Low life: Difference between revisions

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'''Low life''' is a condition that applies when [[life]] falls below 35%. However, it does not work if maximum life is set to 1 due to [[Chaos Inoculation]]. Linking [[aura]]s or other [[Mana reservation|mana-reservating]] skills to {{sl|Blood Magic}} is an easy way to trigger the low life condition.
'''Low life''' is a condition that applies when [[life]] falls below 35%. However, it does not work if maximum life is set to 1 due to [[Chaos Inoculation]]. Linking [[aura]]s or other [[Mana reservation|mana-reservating]] skills to {{sl|Blood Magic}} is an easy way to trigger the low life condition.


The low life state unlocks several interesting aspects for a character, but can be difficult to maintain efficiently. See [[Maintaining Low Life]] for more information.
The low life state unlocks several interesting aspects for a character, but can be difficult to maintain efficiently. See [[maintaining low life]] for more information.


== Related Passive Skills ==
== Related Passive Skills ==

Revision as of 10:15, 18 February 2016

Definition

Low life is a condition that applies when life falls below 35%. However, it does not work if maximum life is set to 1 due to Chaos Inoculation. Linking auras or other mana-reservating skills to Module Error: No skills found with q_where = skill.active_skill_name="Blood Magic" is an easy way to trigger the low life condition.

The low life state unlocks several interesting aspects for a character, but can be difficult to maintain efficiently. See maintaining low life for more information.

Related Passive Skills

A list of keystones with the condition on Low Life

Related Unique Items

Unique items with the modifier when on Low Life:

Unique items related to low life:

Both these items enable low life energy shield builds because they prevent chaos damage from bypassing energy shield.

Trivia

Since version 0.9.6, the player light changes to noticeably reddish over the 33% - 37% range to make it easier to judge when the condition applies.