Flame Wall: Difference between revisions
Neokowloon (talk | contribs) |
>Vinibot m (→top: Switched to new skill cost parameters) |
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|cast_time = 0.5 | |cast_time = 0.5 | ||
|required_level = 4 | |required_level = 4 | ||
|skill_cost1_type = mana | |||
|quality_type1_weight = 50 | |quality_type1_weight = 50 | ||
|quality_type1_stat_text = 0.5% increased Area of Effect | |quality_type1_stat_text = 0.5% increased Area of Effect | ||
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|level1 = True | |level1 = True | ||
|level1_level_requirement = 4 | |level1_level_requirement = 4 | ||
| | |level1_cost1_amount = 4 | ||
|level1_duration = 3 | |level1_duration = 3 | ||
|level1_stat_text = Deals 2.2 Base Fire Damage per second<br>Secondary Debuff Deals 8.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 3 to 5 Added Fire Damage<br>Base secondary duration is 1 seconds<br>Wall will be 40 units long | |level1_stat_text = Deals 2.2 Base Fire Damage per second<br>Secondary Debuff Deals 8.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 3 to 5 Added Fire Damage<br>Base secondary duration is 1 seconds<br>Wall will be 40 units long | ||
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|level2 = True | |level2 = True | ||
|level2_level_requirement = 6 | |level2_level_requirement = 6 | ||
| | |level2_cost1_amount = 5 | ||
|level2_duration = 3.1 | |level2_duration = 3.1 | ||
|level2_stat_text = Deals 2.8 Base Fire Damage per second<br>Secondary Debuff Deals 11.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 4 to 6 Added Fire Damage<br>Base secondary duration is 1.05 seconds<br>Wall will be 41 units long | |level2_stat_text = Deals 2.8 Base Fire Damage per second<br>Secondary Debuff Deals 11.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 4 to 6 Added Fire Damage<br>Base secondary duration is 1.05 seconds<br>Wall will be 41 units long | ||
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|level3 = True | |level3 = True | ||
|level3_level_requirement = 9 | |level3_level_requirement = 9 | ||
| | |level3_cost1_amount = 5 | ||
|level3_duration = 3.2 | |level3_duration = 3.2 | ||
|level3_stat_text = Deals 3.9 Base Fire Damage per second<br>Secondary Debuff Deals 15.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 5 to 8 Added Fire Damage<br>Base secondary duration is 1.11 seconds<br>Wall will be 42 units long | |level3_stat_text = Deals 3.9 Base Fire Damage per second<br>Secondary Debuff Deals 15.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 5 to 8 Added Fire Damage<br>Base secondary duration is 1.11 seconds<br>Wall will be 42 units long | ||
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|level4 = True | |level4 = True | ||
|level4_level_requirement = 12 | |level4_level_requirement = 12 | ||
| | |level4_cost1_amount = 6 | ||
|level4_duration = 3.3 | |level4_duration = 3.3 | ||
|level4_stat_text = Deals 5.3 Base Fire Damage per second<br>Secondary Debuff Deals 21.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 7 to 10 Added Fire Damage<br>Base secondary duration is 1.16 seconds<br>Wall will be 43 units long | |level4_stat_text = Deals 5.3 Base Fire Damage per second<br>Secondary Debuff Deals 21.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 7 to 10 Added Fire Damage<br>Base secondary duration is 1.16 seconds<br>Wall will be 43 units long | ||
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|level5 = True | |level5 = True | ||
|level5_level_requirement = 16 | |level5_level_requirement = 16 | ||
| | |level5_cost1_amount = 7 | ||
|level5_duration = 3.4 | |level5_duration = 3.4 | ||
|level5_stat_text = Deals 7.8 Base Fire Damage per second<br>Secondary Debuff Deals 31.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 9 to 13 Added Fire Damage<br>Base secondary duration is 1.21 seconds<br>Wall will be 44 units long | |level5_stat_text = Deals 7.8 Base Fire Damage per second<br>Secondary Debuff Deals 31.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 9 to 13 Added Fire Damage<br>Base secondary duration is 1.21 seconds<br>Wall will be 44 units long | ||
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|level6 = True | |level6 = True | ||
|level6_level_requirement = 20 | |level6_level_requirement = 20 | ||
| | |level6_cost1_amount = 7 | ||
|level6_duration = 3.5 | |level6_duration = 3.5 | ||
|level6_stat_text = Deals 11.2 Base Fire Damage per second<br>Secondary Debuff Deals 44.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 11 to 16 Added Fire Damage<br>Base secondary duration is 1.26 seconds<br>Wall will be 45 units long | |level6_stat_text = Deals 11.2 Base Fire Damage per second<br>Secondary Debuff Deals 44.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 11 to 16 Added Fire Damage<br>Base secondary duration is 1.26 seconds<br>Wall will be 45 units long | ||
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|level7 = True | |level7 = True | ||
|level7_level_requirement = 24 | |level7_level_requirement = 24 | ||
| | |level7_cost1_amount = 8 | ||
|level7_duration = 3.6 | |level7_duration = 3.6 | ||
|level7_stat_text = Deals 15.8 Base Fire Damage per second<br>Secondary Debuff Deals 63 Base Fire Damage per second<br>Projectiles which pass through the wall deal 13 to 19 Added Fire Damage<br>Base secondary duration is 1.32 seconds<br>Wall will be 46 units long | |level7_stat_text = Deals 15.8 Base Fire Damage per second<br>Secondary Debuff Deals 63 Base Fire Damage per second<br>Projectiles which pass through the wall deal 13 to 19 Added Fire Damage<br>Base secondary duration is 1.32 seconds<br>Wall will be 46 units long | ||
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|level8 = True | |level8 = True | ||
|level8_level_requirement = 28 | |level8_level_requirement = 28 | ||
| | |level8_cost1_amount = 9 | ||
|level8_duration = 3.7 | |level8_duration = 3.7 | ||
|level8_stat_text = Deals 21.9 Base Fire Damage per second<br>Secondary Debuff Deals 87.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 16 to 24 Added Fire Damage<br>Base secondary duration is 1.37 seconds<br>Wall will be 47 units long | |level8_stat_text = Deals 21.9 Base Fire Damage per second<br>Secondary Debuff Deals 87.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 16 to 24 Added Fire Damage<br>Base secondary duration is 1.37 seconds<br>Wall will be 47 units long | ||
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|level9 = True | |level9 = True | ||
|level9_level_requirement = 32 | |level9_level_requirement = 32 | ||
| | |level9_cost1_amount = 10 | ||
|level9_duration = 3.8 | |level9_duration = 3.8 | ||
|level9_stat_text = Deals 30.1 Base Fire Damage per second<br>Secondary Debuff Deals 120.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 19 to 29 Added Fire Damage<br>Base secondary duration is 1.42 seconds<br>Wall will be 48 units long | |level9_stat_text = Deals 30.1 Base Fire Damage per second<br>Secondary Debuff Deals 120.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 19 to 29 Added Fire Damage<br>Base secondary duration is 1.42 seconds<br>Wall will be 48 units long | ||
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|level10 = True | |level10 = True | ||
|level10_level_requirement = 36 | |level10_level_requirement = 36 | ||
| | |level10_cost1_amount = 10 | ||
|level10_duration = 3.9 | |level10_duration = 3.9 | ||
|level10_stat_text = Deals 41.1 Base Fire Damage per second<br>Secondary Debuff Deals 164.2 Base Fire Damage per second<br>Projectiles which pass through the wall deal 22 to 33 Added Fire Damage<br>Base secondary duration is 1.47 seconds<br>Wall will be 49 units long | |level10_stat_text = Deals 41.1 Base Fire Damage per second<br>Secondary Debuff Deals 164.2 Base Fire Damage per second<br>Projectiles which pass through the wall deal 22 to 33 Added Fire Damage<br>Base secondary duration is 1.47 seconds<br>Wall will be 49 units long | ||
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|level11 = True | |level11 = True | ||
|level11_level_requirement = 40 | |level11_level_requirement = 40 | ||
| | |level11_cost1_amount = 11 | ||
|level11_duration = 4 | |level11_duration = 4 | ||
|level11_stat_text = Deals 55.5 Base Fire Damage per second<br>Secondary Debuff Deals 222.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 27 to 40 Added Fire Damage<br>Base secondary duration is 1.53 seconds<br>Wall will be 50 units long | |level11_stat_text = Deals 55.5 Base Fire Damage per second<br>Secondary Debuff Deals 222.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 27 to 40 Added Fire Damage<br>Base secondary duration is 1.53 seconds<br>Wall will be 50 units long | ||
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|level12 = True | |level12 = True | ||
|level12_level_requirement = 44 | |level12_level_requirement = 44 | ||
| | |level12_cost1_amount = 12 | ||
|level12_duration = 4.1 | |level12_duration = 4.1 | ||
|level12_stat_text = Deals 74.6 Base Fire Damage per second<br>Secondary Debuff Deals 298.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 31 to 47 Added Fire Damage<br>Base secondary duration is 1.58 seconds<br>Wall will be 51 units long | |level12_stat_text = Deals 74.6 Base Fire Damage per second<br>Secondary Debuff Deals 298.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 31 to 47 Added Fire Damage<br>Base secondary duration is 1.58 seconds<br>Wall will be 51 units long | ||
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|level13 = True | |level13 = True | ||
|level13_level_requirement = 48 | |level13_level_requirement = 48 | ||
| | |level13_cost1_amount = 12 | ||
|level13_duration = 4.2 | |level13_duration = 4.2 | ||
|level13_stat_text = Deals 99.7 Base Fire Damage per second<br>Secondary Debuff Deals 398.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 36 to 55 Added Fire Damage<br>Base secondary duration is 1.63 seconds<br>Wall will be 52 units long | |level13_stat_text = Deals 99.7 Base Fire Damage per second<br>Secondary Debuff Deals 398.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 36 to 55 Added Fire Damage<br>Base secondary duration is 1.63 seconds<br>Wall will be 52 units long | ||
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|level14 = True | |level14 = True | ||
|level14_level_requirement = 52 | |level14_level_requirement = 52 | ||
| | |level14_cost1_amount = 13 | ||
|level14_duration = 4.3 | |level14_duration = 4.3 | ||
|level14_stat_text = Deals 132.5 Base Fire Damage per second<br>Secondary Debuff Deals 530 Base Fire Damage per second<br>Projectiles which pass through the wall deal 42 to 63 Added Fire Damage<br>Base secondary duration is 1.68 seconds<br>Wall will be 53 units long | |level14_stat_text = Deals 132.5 Base Fire Damage per second<br>Secondary Debuff Deals 530 Base Fire Damage per second<br>Projectiles which pass through the wall deal 42 to 63 Added Fire Damage<br>Base secondary duration is 1.68 seconds<br>Wall will be 53 units long | ||
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|level15 = True | |level15 = True | ||
|level15_level_requirement = 55 | |level15_level_requirement = 55 | ||
| | |level15_cost1_amount = 14 | ||
|level15_duration = 4.4 | |level15_duration = 4.4 | ||
|level15_stat_text = Deals 163.6 Base Fire Damage per second<br>Secondary Debuff Deals 654.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 47 to 71 Added Fire Damage<br>Base secondary duration is 1.74 seconds<br>Wall will be 54 units long | |level15_stat_text = Deals 163.6 Base Fire Damage per second<br>Secondary Debuff Deals 654.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 47 to 71 Added Fire Damage<br>Base secondary duration is 1.74 seconds<br>Wall will be 54 units long | ||
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|level16 = True | |level16 = True | ||
|level16_level_requirement = 58 | |level16_level_requirement = 58 | ||
| | |level16_cost1_amount = 14 | ||
|level16_duration = 4.5 | |level16_duration = 4.5 | ||
|level16_stat_text = Deals 201.6 Base Fire Damage per second<br>Secondary Debuff Deals 806.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 52 to 79 Added Fire Damage<br>Base secondary duration is 1.79 seconds<br>Wall will be 55 units long | |level16_stat_text = Deals 201.6 Base Fire Damage per second<br>Secondary Debuff Deals 806.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 52 to 79 Added Fire Damage<br>Base secondary duration is 1.79 seconds<br>Wall will be 55 units long | ||
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|level17 = True | |level17 = True | ||
|level17_level_requirement = 61 | |level17_level_requirement = 61 | ||
| | |level17_cost1_amount = 15 | ||
|level17_duration = 4.6 | |level17_duration = 4.6 | ||
|level17_stat_text = Deals 247.9 Base Fire Damage per second<br>Secondary Debuff Deals 991.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 58 to 87 Added Fire Damage<br>Base secondary duration is 1.84 seconds<br>Wall will be 56 units long | |level17_stat_text = Deals 247.9 Base Fire Damage per second<br>Secondary Debuff Deals 991.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 58 to 87 Added Fire Damage<br>Base secondary duration is 1.84 seconds<br>Wall will be 56 units long | ||
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|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
| | |level18_cost1_amount = 15 | ||
|level18_duration = 4.7 | |level18_duration = 4.7 | ||
|level18_stat_text = Deals 304.3 Base Fire Damage per second<br>Secondary Debuff Deals 1217.2 Base Fire Damage per second<br>Projectiles which pass through the wall deal 64 to 96 Added Fire Damage<br>Base secondary duration is 1.89 seconds<br>Wall will be 57 units long | |level18_stat_text = Deals 304.3 Base Fire Damage per second<br>Secondary Debuff Deals 1217.2 Base Fire Damage per second<br>Projectiles which pass through the wall deal 64 to 96 Added Fire Damage<br>Base secondary duration is 1.89 seconds<br>Wall will be 57 units long | ||
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|level19 = True | |level19 = True | ||
|level19_level_requirement = 67 | |level19_level_requirement = 67 | ||
| | |level19_cost1_amount = 16 | ||
|level19_duration = 4.8 | |level19_duration = 4.8 | ||
|level19_stat_text = Deals 372.9 Base Fire Damage per second<br>Secondary Debuff Deals 1491.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 71 to 106 Added Fire Damage<br>Base secondary duration is 1.95 seconds<br>Wall will be 58 units long | |level19_stat_text = Deals 372.9 Base Fire Damage per second<br>Secondary Debuff Deals 1491.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 71 to 106 Added Fire Damage<br>Base secondary duration is 1.95 seconds<br>Wall will be 58 units long | ||
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|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
| | |level20_cost1_amount = 16 | ||
|level20_duration = 4.9 | |level20_duration = 4.9 | ||
|level20_stat_text = Deals 456.3 Base Fire Damage per second<br>Secondary Debuff Deals 1825.2 Base Fire Damage per second<br>Projectiles which pass through the wall deal 78 to 117 Added Fire Damage<br>Base secondary duration is 2 seconds<br>Wall will be 59 units long | |level20_stat_text = Deals 456.3 Base Fire Damage per second<br>Secondary Debuff Deals 1825.2 Base Fire Damage per second<br>Projectiles which pass through the wall deal 78 to 117 Added Fire Damage<br>Base secondary duration is 2 seconds<br>Wall will be 59 units long | ||
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|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
| | |level21_cost1_amount = 17 | ||
|level21_duration = 5 | |level21_duration = 5 | ||
|level21_stat_text = Deals 521.6 Base Fire Damage per second<br>Secondary Debuff Deals 2086.3 Base Fire Damage per second<br>Projectiles which pass through the wall deal 83 to 125 Added Fire Damage<br>Base secondary duration is 2.05 seconds<br>Wall will be 60 units long | |level21_stat_text = Deals 521.6 Base Fire Damage per second<br>Secondary Debuff Deals 2086.3 Base Fire Damage per second<br>Projectiles which pass through the wall deal 83 to 125 Added Fire Damage<br>Base secondary duration is 2.05 seconds<br>Wall will be 60 units long | ||
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|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
| | |level22_cost1_amount = 17 | ||
|level22_duration = 5.1 | |level22_duration = 5.1 | ||
|level22_stat_text = Deals 595.9 Base Fire Damage per second<br>Secondary Debuff Deals 2383.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 88 to 132 Added Fire Damage<br>Base secondary duration is 2.11 seconds<br>Wall will be 61 units long | |level22_stat_text = Deals 595.9 Base Fire Damage per second<br>Secondary Debuff Deals 2383.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 88 to 132 Added Fire Damage<br>Base secondary duration is 2.11 seconds<br>Wall will be 61 units long | ||
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|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
| | |level23_cost1_amount = 18 | ||
|level23_duration = 5.2 | |level23_duration = 5.2 | ||
|level23_stat_text = Deals 680.3 Base Fire Damage per second<br>Secondary Debuff Deals 2721.3 Base Fire Damage per second<br>Projectiles which pass through the wall deal 94 to 141 Added Fire Damage<br>Base secondary duration is 2.16 seconds<br>Wall will be 62 units long | |level23_stat_text = Deals 680.3 Base Fire Damage per second<br>Secondary Debuff Deals 2721.3 Base Fire Damage per second<br>Projectiles which pass through the wall deal 94 to 141 Added Fire Damage<br>Base secondary duration is 2.16 seconds<br>Wall will be 62 units long | ||
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|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
| | |level24_cost1_amount = 18 | ||
|level24_duration = 5.3 | |level24_duration = 5.3 | ||
|level24_stat_text = Deals 776.3 Base Fire Damage per second<br>Secondary Debuff Deals 3105.3 Base Fire Damage per second<br>Projectiles which pass through the wall deal 100 to 150 Added Fire Damage<br>Base secondary duration is 2.21 seconds<br>Wall will be 63 units long | |level24_stat_text = Deals 776.3 Base Fire Damage per second<br>Secondary Debuff Deals 3105.3 Base Fire Damage per second<br>Projectiles which pass through the wall deal 100 to 150 Added Fire Damage<br>Base secondary duration is 2.21 seconds<br>Wall will be 63 units long | ||
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|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
| | |level25_cost1_amount = 18 | ||
|level25_duration = 5.4 | |level25_duration = 5.4 | ||
|level25_stat_text = Deals 885.5 Base Fire Damage per second<br>Secondary Debuff Deals 3541.8 Base Fire Damage per second<br>Projectiles which pass through the wall deal 105 to 158 Added Fire Damage<br>Base secondary duration is 2.26 seconds<br>Wall will be 64 units long | |level25_stat_text = Deals 885.5 Base Fire Damage per second<br>Secondary Debuff Deals 3541.8 Base Fire Damage per second<br>Projectiles which pass through the wall deal 105 to 158 Added Fire Damage<br>Base secondary duration is 2.26 seconds<br>Wall will be 64 units long | ||
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|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
| | |level26_cost1_amount = 19 | ||
|level26_duration = 5.5 | |level26_duration = 5.5 | ||
|level26_stat_text = Deals 1009.4 Base Fire Damage per second<br>Secondary Debuff Deals 4037.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 112 to 168 Added Fire Damage<br>Base secondary duration is 2.32 seconds<br>Wall will be 65 units long | |level26_stat_text = Deals 1009.4 Base Fire Damage per second<br>Secondary Debuff Deals 4037.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 112 to 168 Added Fire Damage<br>Base secondary duration is 2.32 seconds<br>Wall will be 65 units long | ||
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|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
| | |level27_cost1_amount = 19 | ||
|level27_duration = 5.6 | |level27_duration = 5.6 | ||
|level27_stat_text = Deals 1150.1 Base Fire Damage per second<br>Secondary Debuff Deals 4600.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 118 to 177 Added Fire Damage<br>Base secondary duration is 2.37 seconds<br>Wall will be 66 units long | |level27_stat_text = Deals 1150.1 Base Fire Damage per second<br>Secondary Debuff Deals 4600.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 118 to 177 Added Fire Damage<br>Base secondary duration is 2.37 seconds<br>Wall will be 66 units long | ||
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|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
| | |level28_cost1_amount = 19 | ||
|level28_duration = 5.7 | |level28_duration = 5.7 | ||
|level28_stat_text = Deals 1309.9 Base Fire Damage per second<br>Secondary Debuff Deals 5239.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 125 to 188 Added Fire Damage<br>Base secondary duration is 2.42 seconds<br>Wall will be 67 units long | |level28_stat_text = Deals 1309.9 Base Fire Damage per second<br>Secondary Debuff Deals 5239.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 125 to 188 Added Fire Damage<br>Base secondary duration is 2.42 seconds<br>Wall will be 67 units long | ||
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|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
| | |level29_cost1_amount = 20 | ||
|level29_duration = 5.8 | |level29_duration = 5.8 | ||
|level29_stat_text = Deals 1491.2 Base Fire Damage per second<br>Secondary Debuff Deals 5964.9 Base Fire Damage per second<br>Projectiles which pass through the wall deal 133 to 199 Added Fire Damage<br>Base secondary duration is 2.47 seconds<br>Wall will be 68 units long | |level29_stat_text = Deals 1491.2 Base Fire Damage per second<br>Secondary Debuff Deals 5964.9 Base Fire Damage per second<br>Projectiles which pass through the wall deal 133 to 199 Added Fire Damage<br>Base secondary duration is 2.47 seconds<br>Wall will be 68 units long | ||
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|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
| | |level30_cost1_amount = 20 | ||
|level30_duration = 5.9 | |level30_duration = 5.9 | ||
|level30_stat_text = Deals 1696.9 Base Fire Damage per second<br>Secondary Debuff Deals 6787.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 140 to 210 Added Fire Damage<br>Base secondary duration is 2.53 seconds<br>Wall will be 69 units long | |level30_stat_text = Deals 1696.9 Base Fire Damage per second<br>Secondary Debuff Deals 6787.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 140 to 210 Added Fire Damage<br>Base secondary duration is 2.53 seconds<br>Wall will be 69 units long | ||
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|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
| | |level31_cost1_amount = 20 | ||
|level31_duration = 5.95 | |level31_duration = 5.95 | ||
|level31_stat_text = Deals 1809.9 Base Fire Damage per second<br>Secondary Debuff Deals 7239.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 144 to 215 Added Fire Damage<br>Base secondary duration is 2.55 seconds<br>Wall will be 69 units long | |level31_stat_text = Deals 1809.9 Base Fire Damage per second<br>Secondary Debuff Deals 7239.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 144 to 215 Added Fire Damage<br>Base secondary duration is 2.55 seconds<br>Wall will be 69 units long | ||
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|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
| | |level32_cost1_amount = 20 | ||
|level32_duration = 6 | |level32_duration = 6 | ||
|level32_stat_text = Deals 1930.2 Base Fire Damage per second<br>Secondary Debuff Deals 7720.9 Base Fire Damage per second<br>Projectiles which pass through the wall deal 148 to 222 Added Fire Damage<br>Base secondary duration is 2.58 seconds<br>Wall will be 70 units long | |level32_stat_text = Deals 1930.2 Base Fire Damage per second<br>Secondary Debuff Deals 7720.9 Base Fire Damage per second<br>Projectiles which pass through the wall deal 148 to 222 Added Fire Damage<br>Base secondary duration is 2.58 seconds<br>Wall will be 70 units long | ||
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|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
| | |level33_cost1_amount = 21 | ||
|level33_duration = 6.05 | |level33_duration = 6.05 | ||
|level33_stat_text = Deals 2058.3 Base Fire Damage per second<br>Secondary Debuff Deals 8233.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 153 to 229 Added Fire Damage<br>Base secondary duration is 2.61 seconds<br>Wall will be 70 units long | |level33_stat_text = Deals 2058.3 Base Fire Damage per second<br>Secondary Debuff Deals 8233.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 153 to 229 Added Fire Damage<br>Base secondary duration is 2.61 seconds<br>Wall will be 70 units long | ||
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|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
| | |level34_cost1_amount = 21 | ||
|level34_duration = 6.1 | |level34_duration = 6.1 | ||
|level34_stat_text = Deals 2194.8 Base Fire Damage per second<br>Secondary Debuff Deals 8779 Base Fire Damage per second<br>Projectiles which pass through the wall deal 158 to 237 Added Fire Damage<br>Base secondary duration is 2.63 seconds<br>Wall will be 71 units long | |level34_stat_text = Deals 2194.8 Base Fire Damage per second<br>Secondary Debuff Deals 8779 Base Fire Damage per second<br>Projectiles which pass through the wall deal 158 to 237 Added Fire Damage<br>Base secondary duration is 2.63 seconds<br>Wall will be 71 units long | ||
Line 626: | Line 627: | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
| | |level35_cost1_amount = 21 | ||
|level35_duration = 6.15 | |level35_duration = 6.15 | ||
|level35_stat_text = Deals 2340 Base Fire Damage per second<br>Secondary Debuff Deals 9360 Base Fire Damage per second<br>Projectiles which pass through the wall deal 163 to 245 Added Fire Damage<br>Base secondary duration is 2.66 seconds<br>Wall will be 71 units long | |level35_stat_text = Deals 2340 Base Fire Damage per second<br>Secondary Debuff Deals 9360 Base Fire Damage per second<br>Projectiles which pass through the wall deal 163 to 245 Added Fire Damage<br>Base secondary duration is 2.66 seconds<br>Wall will be 71 units long | ||
Line 643: | Line 644: | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
| | |level36_cost1_amount = 21 | ||
|level36_duration = 6.2 | |level36_duration = 6.2 | ||
|level36_stat_text = Deals 2494.6 Base Fire Damage per second<br>Secondary Debuff Deals 9978.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 169 to 253 Added Fire Damage<br>Base secondary duration is 2.68 seconds<br>Wall will be 72 units long | |level36_stat_text = Deals 2494.6 Base Fire Damage per second<br>Secondary Debuff Deals 9978.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 169 to 253 Added Fire Damage<br>Base secondary duration is 2.68 seconds<br>Wall will be 72 units long | ||
Line 660: | Line 661: | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
| | |level37_cost1_amount = 21 | ||
|level37_duration = 6.25 | |level37_duration = 6.25 | ||
|level37_stat_text = Deals 2659.2 Base Fire Damage per second<br>Secondary Debuff Deals 10636.9 Base Fire Damage per second<br>Projectiles which pass through the wall deal 174 to 261 Added Fire Damage<br>Base secondary duration is 2.71 seconds<br>Wall will be 72 units long | |level37_stat_text = Deals 2659.2 Base Fire Damage per second<br>Secondary Debuff Deals 10636.9 Base Fire Damage per second<br>Projectiles which pass through the wall deal 174 to 261 Added Fire Damage<br>Base secondary duration is 2.71 seconds<br>Wall will be 72 units long | ||
Line 677: | Line 678: | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
| | |level38_cost1_amount = 22 | ||
|level38_duration = 6.3 | |level38_duration = 6.3 | ||
|level38_stat_text = Deals 2834.4 Base Fire Damage per second<br>Secondary Debuff Deals 11337.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 180 to 269 Added Fire Damage<br>Base secondary duration is 2.74 seconds<br>Wall will be 73 units long | |level38_stat_text = Deals 2834.4 Base Fire Damage per second<br>Secondary Debuff Deals 11337.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 180 to 269 Added Fire Damage<br>Base secondary duration is 2.74 seconds<br>Wall will be 73 units long | ||
Line 694: | Line 695: | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
| | |level39_cost1_amount = 22 | ||
|level39_duration = 6.35 | |level39_duration = 6.35 | ||
|level39_stat_text = Deals 3020.9 Base Fire Damage per second<br>Secondary Debuff Deals 12083.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 186 to 278 Added Fire Damage<br>Base secondary duration is 2.76 seconds<br>Wall will be 73 units long | |level39_stat_text = Deals 3020.9 Base Fire Damage per second<br>Secondary Debuff Deals 12083.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 186 to 278 Added Fire Damage<br>Base secondary duration is 2.76 seconds<br>Wall will be 73 units long | ||
Line 711: | Line 712: | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
| | |level40_cost1_amount = 22 | ||
|level40_duration = 6.4 | |level40_duration = 6.4 | ||
|level40_stat_text = Deals 3219.4 Base Fire Damage per second<br>Secondary Debuff Deals 12877.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 192 to 287 Added Fire Damage<br>Base secondary duration is 2.79 seconds<br>Wall will be 74 units long | |level40_stat_text = Deals 3219.4 Base Fire Damage per second<br>Secondary Debuff Deals 12877.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 192 to 287 Added Fire Damage<br>Base secondary duration is 2.79 seconds<br>Wall will be 74 units long |
Revision as of 19:47, 6 July 2021
Level: (1-20)
Cast Time: 0.50 secRequires Level 4Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Base duration is (3-4.9) seconds
Deals (2.2-456.3) Base Fire Damage per second
Secondary Debuff Deals (8.7-1825.2) Base Fire Damage per second
Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage
Base secondary duration is (1-2) seconds
Maximum 3 Flame Walls at a time
Wall will be (40-59) units long
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Vendor Prices
Normal | 1x Scroll of Wisdom |
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFlameWall
Flame Wall is a spell that creates a wall of flames which deals fire damage over time to enemies near it. Any projectiles that pass through the wall will gain added fire damage. Enemies can only be damaged by one Flame Wall at a time.
Skill functions and interactions
Flame Wall works with projectile skill such as Burning ArrowBurning ArrowAttack, Projectile, Fire, Bow
Level: (1-20)
Cost: (7-12) Mana
Attack Speed: 70% of base
Attack Damage: (200-300)% of base
Effectiveness of Added Damage: (200-300)%
Projectile Speed: 3260Fires a burning arrow that deals fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
25% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
Additional Effects From 1-20% Quality:
(1-20)% more Damage with IgnitePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
AoE Radius: 10Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
(22-480) to (40-891) Added Fire Damage
(3-75) to (67-1467) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage per Elemental Ailment on the Enemy
Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Elemental Ailment on the EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 370%
Projectile Speed: 1040
AoE Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9-1.4) metres
Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., which applies the secondary debuff of Flame Wall to the enemies.
The primary and secondary debuffs of Flame Wall can stack. But enemies can only have one copy of the primary (or secondary) debuff, which only the strongest version of that debuff would damage the enemies.
The two debuffs have different in-game description. The primary states "Fire Damage while inside a Flame Wall.", while the secondary debuff states "extra Fire Damage from a Flame Wall.".
Gem level progression
Level | Mana Cost | Base duration | Fire Damage per sec | Debuff Fire Damage per sec | Added Fire Damage to Projectiles | Base secondary duration | Wall length | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 4 | 16 | 4 | 3.00 sec | 2.1 | 7.2 | 3 to 5 | 1.00s | N/A | 0 | 0 |
2 | 6 | 20 | 5 | 3.10 sec | 2.8 | 9.3 | 4 to 6 | 1.05s | N/A | 841 | 841 |
3 | 9 | 27 | 5 | 3.20 sec | 4 | 13.2 | 5 to 8 | 1.11s | N/A | 3099 | 3940 |
4 | 12 | 33 | 6 | 3.30 sec | 5.5 | 18.4 | 7 to 10 | 1.16s | N/A | 7433 | 11373 |
5 | 16 | 41 | 7 | 3.40 sec | 8.3 | 27.7 | 9 to 13 | 1.21s | N/A | 22895 | 34268 |
6 | 20 | 50 | 7 | 3.50 sec | 12.2 | 40.8 | 11 to 16 | 1.26s | N/A | 49725 | 83993 |
7 | 24 | 58 | 8 | 3.60 sec | 17.7 | 59 | 13 to 19 | 1.32s | N/A | 95714 | 179707 |
8 | 28 | 67 | 9 | 3.70 sec | 25.2 | 84.1 | 16 to 24 | 1.37s | N/A | 169595 | 349302 |
9 | 32 | 75 | 10 | 3.80 sec | 35.6 | 118.5 | 19 to 29 | 1.42s | N/A | 283759 | 633061 |
10 | 36 | 83 | 10 | 3.90 sec | 49.7 | 165.6 | 22 to 33 | 1.47s | N/A | 453996 | 1087057 |
11 | 40 | 92 | 11 | 4.00 sec | 68.8 | 229.4 | 27 to 40 | 1.53s | N/A | 703128 | 1790185 |
12 | 44 | 100 | 12 | 4.10 sec | 94.8 | 315.9 | 31 to 47 | 1.58s | N/A | 1061223 | 2851408 |
13 | 48 | 109 | 12 | 4.20 sec | 129.8 | 432.5 | 36 to 55 | 1.63s | N/A | 2065870 | 4917278 |
14 | 52 | 117 | 13 | 4.30 sec | 176.8 | 589.4 | 42 to 63 | 1.68s | N/A | 2507110 | 7424388 |
15 | 55 | 123 | 14 | 4.40 sec | 222.4 | 741.2 | 47 to 71 | 1.74s | N/A | 2573731 | 9998119 |
16 | 58 | 130 | 14 | 4.50 sec | 279.1 | 930.2 | 52 to 79 | 1.79s | N/A | 7611351 | 17609470 |
17 | 61 | 136 | 15 | 4.60 sec | 349.6 | 1165.2 | 58 to 87 | 1.84s | N/A | 13437908 | 31047378 |
18 | 64 | 142 | 15 | 4.70 sec | 437.1 | 1456.8 | 64 to 96 | 1.89s | N/A | 25052147 | 56099525 |
19 | 67 | 148 | 16 | 4.80 sec | 545.5 | 1818.5 | 71 to 106 | 1.95s | N/A | 43869436 | 99968961 |
20 | 70 | 155 | 16 | 4.90 sec | 679.9 | 2266.4 | 78 to 117 | 2.00s | N/A | 242081178 | 342050139 |
21 | 72 | 159 | 17 | 5.00 sec | 786.8 | 2622.7 | 83 to 125 | 2.05s | N/A | N/A | N/A |
22 | 74 | N/A | 17 | 5.10 sec | 910 | 3033.1 | 88 to 132 | 2.11s | N/A | N/A | N/A |
23 | 76 | N/A | 18 | 5.20 sec | 1051.8 | 3505.9 | 94 to 141 | 2.16s | N/A | N/A | N/A |
24 | 78 | N/A | 18 | 5.30 sec | 1215 | 4050.1 | 100 to 150 | 2.21s | N/A | N/A | N/A |
25 | 80 | N/A | 18 | 5.40 sec | 1402.9 | 4676.3 | 105 to 158 | 2.26s | N/A | N/A | N/A |
26 | 82 | N/A | 19 | 5.50 sec | 1619 | 5396.7 | 112 to 168 | 2.32s | N/A | N/A | N/A |
27 | 84 | N/A | 19 | 5.60 sec | 1867.5 | 6225.1 | 118 to 177 | 2.37s | N/A | N/A | N/A |
28 | 86 | N/A | 19 | 5.70 sec | 2153.2 | 7177.5 | 125 to 188 | 2.42s | N/A | N/A | N/A |
29 | 88 | N/A | 20 | 5.80 sec | 2481.6 | 8271.9 | 133 to 199 | 2.47s | N/A | N/A | N/A |
30 | 90 | N/A | 20 | 5.90 sec | 2858.8 | 9529.2 | 140 to 210 | 2.53s | N/A | N/A | N/A |
31 | 91 | N/A | 20 | 5.95 sec | 3067.9 | 10226.2 | 144 to 215 | 2.55s | N/A | N/A | N/A |
32 | 92 | N/A | 20 | 6.00 sec | 3291.9 | 10973.1 | 148 to 222 | 2.58s | N/A | N/A | N/A |
33 | 93 | N/A | 21 | 6.05 sec | 3532.1 | 11773.5 | 153 to 229 | 2.61s | N/A | N/A | N/A |
34 | 94 | N/A | 21 | 6.10 sec | 3789.3 | 12631 | 158 to 237 | 2.63s | N/A | N/A | N/A |
35 | 95 | N/A | 21 | 6.15 sec | 4064.9 | 13549.8 | 163 to 245 | 2.66s | N/A | N/A | N/A |
36 | 96 | N/A | 21 | 6.20 sec | 4360.2 | 14534.1 | 169 to 253 | 2.68s | N/A | N/A | N/A |
37 | 97 | N/A | 21 | 6.25 sec | 4676.5 | 15588.4 | 174 to 261 | 2.71s | N/A | N/A | N/A |
38 | 98 | N/A | 22 | 6.30 sec | 5015.3 | 16717.8 | 180 to 269 | 2.74s | N/A | N/A | N/A |
39 | 99 | N/A | 22 | 6.35 sec | 5378.2 | 17927.5 | 186 to 278 | 2.76s | N/A | N/A | N/A |
40 | 100 | N/A | 22 | 6.40 sec | 5766.9 | 19223 | 192 to 287 | 2.79s | N/A | N/A | N/A |
Item acquisition
Flame Wall can drop anywhere.
Recipes
Flame Wall can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
13 | The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | Random corrupted level 21 Spell gem | A |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking Some Eggs Act 1 | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking Some Eggs Act 1 Nessa | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Flame Wall:
Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|
Related helmet enchantments
The following helmet enchantments affect Flame Wall.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Flame Wall Added Damage 1 | 66 | Merciless Labyrinth | Flame Wall grants 19 to 28 Added Fire Damage to Projectiles | helmet 100 |
Enchantment Flame Wall Added Damage 2 | 75 | Eternal Labyrinth | Flame Wall grants 31 to 47 Added Fire Damage to Projectiles | helmet 100 |
Enchantment Flame Wall Damage 1 | 66 | Merciless Labyrinth | Flame Wall deals 25% increased Damage | helmet 100 |
Enchantment Flame Wall Damage 2 | 75 | Eternal Labyrinth | Flame Wall deals 40% increased Damage | helmet 100 |
Version history
Version | Changes |
---|---|
3.13.0 |
|
3.12.0 |
|