be Reflected this way.
  • Items with Sockets (e.g. Unset RingUnset RingRequires Level 5Has 1 Socket, Unset AmuletUnset AmuletRequires Level 5Has 1 Socket) cannot be Reflected.[1]

Bosses

Lake of Kalandra global modifiers

Lore

Some encounters contain Ancient Etchings which provide lore surrounding Kalandra and her lake.

Trivia

The Lake of Kalandra appears to be inspired by the Giant's Causeway in Ireland.

Version history

Version Changes
3.19.0g
  • Completed tiles in the Lake of Kalandra are now faded out when displayed on the Lake Map.
  • Lore objects in the Lake of Kalandra will now appear in order, with a random lore object appearing if you have already seen them all.
3.19.0f
  • The chance for Rewards from Metamorphs to be doubled in Metamorph Reflections has been increased at all difficulties.
  • Metamorphs in Reflection of Metamorph now have 3 additional rewards.
  • Halved the amount of increased life provided to Metamorphs in Reflection of Catalysis. Metamorphs from this Reflection now have 8 additional rewards, though Catalysts dropped by Metamorphs are no longer Duplicated.
  • Metamorphs in Reflection of Experimentation now have 8 additional rewards, and Catalysts dropped by Metamorphs are now Duplicated.
  • Legion Encounters found in Legion Reflections now have 100% increased Duration.
  • Reduced the damage of Effigy of Virulent Undeath's Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (48-60)% of base
    Effectiveness of Added Damage: (48-60)%
    AoE Radius: 24
    Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Fires (18-22) Arrows

    Additional Effects From 1-20% Quality:
    Fires +(0.2-4) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Skill.
  • Reduced the damage of Effigy of Wintry Undeath's Spectral Shield ThrowSpectral Shield ThrowAttack, Projectile, Physical
    Level: (1-20)
    Cost: (7-10) Mana
    Attack Time: 0.65 sec
    Critical Strike Chance: 5.00%
    Requires Level 28Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Shard Projectiles Deal 50% less Damage
    (47-203) to (70-304) Base Off Hand Physical Damage
    (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield
    Fires 3 additional Projectiles
    Primary Projectile Chains +3 Times

    Additional Effects From 1-20% Quality:
    Fires (0.1-2) additional Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Skill.
3.19.0e
  • Increased the quantity of Splinters found in Breach Hands in Breach Reflections at all difficulties.
  • Reflection of the Dream no longer causes the Breach to open and close 50% faster, instead now spawning more monsters.
  • Reflection of the Breachlord now causes the Breach to open and close 30% slower, to provide more time to kill Breachlord.
  • Increased the chance for Imprisoned Monsters to have additional Essences in Essence Reflections at all difficulties.
  • Increased the quantity of Artifacts dropped by Monsters in Expedition Reflections at all difficulties.
  • Increased the quantity of Currency Shards from Harbingers in Harbinger Reflections at all difficulties.
  • Increased the quantity of Splinters found from Legion Encounters in Legion Reflections at all difficulties.
  • Increased the duration of Shrine Buffs on Players in Shrine Reflections at all difficulties.
  • The number of Rats spawned in Beyond Reflections has been reduced for performance reasons. The chance to spawn a Beyond Boss in these Reflections has been increased to compensate, and the quantity of Tainted Currency dropped by Beyond Demons in Beyond Reflections has also been increased at all difficulties.
  • The Reflecting Mists now only displays item slots when you're able to place an Amulet or Ring into them, to avoid confusion.
3.19.0c
  • Increased the likelihood of being able to make multiple choices at a Mirrored Tablet in early yellow Maps.
  • It is now possible to make three choices at a Mirrored Tablet in red Maps.
  • Massively increased the chest rewards from non-league encounters throughout the Lake, particularly at higher map levels and difficulties.
3.19.0
  • Introduced to the game.