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[[File:Broken Faith art.jpg|thumb|upright|Artwork depicting the unique shield, {{il|Broken Faith}}]]
Unique Items have the same basic statistics as a normal item of the same type, but have specific names, unique artwork, and set lists of modifiers. It is GGG's intention that each base item has at least one corresponding unique item.
A '''unique item''' is an [[item]] with a specific name, unique artwork, and a predetermined list of [[modifier]]s. Unique items usually have the same [[implicit modifier]] as a [[normal]] item of the same type.


Unique items are meant to be less powerful overall than high-level rare items, but offer unique gameplay and allow special character builds to be based around them.  
Unique items are meant to be less powerful overall than high-level rare items, but offer unique gameplay and allow special character builds to be based around them.{{Citation needed|reason=This must have a citation, since it speaks to GGG's intent.}}


A compilation of all known Unique Items. As of [[Version 0.11.6f]] there are 180 Uniques in total, 60 of which were created by player supporters and 38 items have alternate artwork available.  
Currently there are '''{{Query unique items/count}}''' released unique items, including [[maps]] and items with modifier variants. For a timeline when each unique item was added, see the [[timeline of unique items]].


For information on the purpose and design of Unique items, please take a look at the [http://www.pathofexile.com/news/2012-02-16/dev-diary-unique-items Dev Diary] on the official Path of Exile website.
==Unique item types{{anchor|UniqueItemTypes}}==
{|
|-
| [[File:Jewellery item icon.png|80px|link=List of unique jewellery|alt=]]
| <span style="font-size: 150%;">[[List of unique jewellery|Jewellery]]</span>
{{flatlist|
* [[List of unique amulets|Amulets]]
* [[List of unique belts|Belts]]
* [[List of unique rings|Rings]]
}}
|-
| [[File:Armour item icon.png|80px|link=List of unique armour|alt=]]
| <span style="font-size: 150%;">[[List of unique armour|Armour]]</span>
{{flatlist|
* [[List of unique body armours|Body armours]]
* [[List of unique boots|Boots]]
* [[List of unique gloves|Gloves]]
* [[List of unique helmets|Helmets]]
* [[List of unique shields|Shields]]
* [[List of unique quivers|Quivers]]
}}
|-
| [[File:Weapon item icon.png|80px|link=List of unique weapons|alt=]]
| <span style="font-size: 150%;">[[List of unique weapons|Weapons]]</span>
{{flatlist|
* [[List of unique axes|Axes]]
* [[List of unique bows|Bows]]
* [[List of unique claws|Claws]]
* [[List of unique daggers|Daggers]]
* [[List of unique fishing rods|Fishing rods]]
* [[List of unique maces|Maces]]
* [[List of unique sceptres|Sceptres]]
* [[List of unique staves|Staves]]
* [[List of unique swords|Swords]]
* [[List of unique wands|Wands]]
}}
|-
| [[File:Flask item icon.png|80px|link=List of unique flasks|alt=]]
| <span style="font-size: 150%;">[[List of unique flasks|Flasks]]</span>
{{flatlist|
* [[List of unique life flasks|Life]]
* [[List of unique mana flasks|Mana]]
* [[List of unique hybrid flasks|Hybrid]]
* [[List of unique utility flasks|Utility]]
}}
|-
| [[File:Jewel item icon.png|80px|link=List of unique jewels|alt=]]
| <span style="font-size: 150%;">[[List of unique jewels|Jewels]]</span>
|-
| [[File:Map item icon.png|80px|link=List of unique maps|alt=]]
| <span style="font-size: 150%;">[[List of unique maps|Maps]]</span>
|}


==Current Unique Items==
==Obtaining unique items==
Accessories: [[Unique_Amulets|Amulets]] · [[Unique_Belts|Belts]] · [[Unique_Rings|Rings]] · [[Unique_Quivers|Quivers]]
The following is a non-exhaustive list of ways that unique items can be obtained. Unique items can always be [[trade]]d.


Armour: [[Unique_Body Armour|Body Armour]] · [[Unique_Boots|Boots]] · [[Unique_Gloves|Gloves]] · [[Unique_Helmets|Helmets]] · [[Unique_Shields|Shields]]
* '''World drops:''' Unique items, like items of any other rarity, can randomly drop from slain [[monster]]s and [[loot container]]s. A unique item's [[drop level]] may differ from that of its base item. The actual drop levels of unique items are not known; however, there are examples of unique items that are known to only drop from very high level content, such as [[map]]s.<ref name="Map only uniques" /> Each unique item also has its own drop rate. These rates are not publicized by [[Grinding Gear Games]], but certain unique items are clearly much more common than others.<ref name="Unique weighting" />


Weapons: [[Unique_Axes|Axes]] · [[Unique_Bows|Bows]] · [[Unique_Claws|Claws]] · [[Unique_Daggers|Daggers]] · [[Unique_Maces|Maces]] · [[Unique_Swords|Swords]] · [[Unique_Staves|Staves]] · [[Unique_Wands|Wands]]
* '''Optional content:''' Optional game content is a prevalent source of unique items. Random unique item drops are often given to the player as reward for engaging with certain optional game content such as [[Heist]], the [[Immortal Syndicate]] and [[the Lord's Labyrinth]] just to name a few. They are sometimes indicated by a [[File:Uniques reward icon.png|20px|uniques reward]] icon. Additionally, a number of [[drop-restricted]] unique items can only be acquired from optional game content and bosses.


Other: [[Unique_Flasks|Flasks]] · [[Unique_Maps|Maps]]
* '''Orb of Chance:''' Using an {{il|Orb of Chance}} on a normal item will very rarely upgrade it to a unique item of the same base type. For example, it is possible for a normal {{il|Gold Ring}} to be upgraded to {{il|Andvarius}} by using an Orb of Chance on it. Similarly, a {{il|Tainted Mythic Orb}} can also transform a [[corrupted]] item into a unique item with a risk of destroying it. These methods cannot be used to obtain drop-restricted unique items.


For a complete listing of every Unique item, please view the [[Full Unique Index|Full Unique Item Index]].
* '''Vaal Orb:''' [[List of unique jewels received by corruption|Certain jewel]]s and equipment can only be created through one possible outcome of using a {{il|Vaal Orb}} on an item. For example, using a Vaal Orb on {{il|Tear of Purity}} may result in it transforming into {{il|Blood of Corruption}}.


==Obtaining a Unique Item==
* '''Upgrading:''' Some unique items can be upgraded to a superior version. See [[blessed item]]s and [[vial]]s for more information.


*'''World Drops''' - Unique items can be found as random drops just the same as any other item. Normal monsters drop items with an [[item level]] equal to the [[monster level]], Magic monsters drop items with item level at monster level +1, Rare/Unique monsters drop items with item level at monster level +2.
* '''Transforming''': {{il|Ancient Orb}} and the [[Altar of Sacrifice]] in [[the Temple of Atzoatl]] can transform a unique item into another unique item. This cannot be used to obtain drop-restricted items.
:For example: If a Unique item has a base level of 50 that means it can be dropped by Normal/Magic/Rare/Unique monsters in level 50+ zones, dropped by Magic/Rare/Unique monsters in level 49 zones, and dropped by Rare/Unique monsters in level 48 zones.
*'''[[Drop Rate]]s''' - The actual drop rates of Unique items are unknown to us. The only info we have to go on is:
<blockquote>[http://www.pathofexile.com/account/view-profile/Chris Chris] - "Stratified the drop rates of Unique items so that some of them are more common (especially build-enabling ones), and powerful ones are still extremely rare.
The drop rates of Unique items are no longer proportional to their item type. A common Unique ring is now as likely to drop as a common Unique weapon."</blockquote>
*'''[[Orb of Chance ]]''' - There is a very small chance of upgrading a Normal item into a Unique of the same base type when using an Orb of Chance. For example if you want the [[Andvarius]] unique ring then you should use an Orb of Chance on a [[Gold Ring]] of Normal [[rarity]]. Exact success rates for Orbs of Chance are still unknown but if you would like to know more, please visit MonopolyLegend's [http://www.pathofexile.com/forum/view-thread/35870 Orb of Chance Community Log].
*'''Event Prizes''' - Occasionally, Unique items are offered as top tier prizes in special Event Competitions. Please note that not all events offer Unique items as prizes.


==Vendor Recipes==
* '''Vendor recipes:''' [[List of unique items created with vendor recipes|Certain unique items]] can be created using [[Vendor recipe system|vendor recipes]]. For most them, the vendor recipe is the only way to obtain it.
All currently known [[Vendor Recipes]] pertaining to Unique items.


*'''[[Orb of Chance]]'''
* '''Divination cards:''' Sets of many [[divination card]]s can be turned in for unique items. Some like {{il|Thunderous Skies}} return specific unique items, whereas others like {{il|Jack in the Box}} return random ones. A few unique items like {{il|Maw of Mischief}} can only be acquired from specific divination card sets.
:'''Recipe''': 1× Normal, 1× Magic, 1× Rare and 1× Unique item of the same base type.
:'''Reward''': 5× Orbs of Chance (Same reward if all items are unidentified)


==Custom Uniques==
* '''Event prizes:''' In the past, special unique items were given as [[Event prize|prizes]] to players who placed in competitive events like [[race]]s.


Custom uniques are unique items specially crafted by members of our very own Path of Exile Community. These members were awarded the chance to create their one-of-a-kind items as a special thanks from GGG for purchasing either a Diamond Supporter Package during the Closed Beta phase of Path of Exile, an Eternal Supporter Package during Open Beta or simply the Custom Unique option in the Microtransaction shop. Here before you is a list of all current in-game custom uniques and their creators. The amount of Diamond, Eternal and Custom Item packages sold is well over 250 so you can expect this list to grow substantially in the future unless, of course, some people prefer to remain anonymous.
==Legacy variants==
{| class="mw-collapsible mw-collapsed wikitable sortable"
Like all items, unique items can have [[legacy variant]]s. This means for some uniques there exist better (or worse) versions that aren't dropping anymore in [[Standard league]]s. The main source of legacy items are nerfs that affect future item drops, but leave the already existing items as they were. The only way to get these legacy items is from players who had them before they were changed.
! Unique Item || Community Member
 
|-
Rerolling the item's modifier values with a {{il|Divine Orb}} may change a mod's values to match the current version of the unique item, but not for all of them. It will not add or remove modifiers that have been adjusted since then as well.
| [[Acton's Nightmare]] || [http://www.pathofexile.com/account/view-profile/IronCageSkirt IronCageSkirt]
 
|-
==Other information==
| [[Aegis Aurora]] || [http://www.pathofexile.com/account/view-profile/Neokolzia Neokolzia]
* A unique item, easily spotted by its {{c|unique|orange text}} and orange banner, as well as a distinct sound affect and animation upon monster drop is one that always spawns with the same mods (sometimes with different values) on the same base item with the same requirements.
|-
* {{il|Mirror of Kalandra|Mirrors of Kalandra}} and {{il|Orb of Scouring|Orbs of Scouring}} cannot be used on unique items. The only way to downgrade a unique is to use a {{il|Vaal Orb}} on it, which can turn it into a corrupted rare item.
| [[Alpha's Howl]] || [http://www.pathofexile.com/account/view-profile/TrueOmega TrueOmega]
* [[Event prize]] unique items were given out during old [[race]] events to select top players and new copies cannot be obtained in-game by any other method.
|-
* Unique items with [[List of alternate art items|alternate 2D artworks]] were given out as prizes for [[races]].
| [[Ambu's Charge]] || [http://www.pathofexile.com/account/view-profile/Ambu Ambu]
* [[Foil]] uniques are variants with alternate "holographic" 2D artworks. They are obtained using a [[Reliquary Key]], which very rarely drop in-game, some only for a limited time. Certain [[supporter pack]]s allows the buyer to add a foil unique of their choosing into the game, obtainable through special items.
|-
* It is possible to get an [[influenced item|influenced]] version of a unique item (for unique items that do not normally drop influenced) by using an {{il|Orb of Chance}} on an influenced version of the base item.
| [[The Anvil]] || [http://www.pathofexile.com/account/view-profile/Gramercy Gramercy]
* It is impossible to transform a non-unique [[fractured item|fractured]] or [[synthesised item|synthesised]] item or an item with an [[Eldritch implicit modifier]] into a unique item.
|-
* The [[item level]] of the unique affects how many sockets can appear on it. While the stats may be the same a unique with a high item level may have a higher selling price when trading with other players.
| [[Atziri's Foible]] || [http://www.pathofexile.com/account/view-profile/Tertium_Quid Tertium_Quid]
* There are different [[Guide:Analysis of unique item tiers|tiers of unique items]]. On drop, the rarity roll determines not only if the item will be unique but also from which tier. A random unique will then be pick from the determined tier's pool. When chancing, the probability of obtaining each tier is fixed. If there is no unique of the rolled tier or lower, a rare will be chanced instead.<ref>[https://www.pathofexile.com/forum/view-thread/485201/filter-account-type/staff On chancing] and [https://www.pathofexile.com/forum/view-thread/488664/filter-account-type/staff On dropping] Path of Exile Forums</ref>
|-
| [[Auxium]] || [http://www.pathofexile.com/account/view-profile/Aux Aux]
|-
| [[The Blood Reaper]] || [http://www.pathofexile.com/account/view-profile/XvXReaperXvX XvXReaperXvX]
|-
| [[The Blood Dance]] || [http://www.pathofexile.com/account/view-profile/MonopolyLegend MonopolyLegend]
|-
| [[Bloodseeker]] || [http://www.pathofexile.com/account/view-profile/Serein Serein]
|-
| [[The Bringer of Rain]] || [http://www.pathofexile.com/account/view-profile/Prpnnightmare Prpnnightmare]
|-
| [[Bronn's Lithe]] || [http://www.pathofexile.com/account/view-profile/Zinger86 Zinger86]
|-
| [[Carcass Jack]] || [http://www.pathofexile.com/account/view-profile/Carkasjak Carkasjak]
|-
| [[Carnage Heart]] || ???
|-
| [[Chernobog's Pillar]] || [http://www.pathofexile.com/account/view-profile/DevilJade DevilJade]
|-
| [[Chin Sol]] || ???
|-
| [[Cybil's Paw]] || [http://www.pathofexile.com/account/view-profile/Bunnu Bunnu]
|-
| [[The Covenant]] || [http://www.pathofexile.com/account/view-profile/Redex Redex]
|-
| [[The Coward's Trial]] || [http://www.pathofexile.com/account/view-profile/OverUsedChewToy OverUsedChewToy]
|-
| [[Darkray Vectors]] || [http://www.pathofexile.com/account/view-profile/Sleekray Sleekray]
|-
| [[Death's Oath]] || [http://www.pathofexile.com/account/view-profile/Neinar Neinar]
|-
| [[Devoto's Devotion]] || [http://www.pathofexile.com/account/view-profile/Devoware Devoware]
|-
| [[Divination Distillate]] || [http://www.pathofexile.com/account/view-profile/AriesEMP AriesEMP]
|-
| [[Essentia Sanguis]] || [http://www.pathofexile.com/account/view-profile/Myrmi Myrmi]
|-
| [[The Goddess Bound]] || [http://www.pathofexile.com/account/view-profile/CharanJaydemyr CharanJaydemyr]
|-
| [[The Goddess Scorned]] || [http://www.pathofexile.com/account/view-profile/CharanJaydemyr CharanJaydemyr]
|-
| [[Heartbreaker]] || [http://www.pathofexile.com/account/view-profile/Metronomy Metronomy]
|-
| [[Infernal Mantle]] || [http://www.pathofexile.com/account/view-profile/NuclearRaven NuclearRaven]
|-
| [[Infractem]] || [http://www.pathofexile.com/account/view-profile/xNotch xNotch]
|-
| [[Kongor's Undying Rage]] || [http://www.pathofexile.com/account/view-profile/KingKongor KingKongor]
|-
| [[Le Heup of All]] || [http://www.pathofexile.com/account/view-profile/LeHeup80 LeHeup80]
|-
| [[Lightbane Raiment]] || [http://www.pathofexile.com/account/view-profile/Zahndethus Zahndethus]
|-
| [[Lightning Coil]] || [http://www.pathofexile.com/account/view-profile/Gulruon Gulruon]
|-
| [[Lori's Lantern]] || [http://www.pathofexile.com/account/view-profile/TakenNotGranted TakenNotGranted]
|-
| [[Maelstrom of Chaos]] || [http://www.pathofexile.com/account/view-profile/Skivverus Skivverus]
|-
| [[Marohi Erqi]] || [http://www.pathofexile.com/account/view-profile/Erkyn Erkyn]
|-
| [[Matua Tupuna]] || [http://www.pathofexile.com/account/view-profile/Covert Covert]
|-
| [[Ming's Heart]] || [http://www.pathofexile.com/account/view-profile/Tynie Tynie]
|-
| [[Moonsorrow]] || [http://www.pathofexile.com/account/view-profile/Zahndethus Zahndethus]
|-
| [[Perandus Signet]] || [http://www.pathofexile.com/account/view-profile/iamacyborg iamacyborg]
|-
| [[Pillar of the Caged God]] || [http://www.pathofexile.com/account/view-profile/QixunZ26 QixunZ26]
|-
| [[Poorjoy's Asylum]] || [http://www.pathofexile.com/account/view-profile/PoorJoy PoorJoy]
|-
| [[Prism Guardian]] || [http://www.pathofexile.com/account/view-profile/Kraide Kraide]
|-
| [[Queen's Decree]] || [http://www.pathofexile.com/account/view-profile/ac429 ac429]
|-
| [[Reaper's Pursuit]] || [http://www.pathofexile.com/account/view-profile/PremiumNoob PremiumNoob]
|-
| [[Rime Gaze]] || [http://www.pathofexile.com/account/view-profile/Veilsing Veilsing]
|-
| [[Rise of the Phoenix]] || [http://www.pathofexile.com/account/view-profile/Jarchan Jarchan]
|-
| [[Saffell's Frame]] || [http://www.pathofexile.com/account/view-profile/Saffell Saffell]
|-
| [[Sin Trek]] || ???
|-
| [[Soul Mantle]] || [http://www.pathofexile.com/account/view-profile/Durentis Durentis]
|-
| [[Soul Taker]] || [http://www.pathofexile.com/account/view-profile/duolc duolc]
|-
| [[Starkonja's Head]] || [http://www.pathofexile.com/account/view-profile/Shuvit82 Shuvit82]
|-
| [[The Supreme Truth]] || [http://www.pathofexile.com/account/view-profile/Kickaha Kickaha]
|-
| [[Taryn's Shiver]] || [http://www.pathofexile.com/account/view-profile/XX_Forsaken_XX XX_Forsaken_XX]
|-
| [[Terminus Est]] || [http://www.pathofexile.com/account/view-profile/Sleekray Sleekray]
|-
| [[Thief's Torment]] || [http://www.pathofexile.com/account/view-profile/davros70 davros70]
|-
| [[Void Battery]] || [http://www.pathofexile.com/account/view-profile/Zand Zand]
|-
| [[Voltaxic Rift]] || [http://www.pathofexile.com/account/view-profile/Icestormer Icestormer]
|-
| [[Zahndethus' Cassock]] || [http://www.pathofexile.com/account/view-profile/Zahndethus Zahndethus]
|}


==Extra Notes==
==See also==
*A Unique item, easily spotted by its orange text and orange banner, is one that always spawns with the same mods (sometimes with different values) on the same base item with the same requirements.
* [[Timeline of unique items]]
*Unique items may have their mod values rerolled using [[Blessed Orb|Blessed]] or [[Divine Orb]]s. Some mods, however, have static values and cannot be changed.
* [[List of unique items with legacy variants]]
*[[Mirror of Kalandra|Mirrors of Kalandra]] and [[Orb of Scouring|Orbs of Scouring]] CANNOT be used on Unique items.
* [[List of unique items with custom effects]]
*Possessing a [[Keystone]] passive and equipping a Unique item which grants the same Keystone ability will NOT double the effects of the ability - i.e. the effects do not stack. For example, if you have character that has activated the '[[Acrobatics]]' Keystone and is also equipped with the [[Hyrri's Ire]] Unique armor, that character will have just 20% Dodge and not 40%.
* [[List of unique talking items]]
*{{il|Demigod's Presence}}, a Closed Beta exclusive item, can no longer be obtained as an event reward.
* [[List of alternate art items]]
*The [[Item Level]] of the Unique affects how many sockets can appear on it. While the stats may be the same a Unique with a high Item Level may have a higher selling price when trading with other players.
* [[:Category:Unique items created by supporters]]
*All mods that include 'when on Low Life' are activated when Life drops below 35%. Mods that include 'when on Full Life' require the player to have 100% of their Life total.
* [[Guide:Analysis of unique item tiers]]
*"Gems in this item are Supported by level X [gem]" means they are supported by a [[Support Gem]] of level X. That gem (probably) has a mana multiplier, which is applied. "Gems in this item have [property]" is not using a specific support gem, so no there is no mana multiplier.<ref>[http://www.pathofexile.com/forum/view-thread/313431#p2723268 Uniques with support gem effects] Path of Exile Forums</ref>
*There is different Tier of unique. On drop, the rarity roll determines not only if the item will be unique but also from wich tier. A random unique will then be pick from the determined tier's pool. When chancing, the probability of obtaining each tier is fixed. If there is no unique of the rolled tier or lower, a rare will be chanced instead.<ref>[http://www.pathofexile.com/forum/view-thread/485201/filter-account-type/staff On chancing] and [http://www.pathofexile.com/forum/view-thread/488664/filter-account-type/staff On dropping] Path of Exile Forums</ref>


==Version History==
==References==
{{VersionHistoryTable|table=collapsed|width=100%}}
{{Reflist|refs=
{{VersionHistoryRow|0.11.6}}
<ref name="Map only uniques">{{cite web
* Added four new Unique items, two of which were designed by supporters.
|author = Chris
{{Flatlist|
|date = November 6, 2013
** [[Deerstalker]]
|title = Further Update to Map-only Uniques
** [[Lightning Coil]]
|url = http://web.archive.org/web/20131109054522/https://www.pathofexile.com/forum/view-thread/585724
** [[Ming's Heart]]
|publisher = Official Path of Exile Forums
** [[Sunblast]]
|accessdate = November 9, 2013
}}</ref>
<ref name="Unique weighting">{{cite web
|author = Chris
|date = August 9, 2012
|title = 0.9.11g Patch Notes
|url = https://www.pathofexile.com/forum/view-thread/44330
|publisher = Official Path of Exile Forums
|accessdate = November 8, 2021
}}</ref>
}}
}}
{{VersionHistoryRow|0.11.5}}
* Added 3D art for [[Bronn's Lithe]], [[Death's Oath]], [[Ashrend]], [[Foxshade]], [[The Covenant]] and [[Demigod's Stride]].
* Added 3D art for the alternate art items of [[Shavronne's Pace]], [[Rainbowstride]], [[Windscream]], [[Sundance]] and [[Sin Trek]].
* Added five new Unique items, four of which are Diamond Uniques. One is a Unique map.
{{Flatlist|
** [[Cybil's Paw]]
** [[Kongor's Undying Rage]]
** [[Mon'tregul's Grasp]]
** [[Poorjoy's Asylum]]
** [[Quecholli]]
}}
{{VersionHistoryRow|0.11.4}}
* The following Unique items now have their own 3D art - [[Rime Gaze]], [[The Bringer of Rain]], [[Marohi Erqi]] and [[Chober Chaber]].
* Added five new Unique items, including three which were designed by our community. One is only available through a vendor recipe.
{{Flatlist|
** [[Devoto's Devotion]]
** [[Mindspiral]]
** [[The Goddess Scorned]]
** [[Voltaxic Rift]]
** [[Wideswing]]
}}
{{VersionHistoryRow|0.11.2}}
*"Map to Maker" in loot allocation now includes Magic and Rare Maps. In a Map instance, all Maps aside from unique Maps will allocate permanently to the creator of the Map area.
*Added three new Unique items, including one which was designed by our community.
{{Flatlist|
** [[The Anvil]]
** [[Deidbell]]
** [[Leer Cast]]
}}
*Added 3D Art for the Lightbane Raiment unique item.
{{VersionHistoryRow|0.11.1e}}
* Added four new Unique items, all of which were designed by our community.
{{Flatlist|
** [[The Blood Dance]]
** [[Death's Oath]]
** [[Auxium]]
** [[Soul Taker]]
}}
{{VersionHistoryRow|0.11.1c}}
*The unique item Tipua Kaikohuru has had its name changed to [[The Goddess Bound]]. Hellbringer has been changed to [[Voidbringer]]. Old items will still have the old name, while new ones that drop will have the new one.
{{VersionHistoryRow|0.11.1}}
*Added five new Unique items, three of which were designed by our Diamond supporters. One of them is a Unique flask. The fifth unique is the new race reward item, Demigod's Stride.
{{Flatlist|
** [[Demigod's Stride]]
** [[Divination Distillate]]
** [[Infernal Mantle]]
** [[Perandus Signet]]
** [[Rebuke of the Vaal]]
}}
*Added 3D art for the [[Zahndethus' Cassock]], [[Heartbreaker]], [[Nycta's Lantern]] and [[The Supreme Truth]] unique items.
{{VersionHistoryRow|0.11.0}}
*Six Unique items have been added for the new leagues. Two only drop in Anarchy, two only drop in Onslaught and two can drop in either league.
{{Flatlist|
** [[Daresso's Salute]]
** [[Death Rush]]
** [[Gifts from Above]]
** [[Shavronne's Revelation]]
** [[Victario's Acuity]]
** [[Voll's Devotion]]
}}
{{VersionHistoryRow|0.10.8c}}
* Added one unique item, designed by a Diamond supporter.
{{Flatlist|
** [[The Bringer of Rain]]
}}
{{VersionHistoryRow|0.10.8b}}
* Added three new Unique items, one of which were designed by our Diamond supporters.
{{Flatlist|
** [[Hellbringer]]
** [[Last Resort]]
** [[Void Battery]]
}}
{{VersionHistoryRow|0.10.8}}
* Added four new Unique items, three of which were designed by our Diamond supporters.
{{Flatlist|
** [[Lightbane Raiment]]
** [[Lori's Lantern]]
** [[Thunderfist]]
** [[Zahndethus' Cassock]]
}}
*There are new general mechanics that first appear on these items:
** [[Consecrated Ground]] is a ground effect that provides [[Life|life regeneration]] to allies.
** [[Desecrated Ground]] is a ground effect that does [[Chaos|chaos damage]] to enemies.
** [[Lucky]]/[[Unlucky]] indicates that the random check is performed twice and the better/worse outcome is selected.
* "Extra gore" effects granted by certain Unique items have been improved, along with slight changes to normal blood effects.
* The Alternate Art [[Redbeak]] given out in the first race season has been given custom 3d art.
* Graphical Effects have been given to the 3D models for [[Quill Rain]] and [[Rathpith Globe]].
{{VersionHistoryRow|0.10.7b}}
* Added three new Unique items, one of which was designed by a Diamond supporter. 
{{Flatlist|
** [[Al Dhih]]
** [[Atziri's Foible]]
** [[Storm Cloud]]
}}
{{VersionHistoryRow|0.10.7}}
* Added four new Unique items, two of which were designed by our Diamond supporters. One of these is a [[Unique Maps|Unique Map]].
{{Flatlist|
** [[Acton's Nightmare]]
** [[Asenath's Gentle Touch]]
** [[Rat's Nest]]
** [[Thief's Torment]]
}}
*The following [[Unique]] items now have custom 3D art: [[Atziri's Mirror]], [[Matua Tupuna]], [[Prism Guardian]], [[Crest of Perandus]], [[Rise of the Phoenix]], [[Lioneye's Remorse]], [[Rathpith Globe]] and [[Daresso's Courage]].
*The following alternate art Unique items that were given out as prizes for Race [[Season One]] now have custom 3D art: [[Facebreaker]], [[Wanderlust]], [[Goldrim]], [[Atziri's Mirror]] and [[Demigod's Triumph]].
*Increased the [[Drop Rate]] of Unique items.
*An [[Orb of Chance]] is now much more likely to create common Unique items and less likely to generate uncommon or rare Unique items.
{{VersionHistoryRow|0.10.6}}
* Added four new Unique items, two of which were designed by our Diamond supporters. One of them is a [[Unique Maps|Unique Map]].
{{Flatlist|
** [[Abyssus]]
** [[Aurumvorax]]
** [[Soul Mantle]]
** [[The Coward's Trial]]
}}
{{VersionHistoryRow|0.10.5}}
*Added four new Unique items, two of which were designed by our Diamond supporters.
{{Flatlist|
** [[Darkray Vectors]]
** [[Icetomb]]
** [[Pillar of the Caged God]]
** [[Tabula Rasa]]
}}
*Fixed a bug where Unique items that grant [[Conduit]] did not work correctly.
{{VersionHistoryRow|0.10.4b}}
*Added four new Unique items, three of which are designed by our Diamond supporters.
{{Flatlist|
** [[Bronn's Lithe]]
** [[Carcass Jack]]
** [[Rainbowstride]]
** [[Rise of the Phoenix]]
}}
{{VersionHistoryRow|0.10.4}}
*Added four new Unique items, two of which were designed by Diamond supporters.
{{Flatlist|
** [[Alpha's Howl]]
** [[Bloodseeker]]
** [[Chober Chaber]]
** [[Thousand Ribbons]]
}}
{{VersionHistoryRow|0.10.3}}
* Added four new Unique items, three of which were designed by our Diamond supporters. One of the Diamond Uniques is an end-game [[Map]].
{{Flatlist|
** [[Maelström of Chaos]]
** [[Matua Tupuna]]
** [[Nycta's Lantern]]
** [[Starkonja's Head]]
}}
{{VersionHistoryRow|0.10.2}}
* Added four new Unique items, three of which were designed by our Diamond Supporters.
{{Flatlist|
** [[Chernobog's Pillar]]
** [[Heartbreaker]]
** [[Le Heup of All]]
** [[Shavronne's Wrappings]]
}}
{{VersionHistoryRow|0.10.0}}
* Added two new Unique items, one of which was designed by a Diamond supporter and one which will be given out as a prize for winning races.
{{Flatlist|
** [[Demigod's Triumph]]
** [[The Blood Reaper]]
}}
* Unique items have been rebalanced (mostly up) in power. We've also changed defensive values on low uniques to generally just be a static bonus, rather than a large percentage that only affects that item.
* Rarity mods on uniques have generally been increased.
{{VersionHistoryRow|0.9.13b}}
* Added another Unique item.
{{Flatlist|
** [[Atziri's Mirror]]
}}
{{VersionHistoryRow|0.9.13}}
* Added seven new Unique items, five of which have been designed by our Diamond supporters.
{{Flatlist|
** [[Aegis Aurora]]
** [[Bramblejack]]
** [[Foxshade]]
** [[Prism Guardian]]
** [[Queen's Decree]]
** [[The Covenant]]
** [[The Supreme Truth]]
}}
{{VersionHistoryRow|0.9.12m}}
* Added two new Unique items, one of which was designed by a Diamond supporter.
{{Flatlist|
** [[Mortem Morsu]]
** [[Taryn's Shiver]]
}}
{{VersionHistoryRow|0.9.12k}}
* Added a new unique item, which offers easy access to resistances for players willing to pay the opportunity cost.
{{Flatlist|
** [[Goldrim]]
}}
{{VersionHistoryRow|0.9.12f}}
* Added three new Unique Items.
{{Flatlist|
** [[Cloak of Flame]]
** [[Midnight Bargain]]
** [[Titucus Span]]
}}
{{VersionHistoryRow|0.9.12}}
* Added four new Unique items, two of which have been designed by our diamond supporters.
{{Flatlist|
** [[Ashrend]]
** [[Essentia Sanguis]]
** [[Infractem]]
** [[Ondar's Flight]]
}}
{{VersionHistoryRow|0.9.11g}}
* Added 13 new Unique items, including four designed by our diamond supporters.
{{Flatlist|
** [[Bones of Ullr]]
** [[Brightbeak]]
** [[Carnage Heart]]
** [[Chin Sol]]
** [[Darkscorn]]
** [[Facebreaker]]
** [[Goldwyrm]]
** [[Limbsplit]]
** [[Marohi Erqi]]
** [[Quill Rain]]
** [[Sin Trek]]
** [[Ungil's Gauche]]
** [[Voidhome]]
}}
* Stratified the drop rates of Unique items so that some of them are more common (especially build-enabling ones), and powerful ones are still extremely rare.
* The drop rates of Unique items are no longer proportional to their item type. A common Unique ring is now as likely to drop as a common Unique weapon.
{{VersionHistoryRow|0.9.11c}}
* Added three new Unique items.
{{Flatlist|
** [[Deshret's Vise]]
** [[Springleaf]]
** [[Vaults of Atziri]]
}}
{{VersionHistoryRow|0.9.11}}
* Added two new new Unique items designed by our Diamond supporters.
{{Flatlist|
** [[Moonsorrow]]
** [[Rime Gaze]]
}}
{{VersionHistoryRow|0.9.10f}}
* Fixed the [[Orb of Chance]] currency item so that it can generate Rare and Unique items at the correct rate (approximately 32 times more often).
{{VersionHistoryRow|0.9.10}}
* Added five new player-designed Unique items.
{{Flatlist|
** [[Ambu's Charge]]
** [[Reaper's Pursuit]]
** [[Saffell's Frame]]
** [[Terminus Est]]
** [[Tipua Kaikohuru]]
}}
{{VersionHistoryRow|0.9.9b}}
* Diminishing returns now applies to the rate that Increased Item Rarity affects magic, rare and unique items (it affects the less common ones more).
{{VersionHistoryRow|0.9.8}}
* Most Unique weapons have had new levels and base types assigned to them. Mods have been rebalanced on many of them to take into account their new levels.<br />Existing Unique items will not have had their stats or base types changed.
{{VersionHistoryRow|0.9.7}}
* Added 11 new Unique items.
{{Flatlist|
** [[Astramentis]]
** [[Crest of Perandus]]
** [[Daresso's Courage]]
** [[The Ignomon]]
** [[Kaltenhalt]]
** [[Lioneye's Remorse]]
** [[The Magnate]]
** [[Meginord's Girdle]]
** [[Perandus Blazon]]
** [[Rathpith Globe]]
** [[Wurm's Molt]]
}}
* Made Unique items slightly more common.
{{VersionHistoryRow|0.9.6c}}
* Single line flavour text on unique items is now centered correctly.
{{VersionHistoryRow|0.9.6}}
* Added 28 new unique items.
{{Flatlist|
** [[Araku Tiki]]
** [[Asenath's Mark]]
** [[Aurseize]]
** [[Chitus' Apex]]
** [[Crown of Thorns]]
** [[Doedre's Tenure]]
** [[Fairgraves' Tricorne]]
** [[Geofri's Crest]]
** [[Heatshiver]]
** [[Honourhome]]
** [[Hrimnor's Resolve]]
** [[Hrimsorrow]]
** [[Hyrri's Ire]]
** [[Kaom's Heart]]
** [[Lioneye's Paws]]
** [[Lochtonial Caress]]
** [[Maligaro's Virtuosity]]
** [[Mightflay]]
** [[Ondar's Clasp]]
** [[The Peregrine]]
** [[Sadima's Touch]]
** [[Shavronne's Pace]]
** [[Slitherpinch]]
** [[Sundance]]
** [[Wake of Destruction]]
** [[Wanderlust]]
** [[Windscream]]
** [[Wondertrap]]
}}
{{VersionHistoryRow|0.9.5}}
* More than doubled the number of Unique Items in the game.
{{Flatlist|
** [[Blackgleam]]
** [[Broadstroke]]
** [[Death's Harp]]
** [[Doedre's Damning]]
** [[Dream Fragments]]
** [[Eye of Chayula]]
** [[Ezomyte Peak]]
** [[Geofri's Baptism]]
** [[Hrimnor's Hymn]]
** [[Karui Ward]]
** [[Malachai's Simula]]
** [[Rigvald's Charge]]
** [[The Searing Touch]]
** [[Shiversting]]
** [[Sidhebreath]]
}}
* Changed how Unique Items are generated so that low level Uniques can still drop in high level areas.
{{VersionHistoryRow|0.9.3h}}
* Added four new unique items that can be found (and one for the upcoming ladder competition - see the Beta Status forum).
{{Flatlist|
** [[Demigod's Presence]]
** [[Divinarius]]
** [[Ephemeral Edge]]
** [[Silverbranch]]
** [[Voll's Protector]]
}}
{{VersionHistoryRow|0.9.3e}}
* Added four new unique items.
{{Flatlist|
** [[Andvarius]]
** [[Blackheart]]
** [[Kaom's Sign]]
** [[Lioneye's Glare]]
}}
* Fixed flavour text not being shown on items when linked in game (especially uniques).
{{VersionHistoryRow|0.9.3}}
* Added some new Unique items. More will be added in subsequent patches.
{{Flatlist|
** [[Kaom's Primacy]]
** [[Redbeak]]
** [[Stone of Lazhwar]]
}}
|}


==References==
==External links==
<references/>
* [https://www.pathofexile.com/forum/view-thread/1835899 Forum thread listing and discussing unique items]
[[Category:Item lists]]
 
{{Navbox Unique Items}}
 
[[Category:Unique items| ]]
[[Category:Item mechanics]]

Latest revision as of 19:53, 29 March 2024

Artwork depicting the unique shield, Broken FaithBroken Faith
Archon Kite Shield
Chance to Block: 12%
Armour: (156-179)
Energy Shield: (32-37)
Movement Speed: -3%
Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life
-10% Chance to Block
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
Be not blinded by the light.

A unique item is an item with a specific name, unique artwork, and a predetermined list of modifiers. Unique items usually have the same implicit modifier as a normal item of the same type.

Unique items are meant to be less powerful overall than high-level rare items, but offer unique gameplay and allow special character builds to be based around them.[citation needed]

Currently there are 1,132 released unique items, including maps and items with modifier variants. For a timeline when each unique item was added, see the timeline of unique items.

Unique item types

Jewellery
Armour
Weapons
Flasks
Jewels
Maps

Obtaining unique items

The following is a non-exhaustive list of ways that unique items can be obtained. Unique items can always be traded.

  • World drops: Unique items, like items of any other rarity, can randomly drop from slain monsters and loot containers. A unique item's drop level may differ from that of its base item. The actual drop levels of unique items are not known; however, there are examples of unique items that are known to only drop from very high level content, such as maps.[1] Each unique item also has its own drop rate. These rates are not publicized by Grinding Gear Games, but certain unique items are clearly much more common than others.[2]
  • Optional content: Optional game content is a prevalent source of unique items. Random unique item drops are often given to the player as reward for engaging with certain optional game content such as Heist, the Immortal Syndicate and the Lord's Labyrinth just to name a few. They are sometimes indicated by a uniques reward icon. Additionally, a number of drop-restricted unique items can only be acquired from optional game content and bosses.
  • Orb of Chance: Using an Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. on a normal item will very rarely upgrade it to a unique item of the same base type. For example, it is possible for a normal Gold RingGold RingRequires Level 20(6-15)% increased Rarity of Items found to be upgraded to AndvariusAndvarius
    Gold Ring
    Requires Level 20(6-15)% increased Rarity of Items found+10 to Dexterity
    (50-70)% increased Rarity of Items found
    -20% to all Elemental Resistances
    Danger is the price of wealth.
    by using an Orb of Chance on it. Similarly, a Tainted Mythic OrbTainted Mythic OrbStack Size: 20Unpredictably either upgrades a corrupted item to unique rarity or destroys itRight click this item then left click a corrupted item to apply it. Cannot apply to Maps. can also transform a corrupted item into a unique item with a risk of destroying it. These methods cannot be used to obtain drop-restricted unique items.
  • Vaal Orb: Certain jewels and equipment can only be created through one possible outcome of using a Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. on an item. For example, using a Vaal Orb on Tear of PurityTear of Purity
    Lapis Amulet
    Requires Level 5+(20-30) to IntelligenceGrants Level 10 Purity of Elements Skill
    +(10-20) to all Attributes
    +(20-40) to maximum Life
    +(5-10)% to all Elemental Resistances
    A shimmering symbol of Purity, clear as water,
    but I know better than most how quickly
    Purity can succumb to Corruption.
    How quickly water turns to blood.
    - Victario, the People's Poet
    may result in it transforming into Blood of CorruptionBlood of Corruption
    Amber Amulet
    Requires Level 5+(20-30) to StrengthGrants Level 10 Gluttony of Elements Skill
    Adds 19 to 43 Chaos Damage to Attacks
    -(10-5)% to all Elemental Resistances
    +(17-29)% to Chaos Resistance
    CorruptedIn my dream, a voice spoke to me. It said:
    'My reach knows no bounds.
    All that is pure is destined to rot.
    All that lives is destined to serve.'
    - Doryani, Queen's Thaumaturgist
    .
  • Upgrading: Some unique items can be upgraded to a superior version. See blessed items and vials for more information.
  • Transforming: Ancient OrbAncient OrbStack Size: 20Reforges a unique equipment as another of the same item classRight click this item then left click a unique item to apply it. and the Altar of Sacrifice in the Temple of Atzoatl can transform a unique item into another unique item. This cannot be used to obtain drop-restricted items.
  • Divination cards: Sets of many divination cards can be turned in for unique items. Some like Thunderous SkiesThunderous Skies5Storm CloudMany that have wielded the power of lightning have said that death by electrocution looks like the victim is more alive than ever before. return specific unique items, whereas others like Jack in the BoxJack in the Box4ItemTurn the crank,
    close your eyes,
    and pray to the gods
    for a pleasant surprise.
    return random ones. A few unique items like Maw of MischiefMaw of Mischief
    Bone Helmet
    Armour: (197-227)
    Energy Shield: (40-46)
    Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased DamageGrants Level 20 Death Wish Skill
    +(45-65) to maximum Life
    (30-20)% reduced Mana Cost of Minion Skills
    Minions are Aggressive
    The line that divides hope and fear,
    life and death, crowd and mob,
    is as thin as a whisper.
    can only be acquired from specific divination card sets.
  • Event prizes: In the past, special unique items were given as prizes to players who placed in competitive events like races.

Legacy variants

Like all items, unique items can have legacy variants. This means for some uniques there exist better (or worse) versions that aren't dropping anymore in Standard leagues. The main source of legacy items are nerfs that affect future item drops, but leave the already existing items as they were. The only way to get these legacy items is from players who had them before they were changed.

Rerolling the item's modifier values with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. may change a mod's values to match the current version of the unique item, but not for all of them. It will not add or remove modifiers that have been adjusted since then as well.

Other information

  • A unique item, easily spotted by its orange text and orange banner, as well as a distinct sound affect and animation upon monster drop is one that always spawns with the same mods (sometimes with different values) on the same base item with the same requirements.
  • Mirrors of KalandraMirror of KalandraStack Size: 10Creates a mirrored copy of an itemRight click this item then left click an equipable non-unique item to apply it. Mirrored copies cannot be modified. and Orbs of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. cannot be used on unique items. The only way to downgrade a unique is to use a Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. on it, which can turn it into a corrupted rare item.
  • Event prize unique items were given out during old race events to select top players and new copies cannot be obtained in-game by any other method.
  • Unique items with alternate 2D artworks were given out as prizes for races.
  • Foil uniques are variants with alternate "holographic" 2D artworks. They are obtained using a Reliquary Key, which very rarely drop in-game, some only for a limited time. Certain supporter packs allows the buyer to add a foil unique of their choosing into the game, obtainable through special items.
  • It is possible to get an influenced version of a unique item (for unique items that do not normally drop influenced) by using an Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. on an influenced version of the base item.
  • It is impossible to transform a non-unique fractured or synthesised item or an item with an Eldritch implicit modifier into a unique item.
  • The item level of the unique affects how many sockets can appear on it. While the stats may be the same a unique with a high item level may have a higher selling price when trading with other players.
  • There are different tiers of unique items. On drop, the rarity roll determines not only if the item will be unique but also from which tier. A random unique will then be pick from the determined tier's pool. When chancing, the probability of obtaining each tier is fixed. If there is no unique of the rolled tier or lower, a rare will be chanced instead.[3]

See also

References

  1. Chris (November 6, 2013). "Further Update to Map-only Uniques". Official Path of Exile Forums. Retrieved November 9, 2013.
  2. Chris (August 9, 2012). "0.9.11g Patch Notes". Official Path of Exile Forums. Retrieved November 8, 2021.
  3. On chancing and On dropping Path of Exile Forums

External links