Recombinator: Difference between revisions

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* Existing Recombinators in permanent leagues can no longer be used on Mirrored items.
* Existing Recombinators in permanent leagues can no longer be used on Mirrored items.
* Fixed a bug where Recombinators were ignoring modifier families in certain situations.
* Fixed a bug where Recombinators were ignoring modifier families in certain situations.
* Drop disabled, as [[Sentinel]] mechanic is not added to the core game.
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{{Version history table row|3.18.0|
{{Version history table row|3.18.0|
* Introduced to the game.
* Introduced to the game as [[Sentinel league]]-exclusive currency .
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{{Version history table end}}
{{Version history table end}}
==See also==
* {{il|Power Core}}


{{Navbox Items}}
{{Navbox Items}}
[[Category:Recombinators| ]]
[[Category:Recombinators| ]]

Revision as of 09:00, 18 November 2023

Chances for the number of input modifiers to be inherited by the output item
Example of how input item modifiers are combined into the output item

Recombinators are currency items introduced in Sentinel league used to combine 2 non-Unique items of the same class.

Recombinators can only be found from Sentinel Rewards. However, since Sentinel mechanic is not added to the core game, the currencies can only be acquired from the existing owners in the permanent leagues. The devs, however, temporary enabled the mechanic in event league Blast from the Past in November 2023.

Mechanics

Thoroughly tested breakdowns of mechanics of Recombinators, posted by Reddit users u/TheDiabeetusKing, u/Butsicles and u/Inch4Tk:

List of recombinators

ItemEffect(s)
Armour RecombinatorArmour RecombinatorStack Size: 20Destroys two Armours to create a new Armour with a combination of their properties. Sometimes, the resultant item is modified unpredictablyRight click this item then select two Armours to combine. These items must be of the same item class.Destroys two Armours to create a new Armour with a combination of their properties. Sometimes, the resultant item is modified unpredictably
Weapon RecombinatorWeapon RecombinatorStack Size: 20Destroys two Weapons or Quivers to create a new Weapon or Quiver with a combination of their properties. Sometimes, the resultant item is modified unpredictablyRight click this item then select two Weapons or Quivers to combine. These items must be of the same item class.Destroys two Weapons or Quivers to create a new Weapon or Quiver with a combination of their properties. Sometimes, the resultant item is modified unpredictably
Jewellery RecombinatorJewellery RecombinatorStack Size: 20Destroys two Jewellery items to create a new Jewellery item with a combination of their properties. Sometimes, the resultant item is modified unpredictablyRight click this item then select two Jewellery items to combine. These items must be of the same item class.Destroys two Jewellery items to create a new Jewellery item with a combination of their properties. Sometimes, the resultant item is modified unpredictably

Version history

Version Changes
3.19.0
  • Existing Recombinators in permanent leagues can no longer be used on Mirrored items.
  • Fixed a bug where Recombinators were ignoring modifier families in certain situations.
  • Drop disabled, as Sentinel mechanic is not added to the core game.
3.18.0

See also

  • Power CorePower CoreStack Size: 20Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictablyRight click this item then select two Sentinels to combine.