Cast when Stunned Support: Difference between revisions

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|tags                                    = support_gem, gem, default
|tags                                    = support_gem, gem, default
|metadata_id                            = Metadata/Items/Gems/SupportGemCastOnStunned
|metadata_id                            = Metadata/Items/Gems/SupportGemCastOnStunned
|help_text                              = This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
|help_text                              = This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
|purchase_cost_normal1_name              = Orb of Alchemy
|purchase_cost_normal1_amount            = 1
|dexterity_percent                      = 40
|dexterity_percent                      = 40
|intelligence_percent                    = 60
|intelligence_percent                    = 60
Line 17: Line 15:
|support_gem_letter                      = !
|support_gem_letter                      = !
|required_level                          = 38
|required_level                          = 38
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = Supported Skills deal 0.5% increased Damage
|quality_type1_stat_text                = (1-20)% chance to Trigger Supported Spells when you are Stunned, or<br>Block a Stunning Hit
|quality_type1_stat1_id                  = damage_+%
|quality_type1_stat1_id                 = cast_on_stunned_%
|quality_type1_stat1_value              = 500
|quality_type1_stat1_value               = 1000
|quality_type2_weight                    = 100
|static_cost_multiplier                 = 100
|quality_type2_stat_text                = Supported Skills have 1% increased Skill Effect Duration
|quality_type2_stat1_id                  = skill_effect_duration_+%
|quality_type2_stat1_value              = 1000
|quality_type3_weight                    = 100
|quality_type3_stat_text                = 1% chance to Trigger Supported Spells when you are Stunned, or
Block a Stunning Hit
|quality_type3_stat1_id                 = cast_on_stunned_%
|quality_type3_stat1_value               = 1000
|static_mana_multiplier                 = 100
|static_stored_uses                      = 1
|static_stored_uses                      = 1
|static_cooldown                        = 0.25
|static_cooldown                        = 0.1
|static_damage_effectiveness            = 100
|static_damage_effectiveness            = 100
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = spell_uncastable_if_triggerable
|static_stat1_id                        = base_skill_show_average_damage_instead_of_dps
|static_stat1_value                      = 1
|static_stat1_value                      = 1
|static_stat2_id                        = base_skill_show_average_damage_instead_of_dps
|static_stat2_id                        = spell_uncastable_if_triggerable
|static_stat2_value                      = 1
|static_stat2_value                      = 1
|stat_text                              = (50-69)% chance to Trigger Supported Spells when you are Stunned, or<br>Block a Stunning Hit<br>You cannot Cast Supported Triggerable Spells directly
|stat_text                              = (50-69)% chance to Trigger Supported Spells when you are Stunned, or<br>Block a Stunning Hit
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 38
|level1_level_requirement                = 38
Line 241: Line 230:
|level40_stat1_id                        = cast_on_stunned_%
|level40_stat1_id                        = cast_on_stunned_%
|level40_stat1_value                    = 84
|level40_stat1_value                    = 84
|gem_description                        = Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.
|gem_description                        = Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
|level1_dexterity_requirement            = 27
|level1_dexterity_requirement            = 27
|level1_intelligence_requirement        = 40
|level1_intelligence_requirement        = 40
Line 306: Line 295:
|name_list                              = Cast when Stunned
|name_list                              = Cast when Stunned
|release_version                        = 1.0.0
|release_version                        = 1.0.0
|quest_reward1_type                      = vendor
|quest_reward1_quest                    = The Eternal Nightmare
|quest_reward1_quest_id                  = a4q1
|quest_reward1_act                      = 4
|quest_reward1_npc                      = Petarus and Vanja
|quest_reward2_type                      = vendor
|quest_reward2_quest                    = Fallen from Grace
|quest_reward2_quest_id                  = a6q4
|quest_reward2_act                      = 6
|quest_reward2_npc                      = Lilly Roth
}}
}}
'''Cast when Stunned''' is a [[support gem]] that causes a linked [[spell]] to [[trigger]] when the player is [[stun]]ned or blocks a stunning hit.  
 
'''Cast when Stunned''' is a [[support gem]] that grants supported [[spell]]s a chance to [[trigger]] when the player is [[stun]]ned or blocks a stunning hit.  


==Skill functions and interactions==
==Skill functions and interactions==
Cast when Stunned targets the enemy which stunned the player. Spells that don't have targeting, like Discharge or Ice Nova, will be cast on the character as usual.
Different spells supported by Cast when Stunned are independent: when the character is stunned or blocks a stunning hit, each supported spell rolls its own chance to trigger, and each spell that succeeds its chance check will trigger and go on its own cooldown. Because multiple copies of the ''same'' spell (or a [[Transfigured skill gem|transfigured variant]]) with the same trigger share a cooldown, supporting duplicate spells with Cast when Stunned will only result in two chance rolls, never two triggers.
 
Triggered spells will target the location of the enemy that stunned the player. Skills that don't target a location like {{il|Ice Nova}} will still occur at the player.
 
Cast when Stunned cannot cause spells to trigger from [[Hit#Self-Damage|self-damage]], as this cannot stun.
 
Compared to {{il|Cast when Damage Taken}}, Cast when Stunned compares favorably in several regards: it has no damage penalty, no cost multiplier, no gem level limitations, and a lower cooldown. However, whether its condition is easier or harder to fulfill depends on the player's life, mitigation, and stun modifiers like {{il|Valyrium}}.
 
===Cold critical strikes===
Note that [[critical strike]]s that cause you to take [[cold damage]] cannot inherently stun. For a full breakdown of this interaction, see: {{Section link|Stun#Interaction with cold damage crits}}.  


When the character is stunned or blocks a stunning hit, the chance to activate supported spells is rolled individually for each linked spell, then all the spells that succeeded this chance check will activate at once. Multiple copies of the same spell cannot activate at the same time, only one can, however linking multiple copies of the same spell increases the chance that at least one of them activates.
Builds that want to be reliably stunned would ideally want at least one of the following:


After that the global CwS cooldown occurs, which is currently 250ms. Getting stunned during cooldown time will not cause any supported spells to activate, even if you have multiple CwS groups.
* 100% cold damage [[taken as]] non-cold damage - this method is non-conditional and more reliable, but requires more investment through specific equipment or jewels.
** {{il|Eyes of the Greatwolf}} (Cold to Fire/Lightning): most efficient.
** Any two of [[Avian Twins Talisman]], {{il|Mahuxotl's Machination}} ({{psl|Divine Flesh}}), or {{psl|Tempered by War}}: can be more defensive if already using Divine Flesh or Tempered by War.
* Enemies cannot deal critical strikes - these methods are more universally accessible but have conditional uptime.
** [[Poison Mastery]]'s {{c|stat|Enemies Poisoned by you cannot deal Critical Strikes}}: requires some investment into {{stl|Poison}} chance, not reliable during immunity phases.
** [[Stun Mastery]]'s {{c|stat|Hits against you Cannot be Critical Strikes if you've been Stunned Recently}}<ref>https://www.youtube.com/watch?v=IlVjIbk4z9c</ref>: fairly reliable uptime, requires caution as certain modifiers that guarantee crits (Ultimatum mods, Ursine Funerary Altar) + modifiers that can cause you to take cold damage (e.g. map mods, Eater [[Eldritch Altar]]s, or {{il|Taste of Hate}}) can make it difficult to reactivate effect if it falls off after 4 seconds
** {{il|Garb of the Ephemeral}}: prevents the use of other body armours, but permanent uptime; can be equipped by an {{il|Animate Guardian}}; not reliable during immunity phases.


==Gem level progression==
==Gem level progression==
Line 325: Line 340:
}}
}}


== Strategy ==
==Gem quality==
Versus {{il|Cast when Damage Taken}}
{{Skill quality}}
 
Cast when Stunned has several advantages, which may tip its balance in its favour, depending on your character's build:
 
* Characters who use energy shield or [[Mind over Matter]] will typically have more hit points than their Life pool (for purposes of stunning). This also results in more stuns per damage taken.
* Unlike {{il|Cast when Damage Taken}} , Cast when Stunned does not suffer a damage penalty at any level. However, it is usually still ineffective for damage-dealing purposes.
* Most importantly, Cast when Stunned does not have a limit on active skill level. This makes it a better choice for level-dependent skills, since the trigger damage for {{il|Cast when Damage Taken}} increases rapidly with level.


{{Item acquisition}}
{{Item acquisition}}


==Unique items==  
==Unique items==  
{{Query unique items
{{Drop enabled unique item table
|where = items.stat_text LIKE "%supported%Cast%when%Stunned%"
|where = items.stat_text LIKE "%supported%Cast%when%Stunned%" OR items.stat_text LIKE "%random Support Gem%"
|level=1
|level=1
|stat=1
|stat=1
Line 346: Line 355:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|2.4.0}}
{{Version history table row|3.23.0|
* Alternative quality removed.
}}
{{Version history table row|3.21.0|
* Now has a cooldown of 0.1 seconds at all gem levels (previously 0.25). Quality now provides 0-20% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning Hit (previously Supported Skills deal 0-10% increased Damage).
* Quality on the Divergent Cast when Stunned Support now provides Supported Skills deal 0-10% increased Damage (previously 0-20% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning Hit).
}}
{{Version history table row|3.12.0|
* Introduced alternative quality.
}}
{{Version history table row|2.4.0|
* Cast when Stunned now also triggers when blocking a hit that would stun.
* Cast when Stunned now also triggers when blocking a hit that would stun.
{{Version history table row|1.2.2}}
}}
{{Version history table row|1.2.2|
* Gems may now only be supported by a single trigger gem, gems supported by multiple trigger gems will be disabled.
* Gems may now only be supported by a single trigger gem, gems supported by multiple trigger gems will be disabled.
{{Version history table row|1.0.2}}
}}
{{Version history table row|1.0.2|
* Now has a 250ms cooldown.
* Now has a 250ms cooldown.
{{Version history table row|1.0.0}}
}}
{{Version history table row|1.0.0|
* Cast when Stunned has been added to the game.
* Cast when Stunned has been added to the game.
|}
}}
{{Version history table end}}
 
==References==
{{reflist}}


{{Navbox Support Gems}}
{{Navbox Support Gems}}


[[ru:Сотворение чар при оглушении]]
[[ru:Сотворение чар при оглушении]]

Revision as of 23:22, 11 May 2024

Cast when Stunned SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cooldown Time: 0.10 sec
Can Store 1 Use(s)
Requires Level 38Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.(50-69)% chance to Trigger Supported Spells when you are Stunned, or
Block a Stunning Hit

Additional Effects From 1-20% Quality:
(1-20)% chance to Trigger Supported Spells when you are Stunned, or
Block a Stunning Hit
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Acquisition
Drop level: 38
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Support Gem
Metadata ID: Metadata/Items/Gems/SupportGemCastOnStunned

Cast when Stunned is a support gem that grants supported spells a chance to trigger when the player is stunned or blocks a stunning hit.

Skill functions and interactions

Different spells supported by Cast when Stunned are independent: when the character is stunned or blocks a stunning hit, each supported spell rolls its own chance to trigger, and each spell that succeeds its chance check will trigger and go on its own cooldown. Because multiple copies of the same spell (or a transfigured variant) with the same trigger share a cooldown, supporting duplicate spells with Cast when Stunned will only result in two chance rolls, never two triggers.

Triggered spells will target the location of the enemy that stunned the player. Skills that don't target a location like Ice NovaIce NovaSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 230%
AoE Radius: 30
Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage
Base radius is (2.6-3) metres

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
will still occur at the player.

Cast when Stunned cannot cause spells to trigger from self-damage, as this cannot stun.

Compared to Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cost & Reservation Multiplier: 250%
Cooldown Time: 0.25 sec
Can Store 1 Use(s)
Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower
Supported Skills deal (65-27)% less Damage
Trigger Supported Spells when you take (528-3272) total Damage from Hits

Additional Effects From 1-20% Quality:
Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
, Cast when Stunned compares favorably in several regards: it has no damage penalty, no cost multiplier, no gem level limitations, and a lower cooldown. However, whether its condition is easier or harder to fulfill depends on the player's life, mitigation, and stun modifiers like Module Error: No results found for item using search term "item_name = Valyrium".

Cold critical strikes

Note that critical strikes that cause you to take cold damage cannot inherently stun. For a full breakdown of this interaction, see: Stun § Interaction with cold damage crits.

Builds that want to be reliably stunned would ideally want at least one of the following:

  • 100% cold damage taken as non-cold damage - this method is non-conditional and more reliable, but requires more investment through specific equipment or jewels.
    • Eyes of the GreatwolfEyes of the Greatwolf
      Greatwolf Talisman
      Talisman Tier: 4
      Requires Level 52
      <Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force.
      It acts through me. Speaks through me.
      Decides what lives and dies through me.
      And will change the world through me.
      (Cold to Fire/Lightning): most efficient.
    • Any two of Avian Twins Talisman, Mahuxotl's MachinationMahuxotl's Machination
      Steel Kite Shield
      Chance to Block: 26%
      Armour: (146-167)
      Energy Shield: (30-35)
      Movement Speed: -3%
      Requires Level 46, 60 Str, 60 IntCorrupted Soul
      Divine Flesh
      Eternal Youth
      Everlasting Sacrifice
      Immortal Ambition
      Vaal Pact
      The Banished Architect sought to employ all the
      darkest secrets of the Vaal... at the same time.
      (Divine Flesh), or Tempered by War: can be more defensive if already using Divine Flesh or Tempered by War.
  • Enemies cannot deal critical strikes - these methods are more universally accessible but have conditional uptime.
    • Poison Mastery's Enemies Poisoned by you cannot deal Critical Strikes: requires some investment into Poison chance, not reliable during immunity phases.
    • Stun Mastery's Hits against you Cannot be Critical Strikes if you've been Stunned Recently[1]: fairly reliable uptime, requires caution as certain modifiers that guarantee crits (Ultimatum mods, Ursine Funerary Altar) + modifiers that can cause you to take cold damage (e.g. map mods, Eater Eldritch Altars, or Module Error: No results found for item using search term "item_name = Taste of Hate") can make it difficult to reactivate effect if it falls off after 4 seconds
    • Garb of the EphemeralGarb of the Ephemeral
      Savant's Robe
      Energy Shield: (322-435)
      Movement Speed: -3%
      Requires Level 56, 600 Str, 752 Int<One to three random Synthesis implicit modifiers>(180-230)% increased Energy Shield
      +600 Strength and Intelligence Requirement
      Gain a Divine Charge on Hit
      +10 to maximum Divine Charges
      You gain Divinity for 10 seconds on reaching maximum Divine Charges
      Lose all Divine Charges when you gain Divinity
      Nearby Allies' Action Speed cannot be modified to below Base Value
      Nearby Enemies cannot deal Critical Strikes
      Exceptional men and women of strong will can flicker a spark,
      but something much greater is needed to unleash the wildfire of true divine flames.
      : prevents the use of other body armours, but permanent uptime; can be equipped by an Animate GuardianAnimate GuardianSpell, Minion
      Level: (1-20)
      Cost: (11-20) Mana
      Cast Time: 0.60 sec
      Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Minions have (0-38)% more Maximum Life
      Can use Items requiring up to Level (33-100)
      Minion deals (0-38)% more Damage

      Additional Effects From 1-20% Quality:
      (2-40)% increased Minion Movement Speed
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      ; not reliable during immunity phases.

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceCast
Chance
Exp.Total Exp.
138274050%00
240294151%388734388734
342304352%477437866171
444314553%5837861449957
546334754%7103592160316
648344955%13555113515827
750355156%11388774654704
852375357%13682336022937
954385558%16383387661275
1056395759%19566489617923
1158415860%365518413273107
1260426061%301732716290434
1362436262%357623219866666
1464446463%423166724098333
1565456564%239507826493411
1666466665%842106334914474
1767466766%1615998351074457
1868476867%4117036792244824
1969486968%86794448179039272
2070487069%157405063336444335
2172507270%N/AN/A
2274N/AN/A71%N/AN/A
2376N/AN/A72%N/AN/A
2478N/AN/A73%N/AN/A
2580N/AN/A74%N/AN/A
2682N/AN/A75%N/AN/A
2784N/AN/A76%N/AN/A
2886N/AN/A77%N/AN/A
2988N/AN/A78%N/AN/A
3090N/AN/A79%N/AN/A
3191N/AN/A79%N/AN/A
3292N/AN/A80%N/AN/A
3393N/AN/A80%N/AN/A
3494N/AN/A81%N/AN/A
3595N/AN/A81%N/AN/A
3696N/AN/A82%N/AN/A
3797N/AN/A82%N/AN/A
3898N/AN/A83%N/AN/A
3999N/AN/A83%N/AN/A
40100N/AN/A84%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior(1-20)% chance to Trigger Supported Spells when you are Stunned, or
Block a Stunning Hit
1

Lua error in Module:Item_acquisition at line 628: table index is nil.

Unique items

ItemRequired levelStats
Night's HoldNight's Hold
Black Maw Talisman
Talisman Tier: 1
Requires Level 12
Has 1 Socket+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Added Chaos Damage
Socketed Gems are supported by Level 10 Blind
Socketed Gems are supported by Level 10 Cast when Stunned
CorruptedIn the light of Solaris, the shadows cower and hide.
But every night they gather and grow,
and all but the strong and the stupid
seek shelter from their grasp until daybreak.
12Has 1 Socket+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Added Chaos Damage
Socketed Gems are supported by Level 10 Blind
Socketed Gems are supported by Level 10 Cast when StunnedCorrupted
Forbidden ShakoForbidden Shako
Great Crown
Armour: (143-161)
Energy Shield: (29-33)
Requires Level 68, 59 Str, 59 IntSocketed Gems are Supported by Level (1-10) <random Support Gem>
Socketed Gems are Supported by Level (25-35) <random Support Gem>
+(25-30) to all Attributes
The Azmeri must never touch the Tears of Maji, lest Viridi weep.
68Socketed Gems are Supported by Level (1-10) <random Support Gem>
Socketed Gems are Supported by Level (25-35) <random Support Gem>
+(25-30) to all Attributes

Version history

Version Changes
3.23.0
  • Alternative quality removed.
3.21.0
  • Now has a cooldown of 0.1 seconds at all gem levels (previously 0.25). Quality now provides 0-20% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning Hit (previously Supported Skills deal 0-10% increased Damage).
  • Quality on the Divergent Cast when Stunned Support now provides Supported Skills deal 0-10% increased Damage (previously 0-20% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning Hit).
3.12.0
  • Introduced alternative quality.
2.4.0
  • Cast when Stunned now also triggers when blocking a hit that would stun.
1.2.2
  • Gems may now only be supported by a single trigger gem, gems supported by multiple trigger gems will be disabled.
1.0.2
  • Now has a 250ms cooldown.
1.0.0
  • Cast when Stunned has been added to the game.

References

ru:Сотворение чар при оглушении