Imprint: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.13.1}} | |||
* You can no longer use an imprint on a fractured item to revert it to it's unfractured state. | |||
{{Version history table row|3.2.0}} | {{Version history table row|3.2.0}} | ||
* Magic items can now be imprinted using a beast crafting recipe. | * Magic items can now be imprinted using a beast crafting recipe. |
Revision as of 09:42, 28 January 2021
1x Scroll FragmentMetadata
Item class: Currency Item
Metadata ID: Metadata/Items/Currency/CurrencyImprint
Imprints are created when an Eternal OrbEternal OrbStack Size: 10Creates an imprint of an item for later restoration
The imprint can't be applied to Fractured ItemsRight click this item then left click on an item to create an imprint. This imprint can later be used to restore this specific item to that imprinted state. is used on an item.
A magic item can also be imprinted using the 'Create an Imprint' Beastcrafting recipe requiring three rare beasts and a Craicic Chimeral beast. The imprint functions like the imprint from an Eternal OrbEternal OrbStack Size: 10Creates an imprint of an item for later restoration
The imprint can't be applied to Fractured ItemsRight click this item then left click on an item to create an imprint. This imprint can later be used to restore this specific item to that imprinted state..
Item acquisition
Imprint has restrictions on where or how it can drop.
Imprint cannot drop naturally. It is created using Eternal OrbEternal OrbStack Size: 10Creates an imprint of an item for later restoration
The imprint can't be applied to Fractured ItemsRight click this item then left click on an item to create an imprint. This imprint can later be used to restore this specific item to that imprinted state.
Shift click to unstack. or Craicic Chimeral's beastcrafting recipe.
Version history
Version | Changes |
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3.13.1 |
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3.2.0 |
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2.0.0 |
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0.11.0 |
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