Guide:Analysis of unique item tiers

This is a guide on the subject of analysing unique item drop rate tiers.
Last updated on March 7, 2025.
Any data regarding unique tiers beyond version 3.14.0 is based on black box testing and estimates from data analysis by members of the Prohibited Library community; actual tiers may differ. Tiers may also be subject to change between patches without warning.
This page contains a list of approximate unique item tiers for the purposes of item drops and Unique item gambling. This guide only covers drop-anywhere unique items as drop-restricted uniques use different systems for their relative drop rates.
Testing was done via Ancient OrbAncient OrbStack Size: 20Reforges a unique equipment as another of the same item classRight click this item then left click a unique item to apply it.s, divination cards, Ritual prices,
Inscribed UltimatumInscribed UltimatumCan be used in a personal map device to open portals to the Trialmaster's Domain and attempt his challenge. Portals will close once the challenge begins.s, and Kingsmarch Disenchanting.[1]
Tier distributions
When a unique item is generated, the probability that a specific unique item will be generated is weighted by a tiering system that causes certain uniques to be less or more likely to appear than others. Colloquially we call these Tiers "T5" (worst, e.g. Wurm's MoltWurm's Molt
Leather BeltRequires Level 41+(25-40) to maximum Life+(20-30) to Strength
+(20-30) to Intelligence
+(20-30)% to Cold Resistance
2% of Physical Attack Damage Leeched as Life
2% of Physical Attack Damage Leeched as Mana
(500-1000)% increased total Recovery per second from Life Leech
(500-1000)% increased total Recovery per second from Mana LeechThey say a lifetime of wisdom is carried
in every skin the great beasts shed.) through "T0" (best, e.g. MagebloodMageblood
Heavy BeltRequires Level 44+(25-35) to Strength+(30-50) to Dexterity
+(15-25)% to Fire Resistance
+(15-25)% to Cold Resistance
Magic Utility Flasks cannot be Used
Leftmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you
Magic Utility Flask Effects cannot be removedRivers of power course through your veins.).
Historically, at least three different Tier Weight distribution schemes existed: RegularValue, MoreValuable, and Gwennen. [2] These were originally identified from data gathered to estimate tier weightings during Scourge league. Note that this data is now obsolete, as Kalandra league significantly reworked item tiers and drop rates.
- The RegularValue distribution is used for natural drops (e.g. from Monsters or chests) and certain "weak" sources of items like
Jack in the Box
Jack in the Box
4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.. - The MoreValuable distribution, with a player-favourable bias towards better-Tier Unique Items, was used for unique sources like
Ancient OrbAncient OrbStack Size: 20Reforges a unique equipment as another of the same item classRight click this item then left click a unique item to apply it.s,
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it., and beasts like Farric Ape. As of Kalandra league, it is unknown if this distribution is still used outside presumably the legacy Heist Chests have a #% chance to contain more valuable Uniques stat on trinkets that remain in permanent leagues.
- Gwennen's distribution, with an even stronger bias towards higher tier items than MoreValuable (see also: Guide:Gwennen gambling). Similar to MoreValuable, this distribution was either reworked or removed by the Kalandra league rework, resulting in dramatically lower odds of obtaining high-tier uniques. It is unknown if Gwennen still has her own distribution.
Tier | RegularValue | MoreValuable | Gwennen |
---|---|---|---|
T5 | 54.3% | 40.8% | 44.5% |
T4 | 34.0% | 39.8% | 23.6% |
T3 | 10.9% | 17.3% | 25.7% |
T2 | 0.8% | 1.9% | 5.2% |
T1 | 0.036% | 0.13% | (unknown) |
T0 | 0.005% | 0.026% | < 1% |
Distributions by source

This section needs to be updated.
Reason: The tier-first model is likely outdated, and the MoreValuable distribution may no longer be used: Ancient Orbs observably no longer do.[5][6]
Please update this guide to reflect newly available information. Relevant discussion may be found on the talk page.
Natural drops
When an item is dropped from a Monster, its Rarity is computed first[7]. If an item is determined to drop as Unique rarity, it will then select an eligible Unique Rarity Tier. Once an eligible Tier is selected, next up is the selection of an eligible member within that Tier. (Items might be ineligible because they are restricted, e.g. by Level Requirement.)[8]. If no items exist for that tier, it will select from the next lowest tier. An individual Unique Item's occurrence rate depends on how many other eligible Unique Items exist in its Tier, sometimes referred to as a SuperTier.[9] The addition of new Unique items into a tier will dilute the chance to get any specific Unique of the same tier and item class/basetype depending on the method used to obtain it.
Currency outcomes
Ancient OrbAncient OrbStack Size: 20Reforges a unique equipment as another of the same item classRight click this item then left click a unique item to apply it.,
Tainted Mythic OrbTainted Mythic OrbStack Size: 20Unpredictably either upgrades a corrupted item to unique rarity or destroys itRight click this item then left click a corrupted item to apply it. Cannot apply to Maps. and
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. are believed to use the MoreValuable distribution. When using a Tainted Mythic Orb or Orb of Chance, if a tier is rolled for which there are no eligible outcomes a unique item will not be produced, instead the item will be destroyed (mythic orb) or a different rarity will be rolled. The exception is Tier 4 and Tier 5, which are believed to be bundled together into a super-tier - that is, if Tier 5 is rolled but there are no eligible outcomes a Tier 4 unique is produced and vice versa. When using an Ancient Orb, if there is no eligible outcome of a tier, that tier cannot be rolled and all other tiers weightings are adjusted proportionally, with the same super-tier behavior for tier 4 and 5 outcomes.[10]
Orb of Chance ignores item level of the base item, while Ancient Orb and Tainted Mythic Orbs respect item level. For Ancient Orbs, base items under ilvl 40 will be considered an ilvl 40 item and can roll any item result of drop level 40 or lower.
Divination cards
The weighting of outcomes from divination cards that award unique items is not generally known and may be unique to each card, even between cards granting similar categories of items. For example Jack in the Box
Jack in the Box
4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise. is believed to use the RegularValue distribution and The Wretched
The Wretched
6BeltNecromancers, believe me, are more terrifying than their thralls. is believed to use the MoreValuable distribution[11]
Testing methodology
3.14 - 3.20
During version 3.14.0 (Ultimatum league), Inscribed UltimatumInscribed UltimatumCan be used in a personal map device to open portals to the Trialmaster's Domain and attempt his challenge. Portals will close once the challenge begins.s became the first in-game source that classified the relationship of item tiers between unique items. The original versions of Inscribed Ultimatums always provided a unique reward that was always 1 tier higher than the sacrificed unique.
Versions after 3.14.0 used a combination of drop rate frequency and Ancient Orbs/divination card samples to estimate a relative tier. This was used until version 3.21.0.
3.21 - 3.22
After the end of Ultimatum league, as Inscribed Ultimatums were removed, it was discovered in version 3.21.0 that Rituals discretely categorized most unique items between tier 2-5 in separated tiers. Since each tier has its own ranges of ritual devotion cost, the cost of an item can be used to surmise the tier of unique items.
Devotion cost |
Unique item tier |
---|---|
0-1049 | T5 |
1050-1959 | T4 |
1960-3950 | T3 |
3951-7950 | T2 |
7951+ | T1 |
3.23 - 3.24
This data was later supplemented by the reintroduction of Inscribed Ultimatums in version 3.23.0, which now has a different system of reward unique classifications: instead of displaying the relationship between the sacrificed and reward items, it now correlates the unique item's tier with the Inscribed Ultimatum's Monster Damage and Monster Life modifiers, providing details about item tiers between tier 0-3. In combination with the ritual price data, it is possible to identify a unique item's tier in a given league with relative confidence. These tiers tend to remain stable throughout a league, but can be prone to unannounced changes between different major versions.
#% increased Monster Damage |
#% more Monster Life |
Unique item tier |
---|---|---|
10 | 30 | T3 |
20 | 70 | T2 |
30 | 120 | T1 |
50 | 200 | T0 |
3.25
Version 3.25.0, Settlers of Kalguur, introduced a new datamineable method to reverse-engineer unique item tiers, including drop-restricted items (however, drop-restricted item tiers appear to be sometimes inconsistent with expected or historical values, such as The Burden of ShadowsThe Burden of Shadows
Primordial StaffStaff
Physical Damage: 55-165
Critical Strike Chance: 8.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metresRequires Level 58, 99 Str, 99 Int+25% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 1 Lifetap
(20-30)% increased Cast Speed
Lose 500 Life per second
Spells deal added Chaos Damage equal to (15-20)% of your maximum LifeNothingness is loathe to relinquish its grip.
Every moment is a struggle to exist., a previous T0 and current <1% boss unique having a dust value of a T5 unique). Each unique item has a disenchant value; this number is obtained through the following formula:
DV = 1.03^(drop_level - 1) * tier_coefficient
- The drop level corresponds to each unique item's minimum drop level. This value is used even if items always drop at a fixed item level, such as a boss unique.
- The tier coefficient uses the following table:
Unique item tier | Tier coefficient |
---|---|
T5 | 1 |
T4 | 1.25 |
T3 | 2 |
T2 | 6 |
T1 | 25 |
T0 | 100 |
TF | 200 |
As there are very few collisions, it is possible to determine each item's tier and drop level with a few exceptions.
"TF" or "T-1" refers to a group of three fishing-related uniques that use a modified tier coefficient of 200, and theoretically "rarer" than T0s. Of these, only ReefbaneReefbane
Fishing RodFishing Rod
Physical Damage: 8-15
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.3 metres(30-40)% increased Cast Speed
Thaumaturgical Lure
(10-20)% increased Quantity of Fish Caught
Glows while in an Area containing a Unique FishHe cast far into the ocean
And tore out her heart. can drop anywhere and is still considered a T0 unique for most drop-related mechanics. However, this may explain why Reefbane never appears as a reward for an Inscribed UltimatumInscribed UltimatumCan be used in a personal map device to open portals to the Trialmaster's Domain and attempt his challenge. Portals will close once the challenge begins., as it would correlate with a tier of monster damage/life modifiers that do not exist.[12] However, it does lend credibility to the idea that the original 6 tier system may not be adequate to explain all scenarios.
Angler's PlaitAngler's Plait
Unset RingRequires Level 38You can catch Corrupted Fish(10-15)% increased Cast Speed
100% increased Fishing Line Strength
20% increased Quantity of Fish Caught
40% increased Rarity of Fish Caught
(20-40)% increased Fish Bite SensitivityCorruptedA man can spend his whole life fishing
before he learns it is not fish that he seeks. and Replica Bated BreathReplica Bated Breath
Chain BeltRequires Level 22+(9-20) to maximum Energy Shield-(25-15) to Intelligence
10% increased Damage
50% increased Fishing Pool Consumption
20% increased Fishing Range
(20-30)% increased Rarity of Fish Caught"I cannot fathom the mysteries of Prototype #16. It did nearly nothing until I
brought it to [RESTRICTED]. It makes no sense!"
- Researcher Graven are drop-restricted and therefore their actual tier may be disregarded.
Unique maps also seem to be represented as a lower tier by dust than with other tiering systems.
Caveats and discrepancies
For the following tables, "r" represents Ritual, "u" represents Ultimatum, and "d" represents Dust value.
- There is disagreement for unique jewels which are categorized as T1 in Ritual but T2 in Inscribed Ultimatums. Do note that jewels historically had a separate tier system from other unique items in the past, and may still use this system.[13]
- Dust values indicate that unique jewels obtainable by corruption would all be T2. However, these jewels appear to follow a different system for determining which unique outcome is picked when a jewel turns unique through corruption.
- Akoya's Gaze: T3 Ritual data, T3 Ultimatum (3.24), T2 Ultimatum (3.25), T3 from Dust
- Varunastra: T0 Ultimatum (3.25), T2 from Dust and previous leagues.
- Many unique item variants have no/contradicting data from Ultimatum, selective data from Ritual. In these cases, the Dust value is prioritized.
- Beacon of Madness: T2 Ritual 3.22-3.25, No Ultimatum data, T3 from Dust.
- Galesight, Thundersight, Flamesight: T2 Ritual 3.21-3.24, No Ultimatum data, T3 from Dust
- Yriel's Fostering: T2 Ritual 3.22-3.24, No Ultimatum data, T3 from Dust
Dark Seer: T2 Ritual 3.21, T3 UltimatumNo longer relevant due to changes into boss unique.
List of unique items by tier
Axes
Two Hand Axes
Unique | 3.16 ~ 3.18 |
3.20 | 3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|---|
![]() Despot AxeTwo Handed Axe Physical Damage: 90-122 Elemental Damage: (310-350) to (460-500) Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 66, 140 Str, 86 DexAdds (310-350) to (460-500) Cold Damage 15% increased Movement Speed if you've Warcried Recently 150% increased Elemental Damage if you've Warcried Recently Warcries Knock Back and Interrupt Enemies in a smaller AreaA sharp and heavy beat, discorded, out of tune, when you hear it on the wind, you know death will follow soon. |
4 | 5 | 5 | 5 | 5d | |
![]() Vaal AxeTwo Handed Axe Physical Damage: (222-256.5) to (378-447.75) Critical Strike Chance: 5.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 64, 158 Str, 76 Dex25% chance to Maim on Hit(100-125)% increased Physical Damage Adds (7-10) to (15-25) Physical Damage 1% of Physical Attack Damage Leeched as Life 40% increased Attack Speed if you've taken a Savage Hit Recently Attacks Cost Life instead of ManaWhen a craving cannot be sated, any source will do. |
3 | 3 | 3 | 3 | 3d | |
![]() Karui ChopperTwo Handed Axe Physical Damage: (242-290.4) to (378-453.6) Critical Strike Chance: 5.00% Attacks per Second: 1.05 Weapon Range: 1.3 metresRequires Level 58, 151 Str, 43 Dex(100-140)% increased Physical Damage Gain 20 Life per Enemy Killed +(150-250) to Accuracy Rating Culling Strike Gain 5 Rage on Melee Hit Every Rage also grants 1% of Physical Damage as Extra Fire DamageOne by one, Kaom slaughtered the weakest tribe leaders until the others leapt to join his cause. |
3 | 4 | 4 | 4 | 4d | |
![]() Void AxeTwo Handed Axe Physical Damage: (288-326.4) to (432-489.6) Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 68, 149 Str, 76 DexSocketed Gems are supported by Level 30 Melee Splash (200-240)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Mana Recover 5% of Life on Kill Enemies Killed by your Hits are destroyedHinekora bound Kitava to a rock that Kitava could not lift with all his might. Kitava vowed that when he broke free, he would devour every soul in Hinekora's domain. |
1 | 1 | 1-2 | 1 | 1d | |
![]() WoodsplitterTwo Handed Axe Physical Damage: (43.2-48) to (88.2-98) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 13, 36 Str, 17 Dex+1 to Level of Socketed Strength Gems Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength +(15-30) to Strength (80-100)% increased Physical Damage Adds 5 to 10 Physical Damage Culling StrikeSwinging through the air, it sings of sundered, severed, missing things. |
5 | 4 | 5 | 5 | 5d | |
![]() Abyssal AxeTwo Handed Axe Physical Damage: (218.7-234.9) to (326.7-350.9) Critical Strike Chance: 5.00% Attacks per Second: (1.35-1.40) Weapon Range: 1.3 metresRequires Level 55, 128 Str, 60 Dex20% chance to Trigger Level 16 Molten Burst on Melee Hit (170-190)% increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance"The Karui savages claim the weapon was forged by their fire god. I'm rather inclined to believe them." - Fairgraves, Renowned Explorer |
3 | 3 | 3 | 3 | 3d | |
![]() Shadow AxeTwo Handed Axe Physical Damage: (98-110.25) to (146-164.25) Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 33, 80 Str, 37 Dex(100-125)% increased Physical Damage (30-40)% increased Rarity of Items found Gain 10 Life per Enemy Killed 15% increased Movement Speed when on Full Life Culling Strike Hits can't be EvadedAccept your fate, or lie, pretend. Death collects you in the end. |
4 | 5 | 5 | 5 | 5d | |
![]() Ezomyte AxeTwo Handed Axe Physical Damage: (208.8-219.24) to (314.4-330.12) Critical Strike Chance: 5.70% Attacks per Second: (1.46-1.51) Weapon Range: 1.3 metresRequires Level 62, 140 Str, 86 Dex(140-152)% increased Physical Damage (8-12)% increased Attack Speed 2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill RampageWar is a thriving infection. It numbs the heart and eats away at the soul until only emptiness remains. |
4 | 5 | 5 | 5 | 5d | |
![]() Headsman AxeTwo Handed Axe Physical Damage: (170.8-183) to (257.6-276) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 45, 99 Str, 57 Dex(180-200)% increased Physical Damage +100 to maximum Life Regenerate 20 Life per second 1% of Physical Attack Damage Leeched as Life 50% increased Mana Cost of Skills 50% chance to cause Bleeding on HitTo cease the flow of blood is to choke the rain in the very clouds. Both life and land feel the thirst. |
5 | 4 | 5 | 5 | 5d | |
![]() Jasper ChopperTwo Handed Axe Physical Damage: (127.6-139.2) to (200.2-218.4) Critical Strike Chance: 5.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 37, 100 Str, 29 Dex(120-140)% increased Physical Damage 1.2% of Damage Leeched as Life on Critical Strike 3% increased Global Critical Strike Chance per Level Gain a Flask Charge when you deal a Critical StrikeLet it grow and gather inside them, Let it flow through their veins. Don't waste a drop. |
1 | 4 | 4 | 4 | 4d | |
![]() PoleaxeTwo Handed Axe Physical Damage: (63.8-75.4) to (94.6-111.8) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.5 metresRequires Level 18, 44 Str, 25 DexSocketed Gems are Supported by Level 20 Increased Area of Effect +10 to Strength (120-160)% increased Physical Damage Gain 10 Mana per Enemy Killed +(120-150) to Accuracy Rating +0.2 metres to Weapon RangeBargg Wurmkin once severed the heads of seven men in a single cleave. |
5 | 5 | 5 | 5 | 5d | |
![]() Ezomyte AxeTwo Handed Axe Physical Damage: (139.2-156.6) to (209.6-235.8) Critical Strike Chance: 5.70% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100) to (165-200) Fire Damage in Main Hand Adds (75-100) to (165-200) Chaos Damage in Off Hand Counts as Dual WieldingFire and Anarchy are the most reliable agents of change. |
4 | 4 | 5 | 5 | 5d |
One Hand Axes
Unique | 3.16 ~ 3.18 |
3.20 | 3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|---|
![]() CleaverOne Handed Axe Physical Damage: (17-27) to (55-60) Elemental Damage: (5-15) to (20-25) Critical Strike Chance: 5.00% Attacks per Second: (1.39-1.43) Weapon Range: 1.1 metresRequires Level 16, 48 StrAdds (5-15) to (20-25) Physical Damage Adds (5-15) to (20-25) Fire Damage (7-10)% increased Attack Speed +(15-25)% to Fire Resistance 5% increased Movement Speed Curse Enemies with Flammability on HitThe fastest way to a man's heart is through his sternum. |
5 | 5 | 5 | 5 | 5d | |
![]() Infernal AxeOne Handed Axe Physical Damage: 51-85 Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.49) Weapon Range: 1.1 metresRequires Level 69, 158 Str, 76 DexAdds (255-285) to (300-330) Fire Damage in Main Hand Adds (255-285) to (300-330) Cold Damage in Off Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies for 1 second on Hit with this Weapon when in Off HandBorn of love, forged in blood He burned as a torch in the blackest night She shone as ice in the winter sun Proudly, fiercely At their mother's side, forever. |
4 | 4 | 4 | 4 | 4d | |
![]() Vaal HatchetOne Handed Axe Physical Damage: (94.3-110) to (248.4-282.5) Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 65, 140 Str, 86 DexGrants Level 20 Thirst for Blood Skill (130-150)% increased Physical Damage Adds (11-14) to (18-23) Physical Damage 25% chance to cause Bleeding on Hit +(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon Plays Jack the Axe sounds (Hidden)"More blood... hack open flesh... must drink..." |
2 | 3 | 3 | 3 | 3d | |
![]() TomahawkOne Handed Axe Physical Damage: (32.5-37.5) to (59.8-69) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 39, 81 Str, 56 DexTrigger Level 15 Lightning Warp on Hit with this Weapon (30-50)% increased Physical Damage (30-50)% increased Critical Strike Chance Hits with this Weapon gain (75-100)% of Physical Damage as Extra Cold or Lightning DamageBeneath the cold light of the moon, the wing moves faster than the eye. |
3 | 4 | 4 | 4 | 4d | |
![]() Decorative AxeOne Handed Axe Physical Damage: (48-57.6) to (91.2-108) Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 29, 80 Str, 23 Dex(60-80)% increased Physical Damage Adds (3-5) to (7-10) Physical Damage 2% of Physical Attack Damage Leeched as Life Culling Strike You gain Onslaught for 3 seconds on Culling Strike 100% chance to Avoid being Chilled during OnslaughtRelentless fury Sunder my every foe Fuel my boiling blood |
5 | 5 | 5 | 5 | 5d | |
![]() Royal AxeOne Handed Axe Physical Damage: (104-124) to (235-265) Critical Strike Chance: 5.00% Attacks per Second: (1.32-1.38) Weapon Range: 1.1 metresRequires Level 67, 167 Str, 57 DexAdds (50-70) to (135-165) Physical Damage 40% increased Physical Attack Damage while Dual Wielding (10-15)% increased Attack Speed +10 to Maximum Rage while wielding a SwordTear the flesh from the bone. Turn the bone to dust. Scatter the dust to the wind. |
2 | 4 | 4 | 4 | 4d | |
![]() Siege AxeOne Handed Axe Physical Damage: (163.2-190.4) to (264-308) Critical Strike Chance: 5.00% Attacks per Second: (1.80-1.88) Weapon Range: 1.1 metresRequires Level 59, 119 Str, 82 Dex(140-180)% increased Physical Damage Adds 30 to 40 Physical Damage (20-25)% increased Attack Speed +(20-25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can ChillIt is too easy for the soul to escape from an open heart. |
2 | 0 | 0 | 0 | 0d | |
![]() Jade HatchetOne Handed Axe Physical Damage: (20-25) to (40-45) Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 6, 21 StrSocketed Gems are supported by Level 2 Chance to Flee Adds (10-15) to (25-30) Physical Damage +(10-15) to maximum Life Gain (5-7) Life per Enemy Killed 10% increased Movement SpeedThe eagle knows nothing but the scream and the strike. |
5 | 5 | 5 | 5 | 5d |
Maces
Two Hand Maces
Unique | 3.16 ~ 3.18 |
3.19 ~ 3.20 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|---|
![]() MeatgrinderTwo Hand Mace Physical Damage: (134-154) to (408-458) Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 63, 212 Str5% chance to deal Double DamageAdds (60-80) to (270-320) Physical Damage 50% of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement SpeedThe mind may have no limits, but the skull sure does. |
3 | 3 | 3 | 3 | 3d | |
![]() Great MalletTwo Hand Mace Physical Damage: (129-137.6) to (264-281.6) Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 40, 104 Str30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems +1 to Level of Socketed Minion Gems 20% reduced Strength Requirement (200-220)% increased Physical Damage 25% increased maximum Mana Minions have (20-40)% increased maximum Life 15% increased Skill Effect DurationThe faithful may continue to serve, even after death. |
4 | 5 | 5 | 5 | 5d | |
![]() Brass MaulTwo Hand Mace Physical Damage: 120-180 Elemental Damage: 11-23 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresRequires Level 27, 92 Str30% increased Stun Duration on Enemies200% increased Physical Damage Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes"One quick tap is all the persuasion you'll need." - Archbishop Geofri of Phrecia Cathedral |
5 | 5 | 5 | 5 | 5d | |
![]() SledgehammerTwo Hand Mace Physical Damage: (60-75) to (91.2-114) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 17, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies"The crack of bone, the spray of blood. Is there sweeter music?" - Hrimnor of the Ezomytes. |
5 | 5 | 5 | 5 | 5d | |
![]() SteelheadTwo Hand Mace Physical Damage: (135-162) to (202.5-243) Critical Strike Chance: 5.00% Attacks per Second: (1.40-1.46) Weapon Range: 1.3 metresRequires Level 44, 143 Str45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to dust, but his vengeance lived on in every scrap of iron he touched. |
3 | 4 | 4 | 4 | 4d | |
![]() Terror MaulTwo Hand Mace Physical Damage: (144-157) to (467-537) Critical Strike Chance: (7.80-8.40)% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 67, 212 Str25% chance to double Stun DurationAdds (43-56) to (330-400) Physical Damage (30-40)% increased Critical Strike Chance +(15-20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage You gain Onslaught for 4 seconds on Critical StrikeCommand like a king and nothing will stand in your way. |
3 | 4 | 4 | 4 | 4d | |
![]() Karui MaulTwo Hand Mace Physical Damage: (672-784) to (1008-1176) Critical Strike Chance: 5.00% Attacks per Second: 0.75 Weapon Range: 1.3 metresRequires Level 57, 182 Str45% increased Stun Duration on Enemies(500-600)% increased Physical Damage 25% reduced Attack Speed (40-50)% increased Stun Duration on Enemies -500 to Accuracy RatingLumbering as a sea lion, clumsy as a berry-drunk pigeon. That was Erqi. It mattered little. When Erqi's maul fell true, so did its target. |
1 | 0 | 0 | 0 | 0d | |
![]() Jagged MaulTwo Hand Mace Physical Damage: (57.6-64) to (133.2-148) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 22, 77 Str30% increased Stun Duration on Enemies+(25-50) to all Attributes (80-100)% increased Physical Damage Adds 5 to 25 Physical Damage Gain 10 Life per Enemy Killed Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage"The finest prosperity grows from the direst carnage. Such is the nature of progress." - Doryani of the Vaal |
4 | 5 | 5 | 5 | 5d | |
![]() Imperial MaulTwo Hand Mace Physical Damage: (172-182) to (493-528) Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.3 metresRequires Level 65, 212 Str10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70-80) to (340-375) Physical Damage 10% increased Physical Damage per Endurance Charge (20-30)% reduced Enemy Stun Threshold with this WeaponThe sea strikes the rock relentlessly. Whether in one day or in ten thousand years, eventually the rock will crumble, and the Brine King's domain will grow. |
1 | 1 | 1-2 | 1 | 1d | |
![]() Great MalletTwo Hand Mace Physical Damage: 43-88 Critical Strike Chance: 100.00% Attacks per Second: 0.62 Weapon Range: 1.3 metresRequires Level 40, 131 Str30% increased Stun Duration on Enemies50% reduced Attack Speed This Weapon's Critical Strike Chance is 100%"Though ingenius instruments have been found, it seems surgery before thaumaturgy was not so delicate." - Icius Perandus, Antiquities Collection, Item 3546 |
3 | 3 | 3 | 3 | 3d | |
![]() Dread MaulTwo Hand Mace Physical Damage: 192.5-260 Critical Strike Chance: 5.00% Attacks per Second: 1.88 Weapon Range: 1.3 metresRequires Level 54, 173 Str30% increased Stun Duration on Enemies150% increased Physical Damage 50% increased Attack Speed (50-30)% reduced Rarity of Items found (50-30)% reduced Experience gain 0.4% of Physical Attack Damage Leeched as ManaCursed is the star whence it came. |
5 | 4 | 4 | 4 | 4d |
Sceptres
Unique | 3.16 ~ 3.18 |
3.19 | 3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|---|
![]() Void SceptreSceptre Physical Damage: (140-160) to (212.8-243.2) Critical Strike Chance: (13.14-14.60)% Attacks per Second: (1.38-1.44) Weapon Range: 1.1 metresRequires Level 68, 104 Str, 122 Int40% increased Elemental Damage(180-220)% increased Physical Damage (10-15)% increased Attack Speed (80-100)% increased Critical Strike Chance 50% of Physical Damage Converted to Lightning Damage Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute TechniqueWhen the world spins out of control, the safest place to be is in the centre. |
3 | 3 | 3 | 3 | 3d | |
![]() Bronze SceptreSceptre Physical Damage: 15-29 Critical Strike Chance: 7.00% Attacks per Second: 1.10 Weapon Range: 1.1 metresRequires Level 10, 22 Str, 22 Int12% increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells (4-6)% increased Cast Speed (100-140)% increased Spell Critical Strike ChanceThe worst of Axiom were imprisoned by more than iron. |
5 | 5 | 5 | 5 | 5d | |
![]() Opal SceptreSceptre Physical Damage: 49-73 Critical Strike Chance: 8.00% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 60, 95 Str, 131 Int40% increased Elemental DamageGrants Level 25 Scorching Ray Skill (12-20)% increased Cast Speed Recover (1-3)% of Life on Kill Recover (1-3)% of Mana on Kill 10% increased Scorching Ray beam lengthAfter the fires swept down from the sky and swallowed the city, all that lingered, as if locked in time, was a memory of that which was gone, a whisper of deeds undone. |
3 | 4 | 5 | 5 | 5d | |
![]() Shadow SceptreSceptre Physical Damage: 29-44 Critical Strike Chance: 7.30% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 32, 52 Str, 62 Int22% increased Elemental DamageSocketed Gems are Supported by Level 15 Bonechill Socketed Gems are Supported by Level 15 Hypothermia Socketed Gems are Supported by Level 15 Ice Bite Socketed Gems are Supported by Level 15 Cold Penetration Socketed Gems are Supported by Level 15 Added Cold Damage Socketed Gems are Supported by Level 15 InspirationFight not the cold Forsake hope Be still. |
5 | 3 | 3 | 3 | 3d | |
![]() Carnal SceptreSceptre Physical Damage: (147.6-168.1) to (342-389.5) Critical Strike Chance: 7.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage (80-100)% increased Chaos Damage 10% increased Area of Effect Chaos Skills have 40% increased Skill Effect DurationBreathe deep, and give yourself over to eternity. |
— | 4 | 4 | 4 | 4d | |
![]() Ritual SceptreSceptre Physical Damage: (34.8-40.8) to (91.2-97.2) Critical Strike Chance: (9.10-9.80)% Attacks per Second: (1.38-1.44) Weapon Range: 1.1 metresRequires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack Speed (30-40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"A sprinkle of liquid encouragement is often required to garnish the perfect confession." - Brutus, Warden of Axiom |
3 | 3 | 3 | 3 | 3d | |
![]() Karui SceptreSceptre Physical Damage: (72-83) to (140-183) Critical Strike Chance: (8.75-10.50)% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 56, 96 Str, 96 Int26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage (25-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike"All are welcome in Hinekora's eternal home." - Karui Proverb |
3 | 5 | 5 | 5 | 5d | |
![]() Vaal SceptreSceptre Physical Damage: 37-70 Critical Strike Chance: 7.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 64, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will +(50-70) to Strength (15-18)% increased Cast Speed +(20-30) to maximum Mana 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off HandMy Iron heart will beat when yours is rust. I take your Strength, your power, your lust. By Iron Will alone I set my mind in motion. Through endless storms of fervent devotion. |
3 | 3 | 3 | 3 | 3d | |
![]() Grinning FetishSceptre Physical Damage: 24-36 Critical Strike Chance: 7.00% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes Minions deal (30-40)% increased Damage Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of FireThere the weary multitude of man-kind shall turn in their masses into the wide fire, where the destroying flame embraces the living, some will go up, some down, filled with misery. |
4 | 4 | 5 | 5 | 5d | |
![]() Karui SceptreSceptre Physical Damage: 37-55 Critical Strike Chance: (8.05-9.10)% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 56, 96 Str, 96 Int26% increased Elemental Damage+(30-40) to Intelligence (15-30)% increased Critical Strike Chance +(1-2) to Level of all Minion Skill Gems Minions' Base Attack Critical Strike Chance is equal to the Critical Strike Chance of your Main Hand WeaponWhat we give to others, we also give to ourselves. |
— | — | — | 2 | 2d | |
![]() Void SceptreSceptre Physical Damage: 50-76 Critical Strike Chance: 7.30% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies Raised Zombies have +5000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage Raised Zombies deal (100-125)% more Physical DamageWith death as my ally, all the world is within my grasp. |
4 | 3 | 3 | 3 | 3d | |
![]() Crystal SceptreSceptre Physical Damage: (87.5-105) to (130-156) Elemental Damage: (76-98) to (161-176) Critical Strike Chance: 8.00% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 41, 59 Str, 85 Int30% increased Elemental Damage(150-200)% increased Physical Damage Adds (76-98) to (161-176) Fire Damage 50% increased Light Radius BattlemageLeft in her tomb by the lynch mob, the flame inside still blazed bright after her death, and so did hers. |
4 | 3 | 3 | 3 | 3d | |
![]() Tyrant's SekhemSceptre Physical Damage: 43-80 Critical Strike Chance: 7.00% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 58, 99 Str, 99 Int26% increased Elemental Damage+(10-30) to Strength and Intelligence Grants Level 30 Smite Skill Enemies inflict Elemental Ailments on you instead of nearby AlliesA secret few among the Templars grant absolution by bearing the guilt of others. |
2 | 4 | 5 | 5 | 5d | |
![]() Platinum SceptreSceptre Physical Damage: 51-76 Critical Strike Chance: 7.00% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 62, 113 Str, 113 Int30% increased Elemental DamageAdds (1-10) to (150-200) Lightning Damage to Spells (14-18)% increased Cast Speed (6-8)% reduced Mana Cost of Skills Nearby Enemies are Hindered, with 25% reduced Movement Speed 100% increased Damage with Hits and Ailments against Hindered EnemiesIn time, all becomes nothing. We just expedite the process. |
3 | 5 | 4 | 4 | 4d | |
![]() Royal SceptreSceptre Physical Damage: 34-80 Critical Strike Chance: 7.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 50, 86 Str, 86 Int24% increased Elemental Damage+(20-30) to Intelligence (8-15)% increased Cast Speed (40-60)% increased Mana Regeneration Rate Minions deal (40-60)% increased Damage Each Summoned Phantasm grants you Phantasmal MightLead the army of the damned from the front. |
4 | 4 | 4 | 4 | 4d | |
The Dark Seer | 3 | 3 | 2r-3u | 3 | — | A boss drop since 3.24. |
![]() Crystal SceptreSceptre Physical Damage: (63-70) to (93.6-104) Critical Strike Chance: 8.00% Attacks per Second: (1.38-1.50) Weapon Range: 1.1 metresRequires Level 41, 59 Str, 136 Int30% increased Elemental Damage+1 to Level of Socketed Gems 60% increased Intelligence Requirement (80-100)% increased Physical Damage (10-20)% increased Attack Speed 3% increased Experience gain 20% increased Elemental DamageKnowledge brings power, and with power you can grab truth by the throat and shape it as you wish. |
3 | 3 | 2-3 | 3 | 3d |
One Hand Maces
Unique | 3.16 ~ 3.18 |
3.19 | 3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|---|
![]() War HammerOne Handed Mace Physical Damage: (19.5-22.75) to (46.5-54.25) Critical Strike Chance: 6.25% Attacks per Second: 2.10 Weapon Range: 1.1 metresRequires Level 20, 71 Str10% reduced Enemy Stun Threshold(50-75)% increased Physical Damage 45% increased Attack Speed 25% increased Critical Strike Chance +(20-30)% to Fire Resistance +(20-30)% to Lightning Resistance"I know how to say 'faster' and 'attack' in Karui, Marak and Ezo." - Voll of Thebrus |
3 | 5 | 5 | 5 | 5d | |
![]() Auric MaceOne Handed Mace Physical Damage: (175-225) to (242.5-315) Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 66, 212 Str15% reduced Enemy Stun Threshold(150-200)% increased Physical Damage Adds (5-10) to (15-23) Physical Damage (15-25)% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back All Attack Damage Chills when you StunTo neither ebb nor flow, but weather the rising tide, outlast, unshifting and unshifted, until the waters recede and we stand together. |
4 | 5 | 5 | 5 | 5d | |
![]() GavelOne Handed Mace Physical Damage: (129.6-151.2) to (242.4-282.8) Elemental Damage: (10-20) to (30-50) Critical Strike Chance: (5.75-7.00)% Attacks per Second: 1.15 Weapon Range: 1.1 metresRequires Level 60, 212 Str15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills"You'll have my riches when you pry them from my cold, dead hands!" "That's how I prefer it." |
5 | 5 | 5 | 5 | 5d | |
![]() Rock BreakerOne Handed Mace Physical Damage: (61-67) to (103-109) Critical Strike Chance: 5.00% Attacks per Second: (1.24-1.26) Weapon Range: 1.1 metresRequires Level 41, 134 Str15% reduced Enemy Stun ThresholdGrants Level 12 Summon Stone Golem Skill Adds (24-30) to (34-40) Physical Damage (8-10)% increased Attack Speed +1 to maximum number of Summoned Golems Golems have (96-120) to (132-160) Added Attack Physical DamageThere is nothing, flesh, spirit, or stone Free from our hunger for dominion. |
4 | 5 | 5 | 5 | 5d | |
![]() Dream MaceOne Handed Mace Physical Damage: (49.6-55.8) to (92.8-104.4) Critical Strike Chance: 5.00% Attacks per Second: 1.54 Weapon Range: 1.1 metresRequires Level 32, 107 Str10% reduced Enemy Stun Threshold(60-80)% increased Physical Damage Adds 10 to 15 Physical Damage 10% increased Attack Speed 1% of Physical Attack Damage Leeched as Life 3% of Attack Damage Leeched as Life against Bleeding Enemies 30% chance to cause Bleeding on HitI suffer, I long, with thirst to slake. Though countless corpses lie in wake. |
5 | 5 | 5 | 5 | 5d | |
![]() Ornate MaceOne Handed Mace Physical Damage: (79-85) to (103-109) Elemental Damage: (26-32) to (36-42) Critical Strike Chance: 5.00% Attacks per Second: (1.30-1.37) Weapon Range: 1.1 metresRequires Level 50, 161 Str15% reduced Enemy Stun ThresholdAdds (26-32) to (36-42) Physical Damage Adds (26-32) to (36-42) Cold Damage (8-14)% increased Attack Speed +(40-50)% to Fire Resistance (35-50)% increased Chill Duration on Enemies Attacks with this Weapon deal Double Damage to Chilled EnemiesA merciful murderer swept through the streets of Sarn Robbing breath from the weak and worthless. |
4 | 4 | 4 | 4 | 4d | |
![]() War HammerOne Handed Mace Physical Damage: (33.8-39) to (80.6-93) Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 20, 71 Str10% reduced Enemy Stun Threshold(160-200)% increased Physical Damage +70 to maximum Life +70 to maximum Mana 5% reduced Movement Speed (15-25)% increased Area of Effect (10-20)% increased Area Damage"The painful memories are the easiest to recall." - Lavianga, Advisor to Kaom |
3 | 5 | 5 | 5 | 5d | |
![]() GavelOne Handed Mace Physical Damage: (97.2-118.8) to (181.8-222.2) Critical Strike Chance: 5.00% Attacks per Second: 1.15 Weapon Range: 1.1 metresRequires Level 60, 412 Str, 300 Int15% reduced Enemy Stun ThresholdTrigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown Socketed Lightning Spells have no Cost if Triggered +300 Intelligence Requirement +200 Strength Requirement (80-120)% increased Physical Damage Skills Chain +1 times (80-100)% increased Lightning DamageLook the storm in the eye and you will have its respect. |
2 | 1 | 1-2 | 2 | 2d |
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Spiked ClubOne Handed Mace Physical Damage: (52-59.8) to (64-73.6) Critical Strike Chance: 5.00% Attacks per Second: 1.16 Weapon Range: 1.1 metresRequires Level 10, 41 Str10% reduced Enemy Stun Threshold(300-360)% increased Physical Damage 20% reduced Attack Speed (10-20)% reduced Enemy Stun Threshold (30-50)% increased Stun Duration on Enemies Extra goreSure, there's many a hard man out there. But this'll soften them up. |
5 | 5 | 5 | 5d |
Swords
Two Hand Swords
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Lion SwordTwo Hand Sword Physical Damage: (174.2-216) to (279.5-337.5) Critical Strike Chance: 5.00% Attacks per Second: (1.54-1.62) Weapon Range: 1.3 metresRequires Level 65, 104 Str, 122 Dex+50 to Strength and DexteritySocketed Melee Gems have 15% increased Area of Effect (30-50)% increased Physical Damage Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are RedSo the seed of hate was born, Evil forged and Hope forsworn. |
2 | 3 | 3 | 3d | |
![]() Etched GreatswordTwo Hand Sword Physical Damage: (32.2-36.8) to (67.2-76.8) Chaos Damage: (60-68) to (90-102) Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 22, 45 Str, 38 Dex60% increased Global Accuracy Rating+1 to Level of Socketed Skill Gems (40-60)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage 1% increased Chaos Damage per Level Adds 1 to 2 Physical Damage to Attacks per LevelSoon, the pleas for mercy were muted. Only one voice remained. Laughing. |
3 | 4 | 4 | 4d | |
![]() Reaver SwordTwo Hand Sword Physical Damage: (152-177) to (334-364) Critical Strike Chance: (7.00-7.50)% Attacks per Second: 1.50 Weapon Range: 1.5 metresRequires Level 59, 82 Str, 119 Dex60% increased Global Accuracy RatingSocketed Gems are Supported by Level 1 Lifetap Adds (90-115) to (230-260) Physical Damage (40-50)% increased Critical Strike Chance Enemies you Attack Reflect 100 Physical Damage to you +0.2 metres to Weapon RangeThe cuts on my hands are a small price to pay for the opportunity to drive my steel beyond the flesh and into the demon's soul. |
3 | 4 | 4 | 4d | |
![]() Ezomyte BladeTwo Hand Sword Physical Damage: (198.4-217) to (368-402.5) Critical Strike Chance: 6.50% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 61, 113 Str, 113 Dex+25% to Global Critical Strike Multiplier(220-250)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life 50% increased Melee Damage against Bleeding Enemies Cannot Leech Life from Critical Strikes 30% chance to Blind Enemies on Critical Strike 50% chance to cause Bleeding on Critical StrikeFaintly gleaming in the moonlit night, Kondo's Pride was primed to fight. Driven by an inner fire, bloodlust, spite and ill desire. He swiftly moved to strike them all, wreaking havoc like a steel squall. |
4 | 5 | 5 | 5d | |
![]() Infernal SwordTwo Hand Sword Elemental Damage: (425-475) to (550-600) Critical Strike Chance: 5.00% Attacks per Second: (1.49-1.55) Weapon Range: 1.3 metresRequires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (425-475) to (550-600) Fire Damage (10-15)% increased Attack Speed 20% chance to Ignite 10% increased Physical Damage taken 10% increased Fire Damage taken Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an EnemyGive yourself to the flames and your name will burn in the minds of men forever. |
4 | 5 | 5 | 5d | |
![]() Ornate SwordTwo Hand Sword Physical Damage: 30-50 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 27, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement Minions have (30-40)% increased maximum Life (150-200)% increased Skeleton Duration Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of SpectresThe nobles wanted to take her throne. She let the peasants take their wealth. The peasants wanted to take her wealth. She let the soldiers take their heads. The soldiers wanted to take her head. She sat on her throne and wept. |
5 | 5 | 5 | 5d | |
![]() Engraved GreatswordTwo Hand Sword Physical Damage: 49-102 Elemental Damage: (150-200) to (300-350), 1 to (550-600) Critical Strike Chance: 5.00% Attacks per Second: (1.49-1.56) Weapon Range: 1.3 metresRequires Level 48, 91 Str, 76 Dex60% increased Global Accuracy RatingAdds (150-200) to (300-350) Cold Damage Adds 1 to (550-600) Lightning Damage (15-20)% increased Attack Speed Treats Enemy Monster Elemental Resistance values as invertedIn the shifting reflections of the sea, the truth of the soul can be seen. |
— | — | 0 | 0d | |
![]() Highland BladeTwo Hand Sword Physical Damage: (99-112.5) to (184.8-210) Critical Strike Chance: 5.00% Attacks per Second: 1.62 Weapon Range: 1.3 metresRequires Level 44, 77 Str, 77 Dex+305 to Accuracy Rating(120-150)% increased Physical Damage 20% increased Attack Speed 10% increased Movement Speed +(300-350) to Accuracy Rating 15% increased Movement Speed if you've Killed Recently"Today, clansmen, my sword is my voice!" - Rigwald, at the Battle of Glarryn |
5 | 5 | 5 | 5d | |
![]() Bastard SwordTwo Hand Sword Physical Damage: (30.6-34) to (52.2-58) Elemental Damage: 35-70 Critical Strike Chance: 5.00% Attacks per Second: 1.45 Weapon Range: 1.3 metresRequires Level 14, 21 Str, 30 Dex60% increased Global Accuracy Rating(80-100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be FrozenStoic visage, icy heart. Life of sorrow, lived apart. |
5 | 5 | 5 | 5d | |
![]() Tiger SwordTwo Hand Sword Physical Damage: (151.2-172.8) to (249.2-284.8) Critical Strike Chance: (7.50-8.75)% Attacks per Second: 1.68 Weapon Range: 1.3 metresRequires Level 51, 80 Str, 96 Dex+360 to Accuracy Rating(180-220)% increased Physical Damage 20% increased Attack Speed (50-75)% increased Critical Strike Chance Gain 10 Mana per Enemy Killed 10% increased Movement Speed Gain a Frenzy Charge on Critical StrikeHis final sensation was of the executioner's blade. It was not cold, instead warm and reassuring, murmuring a promise of better times ahead. Smiling, he returned death's embrace. |
4 | 5 | 5 | 5d | |
![]() Reaver SwordTwo Hand Sword Physical Damage: (142.6-161.2) to (239.2-270.4) Critical Strike Chance: 5.00% Attacks per Second: (1.88-1.95) Weapon Range: 1.3 metresRequires Level 59, 82 Str, 119 Dex60% increased Global Accuracy Rating(130-160)% increased Physical Damage (25-30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervishes on Rampage Manifested Dancing Dervishes disables both weapon slots Manifested Dancing Dervishes die when Rampage ends Melee Hits count as Rampage Kills RampageTake your partner by the hand, Keep your steps in time. Swing together, spin apart, And dance with death sublime. |
4 | 4 | 4 | 4d |
3x1 One Hand Swords
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Corsair SwordOne Handed Sword Physical Damage: (45-58.5) to (167.4-195) Critical Strike Chance: 5.00% Attacks per Second: (1.86-1.94) Weapon Range: 1.1 metresRequires Level 58, 81 Str, 117 Dex40% increased Global Accuracy Rating(80-95)% increased Physical Damage Adds (5-10) to (13-20) Physical Damage (20-25)% increased Attack Speed 10% increased Effect of Buffs on you 10% increased Mana Reservation Efficiency of Skills Allies' Aura Buffs do not affect you Your Aura Buffs do not affect alliesMaster yourself before you seek to master others. |
3 | 4 | 4 | 4d | |
![]() Rusted SwordOne Handed Sword Physical Damage: 9-22.5 Critical Strike Chance: 5.00% Attacks per Second: 1.71 Weapon Range: 1.1 metres40% increased Global Accuracy Rating100% increased Damage when on Low Life 50% increased Physical Damage Adds 2 to 6 Physical Damage 10% increased Attack Speed +(20-30) to maximum Life Grants 2 Life per Enemy HitAs battle calms, blood turns to rust. |
5 | 5 | 5 | 5d | |
![]() SabreOne Handed Sword Physical Damage: (9.6-13.5) to (32.4-45) Critical Strike Chance: 5.00% Attacks per Second: 1.78 Weapon Range: 1.1 metresRequires Level 10, 18 Str, 26 Dex40% increased Global Accuracy Rating(20-50)% increased Physical Damage Adds (3-4) to (5-8) Physical Damage 15% increased Attack Speed Gain (25-30)% of Physical Damage as Extra Cold Damage 10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"She's pretty, aye. So pretty you'll want to be with her long after you're dead." |
5 | 5 | 5 | 5d |
3x2 One Hand Swords
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Midnight BladeOne Handed Sword Physical Damage: (115-150) to (249-304) Critical Strike Chance: (5.75-6.25)% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 68, 213 Str, 113 Dex40% increased Global Accuracy RatingAdds (80-115) to (150-205) Physical Damage (15-25)% increased Critical Strike Chance -1 to Maximum Frenzy Charges 10% increased Area of Effect +100 Strength Requirement +50% Global Critical Strike Multiplier while you have no Frenzy Charges +(400-500) to Accuracy Rating while at Maximum Frenzy Charges"Impossibly heavy, yet the ancient edge is keen as any modern blade. A reminder that, in the end, when we lie in the bellies of worms, it is what we make that makes us." - Icius Perandus, Antiquities Collection, Item 47 |
3 | 4 | 4 | 4d | |
![]() Eternal SwordOne Handed Sword Physical Damage: (116.85-129.15) to (193.8-214.2) Critical Strike Chance: 5.00% Attacks per Second: (1.72-1.80) Weapon Range: 1.1 metresRequires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Evasion Rating while moving Skills fire 2 additional Projectiles if you've used a Movement Skill Recently Far ShotBy wind and wing they are carried, Their fates not theirs to control, Yet the fates of others dragged in their wake. |
3 | 3 | 3 | 3d | |
![]() Eternal SwordOne Handed Sword Physical Damage: (71-91) to (133-148) Critical Strike Chance: 5.00% Attacks per Second: (1.80-1.88) Weapon Range: 1.1 metresRequires Level 66, 104 Str, 122 Dex+475 to Accuracy RatingAdds (30-50) to (65-80) Physical Damage (20-25)% increased Attack Speed +(180-200) to Evasion Rating 3% increased Movement Speed +(280-300) to Accuracy Rating 1% increased Attack Damage per 450 Evasion RatingShe dances a dance beneath the shade, The twilight shroud her only blade, Who now hears her feathersteps flowing? Beneath the stars, the moondrops glowing. |
3 | 3 | 3 | 3d | |
![]() Dusk BladeOne Handed Sword Physical Damage: 19-54 Elemental Damage: 1-75 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 32, 57 Str, 57 Dex40% increased Global Accuracy Rating+10 to Intelligence 50% increased Global Critical Strike Chance (40-50)% increased maximum Energy Shield 25% reduced maximum Life Adds 1 to 75 Lightning Damage Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of Player's Maximum Energy ShieldIn the rift between future and past, life passes quickly. |
4 | 3 | 3 | 3d | |
![]() Eternal SwordOne Handed Sword Physical Damage: (116.85-129.15) to (193.8-214.2) Critical Strike Chance: 5.00% Attacks per Second: (1.72-1.80) Weapon Range: 1.1 metresRequires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationaryThrough countless seasons they stand, stoic, Each season leaving its mark; a memory written in fibrous flesh. |
2 | 3 | 3 | 3d | |
![]() Legion SwordOne Handed Sword Physical Damage: 53-98 Elemental Damage: 1 to (550-650) Critical Strike Chance: 5.00% Attacks per Second: (1.28-1.32) Weapon Range: 1.1 metresRequires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage (7-10)% increased Attack Speed 1% increased Damage taken per Frenzy Charge (15-20)% increased Lightning Damage per Frenzy Charge 20 Life gained on Kill per Frenzy Charge Plays Wolf Call sound on Kill (Hidden)"Hyaon the 'Red Wolf' Howling mad Cloaked in blood A banner to his legion A terror to his foes." - Garivaldi, Chronicler to the Empire |
3 | 4 | 4 | 4d | |
![]() Elder SwordOne Handed Sword Physical Damage: (72-86.4) to (132-158.4) Critical Strike Chance: 5.00% Attacks per Second: (1.52-1.62) Weapon Range: 1.1 metresRequires Level 47, 81 Str, 81 Dex+330 to Accuracy Rating(100-140)% increased Physical Damage (17-25)% increased Attack Speed 0.2% of Chaos Damage Leeched as Life 25% of Physical Damage Converted to Chaos Damage Attacks with this Weapon Maim on hitA sword he brought, his foes to maim and rend, from places dark behind forbidden doors, but night by night he woke with frighten'd roars from ghoulish dreams, too strange to comprehend. |
4 | 4 | 4 | 4d | |
![]() Elegant SwordOne Handed Sword Physical Damage: (40-50.4) to (68.8-84.6) Critical Strike Chance: 5.00% Attacks per Second: (1.65-1.72) Weapon Range: 1.1 metresRequires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingSocketed Gems are supported by Level 1 Multistrike (60-80)% increased Physical Damage Adds (5-8) to (10-14) Physical Damage (10-15)% increased Attack Speed 20% chance to Avoid being Stunned (40-30)% reduced Stun and Block Recovery"May the Blessed Lakishu watch our backs and our wives." - Legionnaire Battle Blessing |
5 | 5 | 5 | 5d | |
![]() Graceful SwordOne Handed Sword Physical Damage: 34-55 Critical Strike Chance: (6.00-7.00)% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 50, 78 Str, 94 Dex+350 to Accuracy Rating(20-40)% increased Critical Strike Chance 2% of Physical Attack Damage Leeched as Life 2% of Physical Attack Damage Leeched as Mana Hits with this Weapon have +10% to Critical Strike Multiplier per Enemy Power 5% of Leech from Hits with this Weapon is Instant per Enemy PowerIt need not know your True Name. Our most dearly held secrets spill forth in our blood. |
— | — | — | — | Temporarily 4 during 3.24 |
![]() Twilight BladeOne Handed Sword Physical Damage: (90-100) to (157-166) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 53, 91 Str, 91 Dex40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +0.2 metres to Melee Strike Range per White Socket"A raging Solaris seared and contorted the orb's surface. A despairing Lunaris filled the scars with her tears. Yet Viridi remained, trapped within, forever more." - Azmerian Creation Myth |
5 | 5 | 5 | 5d | |
![]() Midnight BladeOne Handed Sword Physical Damage: (125-145) to (244-269) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 68, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (90-110) to (145-170) Physical Damage 30% of Physical Damage Converted to Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited EnemiesQuickly cooled the steel, but never could it forget the heat of the forge. |
3 | 3 | 3 | 3d | |
![]() Vaal BladeOne Handed Sword Physical Damage: (95-144) to (187-226) Elemental Damage: (49-98) to (101-140), (49-98) to (101-140), 1 to (210-250) Chaos Damage: (49-98) to (101-140) Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.56) Weapon Range: 1.1 metresRequires Level 64, 113 Str, 113 Dex+460 to Accuracy RatingAdds (49-98) to (101-140) Physical Damage Adds (49-98) to (101-140) Fire Damage Adds (49-98) to (101-140) Cold Damage Adds 1 to (210-250) Lightning Damage Adds (49-98) to (101-140) Chaos Damage (10-20)% increased Attack SpeedThough the Vaal revered peace, it would have been suicide for any culture to rouse them to war. - Icius Perandus, Scholar to the Empire. |
2 | 3 | 3 | 3d | |
![]() Midnight BladeOne Handed Sword Physical Damage: (95-115) to (249-279) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 68, 113 Str, 113 Dex40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding Adds (60-80) to (150-180) Physical Damage +(350-400) to Accuracy Rating Each Rage also grants +2% to Damage over Time Multiplier for Bleeding while wielding an AxeFear not death. Turn to him, face him. And smile as he sinks his teeth into the throats of our oppressors. |
2 | 4 | 4 | 4d | |
![]() GladiusOne Handed Sword Physical Damage: (129-146) to (203-232) Critical Strike Chance: (5.75-6.25)% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 60, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off HandEven from the back rows, the whistling steel was mesmerising. They watched the dance in the arena dust, silent as the dead. A spell only broken by the spilling of blood. |
4 | 4 | 4 | 4d | |
![]() War SwordOne Handed Sword Physical Damage: (21-24) to (45-50) Critical Strike Chance: 5.00% Attacks per Second: (1.51-1.60) Weapon Range: 1.1 metresRequires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage (8-14)% increased Attack Speed Hits can't be Evaded Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Fire Damage Gain 15% of Physical Attack Damage as Extra Lightning DamageThe blade thrums with wild energy Eager for vengeance against all who walk free. |
3 | 5 | 5 | 5d | |
![]() Vaal BladeOne Handed Sword Physical Damage: (136.8-182) to (298.8-372) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 64, 113 Str, 113 Dex+460 to Accuracy Rating(80-100)% increased Physical Damage Adds (30-45) to (80-100) Physical Damage Grants (2-3) Mana per Enemy Hit Counts as all One Handed Melee Weapon Types"Painful suicide in the hands of a fool, Creative death in the hands of a master." - Icius Perandus, Antiquities Collection, Item 2992 |
2 | 1-2 | 2 | 0u-2d |
4x1 One Hand Swords
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Basket RapierOne Handed Sword Physical Damage: (24.2-27.5) to (55-62.5) Critical Strike Chance: 5.50% Attacks per Second: 1.55 Weapon Range: 1.4 metresRequires Level 17, 62 Dex+25% to Global Critical Strike Multiplier(120-150)% increased Physical Damage 20% reduced Rarity of Items found +(40-60)% to all Elemental Resistances Grants 3 Life per Enemy HitMany a collector of rarities discovered to his dismay that the intelligent spirit in this sword does not like to share its master's attention |
3 | 5 | 5 | 5d | |
![]() Jewelled FoilOne Handed Sword Elemental Damage: (80-100) to (160-200) Critical Strike Chance: 5.50% Attacks per Second: (1.73-1.82) Weapon Range: 1.4 metresRequires Level 68, 212 Dex, 257 Int+25% to Global Critical Strike MultiplierTrigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown No Physical Damage Adds (80-100) to (160-200) Cold Damage Adds (40-60) to (90-110) Cold Damage to Spells (8-14)% increased Attack Speed +257 Intelligence Requirement 60% increased Critical Strike Chance against Chilled EnemiesBreathe deep, my child. Let the frigid air engulf your soul. Embrace the eternal cold, And it will embrace you back. |
2 | 1-2 | 2 | 2d | |
![]() EstocOne Handed Sword Physical Damage: (51-59) to (90-100) Elemental Damage: (30-38) to (40-50) Critical Strike Chance: 5.50% Attacks per Second: 1.50 Weapon Range: 1.4 metresRequires Level 43, 140 Dex+25% to Global Critical Strike MultiplierAdds (30-38) to (40-50) Physical Damage Adds (30-38) to (40-50) Cold Damage 20% reduced Frenzy Charge Duration 25% chance to gain a Frenzy Charge on Kill (60-80)% increased Damage while you have no Frenzy ChargesIt doesn't matter how well the young swordsman trains. All form and finesse are forgotten when blood first hits the ground. |
5 | 5 | 5 | 5d | |
![]() Antique RapierOne Handed Sword Physical Damage: 12-46 Elemental Damage: 1 to (45-55) Critical Strike Chance: 6.50% Attacks per Second: (1.51-1.59) Weapon Range: 1.4 metresRequires Level 26, 89 Dex+25% to Global Critical Strike MultiplierAdds 1 to (45-55) Lightning Damage (16-22)% increased Attack Speed Attacks Chain an additional time when in Main Hand Attacks fire an additional Projectile when in Off Hand (40-55)% increased Elemental Damage with Attack SkillsA single breeze blows A hundred blades dance |
5 | 5 | 5 | 5d | |
![]() Jagged FoilOne Handed Sword Elemental Damage: 1 to (40-50) Critical Strike Chance: 5.50% Attacks per Second: (2.00-2.08) Weapon Range: 1.4 metresRequires Level 22, 77 Dex+25% to Global Critical Strike MultiplierNo Physical Damage Adds 1 to (40-50) Lightning Damage (25-30)% increased Attack Speed Grants 2 Life per Enemy Hit (15-20)% chance to Shock Herald of Thunder has 50% increased Buff EffectMaligaro was transformed by Raulo's love. Thaumaturgy allowed Maligaro to return the favour. |
5 | 5 | 5 | 5d | |
![]() Whalebone RapierOne Handed Sword Physical Damage: (14-16) to (59.5-68) Elemental Damage: 3-7 Critical Strike Chance: 5.50% Attacks per Second: 1.92 Weapon Range: 1.4 metresRequires Level 7, 32 Dex+25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems Uses both hand slots (250-300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed 30% increased Global Critical Strike Chance +(20-40) to Evasion Rating 20% reduced Rarity of Items found 30% increased Movement Speed when on Low LifeShe paints her offer in wicked hues An off-white grin, an elegant bruise. To the nascent scourge she sings the ruse: "With me in hand, what else need you use?" |
5 | 4 | 4 | 4d |
Staves
4x2 Staves
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 8.50% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+25% Chance to Block Spell Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance 100% increased Duration of Lightning AilmentsOne for each corner of the great Vinktar Square. |
3 | 4 | 4 | 4d | |
![]() Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 8.50% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+25% Chance to Block Spell Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems 15% chance to Shock Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. |
3 | 4 | 4 | 4d | |
![]() Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 8.50% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+25% Chance to Block Spell Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems +5% to maximum Lightning Resistance Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. |
3 | 4 | 4 | 4d | |
![]() Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 8.50% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+25% Chance to Block Spell Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage Adds (5-15) to (100-140) Lightning Damage to Spells +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. |
3 | 4 | 4 | 4d | |
![]() Ezomyte StaffWarstaff Physical Damage: 53-160 Critical Strike Chance: 8.50% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 60, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+(40-55)% to Chaos Damage over Time Multiplier (20-30)% increased Chaos Damage 2% increased Cast Speed per Power Charge +2 to Level of all Chaos Spell Skill Gems Gain a Power Charge after Spending a total of 200 Mana Regenerate 2 Mana per Second per Power Charge"Creation is the act of making the intangible tangible. To work backwards, to make the tangible intangible, is to step into the mind of God." - Doryani, Queen's Thaumaturgist |
4 | 4 | 4 | 4d | |
![]() Iron StaffWarstaff Physical Damage: 14-42 Critical Strike Chance: 7.60% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 13, 27 Str, 27 Int+20% Chance to Block Attack Damage while wielding a Staff18% increased Cast Speed 18% increased maximum Mana 18% increased Area of Effect of Aura Skills 18% increased Area of Effect of Hex Skills Nearby Enemies have 18% increased Effect of Curses on them Nearby allies gain 18% increased Damage 18% increased effect of Non-Curse Auras from your SkillsThe whispers of the dead Carry wisdom for the living, If you are willing to give your life To listen. |
4 | 5 | 5 | 5d | |
![]() Primordial StaffStaff Physical Damage: 55-165 Critical Strike Chance: 8.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 58, 99 Str, 99 Int+25% Chance to Block Spell Damage while wielding a Staff+2 to Level of Socketed Minion Gems Minions deal (60-80)% increased Damage +1% Chance to Block Attack Damage per Summoned Skeleton 2% increased Attack and Cast Speed per Summoned Raging Spirit Regenerate 0.6% of Life per second for each Raised Zombie 30% increased Mana Regeneration Rate per Raised Spectre"They spent a lifetime in the service of God, only to spend eternity in the service of me." - Kadavrus, Surgeon to the Umbra |
4 | 5 | 5 | 5d | |
![]() Judgement StaffWarstaff Physical Damage: (208-218) to (296-311) Critical Strike Chance: (8.80-9.60)% Attacks per Second: (1.46-1.51) Weapon Range: 1.3 metresRequires Level 68, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+6% Chance to Block Attack Damage while wielding a Staff Adds (135-145) to (160-175) Physical Damage (12-16)% increased Attack Speed (10-20)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee DamageThe right to rule demands mental acuity, a strong arm, And a tenacious sense of justice. |
2 | 2 | 3 | 3d | |
![]() Highborn StaffStaff Physical Damage: 48-145 Elemental Damage: (315-360) to (450-540) Critical Strike Chance: 8.25% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 52, 89 Str, 89 Int+22% Chance to Block Spell Damage while wielding a StaffGrants Level 15 Battlemage's Cry Skill +(12-16)% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage Adds (315-360) to (450-540) Fire Damage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while Ignited BattlemageYou have been found guilty. Let the fires cleanse you of your sins. |
1 | 1-2 | 1 | 1d | |
![]() Iron StaffWarstaff Physical Damage: 14-42 Critical Strike Chance: 7.60% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 13, 27 Str, 27 Int+20% Chance to Block Attack Damage while wielding a Staff1% increased Area of Effect per 20 Intelligence 1% increased Attack Speed per 10 Dexterity 16% increased Physical Weapon Damage per 10 StrengthForged to rule the waves and tide Destined to serve the monkey's paw Strong as a tower of iron Deft as the needle doubt |
4 | 5 | 5 | 5d | |
![]() Iron StaffWarstaff Physical Damage: 14-42 Elemental Damage: (10-15) to (20-25), (10-15) to (20-25) Critical Strike Chance: 7.60% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 13, 27 Str, 27 Int+20% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage"God's creations always begin and end with flames and ice. We should count ourselves lucky when we see neither." - Archbishop Geofri |
4 | 5 | 5 | 5d | |
![]() Serpentine StaffWarstaff Physical Damage: 56-117 Critical Strike Chance: 7.80% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 49, 85 Str, 85 Int+22% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles Socketed Gems fire Projectiles in a circle +(15-20) to all Attributes +(5-7)% to all Elemental Resistances (60-100)% increased Projectile Damage 20% increased Light RadiusThat which was broken may yet break. |
3 | 4 | 4 | 4d | |
![]() Ezomyte StaffWarstaff Physical Damage: 53-160 Critical Strike Chance: 8.50% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 60, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a corpse (100-140)% increased Spell Damage (25-30)% increased Cast Speed (80-100)% increased Mana Regeneration Rate Minions deal (45-51) to (66-78) additional Physical Damage If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per secondDeath is but the start of your servitude. |
2 | 4 | 4 | 4d | |
![]() Maelström StaffWarstaff Physical Damage: 71-147 Critical Strike Chance: 8.10% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff(50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased DamageShed by the winged beast of night, A scaly frost-encrusted thorn. All who feel its wintry light Shiver in pain at the frozen dawn. |
3 | 3 | 3 | 3d | |
![]() Primordial StaffStaff Physical Damage: 55-165 Critical Strike Chance: 8.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 58, 99 Str, 99 Int+25% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 1 Lifetap (20-30)% increased Cast Speed Lose 500 Life per second Spells deal added Chaos Damage equal to (15-20)% of your maximum LifeNothingness is loathe to relinquish its grip. Every moment is a struggle to exist. |
— | — | — | — | Temporarily 0 during 3.24 |
![]() Judgement StaffWarstaff Physical Damage: 73-136 Critical Strike Chance: 8.00% Attacks per Second: (1.56-1.69) Weapon Range: 1.3 metresRequires Level 68, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a StaffHas no Sockets (250-300)% increased Global Damage (20-30)% increased Attack Speed +(1-4)% to all maximum ResistancesThere was never a simpler time. Just simpler motivations. |
1 | 2-3 | 3 | 3d | |
![]() LathiStaff Physical Damage: 72-120 Critical Strike Chance: 7.50% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 62, 113 Str, 113 Int+25% Chance to Block Spell Damage while wielding a Staff+(40-60)% to Fire Damage over Time Multiplier (70-90)% increased Fire Damage 10% increased Cast Speed +2 to Level of all Fire Spell Skill GemsBurn to cinders, scar and maim, Rule a world, bathed in flame. |
3 | 3 | 3 | 3d | |
![]() Royal StaffStaff Physical Damage: (48.6-54) to (145.8-162) Elemental Damage: (25-35) to (45-60), (1-10) to (70-90) Critical Strike Chance: (10.20-11.48)% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 28, 51 Str, 51 Int+20% Chance to Block Spell Damage while wielding a Staff(80-100)% increased Physical Damage Adds (25-35) to (45-60) Cold Damage Adds (1-10) to (70-90) Lightning Damage (20-35)% increased Critical Strike Chance 100% chance to Avoid being Shocked while Chilled 50% chance to Shock Chilled EnemiesWhen the storm comes, the safest place to be is the centre. |
4 | 5 | 5 | 5d | |
![]() Vile StaffWarstaff Physical Damage: 41-76 Critical Strike Chance: 7.50% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 33, 59 Str, 59 Int+20% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Support Gems Grants Level 1 Icestorm Skill Plays Whispering Ice sound on killing a rare Monster (Hidden) (14-18)% increased Intelligence (8-12)% increased Cast Speed 1% increased Spell Damage per 10 IntelligenceGuard your darkest thoughts well, for they are the cracks through which the Nightmare crawls. |
3 | 3 | 3 | 3d | |
![]() Military StaffWarstaff Physical Damage: 38-114 Critical Strike Chance: 7.90% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 41, 72 Str, 72 Int+22% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Spell Gems Socketed Gems are Supported by Level 10 Blastchain Mine (40-60)% increased Spell Damage (15-20)% reduced Enemy Stun Threshold Mines can be Detonated an additional timeThe best way to gain the element of surprise, is to let your enemy learn your plans, and execute them - twice. |
3 | 3 | 3 | 3d |
4x1 Staves
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Gnarled BranchStaff Physical Damage: 9-19 Critical Strike Chance: 7.50% Attacks per Second: 1.30 Weapon Range: 1.3 metres+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap (40-50)% increased Global Damage (10-20)% increased maximum Life (10-20)% increased maximum ManaYou've no reason for fear when you're a root in a fen - Old Ezomyte saying. |
5 | 5 | 5 | 5d | |
![]() Gnarled BranchStaff Physical Damage: 18-38 Critical Strike Chance: 7.50% Attacks per Second: (1.37-1.43) Weapon Range: 1.3 metres+20% Chance to Block Spell Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff 100% increased Physical Damage (5-10)% increased Attack Speed Reflects (22-44) Physical Damage to Attackers on Block Curse Enemies with Vulnerability on Block Level Requirement reduced by 100 (Hidden)Touch not the thorn, for only blood and pain await. |
4 | 5 | 5 | 5d |
Daggers
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Fiend DaggerRune Dagger Physical Damage: (81-105) to (288.9-351) Chaos Damage: 1-59 Critical Strike Chance: 8.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill (170-200)% increased Physical Damage Adds (8-13) to (20-30) Physical Damage Adds 1 to 59 Chaos Damage 15% chance to Poison on HitAll children must eat. |
1 | 1 | 1 | 1d | |
![]() Slaughter KnifeRune Dagger Physical Damage: (150-165) to (296-321) Critical Strike Chance: (11.20-12.00)% Attacks per Second: 1.40 Weapon Range: 1.0 metresRequires Level 65, 81 Dex, 117 Int30% increased Global Critical Strike ChanceAdds (140-155) to (210-235) Physical Damage (40-50)% increased Critical Strike Chance +(15-25)% to Global Critical Strike Multiplier +(8-12)% to Chaos Resistance On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per secondCalling it poison would imply that it was even edible. |
3 | 0 | 0 | 0d | |
![]() StilettoDagger Physical Damage: (12-18.2) to (43.2-56) Critical Strike Chance: 7.80% Attacks per Second: 1.65 Weapon Range: 1.0 metresRequires Level 15, 30 Dex, 30 Int30% increased Global Critical Strike Chance+20 to Dexterity (20-40)% increased Physical Damage Adds (3-6) to (9-13) Physical Damage 10% increased Attack Speed 30% chance to cause Bleeding on Hit Extra gore"I'm a painter, and crimson is my chosen hue." - Coralito, Brotherhood of Silence |
5 | 5 | 5 | 5d | |
![]() Ezomyte DaggerRune Dagger Physical Damage: 20-79 Critical Strike Chance: 8.00% Attacks per Second: 1.40 Weapon Range: 1.0 metresRequires Level 62, 95 Dex, 131 Int30% increased Global Critical Strike Chance+3 to Level of all Physical Spell Skill Gems Deal no Elemental DamageThere is nothing more brutal than a simple blade wielded with rage. |
3 | 3 | 3 | 3d | |
![]() Imperial SkeanRune Dagger Physical Damage: 18-73 Critical Strike Chance: 8.00% Attacks per Second: 1.50 Weapon Range: 1.0 metresRequires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance(150-200)% increased Spell Damage Gain (100-200) Life per Enemy Killed Gain (50-100) Mana per Enemy Killed 30% increased Area of Effect (200-250)% increased Critical Strike Chance for Spells if you've Killed Recently +(60-100)% to Critical Strike Multiplier for Spells if you haven't Killed RecentlyDivine intervention feels better when you do it yourself. |
1 | 0 | 0 | 0d | |
![]() AmbusherDagger Physical Damage: (57-66.5) to (222-259) Critical Strike Chance: 7.80% Attacks per Second: 1.50 Weapon Range: 1.0 metresRequires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(200-250)% increased Physical Damage (20-25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently (60-80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently +3 seconds to Duration of Frenzy and Power Charges on Culling Strike Gain (120-150) Life on Culling Strike Gain (10-20) Mana on Culling Strike"That bronze girl sure knows how to cut someone down to size!" – Bertrand the Plush |
4 | 5 | 5 | 5d | |
![]() Skinning KnifeDagger Physical Damage: (7.5-10.2) to (30-37.4) Critical Strike Chance: 9.75% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 5, 16 Dex30% increased Global Critical Strike Chance+(10-15) to Dexterity (50-70)% increased Physical Damage Adds (1-2) to (3-5) Physical Damage 30% increased Critical Strike Chance 40% increased Attack Damage against Bleeding Enemies 50% chance to cause Bleeding on Critical StrikeA tap on the shoulder A peck on the cheek A sip of your wine So red and so sleek |
5 | 5 | 5 | 5d | |
![]() Royal SkeanRune Dagger Physical Damage: 16-64 Critical Strike Chance: 8.00% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage (40-80)% faster start of Energy Shield Recharge +(60-100) to maximum Mana Your Spells have Culling StrikeA heart can be stabbed by thoughts, If your mind is sharp enough. |
4 | 5 | 5 | 5d | |
![]() Platinum KrisRune Dagger Physical Damage: (84-88.8) to (332.5-351.5) Critical Strike Chance: 8.50% Attacks per Second: 1.08 Weapon Range: 1.0 metresRequires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding (250-270)% increased Physical Damage 10% reduced Attack Speed +(6-10)% to all Elemental Resistances 50% chance to Cause Bleeding on Critical Strike 50% chance to Cause Poison on Critical StrikeNothing is pure. Slice open the Innocent And spill a thousand Sins. |
4 | 5 | 5 | 5d | |
![]() Flaying KnifeDagger Physical Damage: (41.4-46) to (124.2-138) Critical Strike Chance: 7.50% Attacks per Second: 1.40 Weapon Range: 1.0 metresRequires Level 30, 64 Dex, 44 Int30% increased Global Critical Strike Chance+25 to Strength (80-100)% increased Physical Damage Adds 12 to 24 Physical Damage Grants 10 Life per Enemy HitA mighty beast, a lavish feast. |
4 | 5 | 5 | 5d | |
![]() AmbusherDagger Physical Damage: (53.2-57) to (207.2-222) Critical Strike Chance: 7.80% Attacks per Second: (1.65-1.72) Weapon Range: 1.0 metresRequires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(180-200)% increased Physical Damage (10-15)% increased Attack Speed (15-20)% increased Poison Duration 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies 0.5% of Attack Damage Leeched as Life against Maimed Enemies (15-20)% chance to Maim on Hit 20% chance to Poison on HitSome things must die so that others can live. |
5 | 5 | 5 | 5d | |
![]() Fiend DaggerRune Dagger Physical Damage: 22-87 Critical Strike Chance: 8.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison EnemiesThe brightest flames cast the darkest shadows. |
3 | 4 | 4 | 4d | |
![]() Boot KnifeRune Dagger Physical Damage: (14.4-16) to (61.2-68) Elemental Damage: 3-30 Critical Strike Chance: 8.00% Attacks per Second: 1.59 Weapon Range: 1.0 metresRequires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity (80-100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike ChanceUnwieldy and garish became graceful and deadly in Ungil's nimble hands. |
5 | 5 | 5 | 5d | |
![]() Demon DaggerRune Dagger Physical Damage: (109-134) to (232-247) Elemental Damage: (130-160) to (220-240) Critical Strike Chance: 8.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage Adds (130-160) to (220-240) Fire Damage 50% chance to cause Bleeding on Hit (70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies (70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds (160-200)% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire +2000 Armour while you do not have Avatar of FireLava bled from the earth and, after a time, cooled and hardened. The world protecting its beating heart with a thick, black scab. |
3 | 3 | 3 | 3d | |
![]() Imperial SkeanRune Dagger Physical Damage: 18-73 Elemental Damage: (160-190) to (280-320) Critical Strike Chance: 8.00% Attacks per Second: (1.65-1.72) Weapon Range: 1.0 metresRequires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed +(1000-1500) to Evasion Rating +(30-40)% chance to Suppress Spell Damage while your Off Hand is empty (100-200)% increased Cold Damage while your Off Hand is emptyThe Maraketh fear very little, but they dare not whisper the name of the demon that flies on Winter's gales. |
4 | 5 | 5 | 5d | |
![]() Boot BladeRune Dagger Physical Damage: (50-55) to (114-119) Critical Strike Chance: (9.76-10.40)% Attacks per Second: 1.40 Weapon Range: 1.0 metresRequires Level 44, 63 Dex, 90 Int30% increased Global Critical Strike ChanceAdds (35-40) to (55-60) Physical Damage (22-30)% increased Critical Strike Chance +(30-40)% to Global Critical Strike Multiplier 100% increased Critical Strike Chance against Enemies that are on Full Life 1% of Attack Damage Leeched as Life on Critical StrikeLove only death For she shall never let you go. |
5 | 5 | 5 | 5d |
Claws
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Gut RipperClaw Physical Damage: (40-44) to (106-116.6) Critical Strike Chance: 7.50% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 46, 80 Dex, 80 IntGrants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Fortify 15% Chance to Block Attack Damage (100-120)% increased Physical Damage +110 to Evasion Rating +35 to maximum Energy Shield +(30-50) to maximum Life Reflects (71-90) Physical Damage to Melee Attackers"A man cowers behind his walls. A woman carries her fortress with her. In heart, in mind, in hand." - Sekhema Deshret |
4 | 5 | 5 | 5d | |
![]() Timeworn ClawClaw Physical Damage: (32-35.2) to (86-94.6) Critical Strike Chance: 8.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 26, 39 Dex, 56 IntGrants 19 Life per Enemy Hit(100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds"When the hyena howls thrice death is sure to follow." -Maraketh Wisdom |
3 | 4 | 4 | 4d | |
![]() Vaal ClawClaw Physical Damage: (92.4-112.7) to (222.6-266.8) Critical Strike Chance: 8.00% Attacks per Second: (1.40-1.46) Weapon Range: 1.1 metresRequires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage Adds (15-20) to (30-40) Physical Damage (8-12)% increased Attack Speed 15% increased Movement Speed while Phasing You gain Phasing for 10 seconds on using a Vaal SkillWhat drives us to kill, to carve and to shred? What drives us to drink the seething souls of the dead? What drives us to love and to hold, but still go amiss? What drives us to leave this world for the Abyss? |
3 | 5 | 5 | 5d | |
![]() Hellion's PawClaw Physical Damage: (162-172.8) to (255-272) Critical Strike Chance: 7.00% Attacks per Second: 1.68 Weapon Range: 1.1 metresRequires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life(200-220)% increased Physical Damage Adds 25 to 30 Physical Damage 5% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 5% increased Movement Speed Life Leech from Hits with this Weapon is instant"For the life of the flesh will always be in the blood." - Atalui, Vaal Priestess |
3 | 0 | 0 | 0d | |
![]() Thresher ClawClaw Physical Damage: 20-53 Critical Strike Chance: 8.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 37, 53 Dex, 77 IntGrants 25 Life per Enemy Hit(15-20)% increased Cast Speed +(30-40) to maximum Mana Gain (15-20) Life per Enemy Hit with Spells 8% increased Spell Damage per 5% Chance to Block Attack DamageTread lightly, lest their vigil find you. Speak softly, lest their reason fend you. Cut gently, lest their spirit haunt you. |
4 | 5 | 5 | 5d | |
![]() Vaal ClawClaw Physical Damage: 29-76 Elemental Damage: 1 to (600-700) Critical Strike Chance: 8.00% Attacks per Second: (1.56-1.69) Weapon Range: 1.1 metresRequires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws Adds 1 to (600-700) Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost ReaverThe darkest clouds clashed and coupled, giving birth to four lightning children of hate. |
3 | 0 | 0 | 0d | |
![]() Nailed FistClaw Physical Damage: (10.8-12) to (37.8-42) Critical Strike Chance: 7.30% Attacks per Second: 1.60 Weapon Range: 1.1 metresGrants 3 Life per Enemy Hit25% increased Attack Speed when on Low Life (80-100)% increased Physical Damage Adds 2 to 10 Physical Damage 100% increased Claw Physical Damage when on Low Life 100% increased Accuracy Rating when on Low LifeDesperate times demand desperate measures. |
5 | 5 | 5 | 5d | |
![]() Fright ClawClaw Physical Damage: (21-24) to (80.5-92) Critical Strike Chance: 9.38% Attacks per Second: 1.80 Weapon Range: 1.1 metresRequires Level 34, 61 Dex, 61 IntGrants 20 Life per Enemy Hit(75-100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +40% to Global Critical Strike Multiplier (10-20)% of Physical Damage Converted to Chaos Damage 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on HitFear blisters the heart and thins the blood. Fear squeezes lungs and sets the guts to fester. Fear is the wound left untended. |
4 | 5 | 5 | 5d | |
![]() Gut RipperClaw Physical Damage: (52-56) to (137.8-148.4) Critical Strike Chance: 7.50% Attacks per Second: (1.65-1.72) Weapon Range: 1.1 metresRequires Level 46, 80 Dex, 80 IntGrants 44 Life per Enemy Hit+1 to Level of Socketed Dexterity Gems Socketed Gems are Supported by Level 15 Faster Attacks (160-180)% increased Physical Damage (10-15)% increased Attack Speed 25% increased Stun and Block Recovery Hits can't be EvadedTo the Maraketh, death is as intimate as love. |
4 | 5 | 5 | 5d | |
![]() Terror ClawClaw Physical Damage: (68.8-95.4) to (193.6-244.8) Critical Strike Chance: 7.50% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as Life(60-80)% increased Physical Damage Adds (25-35) to (50-65) Physical Damage 25% chance to cause Bleeding on Hit 2% increased Physical Damage Over Time per 10 Dexterity 1% increased Bleeding Duration per 12 Intelligence 30% Chance to cause Bleeding Enemies to Flee on hitTerror doesn't make you jump. Terror makes you run. |
3 | 5 | 5 | 5d | |
![]() Terror ClawClaw Physical Damage: (53-68) to (171-196) Critical Strike Chance: 7.50% Attacks per Second: (1.65-1.72) Weapon Range: 1.1 metresRequires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage (10-15)% increased Attack Speed Minions have (10-15)% increased Attack Speed Increases and Reductions to Minion Damage also affect you at 150% of their value Minions deal 70% increased Damage if you've Hit RecentlyWith increasing mastery over death comes an increasing desire for it. |
3 | 3 | 3 | 3d | |
![]() Throat StabberClaw Physical Damage: (52.5-56.7) to (182.5-197.1) Critical Strike Chance: (9.00-9.38)% Attacks per Second: (1.80-1.88) Weapon Range: 1.1 metresRequires Level 60, 113 Dex, 113 IntGrants 40 Life per Enemy Hit(150-170)% increased Physical Damage (20-25)% increased Attack Speed (20-25)% increased Critical Strike Chance +(330-350) to Accuracy Rating 20% chance to Poison on Hit Attacks with this Weapon deal 80 to 120 added Chaos Damage against Enemies affected by at least 5 PoisonsTo discover how cruel nature can be, you need only shake the wrong branch. |
4 | 5 | 5 | 5d | |
![]() Imperial ClawClaw Physical Damage: (65-75) to (195-215) Critical Strike Chance: (9.10-9.80)% Attacks per Second: 1.60 Weapon Range: 1.1 metresRequires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy HitAdds (40-50) to (130-150) Physical Damage 30% increased Cold Damage (30-40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze Critical Strikes do not inherently FreezeGrip the frozen steel, feel it numb you. Wield the cold touch of death like a splinter of your own shattered heart. |
3 | 4 | 4 | 4d | |
![]() AwlClaw Physical Damage: (9-13) to (39-45) Critical Strike Chance: 7.50% Attacks per Second: (1.71-1.78) Weapon Range: 1.1 metresRequires Level 12, 25 Dex, 25 IntGrants 7 Life per Enemy Hit+(10-15) to Strength +(10-15) to Dexterity Adds (2-6) to (16-22) Physical Damage (10-15)% increased Attack Speed 20% increased Damage with Movement Skills 15% increased Attack Speed with Movement Skills 15% reduced Global Accuracy RatingThere are two things to know about fighting: When to swing like crazy, and when to run. |
5 | 5 | 5 | 5d |
Wands
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Goat's HornWand Physical Damage: 7-13 Critical Strike Chance: 9.00% Attacks per Second: 1.40Requires Level 6, 29 IntAdds (1-2) to (3-4) Fire Damage to Spells and Attacks(20-30)% increased Fire Damage Adds (4-6) to (8-12) Fire Damage to Spells (40-60)% increased Global Critical Strike Chance Gain 10 Life per Ignited Enemy Killed 25% reduced Ignite Duration on EnemiesThe Goat King drank the smoke and ate the flames as his ruin spread across the land. |
5 | 5 | 5 | 5d | |
![]() Omen WandWand Physical Damage: 26-49 Critical Strike Chance: 10.00% Attacks per Second: 1.40Requires Level 53, 200 Int(27-31)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance Lose 40 Mana when you use a Skill Poisons you inflict deal Damage (30-50)% fasterApep's poison entraps, encircles, and engulfs the leaking mind of Man. |
3 | 3 | 3 | 3d | |
![]() Carved WandWand Physical Damage: 9-16 Elemental Damage: (20-24) to (38-46) Critical Strike Chance: 8.00% Attacks per Second: 1.60Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon Raging Spirit on Kill Adds (20-24) to (38-46) Fire Damage Adds (20-24) to (38-46) Fire Damage to Spells 10% chance to Cover Enemies in Ash on Hit"We do not command fire. Ngamahu lends it, and Hinekora returns it." - Lavianga, advisor to Kaom |
5 | 4 | 4 | 4d | |
![]() Engraved WandWand Physical Damage: 19-36 Elemental Damage: (30-45) to (60-80) Critical Strike Chance: 8.00% Attacks per Second: (1.70-1.76)Requires Level 40, 131 Int(22-26)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120-140)% increased Critical Strike Chance against Blinded EnemiesEvery decade, Lunaris devours Solaris Each time, Solaris emerges from Lunaris, born anew. |
4 | 5 | 5 | 5d | |
![]() Driftwood WandWand Physical Damage: 5-9 Critical Strike Chance: 8.30% Attacks per Second: 1.50(8-12)% increased Spell Damage+1 to Level of Socketed Spell Gems (20-28)% increased Spell Damage (5-8)% increased Cast Speed +(15-20) to maximum Life +(15-20) to maximum Mana Regenerate (6-8) Life over 1 second when you Cast a SpellFrom the smallest seeds To the tallest redwoods, Life endures in Wraeclast. |
5 | 5 | 5 | 5d | |
![]() Engraved WandWand Physical Damage: 19-36 Critical Strike Chance: 8.00% Attacks per Second: 1.60Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos InoculationA chilling hush, a scraping sound Of things no more entombed in ground. A shambling horde is on its way To crush the very light of day. |
3 | 4 | 4 | 4d | |
![]() Imbued WandWand Physical Damage: (94.5-101.25) to (175-187.5) Critical Strike Chance: 8.00% Attacks per Second: 1.60Requires Level 59, 188 Int(33-37)% increased Spell DamageSocketed Gems are supported by Level 20 Blind +10 to Intelligence (30-40)% increased Spell Damage (250-275)% increased Physical Damage (20-30)% increased Lightning Damage 10% increased Cast Speed 10% chance to Blind Enemies on hitCast into darkness And trapped for a thousand years, The lonely moon weeps |
5 | 5 | 5 | 5d | |
![]() Imbued WandWand Physical Damage: 27-50 Critical Strike Chance: 8.00% Attacks per Second: 1.60Requires Level 59, 188 Int(33-37)% increased Spell DamageGain (30-40)% of Physical Damage as Extra Chaos Damage Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos DamageWe forge order from the world around us Wielding anarchy and destruction as our tools of genesis. |
5 | 5 | 5 | 5d | |
![]() Imbued WandWand Critical Strike Chance: (9.60-10.40)% Attacks per Second: (1.76-1.89)Requires Level 59, 188 Int(33-37)% increased Spell DamageNo Physical Damage (10-18)% increased Attack Speed (20-30)% increased Critical Strike Chance +(340-400) to Accuracy Rating Attacks with this Weapon have (100-115)% increased Elemental Damage Damage with Weapons Penetrates 5% Elemental Resistances"Stone still, amidst the reeds, breath fogging in the iron cold air. he sits, he waits, he watches. A piscatorial vigil, sat by the river, his cathedral, his patience his unanswered prayer." - Jojoba Mansell, bard, angler, adventurer |
3 | 4 | 4 | 4d | |
![]() Spiraled WandWand Physical Damage: 11-32 Critical Strike Chance: 9.00% Attacks per Second: 1.45Requires Level 24, 83 IntAdds (1-2) to (9-11) Lightning Damage to Spells and Attacks+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Spell Echo Socketed Gems are Supported by Level 10 Controlled Destruction Socketed Gems are Supported by Level 10 Arcane Surge +(10-30) to IntelligenceIf it's worth doing once, it's worth doing twice. |
5 | 3 | 3 | 3d | |
![]() Sage WandWand Physical Damage: 18-34 Critical Strike Chance: 10.00% Attacks per Second: 1.40Requires Level 30, 119 Int(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage 200% increased Spell Damage if you've dealt a Critical Strike in the past 8 secondsWithout light, there can be no shadow. |
1 | 1-2 | 1 | 1d | |
![]() Spiraled WandWand Physical Damage: (15.4-17.6) to (44.8-51.2) Elemental Damage: 1 to (35-45) Critical Strike Chance: 9.00% Attacks per Second: 1.45Requires Level 24, 83 IntAdds (1-2) to (9-11) Lightning Damage to Spells and Attacks(40-60)% increased Physical Damage Adds 1 to (35-45) Lightning Damage (15-25)% increased Mana Regeneration Rate +1 to Maximum Power Charges (25-35)% chance to gain a Power Charge on KillYou can never truly tame the tempest. You can barely even leash it. |
5 | 5 | 5 | 5d | |
![]() Carved WandWand Physical Damage: 9-16 Critical Strike Chance: 8.00% Attacks per Second: (1.73-1.79)Requires Level 12, 47 Int(11-15)% increased Spell Damage+1 to Level of Socketed Skill Gems per 25 Player Levels Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels (8-12)% increased Attack SpeedIn every piece of prose, lies a tiny spark of magic. |
2 | 1-2 | 2 | 2d | |
![]() Sage WandWand Physical Damage: (41.4-57.2) to (84.6-112.2) Critical Strike Chance: (11.00-12.00)% Attacks per Second: (1.47-1.54)Requires Level 30, 119 Int(17-21)% increased Spell DamageSocketed Gems fire an additional Projectile (80-120)% increased Physical Damage Adds (5-8) to (13-17) Physical Damage (5-10)% increased Attack Speed (10-20)% increased Critical Strike ChanceLife persisted, hardened, twisted. |
5 | 5 | 5 | 5d | |
![]() Prophecy WandWand Physical Damage: 28-52 Critical Strike Chance: 10.00% Attacks per Second: 1.40Requires Level 68, 245 Int(36-40)% increased Spell Damage80% reduced Spell Damage (10-20)% increased Cast Speed (50-65)% increased Global Critical Strike Chance +(40-50) to maximum Mana +1 to Maximum Power Charges 25% increased Spell Damage per Power Charge"The trick is to give nothingness, and to receive everything in return." - Inquisitor Maligaro |
2 | 1-2 | 2 | 2d |
Bows
Unique | 3.16 ~ 3.18 |
3.19~ 3.20 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|---|
![]() Assassin BowBow Physical Damage: (86-103.2) to (260-312) Elemental Damage: 25-50 Critical Strike Chance: 6.70% Attacks per Second: (1.38-1.43)Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity (100-140)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 50% more Damage with Arrow Hits at Close Range Bow Knockback at Close RangeAs a soldier you want to get close to enemy archers. That is not the case when fighting the Maraketh. |
3 | 5 | 5 | 5 | 5d | |
![]() Assassin BowBow Physical Damage: (92.8-113.4) to (248-288) Critical Strike Chance: 6.70% Attacks per Second: 1.50Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier(60-80)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 20% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"The Spirit of War knows nothing of good and evil. It knows only destruction." - Sekhema Asenath |
2 | 2 | 1-2 | 2 | 2d | |
![]() Death BowBow Physical Damage: (53.2-57.4) to (138.7-149.65) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.32Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(90-105)% increased Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 2 additional ArrowsThe mournful music of the strings, The creaking arch, the arrow sings. A choking cry, a rattled breath, The Reaper's Song, the Harp of Death. |
5 | 3 | 3 | 3 | 3d | |
![]() Royal BowBow Physical Damage: (26-30) to (76-80) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.65)Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element"Toasted or frozen Or twitching in the light I'm not fussy And neither is Death." - Koralus Doomfletch |
5 | 3 | 3 | 3 | 3d | |
![]() Decimation BowBow Physical Damage: (117.3-142.2) to (258.4-289.8) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.20Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance+(20-30) to Dexterity (70-80)% increased Physical Damage Adds (25-35) to (36-45) Physical Damage 10% increased Movement Speed +(350-400) to Accuracy Rating Cannot Leech Life Arrows Pierce all TargetsMark us with mercy, then press on with care, Execute us steadily, notch away at our despair. |
4 | 5 | 5 | 5 | 5d | |
![]() Death BowBow Physical Damage: (36-40) to (89-97) Critical Strike Chance: (6.50-7.50)% Attacks per Second: (1.37-1.44)Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage (14-20)% increased Attack Speed (14-20)% increased Totem Life (14-20)% increased Totem Placement speed Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity Adds 1 to 3 Physical Damage to Attacks per 25 DexterityThe Eternals commanded an army that need not eat, sleep, or breathe without the usual depravities of necromancy. |
4 | 4 | 4 | 4 | 4d | |
![]() Imperial BowBow Physical Damage: (100.8-129) to (394.8-453) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.74)Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills(180-200)% increased Physical Damage Adds (7-14) to (24-34) Physical Damage (10-20)% increased Attack Speed +(80-100) to maximum Mana Hits can't be Evaded Far Shot"See without doubt, slay without hesitation." - Marceus Lioneye of Sarn |
3 | 0 | 0 | 0 | 0d | |
![]() Ranger BowBow Physical Damage: 56-117 Chaos Damage: (50-80) to (130-180) Critical Strike Chance: 6.00% Attacks per Second: (1.39-1.46)Requires Level 60, 212 Dex, 212 IntAdds (50-80) to (130-180) Chaos Damage (7-12)% increased Attack Speed +(7-11)% to Chaos Resistance +212 Intelligence Requirement Minions deal 1% increased Damage per 5 Dexterity Trigger Socketed Minion Spells on Kill with this Weapon Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 UsesThe hunt continues when the prey falls. |
3 | 3 | 3 | 3 | 3d | |
![]() Harbinger BowBow Elemental Damage: (120-140) to (180-210) Critical Strike Chance: (6.50-7.50)% Attacks per Second: (1.32-1.38)Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage Adds (120-140) to (180-210) Cold Damage (10-15)% increased Attack Speed (10-30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled GroundNight's frost becomes morning's dew Darkness cleansed, pure and new. |
4 | 5 | 5 | 5 | 5d | |
![]() Short BowBow Physical Damage: 12-32 Critical Strike Chance: 5.00% Attacks per Second: 3.00Requires Level 5, 26 Dex+(10-20) to Dexterity 100% increased Physical Damage 100% increased Attack Speed Grants 2 Mana per Enemy Hit (50-100)% increased Projectile Speed +(25-50) to Accuracy Rating 30% less Damage"The rain of a thousand quills that whittle present into past, life into death." - Rigwald of the Ezomytes |
4 | 4 | 4 | 4 | 4d | |
![]() Spine BowBow Physical Damage: (72-94.5) to (240-306.25) Critical Strike Chance: 6.50% Attacks per Second: (1.51-1.57)Requires Level 64, 212 DexSocketed Gems are Supported by Level 20 Greater Volley (50-75)% increased Physical Damage Adds (10-16) to (45-60) Physical Damage (8-12)% increased Attack Speed 20% reduced Projectile Speed Arrows fired from the first firing points always Pierce Arrows fired from the second firing points Fork Arrows fired from the third firing points Return to you Arrows fired from the fourth firing points Chain +2 timesWe stand together. We strike together. |
— | 3 | 3 | 3 | 3d | |
![]() Recurve BowBow Physical Damage: (24-27) to (72-81) Critical Strike Chance: 6.70% Attacks per Second: 1.25Requires Level 18, 65 Dex+(15-25)% to Global Critical Strike Multiplier(60-80)% increased Physical Damage Skills Chain +2 times 30% increased Projectile Speed (60-80)% increased Elemental Damage with Attack Skills"Exiled to the sea; what a joke. I'm more free than I've ever been." - Captain Weylam "Rot-tooth" Roth of the Black Crest |
5 | 5 | 5 | 5 | 5d | |
![]() Crude BowBow Physical Damage: (9-10) to (23.4-26) Critical Strike Chance: 5.00% Attacks per Second: 1.54+1 to Level of Socketed Bow Gems (80-100)% increased Physical Damage 10% increased Attack Speed Gain 10 Mana per Enemy Killed +30 to Accuracy Rating"The wild takes care of its own." - Hyrri of the Karui |
5 | 5 | 5 | 5 | 5d | |
![]() Harbinger BowBow Physical Damage: (130-145) to (353-373) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.20Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceAdds (80-95) to (220-240) Physical Damage (150-200)% increased Critical Strike Chance with arrows that Fork Arrows Pierce all Targets after Forking Arrows that Pierce have +50% to Critical Strike MultiplierA hundred blind heads, each seeking the taste of prey on the air. |
4 | 4 | 4 | 4 | 4d | |
![]() Long BowBow Elemental Damage: 1-85 Critical Strike Chance: 6.00% Attacks per Second: (1.77-1.95)Requires Level 9, 38 DexNo Physical Damage Adds 1 to 85 Lightning Damage (36-50)% increased Attack SpeedCenturies of development in steel armoursmithing turned the armies of the Eternal Empire into very effective lightning rods. |
5 | 4 | 5 | 5 | 5d | |
![]() Spine BowBow Physical Damage: 38-115 Elemental Damage: 1 to (600-750) Critical Strike Chance: 6.50% Attacks per Second: (1.54-1.61)Requires Level 64, 212 DexAdds 1 to (600-750) Lightning Damage (10-15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Your Chaos Damage can Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage +40% to Maximum Effect of ShockThe eldritch storm descended upon us, and bruised lightning rained down. Metal withered and flesh melted before its arcane power. There was no escape, no shelter. Only despair. |
2 | 0 | 0 | 0 | 0d | |
![]() Crude BowBow Physical Damage: 5-13 Critical Strike Chance: 5.00% Attacks per Second: 1.40(150-250)% increased bonuses gained from Equipped Quiver"A volley of arrows were loosed from my bow into the heart of the man who slew my beloved. I felt nothing but cold fury." - Chieftain Enoroa |
— | 3 | 3 | 3 | 3d | |
![]() Imperial BowBow Physical Damage: 29-117 Elemental Damage: (48-60) to (72-90), 1 to (120-150) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.59-1.67)Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance 30% increased Rarity of Items dropped by Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked EnemiesIt hunts; as silent as falling snow, as deadly as the tempest. |
2 | 2 | 1-2 | 2 | 2d |
Shields
2x2 Shields
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() War BucklerChance to Block: 26% Evasion: (219-291) Energy Shield: (50-70) Movement Speed: -3%Requires Level 29, 74 Dex9% increased Movement Speed+3 to Level of Socketed Curse Gems (30-50)% increased Evasion Rating +(50-70) to maximum Energy Shield +20% Chance to Block Attack Damage from Cursed Enemies 100% Chance to Cause Monster to Flee on Block Inflict Decay on Enemies you Curse with Hex Skills, dealing 700 Chaos Damage per Second for 8 SecondsAn eye for an eye. A curse for a curse. |
5 | 4 | 4 | 4d | |
![]() Pine BucklerChance to Block: 31% Evasion: (51-66) Movement Speed: -3%Requires Level 8, 26 Dex3% increased Movement Speed+(60-80) to maximum Life Regenerate (5-7.5) Life per second +30% to Lightning Resistance 0.6% of Physical Attack Damage Leeched as Life +5% Chance to Block"With piety and justice." - Perandus family motto |
4 | 5 | 5 | 5d | |
![]() Corrugated BucklerChance to Block: 27% Evasion: (227-272) Movement Speed: -3%Requires Level 46, 112 Dex3% increased Movement Speed(8-12)% Chance to Block Spell Damage Adds (8-12) to (15-20) Physical Damage to Attacks (6-10)% increased Attack Speed +(50-70) to maximum LifeThe horrors we've encountered are nothing compared to the horrors we haven't. |
3 | 4 | 4 | 4d | |
![]() Supreme Spiked ShieldChance to Block: 24% Evasion: (242-278) Energy Shield: (49-57) Movement Speed: -3%Requires Level 70, 85 Dex, 85 Int+5% chance to Suppress Spell DamageGrants Level 25 Bear Trap Skill (18-28)% increased Trap Damage (15-25)% increased Global Physical Damage +(60-80) to maximum Life -(18-14) Physical Damage taken from Attack Hits 25% chance to gain a Power Charge when you Throw a TrapOne wrong step triggers destruction. Agony slowly dominates the will to live. |
4 | 5 | 5 | 5d | |
![]() Painted BucklerChance to Block: 29% Evasion: (196-308) Movement Speed: -3%Requires Level 16, 44 Dex6% increased Movement Speed(60-100)% increased Evasion Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to BlockCold, miserable and alone... but alive. |
5 | 5 | 5 | 5d | |
![]() Ironwood BucklerChance to Block: (29-34)% Evasion: (654-962) Movement Speed: -3%Requires Level 57, 137 Dex3% increased Movement Speed(100-150)% increased Evasion Rating (15-25)% chance to Avoid Elemental Ailments +(3-8)% Chance to Block (30-40)% chance for Elemental Resistances to count as being 90% against Enemy HitsNot even the storm knows when lightning will strike. |
— | — | 4 | 4d | |
![]() Ancient Spirit ShieldEnergy Shield: (133-180) Movement Speed: -3%Requires Level 45, 110 Int(5-10)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered +(20-30) to Intelligence (250-300)% increased Energy Shield (30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies No Chance to BlockThose who are skilled in combat do not become angered. Those who are skilled at winning do not become afraid. Thus the wise win before they fight, while the ignorant fight to win. |
4 | 4 | 4 | 4d | |
![]() Mirrored Spiked ShieldChance to Block: (29-30)% Evasion: (906-1218) Energy Shield: (186-245) Movement Speed: -3%Requires Level 66, 85 Dex, 85 Int+5% chance to Suppress Spell Damage(500-600)% increased Evasion and Energy Shield +(60-80) to maximum Life 40% increased Duration of Ailments on Enemies +(3-4)% Chance to Block Shared SufferingOne's burden is another's gift. |
3 | 5 | 5 | 5d | |
![]() Jingling Spirit ShieldChance to Block: (29-33)% Energy Shield: (143-203) Movement Speed: -3%Requires Level 28, 71 Int(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells (60-80)% increased Spell Critical Strike Chance (475-600)% increased Energy Shield +(6-10)% Chance to Block +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike RecentlyWithout night, there can be no day. |
1 | 1-2 | 1 | 1d | |
![]() Harmonic Spirit ShieldChance to Block: 23% Energy Shield: (179-231) Movement Speed: -3%Requires Level 65, 159 Int(10-15)% increased Spell Damage(210-250)% increased Energy Shield +2 to Maximum Power Charges 20% chance to gain a Power Charge on Hit (12-16)% increased Spell Damage per Power Charge Lose all Power Charges on reaching Maximum Power Charges Shocks you when you reach Maximum Power ChargesThaumaturgy has no limit. It is our fragile reality that imposes boundaries. |
3 | 4 | 4 | 4d | |
![]() Compound Spiked ShieldChance to Block: 25% Evasion: (122-144) Energy Shield: (25-30) Movement Speed: -3%Requires Level 45, 59 Dex, 59 Int+3% chance to Suppress Spell Damage(10-15)% increased Attack Speed (10-20)% increased maximum Life -50% to all Elemental Resistances 10% increased Area of Effect Nearby allies Recover 1% of your Maximum Life when you Die"Look around you. What do you see? Corruption, perversion, sin? No. It is progress. You simply lack the means to see it." - Inquisitor Maligaro |
4 | 5 | 5 | 5d | |
![]() Lacewood Spirit ShieldChance to Block: 24% Energy Shield: (47-55) Movement Speed: -3%Requires Level 56, 134 Int(5-10)% increased Spell Damage+(1-100) to maximum Mana (1-100)% increased Mana Regeneration Rate Gain (1-100) Mana per Enemy Killed (1-100)% increased Mana Recovery from Flasks When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage equal to 50% of Sacrificed Mana for 4 secondsFear not the fury of the storm. |
3 | 3 | 3 | — | A boss drop since 3.24. |
![]() Tarnished Spirit ShieldChance to Block: 24% Energy Shield: (29-45) Movement Speed: -3%Requires Level 63, 60 Int(5-10)% increased Spell Damage+2 to Level of Socketed Minion Gems (40-80)% increased Energy Shield +(15-25) to maximum Mana 20% increased effect of Non-Curse Auras from your Skills on your Minions 20% increased effect of Non-Curse Auras from your Skills Spreads Tar when you BlockYou carried me through life, The least I can do is carry you through death. |
4 | 4 | 4 | 4d | |
![]() Lacquered BucklerChance to Block: 24% Evasion: (1049-1372) Movement Speed: -3%Requires Level 60, 154 Dex6% increased Movement Speed(120-150)% increased Evasion Rating 10% increased Movement Speed +(10-20)% to Fire and Cold Resistances +(8-15)% chance to Avoid Elemental Damage from Hits while Phasing You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently You have Phasing if you have Blocked RecentlyLight as a board, Stiff as a feather. |
3 | 3 | 3 | 3d | |
![]() Titanium Spirit ShieldChance to Block: 25% Energy Shield: (147-200) Movement Speed: -3%Requires Level 68, 159 Int(10-15)% Chance to Block Spell Damage (120-160)% increased Energy Shield 10% increased maximum Life Sacrifice 10% of your Life when you Use or Trigger a Spell Skill 5% increased Spell Critical Strike Chance per 100 Player Maximum Life 5% increased Spell Damage per 100 Player Maximum LifeThe Vaal emptied their slaves of beating hearts, and left a mountain of twitching dead. |
2 | 2 | 2 | 2d | |
![]() Brass Spirit ShieldChance to Block: 30% Energy Shield: (35-40) Movement Speed: -3%Requires Level 33, 83 Int10% Chance to Block Spell Damage +(20-30) to Intelligence +5% Chance to Block Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse LimitOpen your eyes and you will see the cracks in your enemy's walls. Open your mind and you will see the cracks in your enemy's plans. |
3 | 4 | 4 | 4d | |
![]() Chiming Spirit ShieldChance to Block: 23% Energy Shield: (42-48) Movement Speed: -3%Requires Level 49, 119 Int(10-15)% increased Spell DamageTrigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown +(60-80) to maximum Life +(17-23)% to Chaos Resistance You lose all Endurance Charges on reaching maximum Endurance Charges Cannot Block 50% increased Warcry Cooldown Recovery RateThe empire is both the tree and the fruit. It provides safe harbour as ideas grow within, and when the time is right, the apple is picked. The idea, and our ideals, take root. |
4 | 5 | 5 | 5d | |
![]() Vaal BucklerChance to Block: 37% Evasion: (660-833) Movement Speed: -3%Requires Level 63, 159 Dex3% increased Movement Speed(100-120)% increased Evasion Rating +(70-90) to maximum Life 0.4% of Physical Attack Damage Leeched as Life +10% Chance to Block Reflects 1000 to 10000 Physical Damage to Attackers on BlockCrimson burn'd the star of sadness, All was woe that seem'd but gladness. |
4 | 5 | 5 | 5d | |
![]() Polished Spiked ShieldChance to Block: 26% Evasion: (111-131) Energy Shield: (83-107) Movement Speed: -3%Requires Level 49, 64 Dex, 64 Int+5% chance to Suppress Spell Damage(40-50)% increased Spell Damage +(60-80) to maximum Energy Shield +(50-70) to maximum Life 1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently"Great minds wish to reveal all the secrets of time and space. But it does not matter. Creation, the act of Matter Metamorphosis, is the only secret worth discovering." - Zeel, Vaal Tinkerer |
3 | 5 | 5 | 5d |
3x2 Shields
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Champion Kite ShieldChance to Block: 32% Armour: (860-1235) Energy Shield: (176-250) Movement Speed: -3%Requires Level 62, 85 Str, 85 Int(300-400)% increased Armour and Energy Shield +10% to all Elemental Resistances +5% to maximum Cold Resistance +6% Chance to Block Recover Energy Shield equal to 2% of Armour when you Block (10-20)% increased Elemental Damage with Attack SkillsBorn from the marriage of ice and sky, the aurora evokes both awe and power. |
2 | 1 | 2 | 2d | |
![]() Baroque Round ShieldChance to Block: 25% Armour: (366-490) Evasion: (366-490) Movement Speed: -3%Requires Level 54, 70 Str, 70 Dex120% increased Block Recovery+30% Chance to Block Spell Damage while on Low Life (200-250)% increased Armour and Evasion +(20-30)% to all Elemental Resistances +100% Chance to Block Attack Damage if you have Blocked Spell Damage Recently +100% chance to Block Spell Damage if you have Blocked Attack Damage RecentlyBy tourney's end, Daresso bled and shivered. Yet even accursed treachery failed to steal the champion's victory. |
5 | 3 | 3 | 3d | |
![]() Steel Kite ShieldChance to Block: 26% Armour: (1606-1837) Energy Shield: (330-385) Movement Speed: -3%Requires Level 46, 60 Str, 60 Int(16-22)% Chance to Block Spell Damage 1000% increased Armour and Energy Shield Damage taken from Blocked Hits cannot bypass Energy Shield Damage taken from Unblocked hits always bypasses Energy Shield Glancing BlowsChitus' success stemmed from his cunning, taking calculated risks so that greater dangers could be averted. |
3 | 1 | 2 | 2d | |
![]() Archon Kite ShieldChance to Block: 22% Armour: (156-179) Energy Shield: (32-37) Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances+2 to Level of Socketed Aura Gems Socketed Gems Cost and Reserve Life instead of Mana Socketed Gems have 30% increased Reservation Efficiency +(20-30) to Dexterity +25% to all Elemental ResistancesWhen blood is paid, the weak think twice. |
2 | 2 | 2 | 2d | |
![]() Mosaic Kite ShieldChance to Block: 24% Armour: (499-676) Energy Shield: (102-136) Movement Speed: -3%Requires Level 65, 85 Str, 85 Int+8% to all Elemental Resistances(240-300)% increased Armour and Energy Shield Regenerate (100-200) Life per second +5% to maximum Fire Resistance +(20-25)% to Fire Resistance +25% to Fire Resistance while on Low Life 10% increased Movement Speed when on Low Life 100% chance to Avoid being Ignited while on Low LifeMy bearer shall be guarded by flame, for I am the phoenix, forever radiant in glory. |
4 | 4 | 4 | 4d | |
![]() Branded Kite ShieldChance to Block: 24% Armour: (186-208) Energy Shield: (38-43) Movement Speed: -3%Requires Level 59, 76 Str, 76 Int+4% to all Elemental Resistances(20-30)% Chance to Block Spell Damage (20-30)% increased Spell Damage +(20-30)% to all Elemental Resistances +4% to all maximum Resistances Cannot Block Attack DamageA swift mind solves problems before they occur. |
3 | 3 | 3 | 3d | |
![]() Plank Kite ShieldChance to Block: 22% Armour: (32-55) Energy Shield: (9-15) Movement Speed: -3%Requires Level 7+4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield 80% reduced Freeze Duration on you Regenerate (30-50) Life per second Regenerate 100 Life per Second while on Low LifeFrom death springs life. |
5 | 5 | 5 | 5d | |
![]() Studded Round ShieldChance to Block: 27% Armour: (87-133) Evasion: (87-133) Movement Speed: -3%Requires Level 20, 29 Str, 29 Dex60% increased Block RecoveryAdds 4 to 8 Physical Damage to Attacks Adds 12 to 15 Cold Damage to Attacks (90-130)% increased Armour and Evasion +(30-50)% to Fire Resistance Curse Enemies with Vulnerability on BlockThe thicker the shell, the greater the beast that hunts it. |
5 | 5 | 5 | 5d | |
![]() Maple Round ShieldChance to Block: 39% Armour: (176-247) Evasion: (176-247) Movement Speed: -3%Requires Level 39, 52 Str, 52 Dex180% increased Block Recovery(100-150)% increased Armour and Evasion +15% Chance to Block You take 100% of Elemental Damage from Blocked Hits 40% of Elemental Damage from Hits taken as Physical DamageThe Wildwood was a gift, meant as a haven against the Winter of the World. |
— | — | — | — | Temporarily 4 during 3.24 |
![]() Teak Round ShieldChance to Block: 24% Armour: (524-730) Evasion: (524-730) Movement Speed: -3%Requires Level 58, 74 Str, 74 Dex180% increased Block Recovery+2 to Level of Socketed Support Gems Triggers Level 20 Physical Aegis when Equipped (300-400)% increased Armour and Evasion 100% chance to Avoid Bleeding (8-15)% increased Attack and Cast Speed while Physical Aegis is depleted (50-70)% increased Critical Strike Chance while Physical Aegis is depleted Nearby Enemies are Blinded while Physical Aegis is not depletedNever let the audience know your true form. Misdirect them, beguile them. Strike when they least expect it. |
2 | 4 | 4 | 4d | |
![]() Elegant Round ShieldChance to Block: (34-38)% Armour: (444-595) Evasion: (444-595) Movement Speed: -3%Requires Level 70, 85 Str, 85 Dex120% increased Block Recovery-10% to amount of Suppressed Spell Damage Prevented +(26-32)% chance to Suppress Spell Damage (200-250)% increased Armour and Evasion +(9-13)% Chance to Block You take 20% of Damage from Blocked HitsEvery clash leaves one more scar. |
5 | 5 | 5 | 5d | |
![]() Elegant Round ShieldChance to Block: (28-30)% Armour: (296-425) Evasion: (296-425) Movement Speed: -3%Requires Level 70, 85 Str, 85 Dex120% increased Block RecoveryHas 3 Sockets All Sockets are White +(5-8)% to Quality of Socketed Support Gems Socketed Support Gems can also Support Skills from your Main Hand (100-150)% increased Armour and Evasion +(3-5)% Chance to BlockJudge not the weak, for they empower the strong. |
0 | 0 | 0 | 0d | |
![]() Laminated Kite ShieldChance to Block: 24% Armour: (113-133) Energy Shield: (23-27) Movement Speed: -3%Requires Level 50, 65 Str, 65 Int+8% to all Elemental Resistances+(50-70) to maximum Life +(20-30)% to Lightning Resistance +11% to Chaos Resistance 20% increased Area of Effect of Aura Skills 10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on HitA man's life is the greatest gift he can give. |
4 | 5 | 5 | 5d | |
![]() Rotted Round ShieldChance to Block: 24% Armour: (33-58) Evasion: (33-58) Movement Speed: -3%Requires Level 560% increased Block Recovery+(20-40) to Armour +(20-40) to Evasion Rating (30-40)% increased Rarity of Items found +(50-75)% to Lightning Resistance 100% increased Duration of Curses on youDoomed to plunder forever. |
4 | 5 | 5 | 5d |
4x2 Shields
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Colossal Tower ShieldChance to Block: 29% Armour: (783-1202) Movement Speed: -3%Requires Level 67, 159 Str+(10-20) to maximum Life(50-100)% increased Armour +(60-80) to maximum Life -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block +2% to all maximum Resistances while you have no Endurance Charges You have Onslaught while at maximum Endurance Charges"It's not Karui, Azmeri or even Vaal in origin, but one thing is certain. It is very, very old." - Icius Perandus, Antiquities Collection, Item 46 |
4 | 4 | 4 | 4d | |
![]() Ebony Tower ShieldChance to Block: 25% Armour: (785-1027) Movement Speed: -3%Requires Level 61, 159 Str+(20-30) to maximum LifeAdds (12-15) to (30-35) Fire Damage to Spells and Attacks (120-150)% increased Armour +(60-80) to maximum Life +(35-50)% to Fire Resistance 25% of Physical Damage Converted to Fire Damage 25% chance to Curse Non-Cursed Enemies with Enfeeble on HitFire dances with those who doubt Licks the skin and flesh from the fearful Where there is no fear There is no flame |
4 | 5 | 5 | 5d | |
![]() Pinnacle Tower ShieldChance to Block: 30% Armour: (1307-1718) Movement Speed: -3%Requires Level 70, 159 Str+(20-30) to maximum Life(180-220)% increased Armour 20% increased Stun and Block Recovery +(160-180) to maximum Life 5% reduced Movement Speed -25 Physical Damage taken from Projectile Attacks +5% Chance to BlockMarceus' unblemished shield is a testament to his arrogance... and his fate. |
4 | 3 | 3 | 3d | |
![]() Rawhide Tower ShieldChance to Block: (29-31)% Armour: (173-226) Movement Speed: -3%Requires Level 11, 33 Str+(10-20) to maximum Life+(120-160) to Armour +(30-40) to maximum Life Your hits can't be Evaded +(3-5)% Chance to Block Adds 250 to 300 Cold Damage to Retaliation SkillsA true predator does not chase; It waits. |
2 | 2-3 | 3 | 3d | |
![]() Reinforced Tower ShieldChance to Block: 23% Armour: (379-468) Movement Speed: -3%Requires Level 30, 76 Str+(10-20) to maximum Life(60-80)% increased Armour +(30-50) to maximum Life -(80-50) Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles +25% chance to Block Projectile Attack DamageA mighty bulwark, curved and strong A dauntless wall, against the throng All lance and arrow, knocked aside For rout of foe, for turn of tide. |
4 | 5 | 5 | 5d | |
![]() Cedar Tower ShieldChance to Block: 25% Armour: (216-282) Movement Speed: -3%Requires Level 17, 47 Str+(20-30) to maximum Life(130-150)% increased Armour +(40-60) to maximum Life You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem 15% increased Area of Effect for Skills used by Totems 0.5% of Damage dealt by your Totems is Leeched to you as LifeThe problem with working fresh trolltimber: by the time you've carved out one end, the other has sprouted fresh roots! |
4 | 4 | 4 | 4d | |
![]() Ebony Tower ShieldChance to Block: 25% Armour: (357-411) Movement Speed: -3%Requires Level 61, 159 Str+(20-30) to maximum Life40% increased Totem Damage +(80-100) to maximum Life +1 to maximum number of Summoned Totems +300 Armour per Summoned Totem Blood MagicTukohama knew that he could not lose a fight in his fortress. So he carried his fortress to the fight. |
1 | 1-2 | 1 | 1d |
Quivers
Unique | 3.16 ~ 3.18 |
3.19 | 3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|---|
![]() Sharktooth Arrow QuiverRequires Level 56Gain (6-8) Life per Enemy Hit with AttacksAdds (30-40) to (60-70) Cold Damage to Attacks +(20-30)% to Cold Resistance Enemies Chilled by your Hits have Damage taken increased by Chill Effect Chill Enemies as though dealing (60-100)% more DamageThe last Queen of the Karui gave up power willingly. |
— | — | — | 4 | 4d | |
![]() Feathered Arrow QuiverRequires Level 20(20-30)% increased Projectile SpeedGrants Level 5 Frostbite Skill (8-12)% increased Attack Speed +(30-40)% to Cold Resistance (30-40)% increased Chill Duration on Enemies Gain 20% of Physical Damage as Extra Cold Damage (7-10)% chance to Freeze Hexes Transfer to all Enemies within 3 metres when Hexed Enemy diesMist of breath Icing to lips and throat As the warm ones choke and fall Upon the frozen wasteland. |
4 | 5 | 5 | 5 | 5d | |
![]() Blazing Arrow QuiverRequires Level 45Adds (12-15) to (24-27) Fire Damage to Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana 50% of Physical Damage Converted to Fire Damage 5 to 10 Added Fire Damage with Bow AttacksMolten feathers, veiled spark, Hissing arrows from the dark. |
5 | 5 | 5 | 5 | 5d | |
![]() Serrated Arrow QuiverRequires Level 4Adds 1 to 4 Physical Damage to Attacks(20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (140-200)% increased Stun Duration on Enemies 6 to 10 Added Physical Damage with Bow AttacksHit them hard. Hit them once. |
5 | 5 | 5 | 5 | 5d | |
![]() Penetrating Arrow QuiverRequires Level 36Arrows Pierce an additional Target(8-12)% increased Attack Speed +350 to Evasion Rating +(40-50) to maximum Life (10-14) to (19-24) Added Physical Damage with Bow Attacks Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"Why waste such a fine arrow on just one man?" - Kiravi, Vaal Archer |
3 | 4 | 4 | 4 | 4d | |
![]() Sharktooth Arrow QuiverRequires Level 14Gain (6-8) Life per Enemy Hit with Attacks+(15-25) to Strength +(35-45) to Dexterity +(15-25) to Intelligence Adds 10 to 20 Cold Damage to Attacks (7-10)% increased Attack Speed Gain (2-3) Life per Enemy Hit with Attacks 10% increased Area of EffectA Karui woman's place was not the battlefield, but the hearth. Hyrri changed all of that. |
5 | 5 | 5 | 5 | 5d | |
![]() Ornate QuiverRequires Level 45Has 1 SocketHas 2 Sockets Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown (7-12)% increased Attack Speed +(50-70) to maximum Life 5% chance to Blind Enemies on Hit with AttacksMidnight tinkering begets midday murdering; a sinister shaft surreptitiously shot slays a scoundrel. I will see them again, but not until my work is done. |
1 | 1 | 1-2 | 2 | 2d | |
![]() Vile Arrow QuiverRequires Level 55Gain (10-15)% of Physical Damage as Extra Chaos Damage10% increased Attack Speed +(50-70) to maximum Life +(12-16)% to Chaos Resistance (8-10) to (14-16) Added Physical Damage with Bow Attacks 25% chance to create a Smoke Cloud when Hit (40-60)% increased Damage with Hits and Ailments against Blinded EnemiesFear not the dark, the song of night, Hear not the arch, the falling cry. My giving sun, fight no more, Rest alone, my grand nightfall. |
3 | 5 | 5 | 5 | 5d | |
![]() Blunt Arrow QuiverRequires Level 31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)% increased Projectile Speed 50% increased Stun and Block Recovery (15-20)% increased Projectile Damage"It's a rare man that has eyes in the back of his head." - Kiravi, Vaal Archer |
3 | 3 | 4 | 4 | 4d | |
![]() Two-Point Arrow QuiverRequires Level 56(20-30)% increased Global Accuracy Rating-10% to Fire Resistance +(20-30)% to Lightning Resistance Gain 7 Life per Enemy Hit with Attacks 20% reduced Projectile Speed (30-50)% increased Projectile Damage Arrows ForkThe fortunate inscribe their legacy in the pages of history books. The rest of us must leave our mark with our blood or the blood of others. |
1 | 1 | 1-2 | 2 | 2d | |
![]() Feathered Arrow QuiverRequires Level 45(20-30)% increased Projectile Speed+(30-40) to Dexterity (8-12)% increased Cast Speed +(30-60) to maximum Life +(20-40)% to Lightning Resistance 20% chance to Avoid being Stunned 1% increased Lightning Damage per 10 IntelligenceBeaten in contest, he would try once more Guided by magic, Magjar took aim at a dove Saemus' gift would influence the score Guided by darkness, Magjar spilled the blood of his love |
3 | 5 | 5 | 5 | 5d | |
![]() Heavy Arrow QuiverRequires Level 61Adds (12-15) to (24-27) Physical Damage to Attacks+(20-40) to Dexterity Regenerate (150-200) Life per Second while in Blood Stance (40-60)% increased Projectile Damage while in Blood Stance +(700-1000) to Evasion Rating while in Sand Stance (20-30)% increased Area of Effect while in Sand Stance (25-30)% increased Attack Speed if you've changed Stance RecentlyClaws open, brace for a bite. Stinger raised, dodge or die. |
4 | 4 | 4 | 4 | 4d | |
![]() Two-Point Arrow QuiverRequires Level 36(20-30)% increased Global Accuracy Rating+(15-25) to Intelligence +(30-50) to maximum Mana (20-30)% increased Mana Regeneration Rate 0.2% of Physical Attack Damage Leeched as Mana Attack Skills have +1 to maximum number of Summoned TotemsIf two great leaders like Lioneye and Kaom had been on the same side of the battle, nothing would remain unconquered. |
4 | 4 | 5 | 5 | 5d | |
![]() Spike-Point Arrow QuiverRequires Level 64(20-30)% increased Critical Strike Chance with Bows+30 to Dexterity Adds (13-18) to (26-32) Chaos Damage to Attacks (8-12)% increased Attack Speed +(100-120) to maximum Energy Shield 80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge RateIn this chaotic world The rewards of the Soul Outlast the rewards of the Flesh. |
3 | 4 | 4 | 4 | 4d | |
![]() Primal Arrow QuiverRequires Level 66(20-30)% increased Elemental Damage with Attack Skills+(15-25)% to Fire Resistance +(15-25)% to Cold Resistance +(15-25)% to Lightning Resistance Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity Adds 1 to 2 Fire Damage to Attacks per 10 Strength Adds 0 to 3 Lightning Damage to Attacks per 10 IntelligenceWhat do you see when you look inward? |
— | 5 | 4 | 4 | 4d |
Helmets
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Ezomyte BurgonetArmour: (692-838)Requires Level 60, 138 Str+(20-25) to all Attributes Adds 40 to 60 Physical Damage to Attacks +(100-125)% to Melee Critical Strike Multiplier (100-120)% increased Armour (40-50)% increased Physical Damage takenWhen you have slain all of your enemies, what is left to fear? |
3 | 3 | 3 | 3d | |
![]() Praetor CrownArmour: (257-444) Energy Shield: (81-139)Requires Level 68, 62 Str, 91 Int+(15-20) to all Attributes (60-140)% increased Armour and Energy Shield +(60-70) to maximum Life -1 to Maximum Power Charges Gain (8-12)% of Physical Damage as Extra Chaos Damage while at maximum Power Charges You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"To touch it is to be overwhelmed with the need to carve your name into history. A face no one remembers, yet once you have seen it, you will never forget." - Icius Perandus, Antiquities Collection, Item 48 |
4 | 4 | 4 | 4d | |
![]() Regicide MaskEvasion: (141-158) Energy Shield: (29-32)Requires Level 52, 100 Str, 58 Dex, 58 Int+100 Strength Requirement (20-25)% increased Warcry Speed Life Leech from Exerted Attacks is instant Non-Exerted Attacks deal no DamageFight in the traditional Way, or not at all! |
— | — | 3 | 2u-3d | |
![]() Sinner TricorneEvasion: (664-850)Requires Level 64, 138 Dex+2 to Level of Socketed Aura Gems (80-100)% increased Evasion Rating +(20-30)% to Cold Resistance 25% chance to Avoid being Chilled Cannot be Frozen 16% increased Mana Reservation Efficiency of SkillsNature respects the strong And paints the snow red With the blood of the weak |
3 | 3 | 3 | 3d | |
![]() Bone HelmetArmour: (492-681) Energy Shield: (100-138)Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage(150-200)% increased Armour and Energy Shield Minions have (40-20)% reduced maximum Life Minions have (15-25)% increased Movement Speed Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have Minions can hear the whispers for 5 seconds after they deal a Critical StrikePrimordial rage slumbers, waiting for the call of the stars to return and swallow the world. |
3 | 4 | 4 | 4d | |
![]() Iron CircletEnergy Shield: (42-65)Requires Level 8, 23 IntTrigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown (10-15)% increased Attack Speed +(30-50) to maximum Energy Shield 30% increased Mana Regeneration Rate (30-60)% increased Spell DamageAsenath's mind was as quick and nimble as the fingers that drew her bowstring. |
5 | 1-2 | 2 | 2d | |
![]() Sinner TricorneEvasion: (719-925)Requires Level 64, 138 DexGrants Level 30 Snipe Skill Socketed Non-Channelling Bow Skills are Triggered by Snipe Socketed Triggered Bow Skills gain a 0.05 second Cooldown +(350-500) to Accuracy Rating +(350-500) to Evasion Rating +2 to maximum Snipe Stages +(14-20)% chance to Suppress Spell Damage while ChannellingA moment of calm before the battle can end the war. |
2 | 3 | 3 | 3d | |
![]() Lacquered HelmetArmour: (276-387) Evasion: (138-155)Requires Level 51, 57 Str, 57 Dex+1 to Level of Socketed Gems (100-150)% increased Armour 40% reduced Light Radius (5-15)% increased Dexterity (5-15)% increased Strength (5-15)% increased IntelligenceThe beasts we fear the most are the ones who dwell in total darkness. |
3 | 5 | 5 | 5d | |
![]() Reaver HelmetArmour: (198-233)Requires Level 40, 85 Str24% reduced maximum Life Regenerate (200-250) Life per second 100% increased Stun and Block Recovery Nearby Enemy Monsters have at least 8% of Life ReservedAn eye for an eye makes the whole world dead. |
— | 3 | 3 | 3d | |
![]() Necromancer CircletEnergy Shield: (55-64)Requires Level 54, 112 Int+(20-30) to Strength +(20-30) to maximum Mana 5% increased Experience gain +10% to all Elemental Resistances (10-20)% increased Elemental Damage"It takes true strength to hold power, and my grip grows tighter by the day." - Emperor Chitus |
3 | 3 | 3 | 3d | |
![]() Hubris CircletEnergy Shield: (176-230)Requires Level 69, 154 Int+(300-350) to Accuracy Rating (120-150)% increased Energy Shield -30% to Fire Resistance (0.4-0.8)% of Attack Damage Leeched as Life (0.2-0.4)% of Attack Damage Leeched as Mana Increases and Reductions to Spell Damage also apply to Attacks at 150% of their valueTurning, gazing, blinking, behold the eyes of void. Burning, razing, drinking, your mind is destroyed. |
3 | 3 | 3 | 3d | |
![]() Regicide MaskEvasion: (352-474) Energy Shield: (72-96)Requires Level 52, 58 Dex, 58 Int(150-200)% increased Evasion and Energy Shield +(60-80) to maximum Life (0.4-0.8)% of Physical Attack Damage Leeched as Life Reflects 100 to 150 Physical Damage to Melee Attackers 100% of Damage you Reflect to Enemies when Hit is leeched as LifeA lightless world a silent reign two sightless eyes feed on your pain. |
3 | 4 | 4 | 4d | |
![]() Vine CircletEnergy Shield: (157-235)+(150-225) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers +25 Physical Damage taken from Attack Hits Pain AttunementLift it lightly, don it slow. The spikes point out and in, you know. |
4 | 5 | 5 | 5d | |
![]() Plague MaskEvasion: (29-38) Energy Shield: (7-10)Requires Level 20+23 to maximum Life (15-10)% reduced Mine Throwing Speed Mines have (40-50)% increased Detonation Speed Skills which throw Mines throw up to 1 additional Mine if you have at least 800 Dexterity Skills which throw Mines throw up to 1 additional Mine if you have at least 800 IntelligenceSing with me one last duet, the curtain closes nigh. Join me in a quiet song, before we all must die. |
4 | 4 | 4 | 4d | |
![]() Gilded SalletArmour: (290-397) Evasion: (90-97)Requires Level 33, 38 Str, 38 Dex+(20-30) to Strength +(20-30) to Dexterity Skills which Exert an Attack have (20-40)% chance to not count that Attack +(200-300) to Armour Cannot Leech when on Low LifeMay you never hear it toll. |
5 | 3 | 3 | 3d | |
![]() Nightmare BascinetArmour: (405-561) Evasion: (582-804)Requires Level 67, 62 Str, 85 Dex+(50-65) to Dexterity 10% reduced Global Physical Damage 16% increased Attack Speed (150-200)% increased Armour and Evasion +(15-25)% to Chaos Resistance 20% increased Movement Speed Mercury FootprintsSwift as thought are the actions of Man when borne on wings of divine providence. |
3 | 5 | 5 | 5d | |
![]() Lunaris CircletEnergy Shield: (141-168)Requires Level 39, 83 Int+2 to Level of Socketed Curse Gems +(20-30) to Intelligence +(100-120) to maximum Energy Shield Adds 37 to 71 Chaos Damage for each Curse on the Enemy Curse Skills have (30-50)% increased Skill Effect DurationA scar of the flesh you'll never forget, A scar of the mind you'll never remember. |
4 | 4 | 4 | 4d | |
![]() Hubris CircletEnergy Shield: (200-257)Requires Level 69, 154 IntTrigger Level 10 Void Gaze when you use a Skill (150-180)% increased Energy Shield +(50-80) to maximum Mana 50% increased Stun and Block Recovery Gain (5-8)% of Elemental Damage as Extra Chaos DamageThe impediments of flesh are weak. The air we breathe knows no such boundaries. I exhale, and you inhale, and inexorably we inch towards oneness. |
— | 4 | 4 | 4d | |
![]() Wolf PeltEvasion: (240-344)Requires Level 30, 66 Dex+(20-25)% chance to Suppress Spell Damage (60-100)% increased Evasion Rating (20-25)% chance to Avoid Elemental Ailments Recover (100-200) Life when you Suppress Spell DamageAncient worshippers of the Greatwolf were overtaken by a ravenous hunger for all things mystical. |
— | 5 | 5 | 5d | |
![]() Callous MaskEvasion: (610-822) Energy Shield: (125-168)Requires Level 45, 51 Dex, 51 Int(400-500)% increased Evasion and Energy Shield +(20-40)% to Fire Resistance +(20-40)% to Cold Resistance 25% chance to inflict Cold Exposure on Hit 25% chance to inflict Fire Exposure on Hit Nearby Enemies have 50% increased Fire and Cold ResistancesThrough vision coloured by burning rage and icy hate peers a visitor from a realm of ill intent...(Cold Exposure applies -10% to Cold Resistance for 4 seconds) (Fire Exposure applies -10% to Fire Resistance for 4 seconds) |
4 | 4 | 4 | 4d | |
![]() Iron HatArmour: (84-113)(15-20)% increased Area of Effect +(75-100) to Armour +(25-50) to maximum Life Unwavering StanceCenturies of servitude, a day of glory, an eternity of death. |
5 | 5 | 5 | 5d | |
![]() TricorneEvasion: (90-117)Requires Level 12, 27 DexAdds 15 to 25 Cold Damage to Attacks 70% increased Evasion Rating +(20-30)% to Lightning Resistance Cannot be Shocked You can be Touched by Tormented SpiritsFairgraves' trusty tricorne accompanied him far across the seas, deep under the ground, and even beyond death. |
5 | 3 | 3 | 3d | |
![]() Solaris CircletEnergy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield +(30-40)% to Fire Resistance (30-40)% increased Elemental Damage (25-50)% chance to Scorch Enemies Cannot inflict IgniteSee creation as it was, aflame and frantic. |
— | 2 | 2 | 3d | |
![]() Vaal MaskEvasion: (496-669) Energy Shield: (88-120)Requires Level 62, 79 Dex, 72 Int(140-180)% increased Evasion and Energy Shield +(25-40)% to Critical Strike Multiplier if Dexterity is higher than Intelligence 15% increased Dexterity if Strength is higher than Intelligence 1% increased Elemental Damage per 10 Dexterity +2 to Maximum Life per 10 Intelligence"The more the warrior understood Tangmazu's gift, the less the mask aided him. His dreams were filled with divine laughter." - Tenth Song of the Islands |
3 | 3 | 3 | 3d | |
![]() Solaris CircletEnergy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield +(30-40)% to Cold Resistance (30-40)% increased Elemental Damage (25-50)% chance to inflict Brittle Cannot inflict Freeze or ChillSee creation as it will be, frozen and silent. |
— | 2 | 2 | 3d | |
![]() Great CrownArmour: (314-402) Energy Shield: (63-82)Requires Level 53, 59 Str, 59 Int(120-150)% increased Armour and Energy Shield +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance +(20-30)% to Lightning Resistance +(20-30)% to Chaos Resistance +1 to maximum number of Summoned Holy RelicsIn the battle for honour, Geofri won. Not so, the battle for survival. |
5 | 4 | 4 | 4d | |
![]() Leather CapEvasion: (49-77)+(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden)No metal slips as easily through the fingers as gold. |
4 | 4 | 4 | 4d | |
![]() Leather HoodEvasion: (181-254)Requires Level 20, 46 Dex(80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 30% of Cold Damage as Extra Fire Damage against Frozen EnemiesGive of your heated passions. Give of your cold resolve. You will be repaid. |
5 | 3 | 3 | 3d | |
![]() Deicide MaskEvasion: (361-459) Energy Shield: (165-218)Requires Level 67, 73 Dex, 88 Int+2 to Level of Socketed Curse Gems Socketed Gems are Supported by Level 22 Blasphemy Socketed Curse Gems have 30% increased Reservation Efficiency (90-110)% increased Evasion and Energy Shield +(40-50) to maximum Energy ShieldBranded a heretic for your beliefs, You stand alone against many. May the truth that fuels their anger, Carry your blade into their hearts. |
3 | 1-2 | 2 | 2d | |
![]() Soldier HelmetArmour: (68-112) Energy Shield: (16-27)Requires Level 12, 16 Str, 16 Int+2 to Level of Socketed Gems Adds 1 to 30 Lightning Damage to Spells and Attacks (100-150)% increased Armour and Energy Shield (10-20)% increased Rarity of Items found (10-20)% reduced Mana Cost of Skills"The craven mind is sharp with self interest. The honourable mind is much easier to manipulate." - Malachai the Soulless |
3 | 5 | 5 | 5d | |
![]() Samnite HelmetArmour: (552-715)Requires Level 55, 114 Str(30-40)% increased Fire Damage (100-120)% increased Armour +(50-70) to maximum Life +30% to Cold Resistance 100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill RecentlyHrimnor's presence was as cold as ice, but his heart burned for vengeance. |
4 | 5 | 5 | 5d | |
![]() Zealot HelmetArmour: (202-246) Energy Shield: (42-52)Requires Level 44, 50 Str, 50 Int50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown 15% reduced Cast Speed (70-80)% increased Armour and Energy Shield +(30-50) to maximum ManaTukohama, Tawhoa and Kitava went to the lake to fish. Tawhoa weaved a net to catch the fish, Tukohama built a fire to cook the fish, and Kitava swallowed the entire lake, fish and all, with a single gulp. |
3 | 4 | 4 | 4d | |
![]() Festival MaskEvasion: (77-88) Energy Shield: (17-19)Requires Level 28, 33 Dex, 33 Int+(20-30) to Dexterity 25% reduced Damage +(60-100) to maximum Life +(60-100) to maximum Mana You and nearby allies gain 50% increased DamageFor none of us are as cruel as all of us. |
4 | 5 | 5 | 5d | |
![]() Iron MaskEvasion: (48-60) Energy Shield: (11-14)Requires Level 17, 21 Dex, 21 Int+20 to Strength +(20-30)% to Lightning Resistance Spells have a 20% chance to deal Double Damage Blood MagicIt was a sliver of Malachai's soul that animated the first Eternal Guardian. |
4 | 4 | 4 | 4d | |
![]() Tribal CircletEnergy Shield: (58-83)Requires Level 26, 58 Int+(30-50) to maximum Energy Shield Summoned Raging Spirits deal (175-250)% increased Damage 75% reduced Maximum number of Summoned Raging Spirits Summoned Raging Spirits' Hits always Ignite Summoned Raging Spirits' Melee Strikes deal Fire-only Splash Damage to Surrounding TargetsGleeful are the few who bask in the blood of many. |
4 | 5 | 5 | 5d | |
![]() Steel CircletEnergy Shield: (147-192)Requires Level 48, 101 Int(60-80)% increased Spell Critical Strike Chance (200-250)% increased Energy Shield +(50-70) to maximum Life Unaffected by Poison (10-20)% of Damage taken Recouped as LifeYoung Napuatzi was thrown into the pits, an unwilling sacrifice, but the offer of her blood was refused. She rose from the pit alive and anew. A Leader. A Conquerer. A Viper. |
2 | 3 | 3 | 3d | |
![]() Praetor CrownArmour: (161-185) Energy Shield: (181-218)Requires Level 68, 62 Str, 91 Int+(130-160) to maximum Energy Shield +(150-200) to maximum Mana (30-40)% increased Mana Regeneration Rate +(20-30)% to Fire Resistance 20% reduced Reservation Efficiency of Skills 1% increased Armour per 50 Reserved ManaYour memories are a bridge to the past. Let no one cross. |
2 | 2-3 | 3 | 3d | |
![]() Harlequin MaskEvasion: (518-666) Energy Shield: (155-208)Requires Level 57, 64 Dex, 64 Int(230-260)% increased Evasion and Energy Shield +(15-20) to maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack SkillYou think we do not know. We know all that you think. |
— | 2-3 | 3 | 3d | |
![]() Aventail HelmetArmour: (101-119) Energy Shield: (21-25)Requires Level 37, 42 Str, 42 Int+(100-120) to maximum Mana Gain (10-15)% of Maximum Mana as Extra Maximum Energy Shield Enemies Cannot Leech Mana From you (10-20)% of Damage taken Recouped as Mana Cannot Leech ManaWhere top is bottom and weak is strong. |
3 | 5 | 5 | 5d | |
![]() Lion PeltEvasion: (760-961)Requires Level 70, 150 Dex+(800-1000) to Accuracy Rating (100-120)% increased Evasion Rating +(50-80) to maximum Life 1% increased Projectile Attack Damage per 200 Accuracy RatingIf you know where to strike, you need only strike once. |
4 | 4 | 4 | 4d | |
![]() Ursine PeltEvasion: (690-812)Requires Level 55, 114 Dex15% increased Attack Speed (60-75)% increased Global Critical Strike Chance 150% increased Evasion Rating (20-25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character SizeA lad with no fear of the pest Let rats fill his helmet in jest When they picked his skull clean Where his head should have been Was naught but a vermin-filled nest! |
3 | 5 | 5 | 5d | |
![]() Mind CageEnergy Shield: (109-126)Requires Level 65, 138 IntSocketed Gems are Supported by Level 20 Concentrated Effect +50% to Cold Damage over Time Multiplier 50% increased Energy Shield 50% reduced Energy Shield Recharge Rate +(25-75) to maximum ManaThe malice in her gaze froze blood and shattered bone. |
4 | 2-3 | 3 | 3d | |
![]() Mind CageEnergy Shield: (73-84)Requires Level 65, 138 Int(80-100)% increased Spell Damage 15% reduced Cast Speed +(30-60) to maximum Mana Your Skills deal you 400% of Mana Spent on Upfront Skill Mana Costs as Physical Damage"The sharper the pain, the sharper the mind. A curious paradox." - Shavronne of Umbra |
3 | 3 | 3 | 3d | |
![]() Secutor HelmArmour: (156-208) Evasion: (156-208)Requires Level 36, 42 Str, 42 Dex(60-80)% increased Armour and Evasion Minions have +25% Chance to Block Attack Damage Minions have +25% Chance to Block Spell Damage Minions Recover 10% of their Life when they Block +(10-20)% to all Elemental ResistancesAll that was left of the Iron King was his bleached skull. Yet it was all the Iron King needed. |
5 | 5 | 5 | 5d | |
![]() Prophet CrownArmour: (224-258) Energy Shield: (32-37)Requires Level 63, 85 Str, 62 Int+(20-40) to Dexterity (10-15)% increased Skill Effect Duration 2% increased Minion Attack Speed per 50 Dexterity 2% increased Minion Movement Speed per 50 Dexterity Minions' Hits can only Kill Ignited EnemiesA strong pair of legs may carry you far, but a silver tongue and a few brutes can take you to the edge of the world. |
4 | 4 | 4 | 4d | |
![]() Silken HoodEvasion: (692-876)Requires Level 60, 138 Dex+(50-70) to Dexterity 50% reduced Damage when on Low Life 10% increased Attack Speed 25% increased Global Critical Strike Chance (100-130)% increased Evasion Rating +(80-100) to maximum Life 150% increased Global Evasion Rating when on Low LifeThere was no hero made out of Starkonja's death, but merely a long sleep made eternal. |
4 | 4 | 4 | 4d | |
![]() Close HelmetArmour: (130-150)Requires Level 26, 58 Str+2 to Level of Socketed Minion Gems Minions have (10-20)% increased maximum Life Half of your Strength is added to your Minions +1 to maximum number of Raised Zombies per 500 Strength With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life"The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet." |
3 | 4 | 4 | 4d | |
![]() Prophet CrownArmour: (761-1032) Energy Shield: (108-148)Requires Level 63, 85 Str, 62 Int(240-300)% increased Armour and Energy Shield +(80-100) to maximum Life +3% to maximum Cold Resistance Cannot be Frozen +1500 Armour while stationary 15% chance to create Chilled Ground when Hit with an AttackGreatest is the Brine King's domain, and every day it grows a little greater, not through force, but patience. |
1 | 1-2 | 1 | 1d | |
![]() Nightmare BascinetArmour: (486-748) Evasion: (699-1072)Requires Level 67, 62 Str, 85 DexSocketed Gems are Supported by Level 30 Melee Physical Damage Socketed Gems are Supported by Level 30 Faster Attacks Socketed Gems are supported by Level 30 Blind 6% Chance to Block Attack Damage Adds 20 to 30 Physical Damage to Attacks (200-300)% increased Armour and Evasion +(200-300) to maximum Life 20% chance to gain an Endurance Charge when you Block Can't use Chest armour Extra gore"What lies beneath your feet?!" "Sacred ground, watered with tears of blood!" |
3 | 3 | 3 | 3d | |
![]() Prophet CrownArmour: (358-516) Energy Shield: (131-214)Requires Level 63, 85 Str, 62 IntSocketed Gems are supported by Level 20 Cast on Death +(10-15) to all Attributes 20% increased Damage when on Low Life (60-100)% increased Armour and Energy Shield +(50-70) to maximum Energy Shield 20% reduced Mana Regeneration Rate +(43-61)% to Chaos ResistanceEvery rule has an exception. |
5 | 5 | 5 | 5d | |
![]() Raven MaskEvasion: (228-297) Energy Shield: (114-175)Requires Level 38, 44 Dex, 44 IntTrigger Level 1 Create Lesser Shrine when you Kill an Enemy (120-150)% increased Evasion and Energy Shield +(30-45) to maximum Energy Shield +(60-80) to maximum Life +(30-40)% to Cold Resistance 75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"It is the Gull that delivers Man unto Ancestor. The consumer of our flesh. The seeder of our souls unto the earth. We give the Gull his life. The Gull gives us our Way." - Lavianga, Advisor to Kaom |
3 | 1-2 | 2 | 2d | |
![]() Visored SalletArmour: (89-128) Evasion: (89-128)Requires Level 23, 28 Str, 28 Dex+500 to Accuracy Rating (40-60)% increased Armour and Evasion (20-30)% increased Rarity of Items found +30% to Lightning Resistance 0.4% of Attack Damage Leeched as Mana 10% increased Movement SpeedWe wander to pass time. We travel to fulfill. |
5 | — | — | 5d | |
![]() Golden MaskEvasion: (96-103) Energy Shield: (20-22)Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The ice seared his naked feet As the lightning stilled his heart, But it was the flames upon his lover's face That roused him to vengeance." - From 'The Three Dragons' by Victario of Sarn |
5 | 5 | 5 | 5d | |
![]() Visored SalletArmour: (102-160) Evasion: (102-160)Requires Level 23, 28 Str, 28 Dex(60-100)% increased Armour and Evasion Reflects 100 Cold Damage to Melee Attackers Reflects 100 Fire Damage to Melee Attackers Reflects 100 Lightning Damage to Melee Attackers When an Enemy Hit deals Elemental Damage to you, their Resistance to those Elements becomes zero for 4 secondsThe Raven Trickster made no move to defend himself. He merely grinned... and the foolish warrior charged. |
— | — | — | 4d | |
![]() Barbute HelmetArmour: (92-115)Requires Level 18, 42 StrOnslaughtWe may fight, and we may die, but in these moments of blood and battle, we truly live. |
— | 5 | 5 | 5d | |
![]() Solaris CircletEnergy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield +(30-40)% to Lightning Resistance (30-40)% increased Elemental Damage (25-50)% chance to Sap Enemies Cannot inflict ShockSee creation as it is, energetic and storming. |
— | 2 | 2 | 3d | |
![]() Eternal BurgonetArmour: (559-772)Requires Level 69, 138 Str(50-80)% increased Armour Attacks have 15% chance to cause Bleeding 50% reduced Light Radius +4% to Damage over Time Multiplier for Bleeding per Frenzy Charge Bleeding you inflict deals Damage 4% faster per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Critical Strike at Close RangeBloodlust Begets Suffering |
2 | 2-3 | 3 | 3d | |
![]() Great HelmetArmour: (61-76) Energy Shield: (14-17)Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery 40% reduced Light Radius Reflects 1 to (180-220) Lightning Damage to Attackers on Block (18-22)% increased Global Defences Elemental Resistances are ZeroThe seeds of greatness are planted in darkness, Watered by suffering, Tended by desperation, And bloom steel flowers of victory. |
4 | 4 | 4 | 4d | |
![]() Praetor CrownArmour: (421-485) Energy Shield: (51-58)Requires Level 68, 62 Str, 91 Int+(260-300) to Armour +(26-32)% to Fire Resistance +(8-16)% to Chaos Resistance 20% increased Light Radius (8-12)% increased Maximum Life if no Equipped Items are Corrupted Regenerate 400 Life per second if no Equipped Items are CorruptedRighteous men seek virtue like tame pups seeking praise. |
3 | 3 | 3 | 3d | |
![]() Golden MaskEvasion: (432-515) Energy Shield: (90-110)Requires Level 35, 40 Dex, 40 Int(350-400)% increased Evasion and Energy Shield +5% Chance to Block Spell Damage per Power Charge (3-5)% increased Elemental Damage per Power charge Gain a Power Charge every Second if you haven't lost Power Charges Recently Lose all Power Charges when you BlockObtaining information depends upon pretending one already has it. |
2 | 5 | 5 | 5d | |
![]() Solaris CircletEnergy Shield: (180-238)Requires Level 59, 122 Int+(300-500) to Accuracy Rating (200-250)% increased Energy Shield Increases and Reductions to Cast Speed apply to Attack Speed (20-30)% increased Elemental Damage with Attack Skills Ancestral BondBold and beautiful, a castaway, Hemmed and hawed, for her to stay Oh, what I'd give for one more day For she's the one that got away - Franklin |
— | 3 | 3 | 3d | |
![]() Bone CircletEnergy Shield: (79-100)Requires Level 34, 73 IntHas 4 Abyssal Sockets (120-150)% increased Energy Shield +(1-2) to Level of all Minion Skill Gems +1 to maximum number of Spectres per Socketed Ghastly Eye Jewel You cannot have Non-Spectre MinionsCountless men proclaimed themselves the masters of death, and each one succumbed to it. |
5 | 4 | 4 | — | A boss drop since 3.24. |
![]() Iron CircletRequires Level 8Has no Attribute Requirements Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value Increases and Reductions to Light Radius also apply to Damage (15-25)% increased Light Radius Deal no Chaos DamageThe Light drove the darkness from our lands and from our hearts. |
3 | 4 | 4 | 4d | |
![]() Hubris CircletEnergy Shield: (184-248)Requires Level 69, 154 IntTrigger Level 10 Shock Ground when Hit Adds 1 to (60-80) Lightning Damage to Spells and Attacks (130-170)% increased Energy Shield +(25-35)% to Lightning Resistance Curse Enemies which Hit you with a random Hex, ignoring Curse LimitAn angry god is one thing, but you should really fear a god with an unpredictable sense of humour. |
1 | 3 | 3 | 3d |
Gloves
Unique | 3.16 ~ 3.18 |
3.19~ 3.20 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|---|
![]() Carnal MittsEvasion: (90-101) Energy Shield: (69-91)Requires Level 50, 39 Dex, 39 Int+(50-70) to maximum Energy Shield +(15-20)% to Cold and Lightning Resistances (20-30)% chance to Sap Enemies in Chilling Areas Enemies in your Chilling Areas take (25-35)% increased Lightning Damage (15-20)% increased Effect of Non-Damaging AilmentsWinter's white blanket swaddles all. |
2 | 4 | 4 | 4 | 4d | |
![]() Satin GlovesEnergy Shield: (56-72)Requires Level 41, 60 IntGrants Level 22 Blight Skill (100-120)% increased Energy Shield 10% increased Area of Effect Blight has (20-30)% increased Hinder Duration You cannot be Hindered"Nothing is more natural than competition. One feasts, another starves. One blossoms, another withers. And one cannot catch the golden sunlight without casting a bitter shadow." - Cadiro Perandus |
3 | 3 | 3 | 3 | 3d | |
![]() Silk GlovesEnergy Shield: (18-23)Requires Level 25, 39 Int+(20-30) to Intelligence +(60-80) to maximum Life +(60-80) to maximum Mana Curse Enemies with Temporal Chains on Hit Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical DamageCool the head and cool the blade. |
1 | 2 | 3 | 3 | 3d | |
![]() Clasped MittsEvasion: (114-162) Energy Shield: (24-35)Requires Level 31, 25 Dex, 25 Int+(30-40) to Dexterity (5-7)% increased Cast Speed (100-150)% increased Evasion and Energy Shield Raised Zombies have (80-100)% increased maximum Life Raise Zombie does not require a corpse Your Raised Zombies count as corpsesThe Black Sekhema's trial had only just begun. |
3 | 4 | 4 | 4 | 4d | |
![]() Steelscale GauntletsArmour: (91-120) Evasion: (91-120)Requires Level 36, 29 Str, 29 Dex(40-60)% increased Armour and Evasion (40-50)% increased Rarity of Items found +15% to all Elemental Resistances 5% reduced Movement SpeedWealth is not to be borne lightly. |
3 | 3 | 3 | 3 | 3d | |
![]() Satin GlovesEnergy Shield: (128-153)Requires Level 41, 60 Int(15-20)% increased Cast Speed +(100-120) to maximum Energy Shield +(100-120) to maximum Life Sacrifice (5-25)% of Life to gain that much Energy Shield when you Cast a SpellXibaqua's treachery was met with divine fury. One by one, the gods reclaimed their flesh, until all that remained was a droplet of pure light: The first Vaal. |
2 | 4 | 4 | 4 | 4d | |
![]() Velvet GlovesEnergy Shield: (10-13)Requires Level 12, 21 Int+(20-50) to Intelligence 100% increased Spell Damage (25-15)% reduced Cast SpeedWhile Doedre lacked Maligaro's sense of style, she surpassed her master in pure malevolence. |
5 | 4 | 5 | 5 | 5d | |
![]() Vaal GauntletsArmour: (232-266) Energy Shield: (80-100)Requires Level 63, 100 StrGrants Level 20 Doryani's Touch Skill +(80-100) to maximum Energy Shield 30% chance to Shock Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed +(200-250) Energy Shield gained on Killing a Shocked Enemy 30% increased Effect of Lightning AilmentsDoryani's ingenuity raised the Vaal Empire to unprecedented heights. His curiosity reduced it to ruins and bones. |
2 | 2 | 1-2 | 2 | 2d | |
![]() Goliath GauntletsArmour: (574-800)Requires Level 53, 77 StrSocketed Gems are Supported by Level 10 Knockback +(400-600) to Armour Knockback direction is reversed"I like my vassals at sword point, but my enemies as close as the hilt." - Emperor Chitus |
3 | 5 | 5 | 5 | 5d | |
![]() Strapped MittsEvasion: (30-39) Energy Shield: (7-9)Requires Level 16+30% to Global Critical Strike Multiplier 10% reduced Enemy Stun Threshold (600-800)% more Physical Damage with Unarmed Melee Attacks Extra goreFly like a Storm Crow, crush like a Rhoa |
4 | 4 | 4 | 4 | 4d | |
![]() Ironscale GauntletsArmour: (50-81) Evasion: (50-81)Requires Level 15(6-9)% increased Attack Speed (80-120)% increased Armour and Evasion Regenerate (3-4) Life per second Recover 20% of Life on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently RampageWhat is greed but trading a mountain of death for a sliver of life? |
3 | 4 | 4 | 4 | 4d | |
![]() Bronze GauntletsArmour: (138-192)Requires Level 23, 36 Str+(30-40) to Strength Adds (5-8) to (12-16) Physical Damage to Attacks (80-100)% increased Armour Iron Grip 10% reduced Attack Speed Arrows Pierce 2 additional TargetsThe monstrous men of yore used bows, they were just bigger. |
5 | 4 | 5 | 5 | 5d | |
![]() Hydrascale GauntletsArmour: (212-305) Evasion: (212-305)Requires Level 59, 45 Str, 45 Dex(100-150)% increased Armour and Evasion +(19-29)% to Chaos Resistance Gain (15-25) Life per Enemy Killed Nearby Enemies Killed by anyone count as being Killed by you insteadTry as you like to hide the blood on your hands. You'll still know the truth. |
2 | 1 | 1-2 | 2 | 2d | |
![]() Eelskin GlovesEvasion: (125-148)Requires Level 38, 56 DexAdds (8-12) to (15-20) Physical Damage to Attacks +(50-70) to maximum Life (10-20)% chance to Impale Enemies on Hit with Attacks 50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding EnemiesUnder its influence, shards of metal take on a life of their own, wriggling into flesh, burrowing into organs, and exploding outwards in search of other victims. |
3 | 4 | 4 | 4 | 4d | |
![]() Arcanist GlovesEnergy Shield: (45-52)Requires Level 60, 95 Int+30 to Strength +(30-50) to maximum Life +(20-40)% to Cold Resistance Minions have 10% reduced Movement Speed Minions have +40% to Cold Resistance Minions gain 20% of Physical Damage as Extra Cold DamageDeath does not remove you from our grasp. Death only brings you closer. |
— | 3 | 3 | 3 | 3d | |
![]() Serpentscale GauntletsArmour: (78-87) Evasion: (78-87)Requires Level 43, 34 Str, 34 Dex+(20-30) to Strength 25% increased Damage over Time Attacks have 25% chance to cause Bleeding (25-40)% increased Attack Damage against Bleeding Enemies Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage 25% reduced Bleeding Duration"A master artist takes his time when he's painting. Unfortunately, my kind doesn't often have that luxury." - Coralito, Brotherhood of Silence |
3 | 3 | 3 | 3 | 3d | |
![]() Goathide GlovesEvasion: (72-92)Requires Level 9, 17 Dex+(20-30) to Strength +(40-50) to Evasion Rating +(20-30)% to Cold Resistance 100% of Physical Damage Converted to Cold Damage Reflects 100 Cold Damage to Melee AttackersOf ancient giants, none remain, Their only trace is timeless pain. |
5 | 5 | 5 | 5 | 5d | |
![]() Samite GlovesEnergy Shield: (82-117)Requires Level 55, 68 IntSocketed Gems are Supported by Level 18 Faster Casting +(20-30) to Intelligence +(50-80) to maximum Energy Shield +(50-70) to maximum Life Gain +2% to Critical Strike Chance for 2 seconds after Spending a total of 800 Mana"You shall hang, in blissful agony, on my every note." - Kalisa, Prima Donna of Sarn |
4 | 4 | 5 | 5 | 5d | |
![]() Titan GauntletsArmour: (242-278)Requires Level 69, 98 Str+(50-70) to maximum Life +(20-30)% to Fire Resistance (0.3-0.5)% of Physical Attack Damage Leeched as Life Life Recovery from Regeneration is not applied Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration Does not delay Inherent Loss of RageWho can tell when whispers are truly from a god? |
— | 3 | 2-3 | 3 | 3d | |
![]() Iron GauntletsArmour: (6-9)(10-15)% increased Attack Speed (10-15)% increased Cast Speed (15-10)% reduced maximum Mana (10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill ConduitWhy cling to your sanity? It offers you nothing. Surrender to me, and I will grant you everything. |
4 | 4 | 5 | 5 | 5d | |
![]() Murder MittsEvasion: (363-486) Energy Shield: (75-98)Requires Level 67, 51 Dex, 51 Int(200-250)% increased Evasion and Energy Shield 1% of Damage dealt by your Mines is Leeched to you as Life (30-20)% reduced Recovery rate of Life and Energy Shield 5% increased Recovery rate of Life and Energy Shield per Power Charge Lose a Power Charge each second if you have not Detonated Mines RecentlyBiology is but a machine, begetting effusion of energies; death is but a curse, that can be given... or reversed. |
1 | 1 | 1-2 | 2 | 2d | |
![]() Murder MittsEvasion: (217-278) Energy Shield: (45-56)Requires Level 67, 51 Dex, 51 Int(80-100)% increased Evasion and Energy Shield +(60-80) to maximum Life Gain (15-25) Life per Enemy Hit with Attacks Gain (15-25) Energy Shield per Enemy Hit with Attacks Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequenceWhat man does not wish for immortality? |
3 | 3 | 3 | 3 | — | A boss drop since 3.24. |
![]() Deerskin GlovesEvasion: (113-158)Requires Level 21, 33 Dex+(20-30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance (60-80)% increased Evasion Rating Your Critical Strike Multiplier is 300%Maligaro operated effortlessly, with great speed and terrible consequences. |
1 | 3 | 3 | 3 | 3d | |
![]() Steel GauntletsArmour: (290-381)Requires Level 35, 52 StrMelee Strike Skills deal Splash Damage to surrounding targets +50 to Strength (150-200)% increased Armour 100% increased Knockback Distance Melee Hits with Strike Skills always KnockbackRide with pride, strike with vengeance, live with honour. |
4 | 3 | 3 | 3 | 3d | |
![]() Slink GlovesEvasion: (322-398)Requires Level 70, 95 Dex+(80-120) to Evasion Rating (5-8)% increased Attack and Cast Speed Mark Skills have (10-15)% increased Cast Speed (30-50)% increased Damage with Hits and Ailments against Marked Enemy Your Mark Transfers to another Enemy when Marked Enemy diesThe target changes, but the job's always the same. |
3 | 4 | 5 | 5 | 5d | |
![]() Legion GlovesArmour: (257-338) Energy Shield: (52-70)Requires Level 57, 44 Str, 44 Int+(20-30) to Strength (150-180)% increased Armour and Energy Shield +(50-70) to maximum Life (20-40)% increased Mana Regeneration Rate Removes Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage RampageWhat is freedom but a clean slate in an unclean world? |
1 | 4 | 4 | 4 | 4d | |
![]() Wrapped MittsEvasion: (11-15) Energy Shield: (3-5)Requires Level 530% increased Attack Speed when on Full Life Adds (1-4) to (30-50) Lightning Damage to Attacks +(100-200) to Accuracy Rating 20% increased Movement Speed when on Low LifeA single lightning strike fells a man. A single knife stroke fells an empire. |
5 | 5 | 5 | 5 | 5d | |
![]() Nubuck GlovesEvasion: (109-122)Requires Level 52, 50 Dex(30-40)% increased Global Accuracy Rating +(40-50) to maximum Life -(20-10)% to Chaos Resistance +(10-12)% chance to Suppress Spell Damage Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark 2% increased Attack Critical Strike Chance per 200 Accuracy RatingLand and sea did not dissuade, nor did the Kelpie's maw; the wild beast crossed half the world to sate his hungry claw. |
3 | 4 | 4 | 4 | 4d | |
![]() Shagreen GlovesEvasion: (283-466)Requires Level 54, 78 DexAdds (16-19) to (25-29) Fire Damage Adds (16-19) to (25-29) Cold Damage Adds (6-10) to (33-38) Lightning Damage (60-120)% increased Evasion Rating Critical Strikes do not inherently inflict non-Damaging Ailments Inflict non-Damaging Ailments as though dealing (100-200)% more DamageLay bare paths to pain you never knew you had. |
4 | 4 | 5 | 5 | 5d | |
![]() Crusader GlovesArmour: (605-834) Energy Shield: (125-168)Requires Level 66, 306 Str, 306 Int(400-500)% increased Armour and Energy Shield 500% increased Attribute Requirements (6-12)% increased Strength Iron Will"I ask not for understanding, only for forgiveness for what I am about to do. There will be blood on these shackles yet." - Anonymous carving, Axiom Prison. |
3 | 3 | 3 | 3 | 3d | |
![]() Wool GlovesEnergy Shield: (23-25)Adds 4 to 8 Fire Damage to Attacks Adds 1 to 13 Lightning Damage to Attacks +18 to maximum Energy Shield (5-15)% increased Rarity of Items foundWealth unspent is wealth wasted. |
4 | 4 | 4 | 4 | 4d | |
![]() Chain GlovesArmour: (14-20) Energy Shield: (4-6)Requires Level 7Hexes applied by Socketed Curse Skills are Reflected back to you (40-60)% increased Stun and Block Recovery You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 3 seconds after being Shocked You grant (4-6) Frenzy Charges to allies on DeathCaptivity breeds creativity. |
4 | 4 | 4 | 4 | 4d | |
![]() Clasped MittsEvasion: (114-149) Energy Shield: (24-32)Requires Level 31, 25 Dex, 25 Int(20-30)% increased Global Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier (100-130)% increased Evasion and Energy Shield 0.2% of Attack Damage Leeched as Mana Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage RampageWhat is fear but a snuffed torch and death in the wind? |
3 | 4 | 4 | 4 | 4d | |
![]() Bronzescale GauntletsArmour: (50-62) Evasion: (80-124)Requires Level 27, 22 Str, 22 Dex+(40-50) to Dexterity (5-10)% increased Attack Speed (60-100)% increased Evasion Rating 0.6% of Physical Attack Damage Leeched as Life 0.4% of Physical Attack Damage Leeched as ManaA soft caress in dead of night, that slips about the neck, so tight. |
5 | 4 | 5 | 5 | 5d | |
![]() Assassin's MittsEvasion: (260-344) Energy Shield: (21-25)Requires Level 58, 45 Dex, 45 Int(150-180)% increased Evasion Rating +(60-70) to maximum Life 2% increased Attack Speed per Frenzy Charge 6% increased Accuracy Rating per Frenzy Charge 10% reduced Frenzy Charge Duration per Frenzy Charge Attacks have 60% chance to Poison while at maximum Frenzy Charges +5% to Damage over Time Multiplier for Poison per Frenzy Charge"As the serpent shuns thought, It shuns fear. It strikes with the speed of wrath And the skill of compulsion." - Deshret, The Red Sekhema |
4 | 3 | 4 | 4 | 4d | |
![]() Soldier GlovesArmour: (92-103) Energy Shield: (19-21)Requires Level 51, 40 Str, 40 IntAdds (60-72) to (88-100) Cold Damage to Attacks (12-16)% increased maximum Life +(40-50)% to Cold Resistance 100% increased Freeze Duration on Enemies Your Hits can only Kill Frozen EnemiesFar south, the winter crawls under the skin. Below the snow, adrift wanderers sleep. |
4 | 5 | 5 | 5 | 5d | |
![]() Ambush MittsEvasion: (81-91) Energy Shield: (57-79)Requires Level 45, 35 Dex, 35 Int+(40-60) to maximum Energy Shield +(40-60) to maximum Mana (60-100)% increased Effect of Chills you inflict while Leeching Mana (60-100)% increased Effect of Shocks you inflict while Leeching Energy Shield Unaffected by Chill while Leeching Mana Unaffected by Shock while Leeching Energy ShieldA Karui settlement within the far reaches of the Atlas Was devastated by lightning sparked by tempests At the hands of their storm-god, Valako. |
— | 5 | 4 | 4 | 4d | |
![]() Assassin's MittsEvasion: (364-492) Energy Shield: (73-100)Requires Level 58, 45 Dex, 45 Int(20-30)% increased Damage over Time (250-300)% increased Evasion and Energy Shield +(20-30)% to Lightning Resistance Enemies you kill are Shocked Shocks you inflict spread to other Enemies within 1.5 metresThe power of lightning is a power best shared. |
— | — | — | — | 3d | |
![]() Dragonscale GauntletsArmour: (229-291) Evasion: (229-291)Requires Level 67, 51 Str, 51 Dex(90-110)% increased Armour and Evasion (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage per Power Charge 10% chance to Steal Power, Frenzy, and Endurance Charges on HitYour lies are our strength. Your threats are our laughter. Your hate is our infinity The fire rises! |
4 | 5 | 5 | 5 | 5d | |
![]() Wyrmscale GauntletsArmour: (176-260) Evasion: (176-260)Requires Level 49, 38 Str, 38 Dex(8-12)% increased Attack Speed (100-150)% increased Armour and Evasion (2-3)% of Physical Attack Damage Leeched as Life 10% chance to gain Adrenaline for 2 Seconds when Leech is removed by Filling Unreserved Life 10% chance to gain Onslaught for 4 Seconds when Leech is removed by Filling Unreserved LifeThere is no greater thrill than leaping into combat, slashing and hewing with utmost abandon. |
— | 4 | 4 | 4 | 4d | |
![]() Carnal MittsEvasion: (90-101) Energy Shield: (19-21)Requires Level 50, 39 Dex, 39 IntSocketed Gems are Supported by Level 20 Vile Toxins Adds (13-17) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-29)% to Chaos Resistance (20-25)% increased Poison Duration"Decomposition takes hold too quickly! No, if we are to keep the specimen in perfect shape, we must begin the process before expiry." |
4 | 5 | 5 | 5 | 5d | |
![]() Mesh GlovesArmour: (87-113) Energy Shield: (18-23)Requires Level 32, 26 Str, 26 Int(50-70)% increased Armour and Energy Shield +(10-15)% to all Elemental Resistances (20-40)% increased Effect of Non-Curse Auras from your Skills while you have a Linked Target Linked Targets always count as in range of Non-Curse Auras from your Skills Non-Curse Auras from your Skills only apply to you and Linked TargetsTo drive back the darkness, to bring peace, we must fight side by side as brothers. |
— | — | — | — | 3d | |
![]() Murder MittsEvasion: (302-417) Energy Shield: (62-84)Requires Level 67, 51 Dex, 51 IntSocketed Gems are Supported by Level 30 Added Lightning Damage 100% increased Effect of Lightning Ailments 10% increased Attack Speed (150-200)% increased Evasion and Energy ShieldThe roar of the heavens Strikes more than fear Into the hearts of Man |
3 | 1 | 2-3 | 2 | 2d | |
![]() Mesh GlovesArmour: (104-147) Energy Shield: (21-30)Requires Level 32, 26 Str, 26 Int(80-120)% increased Armour and Energy Shield Minions convert 25% of Physical Damage to Fire Damage per Red Socket Minions convert 25% of Physical Damage to Cold Damage per Green Socket Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket Minions convert 25% of Physical Damage to Chaos Damage per White Socket Minions have (5-10)% chance to Freeze, Shock and IgniteThe secret of the elements lies within a square triangle. |
4 | 4 | 5 | 5 | 5d | |
![]() Bronzescale GauntletsArmour: (110-148) Evasion: (110-148)Requires Level 27, 22 Str, 22 Dex+5 to Level of Socketed Vaal Gems -5 to Level of Socketed Non-Vaal Gems (120-140)% increased Armour and Evasion +(50-70) to maximum Life +40% to Cold Resistance You gain Onslaught for 20 seconds on using a Vaal Skill"The gems are strangely human at times. They simply love to be held." - Doryani, First Seer to the Queen |
3 | 3 | 3 | 3 | 3d | |
![]() Titan GauntletsArmour: (532-778)Requires Level 69, 98 Str(8-13)% increased Attack Speed (120-180)% increased Armour (3-5)% increased Movement Speed 50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge You cannot be Shocked while at maximum Endurance ChargesWith unending determination and resolve he destroyed first the gates, then the constructs guarding the tomb on the other side. |
4 | 4 | 5 | 5 | 5d | |
![]() Embroidered GlovesEnergy Shield: (75-118)Requires Level 36, 54 IntTrigger Socketed Curse Spell when you Cast a Curse Spell, with a 0.25 second Cooldown +(50-90) to maximum Energy Shield 0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy You can apply an additional Curse Curse Skills have (10-20)% increased Cast Speed"One coy look. One blown kiss. One word spoken. One night I wish I'd forget." |
3 | 2 | 3 | 3 | 3d | |
![]() Conjurer GlovesEnergy Shield: (103-154)Requires Level 55, 79 Int+1 to Level of Socketed Elemental Gems (125-150)% increased Spell Critical Strike Chance (180-250)% increased Energy Shield Lose (40-80) Mana when you use a Skill Gain (15-20) Energy Shield per Enemy KilledAbsolute corruption empowers absolutely. |
3 | 4 | 4-5 | 4 | 4d | |
Volkuur's Guidance | — | 3 | 3 | 3 | 3d | |
![]() Wyrmscale GauntletsArmour: (193-270) Evasion: (193-270)Requires Level 49, 38 Str, 38 DexSocketed Gems are Supported by Level 5 Concentrated Effect (120-160)% increased Armour and Evasion +(50-70) to maximum Life 4% reduced Mana Cost per Endurance Charge Gain Rampage while at Maximum Endurance Charges Lose all Endurance Charges when Rampage endsThose who witness the shimmering scales of the wyrm know only fear for the rest of their lives. Fortunately, the rest of their lives can be measured in seconds. |
4 | 4 | 4 | 4 | 4d |
Boots
Unique | 3.16 ~ 3.18 |
3.19~ 3.20 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|---|
![]() Goathide BootsEvasion: (42-54)Requires Level 12, 26 DexTriggers Level 7 Abberath's Fury when Equipped +(20-30) to Strength 15% increased Movement Speed (6-10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire Damage per 20 Strength Burning HoofprintsThe goat king knew not of war, of the lands and laws he trampled. The goat king knew only joy at turning life into ash. |
1 | 1 | 1-2 | 1 | 1d | |
![]() Soldier BootsArmour: (268-319) Energy Shield: (18-20)Requires Level 49, 47 Str, 47 Int(15-18)% increased Strength Adds 1 to 80 Chaos Damage to Attacks +(180-220) to Armour +(13-19)% to Chaos Resistance 25% increased Movement Speed Summoned Skeleton Warriors are Permanent and Follow you Summon Skeletons cannot Summon more than 1 Skeleton WarriorAlberon walked among the accursed, and they welcomed him. |
4 | 5 | 4 | 4 | 4d | |
Beacon of Madness | 3 | 3 | 2-3 | 2 | 2r-3d | |
![]() Silk SlippersEnergy Shield: (23-33)Requires Level 22, 42 Int(40-60)% increased Energy Shield +20 to maximum Life +20 to maximum Mana (5-15)% increased Movement Speed +1 to Level of all Raise Zombie Gems +1 to Level of all Raise Spectre GemsThe dead man walks where the living fear to tread. |
5 | 5 | 5 | 5 | 5d | |
![]() Carnal BootsEvasion: (178-257) Energy Shield: (36-52)Requires Level 55, 52 Dex, 52 IntTriggers Level 20 Corpse Walk when Equipped (80-120)% increased Evasion and Energy Shield 25% increased Movement Speed For each nearby corpse, 1% increased Movement Speed For each nearby corpse, Regenerate 8.00 Life per secondEvery glorious conquest stands astride innocent bones. |
2 | 2 | 1-2 | 2 | 2d | |
![]() Dragonscale BootsArmour: (169-236) Evasion: (169-236)Requires Level 65, 62 Str, 62 Dex(40-70)% increased Armour and Evasion 10% increased Evasion Rating per Frenzy Charge +(20-40)% to Lightning Resistance 5% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges 40% reduced Frenzy Charge Duration 25% reduced Light Radius"Sirrius flew on wings of light, faster than wind, faster than thought. But try as he might to outrun the darkness, it was there, at every turn, waiting for him." - Azmerian legend |
4 | 4 | 4 | 4 | 4d | |
![]() Deerskin BootsEvasion: (192-276)Requires Level 22, 42 DexSocketed Gems are Supported by Level 15 Trap (160-200)% increased Evasion Rating 15% increased Movement Speed (14-18)% increased Trap Throwing Speed 15% increased Movement Speed for 9 seconds on Throwing a TrapAnticipation, preparation, exhilaration, celebration. |
5 | 5 | 5 | 5 | 5d | |
![]() Ironscale BootsArmour: (54-88) Evasion: (54-88)Requires Level 18, 19 Str, 19 Dex(60-100)% increased Armour and Evasion 20% increased Movement Speed 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect"A lick of shadow may ease the petty frictions of one's life." - Inquisitor Maligaro |
5 | 5 | 5 | 5 | 5d | |
![]() Legion BootsArmour: (270-336) Energy Shield: (54-70)Requires Level 58, 54 Str, 54 Int(160-180)% increased Armour and Energy Shield +(50-60)% to Fire Resistance 25% increased Movement Speed (10-15)% chance to Ignite (25-40)% increased Damage with Hits and Ailments against Ignited EnemiesBecome one with the unstoppable flame. |
4 | 5 | 5 | 5 | 5d | |
![]() Stealth BootsEvasion: (880-1113)Requires Level 62, 117 Dex+(30-40) to Dexterity (300-340)% increased Evasion Rating 30% increased Movement Speed Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving +2 to Maximum Life per 10 DexterityThe higher you soar, the further you must fall. |
1 | 1 | 1-2 | 1 | 1d | |
![]() Nubuck BootsEvasion: (113-126)Requires Level 34, 62 Dex60% increased Mana Regeneration Rate (20-40)% increased Rarity of Items found +(40-50)% to Fire Resistance 10% increased Movement SpeedThe wyrm draws warmth from the fires of desire. |
2 | 4 | 4 | 4 | 4d | |
![]() Arcanist SlippersEnergy Shield: (47-55)Requires Level 61, 119 Int+(50-70) to maximum Life 25% increased Movement Speed (5-8)% increased Intelligence 5% increased Damage per Power Charge 25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power ChargesThough the path we walk is the same, each journey is different. |
— | 3 | 3 | 3 | 3d | |
![]() Ancient GreavesArmour: (302-435)Requires Level 46, 82 Str(100-150)% increased Armour 5% reduced Movement Speed (100-200)% increased Stun and Block Recovery Unaffected by Damaging AilmentsConfidence is calm and measured. |
— | — | — | 4 | 4d | |
![]() Titan GreavesArmour: (241-278)Requires Level 68, 120 StrHas no Sockets Cannot be Knocked Back +(150-200) to maximum Life Action Speed cannot be modified to below Base Value Unwavering StanceDon't flinch. It's a waste of good hitting time. |
3 | 3 | 3 | 3 | 3d | |
![]() Bronzescale BootsArmour: (55-63) Evasion: (55-63)Requires Level 30, 30 Str, 30 DexTrigger Level 5 Rain of Arrows when you Attack with a Bow +(40-60) to Strength +(40-60) to Dexterity Adds 12 to 24 Fire Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low LifeStand and lead the righteous pride, Fight till death, never hide. |
3 | 4 | 4 | 4 | 4d | |
![]() Legion BootsArmour: (364-480) Energy Shield: (73-100)Requires Level 58, 54 Str, 54 Int+(3-5) to Level of Socketed Aura Gems Socketed Gems are Supported by Level 25 Divine Blessing (250-300)% increased Armour and Energy Shield +(12-18)% to all Elemental Resistances (20-30)% increased Movement SpeedWhen the time comes to face evil, the faithful are never alone. |
2 | 5 | 5 | 5 | 5d | |
![]() Strapped BootsEvasion: (60-89) Energy Shield: (22-39)Requires Level 16, 18 Dex, 18 Int+(20-30) to Dexterity +(30-50) to Evasion Rating +(15-30) to maximum Energy Shield +20% to Cold Resistance 20% increased Movement Speed 15% increased Damage taken while on Full Energy Shield 20% increased Movement Speed while on Full Energy ShieldIt takes a clear mind to outrun a storm. |
5 | 5 | 5 | 5 | 5d | |
![]() Eelskin BootsEvasion: (258-370)Requires Level 39, 70 Dex(100-150)% increased Evasion Rating (20-30)% increased Movement Speed Cannot be Stunned by Suppressed Spell Damage Debilitate Enemies for 4 Seconds when you Suppress their Spell DamageThe inferno surged past, devastating Stridevolf, but the Maraketh warrior somehow remained. Soot-blackened and resolute, she grinned. In that moment, the bandit king knew true despair. |
— | 5 | 5 | 5 | 5d | |
![]() Conjurer BootsEnergy Shield: (36-42)Requires Level 53, 94 Int(15-20)% Chance to Block Spell Damage +(40-60) to maximum Mana +20% to all Elemental Resistances 20% increased Movement Speed"They say that you should take life's troubles in your stride. Some men have a longer stride than others." - Gaius Sentari |
3 | 3 | 3 | 3 | 3d | |
![]() Riveted BootsArmour: (65-71) Energy Shield: (14-15)Requires Level 36, 35 Str, 35 Int+(15-25)% to Cold Resistance +(15-25)% to Chaos Resistance Count as having maximum number of Endurance Charges Count as having maximum number of Frenzy Charges Count as having maximum number of Power ChargesFor the immortal, what is the difference between an age and an instant? |
4 | 1 | 1-2 | 1 | 1d | |
![]() Rawhide BootsEvasion: (13-18)50% increased Movement Speed Level Requirement reduced by 100 (Hidden)"Death can be outrun with these, but beware! In running from death, you may forget to live." - Icius Perandus, Antiquities Collection, Item 202 |
3 | 1 | 1-2 | 2 | 2d | |
![]() Scholar BootsEnergy Shield: (46-60)Requires Level 32, 59 Int+(20-30) to Intelligence (100-140)% increased Energy Shield (150-200)% increased Stun and Block Recovery 15% increased Movement Speed 20% increased Movement Speed when on Full LifeShavronne raced to Brutus' side, her last hope against the Karui tide. |
5 | 5 | 5 | 5 | 5d | |
![]() Stealth BootsEvasion: (396-506) Energy Shield: (100-150)Requires Level 62, 117 Dex+(20-30) to Dexterity +(20-30) to Intelligence (80-100)% increased Evasion Rating +(100-150) to maximum Energy Shield 30% increased Movement Speed Enemies Cannot Leech Life From youDo not let them step on your feet. Keep them at bay. |
3 | 5 | 5 | 5 | 5d | |
![]() Sorcerer BootsEnergy Shield: (51-59)Requires Level 67, 123 Int+(60-120) to maximum Mana 30% increased Movement Speed 25% chance to gain a Power Charge on Critical Strike 12% increased Reservation Efficiency of Skills You have no Life Regeneration Stun Threshold is based on 500% of your Mana instead of LifeThe quick die young, the brilliant go mad, and the powerful stand alone in a wasteland of their own creation. |
2 | 2 | 1-2 | 2 | 2d | |
![]() Plated GreavesArmour: (77-96)Requires Level 23, 44 Str+(1-50)% to Lightning Resistance (1-40)% increased Movement Speed (1-100)% increased Duration of Lightning Ailments Unaffected by Shocked Ground (1-50)% increased Effect of Lightning AilmentsLike lightning, the Ezomyte cavalry need never strike twice. |
5 | 5 | 5 | 5 | 5d | |
![]() Clasped BootsEvasion: (90-125) Energy Shield: (11-12)Requires Level 27, 27 Dex, 27 Int10% increased Attack Speed (80-120)% increased Evasion Rating (20-30)% increased Rarity of Items found +(30-40)% to Fire Resistance 20% increased Movement SpeedBlazing body, shining bold. Dance beneath the orb of gold! |
4 | 4 | 5 | 5 | 5d | |
![]() Sharkskin BootsEvasion: (145-171)Requires Level 44, 79 Dex+(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 4% reduced Attack and Cast Speed per Frenzy Charge Regenerate 0.8% of Life per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill (20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life Gore Footprints"Sharks thrash and swirl To the pounding drum of their frenzied hearts As they dance in the waters red." -Lavianga, Guardian of the Karui Way |
3 | 3 | 3 | 3 | 3d | |
![]() Shagreen BootsEvasion: (216-302)Requires Level 55, 97 Dex+(25-35) to Dexterity (20-40)% increased Evasion Rating 100% increased Evasion Rating during Onslaught +(50-70) to maximum Life 25% increased Movement Speed 30% chance to Avoid Elemental Ailments while PhasingMove in with haste. Strike quick, strike hard. Vanish like smoke in the wind. |
5 | 4 | 5 | 5 | 5d | |
![]() Antique GreavesArmour: (219-316)Requires Level 37, 67 Str(80-120)% increased Armour (20-30)% increased Totem Life 25% increased Movement Speed (30-50)% increased Totem Placement speed Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when HitCenturies ago, there existed a unique grove imbued with ancestral fire. As with all things, the Karui used its wood for war. |
4 | 5 | 5 | 5 | 5d | |
![]() Shackled BootsEvasion: (111-156) Energy Shield: (23-33)Requires Level 34, 34 Dex, 34 IntGrants Level 20 Ravenous Skill Enemies display their Monster Category (80-120)% increased Evasion and Energy Shield +(13-23)% to Chaos Resistance (20-30)% increased Movement Speed"Follow me if you desire better for yourself, and for your families. Follow me if you hunger for more than this!" |
— | — | — | — | — | Temporarily 4 during 3.24 |
![]() Goathide BootsEvasion: (84-135)Requires Level 12, 26 Dex+15 to Dexterity +15 to Intelligence (100-150)% increased Evasion Rating (10-20)% increased Movement Speed (10-20)% increased Movement Speed when on Low Life Quicksilver Flasks you Use also apply to nearby AlliesAlive but not unscathed, Victario fled as slaughter blossomed at the gates. |
5 | 4 | 4 | 4 | 4d | |
![]() Mesh BootsArmour: (61-102) Energy Shield: (13-22)Requires Level 28, 28 Str, 28 IntAdds 1 to 120 Lightning Damage to Attacks (20-60)% increased Armour and Energy Shield Gain (10-20) Life per Enemy Killed 15% increased Movement Speed Drops Shocked Ground while moving, lasting 2 secondsTempest's power given form, Flee before the walking storm. |
5 | 5 | 5 | 5 | 5d | |
![]() Wool ShoesEnergy Shield: (15-27)+5 to Dexterity +(10-20) to maximum Energy Shield (20-40)% increased Mana Regeneration Rate 20% increased Movement Speed Cannot be FrozenAll the world is my home. |
5 | 5 | 5 | 5 | 5d | |
![]() Reinforced GreavesArmour: (163-216)Requires Level 33, 61 Str(50-80)% increased Armour +(10-15)% to all Elemental Resistances 50% increased Area of Effect of Hex Skills 20% increased Movement Speed You can apply an additional CurseThe mocking wind, a shielding spell, The haunting screams, a maddening hell. |
3 | 3 | 2-3 | 3 | 3d | |
![]() Velvet SlippersEnergy Shield: (13-41)Requires Level 9, 21 Int+(5-30) to Strength +(5-30) to Dexterity +(5-30) to Intelligence +(5-30) to maximum Energy Shield 100% increased Rarity of Items found when on Low Life (10-25)% increased Movement SpeedWonders abound at death's door. |
5 | 5 | 4-5 | 5 | 5d |
Body Armours
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Crusader ChainmailArmour: (663-851) Energy Shield: (140-176) Movement Speed: -5%Requires Level 43, 64 Str, 64 Int(180-220)% increased Armour and Energy Shield +(60-80) to maximum Life +15% to all Elemental Resistances Gain up to maximum Endurance Charges when you take a Critical Strike Your nearby party members maximum Endurance Charges is equal to yoursNothing stops the pain like a courageous rush into battle. |
5 | 4 | 4 | 4d | |
![]() Buckskin TunicEvasion: (316-442) Movement Speed: -3%Requires Level 17, 53 Dex(80-100)% increased Evasion Rating +(40-50)% to Fire Resistance Cannot be Ignited (75-150)% increased Physical Damage with Ranged Weapons -(60-30) Physical Damage taken from Attack HitsThe blasted oak stands forever. |
5 | 4 | 4 | 4d | |
![]() Full WyrmscaleArmour: (635-876) Evasion: (254-292) Movement Speed: -3%Requires Level 46, 68 Str, 68 Dex(150-200)% increased Armour (30-40)% increased maximum Life +(10-15)% to all Elemental Resistances 50% increased Flask Life Recovery rate Extra goreThere is no safer place Than the Belly of the Beast |
3 | 3 | 3 | 3d | |
![]() Bone ArmourEvasion: (388-512) Energy Shield: (82-107) Movement Speed: -3%Requires Level 35, 53 Dex, 53 IntGrants Level 15 Blood Offering Skill (100-120)% increased Evasion and Energy Shield (15-25)% increased maximum Life Minions have (20-30)% increased maximum Life Regenerate 1% of Life per second Minions have +(12-15)% chance to Suppress Spell DamageWhat mother wouldn't give her life for that of her children? |
3 | 4 | 4 | 4d | |
![]() Astral PlateArmour: (1279-1720) Movement Speed: -5%Requires Level 62, (680-880) Str+(8-12)% to all Elemental Resistances+(500-700) Strength Requirement (80-120)% increased Armour (50-75)% increased Effect of Shrine Buffs on you You have Lesser Brutal Shrine Buff You have Lesser Massive Shrine BuffThe giant cares not for the ants. |
1 | 3 | 3 | 3d | |
![]() Plate VestArmour: (19-27) Movement Speed: -3%+(30-60) to maximum Life -(15-10) Physical Damage taken from Attack Hits 1000% of Melee Physical Damage taken reflected to AttackerIt is safer to be feared than to be loved. |
5 | 4 | 4 | 4d | |
![]() Sun LeatherEvasion: (444-562) Movement Speed: -3%Requires Level 32, 91 Dex+(120-180) to Evasion Rating +(30-40)% to Cold Resistance (60-100)% increased Mana Recovery from Flasks 15% increased Dexterity 1% increased Damage per 15 Dexterity"I carry neither food nor drink. I rely on the charity of my fellow wayfarers. Dead men are generous men." - Taruk of the Wildmen |
5 | 5 | 5 | 5d | |
![]() Cutthroat's GarbEvasion: (1590-2079) Movement Speed: -3%Requires Level 53, 145 Dex+5 to Level of Socketed Movement Gems 10% increased Attack Speed (60-100)% increased Damage with Movement Skills (200-250)% increased Evasion Rating 10% increased Movement SpeedForget your kite shield. Just put the biggest man in the field between you and the archers. |
4 | 4 | 4 | 4d | |
![]() Varnished CoatEvasion: (851-1085) Energy Shield: (173-222) Movement Speed: -3%Requires Level 62, 96 Dex, 96 Int(120-150)% increased Evasion and Energy Shield +(50-70) to maximum Life +(9-12)% to all Elemental Resistances (40-50)% increased Area of Effect (40-50)% increased Area Damage Extra gore"...The discomfort shown by the others is amusing, but none can deny that my work has made quite the splash..." - Maligaro's Journal |
3 | 3 | 3 | 3d | |
![]() Saintly ChainmailArmour: (1002-1336) Energy Shield: (240-319) Movement Speed: -5%Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy (150-190)% increased Armour and Energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets You cannot have non-Animated MinionsA general may carry his men to greatness, or be dragged beneath the mire by their burden. |
3 | 3 | 3 | 3d | |
![]() Triumphant LamellarArmour: (988-1311) Evasion: (1240-1647) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(50-80)% increased Chaos Damage (160-200)% increased Armour and Evasion +(70-100) to maximum Life 100% increased total Recovery per second from Life Leech"The Consort of Chaos descended, swiftly, brutally, artfully, she consumed the living, leaving naught behind but a Rosemarie bloom, to celebrate the massacre." - Blass, explorer, hunter, adventurer |
3 | 4 | 4 | 4d | |
![]() Lacquered GarbEvasion: (1144-1645) Energy Shield: (236-340) Movement Speed: -3%Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield +(100-150) to maximum Mana Regenerate 1% of Mana per second Mind Over MatterWhen the throat roars, As eyes weep, When the hand grips hard With trembling fingers, When belly twists Yet legs stand strong, That is the work Of the Defiant Heart. |
2 | 2 | 2 | 2d | |
![]() Scholar's RobeEnergy Shield: (43-53) Movement Speed: -3%Requires Level 18, 55 Int+(50-75)% to Fire Resistance (40-75)% increased Ignite Duration on Enemies Reflects 100 Fire Damage to Melee Attackers 40% of Physical Damage taken as Fire DamageHe who sows an ember shall reap an inferno. |
5 | 2-3 | 3 | 3d | |
![]() Assassin's GarbEvasion: (1842-2433)Requires Level 68, 183 Dex3% increased Movement Speed(150-200)% increased Evasion Rating +(31-53)% to Chaos Resistance You can apply an additional Curse Your Hexes can affect Hexproof Enemies Always Poison on Hit against Cursed EnemiesCurse their vile Council, They cast me aside as if I am some bastard child. If they only knew the power I possess. |
3 | 3 | 3 | 3d | |
![]() Full DragonscaleArmour: (1316-1731) Evasion: (1044-1372) Movement Speed: -3%Requires Level 63, 115 Str, 94 Dex(180-220)% increased Armour and Evasion +(60-90) to maximum Life 2% of Physical Attack Damage Leeched as Life You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill You gain Onslaught for 5 seconds per Endurance Charge when Hit 100% increased Effect of Onslaught on you"When your back is against the wall, And your opponent is bleeding you dry, There is only one appropriate response: Unbridled, overwhelming violence." - Daresso, the Sword King |
2 | 3 | 3 | 3d | |
![]() Astral PlateArmour: (1990-2502) Movement Speed: -5%Requires Level 62, 180 Str+(8-12)% to all Elemental ResistancesTrigger Level 20 Death Aura when Equipped +(40-50) to all Attributes (10-15)% increased Attack Speed (180-220)% increased Armour +(60-70) to maximum Life 1% of Attack Damage Leeched as Life You take 450 Chaos Damage per second for 3 seconds on Kill Gore FootprintsTears of blood, aching heart, My dear Isildria must depart. |
3 | 3 | 3 | 3d | |
![]() Sentinel JacketEvasion: (758-925) Energy Shield: (246-290) Movement Speed: -3%Requires Level 59, 86 Dex, 86 IntSocketed Gems are Supported by Level 10 Chance to Poison (130-150)% increased Evasion and Energy Shield +40 to maximum Energy Shield +(15-25)% to all Elemental Resistances (75-100)% increased Damage with Poison if you have at least 300 Dexterity (15-25)% increased Poison Duration if you have at least 150 IntelligenceAsk any tracker and they'll tell you: the most dangerous animals are the ones who don't bother to hide. |
4 | 4 | 4 | 4d | |
![]() Sage's RobeEnergy Shield: (79-90) Movement Speed: -3%Requires Level 37Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +2 to Level Gems Socketed in Green Sockets have +30% to Quality Gems Socketed in Blue Sockets gain 100% increased Experience Has no Attribute RequirementsHe took me by my hand, promised me power beyond compare. But i did not do it for power. I did it for love. And I'd do it again in an instant. |
4 | 1-2 | 1 | 1d | |
![]() Widowsilk RobeEnergy Shield: (361-452) Movement Speed: -3%Requires Level 65, 187 IntSocketed Gems are Supported by Level 20 Blasphemy Grants Level 20 Summon Doedre's Effigy Skill Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned Hexes from Socketed Skills can apply 5 additional Curses +(30-40) to Intelligence (130-150)% increased Energy Shield 20% less Effect of your CursesAs she was sentenced to death, Doedre was silent. As she was tied to the stake, Doedre was silent. As the flames licked away her life, Doedre was silent. But Wraeclast had not heard the last of her. |
2 | 1-2 | 2 | 2d | |
![]() Saint's HauberkArmour: (1107-1488) Energy Shield: (190-255) Movement Speed: -5%Requires Level 67, 109 Str, 94 Int(150-200)% increased Armour and Energy Shield +(60-90) to maximum Life Deal no Non-Lightning Damage Armour also applies to Lightning Damage taken from Hits Lightning Resistance does not affect Lightning Damage taken Nearby Enemies have Lightning Resistance equal to yours"This was the first step in some grand design, lost to the ages, now ours to decipher." - Dominus, High Templar |
1 | 1-2 | 2 | 2d | |
![]() Necromancer SilksEnergy Shield: (246-367) Movement Speed: -3%Requires Level 59, 160 Int(100-150)% increased Energy Shield Minions Convert 2% of their Maximum Life to Maximum Energy Shield per 1% Chaos Resistance they have Chaos Damage taken does not bypass Minions' Energy Shield Minions have (50-100)% faster start of Energy Shield Recharge While Minions have Energy Shield, their Hits Ignore Monster Elemental ResistancesImbue the body with stolen spirit, hold the leash tight. |
3 | 2-3 | 2 | 2d | |
![]() Wild LeatherEvasion: (382-520) Movement Speed: -3%Requires Level 25, 73 Dex+(20-30) to Dexterity +1000 to Evasion Rating while on Full Life (50-70)% increased Evasion Rating 30% increased Movement Speed when on Full Life Damage of Enemies Hitting you is Unlucky while you are on Full LifeTo catch an animal, think like an animal. |
5 | 5 | 5 | 5d | |
![]() Elegant RingmailArmour: (565-757) Energy Shield: (183-253) Movement Speed: -5%Requires Level 64, 90 Str, 105 Int(50-75)% increased Armour and Energy Shield +(30-40) to maximum Energy Shield +(60-70) to maximum Life +(14-18)% to all Elemental Resistances +2 maximum Energy Shield per 5 Strength Zealot's OathFaith does not make us invulnerable. It makes us immortal. |
3 | 4 | 4 | 4d | |
![]() Silken VestEnergy Shield: (130-238) Movement Speed: -3%Requires Level 11, 37 Int+(100-200) to maximum Energy Shield +(50-100) to maximum Life +50% to Chaos Resistance 50% of Maximum Life Converted to Energy ShieldFaith springs abundant at the edge of death. |
— | 4 | 4 | 4d | |
![]() Golden PlateArmour: (559-643) Movement Speed: -5%Requires Level 56, 106 Str100% increased Rarity of Items found -10% to Fire Resistance +(20-30)% to Cold Resistance -(20-10)% to Lightning Resistance 20% reduced Movement Speed 30% reduced Strength RequirementSome would question if the risk was worth it. The rest were already dead. |
3 | 4 | 4 | 4d | |
![]() Wyrmscale DoubletArmour: (840-1180) Evasion: (840-1180) Movement Speed: -3%Requires Level 38, 57 Str, 57 Dex100% increased Global Physical Damage +(240-300) to maximum Life (300-400)% increased Armour and Evasion Regenerate 10% of Life per second 15% increased Character Size Spell Skills deal no Damage Your Spells are disabledSimple is the life of the bear. |
1 | 1-2 | 1 | 1d | |
![]() Zodiac LeatherEvasion: (2049-3142) Movement Speed: -3%Requires Level 65, 197 Dex+(40-50) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies (105-145) to (160-200) Added Cold Damage with Bow Attacks +30% chance to Suppress Spell DamageHyrri loosed a barrage of arrows, tipped with a poisoned hatred only oppression can ferment. |
2 | 1-2 | 2 | 2d | |
![]() Latticed RingmailArmour: (518-644) Energy Shield: (108-135) Movement Speed: -5%Requires Level 39, 59 Str, 59 Int+(30-40) to Strength +(30-40) to Intelligence (140-160)% increased Armour and Energy Shield +(50-75)% to Cold Resistance Cannot be Chilled 20% chance to Freeze Enemies for 1 second when they Hit youWhen Solaris closes his burning eye At the end of time, the world will perish in ice. |
5 | 5 | 5 | 5d | |
![]() Saintly ChainmailArmour: (1283-1567) Energy Shield: (307-374) Movement Speed: -5%Requires Level 70, 99 Str, 115 Int(220-240)% increased Armour and Energy Shield +(80-90) to maximum Life (0.8-1)% of Attack Damage Leeched as Life Gain (10-20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage from Hits taken as Chaos Damage (20-30)% increased Light Radius Light Radius is based on Energy Shield instead of LifeOnly light may banish the shadows from this land And the black lies wrapped around your heart |
3 | 3 | 3 | 3d | |
![]() Widowsilk RobeEnergy Shield: (345-470) Movement Speed: -3%Requires Level 65, 187 Int+3 to Level of Socketed Fire Gems 100% increased Global Critical Strike Chance (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 100% increased Spell Damage taken when on Low ManaDespair hums, softly, deadly, in the bones of my enemies. Eyes will burn, and souls wither, as they bask in my radiance. |
5 | 3 | 3 | 3d | |
![]() Sadist GarbEvasion: (427-491) Energy Shield: (93-107) Movement Speed: -3%Requires Level 68, 103 Dex, 109 Int+(60-80) to maximum Life (20-50)% increased Damage if you have Shocked an Enemy Recently (15-25)% increased Effect of Shock Shocked Enemies you Kill Explode, dealing 5% of their Life as Lightning Damage which cannot Shock Unaffected by ShockDon't hesitate; bring death to all, conclusively and swiftly, or they will give you the same treatment. |
2 | 2-3 | 2 | 2d | |
![]() Glorious PlateArmour: (776-892)Requires Level 68, 191 StrHas no Sockets +1000 to maximum LifeThe warrior who fears will fall. |
2 | 1-2 | 2 | 2d | |
![]() Conquest ChainmailArmour: (967-1201) Energy Shield: (197-245) Movement Speed: -5%Requires Level 61, 96 Str, 96 Int(150-170)% increased Armour and Energy Shield +(60-90) to maximum Life +(50-70) to maximum Mana 30% increased Endurance Charge Duration Gain 100 Life when you lose an Endurance ChargeThe toughest armour is the trust of your people. |
5 | 5 | 5 | 5d | |
![]() Exquisite LeatherEvasion: (1548-2106) Movement Speed: -3%Requires Level 62, 170 Dex(120-160)% increased Evasion Rating +(30-50)% to Fire Resistance 35% less Damage taken if you have not been Hit Recently 100% increased Evasion Rating if you have been Hit RecentlyDo not hide your flaws, your cracks, mend them, and display them proudly. For it is these that set us apart. |
— | 1-2 | 2 | 2d | |
![]() Ornate RingmailArmour: (569-715) Energy Shield: (118-148) Movement Speed: -5%Requires Level 47, 69 Str, 69 Int(120-140)% increased Armour and Energy Shield 30% of Physical Damage Converted to Chaos Damage Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius 100% chance to create Desecrated Ground when you Block Desecrated Ground deals 250 Chaos Damage per second (Hidden) Desecrated Ground has a radius of 16 (Hidden). . . and the Light faded and hope waned Zahndethus cast aside his faith and embraced the darkness. |
5 | 5 | 5 | 5d | |
![]() Desert BrigandineArmour: (714-992) Evasion: (714-992) Movement Speed: -3%Requires Level 60, 96 Str, 96 DexAdds 1 to (20-30) Lightning Damage to Attacks (90-120)% increased Armour and Evasion +(60-80) to maximum Life -60% to Lightning Resistance 50% of Physical Damage from Hits taken as Lightning Damage"There's nothing like imminent death to galvanize one's purpose in life." - Malachai the Soulless. |
3 | 2-3 | 3 | 3d | |
![]() Crusader PlateArmour: (1803-2418) Movement Speed: -5%Requires Level 59, 160 Str, 160 DexSocketed Gems are Supported by Level 15 Pierce (200-250)% increased Armour +(60-100) to maximum Life 0.4% of Physical Attack Damage Leeched as Mana +160 Dexterity Requirement Enemy Projectiles Pierce you"The Virtue Gems are a gift from the land, our land, and we will not let our gifts be destroyed by savages." - Marceus Lioneye |
3 | 4 | 4 | 4d | |
![]() Glorious PlateArmour: (776-892)Requires Level 68, 191 Str(25-40)% increased Melee Damage +(60-90) to maximum Life Having a placed Banner does not prevent you gaining ValourThe Trickster God turned the very Day and Night against each other. What hope have you? |
1 | 2-3 | 3 | 3d | |
![]() Colosseum PlateArmour: (883-1295) Movement Speed: -5%Requires Level 49, 134 Str+12 to Level of Socketed Skill Gems (80-120)% increased Armour +(60-100) to maximum Mana -2 to level of Socketed Skill Gems per Socketed GemThe Maji were forbidden from touching virtue gems... so their practical warriors employed geomancy instead. |
— | — | — | — | Temporarily 2 during 3.24 |
![]() Destiny LeatherEvasion: (1803-2451) Movement Speed: -3%Requires Level 59, 160 Dex(200-240)% increased Evasion Rating +(60-70) to maximum Life +(6-10)% to Fire Resistance +(26-40)% to Cold Resistance +(11-25)% to Lightning Resistance 25% reduced Movement Speed 1% increased Movement Speed per 600 Evasion Rating, up to 75% -(50-40) Physical Damage taken from Hits by AnimalsShedding away her regal past, she forged a new destiny. Sacrificing the ephemeral joys of man, she embraced the eternal grasp of nature. Seizing her one true wish, she found peace at last. |
3 | 3 | 3 | 3d | |
![]() Occultist's VestmentEnergy Shield: (274-377) Movement Speed: -3%Requires Level 62, 180 Int(3-10)% increased Spell Damage(100-150)% increased Energy Shield 10% faster start of Energy Shield Recharge +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage taken does not bypass Energy ShieldShavronne's apparel became ever more extravagant as her body and soul became ever more corrupted. |
2 | 1-2 | 2 | 2d | |
![]() Copper PlateArmour: (281-397) Movement Speed: -5%Requires Level 17, 53 Str+(10-20) to Strength (60-80)% increased Armour 25% reduced Chaos Damage taken over time 25% increased Light Radius Chaos Damage taken does not bypass Energy Shield -(40-30) Chaos Damage takenGive me neither havens nor solace; They are for the weak and frightened. Instead, light the path to greatness, So that I may begin my bright pursuit. |
4 | 4 | 4 | 4d | |
![]() Spidersilk RobeEnergy Shield: (202-257) Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield (20-30)% increased Totem Life Inflicts a random Hex on you when your Totems dieThe greatest mistakes cause suffering long after they have been made |
4 | 4 | 4 | 4d | |
![]() Simple RobeMovement Speed: -3%Has no Attribute Requirements or Energy Shield (Hidden) Has 6 Linked White Sockets (Hidden) |
4 | 3 | 3 | 3d | |
![]() Vaal RegaliaEnergy Shield: (376-512) Movement Speed: -3%Requires Level 68, 194 Int40% increased Spell Damage (120-160)% increased Energy Shield 10% increased Area of Effect 10% increased Damage taken (50-100)% increased Energy Shield Recovery rateThe quickest way to understand your own strengths and weaknesses is to walk in the skin of another. |
3 | 4 | 4 | 4d | |
![]() Gladiator PlateArmour: (3321-4240) Movement Speed: -5%Requires Level 65, 177 Str(350-400)% increased Armour +(1-5)% to all maximum Elemental Resistances Strength provides no bonus to Maximum Life Take no Extra Damage from Critical StrikesThe turtle's shell one day becomes its tomb. |
2 | 1-2 | 2 | 2d | |
![]() Destroyer RegaliaEnergy Shield: (196-258) Movement Speed: -3%Requires Level 53, 145 Int+2 to Level of Socketed Herald Gems (80-100)% increased Energy Shield 35% chance to avoid being Stunned for each Herald Buff affecting you Mana Reservation of Herald Skills is always 45%Whiff of cold, tiny spark, faintest flicker in the dark. Embers swirl, ice takes form, sky exposed - Death's perfect storm. Frost and thunder, flames shine bright, ruin walks the land tonight. By your hand they dance and bend, wield them and brook no end. |
3 | 4 | 4 | 4d | |
![]() Spidersilk RobeEnergy Shield: (313-409) Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 29 Added Chaos Damage +(20-30) to Intelligence (210-250)% increased Energy Shield 10% increased maximum Life Skills gain a Base Life Cost equal to 100% of Base Mana CostMy Soul is your Strength My Price is your Blood |
4 | 1-2 | 2 | 2d | |
![]() Devout ChainmailArmour: (755-1270) Energy Shield: (155-259) Movement Speed: -5%Requires Level 55, 80 Str, 80 IntPhysical Damage taken bypasses Energy Shield (150-250)% increased Armour and Energy Shield +(17-29)% to Chaos Resistance Regenerate 3% of Life per second Armour also applies to Chaos Damage taken from HitsSeek not to avoid the mortal pains of this world. In flagellation, there lies freedom from temptation. |
— | 2-3 | 2 | 2d | |
![]() Crusader PlateArmour: (1081-1382) Movement Speed: -5%Requires Level 59, 160 Str+1% Chance to Block Attack Damage per 50 Strength Chance to Block Spell Damage is Unlucky +(60-120) to Strength (80-100)% increased Armour 10% reduced Movement Speed Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"Stand steadfast in the face of destruction. The Council cannot afford to falter." - Mauritius, the Iron Heart |
3 | 1-2 | 2 | 2d | |
![]() Saint's HauberkArmour: (443-496) Energy Shield: (76-85) Movement Speed: -5%Requires Level 67, 109 Str, 94 Int+(40-70) to Intelligence +30 to maximum Energy Shield per 100 Reserved Life +(80-100) to maximum Mana Regenerate 2% of Energy Shield per second Chaos Damage is taken from Mana before LifeThe mind is a filter through which anarchy becomes order. |
2 | 2-3 | 3 | 3d | |
![]() Sharkskin TunicEvasion: (1118-1414) Movement Speed: -3%Requires Level 56, 152 Dex(100-120)% increased Evasion Rating +(200-300) to maximum Life 15% increased Movement Speed 100% of Fire Damage from Hits taken as Physical DamageThe truth lies inside every man, if you dig around. Many a confession was found in the bowels of Axiom. |
3 | 3 | 3 | 3d | |
![]() Carnal ArmourEvasion: (1129-1358) Energy Shield: (329-395) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield +(60-80) to maximum Life 4% increased Movement Speed per Frenzy Charge Regenerate 75 Life per second per Endurance Charge (100-200)% increased Endurance, Frenzy and Power Charge DurationUse the dead to stave off death, An armour of bones and rot. Hanging on with bated breath, One lapse and all for naught. |
4 | 5 | 5 | 5d | |
![]() Simple RobeEvasion: (30-60) Energy Shield: (44-80) Movement Speed: -3%Requires 17 IntSocketed Gems are Supported by Level 5 Elemental Proliferation Adds (2-4) to (5-9) Fire Damage to Spells and Attacks Adds (2-4) to (5-9) Cold Damage to Spells and Attacks Adds 1 to (4-12) Lightning Damage to Spells and Attacks +(30-60) to Evasion Rating +(30-60) to maximum Energy Shield +(25-50) to maximum Life +(25-50) to maximum Mana +(15-30)% to Fire Resistance +(15-30)% to Cold Resistance +(15-30)% to Lightning ResistanceThe night of a thousand ribbons To remember the day of a thousand flames When Sarn burned And was born again |
5 | 3 | 3 | 3d | |
![]() Sadist GarbEvasion: (1024-1325) Energy Shield: (223-288) Movement Speed: -3%Requires Level 68, 103 Dex, 109 Int(140-170)% increased Evasion and Energy Shield +(60-90) to maximum Life (10-15)% increased Cooldown Recovery Rate for throwing Traps 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an EnemyThin is the line between mechanical genius and magic. |
3 | 3 | 3 | 3d | |
![]() Lacquered GarbEvasion: (629-822) Energy Shield: (129-170) Movement Speed: -3%Requires Level 52, 76 Dex, 76 Int+1 to Level of Socketed Aura Gems Socketed Gems are Supported by Level 30 Generosity Socketed Gems have 45% increased Reservation Efficiency (120-150)% increased Evasion and Energy Shield (20-40)% increased Area of Effect of Aura Skills (10-15)% increased effect of Non-Curse Auras from your Skills"Every life is a story. If you're not writing your own, you'd better know who's writing it for you!" - Victario, the People's Poet |
3 | 4 | 4 | 4d | |
![]() Majestic PlateArmour: (848-1250) Movement Speed: -5%Requires Level 53, 145 Str(60-100)% increased Armour Recover (1-3)% of Life on Kill (30-40)% increased Stun and Block Recovery +(700-1000) to maximum Life if there are no Life Modifiers on other Equipped ItemsThe world will end in a divine stomach, once Kitava has eaten all that lives. |
— | — | 2 | 2d | |
![]() Necromancer SilksEnergy Shield: (369-470) Movement Speed: -3%Requires Level 59, 160 Int(200-220)% increased Energy Shield +(20-30) to maximum Mana Minions have 20% reduced maximum Life Minions deal 15% increased Damage Minions gain (15-20)% of Elemental Damage as Extra Chaos DamageReap what others have sown Muster them from their graves Parade them for your pleasure Zealots in mortis enslaved |
3 | 4 | 4 | 4d | |
![]() Holy ChainmailArmour: (388-582) Energy Shield: (82-122) Movement Speed: -5%Requires Level 35, 53 Str, 53 Int(100-150)% increased Armour and Energy Shield 50% reduced maximum Mana Gain a Power Charge for each Enemy you hit with a Critical Strike Inner ConvictionAlthough a great leader during the war, Voll proved disastrous in times of peace. |
3 | 3 | 3 | 3d | |
Yriel's Fostering | — | 2-3 | 2 | 3d | |
![]() Sage's RobeEnergy Shield: (177-225) Movement Speed: -3%Requires Level 37, 104 IntAdds 1 to 40 Lightning Damage to Attacks (125-150)% increased Energy Shield +(40-50)% to Chaos Resistance 25% increased Light Radius 100% chance to create Consecrated Ground when you Block Consecrated Ground regenerates 6% Life per second (Hidden) Consecrated Ground has a radius of 18 (Hidden)When dead men rise and darkness falls Only faith can be your walls Walls of Light, not of brick Twice as strong and twice as thick |
5 | 5 | 5 | 5d |
Belts
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Chain BeltRequires Level 44+(9-20) to maximum Energy Shield+300 to Evasion Rating +(75-80) to maximum Energy Shield +(10-15)% to all Elemental Resistances You have Phasing if Energy Shield Recharge has started Recently 30% increased Evasion Rating while Phasing 10% increased Movement Speed while PhasingA single step forward Snap free from the prison Reborn into freedom eternal |
3 | 4 | 4 | 4d | |
![]() Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield +(45-55) to maximum Mana Chill Effect and Freeze Duration on you are based on 100% of Energy Shield (20-25)% increased Elemental Damage with Attack Skills per Power Charge 0.2% of Attack Damage Leeched as Mana per Power ChargeAs long as the soul is unfettered, so is the body. |
2 | 3 | 3 | 3d | |
![]() Chain BeltRequires Level 22+(9-20) to maximum Energy Shield+(15-25) to Intelligence 10% increased Damage +(20-30) to maximum Energy Shield 20% increased maximum Energy Shield 50% increased Energy Shield Recharge RateAt knifepoint, a moment's hesitation means death. |
5 | 5 | 5 | 5d | |
![]() Heavy BeltRequires Level 20+(25-35) to Strength(15-25)% increased Global Physical Damage You take 30% reduced Extra Damage from Critical Strikes +(30-40) to maximum Life +(10-15)% to all Elemental Resistances Nearby Enemies are IntimidatedIn battle, virtue matters not. Only victory. |
4 | 4 | 4 | 4d | |
![]() Heavy BeltRequires Level 30+(25-35) to Strength+(10-15) to all Attributes +(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills RampageYou were always there, by my side, whether we sat or played. Our friendship was a joyful ride, I wish you could have stayed. |
2 | 3 | 3 | 3d | |
![]() Cloth BeltRequires Level 49(15-25)% increased Stun and Block Recovery+(20-30) to Dexterity +(20-30) to Intelligence +(60-80) to maximum Life Every 5 seconds, gain one of the following for 5 seconds: Your Hits are always Critical Strikes Hits against you are always Critical Strikes Attacks cannot Hit you Attacks against you always Hit Your Damage with Hits is Lucky Damage of Hits against you is LuckyKnowing what will happen and knowing when it will happen are two very different things. |
— | — | 3 | 3d | |
![]() Cloth BeltRequires Level 40(15-25)% increased Stun and Block Recovery+(20-40) to Dexterity +(40-60) to maximum Mana (10-7)% reduced Flask Charges used Non-Unique Utility Flasks you Use apply to Linked Targets"Put your faith in me. Our god demands it." - High Templar Maxarius. |
— | 4 | 4 | 4d | |
![]() Chain BeltRequires Level 14+(9-20) to maximum Energy Shield+(40-50) to maximum Life (40-60)% increased Stun and Block Recovery Reflects (100-150) Physical Damage to Melee Attackers Regenerate 2% of Life per second for each different Ailment affecting you"A man confronted with sufficient adversity may ascend to unprecedented heights and triumph over his coddled rivals." - Weylan the Ezomyte |
— | 5 | 5 | 5d | |
![]() Heavy BeltRequires Level 52+(25-35) to Strength+(70-85) to maximum Life +(20-40)% to Fire Resistance +(20-40)% to Cold Resistance 1% of Attack Damage Leeched as Life against Chilled Enemies Ignites you inflict with Attacks deal Damage 35% faster Deal no Physical DamageWith her cold resolve And burning sacrifice The Eternal twins arose. |
3 | 3 | 3 | 3d | |
![]() Rustic SashRequires Level 18(12-24)% increased Global Physical Damage+(20-30)% to Cold Resistance 20% increased Projectile Damage 30% reduced Flask Charges gained 60% increased Flask Effect Duration Deals 50 Chaos Damage per second to nearby EnemiesAfter the Great Fire, the land lay barren and our forefathers grew weak. Mother Gull took pity on them and gave them grain and water. |
2 | 5 | 5 | 5d | |
![]() Rustic SashRequires Level 11(12-24)% increased Global Physical DamageAdds 5 to 10 Physical Damage to Attacks +(20-40) to maximum Life 0.2% of Physical Attack Damage Leeched as Life 50% increased Flask Charges gained during any Flask Effect 50% increased Mana Regeneration Rate during any Flask EffectOur forefathers danced and drank and ate their fill and did not honour the First Ones for their gifts. So the First Ones filled the sky with fire. |
2 | 5 | 5 | 5d | |
![]() Leather BeltRequires Level 48+(25-40) to maximum Life+(60-80) to maximum Life You have Culling Strike against Cursed Enemies Gain (20-28) Life per Cursed Enemy Hit with Attacks Gain (10-14) Mana per Cursed Enemy Hit with Attacks Take (100-200) Physical Damage when you use a Movement Skill You have no Armour or Maximum Energy ShieldWhat started as a desire to feed became a desire to learn... |
3 | 4 | 4 | 4d | |
![]() Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength +(40-55) to Dexterity +(50-60) to maximum Life (20-30)% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules from a cavern of bone, learns and judges through flesh-born windows. The heart is meat. The head is where the Man is." - Lavianga, Advisor to Kaom |
0 | 0 | 0 | 0d | |
![]() Leather BeltRequires Level 50+(25-40) to maximum Life+(75-100) to maximum Life Regenerate (200-350) Life per second Regenerate (8-10) Mana per second -(25-15)% to all Elemental Resistances -(50-40) Physical Damage taken from Attack Hits 40% increased Armour while not Ignited, Frozen or Shocked"She begged the Earth to spare her Son; Out of love the Earth agreed. To the other Elements she did not speak And out of spite They plotted." - Berek and the Untamed |
4 | 5 | 5 | 5d | |
![]() Heavy BeltRequires Level 56+(25-35) to Strength+(30-40) to Strength +(300-500) to Armour Take no Burning Damage if you've stopped taking Burning Damage Recently Nearby Enemies Convert 25% of their Physical Damage to FireFor centuries, he burned in an unending nightmare of lava and flame... but he endured. |
— | — | 3 | 3d | |
![]() Leather BeltRequires Level 49+(25-40) to maximum Life+(15-20) to all Attributes +(50-70) to maximum Life You can have an Offering of each type Offering Skills have 50% reduced DurationThose who offer up sacrifices to every deity entreat the full favour of none. |
3 | 3 | 3 | 3d | |
![]() Heavy BeltRequires Level 44+(25-35) to Strength+(30-50) to Dexterity +(15-25)% to Fire Resistance +(15-25)% to Cold Resistance Magic Utility Flasks cannot be Used Leftmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you Magic Utility Flask Effects cannot be removedRivers of power course through your veins. |
0 | 0 | 0 | 0d | |
![]() Chain BeltRequires Level 44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks 100% increased Shock Duration on you Shocks you cause are reflected back to you 60% increased Damage while Shocked 15% increased Movement Speed while Shocked"Our genius will pave the way forward. May all who are worthy be improved!" - Inquisitor Maligaro |
3 | 4 | 4 | 4d | |
![]() Heavy BeltRequires Level 8+(25-35) to Strength+25 to Strength Adds 10 to 20 Physical Damage to Attacks 10% increased maximum Life +(10-20)% to Cold Resistance 25% increased Flask Life Recovery rateKaom's strength was rivaled only by the great Meginord of the north. |
4 | 4 | 4 | 4d | |
![]() Heavy BeltRequires Level 40+(25-35) to Strength+(50-70) to maximum Life +(20-30)% to Cold Resistance Your Minions use your Flasks when summoned Minions have (40-25)% reduced Flask Charges used Minions have (50-80)% increased Flask Effect DurationDrink, my children, and be strengthened. |
— | — | 3 | 3d | |
![]() Cloth BeltRequires Level 16(15-25)% increased Stun and Block Recovery+(20-30) to Dexterity 150% increased Flask Effect Duration Flasks applied to you have 60% reduced Effect 2% reduced Flask Effect Duration per Level Flasks applied to you have 1% increased Effect per Level"I come from a long line of scholars, poets, and artists. You can imagine how little we leave our children... My father only gifted me one thing: for good or ill, I don't know when to quit." - Victario Nevalius, the People's Poet |
— | — | — | 3d | |
![]() Cloth BeltRequires Level 16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes (10-12)% increased Rarity of Items found +20% to Fire Resistance 20% increased Flask Effect Duration -2 Physical Damage taken from Attack HitsA large enough debt turns even a friend into an enemy, and the Perandus family had more debtors than anyone. |
5 | 5 | 5 | 5d | |
![]() Vanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life +(20-40)% to Cold Resistance 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating Melee Hits which Stun Fortify You have Onslaught while Fortified"Some blows must be evaded. Some blows must be endured. The trick is to tell them apart." - Daresso, the Sword King |
3 | 4 | 4 | 4d | |
![]() Rustic SashRequires Level 25(12-24)% increased Global Physical DamageAdds (14-16) to (30-32) Fire Damage to Attacks Adds (10-12) to (24-28) Cold Damage to Attacks Adds 1 to (60-68) Lightning Damage to Attacks +(6-15)% to all Elemental Resistances 30% increased Elemental Damage with Attack Skills during any Flask EffectNothing is as vivid as the rage of battle |
4 | 5 | 5 | 5d | |
![]() Leather BeltRequires Level 43+(25-40) to maximum Life+(30-40) to Dexterity +(300-500) to Evasion Rating (10-15)% increased Duration of Elemental Ailments on Enemies Enemies Ignited by you have (10-15)% of Physical Damage they deal converted to Fire Enemies Shocked by you have (10-15)% of Physical Damage they deal converted to LightningTeach a man to burn, and you'll be warm for the rest of his life. |
2 | 4 | 4 | 4d | |
![]() Studded BeltRequires Level 32(20-30)% increased Stun Duration on Enemies+(20-40) to Strength (30-40)% more Maximum Physical Attack Damage (40-30)% less Minimum Physical Attack Damage Adds 1 to (15-20) Physical Damage to Attacks +(80-100) to maximum Life Gain 50 Life when you Stun an EnemyAll creatures have the potential for greatness or unequivocal failure. |
1 | 1 | 1 | 1d | |
![]() Heavy BeltRequires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield (6-10)% increased maximum Life +(17-23)% to Chaos Resistance Minions have 5% chance to Taunt on Hit with Attacks Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per secondPoison the land and they'll have nothing to defend. |
3 | 5 | 5 | 5d | |
![]() Cloth BeltRequires Level 48(15-25)% increased Stun and Block Recovery+(20-40) to Intelligence Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield Immortal AmbitionVaal bloodpriests were among the earliest intellectuals on record. It was they who found that a newly freed soul would desperately cling to any other source of life. |
3 | 3 | 3 | 3d | |
![]() Cloth BeltRequires Level 45(15-25)% increased Stun and Block Recovery+(60-80) to maximum Life +15% to all Elemental Resistances (20-30)% increased Mana Recovery from Flasks (30-20)% reduced Flask Effect Duration Gain Soul Eater during any Flask Effect Lose all Eaten Souls when you use a Flask"They say a draught of fine spirits will ward off the elements and promote a longer, merrier life. I have found this to be true on all counts." - Zerphi of the Vaal |
3 | 3 | 3 | 3d | |
![]() Cloth BeltRequires Level 37(15-25)% increased Stun and Block RecoverySkills which Throw Traps throw up to 2 additional Traps Traps from Skills are thrown randomly around targeted location Traps cannot be triggered by Enemies +(20-30)% to Fire Resistance (75-50)% reduced Trap Duration 25% increased Light RadiusThe sun's fury, trapped in pillars of blazing light, Explodes from its cage. |
4 | 2 | 2 | 2d | |
![]() Cloth BeltRequires Level 48(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes (15-25)% increased Flask Charges gained (10-20)% increased Flask Charges used (10-20)% increased Flask Effect Duration Life Flasks gain 1 Charge every 3 seconds 100% of Life Recovery from Flasks is applied to nearby Allies instead of You"This will help with the pain. One for you... and one for me." - Doctor 'Shaky Hands' Opden |
3 | 5 | 5 | 5d | |
![]() Studded BeltRequires Level 16(20-30)% increased Stun Duration on Enemies+(40-50) to Strength +(20-25)% to all Elemental Resistances 50% increased Flask Charges gained 10% chance to deal Double Damage while you have at least 200 Strength 5% chance to deal Triple Damage while you have at least 400 StrengthFew men cast a longer shadow than the Great Meginord of the North. |
4 | 2 | 2 | 2d | |
![]() Leather BeltRequires Level 30+(25-40) to maximum Life(8-12)% increased maximum Life Regenerate 2% of Life per second Flasks do not apply to you Flasks you Use apply to your Raised Zombies and Spectres"The power of rebirth rivals that of immortality." - Icius Perandus, Antiquities Collection, Item 3 |
3 | 3 | 3 | 3d | |
![]() Leather BeltRequires Level 41+(25-40) to maximum Life+(20-30) to Strength +(20-30) to Intelligence +(20-30)% to Cold Resistance 2% of Physical Attack Damage Leeched as Life 2% of Physical Attack Damage Leeched as Mana (500-1000)% increased total Recovery per second from Life Leech (500-1000)% increased total Recovery per second from Mana LeechThey say a lifetime of wisdom is carried in every skin the great beasts shed. |
5 | 5 | 5 | 5d |
Amulets
Unique | 3.16 ~ 3.18 |
3.19 ~ 3.20 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|---|
![]() Coral AmuletRegenerate (2-4) Life per second+(150-250) to Evasion Rating while on Low Life +(30-50) to maximum Life +(20-30)% to Fire Resistance Gain Elusive on reaching Low Life You have Phasing while on Low LifeIt is said to make you invisible when the Great Spirit comes to take you on your final journey. |
5 | 4 | 5 | 5 | 5d | |
![]() Onyx AmuletRequires Level 20+(10-16) to all Attributes+(80-100) to all Attributes -4 Physical Damage taken from Attack HitsMindless rage will shake the world, Cunning lies will bend it. Reckless haste will break the world, And into darkness send it. |
2 | 2 | 1-2 | 2 | 2d | |
![]() Paua AmuletRequires Level 16(20-30)% increased Mana Regeneration Rate+100 to maximum Mana (16-24)% increased maximum Mana (80-100)% increased Mana Regeneration Rate Items and Gems have 25% reduced Attribute RequirementsThe world is but a piece of parchment, blank and symmetric. We label each side: one Good, one Evil; one Black, one White. The divine truth, however, is that both are one and the same. -Jaetai, Vaal Advisor |
2 | 2 | 1-2 | 2 | 2d | |
![]() Turquoise AmuletRequires Level 60+(16-24) to Dexterity and Intelligence(7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge (7-10)% increased Effect of Elusive on you per Power Charge (20-25)% chance to lose a Frenzy Charge when you use a Travel Skill (20-25)% chance to lose a Power Charge when you gain Elusive Your Maximum Frenzy Charges is equal to your Maximum Power ChargesGreater than any blade, agility and intellect will be your weapons. |
1 | 2 | 2 | 2 | 2d | |
![]() Gold AmuletRequires Level 30(12-20)% increased Rarity of Items found(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies (35-50)% increased Quantity of Items Dropped by Slain Normal EnemiesFriendship worth its weight in gold, a treasure every day. I thought together we'd grow old, until fate pulled you away. |
2 | 2 | 3 | 3 | — | Drop disabled in 3.25. |
![]() Clutching TalismanTalisman Tier: 2 Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 50% slower start of Energy Shield Recharge during any Flask Effect (150-200)% increased Energy Shield Recharge Rate during any Flask EffectCorruptedLong ago, the ocean was a puddle where a golden fish dwelt, who lit the ocean from within and kept the water fresh. When the sky burned, the fish dived deep, never to return, and the waters turned sour. |
3 | 4 | 4 | 4 | 4d | |
![]() Marble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per secondAdds 10 to 20 Physical Damage to Attacks +(60-70) to maximum Life Regenerate (16-24) Life per second 100% increased Life Recovery from Flasks Moving while Bleeding doesn't cause you to take extra DamageCombat is simple. Keep your blood in. Take theirs out. |
4 | 4 | 5 | 5 | 5d | |
![]() Amber AmuletRequires Level 49+(20-30) to Strength(30-50)% increased Global Critical Strike Chance +(50-70) to maximum Life +(17-29)% to Chaos Resistance Every 10 seconds: Gain 2% of Life per Enemy Hit with Attacks for 5 seconds Gain 5% of Life per Enemy Killed for 5 seconds"Atziri ordained that we exploit the weaknesses inherent in our slaves. With relish, we did exactly as she instructed." - Guatelitzi, Architect of Flesh |
— | 4 | 4 | 4 | 4d | |
![]() Onyx AmuletRequires Level 20+(10-16) to all Attributes+(20-40) to all Attributes +(10-20)% to all Elemental Resistances (1.2-2)% of Physical Attack Damage Leeched as Life 50% increased total Recovery per second from Life Leech (30-40)% increased Damage while LeechingForged from the blood of countless wars, its thirst has only begun. |
3 | 5 | 5 | 5 | 5d | |
![]() Citrine AmuletRequires Level 16+(16-24) to Strength and Dexterity50% reduced maximum Energy Shield +(30-40)% to Fire Resistance +(30-40)% to Cold Resistance 10% increased Movement Speed when on Full Life +0.2 metres to Melee Strike Range 60% increased Melee Damage when on Full Life"A bit short in the arm, are you? Then you'll be short of a head soon enough." - Daresso the Daring |
4 | 4 | 5 | 5 | 5d | |
![]() Paua AmuletRequires Level 49(20-30)% increased Mana Regeneration Rate+(60-80) to maximum Life +(10-40)% to Fire Resistance +(10-40)% to Cold Resistance +(10-40)% to Lightning Resistance Gain (10-20)% of Missing Unreserved Life before being Hit by an EnemyThe respect of Karui warriors is hard to earn, but lasts a lifetime... and beyond. |
— | — | — | 1 | 0d | |
![]() Lapis AmuletRequires Level 24+(20-30) to Intelligence+(20-25)% to all Elemental Resistances (20-25)% chance to Freeze, Shock and Ignite Cursed Enemies cannot inflict Elemental Ailments on YouMaligaro did the cutting... at her request. In the new void, a malevolent power emerged. |
— | 3 | 3 | 3 | 3d | |
![]() Agate AmuletRequires Level 16+(16-24) to Strength and Intelligence+(30-50) to Strength Recover 1% of Life on Kill 5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to grant Chaotic Might to nearby Enemies on Kill 10% chance to gain Onslaught for 10 seconds on Kill 10% chance to gain Chaotic Might for 10 seconds on KillWhen slaughtered flesh falls silent, the soul may yet scream on. |
4 | 5 | 5 | 5 | 5d | |
![]() Onyx AmuletRequires Level 20+(10-16) to all Attributes20% reduced maximum Life 30% increased Rarity of Items found Cannot be StunnedNever blinking, always watching. This item can be transformed with a Blessing of Chayula |
3 | 3 | 3 | 3 | 3d | |
![]() Citrine AmuletRequires Level 68+(16-24) to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"...and so He said: 'Let only the good meet my gaze' and no eye met His. So He called down the cleansing flames and let black smoke sweep the Sinners away." - Book of Innocence |
2 | 3 | 5 | 5 | 5d | |
![]() Greatwolf TalismanTalisman Tier: 4 Requires Level 52<Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. |
1 | 1 | 1-2 | 2 | 2d | |
![]() Turquoise AmuletRequires Level 40+(16-24) to Dexterity and Intelligence(15-25)% increased Evasion Rating +(15-20)% to all Elemental Resistances Skills fire 2 additional Projectiles (20-30)% increased Projectile Speed Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towardsA single act of anger travels countless paths of destruction. |
— | — | — | 3 | 3d | |
![]() Blue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate0.5% of Chaos Damage Leeched as Life Lose (15-10) Life per Enemy Hit with Spells Lose (25-20) Life per Enemy Hit with Attacks Skills Chain +1 times (30-40)% increased Projectile Speed Projectiles that have Chained gain (20-35)% of Non-Chaos Damage as extra Chaos DamageDarkness never stops feeding. |
3 | 3 | 3 | 3 | 3d | |
![]() Onyx AmuletRequires Level 44+(10-16) to all AttributesPrevent +3% of Suppressed Spell Damage +(600-1000) to Accuracy Rating +(600-1000) to Evasion Rating Cannot be BlindedRemember the past, anticipate the future. |
— | 3 | 3 | 3 | 3d | |
![]() Jade AmuletRequires Level 64+(20-30) to DexterityGrants Level 30 Precision Skill +(40-80) to Dexterity +(25-50)% to Global Critical Strike Multiplier Bow Attacks have Culling Strike Precision has 100% increased Mana Reservation EfficiencyStrike true, strike hard, and leave no survivors to retaliate. |
2 | 4 | 4 | 4 | 4d | |
![]() Coral AmuletRequires Level 30Regenerate (2-4) Life per secondRegenerate (3-5) Mana per second (15-30)% increased Life Recovery from Flasks (15-30)% increased Mana Recovery from Flasks Life Flasks used while on Low Life apply Recovery Instantly Mana Flasks used while on Low Mana apply Recovery InstantlyEven the loneliest of souls can aid a friend in times of darkness. |
— | — | — | 5 | 5d | |
![]() Jade AmuletRequires Level 5+(20-30) to Dexterity+(20-30) to Strength +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage"Shoot first, ask no questions." - Karui wisdom |
5 | 4 | 5 | 5 | 5d | |
![]() Turquoise AmuletRequires Level 20+(16-24) to Dexterity and Intelligence(4-8)% increased maximum Life (25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons (12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge 3% increased Poison Duration per Power Charge"He does not love. He does not feel regret or remorse. He does not think about consequences, only possibilities. If that does not describe a monster, tell me: what does?" - Archbishop Geofri |
3 | 4 | 4 | 4 | 4d | |
![]() Lapis AmuletRequires Level 40+(20-30) to Intelligence+(80-120) to Accuracy Rating +(210-240)% to Global Critical Strike Multiplier +(80-100) to Evasion Rating (10-15)% increased Light Radius 40% less Critical Strike Chance Critical Strikes have Culling Strike"Marylene stroked the medallion at her breast before every duel and every cast of the die." - Victario, the People's Poet |
3 | 3 | 3 | 3 | 3d | |
![]() Rotfeather TalismanTalisman Tier: 3 Requires Level 44(25-35)% increased Damage(10-15)% increased Global Physical Damage (25-30)% increased Fire Damage (20-25)% increased Cold Damage (15-20)% increased Lightning Damage (30-35)% increased Chaos DamageCorruptedJust as the rat cowers before the dog and the dog cowers before Man, so too should we cower before the First Ones and pray we never learn of what comes next. |
2 | 4 | 4 | 4 | 4d | |
![]() Black Maw TalismanTalisman Tier: 1 Requires Level 12Has 1 Socket+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Added Chaos Damage Socketed Gems are supported by Level 10 Blind Socketed Gems are supported by Level 10 Cast when StunnedCorruptedIn the light of Solaris, the shadows cower and hide. But every night they gather and grow, and all but the strong and the stupid seek shelter from their grasp until daybreak. |
4 | 4 | 4 | 4 | 4d | |
![]() Gold AmuletRequires Level 29(12-20)% increased Rarity of Items found+(40-50) to Dexterity (5-8)% increased Movement Speed Lightning Damage of Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is LuckyHe was a lot luckier before he lost this. |
3 | 4 | 4 | 4 | 4d | |
![]() Jade AmuletRequires Level 48+(20-30) to Dexterity+(40-80) to maximum Life +(20-40) to maximum Mana 20% reduced Duration of Elemental Ailments on Enemies Items and Gems have 10% increased Attribute Requirements Always Freeze, Shock and IgniteFate's smile, man's ruin. |
3 | 3 | 3 | 3 | 3d | |
![]() Onyx AmuletRequires Level 56+(10-16) to all Attributes+3 to Level of all <Random Skill> Gems +(5-10)% to all Elemental Resistances (5-10)% increased Reservation Efficiency of Skills Items and Gems have (10-5)% reduced Attribute Requirements"Did we make this? Why do we have no record of it? We were warned that there would be consequences..." - Administrator Qotra |
— | — | — | 3 | 3d | |
![]() Citrine AmuletRequires Level 16+(16-24) to Strength and Dexterity(10-20)% chance to Blind Enemies on Hit with Attacks Blind does not affect your Light Radius Blind you inflict is Reflected to you (10-20)% chance to gain a Frenzy Charge on Hit while BlindedAn eye for an eye. |
4 | 4 | 5 | 5 | 5d | |
![]() Wereclaw TalismanTalisman Tier: 2 Requires Level 28+(24-36)% to Global Critical Strike Multiplier+7% to Unarmed Melee Attack Critical Strike Chance Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee SkillsCorruptedI once thought the First Ones were just stories made to scare children. But I've seen what they can do. I've felt it. And now I must live with that terrible knowledge. |
2 | 3 | 3 | 3 | 3d | |
![]() Agate AmuletRequires Level 16+(16-24) to Strength and Intelligence(60-100)% increased Mana Regeneration Rate Regenerate 4% of Life per second Nearby Allies gain 4% of Life Regenerated per second Nearby Allies gain 80% increased Mana Regeneration RateThe first light to grow in the primordial darkness. |
4 | 4 | 5 | 5 | 5d | |
![]() Paua Amulet(20-30)% increased Mana Regeneration Rate+25% to Cold Resistance Minions have (10-15)% increased maximum Life Minions convert 50% of Physical Damage to Cold Damage Minions deal (25-35) to (50-65) additional Cold Damage Minions deal no Non-Cold DamageThe breath of life is yours to give. |
4 | 4 | 5 | 5 | 5d | |
![]() Lapis AmuletRequires Level 5+(20-30) to Intelligence(12-15)% Chance to Block Spell Damage (15-20)% increased Cast Speed +(40-70) to maximum ManaYou are slow, foolish and ignorant. I am not. |
4 | 4 | 5 | 5 | 5d | |
![]() Coral AmuletRequires Level 42Regenerate (2-4) Life per second+(20-30) to Strength (2-3)% of Physical Attack Damage Leeched as Life (1-1.5)% of Physical Attack Damage Leeched as Mana Taking Chaos Damage over Time heals you instead while Leeching LifeBeidat made false promises to many denizens Converting only one into a conduit Through which Wraeclast might be consumed. |
— | 3 | 3 | 3 | 3d | |
![]() Coral AmuletRequires Level 54Regenerate (2-4) Life per second+(30-40) to Intelligence Minions have +(-17-17)% to Chaos Resistance Summon Raging Spirit has (20-30)% increased Duration Summoned Raging Spirits deal (25-40)% increased Damage Summoned Raging Spirits have (25-40)% increased maximum Life Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"Hyrri and her arrows broke the sacred code, damning herself. Kaom seized her sacrifice, and in doing so, seized victory." - Lavianga, Advisor to Kaom |
2 | 3 | 2-3 | 3 | 3d | |
![]() Lapis AmuletRequires Level 5+(20-30) to IntelligenceGrants Level 10 Purity of Elements Skill +(10-20) to all Attributes +(20-40) to maximum Life +(5-10)% to all Elemental ResistancesA shimmering symbol of Purity, clear as water, but I know better than most how quickly Purity can succumb to Corruption. How quickly water turns to blood. - Victario, the People's Poet |
3 | 4 | 5 | 5 | 5d | |
![]() Amber AmuletRequires Level 45+(20-30) to Strength(10-15)% Chance to Block Attack Damage 10% reduced Attack Speed 10% reduced Cast Speed +(400-500) to Armour (34-48) Life gained when you Block (18-24) Mana gained when you Block +3% to maximum Chance to Block Attack Damage Reflects 240 to 300 Physical Damage to Attackers on BlockForge your Perseverance on the Anvil of Faith. |
4 | 5 | 5 | 5 | 5d | |
![]() Gold AmuletRequires Level 8(12-20)% increased Rarity of Items found(80-100)% increased Rarity of Items found with a Normal Item Equipped (10-15)% increased Quantity of Items found with a Magic Item EquippedMany things come to one who has nothing. |
— | 2 | 2-3 | 3 | — | Drop disabled in 3.25. |
![]() Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(30-50) to maximum Life +(50-70) to maximum Mana +1 to Maximum Power Charges 10% increased Mana Regeneration Rate per Power Charge (80-100)% increased Power Charge Duration 1% of Damage is taken from Mana before Life per Power Charge 40% reduced Critical Strike Chance per Power ChargeShackled fires dance about; Might within from force without. |
3 | 4 | 4 | 4 | 4d | |
![]() Lapis AmuletRequires Level 68+(20-30) to Intelligence(25-40)% increased Mana Regeneration Rate +(15-25)% to all Elemental Resistances +(30-40)% to Critical Strike Multiplier if you've gained a Power Charge Recently (1-2) to (36-40) Lightning Damage per Power Charge 90% less Power Charge DurationFor how little time they had together, their love was all the more powerful. |
2 | 4 | 5 | 5 | 5d | |
![]() Gold AmuletRequires Level 8(12-20)% increased Rarity of Items found20% increased Light Radius Adds (18-24) to (32-40) Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +20% to Fire Resistance Nearby Enemies are BlindedThe light that reveals is the glare that blinds. |
5 | 4 | 5 | 5 | 5d | |
![]() Citrine AmuletRequires Level 48+(16-24) to Strength and Dexterity+(30-40) to Intelligence +(23-31)% to Chaos Resistance (10-15)% increased effect of Non-Curse Auras from your Skills 10% of Damage from Hits is taken from your Spectres' Life before youBurned rhoa's eye and goatman's beard do demand: Leave behind those lazy bones; Dance, ye dead, at my command! |
3 | 2 | 3 | 3 | 3d | |
![]() Coral AmuletRequires Level 34Regenerate (2-4) Life per second+3 to maximum number of Summoned Golems You cannot have non-Golem Minions 25% reduced Golem Size Golems Deal (45-35)% less Damage Golems have (45-35)% less Life Golems have (80-100)% increased Movement Speed PrimordialThe leash of the lifegiver binds in both directions. |
2 | 4 | 4 | 4 | 4d | |
![]() Gold AmuletRequires Level 48(12-20)% increased Rarity of Items found+40 to maximum Life for each Empty Red Socket on any Equipped Item +225 to Accuracy Rating for each Empty Green Socket on any Equipped Item +40 to maximum Mana for each Empty Blue Socket on any Equipped Item +18% to all Elemental Resistances for each Empty White Socket on any Equipped ItemGeomancy offered a safer way to use the Tears... but the Maji rejected that temptation as well. |
— | — | — | — | — | Temporarily 2 during 3.24 |
![]() Turquoise AmuletRequires Level 23+(16-24) to Dexterity and Intelligence(250-350)% increased Global Critical Strike Chance Your Critical Strikes do not deal extra Damage +(30-50) to maximum Life +(30-50) to maximum Mana 40% increased Stun and Block RecoveryGentle anger, raging calm. |
5 | 2 | 2-3 | 3 | 3d | |
![]() Turquoise AmuletRequires Level 16+(16-24) to Dexterity and Intelligence+(30-40)% to Lightning Resistance +(8-10)% to Chaos Resistance 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge 5% increased Projectile Damage per Power Charge"Grind your words into sharp thoughts. Grind your thoughts into the sharpest of deeds." - Victario, the People's Poet |
3 | 5 | 5 | 5 | 5d | |
![]() Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(20-30) to maximum Energy Shield +(30-40) to maximum Life +(15-20)% to all Elemental Resistances 30% reduced Endurance Charge Duration 30% reduced Power Charge Duration Gain an Endurance Charge when you lose a Power Charge"We are the soldiers of Faith, armoured in devotion. Let the sinners come, for we - the Pure - shall endure!" - Voll of Thebrus, at the Battle of the Bridge |
1 | 3 | 2-3 | 2 | 2d | |
![]() Turquoise AmuletRequires Level 50+(16-24) to Dexterity and Intelligence(10-25)% increased Attack Speed (10-25)% increased Cast Speed (10-15)% increased Movement Speed (20-10)% reduced Skill Effect Duration Debuffs on you expire 100% fasterAs you have lived, so you shall die forever trying to keep up with me. Your blood on these hands of mine forever makes me the public enemy. |
3 | 4 | 4 | 4 | 4d | |
![]() Jade AmuletRequires Level 52+(20-30) to Dexterity10% reduced Strength 15% increased Dexterity -(30-20)% to Fire Resistance +(30-40)% to Cold Resistance You do not inherently take less Damage for having Fortification +4% chance to Suppress Spell Damage per Fortification (15-25)% increased Attack and Cast Speed while at maximum FortificationThe storm cannot break that which bends. |
4 | 4 | 4 | 4 | 4d | |
![]() Gold AmuletRequires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity +(50-70) to maximum Life +75% to Cold Resistance Cannot be Chilled Regenerate 10% of Life per second while FrozenThose who dwell in the deep freeze enjoy a special kind of madness. |
4 | 4 | 5 | 5 | 5d | |
![]() Onyx AmuletRequires Level 70+(10-16) to all Attributes+(10-20)% to Fire Resistance +(10-20)% to Cold Resistance +(20-40)% to Lightning Resistance 30% reduced Duration of Ailments on Enemies (5-10)% chance to Shock Enemies take (5-10)% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can ShockLet the unrepentant be dragged ever downwards by the weight of their sins. |
2 | 3 | 2-3 | 3 | — | A boss drop since 3.24. |
Rings
Unique | 3.16 ~ 3.18 |
3.20 | 3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|---|
![]() Moonstone RingRequires Level 49+(15-25) to maximum Energy Shield+(30-40) to Intelligence (10-15)% increased Cast Speed (10-20)% chance to gain a Power Charge when you Cast a Curse Spell Your Curse Limit is equal to your maximum Power ChargesEnraged by the incompetence of mortals The demon-lord opens a gateway Unleashing a litany of pain upon the world. |
— | 1 | 1-2 | 2 | 2d | |
![]() Gold RingRequires Level 20(6-15)% increased Rarity of Items found+10 to Dexterity (50-70)% increased Rarity of Items found -20% to all Elemental ResistancesDanger is the price of wealth. |
3 | 3 | 3 | 3 | 3d | |
![]() Topaz RingRequires Level 40+(20-30)% to Lightning Resistance+(30-50) to Intelligence (20-25)% increased Spell Damage 30% chance to Avoid Elemental Ailments Nova Spells have 20% less Area of Effect Nova Spells Cast at the targeted location instead of around youThe body stands, but the spirit soars. |
— | — | — | 2 | 2d | |
![]() Two-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies"Berek hid from Storm's lightning wrath In the embrace of oblivious Frost Repelled by ice, blinded by blizzards Storm raged in vain While Berek slept." - Berek and the Untamed |
3 | 3 | 4 | 4 | 4d | |
![]() Two-Stone RingRequires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen"From Frost's ice-bound pass Berek taunted and jeered Until furious Flame scaled the mountain Berek escaped through the thaw And Frost's tortured moans." - Berek and the Untamed |
4 | 3 | 4 | 4 | 4d | |
![]() Two-Stone RingRequires Level 20+(12-16)% to Fire and Lightning ResistancesAdds (20-25) to (30-50) Fire Damage to Spells and Attacks (25-30)% increased Lightning Damage +(30-40) to maximum Mana When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy"With Flame licking at his heels Berek berated the clouds Until vengeful Storm spewed forth his rains And Berek held on tight As Fire screamed and steamed And fled." - Berek and the Untamed |
1 | 3 | 3 | 3 | 3d | |
![]() Iron RingAdds 1 to 4 Physical Damage to AttacksAdds (10-15) to (20-25) Chaos Damage to Attacks Regenerate (10-15) Life per second 10% chance to Cause Monsters to FleeFear is highly infectious. |
5 | 3 | 5 | 5 | 5d | |
![]() Two-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence (15-25)% increased Lightning Damage (30-40)% increased Mana Regeneration Rate 40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen EnemiesForged by three brothers so that they may recognize each other across any distance of time or travel. |
2 | 2 | 3 | 3 | 3d | |
![]() Amethyst RingRequires Level 30+(17-23)% to Chaos ResistanceRecover (3-5)% of Life on Kill Gain Adrenaline for (1-3) seconds on KillTo truly appreciate life you must be there when it ends |
4 | 1 | 1-2 | 2 | 2d | |
![]() Paua Ring+(20-30) to maximum Mana+(5-20) to Intelligence +(5-20)% to all Elemental Resistances Gain (5-20) Mana per Enemy Killed You can apply an additional CurseWhere her mouth should have been there was only a whirling, black void. |
3 | 3 | 4 | 4 | 4d | |
![]() Sapphire RingRequires Level 24+(20-30)% to Cold Resistance20% increased maximum Mana 50% increased Mana Regeneration Rate +(30-40)% to Cold Resistance Cannot be Chilled Cannot be FrozenDoryani stumbled into a realm of madness And awoke its Master. |
3 | 3 | 3 | 3 | 3d | |
![]() Ruby RingRequires Level 16+(20-30)% to Fire Resistance(30-40)% increased Fire Damage (5-10)% increased Cast Speed 10% chance to Ignite 40% less Burning Damage You can inflict an additional Ignite on each EnemyLeave the world in flames behind you. |
3 | 3 | 2-3 | 3 | 3d | |
![]() Unset RingRequires Level 38Has 1 Socket+2 to Level of Socketed Aura Gems Socketed Gems have no Reservation Your Blessing Skills are Disabled 80% reduced Reservation Efficiency of Skills"This thing is not a pet. It is a parasite that feeds on the very will of its host. Like any part of nightmare, it has found a way to make its price... acceptable." - Malachai the Soulless |
3 | 3 | 4 | 4 | 4d | |
![]() Diamond RingRequires Level 28(20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike (30-35)% increased Global Critical Strike Chance (10-15)% increased Light Radius (40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated GroundGod blesses those who bless themselves. |
3 | 3 | 4 | 4 | 4d | |
![]() Diamond RingRequires Level 20(20-30)% increased Global Critical Strike Chance(5-10)% increased Attack Speed (5-10)% increased Cast Speed +(40-60) to maximum Energy Shield +(30-50) to maximum Life Attacks inflict Unnerve on Critical Strike for 4 seconds Spells inflict Intimidate on Critical Strike for 4 secondsThe first Grattus patriarch had only one tell. When he slowly turned his ring, all cowered before him. |
— | — | — | — | 4d | |
![]() Moonstone RingRequires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion DeathWhen the axe finally fell, Seryl shared his pain, and the last thought that flickered through his fading mind was her broken, shattered scream. |
4 | 3 | 4 | 4 | 4d | |
![]() Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Dexterity 25% chance to Poison on Hit (40-60)% increased Damage with Poison You are Chilled when you are Poisoned Non-Chilled Enemies you Poison are Chilled Poisoned Enemies you Kill with Hits ShatterThose members of the Brotherhood who employ the venom of Trarthan ice snakes must take great care with the volatile substance. |
2 | 3 | 4 | 4 | 4d | |
![]() RingReflects your other RingMirroredOn one hand, you have a choice. On the other, you have its twin. |
— | 0 | 0 | 0 | 0d | |
![]() Coral Ring+(20-30) to maximum Life+(10-20) to Strength Grants Level 10 Enduring Cry Skill +1 to Maximum Endurance ChargesA token from the sea A sign for Kaom to lead his Karui to Wraeclast. |
5 | 3 | 4 | 4 | 4d | |
![]() Topaz RingRequires Level 20+(20-30)% to Lightning Resistance+(10-15) to all Attributes (20-40)% increased Mana Regeneration Rate 60% reduced Effect of Curses on you Regenerate 3 Life per second per LevelHear no evil. |
4 | 3 | 4 | 4 | 4d | |
![]() Iron RingRequires Level 24Adds 1 to 4 Physical Damage to Attacks+(10-30) to all Attributes (10-30)% increased Damage (10-30)% increased Rarity of Items found +(10-30)% to all Elemental ResistancesExistence is infinite A weave of the living and dead Beyond the understanding Of the many mortal threads |
3 | 3 | 4 | 4 | 4d | |
![]() Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances+10% to all Elemental Resistances (6-8)% increased Movement Speed when on Low Life 31% increased Light Radius +(20-25)% to Chaos Resistance when on Low Life Damage of Enemies Hitting you is Unlucky while you are on Low LifeBy its light, Lori led her young charges to safety and bound up their wounds. Her sword arm was iron, yet her heart gentle and proof against hate. |
4 | 3 | 4 | 4 | 4d | |
![]() Unset RingRequires Level 5Has 1 SocketSocketed Gems have Elemental Equilibrium -20% to all Elemental Resistances +(75-100)% to Fire Resistance when Socketed with a Red Gem +(75-100)% to Cold Resistance when Socketed with a Green Gem +(75-100)% to Lightning Resistance when Socketed with a Blue Gem All Sockets are WhiteWhen the wind blows, Know which way to bend and watch the others break. |
4 | 3 | 4 | 4 | 4d | |
![]() Unset RingRequires Level 24Has 1 SocketCurse Enemies with Socketed Hex Curse Gem on HitSo great was the thaumaturgy of a bloodpriest's mark, that sacrifices soon welcomed their death. |
3 | 3 | 5 | 5 | 5d | |
![]() Amethyst RingRequires Level 69+(17-23)% to Chaos Resistance25% reduced maximum Energy Shield 25% reduced maximum Life +(40-50)% to Chaos Resistance Gain (40-60)% of Physical Damage as Extra Chaos DamageMing slew Tranquillity Took Chaos for his wife And on Her immortal finger He placed his Heart |
3 | 2 | 3 | 3 | 3d | |
![]() Ruby RingRequires Level 16+(20-30)% to Fire Resistance+(25-40)% to Cold Resistance (25-40)% increased Attack Speed while Ignited (25-40)% increased Cast Speed while Ignited +25% chance to be Ignited All Damage Taken from Hits can Ignite youFire makes the perfect blossom in the endless night. |
4 | 3 | 4 | 4 | 4d | |
![]() Ruby RingRequires Level 28+(20-30)% to Fire Resistance+(15-25) to Strength Adds (20-25) to (30-35) Fire Damage to Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign to the Karui to spread like fire. Given to Akoya, but inherited by Kaom with the swing of his axe. |
3 | 3 | 4 | 4 | 4d | |
![]() Paua Ring+(20-30) to maximum Mana+(25-30) to maximum Mana (45-65)% increased Mana Regeneration Rate 2% increased Experience gain 2% increased Intelligence for each Unique Item Equipped 3% chance for Slain monsters to drop an additional Scroll of Wisdom"Our warehouses are bursting. Our vaults are full. But our minds are still hungry." - Medici Perandus, Prefect to the Treasury |
3 | 3 | 3 | 3 | 3d | |
![]() Paua RingRequires Level 22+(20-30) to maximum Mana+(30-60) to maximum Mana Regenerate (3-6) Mana per second -(8-4) to Total Mana Cost of Skills 8% of Damage taken Recouped as ManaThe Thaumaturgical masters of the Eternal Empire, as unpredictable and varied as they were, all understood one thing: Free thinking leads to free action. |
4 | 4 | 5 | 5 | 5d | |
![]() Unset RingRequires Level 52Has 1 Socket+3 to Level of Socketed Curse Gems +(20-30)% to Cold Resistance +(20-30)% to Lightning Resistance Left Ring Slot: Your Chilling Skitterbot's Aura applies Socketed Hex Curse instead Right Ring Slot: Your Shocking Skitterbot's Aura applies Socketed Hex Curse insteadThe machines do not hate. They merely serve one who does. |
3 | 3 | 3 | 3 | 3d | |
![]() Sapphire RingRequires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance (60-80)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are destroyedLet winter come. It will only make my fire burn brighter. |
3 | 2 | 2-3 | 3 | 3d | |
![]() Two-Stone RingRequires Level 20+(12-16)% to Fire and Cold ResistancesTrigger Level 10 Summon Spectral Wolf on Kill (20-30)% increased Mana Regeneration RateWithin the heart of every man and woman lies the soul of a ferocious beast. If you cannot tame it, embrace it. |
3 | 3 | 3 | 3 | 3d | |
![]() Diamond RingRequires Level 60(20-30)% increased Global Critical Strike Chance+333 to Accuracy Rating +(15-25)% to Global Critical Strike Multiplier +(40-60) to maximum Mana 0.4% of Physical Attack Damage Leeched as Mana Gain a Power Charge on Non-Critical Strike Lose all Power Charges on Critical StrikeThe Empress gave Romira two sons Born of his brother's seed Romira threw her a banquet A perfidious meal indeed. |
3 | 3 | 4 | 4 | 4d | |
![]() Moonstone RingRequires Level 30+(15-25) to maximum Energy Shield+(60-75) to Intelligence Right ring slot: You cannot Regenerate Mana Right ring slot: Regenerate 6% of Energy Shield per second Right ring slot: +250 to maximum Mana Left ring slot: You cannot Recharge or Regenerate Energy Shield Left ring slot: Regenerate 40 Mana per Second Left ring slot: +250 to maximum Energy Shield"Shavronne held Sanity in her right hand and Revelation in her left. Brutus chose the left hand." - Kadavrus, Surgeon to the Umbra |
1 | 2 | 1-2 | 2 | 2d | |
![]() Coral RingRequires Level 45+(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks (20-10)% reduced Rarity of Items found Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20-30)% increased Elemental Damage with Attack SkillsThe portrait reflected his pain, a pain that she could never see. |
3 | 3 | 5 | 5 | 5d | |
![]() Sapphire RingRequires Level 68+(20-30)% to Cold Resistance(20-40)% increased Spell Damage (5-10)% increased Cast Speed Left ring slot: Projectiles from Spells cannot Chain Left ring slot: Projectiles from Spells Fork Right ring slot: Projectiles from Spells Chain +1 times Right ring slot: Projectiles from Spells cannot Fork Projectiles from Spells cannot PierceThey wrap around you until your blood turns as cold as theirs. |
3 | 2 | 2-3 | 3 | 3d | |
![]() Paua RingRequires Level 44+(20-30) to maximum Mana+(10-20) to all Attributes Link Skills have (10-15)% increased Cast Speed Link Skills have (10-15)% increased Skill Effect Duration Linked Targets Cannot Die for 2 seconds after you Die Lose no Experience when you die because a Linked target died"Slay my twin and I will inherit her wisdom. Slay me and her life will be prolonged by my demise. Our souls are eternally bound by the sacrifices we have made." - High Priest Atazek |
— | 5 | 4 | 4 | 4d | |
![]() Topaz RingRequires Level 56+(20-30)% to Lightning Resistance+(20-30) to Intelligence (20-30)% increased Lightning Damage (10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Herald of Thunder's Storms Hit Enemies with (30-50)% increased Frequency Take 250 Lightning Damage when Herald of Thunder Hits an EnemyLightning lives in an endless circle. |
2 | 3 | 4 | 4 | 4d | |
![]() Opal RingRequires Level 80(15-25)% increased Elemental Damage(40-45)% increased Mana Regeneration Rate +(20-30)% to Fire and Lightning Resistances (8-12)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120% Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies Your Lightning Damage can IgniteWhen your skin sloughs, and your blood cooks, you'll wish the lightning strike had killed you. |
3 | 3 | 4 | 4 | 4d | |
![]() Sapphire RingRequires Level 20+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating 50% chance to Avoid being Chilled 10% chance to Freeze Adds 40 to 60 Cold Damage against Chilled EnemiesA gift from Tasalio, God of Water, to the chieftain Rakiata. Kaom took Rakiata's head and hand so that his warriors' axes might rise and fall like the waves. |
3 | 3 | 4 | 4 | 4d | |
![]() Moonstone RingRequires Level 44+(15-25) to maximum Energy Shield(30-40)% increased Spell Damage +(60-80) to maximum Mana (5-10)% chance to Freeze, Shock and Ignite Spells cause you to gain Energy Shield equal to their Upfront Cost every fifth time you Pay itThe soul still beats, even when the heart never did. |
— | — | — | 5 | 5d | |
![]() Gold RingRequires Level 44(6-15)% increased Rarity of Items found(15-25)% increased Rarity of Items found 1% of Damage Leeched as Life (5-10)% increased Movement Speed Steal Power, Frenzy, and Endurance Charges on Hit Total Recovery per second from Life Leech is DoubledSomebody does have to get hurt. |
3 | 3 | 5 | 5 | 5d | |
![]() Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. |
3 | 3 | 3 | 3 | 3d | |
![]() Iron RingRequires Level 30Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks 30% reduced Attack Speed 15% chance to gain a Frenzy Charge when you Stun an Enemy"I don't always have a flame handy when a fresh delinquent walks through our gates." - Brutus, Warden of Axiom |
3 | 3 | 5 | 5 | 5d | |
![]() Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances(20-30)% increased Rarity of Items Found Can't use other Rings +(25-40)% to all Elemental Resistances Gain (40-60) Life per Enemy Hit with Attacks Gain 30 Mana per Enemy Hit with Attacks 50% reduced Effect of Curses on youThe ring I stole, My finger they took, A shrouded mind, Cut their curses short, As I drained their spirit And stole their soul. A blessing is often a curse. |
3 | 3 | 4 | 4 | 4d | |
![]() Moonstone RingRequires Level 25+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed (10-15)% increased Cast Speed (6-12)% of Damage taken Recouped as Life (6-12)% of Damage taken Recouped as Mana (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains"To us mere mortals, time is slippery. I'm just evening things out." - Doryani, Queen's Thaumaturgist |
4 | 3 | 4 | 4 | 4d | |
![]() Topaz RingRequires Level 38+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage +(20-40) to maximum Mana 1% of Damage Leeched as Life against Shocked Enemies 25% chance to ShockA gift from Valako, appointing Kiloava as the Herald of War. A title Kaom claimed when he ended Kiloava's bloodline. |
1 | 4 | 4 | 4 | 4d | |
![]() Moonstone RingRequires Level 38+(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield +(30-40)% to Fire Resistance -40% to Cold Resistance Stun Threshold is based on Energy Shield instead of LifeThey will rise and fall in fire and blood. |
3 | 3 | 5 | 5 | 5d | |
![]() Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Strength Attacks have 25% chance to cause Bleeding (40-60)% increased Damage with Bleeding You are Chilled while you are Bleeding Non-Chilled Enemies you inflict Bleeding on are Chilled Bleeding Enemies you Kill with Hits ShatterThere is a way to survive the bite of an ice snake, but few have the resolve to attempt it. |
2 | 3 | 4 | 4 | 4d | |
![]() Gold RingRequires Level 65(6-15)% increased Rarity of Items found+(0-60) to maximum Life (-40-40)% increased Rarity of Items found +(-25-50)% to Fire Resistance +(-25-50)% to Cold Resistance +(-25-50)% to Lightning Resistance (-15-15)% increased Mana Reservation Efficiency of SkillsIn a blaze of glory, An anomaly defying all odds The "unkillable" beast met the divine And Ventor met his latest trophy. |
2 | 3 | 4 | 4 | 4d | |
![]() Unset RingRequires Level 45Has 1 Socket+5 to Level of Socketed GemsThe darker the eye, the more diligent the watched. |
3 | 3 | 4 | 4 | 4d | |
![]() Ruby RingRequires Level 40+(20-30)% to Fire Resistance+(30-50) to Strength (20-25)% increased Melee Damage 30% chance to Avoid being Stunned 20% less Attack Speed Strike Skills also target the previous location they were UsedMake your mark on history |
— | — | — | 2 | 2d | |
![]() Coral RingRequires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks Adds (12-15) to (25-30) Cold Damage to Attacks +(20-40) to maximum Life +(25-30)% to Cold Resistance 10% increased Movement Speed while Ignited The Effect of Chill on you is reversedFury fuels defiance. |
5 | 2 | 2-3 | 3 | 3d |
Flasks
Unique | 3.16 ~ 3.18 |
3.19 | 3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|---|
![]() Sanctified Life FlaskRecovers 2190 Life over (3.00-2.31) Seconds Consumes 15 of 30 Charges on useRequires Level 5050% increased Life Recovered (50-35)% reduced Recovery rate Recover Full Life at the end of the Effect"Kaom fought and killed for his people. Kaom bled for his people. And so the people gave, the people bled, So their King might go on." - Lavianga, Advisor to KaomRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
3 | 4 | 4 | 4 | 4d | |
![]() Diamond FlaskLasts 6.00 Seconds Consumes 20 of 40 Charges on use 100% increased Global Critical Strike ChanceRequires Level 2725% chance to Poison on Hit during Effect Your Critical Strikes do not deal extra Damage during Effect +(20-30)% to Damage over Time Multiplier for Poison from Critical Strikes during Effect Take 250 Chaos Damage per Second during Effect"What cruelty it is, that to be judged a success, such great work must go uncredited." - Coralito, Brotherhood of SilenceRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
3 | 4 | 4 | 4 | 4d | |
![]() Large Hybrid FlaskRecovers 140 Mana over 5.00 Seconds Recovers 510 Life over 5.00 Seconds Consumes 20 of 40 Charges on useRequires Level 30(30-50)% increased Rarity of Items found during Effect 25% increased Light Radius during Effect +10% to Elemental Resistances during EffectKnowledge is fermented in pain and loss Distilled with reflection To quench the thirst of those who dream of enlightenmentRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
3 | 3 | 2-3 | 3 | 3d | |
![]() Greater Mana FlaskRecovers 120 Mana over 4.00 Seconds Consumes (31-36) of 36 Charges on useRequires Level 12(250-300)% increased Charges per use Removes 80% of your maximum Energy Shield on use You take 50% of your maximum Life as Chaos Damage on use Gain (1-3) Power Charges on use Gain (1-3) Frenzy Charges on use Gain (1-3) Endurance Charges on useDoedre Darktongue knew the Way of the Thaumaturge. In order to receive, one must give... without hesitation.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
4 | 4 | 5 | 5 | 5d | |
![]() Quartz FlaskLasts 6.00 Seconds Consumes 30 of 60 Charges on use Phasing +10% chance to Suppress Spell DamageRequires Level 27Recover (75-100)% of Life on use 25% of Maximum Life taken as Chaos Damage per secondYour reach exceeds your grasp.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
4 | 4 | 4 | 4 | 4d | |
![]() Silver FlaskLasts (1.20-2.40) Seconds Consumes 40 of 60 Charges on use OnslaughtRequires Level 27Immunity to Freeze, Chill, Curses and Stuns during Effect (80-60)% reduced DurationTravelers of the deep wood speak of a witch whose ale provides a different kind of liquid courage.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
3 | 4 | 5 | 5 | 5d | |
![]() Sanctified Mana FlaskRecovers (1430-1650) Mana over 3.25 Seconds Consumes 7 of 35 Charges on useRequires Level 50(30-50)% increased Amount Recovered 100% increased Recovery rate Skills Cost no Mana during Effect"When the Ancestors fill your cup, It is only good manners to drink your fill." - Lavianga, Advisor to KaomRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
3 | 4 | 4 | 4 | 4d | |
![]() Granite FlaskLasts 6.00 Seconds Consumes 30 of 60 Charges on use +1500 to ArmourRequires Level 27Adds Knockback to Melee Attacks during Effect Knocks Back Enemies in an Area when you use a Flask 75% chance to cause Enemies to Flee on use (7-10)% more Melee Physical Damage during effectA sprinkle of hunger, a spoonful of menace and three generous cups of Might.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
3 | 3 | 3 | 3 | 3d | |
![]() Quicksilver FlaskLasts (7.80-9.00) Seconds Consumes 30 of 60 Charges on use 40% increased Movement SpeedRequires Level 4050% chance to gain a Flask Charge when you deal a Critical Strike (30-50)% increased Duration Consumes Frenzy Charges on use Gain Onslaught for 3 seconds per Frenzy Charge consumed on useRancid, rotten, and wicked are those that dare to taste my serum.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
4 | 4 | 5 | 5 | 5d | |
![]() Granite FlaskLasts 6.00 Seconds Consumes 30 of 60 Charges on use +1500 to ArmourRequires Level 68+(8-12)% Chance to Block Attack Damage during Effect +(4-6)% Chance to Block Spell Damage during Effect"Yesterday I was clever, so I wanted to change the world. Today I am wise, so I am changing myself." -Rumi of the VaalRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
3 | 3 | 2-3 | 3 | 3d | |
![]() Stibnite FlaskLasts 8.00 Seconds Consumes 40 of 60 Charges on use 20% more Evasion RatingRequires Level 27Creates a Smoke Cloud on UseUnholy Might during Effect Grants Immunity to Ignite for 4 seconds if used while Ignited Removes all Burning when usedAnd from the ashes he rose, like a black cloud. The Sin of one became the Sin of many.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
1 | 1 | 1-2 | 1 | 1d | |
![]() Sapphire FlaskLasts 8.00 Seconds Consumes 20 of 50 Charges on use +40% to Cold Resistance +5% to maximum Cold ResistanceRequires Level 18(20-30)% of Fire and Lightning Damage from Hits taken as Cold Damage during Effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during EffectA sip will freeze your lips, A swig will chill your heart, A glass will still your soul.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
2 | 2 | 2 | 2 | 2d | |
![]() Sulphur FlaskLasts 8.00 Seconds Consumes 40 of 60 Charges on use 40% increased DamageRequires Level 27Creates Consecrated Ground on Use(40-60)% increased Charge Recovery Gains no Charges during Effect of any Overflowing Chalice Flask (50-100)% increased Charges gained by Other Flasks during EffectEmpty cup, full of promise.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
4 | 4 | 4 | 4 | 4d | |
![]() Sulphur FlaskLasts (10.00-12.00) Seconds Consumes 40 of 60 Charges on use 40% increased DamageRequires Level 27Creates Consecrated Ground on Use(25-50)% increased Duration Zealot's Oath during Effect Life Recovery from Flasks also applies to Energy Shield during EffectAs man sins, God weeps.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
3 | 4 | 4 | 4 | 4d | |
![]() Bismuth FlaskLasts 8.50 Seconds Consumes 15 of 40 Charges on use +35% to all Elemental ResistancesRequires Level 8During Effect, 6% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest During Effect, Damage Penetrates (5-8)% Resistance of each Element for which your Uncapped Elemental Resistance is highestThe summer sun dries the soil and burns the leaves. The autumn rain extinguishes the flames. The spring bloom shades the wet earth. Nature is an eternal tug of war.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
3 | 3 | 3 | 3 | 3d | |
![]() Hallowed Hybrid FlaskRecovers (120-168) Mana over 5.00 Seconds Recovers (435-609) Life over 5.00 Seconds Consumes (16-18) of 40 Charges on useRequires Level 60Instant Recovery (75-65)% reduced Amount Recovered 2 Enemy Writhing Worms escape the Flask when used Writhing Worms are destroyed when Hit (20-10)% reduced Charges per useTo achieve godhood, they would cast off all that god has gifted us. Mortality, compassion, even the sanctity of flesh. - High Templar VollRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
3 | 4 | 4 | 4 | 4d | |
![]() Stibnite FlaskLasts 8.00 Seconds Consumes (36-44) of 60 Charges on use 20% more Evasion RatingRequires Level 48Creates a Smoke Cloud on Use(-10-10)% increased Charges per use Grants Level 21 Despair Curse Aura during Effect"Think of those that cursed us, judged us, and burned our sisters upon the pyre. Think of their names as you drink, and even their children will feel what we do to them today." -Vadinya, to her covenRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
3 | 3 | 3 | 3 | 3d | |
![]() Grand Mana FlaskRecovers 170 Mana over 4.50 Seconds Consumes 10 of 30 Charges on useRequires Level 1850% increased Charges per use Grants Last Breath when you Use a Skill during Effect, for (450-600)% of Mana Cost"Proof that if you devote yourself to a god of death, you may be spared from its wrath." - Icius Perandus, Antiquities Collection, Item 408Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
1 | 1 | 1 | 1 | 1d |
Tinctures
Unique | 3.25 | Notes |
---|---|---|
![]() Sporebloom TinctureInflicts Mana Burn every 0.90 Seconds 8.00 Second Cooldown when DeactivatedRequires Level 5225% chance to Blind Enemies on Hit with Melee Weapons (25-35)% increased Effect of Blind from Melee WeaponsMelee Weapon Hits Inflict (2-3) Withered Debuffs for 2 seconds (20-30)% chance to inflict a Grasping Vine on Melee Weapon HitA virulent brew of death and decay.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana. |
3d | |
![]() Ironwood TinctureInflicts Mana Burn every (1.20-1.06) Seconds 10.00 Second Cooldown when DeactivatedRequires Level 18(15-25)% increased Stun Duration with Melee Weapons 40% reduced Enemy Stun Threshold with Melee WeaponsMelee Strike Skills deal Splash Damage to surrounding targets (25-15)% reduced Mana Burn rateThe liquid within boils and fumes, ready to erupt at any provocation.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana. |
3d | |
![]() Prismatic TinctureInflicts Mana Burn every (1.08-0.52) Seconds (6.67-5.71) Second Cooldown when DeactivatedRequires Level 18(70-100)% increased Elemental Damage with Melee WeaponsMelee Weapon Damage Penetrates 1% Elemental Resistances per Mana Burn, up to a maximum of 200% (20-40)% increased Cooldown Recovery Rate (-35-35)% increased Mana Burn rateLife and death dance ever closer, waiting only for the right moment.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana. |
3d | |
![]() Oakbranch Tincture8.00 Second Cooldown when DeactivatedRequires Level 60Gain 3 Rage on Melee Weapon HitDoes not inflict Mana Burn over time Inflicts Mana Burn on you when you Hit an Enemy with a Melee Weapon (1-5)% increased Rarity of Items found per Mana Burn, up to a maximum of 100% Melee Weapon Attacks have Culling StrikeThe struggle for balance never ends.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana. |
3d | |
![]() Ashbark TinctureInflicts Mana Burn every 0.60 Seconds 7.00 Second Cooldown when DeactivatedRequires Level 3225% chance to Ignite with Melee Weapons (60-90)% increased Damage with Ignite from Melee Weapons-1 Fire Damage taken from Hits per Mana Burn (15-25)% chance to refresh Ignite Duration on Melee Weapon Hit Cover Full Life Enemies in Ash for (4-10) seconds on Melee Weapon HitNew life will follow, but first come the flames.Right click to activate. Only one Tincture in your belt can be active at a time. Mana Burn causes you to lose 1% of your maximum Mana per stack per second. Can be deactivated manually, or will automatically deactivate when you reach 0 Mana. |
3d |
Jewels
Post 3.20 Jewels
Note: Jewels use a different tier system from other unique items.[14]
Unique | 3.16 ~ 3.18 |
3.20 | 3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|---|
![]() Viridian JewelLimited to: 1+(5-10) to Dexterity Modifiers to Chance to Suppress Spell Damage also apply to Chance to Avoid Elemental Ailments at 50% of their ValueThe spirits of our ancestors guided us from the Archipelago to the continent. Inextricably, the purity of our souls is linked to the ones who came before us.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
— | — | 1 | 1r-2u | 2d | |
![]() Crimson JewelLimited to: 1(40-60)% of Damage taken from Stunning Hits is Recovered as LifeAt the core of the warrior's spirit, a fierce determination burns, igniting their capacity to endure.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
— | — | 1 | 1r-2u | 2d | |
![]() Cobalt JewelLimited to: 1Skeletons gain Added Chaos Damage equal to (20-30)% of Maximum Energy Shield on your Equipped ShieldA mage from the coast rode up on a broken nag, legs burnt to his bones. Before he collapsed, he uttered: "I watched the world we know end yesterday."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
4 | — | — | 1r-2u | 2d | |
![]() Crimson Jewel+(10-15)% to Fire Resistance Modifiers to Ignite Duration on you apply to all Elemental AilmentsWithin a firestorm, the Thane commands the flames Emblazoned by glory and the song of the First Ones For the master of fire fears nothing.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
— | 1 | 1 | 1r-2u | 2d | |
![]() Crimson JewelLimited to: 1(500-1000)% increased Stun and Block RecoveryHow simple a power, on which empires turn, when one man stands firm and says, "I refuse."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
— | 1 | 1 | 1r-2u | 2d | |
![]() Crimson JewelRadius: SmallWith 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 secondsIf you do not learn from a won battle then you have already lost the war.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
1 | 1 | 1 | 1r-2u | 2d | |
![]() Viridian JewelRadius: SmallPassives in Radius can be Allocated without being connected to your treeThe carpenter who picks up a blade is not mad. He's ambitious.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
2 | 1 | 1 | 1r-2u | 2d | |
![]() Viridian JewelRadius: MediumMelee and Melee Weapon Type modifiers in Radius are Transformed to Bow ModifiersThe shield crab does not leave his shell unless it is forced to, and even then, it knows to keep its distance.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
3 | 1 | 1 | 1r-2u | 2d | |
![]() Crimson JewelRadius: Large50% increased Effect of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothingEnough mice can kill a wolf.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
2 | 1 | 1 | 1r-2u | 2d | |
![]() Viridian JewelLimited to: 1While your Passive Skill Tree connects to the Duelist's starting location, you gain: 1% of Attack Damage Leeched as Life While your Passive Skill Tree connects to the Ranger's starting location, you gain: 7% increased Movement Speed While your Passive Skill Tree connects to the Shadow's starting location, you gain: +0.5% to Critical Strike Chance While your Passive Skill Tree connects to the Witch's starting location, you gain: 0.5% of Mana Regenerated per second While your Passive Skill Tree connects to the Templar's starting location, you gain: Damage Penetrates 5% Elemental Resistances While your Passive Skill Tree connects to the Scion's starting location, you gain: +25 to All Attributes While your Passive Skill Tree connects to the Marauder's starting location, you gain: Melee Skills have 25% increased Area of EffectThe skilled know how to learn. The talented know who to learn from.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
2 | 1 | 1 | 1r-2u | 2d | |
![]() Viridian Jewel+(10-15)% to Lightning Resistance Modifiers to Chance to Avoid being Shocked apply to all Elemental AilmentsThe true secret of the elements is that all are one and the same.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
— | 1 | 1 | 1r-2u | 2d | |
![]() Cobalt JewelLimited to: 2 Radius: MediumMinions have (6-8)% increased Area of Effect With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 20 seconds on KillThey roamed, they fed, they grew, Killing as they went, Conquer though they may, Their hearts will never be content.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
1 | 1 | 1 | 1r-2u | 2d | |
![]() Viridian JewelLimited to: 1 Radius: SmallAllocated Small Passive Skills in Radius grant nothing Grants all bonuses of Unallocated Small Passive Skills in Radius"I don't know how I know, I just know that I know."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
1 | 1 | 1 | 1r-2u | 2d | |
![]() Cobalt Jewel+(5-15) to Intelligence When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to Curses for remaining Hex DurationIn darkest night, 'neath waxen moon A witch snatches a boy from his room. He wards off her hexes The witch he perplexes And so becomes part of her stew.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |
— | 1 | 1 | 1r-2u | 2d |
Maps
Unique | 3.19 | 3.23 | 3.25 | Notes |
---|---|---|---|---|
![]() Overgrown Shrine MapMap Level: 70 Map Tier: 3 Guild Character: Ô Item Quantity: +(80-100)% Item Rarity: +(220-250)%Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Area is inhabited by Skeletons Restless Dead Undead Monsters resurrect after 10 seconds (Hidden) Area is a large Maze Area contains a Large ChestCurious, she shook it then, And tiny screams emerged. Curiouser, she shook again, And an eerie silence purred.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
4 | 5 | 5d | |
![]() Underground River MapMap Level: 82 Map Tier: 15 Guild Character: æ Item Quantity: +150% Item Rarity: +150%Unique Boss drops 4 additional Maps (20-50)% increased Magic Monsters (20-50)% increased number of Rare Monsters 25% more Monster Life 30% increased Monster DamageHowls and laughter They hide in the day They smell you, they watch you They track their new preyTravel to this Map by using it in a personal Map Device. Maps can only be used once. |
3 | 4 | 5d | |
![]() Necropolis MapMap Level: 79 Map Tier: 12 Guild Character: ¿ Item Quantity: +150%Unique Boss deals (30-35)% increased Damage Unique Boss has (25-30)% increased Attack and Cast Speed Unique Boss gives 20000% increased Experience Unique Boss drops (12-20) additional Currency ItemsSo the raiders danced, leading their foe ever west, towards certain death.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
3 | 4 | 5d | |
![]() Promenade MapMap Level: 73 Map Tier: 6 Guild Character: ÙContains the Immortalised Grandmasters PvP damage scaling in effectThe grandest and greatest ever to fight, Divine the champions stand tall. But match their power, best their might, And even the immortal may fall.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
4 | 4 | 5d | |
![]() Cemetery MapMap Level: 71 Map Tier: 4 Guild Character: Ð Item Quantity: +100% Item Rarity: +100%Unique Boss drops 3 additional Maps Unique Boss gives 2000% increased Experience 0.5 Flask Charges recovered every 3 seconds +(-2-2) to Monster Level of AreaSome dead have long envied the living. When given the chance, they take from us what they can. So we offer our suffrage. In return, they give only suffering.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
3 | 4 | 5d | |
![]() Atoll MapMap Level: 72 Map Tier: 5 Guild Character: Ç Item Quantity: +(40-60)% Item Rarity: +(200-400)%Area has patches of Chilled Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect HexesWhispers from a world apart Speak my name beyond the tomb; Bound within the Maelström's heart, Will they grant me strength or doom?Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
4 | 5 | 5d | |
![]() Shore MapMap Level: 73 Map Tier: 6 Guild Character: À Item Quantity: +(100-120)%(60-100)% increased Experience gain Monsters deal (175-190)% extra Physical Damage as Lightning Monsters gain an Endurance Charge on Hit Monsters gain a Power Charge on HitThe Treasures of the Tides wait in agony at the End of the World.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
3 | 4 | 5d | |
![]() Underground Sea MapMap Level: 77 Map Tier: 10 Item Quantity: +40%Area has patches of desecrated ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 10 (Hidden) (40-50)% more Monster Life (30-40)% increased Monster Damage Area becomes fatal after some time"Here the soil is more deadly than any swing of the axe." - Oba of the Karui, Conqueror of Corruption.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
4 | 5 | 5d | |
![]() Bone Crypt MapMap Level: 68 Map Tier: 1 Guild Character: $ Item Quantity: +(120-200)%(40-50)% more Monster Life (30-40)% increased Monster Damage Final Boss drops higher Level ItemsThey flew, and leapt, and clambered over, They crawled, and swam, and slithered under. Still its ancient secrets await unclaimed And of this hidden temple, only legends remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
4 | 5 | 5d | |
![]() Dunes MapMap Level: 69 Map Tier: 2 Guild Character: › Item Quantity: +(100-150)% Item Rarity: +(200-300)%(60-100)% increased Experience gain Area contains unbridged gaps to cross Monsters have 50% chance to Avoid Ailments (20-25)% increased Monster Movement Speed (20-25)% increased Monster Attack Speed (20-25)% increased Monster Cast Speed Players have 200% increased Cooldown Recovery Rate for Movement SkillsMan creates where nature cannot.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
4 | 5 | 5d | |
![]() Temple MapMap Level: 81 Map Tier: 14 Guild Character: ß Item Quantity: +100% Item Rarity: +250%150% increased Experience gain (140-160)% more Monster Life (140-160)% increased Monster Damage 25% increased Monster Movement Speed 25% increased Monster Attack Speed 25% increased Monster Cast Speed Area is a large Maze Unique Boss drops (10-15) additional Rare <Item Class>Laughs of all the twisted Echo through these halls of gold. In this cold forgotten void They wander, forever uncontrolled.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
4 | 4 | 5d | |
![]() Museum MapMap Level: 79 Map Tier: 12 Guild Character: Õ Item Quantity: +90% Item Rarity: +45%Players are Cursed with Vulnerability Players are Cursed with Conductivity Players are Cursed with Flammability Players are Cursed with Frostbite Players are Cursed with Despair Unique Boss drops divination cardsPlease take out your blades, your whips, and your spikes. Class is now in session.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
2 | 3 | 5d | |
![]() Cursed Crypt MapMap Level: 74 Map Tier: 7 Guild Character: ÅContains waves of Monsters Contains additional waves of Undead Monsters <0 to 7 random additional waves modifiers>For his sins he was hunted in his sleep, judgement wrought of twisted nightmare. The Coward bound his dreams to stone, awaiting another to walk the path of true atonement.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
2 | 3 | 5d | |
![]() Moon Temple MapMap Level: 71 Map Tier: 4 Guild Character: ^ Item Quantity: +(75-100)% Item Rarity: +(125-175)% Monster Pack Size: +(25-50)%Area has increased monster variety Players are Cursed with Flammability Players are Cursed with Frostbite Area is inhabited by Lunaris fanatics Area is inhabited by Solaris fanatics (25-50)% increased Pack sizeIn the shadow of war, all are eclipsed.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
2 | 3 | 3d | |
![]() Vaal Pyramid MapMap Level: 71 Map Tier: 4 Guild Character: gChests have (2500-3500)% increased Item Rarity Area contains no monsters Chest drop scaling is disabled. (Hidden) Found Items have (20-40)% chance to drop Corrupted in Area"Should I depart this mortal coil, so shall all of my treasures." - Atziri, Queen of the VaalTravel to this Map by using it in a personal Map Device. Maps can only be used once. |
4 | 5 | 5d | |
![]() Strand MapMap Level: 70 Map Tier: 3 Guild Character: È Item Quantity: +(40-60)% Item Rarity: +(120-160)%Area contains many Totems Curses have 50% reduced effect on MonstersWe all began life in darkness, we shall all end it there.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
4 | 5 | 5d |
3.23 values are more reliable for unique maps.
Fishing Rods
Unique | 3.16 ~ 3.18 |
3.21 | 3.23 | 3.25 | Notes |
---|---|---|---|---|---|
![]() Fishing RodFishing Rod Physical Damage: 8-15 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metres(30-40)% increased Cast Speed Thaumaturgical Lure (10-20)% increased Quantity of Fish Caught Glows while in an Area containing a Unique FishHe cast far into the ocean And tore out her heart. |
0 | 0 | 0 | 0-Fd | |
![]() Fishing RodFishing Rod Physical Damage: 8-15 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresSiren Worm Bait (50-40)% reduced Quantity of Fish Caught (50-60)% increased Rarity of Fish Caught You can catch Exotic FishGive a man a fish, and you can feed him for a day. But give a fish a man, and you can feed it for a month. |
2 | 2 | 2 | 2d |
Idols
Idols are only enabled in the core drop pool in Legacy of Phrecia leagues.
Unique | 3.25 | Notes |
---|---|---|
![]() Minor IdolLimited to: 12% increased Maps found in AreaFavours at Ritual Altars in your Maps randomly cost between 90% less and 80% moreUnmodifiableThey are unforgivable sinners and fools... We pray each Sacrato. They pray each Kaso. They are absolutely mad!Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaYour Maps have no chance to contain the Sacred Grove Scarabs found in your Maps cannot be Harvest Scarabs Your Maps have +5% chance to contain other Extra Content that can be turned off through Atlas PassivesUnmodifiablePlace this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
5r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaFortune Favours the Brave applies an additional random Option 100% more cost of the Fortune Favours the Brave Map Crafting OptionUnmodifiableFortune will rain upon those who bring humour to Chaos.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaBlight Monsters in your Maps take (75-65)% less Damage from Players and their Minions Blight Towers and their Minions in your Maps deal (300-400)% more DamageUnmodifiableShe'll certainly never give you credit now.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaHarvest Crops in your Maps contain only Tier 1 Plants Harvesting Crops in your Maps has a chance to upgrade the Tier of Plants of different coloursUnmodifiableA good sword is worthless without a hundred plowshares behind it.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaA Map Boss is granted a random Essence Modifier from any Imprisoned Monsters slain in your MapsUnmodifiableThe Order never lost sight of their mission, no matter the cost.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaMonsters in your Maps deal (20-25)% more Damage Monsters in your Maps have (30-25)% less LifeUnmodifiableAtlassian aberrations engage in a deadly dance. Will you be joining them in the fray?Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaThe Maven casts Up the Stakes, summoning 1 to 3 additional Atlas Bosses when Witnessing Map Bosses The number of additional Bosses summoned is higher if there are fewer monsters remaining in the Map Modifiers to the Final Map Boss in each Map also apply to these summoned BossesUnmodifiableShe makes the rules up as she goes. It was never going to be fair.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaYour Maps have no chance to contain Breaches Scarabs found in your Maps cannot be Breach Scarabs Your Maps have +5% chance to contain other Extra Content that can be turned off through Atlas PassivesUnmodifiablePlace this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
5r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaEldritch Altars Influenced by The Eater of Worlds have an additional Downside Eldritch Altars Influenced by The Eater of Worlds have (50-60)% increased Effect of UpsidesUnmodifiableYou were drunk on the power of the cosmos, until a hideous gaze settled upon you, and tendrils began to unfurl...Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaBeyond Portals in your Maps cannot spawn Unique Bosses Beyond Portals in your Maps have (50-40)% less Merging RadiusUnmodifiableYou fight on, muscles burning, limbs leaden, hoping for that singular moment of victory that might finally bring relief... but it never comes.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaNumber of Explosives is one (200-250)% increased Explosive Radius in your Maps Expedition Monsters in your Maps spawn with an additional (10-15)% of Life missing (100-150)% increased Explosive Placement Range in your MapsUnmodifiableVerisium is often found in a recent crater. Properly refined, it can easily make another.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaYour Maps have no chance to contain Blight Encounters Scarabs found in your Maps cannot be Blight Scarabs Your Maps have +5% chance to contain other Extra Content that can be turned off through Atlas PassivesUnmodifiablePlace this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
5r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaUltimatum Encounters in your Maps last up to 13 Rounds Players cannot choose which Ultimatum Modifier is applied each Round Cannot have a Boss in the final RoundUnmodifiableChaos smiles upon those who leave their Fate to chance.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaCannot Reroll Favours at Ritual Altars in your Maps Monsters Sacrificed at Ritual Altars in your Maps grant (100-150)% more TributeUnmodifiableDo not doubt. Do not question. This is the way it has always been. This is the way it shall always be.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaYour Maps have no chance to contain Abysses Scarabs found in your Maps cannot be Abyss Scarabs Your Maps have +5% chance to contain other Extra Content that can be turned off through Atlas PassivesUnmodifiablePlace this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
5r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaVaal Side Areas in your Maps are no longer CorruptedUnmodifiableShattered fragments of reality float through the void, waiting to be shaped by your mind's desire.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaModifiers to Quantity of Items found in your Maps instead apply to Rarity of Items found in your Maps at 300% of their valueUnmodifiableWithin every treasure can be found shades of gold, should one have the patience to look.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaYour Maps have no chance to contain Mirrors of Delirium Scarabs found in your Maps cannot be Delirium Scarabs Your Maps have +5% chance to contain other Extra Content that can be turned off through Atlas PassivesUnmodifiablePlace this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
5r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaDelirious Monsters Killed in your Maps provide (30-20)% reduced Reward Progress Delirium Reward Types in your Maps gain +1 to count on Map CompletionUnmodifiableA treasure is only as valuable as you think it to be.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaUltimatum Monsters in your Maps apply Ruin with their special abilities Fail on reaching 7 Ruin Ultimatum Monsters and Modifiers in your Maps deal (60-50)% less DamageUnmodifiableThere are many ways to win... and many ways to lose.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaYour Maps have no chance to contain Legion Encounters Scarabs found in your Maps cannot be Legion Scarabs Your Maps have +5% chance to contain other Extra Content that can be turned off through Atlas PassivesUnmodifiablePlace this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
5r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaYour Maps have no chance to contain Ritual Altars Scarabs found in your Maps cannot be Ritual Scarabs Your Maps have +5% chance to contain other Extra Content that can be turned off through Atlas PassivesUnmodifiablePlace this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
5r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaYour Maps have no chance to contain Ultimatum Encounters Scarabs found in your Maps cannot be Ultimatum Scarabs Your Maps have +5% chance to contain other Extra Content that can be turned off through Atlas PassivesUnmodifiablePlace this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
5r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaMaps found cannot be your Favoured Maps Maps found in your Maps have +1% chance to have a special Implicit Modifier for each different Map you have FavouredUnmodifiableIn lieu of happiness, sometimes the absence of pain is good enough.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaMaps found have (200-220)% more chance to be Favoured Maps Non-Favoured Maps found in your Maps drop as Basic Currency Items insteadUnmodifiableYou fancy yourself a god. You see only what you want to see.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaEach Legion in your Maps contains an additional War Hoard Legion Chests in your Maps contain an additional Random Reward Legion Encounters in your Maps have (80-60)% reduced DurationUnmodifiableAn army won't notice their supplies have been raided until after the battle.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaTormented Spirits in your Maps can Possess Players for 20 seconds Tormented Spirits in your Maps cannot Possess MonstersUnmodifiableFor nine hundred years, they have had no voice, no hope. Finally, they have found a kindred soul... in you.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaYour Maps have no chance to contain Smuggler's Caches Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps Your Maps have +5% chance to contain other Extra Content that can be turned off through Atlas PassivesUnmodifiablePlace this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
5r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaIf there are fewer than 50 monsters remaining in your Maps, Final Map Bosses are Empowered by Wildwood WispsUnmodifiableA methodical explorer will find many paths that others, in their haste, might miss.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaLegion Encounters in your Maps have no Timer Breaking out Monsters and Chests that are in stasis progressively causes a Schism Legion Encounters in your Maps begin once the Schism has occurredUnmodifiableHaste is irrelevant in the face of eternity.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaYour Maps have no chance to contain Expedition Encounters Scarabs found in your Maps cannot be Expedition Scarabs Your Maps have +5% chance to contain other Extra Content that can be turned off through Atlas PassivesUnmodifiablePlace this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
5r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaYour Corrupted Rare Maps and any Map Crafting options applying to them are modified unpredictably when opened Maps modified in this way have 1-3 additional random Map ModifiersUnmodifiableThe landscape twists before your eyes, morphing into realms of unspeakable horror.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaUltimatum Modifiers in your Maps start a Tier higher if possible Ultimatum Encounters in your Maps get 3% reduced Radius each Round <3 random reduced reward weight modifiers>UnmodifiableControl comes at a price.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaDelirium Fog in your Maps never dissipates Delirium in your Maps has doubled difficulty scaling with distance from the mirror Simulacrum Splinters cannot be found in your Maps Delirium Orbs cannot be found in your MapsUnmodifiableWhat if it's all just in your head?Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in Area(30-50)% increased Intelligence gained from Immortal Syndicate targets encountered in your Maps Syndicate Members Obtain an additional Equipment Item when appearing in your Maps Immortal Syndicate Leaders in your Maps drop an additional Veiled ItemUnmodifiableWhen the armory is full there is more to go around.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaMonsters in your Maps have (40-50)% more Life Monsters in your Maps deal (30-25)% less DamageUnmodifiableThe waters of life roil and flow, birthing horrors of flesh and marrow.Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r | |
![]() Minor IdolLimited to: 12% increased Maps found in AreaEldritch Altars Influenced by The Searing Exarch which have an additional Upside have (80-100)% increased Effect of Downsides Eldritch Altars Influenced by The Searing Exarch have (50-60)% chance to have an additional UpsideUnmodifiableA fiery dawn illumines the horizon, and it becomes apparent that all that glitters is not gold...Place this item into the Idol inventory at a Map Device to affect Maps you open. Idols are not consumed when opening Maps. |
4r |
See also
References
- ↑ https://docs.google.com/spreadsheets/d/1lOwfUxIrT845T8u1aopFl2M9MKmLGD29BH3f4xJ8gEo/edit#gid=0
- ↑ Unique Tiers and Tier Weights
- ↑ Angler's Mate #10
- ↑ Gwennen Outcomes Lemma
- ↑ https://www.reddit.com/r/pathofexile/comments/1cdmfid/best_ring_div_card_turn_in_of_my_life_not_to/l1dap9z/
- ↑ https://discord.com/channels/991073626721763429/991092200957952152/1217857084453027850
- ↑ Help Determine Increasesd Item Rarity Mechanic
- ↑ A Brief Overview of How Unique Items are Generated
- ↑ Tier Occupancy Lemma
- ↑ Super-Tier Lemma
- ↑ Card Tier Weights Lemma
- ↑ https://www.reddit.com/r/pathofexile/comments/1f4xx4u/comment/lkoq8cr/
- ↑ https://www.reddit.com/r/pathofexile/comments/sjnlwq/comment/hvftk24/
- ↑ Unique Jewel System Lemma