Darkshrine (Darkshrine league): Difference between revisions

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>Biatos
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>Iroared
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| Deliver pain exquisite || Player mod - Shrine || Grants permanent Diamond shrine || {{c|mod|+# Maximum Life}}  
| Deliver pain exquisite || Player mod - Shrine || Grants permanent Diamond shrine || {{c|mod|+# Maximum Life}}  
|-
|-
| Become the nightmare || Player mod - Shrine || Grants permanent Divine shrine (needs confirmation) || {{c|mod|#% increased Monster Movement Speed<br> #% increased Monster Attack Speed<br> #% increased Monster Cast Speed}}
| Become the nightmare || Player mod - Shrine || Grants permanent Divine shrine || {{c|mod|#% increased Monster Movement Speed<br> #% increased Monster Attack Speed<br> #% increased Monster Cast Speed}}
|-
|-
| None shall stop you || Player mod - Shrine || Grants permanent Impenetrable shrine || {{c|mod|+#% Chance to Block <br> +#% Chance to Block with Shields}}
| None shall stop you || Player mod - Shrine || Grants permanent Impenetrable shrine || {{c|mod|+#% Chance to Block <br> +#% Chance to Block with Shields}}
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| Restore that which was lost || Player mod - Shrine || Grants permanent Replenishing shrine || {{c|mod|# Mana Gained on kill}}
| Restore that which was lost || Player mod - Shrine || Grants permanent Replenishing shrine || {{c|mod|# Mana Gained on kill}}
|-
|-
| Let your rage flow freely || Player mod - Shrine || Grants permanent Echoing shrine || {{c|mod|#% increased Area of Effect}}
| Let your rage flow freely || Player mod - Shrine || Grants permanent Echoing shrine || {{c|mod|Monsters have #% increased Area of Effect}}
|-
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| Shroud your path in the fog of war || Player mod - Shrine || Grants permanent Shrouded shrine || {{c|mod|?}}
| Shroud your path in the fog of war || Player mod - Shrine || Grants permanent Shrouded shrine || {{c|mod|?}}
|-
|-
| Wand and Focus|| Spawn - Rogue Exile || [[Rogue exile|Minara Anemina]] or [[Rogue exile|Igna Phoenix]] spawns in the area || {{c|mod|+# to Intelligence}}
| A miser's trove awaits you || Spawn - Strongbox || A regular [[Strongbox]] spawns in the area || {{c|mod|Players Recover Life, Mana and Energy Shield #% slower}}
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| Axe and Maul || Spawn - Rogue Exile || [[Rogue exile|Jonah Unchained]], [[Rogue exile|Xandro Blooddrinker]], [[Rogue exile|Damoi Tui]] or [[Rogue exile|Vickas Giantbone]] spawns in the area || {{c|mod|+# to Strength}}
| A hoard awaits you || Spawn - Strongbox || A Large Strongbox spawns in the area || {{c|mod|+# to Level of Socketed Melee Gems}}
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| Bow and Arrow || Spawn - Rogue Exile || [[Rogue exile|Antalie Napora]] or [[Rogue exile|Thena Moga]] spawns in the area || {{c|mod|+# to Dexterity}}
|-
| Dagger and Claw || Spawn - Rogue Exile || [[Rogue exile|Wilorin Demontamer]] or [[Rogue exile|Ion Darkshroud]] spawns in the area || {{c|mod|+# to Dexterity and Intelligence}}
|-
| Sceptre and Staff || Spawn - Rogue Exile || [[Rogue exile|Eoin Greyfur]], [[Rogue exile|Magnus Stonethorn]] or [[Rogue exile|Tinevin Highdove]] spawns in the area || {{c|mod|+# to Strength and Intelligence}}
|-
| Sword and Board || Spawn - Rogue Exile || [[Rogue exile|Armios Bell]], [[Rogue exile|Torr Olgosso]] or [[Rogue exile|Zacharie Desmarais]] spawns in the area || {{c|mod|+# to Strength and Dexterity}}
|-
| Any and Everything || Spawn - Rogue Exile || A random [[Rogue exile|Rogue Exile]] spawns in the area || {{c|mod|+# to All Attributes}}
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|-
| The secrets of the forge awaits you || Spawn - Strongbox || A Blacksmith's [[Strongbox]] spawns in the area || {{c|mod|#% increased Physical Damage}}
| The secrets of the forge awaits you || Spawn - Strongbox || A Blacksmith's Strongbox spawns in the area || {{c|mod|#% increased Physical Damage}}
|-
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| The garb of the warrior awaits you || Spawn - Strongbox || An Armourer's Strongbox spawns in the area || {{c|mod|#% increased Stun Recovery}}
| The garb of the warrior awaits you || Spawn - Strongbox || An Armourer's Strongbox spawns in the area || {{c|mod|#% increased Stun Recovery}}
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| A hoard awaits you || Spawn - Strongbox || A Large Strongbox spawns in the area || {{c|mod|+# to Level of Socketed Melee Gems}}
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|-
| A valued prize awaits you || Spawn - Strongbox || An Ornate Strongbox spawns in the area || {{c|mod|+# to Level of Socketed Lightning Gems}}
| A valued prize awaits you || Spawn - Strongbox || An Ornate Strongbox spawns in the area || {{c|mod|+# to Level of Socketed Lightning Gems}}
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| True craftsmanship awaits you || Spawn - Strongbox || An Artisan's Strongbox spawns in the area || {{c|mod|+# to Level of Socketed Minion Gems}}
| True craftsmanship awaits you || Spawn - Strongbox || An Artisan's Strongbox spawns in the area || {{c|mod|+# to Level of Socketed Minion Gems}}
|-
| A trove of magic awaits you || Spawn - Strongbox || An Arcanist's Strongbox spawns in the area || {{c|mod|#% Additional Chance To Block Spells While Dual Wielding}} <br> {{c|mod|#% Additional Chance To Block Spells With Staves}}
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| Power awaits you || Spawn - Strongbox || A Gemcutter's Strongbox spawns in the area || {{c|mod|+# to Level of Socketed Fire Gems}}
| Power awaits you || Spawn - Strongbox || A Gemcutter's Strongbox spawns in the area || {{c|mod|+# to Level of Socketed Fire Gems}}
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| Trinkets await you || Spawn - Strongbox || A Jeweller's Strongbox spawns in the area || {{c|mod|+# to Level of Socketed Cold Gems}}
| Trinkets await you || Spawn - Strongbox || A Jeweller's Strongbox spawns in the area || {{c|mod|+# to Level of Socketed Cold Gems}}
|-
|-
| A trove of magic awaits you || Spawn - Strongbox || An Arcanist's Strongbox spawns in the area || {{c|mod|#% Additional Chance To Block Spells While Dual Wielding}} <br> {{c|mod|#% Additional Chance To Block Spells With Staves}}  
| A map of all the world awaits you || Spawn - Strongbox || A Cartographer's Strongbox spawns in the area || {{c|mod|?}}
|-
| Sensible objects await you || Spawn - Strongbox || [[Strange Barrel]] spawns in the area || {{c|mod|#% increased Monster Damage}}
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| A map of all the world awaits you || Spawn - Strongbox || A Cartographer's Strongbox spawns in the area || {{c|mod|?}}
| The treasures of the wealthy await you || Spawn - Strongbox || [[Perandus Bank]] spawns in the area || {{c|mod|#% increased Damage over Time}}
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| The treasures of the wealthy await you || Spawn - Strongbox || [[Perandus Bank]] spawns in the area || {{c|mod|Increased Damage over Time (needs confirmation)}}
| The secrets of the ancestors await you || Spawn - Strongbox || [[Kaom's Cache]] spawns in the area || {{c|mod|Area contains many Totems}}
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| Sensible objects await you || Spawn - Strongbox || [[Strange Barrel]] spawns in the area || {{c|mod|?}}
| Locations far and wide await you || Spawn - Strongbox || [[Empyrean Apparatus]] spawns in the area || {{c|mod|Players have Elemental Equilibrium}}
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| The ([[Warband]] name) rises || Spawn - Warband || The Warband spawns in the area || {{c|mod|+#% to Fire/Cold/Lightning/Chaos Resistance}}
| Wand and Focus|| Spawn - Rogue Exile || [[Rogue exile|Minara Anemina]] or [[Rogue exile|Igna Phoenix]] spawns in the area || {{c|mod|+# to Intelligence}}
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| Heart of the conflict || Spawn - Warband || Packs from different warbands spawn in the area || {{c|mod|+#% to all Elemental Resistances}}
| Axe and Maul || Spawn - Rogue Exile || [[Rogue exile|Jonah Unchained]], [[Rogue exile|Xandro Blooddrinker]], [[Rogue exile|Damoi Tui]] or [[Rogue exile|Vickas Giantbone]] spawns in the area || {{c|mod|+# to Strength}}
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| The (Warband name) Trial begins in 30 seconds. It ends if you run away. Be prepared to die. || Spawn - Warband || Warbands spawn with three leaders(?) || {{c|mod|Area has patches of burning/chilled/shocking ground}}
| Bow and Arrow || Spawn - Rogue Exile || [[Rogue exile|Antalie Napora]] or [[Rogue exile|Thena Moga]] spawns in the area || {{c|mod|+# to Dexterity}}
|-
|-
| An Ice wind whips up around you || Map mod - Tempest || Shivering Tempest || {{c|mod|Adds #-# Cold Damage}}
| Dagger and Claw || Spawn - Rogue Exile || [[Rogue exile|Wilorin Demontamer]] or [[Rogue exile|Ion Darkshroud]] spawns in the area || {{c|mod|+# to Dexterity and Intelligence}}
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| A wind brings a scent of smoke || Map mod - Tempest || Seething Tempest || {{c|mod|Adds #-# Fire Damage}}
| Sceptre and Staff || Spawn - Rogue Exile || [[Rogue exile|Eoin Greyfur]], [[Rogue exile|Magnus Stonethorn]] or [[Rogue exile|Tinevin Highdove]] spawns in the area || {{c|mod|+# to Strength and Intelligence}}
|-
|-
| A storm approaches || Map mod - Tempest || Galvanizing Tempest || {{c|mod|Adds #-# Lightning Damage}}
| Sword and Board || Spawn - Rogue Exile || [[Rogue exile|Armios Bell]], [[Rogue exile|Torr Olgosso]] or [[Rogue exile|Zacharie Desmarais]] spawns in the area || {{c|mod|+# to Strength and Dexterity}}
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|-
| You feel buffeted by a strong gust || Map mod - Tempest || Battering Tempest || {{c|mod|?}}
| Any and Everything || Spawn - Rogue Exile || A random [[Rogue exile|Rogue Exile]] spawns in the area || {{c|mod|+# to All Attributes}}
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| You feel a sudden cold breeze || Map mod - Tempest || Also shivering tempest? || {{c|mod|?}}
| The ([[Warband]] name) rises || Spawn - Warband || The Warband spawns in the area || {{c|mod|+#% to Fire/Cold/Lightning/Chaos Resistance}}
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| You catch a foul smell on the wind || Map mod - Tempest || Blasphemous Tempest || {{c|mod|?}}
| Heart of the conflict || Spawn - Warband || Packs from different warbands spawn in the area || {{c|mod|+#% to all Elemental Resistances}}
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| You catch a faint smell of corruption on the wind || Map mod - Tempest || Corrupting Tempest || {{c|mod|?}}
| The (Warband name) Trial begins in 30 seconds. It ends if you run away. Be prepared to die. || Spawn - Warband || Warbands spawn with three leaders(?) || {{c|mod|Area has patches of burning/chilled/shocking ground}}
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| He loved the dead. Too much || Spawn - Tormented Spirit || Spawns a Tormented Necromancer in the area || {{c|mod|+# to Maximum Mana}}
| He loved the dead. Too much || Spawn - Tormented Spirit || Spawns a Tormented Necromancer in the area || {{c|mod|+# to Maximum Mana}}
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| He found power in sacrifice || Spawn - Tormented Spirit || Spawns A Tormented Vaal Cultist || {{c|mod|+x% Fire and Cold Resitances <br> +x% Cold and Lightning resistances <br> +x% Fire and Lightning resistances }}
| He found power in sacrifice || Spawn - Tormented Spirit || Spawns A Tormented Vaal Cultist || {{c|mod|+x% Fire and Cold Resitances <br> +x% Cold and Lightning resistances <br> +x% Fire and Lightning resistances }}
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|-
| Two worlds collide || Map mod - League || [[Beyond]] is added to the area || {{c|mod|#% increased Armour}}
| He loved to play with fire || Spawn - Tormented Spirit || Spawns a Tormented Arsonist || {{c|mod|?}}
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| His strength made him arrogant || Spawn - Tormented Spirit || Spawns a Tormented Thug || {{c|mod|?}}
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| An Ice wind whips up around you || Map mod - Tempest || Shivering Tempest || {{c|mod|Adds #-# Cold Damage}}
|-
| A wind brings a scent of smoke || Map mod - Tempest || Seething Tempest || {{c|mod|Adds #-# Fire Damage}}
|-
| A storm approaches || Map mod - Tempest || Galvanizing Tempest || {{c|mod|Adds #-# Lightning Damage}}
|-
| You feel buffeted by a strong gust || Map mod - Tempest || Battering Tempest || {{c|mod|?}}
|-
| You feel a sudden cold breeze || Map mod - Tempest || Also shivering tempest? || {{c|mod|?}}
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| You catch a foul smell on the wind || Map mod - Tempest || Blasphemous Tempest || {{c|mod|?}}
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| You catch a faint smell of corruption on the wind || Map mod - Tempest || Corrupting Tempest || {{c|mod|?}}
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| A wind brings a whiff of ash || Map mod - Tempest || Molten Tempest || {{c|mod|+#% Monster Fire Resistance}}
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| Your anger rises || Map mod - League || [[Rampage]] is added to the area || {{c|mod|+# Life gained for each Enemy hit by your Attacks}}
| The air feels charged somehow || Map mod - Tempest || Electrocuting Tempest || {{c|mod|+#% Monster Lightning Resistance}}
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| Strange foe from a strange land || Map mod - League || [[Invasion]] is added to the area || {{c|mod|#% increased Evasion and Energy Shield}}
| Success lies in having the right tools || Reward - Currency || You are rewarded with 40 {{il|Orb of Transmutation|Orbs of Transmutation}} || {{c|mod|?}}
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| Your nemeses hunt you || Map mod - League || [[Nemesis]] is added to the area || {{c|mod|+# to Armour}}
| Magic isn't constant. It can be mutated into many forms || Reward - Currency || You are rewarded with 40 {{il|Orb of Alteration|Orbs of Alteration}} || {{c|mod|?}}
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| The best tools are the ones you make yourself || Reward - Currency || You are rewarded with 10 {{il|Orb of Alchemy|Orbs of Alchemy}} || {{c|mod|?}}
| The best tools are the ones you make yourself || Reward - Currency || You are rewarded with 10 {{il|Orb of Alchemy|Orbs of Alchemy}} || {{c|mod|?}}
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| Those who will not tempt fate lack the courage of manhood || Reward - Currency || You are rewarded with 10 {{il|Vaal Orb|Vaal Orbs}} || {{c|mod|?}}
| Those who will not tempt fate lack the courage of manhood || Reward - Currency || You are rewarded with 10 {{il|Vaal Orb|Vaal Orbs}} || {{c|mod|?}}
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| An accurate maps makes for a rewarding journey || Reward - Currency || You are rewarded with 20 {{il|Cartographer's Chisel|Cartographer's Chisels}} || {{c|mod|#% increased shock duration on enemies/#% chance to shock (same mod)}}
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| A gift from the divine || Reward - Currency || You are rewarded with 1 {{il|Divine Orb}} || {{c|mod|?}}
| A gift from the divine || Reward - Currency || You are rewarded with 1 {{il|Divine Orb}} || {{c|mod|?}}
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| An accurate maps makes for a rewarding journey || Reward - Currency || You are rewarded with 20 {{il|Cartographer's Chisel|Cartographer's Chisels}} || {{c|mod|+% increased shock duration on enemies/+% chance to shock (same mod)}}
| Fortify yourself || Reward - Currency || You are rewarded with 40 {{il|Armourer's Scrap|Armourer's Scraps}} || {{c|mod|?}}
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| Sharpen your blade || Reward - Currency || You are rewarded with 20 {{il|Blacksmith's Whetstone|Blacksmith's Whetstones}} || {{c|mod|#% increased Ignite Duration on Enemies/#% chance to Ignite}}
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| Sharpen your blade || Reward - Currency || You are rewarded with 20 {{il|Blacksmith's Whetstone|Blacksmith's Whetstones}} || {{c|mod|#% increased Ignite Duration on Enemies, #% chance to Ignite (Needs Confirmation)}}
| Better yourself || Reward - Currency || SLOWLY drops lots of Scraps, Whetstones, Baubles, Chisels and GCPs || {{c|mod|?}}
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| Good things come to those who wait || Reward - Currency || After standing still for 30 seconds, random currency drops. || {{c|mod|?}}
| Good things come to those who wait || Reward - Currency || After standing still for 30 seconds, random currency drops. || {{c|mod|?}}
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| Recover that which was lost || Reward - Item || Receive a league-specific unique item (needs confirmation) || {{c|mod|?}}
| Recover that which was lost || Reward - Item || Receive a league-specific unique item (needs confirmation) || {{c|mod|?}}
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| No power but what you can make of them || Reward - Item || Drops 5 normal rarity jewels || {{c|mod|?}}
| No power but what you can make of them || Reward - Item || Drops 5 normal rarity jewels || {{c|mod|#% more Rare Monsters <br> Rare Monsters each have a Nemesis Mod}}
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| More than the paper its printed on || Reward - Item || drops a Divination Card || {{c|mod|?}}
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| Lead turns to gold || Reward - Item Upgrade || An unequipped white item in your inventory is turned into a rare || {{c|mod|#% increased Critical Strike Chance}}
| Lead turns to gold || Reward - Item Upgrade || An unequipped white item in your inventory is turned into a rare || {{c|mod|#% increased Critical Strike Chance}}
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| The light of reason still shines || Reward - Special || Identifies every item in your inventory || {{c|mod|#% increased Light Radius}}
| The light of reason still shines || Reward - Special || Identifies every item in your inventory || {{c|mod|#% increased Light Radius}}
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| Become one with your offering || Player mod - Item || Gain all stats on the item as if it was equipped || {{c|mod|increased Movement Speed}}
| You become one with your offering || Player mod - Item || Gain all stats on the item as if it was equipped || {{c|mod|increased Movement Speed}}
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| If you want a job done well, there is nobody better than yourself || Player mod - Special || Spawns a clone of yourself to follow you around (Only auto attacks) || {{c|mod|#% increased Stun Duration on Enemies}}
| If you want a job done well, there is nobody better than yourself || Player mod - Special || Spawns a clone of yourself to follow you around (Only auto attacks) || {{c|mod|#% increased Stun Duration on Enemies}}
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| Drink Deeply || Player mod - Special || Refills flasks || {{c|mod|# Life Regenerated per second}}
| Drink Deeply || Player mod - Special || Refills flasks || {{c|mod|# Life Regenerated per second}}
|-  
|-  
| Power without limit || Player mod - Special || No mana cost for skills || {{c|mod|#% Increased Flask Charges Gained}} <br> {{c|mod|#% Reduced Flask Charges Used}}
| Power without limit || Player mod - Special || No mana cost for skills || {{c|mod|#% Increased Flask Charges Gained}} <br> or {{c|mod|#% Reduced Flask Charges Used}}
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| Perhaps next time || Special || The rare item sacrificed appears in another darkshrine || {{c|mod|#% reduced Attribute Requirements}}
| Perhaps next time || Special || The rare item sacrificed appears in another darkshrine || {{c|mod|#% reduced Attribute Requirements}}
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| Power can be found in unexpected places || Special || Sockets a (new? from inventory?) [[jewel]] into an unallocated jewel slot || {{c|mod|Increased Area Damage (needs confirmation)}}
| Power can be found in unexpected places || Special || Sockets a new random [[jewel]] into an empty (even unallocated) jewel slot || {{c|mod|Increased Area Damage (needs confirmation)}}
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| Some challenges are best faced alone || Map mod - Common || Enemy projectiles have [[chaining]] || {{c|mod|#% increased Projectile Speed}}
| Some challenges are best faced alone || Map mod - Common || Enemy projectiles have [[chaining]] || {{c|mod|#% increased Projectile Speed}}
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| No fury in nature is greater than that of lightning. || Map mod - Common || Monsters deal (90? to 110?)% extra Damage as Lightning, 8% increased rarity, 15% increased quantity || {{c|mod|#% increased Lightning Damage}}
| No fury in nature is greater than that of lightning. || Map mod - Common || Monsters deal (90 to 110)% extra Damage as Lightning, 8% increased rarity, 15% increased quantity || {{c|mod|#% increased Lightning Damage}}
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| No force of nature holds more fear than fire || Map mod - Common || Monsters deal (90? to 110?)% extra Damage as Fire, 8% increased rarity, 15% increased quantity || {{c|mod|#% increased Fire Damage}}
| No force of nature holds more fear than fire || Map mod - Common || Monsters deal (90 to 110)% extra Damage as Fire, 8% increased rarity, 15% increased quantity || {{c|mod|#% increased Fire Damage}}
|-  
|-  
| No adversary in nature is more deadly than the cold || Map mod - Common || Monsters deal (90? to 110?)% extra Damage as Cold, 8% increased rarity, 15% increased quantity || {{c|mod|#% increased Cold Damage}}
| No adversary in nature is more deadly than the cold || Map mod - Common || Monsters deal (90 to 110)% extra Damage as Cold, 8% increased rarity, 15% increased quantity || {{c|mod|#% increased Cold Damage}}
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| Fear the elements || Map mod - Common || Players are cursed with [[Elemental Weakness]], 9% increased rarity, 18% increased quantity, 14% increased pack size || {{c|mod|?}}
| Fear the elements || Map mod - Common || Players are cursed with [[Elemental Weakness]], 9% increased rarity, 18% increased quantity, 14% increased pack size || {{c|mod|?}}
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| Kill one head and more will rise to take its place || Map mod - Common || Monsters fracture after death, 12% increased rarity, 25% increased quantity || {{c|mod|Adds #-# Physical Damage}} <br> {{c|mod|Adds #-# Physical Damage to Attacks}}
| Kill one head and more will rise to take its place || Map mod - Common || Monsters fracture after death, 12% increased rarity, 25% increased quantity || {{c|mod|Adds #-# Physical Damage}} <br> {{c|mod|Adds #-# Physical Damage to Attacks}}
|-
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| Brothers in arms || Map mod - Special || Magic monsters on the map are cloned || {{c|mod|#% increased maximum Energy Shield}}
| Your protections fail you || Map mod - Common || -(12-16)% maximum Player Resistances || {{c|mod|?}}
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| Your natural vitality deserts you || Map mod - Common || Players Recover Life, Mana and Energy Shield 60% slower || {{c|mod|x% increased maximum Mana}}
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| Pyromancer's bane || Map Mod - Common || +80% Monster Fire Resistance || {{c|mod|?}}
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| Auromancer's bane || Map Mod - Common || +80% Monster Cold Resistance || {{c|mod|?}}
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| Brontomancer's bane || Map Mod - Common || +80% Monster Lightning Resistance || {{c|mod|?}}
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| Two worlds collide || Map mod - League || [[Beyond]] is added to the area || {{c|mod|#% increased Armour}}
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| Your anger rises || Map mod - League || [[Rampage]] is added to the area || {{c|mod|+# Life gained for each Enemy hit by your Attacks}}
|-
| Strange foe from a strange land || Map mod - League || [[Invasion]] is added to the area || {{c|mod|#% increased Evasion and Energy Shield}}
|-
| Your nemeses hunt you || Map mod - League || [[Nemesis]] is added to the area || {{c|mod|+# to Armour}}
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| Brothers in arms || Map mod - League || [[Bloodlines]] is added to the area || {{c|mod|#% increased maximum Energy Shield}}
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| Prepared for trouble? How about double? || Map mod - Special || Rare monsters on the map are cloned || {{c|mod|+# to maximum Energy Shield}}
| Prepared for trouble? How about double? || Map mod - Special || Rare monsters on the map are cloned || {{c|mod|+# to maximum Energy Shield}}
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|-
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| An armoury of exquisite craftsmanship || Map mod - Special || Dropped weapons have 20% quality || {{c|mod|#% increased Elemental Damage with Weapons}}
| An armoury of exquisite craftsmanship || Map mod - Special || Dropped weapons have 20% quality || {{c|mod|#% increased Elemental Damage with Weapons}}
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| You always were a fast learner || Map mod - Special || 100% increased experience gain || {{c|mod|?}}
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| Mutiny in the ranks || Map mod - Special || Some monsters become allied with you || {{c|mod|?}}
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| The touch of the damned || Map Mod - Special || All enemies affected by Blasphemer's Touch || {{c|mod|Slaying Enemies close together can attract monsters from Beyond}}
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| Deliver the killing blow || Map Mod - Special || All monsters life reduced to 1 || {{c|mod|?}}
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| Keeper of the hammer || Map mod - Item || A rare monster in the area will drop five rare [[mace]]s. || {{c|mod|?}}
| Keeper of the hammer || Map mod - Item || A rare monster in the area will drop five rare [[mace]]s. || {{c|mod|?}}
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| Keeper of the wand || Map mod - Item || A rare monster in the area will drop five rare [[wands]]. || {{c|mod|?}}
| Keeper of the wand || Map mod - Item || A rare monster in the area will drop five rare [[wands]]. || {{c|mod|?}}
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| Keeper of the buckle || Map mod - Item || A rare monster in the area will drop five rare [[belt]]. || {{c|mod|}}
| Keeper of the buckle || Map mod - Item || A rare monster in the area will drop five rare [[belt]]. || {{c|mod|#% increased Cast Speed with Lightning Skills <br> or #% increased Critical Strike Chance with Lightning Skills}}
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| Keeper of the trinkets || Map mod - Item || A rare monster in the area will drop five rare [[amulet]]s. || {{c|mod|?}}
| Keeper of the trinkets || Map mod - Item || A rare monster in the area will drop five rare [[amulet]]s. || {{c|mod|?}}
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| Keeper of the maul || Map mod - Item || A rare monster in the area will drop five rare two-handed [[mace]]s. || {{c|mod|?}}
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| Keeper of the claw || Map mod - Item || A rare monster in the area will drop five rare [[claw]]s. || {{c|mod|?}}
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| Keeper of the jewels || Map mod - Item || A rare monster in the area will drop five rare [[jewel]]s. || {{c|mod|#% increased Projectile Damage}}
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| Keeper of the ring || Map mod - Item || A rare monster in the area will drop five rare [[ring]]s. || {{c|mod|?}}
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| Keeper of the shield || Map mod - Item || A rare monster in the area will drop five rare [[shield]]s. || {{c|mod|?}}
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| Keeper of the wisdom || Map mod - Item || A rare monster in the area will drop lots of Scrolls of Wisdom. || {{c|mod|?}}
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| Keeper of wealth || Map mod - Item || A rare monster in the area will drop a large amount of currency, as though it was possessed by a Tormented Embezzeler. || {{c|mod|#% increased Totem Damage <br> Totems gain +#% to all Elemental Resistances}}
| Keeper of wealth || Map mod - Item || A rare monster in the area will drop a large amount of currency, as though it was possessed by a Tormented Embezzeler. || {{c|mod|#% increased Totem Damage <br> Totems gain +#% to all Elemental Resistances}}
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| Keeper of the hoard || Map mod - Item || A random monster will drop ten rares || {{c|mod|+% trap throwing speed <br> +% Increased Trap Damage}}
| Keeper of the hoard || Map mod - Item || A random monster will drop ten rares || {{c|mod|+% trap throwing speed <br> +% Increased Trap Damage}}
|-
|-
| Seek the Apex || Map mod - Item || Random monsters drop a [[Vaal fragment|sacrifice fragment]] (not limited to one) || {{c|mod|+% Mine Damage}}  
| Seek the Apex || Map mod - Item || Random monsters drop a [[Vaal fragment|sacrifice fragment]] (not limited to one) || {{c|mod|#% increased Mine Laying Speed <br> #% increased Mine Damage}}  
|-
|-
| An unlikely guard for such valuable treasure || Map mod - Item || A random monster drops a [[unique item]] (needs confirmation?) || {{c|mod|?}}
| An unlikely guard for such valuable treasure || Map mod - Item || A random monster drops a [[unique item]] (needs confirmation?) || {{c|mod|?}}
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| Surprise is a problem only for the unprepared || Spawn - Monsters || Three packs of magic monsters spawn around the darkshrine || {{c|mod|#% increased Armour and Evasion}}
| Surprise is a problem only for the unprepared || Spawn - Monsters || Three packs of magic monsters spawn around the darkshrine || {{c|mod|#% increased Armour and Evasion}}
|-
|-
| Always watch your back || Spawn - Monsters || Three rare monsters spawn around the darkshrine || {{c|mod|+x to Evasion Rating on Jewelry}}
| Always watch your back || Spawn - Monsters || Three rare monsters spawn around the darkshrine || {{c|mod|+# to Evasion Rating on Jewelry}}
|-
|-
| The ground beneath you tremors || Spawn - Monsters || Spawns aprox 20 rare devourers around the zone || {{c|mod|x% of Physical Attack Damage Leeched As Life}}
| The ground beneath you tremors || Spawn - Monsters || Spawns aprox 20 rare devourers around the zone || {{c|mod|#% of Physical Attack Damage Leeched As Life}}
|-
|-
| Ancestral magic || Spawn - Special || Spawns the unique enemies from [[Kaom's Cache]] around the darkshrine || {{c|mod|#% increased Armour and Energy Shield}}
| Ancestral magic || Spawn - Special || Spawns the unique enemies from [[Kaom's Cache]] around the darkshrine || {{c|mod|#% increased Armour and Energy Shield}}
|-
| A worthy adversary || Spawn - Special || Spawns a random [[Grandmaster]] to attack you || {{c|mod|?}}
|-
| Never discard a Weapon. It could be the blade that strikes you in the back || Spawn - Special || Spawns animated weapons to attack you || {{c|mod|#% increased Attack Speed with/while (type)}}
|-
|-
| You sense a great evil || Spawn - Special || Spawns [[Abaxoth, The End of All That Is]] (needs confirmation?) || {{c|mod|?}}
| You sense a great evil || Spawn - Special || Spawns [[Abaxoth, The End of All That Is]] (needs confirmation?) || {{c|mod|?}}
Line 233: Line 291:
| The riches of a queen || Portal || Opens six portals to [[Vaults of Atziri]] || {{c|mod|?}}
| The riches of a queen || Portal || Opens six portals to [[Vaults of Atziri]] || {{c|mod|?}}
|-
|-
| Head Towards Sunset || Portal || Opens six portals to [[Death and Taxes]] || {{c|mod|Item with "Death" in the name (needs confirmation)}}
| Head towards sunset || Portal || Opens six portals to [[Death and Taxes]] || {{c|mod|?}}
|-
| A true test of nerves || Portal || Opens six portals to [[Coward's Trial]] || {{c|mod|?}}
|-
| A soft melody plays || Portal || Opens six portals to [[Acton's Nightmare]] || {{c|mod|?}}
|-
| Travel back in time || Portal || Opens six portals to [[Maelström of Chaos]] || {{c|mod|?}}
|-
| Don't tarry || Portal || Opens six portals to [[Oba's Cursed Grove]] || {{c|mod|?}}
|-
| A sacred place in the shadows || Portal || Opens six portals to [[Whakawairua Tuahu]] || {{c|mod|?}}
|-
| Shiver me timbers || Portal || Opens six portals to [[Mao Kun]] || {{c|mod|?}}
|-
| Its all in your head || Portal || Opens portal to [[Poorjoy's Asylum]] || {{c|mod|?}}
|-
|-
| ? || Portal || Opens six portals to a random [[List_of_unique_maps|unique map]](?) || {{c|mod|?}}
| ? || Portal || Opens six portals to a random [[List_of_unique_maps|unique map]](?) || {{c|mod|?}}
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| Greust would not approve || Special || The area becomes dark and desaturated as though the Ancient Seal in Act 2 was opened. || {{c|mod|?}}
| Greust would not approve || Special || The area becomes dark and desaturated as though the Ancient Seal in Act 2 was opened. || {{c|mod|?}}
|-
|-
| Its all in your head || Portal || Opens portal to [[Poorjoy's Asylum]] || {{c|mod|?}}
| I am Twinned || Special || A new darkshrine in the zone || {{c|mod|?}}  
|-
|-
| Give a man a fish... || Fishing || ? || {{c|mod|?}}
| Give a man a fish... || Fishing || ? || {{c|mod|?}}
|-  
|-  
| Are fishermen all liars? Or do only liars fish? || Fishing || Sends you to Winding Pier || {{c|mod|?}}
|-
| The fishing was good; it was the catching that was bad<br />You have been muted for disclosing fishing secrets. || Fishing || ? || {{c|mod|?}}
| The fishing was good; it was the catching that was bad<br />You have been muted for disclosing fishing secrets. || Fishing || ? || {{c|mod|?}}
|-
|-
| The gods do not deduct from man's allotted span the hours spent in fishing || Fishing || Creates a public party called "On an epic fishing trip" || {{c|mod|?}}
| The gods do not deduct from man's allotted span the hours spent in fishing || Fishing || Creates a public party called "On an epic fishing trip" || {{c|mod|?}}
|-
|-
| Atziri's power fills you || ? || ? || {{c|mod|?}}  
| Men and fish are alike. They both get into trouble when they open their mouths || Fishing || ? || {{c|mod|?}}
|-
|-
| A worthy adversary || ? || Spawns a lvl 85 grandmaster that will attack you. || {{c|mod|?}}
| May the holes in your net be no larger than the fish in it || Fishing || ? || {{c|mod|?}}  
|-
|-
| His strength made him arrogant. || ? || ? || {{c|mod|?}}
| Atziri's power fills you || ? || ? || {{c|mod|?}}  
|-
| Your protections fail you || Player Effect || -(12-16)% maximum Player Resistances || {{c|mod|?}}
|-
| Your natural vitality deserts you || Player Effect || Players Recover Life, Mana and Energy Shield 60% slower || {{c|mod|x% Increased Maximum Mana}}
|-
| Men and fish are alike. They both get into trouble when they open their mouths || ? || ? || {{c|mod|?}}
|-
|-
| Roll the dice. || ? || stack of currency || {{c|mod|?}}
| Roll the dice. || ? || stack of currency || {{c|mod|?}}
Line 267: Line 335:
| The little things add up. || ? || ? || {{c|mod|?}}  
| The little things add up. || ? || ? || {{c|mod|?}}  
|-
|-
| May the holes in your net be no larger than the fish in it || Fishing || ? || {{c|mod|?}}
| Locations far and wide await you || ? || Spawns a unique Cartographers Strongbox || {{c|mod|?}}
|-
| I am Twinned || ? || A new darkshrine in the zone || {{c|mod|?}}
|-
| You always were a fast learner || ? || 100% increased experience gain || {{c|mod|?}}
|-
|Locations far and wide await you || ? || Spawns a unique Cartographers Strongbox || {{c|mod|?}}
|-
|-
|You win some, you lose some || ? || ? || {{c|mod|?}} Spawned from wand
|You win some, you lose some || ? || ? || {{c|mod|?}} Spawned from wand
Line 280: Line 342:
|-
|-
| A situation is only dangerous if can't run away from it || ? || ? || {{c|mod|?}}
| A situation is only dangerous if can't run away from it || ? || ? || {{c|mod|?}}
|-
| The touch of the damned || Map Mod - Tempest || All enemies affected by Blasphemer's Touch || {{c|mod|?}}
|-
|-
| The riches you sought were all around you || ? || replaces all items on the ground with their vendor price || {{c|mod|?}}
| The riches you sought were all around you || ? || replaces all items on the ground with their vendor price || {{c|mod|?}}
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| Your sustenance is depleted|| ? || Depletes all flask charges || {{c|mod|?}}
| Your sustenance is depleted|| ? || Depletes all flask charges || {{c|mod|?}}
|-
|-
| A worthy ally || ? || Summons an allied Grandmaster to fight on your side || {{c|mod|?}}
| A worthy ally || ? || Summons an allied Grandmaster to fight on your side || {{c|mod|Monsters fire # additional Projectiles}}
|-
|-
| Deliver the killing blow || Map Mod - Special || All monsters life reduced to 1 || {{c|mod|?}}
| Conquer your fear of the elements || ? || ? || {{c|mod|?}}
|-
|-
| Brontomancer's bane || Map Mod || +80% Monster Lightning Resistance || {{c|mod|?}}
| The forsaken favour you || ? || ?(maybe gain favour from master) || {{c|mod|?}}
|-
|-
| Pyromancer's bane || Map Mod || +80% Monster Fire Resistance || {{c|mod|?}}
| There's no place like home || ? || Opens a town portal || {{c|mod|?}}
|-
|-
| Keeper of wisdom || Map Mod - Item || random mob drops lots of wisdom scrolls || {{c|mod|Possibly item with "wisdom" in name (needs confirmation)}}
| Not for sale || ? || Removes all items from vendors || {{c|mod|?}}
|-
|-
| Keeper of the ring || Map Mod - Item || A rare monster in the area will drop five rare rings || {{c|mod|?}}
| Leave no stone unturned || ? || an item is hidden in one of the clickables in the area || {{c|mod|?}}
|-
| Keeper of the jewels || Map Mod - Item || A rare monster in the area will drop five rare jewels || {{c|mod|?}}
|-
| More than the paper its printed on || Map Mod - Item || drops a Divination Card || {{c|mod|?}}
|-
| A true test of nerves || Portal || opens portals to Coward's Trial || {{c|mod|?}}
|-
| Conquer your fear of the elements || ? || ? || {{c|mod|?}}
|-
| The forsaken favour you || ? || ?(maybe gain favour from master) || {{c|mod|?}}
|-
|-
|Never discard a weapon. It could be the blade that strikes you in the back ||Spawn - Special|| Weapons dropped around the shrine become animated weapons and attack you|| {{c|mod|?}}
| Rewards are seized only by those quick enough to find them || ? || drops a unique item on the ground somewhere in the zone (needs confirmation) || {{c|mod|?}}
|-
|-
| Try again || Special || Consumes the item; Darkshrine may be used again || Rare item with only two affixes
| Try again || Special || Consumes the item; Darkshrine may be used again || Rare item with only two affixes

Revision as of 14:11, 6 November 2015

This page describes newly released content. Information may be missing or incorrect. Players are still identifying darkshrine effects and the methods to activate them. Please help improve the page by updating it.

Before activating a darkshrine, to help remembering the item modifiers make sure to either:

  • Copy the item to the clipboard (ctrl+c)
  • Link the item in chat (ctrl+alt+LMB)
  • Paste a copied item into a user-made Darkshrine report tool that displays known potential effects from a given item.

There is additional information on the talk page.

Darkshrines are altars where players can sacrifice a rare item. The effect of an activated shrine depends on the sacrificed item, and stronger items generally create better outcomes. Darkshrines appear only in the Darkshrine leagues.

A darkshrine is not guaranteed to appear in each instance, and instances can have more than one darkshrine.

There are 195 darkshrine effects.[1] Many of them use content from the previous challenge leagues. The effect of a shrine seems to be determined by choosing a random affix on the rare item.


Darkshrine Effects

The table below displays darkshrine effects and what modifier that corresponds to that effect.

Text Effect Type Effect Item Requirement
Death doesn't wait Player mod - Shrine Grants permanent Acceleration shrine #% increased Attack Speed
Hit hard, hit once Player mod - Shrine Grants permanent Brutal shrine ?
Deliver pain exquisite Player mod - Shrine Grants permanent Diamond shrine +# Maximum Life
Become the nightmare Player mod - Shrine Grants permanent Divine shrine #% increased Monster Movement Speed
#% increased Monster Attack Speed
#% increased Monster Cast Speed
None shall stop you Player mod - Shrine Grants permanent Impenetrable shrine +#% Chance to Block
+#% Chance to Block with Shields
Courage stands tall Player mod - Shrine Grants permanent Massive shrine #% reduced Enemy Stun Threshold
Restore that which was lost Player mod - Shrine Grants permanent Replenishing shrine # Mana Gained on kill
Let your rage flow freely Player mod - Shrine Grants permanent Echoing shrine Monsters have #% increased Area of Effect
Shroud your path in the fog of war Player mod - Shrine Grants permanent Shrouded shrine ?
A miser's trove awaits you Spawn - Strongbox A regular Strongbox spawns in the area Players Recover Life, Mana and Energy Shield #% slower
A hoard awaits you Spawn - Strongbox A Large Strongbox spawns in the area +# to Level of Socketed Melee Gems
The secrets of the forge awaits you Spawn - Strongbox A Blacksmith's Strongbox spawns in the area #% increased Physical Damage
The garb of the warrior awaits you Spawn - Strongbox An Armourer's Strongbox spawns in the area #% increased Stun Recovery
A valued prize awaits you Spawn - Strongbox An Ornate Strongbox spawns in the area +# to Level of Socketed Lightning Gems
True craftsmanship awaits you Spawn - Strongbox An Artisan's Strongbox spawns in the area +# to Level of Socketed Minion Gems
A trove of magic awaits you Spawn - Strongbox An Arcanist's Strongbox spawns in the area #% Additional Chance To Block Spells While Dual Wielding
#% Additional Chance To Block Spells With Staves
Power awaits you Spawn - Strongbox A Gemcutter's Strongbox spawns in the area +# to Level of Socketed Fire Gems
The secrets of chemistry await you Spawn - Strongbox A Chemist's Strongbox spawns in the area #% increased Flask Life Recovery Rate
#% increased Flask Mana Recovery Rate
Trinkets await you Spawn - Strongbox A Jeweller's Strongbox spawns in the area +# to Level of Socketed Cold Gems
A map of all the world awaits you Spawn - Strongbox A Cartographer's Strongbox spawns in the area ?
Sensible objects await you Spawn - Strongbox Strange Barrel spawns in the area #% increased Monster Damage
The treasures of the wealthy await you Spawn - Strongbox Perandus Bank spawns in the area #% increased Damage over Time
The secrets of the ancestors await you Spawn - Strongbox Kaom's Cache spawns in the area Area contains many Totems
Locations far and wide await you Spawn - Strongbox Empyrean Apparatus spawns in the area Players have Elemental Equilibrium
Wand and Focus Spawn - Rogue Exile Minara Anemina or Igna Phoenix spawns in the area +# to Intelligence
Axe and Maul Spawn - Rogue Exile Jonah Unchained, Xandro Blooddrinker, Damoi Tui or Vickas Giantbone spawns in the area +# to Strength
Bow and Arrow Spawn - Rogue Exile Antalie Napora or Thena Moga spawns in the area +# to Dexterity
Dagger and Claw Spawn - Rogue Exile Wilorin Demontamer or Ion Darkshroud spawns in the area +# to Dexterity and Intelligence
Sceptre and Staff Spawn - Rogue Exile Eoin Greyfur, Magnus Stonethorn or Tinevin Highdove spawns in the area +# to Strength and Intelligence
Sword and Board Spawn - Rogue Exile Armios Bell, Torr Olgosso or Zacharie Desmarais spawns in the area +# to Strength and Dexterity
Any and Everything Spawn - Rogue Exile A random Rogue Exile spawns in the area +# to All Attributes
The (Warband name) rises Spawn - Warband The Warband spawns in the area +#% to Fire/Cold/Lightning/Chaos Resistance
Heart of the conflict Spawn - Warband Packs from different warbands spawn in the area +#% to all Elemental Resistances
The (Warband name) Trial begins in 30 seconds. It ends if you run away. Be prepared to die. Spawn - Warband Warbands spawn with three leaders(?) Area has patches of burning/chilled/shocking ground
He loved the dead. Too much Spawn - Tormented Spirit Spawns a Tormented Necromancer in the area +# to Maximum Mana
He craved understanding no matter the cost Spawn - Tormented Spirit Spawns a Tormented Storm Cultist ?
He was never bothered by the cold. Spawn - Tormented Spirit Spawns a Tormented Aurora Cultist ?
He stole that which he was entrusted with Spawn - Tormented Spirit Spawns a Tormented Embezzler, 8% increased rarity, 15% increased quantity #% increased Mana Regeneration Rate
He was a stickler for the details Spawn - Tormented Spirit Spawns a Tormented Forger ?
He spoke the truths as he saw them Spawn - Tormented Spirit Spawns a Tormented Seditionist ?
He loved the thrill of killing his enemies. From far away. Spawn - Tormented Spirit Spawns a Tormented Poisoner ?
He found power in sacrifice Spawn - Tormented Spirit Spawns A Tormented Vaal Cultist +x% Fire and Cold Resitances
+x% Cold and Lightning resistances
+x% Fire and Lightning resistances
He loved to play with fire Spawn - Tormented Spirit Spawns a Tormented Arsonist ?
His strength made him arrogant Spawn - Tormented Spirit Spawns a Tormented Thug ?
An Ice wind whips up around you Map mod - Tempest Shivering Tempest Adds #-# Cold Damage
A wind brings a scent of smoke Map mod - Tempest Seething Tempest Adds #-# Fire Damage
A storm approaches Map mod - Tempest Galvanizing Tempest Adds #-# Lightning Damage
You feel buffeted by a strong gust Map mod - Tempest Battering Tempest ?
You feel a sudden cold breeze Map mod - Tempest Also shivering tempest? ?
You catch a foul smell on the wind Map mod - Tempest Blasphemous Tempest ?
You catch a faint smell of corruption on the wind Map mod - Tempest Corrupting Tempest ?
A wind brings a whiff of ash Map mod - Tempest Molten Tempest +#% Monster Fire Resistance
The air feels charged somehow Map mod - Tempest Electrocuting Tempest +#% Monster Lightning Resistance
Success lies in having the right tools Reward - Currency You are rewarded with 40 Orbs of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. ?
Magic isn't constant. It can be mutated into many forms Reward - Currency You are rewarded with 40 Orbs of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. ?
The best tools are the ones you make yourself Reward - Currency You are rewarded with 10 Orbs of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. ?
An endless sea of possibilities Reward - Currency You are rewarded with 10 Chaos OrbsChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. ?
Those who will not tempt fate lack the courage of manhood Reward - Currency You are rewarded with 10 Vaal OrbsVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. ?
An accurate maps makes for a rewarding journey Reward - Currency You are rewarded with 20 Cartographer's ChiselsCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%. #% increased shock duration on enemies/#% chance to shock (same mod)
A gift from the divine Reward - Currency You are rewarded with 1 Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. ?
Fortify yourself Reward - Currency You are rewarded with 40 Armourer's ScrapsArmourer's ScrapStack Size: 40Improves the quality of an armourRight click this item then left click an armour to apply it. Has greater effect on lower-rarity armours. The maximum quality is 20%. ?
Sharpen your blade Reward - Currency You are rewarded with 20 Blacksmith's WhetstonesBlacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower-rarity weapons. The maximum quality is 20%. #% increased Ignite Duration on Enemies/#% chance to Ignite
Better yourself Reward - Currency SLOWLY drops lots of Scraps, Whetstones, Baubles, Chisels and GCPs ?
Good things come to those who wait Reward - Currency After standing still for 30 seconds, random currency drops. ?
Even the wisest are given menial chores Reward - Currency Every open inventory slot is filled with 1 scroll fragment #% Item rarity
All rewards have their cost Reward - Currency All unequipped items are scoured and you are rewarded with currency equal to the value of the removed mods. #% increased Cast Speed
Journeys await you Reward - Item An ilvl 100 map appears in the Eternal Laboratory's Map Device in Act 3 Merciless (details needed) #% Physical Attack Damage Leeched As Mana
Recover that which was lost Reward - Item Receive a league-specific unique item (needs confirmation) ?
No power but what you can make of them Reward - Item Drops 5 normal rarity jewels #% more Rare Monsters
Rare Monsters each have a Nemesis Mod
More than the paper its printed on Reward - Item drops a Divination Card ?
Lead turns to gold Reward - Item Upgrade An unequipped white item in your inventory is turned into a rare #% increased Critical Strike Chance
Perfection Reward - Item Upgrade One item in your inventory, equipped or unequipped, becomes 20% quality #% increased Global Critical Strike Multiplier
The light of reason still shines Reward - Special Identifies every item in your inventory #% increased Light Radius
You become one with your offering Player mod - Item Gain all stats on the item as if it was equipped increased Movement Speed
If you want a job done well, there is nobody better than yourself Player mod - Special Spawns a clone of yourself to follow you around (Only auto attacks) #% increased Stun Duration on Enemies
The hunted becomes the hunter Player mod - Special Grants HeadhunterHeadhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds
"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
's ability to steal mods from rare monsters
Reflects # Physical Damage to Melee Attackers
Drink Deeply Player mod - Special Refills flasks # Life Regenerated per second
Power without limit Player mod - Special No mana cost for skills #% Increased Flask Charges Gained
or #% Reduced Flask Charges Used
Perhaps next time Special The rare item sacrificed appears in another darkshrine #% reduced Attribute Requirements
Power can be found in unexpected places Special Sockets a new random jewel into an empty (even unallocated) jewel slot Increased Area Damage (needs confirmation)
Some challenges are best faced alone Map mod - Common Enemy projectiles have chaining #% increased Projectile Speed
No fury in nature is greater than that of lightning. Map mod - Common Monsters deal (90 to 110)% extra Damage as Lightning, 8% increased rarity, 15% increased quantity #% increased Lightning Damage
No force of nature holds more fear than fire Map mod - Common Monsters deal (90 to 110)% extra Damage as Fire, 8% increased rarity, 15% increased quantity #% increased Fire Damage
No adversary in nature is more deadly than the cold Map mod - Common Monsters deal (90 to 110)% extra Damage as Cold, 8% increased rarity, 15% increased quantity #% increased Cold Damage
Fear the elements Map mod - Common Players are cursed with Elemental Weakness, 9% increased rarity, 18% increased quantity, 14% increased pack size ?
Tough as Nails Map mod - Common (40 to 50)% increased monster life, 8% increased rarity, 15% increased quantity +# Life gained on Kill
Whipped into a frenzy Map mod - Common Monsters gain 3 frenzy charges every 20 seconds ?
Feel the corruption in your veins Map mod - Common Monsters poison on hit, 8% increased rarity, 16% increased quantity #% increased Chaos Damage (Needs confirmation)
Nothing is more intimidating on the battlefront than a wall of arrows Map mod - Common Enemies have 4 additional projectiles, 8% increased rarity, 15% increased quantity +# to Accuracy Rating
Size often matters Map mod - Common Enemies have 40% increased Area of Effect, 8% increased rarity, 15% increased quantity ?
Kill one head and more will rise to take its place Map mod - Common Monsters fracture after death, 12% increased rarity, 25% increased quantity Adds #-# Physical Damage
Adds #-# Physical Damage to Attacks
Your protections fail you Map mod - Common -(12-16)% maximum Player Resistances ?
Your natural vitality deserts you Map mod - Common Players Recover Life, Mana and Energy Shield 60% slower x% increased maximum Mana
Pyromancer's bane Map Mod - Common +80% Monster Fire Resistance ?
Auromancer's bane Map Mod - Common +80% Monster Cold Resistance ?
Brontomancer's bane Map Mod - Common +80% Monster Lightning Resistance ?
Two worlds collide Map mod - League Beyond is added to the area #% increased Armour
Your anger rises Map mod - League Rampage is added to the area +# Life gained for each Enemy hit by your Attacks
Strange foe from a strange land Map mod - League Invasion is added to the area #% increased Evasion and Energy Shield
Your nemeses hunt you Map mod - League Nemesis is added to the area +# to Armour
Brothers in arms Map mod - League Bloodlines is added to the area #% increased maximum Energy Shield
Prepared for trouble? How about double? Map mod - Special Rare monsters on the map are cloned +# to maximum Energy Shield
Fear will root even the mighty in place Map mod - Special Monsters are rooted in place #% chance to Knock Enemies Back on hit (Needs confirmation)
An armoury of exquisite craftsmanship Map mod - Special Dropped weapons have 20% quality #% increased Elemental Damage with Weapons
You always were a fast learner Map mod - Special 100% increased experience gain ?
Mutiny in the ranks Map mod - Special Some monsters become allied with you ?
The touch of the damned Map Mod - Special All enemies affected by Blasphemer's Touch Slaying Enemies close together can attract monsters from Beyond
Deliver the killing blow Map Mod - Special All monsters life reduced to 1 ?
Keeper of the hammer Map mod - Item A rare monster in the area will drop five rare maces. ?
Keeper of the knife Map mod - Item A rare monster in the area will drop five rare daggers. #% increased Critical Strike Multiplier with One Handed Melee Weapons (Needs confirmation)
Keeper of the stave Map mod - Item A rare monster in the area will drop five rare staves. +% Spell Critical Strike Chance
Keeper of the wand Map mod - Item A rare monster in the area will drop five rare wands. ?
Keeper of the buckle Map mod - Item A rare monster in the area will drop five rare belt. #% increased Cast Speed with Lightning Skills
or #% increased Critical Strike Chance with Lightning Skills
Keeper of the trinkets Map mod - Item A rare monster in the area will drop five rare amulets. ?
Keeper of the maul Map mod - Item A rare monster in the area will drop five rare two-handed maces. ?
Keeper of the claw Map mod - Item A rare monster in the area will drop five rare claws. ?
Keeper of the jewels Map mod - Item A rare monster in the area will drop five rare jewels. #% increased Projectile Damage
Keeper of the ring Map mod - Item A rare monster in the area will drop five rare rings. ?
Keeper of the shield Map mod - Item A rare monster in the area will drop five rare shields. ?
Keeper of the wisdom Map mod - Item A rare monster in the area will drop lots of Scrolls of Wisdom. ?
Keeper of wealth Map mod - Item A rare monster in the area will drop a large amount of currency, as though it was possessed by a Tormented Embezzeler. #% increased Totem Damage
Totems gain +#% to all Elemental Resistances
Keeper of the hoard Map mod - Item A random monster will drop ten rares +% trap throwing speed
+% Increased Trap Damage
Seek the Apex Map mod - Item Random monsters drop a sacrifice fragment (not limited to one) #% increased Mine Laying Speed
#% increased Mine Damage
An unlikely guard for such valuable treasure Map mod - Item A random monster drops a unique item (needs confirmation?) ?
Beware those who lie in ambush Spawn - Monsters Three packs of normal monsters spawn around the darkshrine +# to Evasion Rating
#% increased Evasion Rating
Surprise is a problem only for the unprepared Spawn - Monsters Three packs of magic monsters spawn around the darkshrine #% increased Armour and Evasion
Always watch your back Spawn - Monsters Three rare monsters spawn around the darkshrine +# to Evasion Rating on Jewelry
The ground beneath you tremors Spawn - Monsters Spawns aprox 20 rare devourers around the zone #% of Physical Attack Damage Leeched As Life
Ancestral magic Spawn - Special Spawns the unique enemies from Kaom's Cache around the darkshrine #% increased Armour and Energy Shield
A worthy adversary Spawn - Special Spawns a random Grandmaster to attack you ?
Never discard a Weapon. It could be the blade that strikes you in the back Spawn - Special Spawns animated weapons to attack you #% increased Attack Speed with/while (type)
You sense a great evil Spawn - Special Spawns Abaxoth, The End of All That Is (needs confirmation?) ?
The influence of vaal continues long after their civilization has crumbled Portal Opens portals to a corrupted area Corrupted
The riches of a queen Portal Opens six portals to Vaults of Atziri ?
Head towards sunset Portal Opens six portals to Death and Taxes ?
A true test of nerves Portal Opens six portals to Coward's Trial ?
A soft melody plays Portal Opens six portals to Acton's Nightmare ?
Travel back in time Portal Opens six portals to Maelström of Chaos ?
Don't tarry Portal Opens six portals to Oba's Cursed Grove ?
A sacred place in the shadows Portal Opens six portals to Whakawairua Tuahu ?
Shiver me timbers Portal Opens six portals to Mao Kun ?
Its all in your head Portal Opens portal to Poorjoy's Asylum ?
? Portal Opens six portals to a random unique map(?) ?
The reward for a job well done is often another job Special Resets master dailies +# to Level of Socketed Gems
Wait, what was that sound? Special Random item gets an MTX skin ?
Greust would not approve Special The area becomes dark and desaturated as though the Ancient Seal in Act 2 was opened. ?
I am Twinned Special A new darkshrine in the zone ?
Give a man a fish... Fishing ? ?
Are fishermen all liars? Or do only liars fish? Fishing Sends you to Winding Pier ?
The fishing was good; it was the catching that was bad
You have been muted for disclosing fishing secrets.
Fishing ? ?
The gods do not deduct from man's allotted span the hours spent in fishing Fishing Creates a public party called "On an epic fishing trip" ?
Men and fish are alike. They both get into trouble when they open their mouths Fishing ? ?
May the holes in your net be no larger than the fish in it Fishing ? ?
Atziri's power fills you ? ? ?
Roll the dice. ? stack of currency ?
The little things add up. ? ? ?
Locations far and wide await you ? Spawns a unique Cartographers Strongbox ?
You win some, you lose some ? ? ? Spawned from wand
Punishment for your sins ? ? ?
A situation is only dangerous if can't run away from it ? ? ?
The riches you sought were all around you ? replaces all items on the ground with their vendor price ?
Are fishermen all liars? Or do only liars fish? FIshing Sends player to Winding Pier ?
Your sustenance is depleted ? Depletes all flask charges ?
A worthy ally ? Summons an allied Grandmaster to fight on your side Monsters fire # additional Projectiles
Conquer your fear of the elements ? ? ?
The forsaken favour you ? ?(maybe gain favour from master) ?
There's no place like home ? Opens a town portal ?
Not for sale ? Removes all items from vendors ?
Leave no stone unturned ? an item is hidden in one of the clickables in the area ?
Rewards are seized only by those quick enough to find them ? drops a unique item on the ground somewhere in the zone (needs confirmation) ?
Try again Special Consumes the item; Darkshrine may be used again Rare item with only two affixes
Random Darkshrine Effect Special Random Darkshrine Effect #% Increased Spell Damage

References

  1. Negativefrags (November 2, 2015). "Collecting darkshrine data". Path of Exile subreddit. Retrieved November 2, 2015.