Explode: Difference between revisions

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|q_where=
|q_where=
  mod_stats.id LIKE "%Explode%\%%"
  mod_stats.id LIKE "%Explode%\%%"
AND mods.name NOT LIKE "%Elevated%"
  AND mods.domain NOT IN (3)
  AND mods.domain NOT IN (3)
  AND spawn_weights.weight >= 0
  AND mods.generation_type NOT IN (3,31)
|stat_text=1
|stat_text=1
|spawn_weights=1
|spawn_weights=1
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|tags=1
}}
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====Elevated modifiers====
====Elevated modifiers====
[[Elevated modifier]]s can be created by using {{il|Maven's Orb}} to upgrade the influenced modifiers:
[[Elevated modifier]]s can be created by using {{il|Maven's Orb}} to upgrade the influenced modifiers:
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|domain=1
|domain=1
}}
}}
====Synthesis====
{{#cargo_query:
|tables=synthesis_mods, synthesis_mods__mod_ids, mods
|join on=synthesis_mods._ID = synthesis_mods__mod_ids._rowID, synthesis_mods__mod_ids._value=mods.id
|fields=required_level=Req.<br>lvl,CONCAT("[[", mods._pageName, "|", mods.stat_text_raw, "]]")=Mods, item_class_ids=Classes
|where=
id LIKE "%Explo%"
}}
====Scourge====
{{modifier table
|q_tables=mod_stats, spawn_weights
|q_join=mods._pageID=mod_stats._pageID, mods._pageID=spawn_weights._pageID
|q_where=
mod_stats.id LIKE "%Explode%\%%"
AND mods.generation_type = 24
|stat_text=1
|spawn_weights=1
|level=1
|generation_type=1
|domain=1
|tags=1
}}
====Crucible Passive Skill Tree====
{{modifier table
|q_tables=mod_stats, spawn_weights
|q_join=mods._pageID=mod_stats._pageID, mods._pageID=spawn_weights._pageID
|q_where=
mod_stats.id LIKE "%Explode%\%%"
AND mods.generation_type = 31
|stat_text=1
|spawn_weights=1
|level=1
|generation_type=1
|domain=1
|tags=1
}}
====Legacy mods====
====Legacy mods====
{{Modifier table
{{Modifier table
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|spawn_weights=1
|spawn_weights=1
|domain=1
|domain=1
}}
====Other====
{{modifier table
|q_tables=mod_stats, spawn_weights
|q_join=mods._pageID=mod_stats._pageID, mods._pageID=spawn_weights._pageID
|q_where=
mod_stats.id LIKE "%Explode%\%%"
AND mods.required_level < 95
AND mods.domain NOT IN (3)
AND mods.generation_type NOT IN (1,2,3,24,31)
|stat_text=1
|spawn_weights=1
|level=1
|generation_type=1
|domain=1
|tags=1
}}
}}



Revision as of 11:29, 4 June 2023

Explode effects causes a monster or corpse, when killed or detonated, to release an area of effect explosion, dealing damage to nearby enemies. Most of these effects scale with the monster's maximum life. Explosions are considered secondary damage. Exploded enemies do not leave a corpse on death.

Enemy monster explosions

Exploding enemy monsters on death will stop them from using on death effects that deal damage. Some examples include porcupines and cold damage over time from spiders in delve.

It is possible for an explosion to trigger another explosion if the conditions allow it, such as the Herald of IceHerald of IceSpell, AoE, Cold, Herald
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Effectiveness of Added Damage: 80%
Requires Level 16Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage
Damage cannot be Reflected
Base radius is 1.2 metres
Buff grants (4-38) to (5-56) Added Attack Cold Damage
Buff grants (4-38) to (5-56) Added Spell Cold Damage

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
explosion that freezes another enemy and kills them, which procs the effect.

If multiple different sources of explosions trigger at once they will all do their damage simultaneously. [1]

% Increased area of effect modifiers work on all explosions.

Explosions have a base critical strike chance of zero. Global modifiers to base critical strike chance affect the explosion damage.

Skill gems

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
CremationCremationSpell, AoE, Fire, Duration, Projectile, Orb
Level: (1-20)
Cost: (11-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Fires Projectiles every 1.0 seconds
Base duration is 8.00 seconds
Deals (49-434) to (74-651) Fire Damage
Fires 4 Projectiles
Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life
Maximum of 3 Geysers at a time
+(0-0.3) metres to radius

Additional Effects From 1-20% Quality:
Fires Projectiles (0.5-10)% faster
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28N/Ayesyes
Cremation of ExhumingCremation of ExhumingSpell, AoE, Fire, Duration, Projectile, Orb
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area and detonate nearby corpses for a duration. Corpse explosions are not affected by modifiers to spell damage, and cannot be reflected.Fires Projectiles every 1.0 seconds
Base duration is 8.00 seconds
Deals (49-434) to (74-651) Fire Damage
Fires 4 Projectiles
Explosion deals base Fire Damage equal to (5-6)% of the corpse's Maximum Life
Maximum of 1 Geysers at a time
+(0-0.3) metres to radius
Explode a nearby Corpse when Firing Projectiles

Additional Effects From 1-20% Quality:
Fires Projectiles (0.5-10)% faster
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28N/Ayesyes
Detonate DeadDetonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
AoE Radius: 22
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
Base radius is (2.2-2.6) metres

Additional Effects From 1-20% Quality:
(0.75-15)% chance to detonate an additional corpse
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/Ayesyes
Detonate Dead of Chain ReactionDetonate Dead of Chain ReactionSpell, AoE, Fire
Level: (1-20)
Cost: (7-27) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with a shorter delay between each one, until it runs out of corpses or has destroyed 8 corpses. Cannot be supported by Spell Cascade.Deals (9-469) to (13-704) Fire Damage
Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life
Base radius is (2-2.4) metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/Ayesyes
Detonate Dead of ScavengingDetonate Dead of ScavengingSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Requires Level 4Targets a corpse, causing it to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. Cannot target corpses that have been created by skills.Explosion deals base Fire Damage equal to (20-29.5)% of the corpse's Maximum Life
60% less Damage with Ailments
Base radius is (2.8-3.2) metres

Additional Effects From 1-20% Quality:
Explosion deals base Fire Damage equal to (0.25-5)% of the corpse's Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/Ayesyes
Herald of IceHerald of IceSpell, AoE, Cold, Herald
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Effectiveness of Added Damage: 80%
Requires Level 16Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage
Damage cannot be Reflected
Base radius is 1.2 metres
Buff grants (4-38) to (5-56) Added Attack Cold Damage
Buff grants (4-38) to (5-56) Added Spell Cold Damage

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/Ayesyes
Vaal Detonate DeadVaal Detonate DeadSpell, AoE, Vaal, Fire
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Soul Gain Prevention: 8 sec
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 200%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Deals (23-1395) to (33-2092) Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
Base radius is (2.4-2.8) metres

Additional Effects From 1-20% Quality:
(1.5-30)% chance to detonate an additional corpse
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/Ayesyes
Volatile DeadVolatile DeadSpell, AoE, Fire
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 170%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (20-753) to (30-1129) Fire Damage
Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
Consumes up to 3 corpses
Base radius is 2 metres
Base explosion radius is 1.5 metres
Maximum of 60 Orbs at a time

Additional Effects From 1-20% Quality:
(2-40)% increased Orb Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/Ayesyes
Volatile Dead of ConfinementVolatile Dead of ConfinementSpell, AoE, Fire, Duration
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 210%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which detonates after a duration, dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Base duration is 1.50 seconds
Deals (25-938) to (37-1407) Fire Damage
Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
Consumes up to 3 corpses
Base radius is 2.8 metres
Base explosion radius is 1.5 metres
Maximum of 60 Orbs at a time

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/Ayesyes
Volatile Dead of SeethingVolatile Dead of SeethingSpell, AoE, Fire
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 170%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (20-753) to (30-1129) Fire Damage
Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
Consumes up to 10 corpses
Base radius is 2 metres
Base explosion radius is 1.5 metres
Maximum of 10 Orbs at a time

Additional Effects From 1-20% Quality:
(2-40)% increased Orb Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/Ayesyes
BodyswapBodyswapMovement, Spell, AoE, Fire, Travel
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210) to (5-315), plus 4% of your maximum Life, as base Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
+(0-0.2) metres to radius
200% more Area of Effect if Consuming a corpse

Additional Effects From 1-20% Quality:
Deals +(0.2-4)% of your maximum Life, as base Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10N/Ayesyes
Bodyswap of SacrificeBodyswap of SacrificeMovement, Spell, AoE, Fire, Travel, Minion
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or damageable minion, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise minions over enemies. If targeting a minion, the minion will also be destroyed in an explosion which deals damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210) to (5-315), plus 4% of your maximum Life, as base Fire Damage
Explosion deals base Fire Damage equal to (15-24)% of the Minion's maximum Life
+(0-0.2) metres to radius
50% less Damage with Ailments
200% more Area of Effect if Consuming a Minion

Additional Effects From 1-20% Quality:
Explosion deals base Fire Damage equal to (0.2-4)% of the Minion's maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10N/Ayesyes
Voltaxic BurstVoltaxic BurstSpell, AoE, Chaos, Lightning, Nova, Duration
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.50%
Effectiveness of Added Damage: 230%
Requires Level 12Each cast of this spell waits for a short duration, releasing a burst of lightning and chaos spell damage in an area around you when that duration ends. Enemies killed by this damage, or shortly after, will explode. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected.Deals (20-906) to (38-1683) Lightning Damage
Base duration is 2.50 seconds
Explosion deals base Lightning Damage equal to 6% of corpse's Maximum Life
+(0-0.3) metres to radius
40% of Lightning Damage Converted to Chaos Damage
1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting

Additional Effects From 1-20% Quality:
+(0.05-1)% more Damage with Hits and Ailments for each Cast of this Spell currently waiting
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/Ayesyes
Herald of AshHerald of AshSpell, AoE, Fire, Herald, Duration
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 10
Requires Level 16Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).Base duration is 4.00 seconds
(0-38)% more Burning Damage
Buff grants 15% of your Physical Damage as Extra Fire Damage
Buff grants (9-12)% more Spell Fire Damage
Base Burning Damage is 25% of Overkill Damage

Additional Effects From 1-20% Quality:
Base burning damage is an additional (0.25-5)% of Overkill Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16yesN/Ayes
Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
Level: (1-20)
Cost: 6 Mana
Attack Damage: (104-166)% of base
Effectiveness of Added Damage: (104-166)%
AoE Radius: 15
Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies. Enemies with either debuff explode when they die, damaging other surrounding enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 0.80 seconds
(5-75) to (8-113) Added Fire Damage
Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
60% of Physical Damage Converted to Fire Damage
Base radius is 2.4 metres
Base explosion radius is 1.8 metres
Debuff deals 66% of Damage per Charge

Additional Effects From 1-20% Quality:
Debuff deals +(0.5-10)% of Damage per Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/AN/A
Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Trigger, Melee
Level: (1-20)
Cost: (15-19) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
AoE Radius: 60
Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area.Base duration is (5.00-5.90) seconds
(0-38)% increased Warcry Speed
Damage cannot be Reflected
Explosion deals Fire Damage equal to 8% of the Monster's maximum Life
Counts total Power of Enemies in Range
Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20%
Exerts the next 6 Melee Attacks you perform
Exerted Attacks Trigger Combust the first time they deal a Melee Hit
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal Cry

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24yesN/AN/A

Items

Unique items

#invoke: Item table

Mods

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsTagsSpawn Weighting
of RedemptionItemSuffix78Enemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire Damageelemental_damage, influence_mod, damage, elemental, firemace_eyrie 500
2h_mace_eyrie 500
of ShapingItemSuffix68Enemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire Damageelemental_damage, influence_mod, damage, elemental, fire2h_mace_shaper 1000
mace_shaper 1000
Crusader'sItemPrefix85Enemies you Kill Explode, dealing 3% of their Life as Physical Damagephysical_damage, influence_mod, damage, physicalbody_armour_crusader 0
Crusader'sItemPrefix75Enemies you Kill have a (11-20)% chance to Explode, dealing a tenth of their maximum Life as Physical Damagephysical_damage, influence_mod, damage, physicalbody_armour_crusader 100
Crusader'sItemPrefix85Enemies you Kill have a (21-30)% chance to Explode, dealing a tenth of their maximum Life as Physical Damagephysical_damage, influence_mod, damage, physicalbody_armour_crusader 25
of KindlingTinctureSuffix70Killing Blows have a (8-12)% chance for Enemies to Explode, dealing a tenth of their maximum Life as Fire Damageelemental, fire, attacktincture 100
of TinderTinctureSuffix81Killing Blows have a (17-25)% chance for Enemies to Explode, dealing a tenth of their maximum Life as Fire Damageelemental, fire, attacktincture 50
of FirewoodTinctureSuffix70Killing Blows have a (13-16)% chance for Enemies to Explode, dealing a tenth of their maximum Life as Fire Damageelemental, fire, attacktincture 100
Chieftain'sCharmPrefix70Enemies you or your Totems Kill have 1% chance to Explode, dealing 500% of their maximum Life as Fire DamageN/Astr_animal_charm 100
Berserker'sCharmPrefix81Nearby corpses Explode when you Warcry, dealing (5-6)% of their Life as Physical DamageN/Astr_animal_charm 50
Gladiator'sCharmPrefix70Bleeding Enemies you Kill Explode, dealing (2-3)% of
their Maximum Life as Physical Damage
N/Adex_animal_charm 50
str_animal_charm 50
Gladiator'sCharmPrefix81Bleeding Enemies you Kill Explode, dealing (4-5)% of
their Maximum Life as Physical Damage
N/Adex_animal_charm 25
str_animal_charm 25
Berserker'sCharmPrefix70Nearby corpses Explode when you Warcry, dealing (3-4)% of their Life as Physical DamageN/Astr_animal_charm 100
Occultist'sCharmPrefix81Cursed Enemies you or your Minions Kill have a (11-15)% chance to Explode, dealing a quarter of their maximum Life as Chaos DamageN/Aint_animal_charm 50
Occultist'sCharmPrefix70Cursed Enemies you or your Minions Kill have a (6-10)% chance to Explode, dealing a quarter of their maximum Life as Chaos DamageN/Aint_animal_charm 100

Elevated modifiers

Elevated modifiers can be created by using Orb of DominanceOrb of DominanceStack Size: 10Removes one Influenced Modifier from an item with at least two Influenced
Modifiers and upgrades another Influenced Modifier
Upgrading a modifier of the highest tier transforms the
modifier into an Elevated Modifier
Attempting to upgrade an Elevated Modifier rerolls its values
Can be used on Body Armours, Boots, Gloves and Helmets
Right click this item then left click an item with at least two Influenced Modifiers to apply it.
to upgrade the influenced modifiers:

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Elevated Crusader'sItemPrefix95Enemies you Kill Explode, dealing 5% of their Life as Physical Damage
(8-12)% increased Area of Effect
body_armour_crusader 0
Elevated Crusader'sItemPrefix95Enemies you Kill have a (31-35)% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
(8-12)% increased Area of Effect
body_armour_crusader 0

Synthesis

Req.
lvl
Mods Classes
75 Enemies you Kill Explode, dealing 3% of their Life as Physical Damage Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre
75 Enemies you Kill Explode, dealing 5% of their Life as Physical Damage Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace

Scourge

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsTagsSpawn Weighting
HellscapeUpsideEnemiesExplodeOnDeathPhysical4_ItemScourge Benefit68Enemies you Kill have a 15% chance to Explode, dealing a tenth of their maximum Life as Physical Damagephysical_damage, damage, physicalbody_armour 10

Crucible Passive Skill Tree

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsTagsSpawn Weighting
WeaponTreeTotemExplodeOnDeath1ItemCrucible Passive Skill Tree4Totems Explode on Death, dealing 10% of their Life as Physical Damage
15% reduced Totem Life
N/Aone_hand_weapon 250
WeaponTreeTotemExplodeOnDeath2ItemCrucible Passive Skill Tree60Totems Explode on Death, dealing 15% of their Life as Physical Damage
15% reduced Totem Life
N/Aone_hand_weapon 250
WeaponTreeTotemExplodeOnDeath2h1ItemCrucible Passive Skill Tree4Totems Explode on Death, dealing 20% of their Life as Physical Damage
25% reduced Totem Life
N/Atwo_hand_weapon 250
WeaponTreeTotemExplodeOnDeath2h2ItemCrucible Passive Skill Tree60Totems Explode on Death, dealing 30% of their Life as Physical Damage
25% reduced Totem Life
N/Atwo_hand_weapon 250
WeaponTreeSkillPunctureEnsnaringArrowItemCrucible Passive Skill Tree1Enemies you Kill with Puncture or Ensnaring Arrow Hits Explode, dealing 10% of their Life as Physical DamageN/Abow 1000
dagger 500
claw 500
sword 500
shield 500
WeaponTreeSkillWintertideBrandArcanistBrandItemCrucible Passive Skill Tree1Enemies Branded by Wintertide Brand or Arcanist Brand Explode on Death dealing a quarter of their maximum Life as Chaos damageN/Acaster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500

Legacy mods

NameDomainFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Crusader'sItem85Enemies you Kill Explode, dealing 3% of their Life as Physical Damagebody_armour_crusader 0

Other

No results found

Passive skills

Basic and Notable

No results found for the given query.

Clustered

NameStats
Explosive Force
Gain 10% of Wand Physical Damage as Extra Chaos Damage
Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage [1]
Devastator
20% increased Attack Damage
20% increased Damage with Ailments from Attack Skills
Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage [1]
Unspeakable Gifts
Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage [1]

Ascendancy

Ascendancy
Class
NameStats
Chieftain
Hinekora, Death's Fury
Enemies you or your Totems Kill have 5% chance to Explode, dealing 500% of their maximum Life as Fire Damage [1]
Gladiator
Gratuitous Violence
Bleeding Enemies you Kill Explode, dealing 10% of
their Maximum Life as Physical Damage
20% more Physical Damage over Time [1]
Occultist
Profane Bloom
Cursed Enemies you or your Minions Kill have a 50% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage [1]

Keystone

NameStats
Minion Instability
Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies [1]

Version history

Version Changes
Unknown
  • Introduced to the game.

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