The Lake of Kalandra: Difference between revisions
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===Monster Reflections=== | ===Monster Reflections=== | ||
Tiles contain packs of monsters with one Unique named "Effigy of X", based on existing Unique Monsters from [[Act]]s or [[Invasion boss]]es. | Tiles contain packs of monsters with one Unique named "Effigy of X", based on existing Unique Monsters from [[Act]]s or [[Invasion boss]]es. Defeating around 95% of the tile's monsters spawns a Submerged Chest with random rewards that scales with difficulty. | ||
Monster reflection reward types include generic (currency, maps, gear), quality [[currency]], [[armour]]. [[weapon]]s, and [[jewellery]]. | |||
{| class="wikitable" | {| class="wikitable" | ||
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*{{c|mod|Electrified Undead}} | *{{c|mod|Electrified Undead}} | ||
*{{c|mod|Spectral Pirates}} | *{{c|mod|Spectral Pirates}} | ||
*{{c|mod|Undying }} | *{{c|mod|Undying}} | ||
*{{c|mod|Sand Leapers}} | *{{c|mod|Sand Leapers}} | ||
*{{c|mod|Shavronne's Toys}} | *{{c|mod|Shavronne's Toys}} | ||
Line 106: | Line 106: | ||
*{{c|mod|Sewer Lurkers}} | *{{c|mod|Sewer Lurkers}} | ||
*{{c|mod|Vaal Constructs}} | *{{c|mod|Vaal Constructs}} | ||
*{{c|mod|Spiders }} | *{{c|mod|Spiders}} | ||
*{{c|mod|Snakes }} | *{{c|mod|Snakes}} | ||
*{{c|mod|Infested Creatures}} | *{{c|mod|Infested Creatures}} | ||
| | | | ||
Line 121: | Line 121: | ||
Tiles contain various encounters from other Challenge Leagues, including [[Extra Content]] and [[Master]]s. The encounter's respective rewards scale with difficulty. | Tiles contain various encounters from other Challenge Leagues, including [[Extra Content]] and [[Master]]s. The encounter's respective rewards scale with difficulty. | ||
* | ====Expedition==== | ||
* {{c|normal|Difficulty scales quantity of Artifacts dropped by Monsters [+25%]}} | |||
Each level of Difficulty increases the number of Artifacts dropped. The Unique Boss always drops a stack of Reroll Currency. | |||
{| class="wikitable" | |||
* | ! Tile Icon | ||
! Tile Name | |||
! Tile Text | |||
! Tile Completion Condition | |||
|- | |||
| [[File:LakeTileIconExpedition2.png|100px]] | |||
| '''[[Reflection of the Broken Circle]]''' | |||
* | | | ||
*{{c|mod|Contains foes from the Druids of the Broken Circle}} | |||
| | |||
* Defeat the Expedition monsters and [[Llyr, Loyal Familiar]] | |||
|- | |||
* | | [[File:LakeTileIconExpedition2.png|100px]] | ||
| '''[[Reflection of the Chalice]]''' | |||
* | | | ||
*{{c|mod|Contains foes from the Order of the Chalice}} | |||
* | | | ||
* Defeat the Expedition monsters and [[Uhtred's Disciple]] | |||
|- | |||
| [[File:LakeTileIconExpedition2.png|100px]] | |||
| '''[[Reflection of the Black Scythe]]''' | |||
* | | | ||
*{{c|mod|Contains foes from the Black Scythe Mercenaries}} | |||
* | | | ||
* Defeat the Expedition monsters and [[Edryd, the Second Seer]] | |||
|- | |||
* | | [[File:LakeTileIconExpedition3.png|100px]] | ||
| '''[[Reflection of the Sun]]''' | |||
| | |||
*{{c|mod|Contains foes from the Knights of the Sun}} | |||
* | | | ||
* Defeat the Expedition monsters and [[Disciple of the Sun]] | |||
|} | |||
* | |||
====Torment==== | |||
* {{c|normal|Difficulty scales quantity of Items dropped by Possessed or Touched Monsters [+100%]}} | |||
Be careful of Tormented Spirits applying [[Silence]]. | |||
{| class="wikitable" | |||
! Tile Icon | |||
! Tile Name | |||
! Tile Text | |||
! Tile Completion Condition | |||
* | |- | ||
| [[File:LakeTileIconTormentedSpirits1.png|100px]] | |||
* | | '''[[Reflection of Torment]]''' | ||
| | |||
<br> | *{{c|mod|Contains Tormented Spririts<br>all monster packs are Rare}} | ||
* | | | ||
* Defeat the packs of monsters and Tormented Spirits | |||
|- | |||
| [[File:LakeTileIconTormentedSpirits2.png|100px]] | |||
* | | '''[[Reflection of Possession]]''' | ||
| | |||
*{{c|mod|All monster packs are Rare<br>Rare Monsters are Possessed and their Minions are Touched}} | |||
* | | | ||
* Defeat the packs of monsters and Tormented Spirits | |||
* | |- | ||
| [[File:LakeTileIconTormentedSpirits3.png|100px]] | |||
| '''[[Reflection of Guilt]]''' | |||
| | |||
*{{c|mod|Contains less common Tormented Spirits<br>All monster packs are Rare}} | |||
* | | | ||
* Defeat the packs of monsters and Tormented Spirits | |||
* | |} | ||
====Ambush==== | |||
**{{c| | * {{c|normal|Difficulty scales quantity of items from Strongboxes [+10%]}} | ||
Each level of Difficulty increases the quantity of items dropped from Strongboxes. Does not affected items dropped by monsters in the Strongboxes | |||
{| class="wikitable" | |||
! Tile Icon | |||
* | ! Tile Name | ||
! Tile Text | |||
* | ! Tile Completion Condition | ||
|- | |||
| [[File:LakeTileIconStrongbox1.png|100px]] | |||
* | | '''[[Reflection of Ambush]]''' | ||
| | |||
*{{c|mod|Contains 5 additional Strongboxes}} | |||
| | |||
* Open all five strongboxes | |||
|- | |||
| [[File:LakeTileIconStrongbox2.png|100px]] | |||
| '''[[Reflection of Entrapment]]''' | |||
* | | | ||
*{{c|mod|Contains 5 additional Strongboxes<br>Stongboxes are Rare and Corrupted}} | |||
| | |||
* Open all five strongboxes | |||
|- | |||
| [[File:LakeTileIconStrongbox3.png|100px]] | |||
| '''[[Reflection of the Trove]]''' | |||
| | |||
*{{c|mod|Contains 5 additional Strongboxes<br>Stongboxes are less common types<br>Strongboxes have 25% chance to be openable again}} | |||
| | |||
* Open all five strongboxes | |||
|} | |||
====Domination==== | |||
* {{c|normal|Difficulty scales duration of Shrine Buffs on Players [+20%]}} | |||
Each level of Difficulty increases the base duration of Shrine buffs on players. | |||
{| class="wikitable" | |||
! Tile Icon | |||
! Tile Name | |||
! Tile Text | |||
! Tile Completion Condition | |||
|- | |||
| [[File:LakeTileIconShrine1.png|100px]] | |||
| '''[[Reflection of Domination]]''' | |||
| | |||
*{{c|mod|Contains 3 additional Shrines}} | |||
| | |||
* Defeat the packs of monsters around the Shrines | |||
|- | |||
| [[File:LakeTileIconShrine2.png|100px]] | |||
| '''[[Reflection of Occultism]]''' | |||
| | |||
*{{c|mod|Contains 3 additional Shrines<br>100% increased effect of Shrine Buffs on Players}} | |||
| | |||
* Defeat the packs of monsters around the Shrines | |||
|- | |||
| [[File:LakeTileIconShrine3.png|100px]] | |||
| '''[[Reflection of Perverted Faith]]''' | |||
| | |||
*{{c|mod|Contains 3 additional Shrines<br>Shrines are guarded by additional Packs of Monsters<br>Shrines are [[Covetous Shrine]]s}} | |||
| | |||
* Defeat the packs of monsters around the Shrines | |||
|} | |||
====Essence==== | |||
* {{c|normal|Difficulty scales chance for Imprisoned Monsters to have additional Essences [+20%]}} | |||
Each level of Difficulty increases the chance for Essence Monoliths to contain additional Essences. | |||
{| class="wikitable" | |||
! Tile Icon | |||
! Tile Name | |||
! Tile Text | |||
! Tile Completion Condition | |||
|- | |||
| [[File:LakeTileIconEssence1.png|100px]] | |||
| '''[[Reflection of Essence]]''' | |||
| | |||
*{{c|mod|Contains 3 additional Essences}} | |||
| | |||
* Open and defeat the three Essence Monoliths | |||
|- | |||
| [[File:LakeTileIconEssence2.png|100px]] | |||
| '''[[Reflection of Imprisonment]]''' | |||
| | |||
*{{c|mod|Contains 3 additional Essences<br>Essences are a tier higher<br>Imprisoned Monsters have a Remnant of Corruption}} | |||
| | |||
* Open and defeat the three Essence Monoliths | |||
|- | |||
| [[File:LakeTileIconEssence3.png|100px]] | |||
| '''[[Reflection of Thralldom]]''' | |||
*{{c|mod|Contains 3 additional Essences<br>Essences are a tier higher<br>Imprisoned Monsters have 3 additional Essences}} | |||
| | |||
* Open and defeat the three Essence Monoliths | |||
|} | |||
====Breach==== | |||
* {{c|normal|Difficulty scales quantity of Breach Splinters found in Breach Hands [+25%]}} | |||
Each level of Difficulty increases the quantity of Breach Splinters in Breach Hands. Does not affect Breach Splinters dropped from monsters. | |||
{| class="wikitable" | |||
! Tile Icon | |||
! Tile Name | |||
! Tile Text | |||
! Tile Completion Condition | |||
|- | |||
| [[File:LakeTileIconBreach1.png|100px]] | |||
| '''[[Reflection of Breach]]''' | |||
| | |||
*{{c|mod|Contains an additional Breach}} | |||
| | |||
* Complete the Breach encounter | |||
|- | |||
| [[File:LakeTileIconBreach2.png|100px]] | |||
| '''[[Reflection of the Dream]]''' | |||
| | |||
*{{c|mod|Contains an additional Breach<br>Breach opens and closes 50% faster<br>Breach has 100% increased Monster density}} | |||
| | |||
* Complete the Breach encounter | |||
|- | |||
| [[File:LakeTileIconBreach3.png|100px]] | |||
| '''[[Reflection of the Breachlord]]''' | |||
*{{c|mod|Contains an additional Breach<br>Breaches open and close 30% slower<br>Breach contains a Breachlord<br>Breachlord drops a Breachstone}} | |||
| | |||
* Complete the Breach encounter | |||
|} | |||
====Legion==== | |||
* {{c|normal|Difficulty scales quantity of Splinters found from Legion Encounters [+15%]}} | |||
Each level of Difficulty increases the quantity of Timeless Splinters dropped. | |||
{| class="wikitable" | |||
! Tile Icon | |||
! Tile Name | |||
! Tile Text | |||
! Tile Completion Condition | |||
|- | |||
| [[File:LakeTileIconLegion1.png|100px]] | |||
| '''[[Reflection of Legion]]''' | |||
| | |||
*{{c|mod|Contains an additional Legion Encounter}} | |||
| | |||
* Complete the Legion encounter | |||
|- | |||
| [[File:LakeTileIconLegion2.png|100px]] | |||
| '''[[Reflection of Stasis]]''' | |||
| | |||
*{{c|mod|Contains an additional Legion Encounter<br>Legion Encounters contain 5 additional Sergeants<br>Legion Sergeants have 40% additional chance to have Rewards}} | |||
| | |||
* Complete the Legion encounter | |||
|- | |||
| [[File:LakeTileIconLegion3.png|100px]] | |||
| '''[[Reflection of the Monolith]]''' | |||
*{{c|mod|Contains an additional Legion Encounter<br>Each Legion is accompanied by a General<br>Each Legion contains a War Hoard}} | |||
| | |||
* Complete the Legion encounter | |||
|} | |||
====Metamorph==== | |||
* {{c|normal|Difficulty scales chance for Rewards from Metamorphs to be Doubled [+6%]}} | |||
Each level of Difficulty increases the chance to double dropped rewards and Catalysts. Cannot drop an itemized Organ. | |||
{| class="wikitable" | |||
! Tile Icon | |||
! Tile Name | |||
! Tile Text | |||
! Tile Completion Condition | |||
|- | |||
| [[File:LakeTileIconMetamorph1.png|100px]] | |||
| '''[[Reflection of Metamorph]]''' | |||
| | |||
*{{c|mod|Contains a rogue Metamorph<br>Metamorphs have 3 additional rewards}} | |||
| | |||
* Defeat the Metamorph | |||
|- | |||
| [[File:LakeTileIconMetamorph2.png|100px]] | |||
| '''[[Reflection of Catalysis]]''' | |||
| | |||
*{{c|mod|Contains a rogue Metamorph<br>Metamorphs have 8 additional rewards<br>Metamorphs have 50% increased Life}} | |||
| | |||
* Defeat the Metamorph | |||
|- | |||
| [[File:LakeTileIconMetamorph3.png|100px]] | |||
| '''[[Reflection of Experimentation]]''' | |||
*{{c|mod|Contains a rogue Metamorph<br>Metamorphs have 8 additional rewards<br>Metamorphs have 100% increased Life and Damage<br>Catalysts dropped by Metamorphs are Duplicated}} | |||
| | |||
* Defeat the Metamorph | |||
|} | |||
====Harbinger==== | |||
* {{c|normal|Difficulty scales quantity of Currency Shards from Harbingers [+10%]}} | |||
Each level of Difficulty increases the quantity of Currency Shards dropped from Harbingers. | |||
{| class="wikitable" | |||
! Tile Icon | |||
! Tile Name | |||
! Tile Text | |||
! Tile Completion Condition | |||
|- | |||
| [[File:LakeTileIconHarbinger1.png|100px]] | |||
| '''[[Reflection of the Harbingers]]''' | |||
| | |||
*{{c|mod|Contains 3 additional Harbingers}} | |||
| | |||
* Defeat the Harbingers | |||
|- | |||
| [[File:LakeTileIconHarbinger2.png|100px]] | |||
| '''[[Reflection of Fractured Dimensions]]''' | |||
| | |||
*{{c|mod|Contains 5 additional Harbingers, Harbingers have 100% increased Cooldown Recovery Rate}} | |||
| | |||
* Defeat the Harbingers | |||
|- | |||
| [[File:LakeTileIconHarbinger3.png|100px]] | |||
| '''[[Reflection of Phaaryl]]''' | |||
*{{c|mod|Contains 2 additional Harbinger Bosses}} | |||
| | |||
* Defeat the Harbinger Bosses | |||
|} | |||
====Delve==== | |||
* {{c|normal|Difficulty scales quantity of Sulphite mined [+10%]}} | |||
Each level of Difficulty increases the quantity of Sulphite obtained from Voltaxic Sulphite deposits. The T2 node grants a decent amount of Azurite. | |||
{| class="wikitable" | |||
! Tile Icon | |||
! Tile Name | |||
! Tile Text | |||
! Tile Completion Condition | |||
|- | |||
| [[File:LakeTileIconDelve1.png|100px]] | |||
| '''[[Reflection of Delve]]''' | |||
| | |||
*{{c|mod|Contains veins of Voltaxic Sulphite}} | |||
| | |||
* Obtain the Voltaxic Sulphite | |||
|- | |||
| [[File:LakeTileIconDelve2.png|100px]] | |||
| '''[[Reflection of Azurite]]''' | |||
| | |||
*{{c|mod|Contains veins of Voltaxic Sulphite<br>Voltaxic Sulphite Veins give the same amount of Azurite}} | |||
| | |||
* Obtain the Voltaxic Sulphite | |||
|- | |||
| [[File:LakeTileIconDelve3.png|100px]] | |||
| '''[[Reflection of Sulphite]]''' | |||
*{{c|mod|Contains veins of Voltaxic Sulphite<br>Contains a Sulphite-hoarding Monster}} | |||
| | |||
* Obtain the Voltaxic Sulphite | |||
|} | |||
====Beyond==== | |||
* {{c|normal|Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%]}} | |||
Each level of Difficulty increases the quantity of Tainted Currency dropped. The tile contains many rats that have a chance to spawn a Beyond Portal, up until a Beyond Boss is generated. Does not guarantee a Beyond Boss. | |||
{| class="wikitable" | |||
! Tile Icon | |||
! Tile Name | |||
! Tile Text | |||
! Tile Completion Condition | |||
|- | |||
| [[File:LakeTileIconScourge1.png|100px]] | |||
| '''[[Reflection of Scourge]]''' | |||
| | |||
*{{c|mod|Slaying Enemies close together will attract monsters from Beyond this realm}} | |||
| | |||
* Defeat the rats and Beyond Monsters | |||
|- | |||
| [[File:LakeTileIconScourge2.png|100px]] | |||
| '''[[Reflection of Demonfire]]''' | |||
| | |||
*{{c|mod|Slaying Enemies close together will attract monsters from Beyond this realm<br>Slaying Enemies always spawns a Beyond Portal}} | |||
| | |||
* Defeat the rats and Beyond Monsters | |||
|- | |||
| [[File:LakeTileIconScourge3.png|100px]] | |||
| '''[[Reflection of the Nightmare]]''' | |||
*{{c|mod|Slaying Enemies close together will attract monsters from Beyond this realm<br>Slaying Enemies always spawns a Beyond Portal<br>100% increased Quantity of Tainted Currency dropped by Beyond Demons}} | |||
| | |||
* Defeat the rats and Beyond Monsters | |||
|} | |||
====Delirium==== | |||
Adds a Mirror of Delirium which temporarily covers the Lake in Delirium fog. Does not appear to scale with Difficulty. | |||
{| class="wikitable" | |||
! Tile Icon | |||
! Tile Name | |||
! Tile Text | |||
! Tile Completion Condition | |||
|- | |||
| [[File:LakeTileIconDelirium1.png|100px]] | |||
| '''[[Reflection of Delirium]]''' | |||
| | |||
*{{c|mod|Contains a Mirror of Delirium}} | |||
| | |||
* Activate the Mirror of Delirium | |||
|} | |||
====Untainted Paradise==== | |||
* {{c|normal|Difficulty scales Experience granted by Monsters [+100%]}} | |||
Each level of Difficulty increases the experience granted by monsters in this tile. Similar to [[Untainted Paradise]]. | |||
{| class="wikitable" | |||
! Tile Icon | |||
! Tile Name | |||
! Tile Text | |||
! Tile Completion Condition | |||
|- | |||
| [[File:LakeTileIconUntaintedParadise1.png|100px]] | |||
| '''[[Reflection of Paradise]]''' | |||
| | |||
*{{c|mod|Contains wild Animals<br>Monsters drop no items<br>1000% increased Experience gain}} | |||
| | |||
* Defeat the packs of monsters | |||
|} | |||
====Fishing==== | |||
Spawns a Fisherman NPC and contains an interactable Tackle Box which contains a [[fishing]]-related Unique item. | |||
{| class="wikitable" | |||
! Tile Icon | |||
! Tile Name | |||
! Tile Text | |||
! Tile Completion Condition | |||
|- | |||
| [[File:LakeTileIconFishing1.png|100px]] | |||
| '''[[Reflection of Angling]]''' | |||
| | |||
*{{c|mod|Contains Mirrored Fish; Mirrored Fish can only be caught using Mirrored Fishing Rods}} | |||
| | |||
* Open the Tackle Box | |||
|} | |||
====Kalandra==== | |||
{{main|The Lake of Kalandra#Ethereal Reflecting Mist}} | |||
* {{c|normal|Difficulty scales efficacy of Ethereal Reflecting Mist}} | |||
Each level of Difficulty increases the magnitude of modifiers Reflected by the Ethereal Reflecting Mist. | |||
{| class="wikitable" | |||
! Tile Icon | |||
! Tile Name | |||
! Tile Text | |||
! Tile Completion Condition | |||
|- | |||
| [[File:LakeTileIconQuestEncounter8.png|100px]] | |||
| '''[[Reflection of Kalandra]]''' | |||
| | |||
*{{c|mod|Contains Ethereal Reflecting Mist}} | |||
| | |||
* Reflect an item in the Ethereal Reflecting Mist | |||
|} | |||
===Boss Reflections=== | ===Boss Reflections=== | ||
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Boss reflections are higher tier versions of Monster Reflections that spawns one or more Unique Bosses, including Rogue Exiles and Map Bosses. Can spawn Map Bosses of maps that are not currently on the Atlas. | Boss reflections are higher tier versions of Monster Reflections that spawns one or more Unique Bosses, including Rogue Exiles and Map Bosses. Can spawn Map Bosses of maps that are not currently on the Atlas. | ||
Boss reflection reward types include [[gem]]s, [[currency]], [[divination card]]s. [[map]]s, [[scarab]]s, and [[Unique item]]s. | |||
{| class="wikitable" | |||
! Tile Icon | |||
! Tile Name | |||
* | ! Tile Text | ||
! Reflection Boss | |||
|- | |||
| [[File:LakeTileIconFire3.png|100px]] | |||
* | | '''[[Reflection of Conflict]]''' | ||
| | |||
**{{c|mod| Defeat Physical-themed Rogue Exiles}} | *{{c|mod|Defeat Fire-themed Rogue Exiles}} | ||
**{{c|mod| Defeat Chaos-themed Rogue Exiles}} | | | ||
* Up to 4 Fire-themed [[Rogue Exile]]s | |||
* | |- | ||
| [[File:LakeTileIconCold3.png|100px]] | |||
**{{c|mod|Defeat a powerful foe, forged in frost}} | | '''[[Reflection of Conflict]]''' | ||
**{{c|mod|Defeat a powerful foe, forged in lightning}} | | | ||
**{{c|mod|Defeat a powerful foe, forged in blood}} | *{{c|mod|Defeat Cold-themed Rogue Exiles}} | ||
**{{c|mod|Defeat a powerful foe, forged in mayhem}} | | | ||
* Up to 4 Cold-themed [[Rogue Exile]]s | |||
* | |- | ||
| [[File:LakeTileIconLightning3.png|100px]] | |||
**{{c|mod|Defeat | | '''[[Reflection of Conflict]]''' | ||
**{{c|mod|Defeat | | | ||
**{{c|mod|Defeat | *{{c|mod|Defeat Lightning-themed Rogue Exiles}} | ||
**{{c|mod|Defeat | | | ||
* Up to 4 Lightning-themed [[Rogue Exile]]s | |||
|- | |||
| [[File:LakeTileIconPhysical3.png|100px]] | |||
| '''[[Reflection of Conflict]]''' | |||
| | |||
*{{c|mod|Defeat Physical-themed Rogue Exiles}} | |||
| | |||
* Up to 4 Physical-themed [[Rogue Exile]]s | |||
|- | |||
| [[File:LakeTileIconChaos3.png|100px]] | |||
| '''[[Reflection of Conflict]]''' | |||
| | |||
*{{c|mod|Defeat Chaos-themed Rogue Exiles}} | |||
| | |||
* Up to 4 Chaos-themed [[Rogue Exile]]s | |||
|- | |||
| [[File:LakeTileIconFire3.png|100px]] | |||
| '''[[Reflection of Power]]''' | |||
| | |||
*{{c|mod|Defeat a powerful foe, forged in flame}} | |||
| | |||
* 1 Fire-themed [[map boss]] | |||
|- | |||
| [[File:LakeTileIconCold3.png|100px]] | |||
| '''[[Reflection of Power]]''' | |||
| | |||
*{{c|mod|Defeat a powerful foe, forged in frost}} | |||
| | |||
* 1 Cold-themed [[map boss]] | |||
|- | |||
| [[File:LakeTileIconLightning3.png|100px]] | |||
| '''[[Reflection of Power]]''' | |||
| | |||
*{{c|mod|Defeat a powerful foe, forged in lightning}} | |||
| | |||
* 1 Lightning-themed [[map boss]] | |||
|- | |||
| [[File:LakeTileIconPhysical3.png|100px]] | |||
| '''[[Reflection of Power]]''' | |||
| | |||
*{{c|mod|Defeat a powerful foe, forged in blood}} | |||
| | |||
* 1 Physical-themed [[map boss]] | |||
|- | |||
| [[File:LakeTileIconChaos3.png|100px]] | |||
| '''[[Reflection of Power]]''' | |||
| | |||
*{{c|mod|Defeat a powerful foe, forged in mayhem}} | |||
| | |||
* 1 Chaos-themed [[map boss]]es | |||
|- | |||
| [[File:LakeTileIconFire4.png|100px]] | |||
| '''[[Reflection of Tyranny]]''' | |||
| | |||
*{{c|mod|Defeat a powerful foe, forged in flame}} | |||
| | |||
* Up to 3 Fire-themed [[map boss]]es | |||
|- | |||
| [[File:LakeTileIconCold4.png|100px]] | |||
| '''[[Reflection of Tyranny]]''' | |||
| | |||
*{{c|mod|Defeat a powerful foe, forged in frost}} | |||
| | |||
* Up to 3 Cold-themed [[map boss]]es | |||
|- | |||
| [[File:LakeTileIconLightning4.png|100px]] | |||
| '''[[Reflection of Tyranny]]''' | |||
| | |||
*{{c|mod|Defeat a powerful foe, forged in lightning}} | |||
| | |||
* Up to 3 Lightning-themed [[map boss]]es | |||
|- | |||
| [[File:LakeTileIconPhysical4.png|100px]] | |||
| '''[[Reflection of Tyranny]]''' | |||
| | |||
*{{c|mod|Defeat a powerful foe, forged in blood}} | |||
| | |||
* Up to 3 Physical-themed [[map boss]]es | |||
|- | |||
| [[File:LakeTileIconChaos4.png|100px]] | |||
| '''[[Reflection of Tyranny]]''' | |||
| | |||
*{{c|mod|Defeat a powerful foe, forged in mayhem}} | |||
| | |||
* Up to 4 Chaos-themed [[map boss]] | |||
|} | |||
===Special Tiles === | ===Special Tiles === | ||
* Swap Water Tile with an Empty Tile | * Swap Water Tile with an Empty Tile | ||
* Swap Entrance with an Empty Tile | * Swap Entrance with an Empty Tile | ||
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===Tablet Powers=== | ===Tablet Powers=== | ||
These powers can be used a set number of times per Tablet. Additional uses of these powers can be unlocked by completing certain encounters at the required difficulty. It is highly recommended to unlock the '''Reroll''' and '''Exile''' options completely as soon as possible. Exiling three of the Monster Reflections makes it much more likely to have a chance to recieve one of the Encounter Reflections or Boss Reflections as one of your three options. | These powers can be used a set number of times per Tablet. Additional uses of these powers can be unlocked by completing certain encounters at the required difficulty. It is highly recommended to unlock the '''Reroll''' and '''Exile''' options completely as soon as possible. Exiling three of the Monster Reflections makes it much more likely to have a chance to recieve one of the Encounter Reflections or Boss Reflections as one of your three options. | ||
Revision as of 00:39, 9 September 2022
The Lake of Kalandra is an area found in the Kalandra League. Players can use Mirrored Tablets to create paths leading to treasure or enhancement that make the Lake's shrouded waters more rewarding the deeper you go, but also make the encounters more difficult.
Mechanics
Mirrored Tablet
Every area and map in Kalandra League contains a Mirrored Tablet altar used for constructing your Lake of Kalandra. Each Tablet allows you to place 1-2 Reflections (tiles) on the Lake, and completely filling it allows you to run it and reap the rewards you've worked for.
Completed Mirrored Tablets from Act zones must be opened in the Acts, via the Mirrored Tablet columns. Map-tier Mirrored Tablets are itemized and can be opened via the Map Device.
The size of the Lake in the Mirrored Tablet depends on the area level that the Tablet was first generated in. It begins as a 2 by 2 grid in Act 1, up to 4 by 4 by Act 10, and up to 5 by 5 in T16 maps.
Reflection tiles may appear with 2-4 notches on the hexagon borders; these indicate a higher tier encounter. Tiles also scale in difficulty based on their Manhattan distance in the shortest route from the entrance to the reflection. Difficulty scales monster damage and damage reduction, as well as rewards. Rewards scale linearly up to Difficulty 5, then taper off in 6+.
Monster Reflections
Tiles contain packs of monsters with one Unique named "Effigy of X", based on existing Unique Monsters from Acts or Invasion bosses. Defeating around 95% of the tile's monsters spawns a Submerged Chest with random rewards that scales with difficulty.
Monster reflection reward types include generic (currency, maps, gear), quality currency, armour. weapons, and jewellery.
Tile Icon | Tile Name | Defeat packs of | Reflection Boss |
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Reflection of Flame |
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Reflection of Frost |
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Reflection of the Storm |
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Reflection of Brutality |
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Reflection of Chaos |
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League Reflections
Tiles contain various encounters from other Challenge Leagues, including Extra Content and Masters. The encounter's respective rewards scale with difficulty.
Expedition
- Difficulty scales quantity of Artifacts dropped by Monsters [+25%]
Each level of Difficulty increases the number of Artifacts dropped. The Unique Boss always drops a stack of Reroll Currency.
Tile Icon | Tile Name | Tile Text | Tile Completion Condition |
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Reflection of the Broken Circle |
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Reflection of the Chalice |
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Reflection of the Black Scythe |
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Reflection of the Sun |
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Torment
- Difficulty scales quantity of Items dropped by Possessed or Touched Monsters [+100%]
Be careful of Tormented Spirits applying Silence.
Tile Icon | Tile Name | Tile Text | Tile Completion Condition |
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Reflection of Torment |
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Reflection of Possession |
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Reflection of Guilt |
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Ambush
- Difficulty scales quantity of items from Strongboxes [+10%]
Each level of Difficulty increases the quantity of items dropped from Strongboxes. Does not affected items dropped by monsters in the Strongboxes
Tile Icon | Tile Name | Tile Text | Tile Completion Condition |
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Reflection of Ambush |
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Reflection of Entrapment |
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Reflection of the Trove |
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Domination
- Difficulty scales duration of Shrine Buffs on Players [+20%]
Each level of Difficulty increases the base duration of Shrine buffs on players.
Tile Icon | Tile Name | Tile Text | Tile Completion Condition |
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Reflection of Domination |
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Reflection of Occultism |
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Reflection of Perverted Faith |
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Essence
- Difficulty scales chance for Imprisoned Monsters to have additional Essences [+20%]
Each level of Difficulty increases the chance for Essence Monoliths to contain additional Essences.
Tile Icon | Tile Name | Tile Text | Tile Completion Condition |
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Reflection of Essence |
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Reflection of Imprisonment |
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Reflection of Thralldom
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Breach
- Difficulty scales quantity of Breach Splinters found in Breach Hands [+25%]
Each level of Difficulty increases the quantity of Breach Splinters in Breach Hands. Does not affect Breach Splinters dropped from monsters.
Tile Icon | Tile Name | Tile Text | Tile Completion Condition |
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Reflection of Breach |
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Reflection of the Dream |
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Reflection of the Breachlord
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Legion
- Difficulty scales quantity of Splinters found from Legion Encounters [+15%]
Each level of Difficulty increases the quantity of Timeless Splinters dropped.
Tile Icon | Tile Name | Tile Text | Tile Completion Condition |
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Reflection of Legion |
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Reflection of Stasis |
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Reflection of the Monolith
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Metamorph
- Difficulty scales chance for Rewards from Metamorphs to be Doubled [+6%]
Each level of Difficulty increases the chance to double dropped rewards and Catalysts. Cannot drop an itemized Organ.
Tile Icon | Tile Name | Tile Text | Tile Completion Condition |
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Reflection of Metamorph |
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Reflection of Catalysis |
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Reflection of Experimentation
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Harbinger
- Difficulty scales quantity of Currency Shards from Harbingers [+10%]
Each level of Difficulty increases the quantity of Currency Shards dropped from Harbingers.
Tile Icon | Tile Name | Tile Text | Tile Completion Condition |
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Reflection of the Harbingers |
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Reflection of Fractured Dimensions |
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Reflection of Phaaryl
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Delve
- Difficulty scales quantity of Sulphite mined [+10%]
Each level of Difficulty increases the quantity of Sulphite obtained from Voltaxic Sulphite deposits. The T2 node grants a decent amount of Azurite.
Tile Icon | Tile Name | Tile Text | Tile Completion Condition |
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Reflection of Delve |
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Reflection of Azurite |
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Reflection of Sulphite
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Beyond
- Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%]
Each level of Difficulty increases the quantity of Tainted Currency dropped. The tile contains many rats that have a chance to spawn a Beyond Portal, up until a Beyond Boss is generated. Does not guarantee a Beyond Boss.
Tile Icon | Tile Name | Tile Text | Tile Completion Condition |
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Reflection of Scourge |
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Reflection of Demonfire |
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Reflection of the Nightmare
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Delirium
Adds a Mirror of Delirium which temporarily covers the Lake in Delirium fog. Does not appear to scale with Difficulty.
Tile Icon | Tile Name | Tile Text | Tile Completion Condition |
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Reflection of Delirium |
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Untainted Paradise
- Difficulty scales Experience granted by Monsters [+100%]
Each level of Difficulty increases the experience granted by monsters in this tile. Similar to Untainted Paradise.
Tile Icon | Tile Name | Tile Text | Tile Completion Condition |
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Reflection of Paradise |
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Fishing
Spawns a Fisherman NPC and contains an interactable Tackle Box which contains a fishing-related Unique item.
Tile Icon | Tile Name | Tile Text | Tile Completion Condition |
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Reflection of Angling |
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Kalandra
- Difficulty scales efficacy of Ethereal Reflecting Mist
Each level of Difficulty increases the magnitude of modifiers Reflected by the Ethereal Reflecting Mist.
Tile Icon | Tile Name | Tile Text | Tile Completion Condition |
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Reflection of Kalandra |
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Boss Reflections
Boss reflections are higher tier versions of Monster Reflections that spawns one or more Unique Bosses, including Rogue Exiles and Map Bosses. Can spawn Map Bosses of maps that are not currently on the Atlas.
Boss reflection reward types include gems, currency, divination cards. maps, scarabs, and Unique items.
Tile Icon | Tile Name | Tile Text | Reflection Boss |
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Reflection of Conflict |
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Reflection of Conflict |
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Reflection of Conflict |
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Reflection of Conflict |
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Reflection of Conflict |
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Reflection of Power |
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Reflection of Power |
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Reflection of Power |
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Reflection of Power |
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Reflection of Power |
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Reflection of Tyranny |
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Reflection of Tyranny |
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Reflection of Tyranny |
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Reflection of Tyranny |
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Reflection of Tyranny |
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Special Tiles
- Swap Water Tile with an Empty Tile
- Swap Entrance with an Empty Tile
- Swap a Reflection with another Reflection
- Change a Water Tile into an Empty Tile
- Destroy Tablet (completely rerolls Tablet)
Tablet Powers
These powers can be used a set number of times per Tablet. Additional uses of these powers can be unlocked by completing certain encounters at the required difficulty. It is highly recommended to unlock the Reroll and Exile options completely as soon as possible. Exiling three of the Monster Reflections makes it much more likely to have a chance to recieve one of the Encounter Reflections or Boss Reflections as one of your three options.
- Reroll: Reroll this list of choices to a new set.
- 1st use: Any Reflection at difficulty 3+
- 2nd use: Essence Reflection at difficulty 6+
- 3rd use: Breach Reflection at difficulty 8+
- Skip: Skip this choice. At the next choice, you'll be offered a new set. (If this is your last of set of choice, closes the tablet for this instance.)
- 1st use: Any Reflection at difficulty 5+
- 2nd use: Harbinger Reflection at difficulty 6+
- 3rd use: Shrine Reflection at difficulty 8+
- Exile Exile a Reflection. You won't be offered it again for this Tablet.
- 1st use: Any Reflection at difficulty 8+
- 2nd use: Legion Reflection at difficulty 8+
- 3rd use: Beyond Reflection at difficulty 10+
- Exiling a Monster Reflection will also exile all other Monster Reflections of that damage type. Does not affect Boss Reflections.
- Exiling an Encounter Reflection will exile all tiers of that Encounter.
- It is unknown if exiling a Boss Reflection also blocks other Boss Reflections of the same name.
Rewards
Reflecting Mist
Sometimes, Kalandra may appear in the Lake of Kalandra, and create a Reflecting Mist upon completing the encounter, offering you a choice between two Reflected mirrored rare rings or amulets with unusual mods. Some are scaled-up versions of existing modifiers, while others are strong negative versions of the same modifier. The rings provide inverse stats; a negative mod on one ring is positive on the other. The magnitude of the modifiers is dependent on the difficulty of the completed encounter. You may only pick one of these items to take.
Sometimes, it may offer a ring basetype exclusive to the Lake of Kalandra and likewise contains alternate effects based on which ring slot they are equipped into:
Dusk RingDusk RingRequires Level 24Left ring slot: 15% reduced Skill Effect Duration
Right ring slot: 15% increased Skill Effect DurationPenumbra RingPenumbra RingRequires Level 24Left ring slot: 30% reduced Effect of Curses on you
Right ring slot: 30% increased Effect of Curses on youGloam RingGloam RingRequires Level 24Left ring slot: Minions take 15% reduced Damage
Right ring slot: Minions take 15% increased DamageTenebrous RingTenebrous RingRequires Level 24Left ring slot: 30% reduced Duration of Ailments on You
Right ring slot: 30% increased Duration of Ailments on You- Shadowed Ring (3 variations)
Shadowed RingShadowed RingRequires Level 24Left ring slot: 25% of Cold Damage from Hits taken as Fire Damage
Right ring slot: 25% of Fire Damage from Hits taken as Cold DamageShadowed RingShadowed RingRequires Level 24Left ring slot: 25% of Fire Damage from Hits taken as Lightning Damage
Right ring slot: 25% of Lightning Damage from Hits taken as Fire DamageShadowed RingShadowed RingRequires Level 24Left ring slot: 25% of Lightning Damage from Hits taken as Cold Damage
Right ring slot: 25% of Cold Damage from Hits taken as Lightning Damage
These rings come Rare and Mirrored, and contain the higher magnitude modifiers of Reflected rings. They can be vendored 5-to-1 at any vendor to obtain a craftable, non-mirrored version.
Rarely, an evil version of Kalandra will appear shrouded in teal-coloured mist, mirroring Unique enemies in the tile and granting an additional Reflecting Mist. This will be denoted with the following voicelines:
Kalandra: You are meddling in forces beyond your understanding!
Ethereal Reflecting Mist
Rarely, you may be offered the choice to Reflect your own ring or amulet and distort it in a similar process. Again, you may only keep one of the resultant items.
- Influenced, Synthesised, Corrupted, Mirrored, or Unique rings and amulets cannot be Reflected this way.
- Items with Sockets (e.g.
Unset RingUnset RingRequires Level 5Has 1 Socket
,
Unset AmuletUnset AmuletRequires Level 5Has 1 Socket
) cannot be Reflected.[1]
Bosses
Lake of Kalandra global modifiers
Lore
Some encounters contain Ancient Etchings which provide lore surrounding Kalandra and her lake.
Trivia
The Lake of Kalandra appears to be inspired by the Giant's Causeway in Ireland.
Version history
Version | Changes |
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3.19.0g |
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3.19.0f |
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3.19.0e |
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3.19.0c |
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3.19.0 |
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