Memory: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
Using this item on a completed Map on the [[Atlas of Worlds]] will cause several connected maps to activate a quest chain for the named [[Master]]. Speaking to the NPC will provide a dialogue snippet that does not change, as well as an option to open the marked Map. This map can be modified with [[currency]], [[fossil]]s, and [[Delirium orb]]s, and can become [[corrupted]]. The map does not use the player's [[Atlas Passive Skill Tree | Using this item on a completed [[Map]] on the [[Atlas of Worlds]] will cause several connected maps to activate a quest chain for the named [[Master]]. Up to 5 different memories can be used on the Atlas at one time<ref>Error message: {{c|quest|Failed to apply item:}} {{c|normal|You already have the maximum number of Memories on your Atlas}}</ref>. Speaking to the NPC will provide a dialogue snippet that does not change, as well as an option to open the marked Map. | ||
This map can be modified with [[currency]], [[fossil]]s, and [[Delirium orb]]s, and can become [[corrupted]]. The map does not use the player's [[Atlas Passive Skill Tree]] as it is considered opened by an NPC, similar to [[Kirac]] Missions. However, it will respect your Atlas' current map tiers (from [[Voidstone]]s). The map cannot be modified with [[fragment]]s. Each successive map opened will have modifiers that increase in difficulty, as well as a modifier that scales all explicit map modifier magnitudes. | |||
The pathing of maps chosen when using a Memory follows the following rules: | The pathing of maps chosen when using a Memory follows the following rules: | ||
* The number of maps chosen are fixed, dependent on the specific memory | * The total number of maps chosen are fixed, dependent on the specific memory suffix. | ||
* It will always choose | * It will always choose connected maps. | ||
* It will attempt to choose a random connected map of a higher tier. | * It will attempt to choose a random connected map of a higher natural tier (based on a 0 Voidstone atlas). | ||
* If no higher-tier maps are available, it will choose a connected map of a lower tier. | ** If no higher-tier maps are available, it will choose a connected map of a lower tier. It can never repeat a map along a single path (e.g. it cannot go backwards or loop back to a chosen map). | ||
* Memory paths are not blocked by other memory paths and can overlap. | * Memory paths are not blocked by other memory paths and can overlap. | ||
* Memory paths can choose maps that have not been completed | * Memory paths can choose maps that have not been completed on your atlas. | ||
==Acquisition== | ==Acquisition== | ||
Memories can be found in [[map]] areas and have a [[drop level]] of 81. This means that [[monster]]s of any [[rarity]] may drop memories in maps that are tier 14 or higher. It always drops as a magic item with only a suffix modifier, and is [[unmodifiable]] | Memories can be found in [[map]] areas and have a [[drop level]] of 81. This means that [[monster]]s of any [[rarity]] may drop memories in maps that are tier 14 or higher. It always drops as a magic item with only a suffix modifier, and is [[unmodifiable]]. | ||
Atlas Memories are considered deterministic drops, and do not scale with player [[item quantity]]. | |||
==List of memories== | ==List of memories== | ||
{{Main|List of memories}} | {{Main|List of memories}} | ||
{{:List of memories}} | {{:List of memories}} | ||
===List of memory modifiers=== | |||
{{Query spawnable modifiers | |||
|where= mods.domain = 31 | |||
|stat_text=1 | |||
|spawn_weights=1 | |||
}} | |||
===List of memory lengths=== | |||
{| class="wikitable sortable" | |||
|- | |||
! Master !! Name !! Memory Length (Maps) | |||
|- | |||
| Alva || of Reverse Incursion || 4 | |||
|- | |||
| Alva || of Cascading Fortunes || 4 | |||
|- | |||
| Einhar || of the Sacred Grove || 4 | |||
|- | |||
| Einhar || of Crystal Prisons || 5 | |||
|- | |||
| Einhar || of Harvest Beasts || 3 | |||
|- | |||
| Kirac || of Survivor's Guilt || 4 | |||
|- | |||
| Kirac || of Phaaryl" || 4 | |||
|- | |||
| Kirac || of the Pantheon || 3 | |||
|- | |||
| Niko || of Chasms || 4 | |||
|- | |||
| Niko || of Demonic Onslaught || 4 | |||
|- | |||
| Niko || of Grasping Hands || 6 | |||
|- | |||
| Niko || of Tormented Souls || 3 | |||
|} | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.22.1c| | |||
* [[Logbook]]s and [[Atlas Memories]] now allocate based on the item allocation option selected, rather than always Free for All allocation. | |||
}} | |||
{{Version history table row|3.20.0| | |||
* Added two new Atlas Memories themed around Domination and Bestiary, which include nine new Beastcrafting recipes. | |||
* Atlas Memories now drop identified. | |||
}} | |||
{{Version history table row|3.19.0| | {{Version history table row|3.19.0| | ||
* Introduced Atlas Memories as a new core game mechanic. In maps, you'll very rarely find a Memory item, which represents a set of memories that an NPC has about their past. Each successive map in the sequence gets more difficult and rewarding as the memories intensify.}} | * Introduced Atlas Memories as a new core game mechanic. In maps, you'll very rarely find a Memory item, which represents a set of memories that an NPC has about their past. Each successive map in the sequence gets more difficult and rewarding as the memories intensify.}} |
Latest revision as of 16:40, 15 April 2024
Memory is an item class that represents a master's recollection of a time past when they ventured into the Atlas. Those memories can be recreated using the Atlas to embark on a series of progressively challenging encounters through connected maps.
Mechanics
Using this item on a completed Map on the Atlas of Worlds will cause several connected maps to activate a quest chain for the named Master. Up to 5 different memories can be used on the Atlas at one time[1]. Speaking to the NPC will provide a dialogue snippet that does not change, as well as an option to open the marked Map.
This map can be modified with currency, fossils, and Delirium orbs, and can become corrupted. The map does not use the player's Atlas Passive Skill Tree as it is considered opened by an NPC, similar to Kirac Missions. However, it will respect your Atlas' current map tiers (from Voidstones). The map cannot be modified with fragments. Each successive map opened will have modifiers that increase in difficulty, as well as a modifier that scales all explicit map modifier magnitudes.
The pathing of maps chosen when using a Memory follows the following rules:
- The total number of maps chosen are fixed, dependent on the specific memory suffix.
- It will always choose connected maps.
- It will attempt to choose a random connected map of a higher natural tier (based on a 0 Voidstone atlas).
- If no higher-tier maps are available, it will choose a connected map of a lower tier. It can never repeat a map along a single path (e.g. it cannot go backwards or loop back to a chosen map).
- Memory paths are not blocked by other memory paths and can overlap.
- Memory paths can choose maps that have not been completed on your atlas.
Acquisition
Memories can be found in map areas and have a drop level of 81. This means that monsters of any rarity may drop memories in maps that are tier 14 or higher. It always drops as a magic item with only a suffix modifier, and is unmodifiable.
Atlas Memories are considered deterministic drops, and do not scale with player item quantity.
List of memories
Item |
---|
Alva's MemoryAlva's MemoryUnmodifiableRight-click on this, then left click on a completed Map on your Atlas to apply this Memory. |
Einhar's MemoryEinhar's MemoryUnmodifiableRight-click on this, then left click on a completed Map on your Atlas to apply this Memory. |
Kirac's MemoryKirac's MemoryUnmodifiableRight-click on this, then left click on a completed Map on your Atlas to apply this Memory. |
Niko's MemoryNiko's MemoryUnmodifiableRight-click on this, then left click on a completed Map on your Atlas to apply this Memory. |
List of memory modifiers
Name | Stats | Spawn Weighting | |
---|---|---|---|
of Chasms | 1 | Areas contain additional Abysses Abysses have already fully opened Abysses contain monsters from Beyond this realm | memory_line_niko 100 |
of Cascading Fortunes | 1 | Areas contain additional Strongboxes Strongboxes are found in Sequences Strongboxes in a Sequence open when the previous Strongbox in the Sequence has unlocked | memory_line_alva 100 |
of Harvest Beasts | 1 | Areas contain Einhar Areas can contain capturable Harvest Beasts | memory_line_einhar 100 |
of Demonic Onslaught | 1 | Areas are Breached Areas contain additional Large Breach Hands Breach Bosses have a chance to drop a Breachstone | memory_line_niko 100 |
of Grasping Hands | 1 | Areas contain many additional Breaches Breaches open and close faster | memory_line_niko 100 |
of the Pantheon | 1 | Areas contain additional Shrines Area contains Shrines guarded by Pantheon Monsters | memory_line_kirac 100 |
of Crystal Prisons | 1 | Areas contain additional Essences Essences contain Rogue Exiles | memory_line_einhar 100 |
of Survivor's Guilt | 1 | Players in Areas take on the form of Harbingers Items found in Areas are replaced by stacks of Currency Shards | memory_line_kirac 100 |
of Phaaryl | 1 | Areas contain additional Harbinger Portals Harbinger Portals drop additional Currency Shards when destroyed | memory_line_kirac 100 |
of the Sacred Grove | 1 | Areas contain The Sacred Grove Crops are larger in size Crops contain higher tier seeds | memory_line_einhar 100 |
of Reverse Incursion | 1 | Areas contain additional Temporal Incursions Temporal Incursion Portals have their direction reversed | memory_line_alva 100 |
of Tormented Souls | 1 | Rare and Unique Monsters found in Areas are Possessed and their Minions are Touched | memory_line_niko 100 |
List of memory lengths
Master | Name | Memory Length (Maps) |
---|---|---|
Alva | of Reverse Incursion | 4 |
Alva | of Cascading Fortunes | 4 |
Einhar | of the Sacred Grove | 4 |
Einhar | of Crystal Prisons | 5 |
Einhar | of Harvest Beasts | 3 |
Kirac | of Survivor's Guilt | 4 |
Kirac | of Phaaryl" | 4 |
Kirac | of the Pantheon | 3 |
Niko | of Chasms | 4 |
Niko | of Demonic Onslaught | 4 |
Niko | of Grasping Hands | 6 |
Niko | of Tormented Souls | 3 |
Version history
Version | Changes |
---|---|
3.22.1c |
|
3.20.0 |
|
3.19.0 |
|
- ↑ Error message: Failed to apply item: You already have the maximum number of Memories on your Atlas