Assassin: Difference between revisions
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{{about|the Ascendancy class|the [[Ascendant]] passive|Assassin (Ascendant passive)}} | {{about|the Ascendancy class|the [[Ascendant]] passive|Assassin (Ascendant passive)}} | ||
The '''Assassin''' is an [[Ascendancy class]] for [[Shadow]]s. | The '''Assassin''' is an [[Ascendancy class]] for [[Shadow]]s. | ||
==Overview== | ==Overview== | ||
The Assassin is a offense-oriented class centered around [[critical strike]]s. The class offers enhanced crits on full or low life enemies and enhancing their [[power charge]]s. | The Assassin is a offense-oriented class centered around [[critical strike]]s. The class offers enhanced crits on full or low life enemies and enhancing their [[power charge]]s. The Assassin can also incorporate [[poison]] with added synergy with critical strikes or give themselves an upper hand against solo enemies. | ||
==Passive skills== | ==Passive skills== | ||
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{| class="wikitable sortable" style="text-align: center;" | {| class="wikitable sortable" style="text-align: center;" | ||
! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive | ! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive | ||
{{:Ambush|view=tablerow}} | |- | ||
{{:Noxious Strike|view=tablerow}} | |||
| | |||
| [[Critical Strike Chance, Damage Over Time]] | |||
|- | |||
{{:Toxic Delivery|view=tablerow}} | |||
| [[Noxious Strike]] | |||
| [[Critical Strike Chance, Damage Over Time]] | |||
|- | |||
{{:Ambush and Assassinate|view=tablerow}} | |||
| | | | ||
| [[Critical Strike Chance and Multiplier]] | | [[Critical Strike Chance and Multiplier]] | ||
|- | |- | ||
{{: | {{:Opportunistic|view=tablerow}} | ||
| | | | ||
| [[Critical Strike Chance and Multiplier]] | | [[Critical Strike Chance and Multiplier]] | ||
|- | |- | ||
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| [[Unstable Infusion]] | | [[Unstable Infusion]] | ||
| [[Critical Strike Chance, Power Charge Duration]] | | [[Critical Strike Chance, Power Charge Duration]] | ||
|} | |} | ||
==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|3.2.0}} | |||
* [[Ambush]] and [[Assassinate]] removed. | |||
* Added [[Ambush and Assassinate]] and [[Opportunistic]]. | |||
{{VersionHistoryRow|2.3.0}} | {{VersionHistoryRow|2.3.0}} | ||
* Swapped skill tree positions of [[Noxious Strike]] and [[Toxic Delivery]]. | * Swapped skill tree positions of [[Noxious Strike]] and [[Toxic Delivery]]. |
Revision as of 17:01, 21 February 2018
The Assassin is an Ascendancy class for Shadows.
Overview
The Assassin is a offense-oriented class centered around critical strikes. The class offers enhanced crits on full or low life enemies and enhancing their power charges. The Assassin can also incorporate poison with added synergy with critical strikes or give themselves an upper hand against solo enemies.
Passive skills
Minor skills
This class has the following minor passive skills:
Notable skills
The class has the following notable passive skills:
Recover 0.5% of Life per Poison affecting Enemies you Kill
40% chance to Poison on Hit [1]
Noxious Strike is a notable Ascendancy passive skill for the Assassin. It grants added chance to poison. It also grants increased poison duration for each stack of poison applied recently up to a maximum of 100% and grants life recovery whenever a poisoned enemy dies, based on the number of poison stacks it had.
Ruthless mode
Noxious Strike in Ruthless mode does not grant chance to poison or life recovery on killing poisoned enemies. It grants a higher amount of poison duration for each poison inflicted recently.
Version history
Skill | Modifiers | Prerequisite | Preceding Passive |
---|
Version | Changes |
---|---|
3.23.0 |
|
3.22.0 |
|
3.15.0 |
|
3.13.0 |
|
3.8.0 |
|
3.2.0 |
|
2.4.0c |
|
2.3.0 |
|
2.2.0 |
|
Critical Strike Chance, Damage Over Time
+0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% [1]
Toxic Delivery is a notable Ascendancy passive skill for the Assassin. It grants more poison damage to poison that was applied with a critical strike, and additional critical strike chance per poison on an enemy. As an offensive property, it applies to hits from your skills even when used by proxies.[1]
Ruthless mode
All Damage with Hits can Poison
Toxic Delivery in Ruthless mode does not grant additional crit chance per poison affecting the enemy. Instead, it causes all damage types to contribute to poison (e.g. non-physical/chaos damage will scale poison). Note that the chance to poison is unaffected. It also grants a lower damage bonus for crit poisons.
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.22.0 |
|
3.15.0 |
|
3.13.0 |
|
3.8.0 |
|
3.2.0 |
|
3.0.0 |
|
2.3.0 |
|
2.2.0 |
|
Noxious Strike Critical Strike Chance, Damage Over Time
100% more Critical Strike Chance against Enemies that are on Full Life
Critical Strikes have Culling Strike
15% more Damage with Hits and Ailments against Enemies that are on Low Life
100% more Critical Strike Chance against Enemies that are on Low Life [1]
Ambush and Assassinate is a notable Ascendancy passive skill for the Assassin that grants more critical strike chance against enemies on full or low life, added critical strike multiplier against enemies at full life, and more damage with hits and ailments against enemies at low life. It also grants culling strike to critical strikes.
Ruthless mode
100% more Critical Strike Chance against Enemies that are on Low Life
Ambush and Assassinate in Ruthless mode does not grant a damage bonus against enemies on low life, crit multi against enemies on full life, or culling strike on crit.
Version history
Version | Changes |
---|---|
3.22.0 |
|
3.14.0 |
|
3.8.0 |
|
3.2.0 |
|
Critical Strike Chance and Multiplier
20% reduced Damage taken while there are at least two Rare or Unique Enemies nearby
25% more Damage while there is at most one Rare or Unique Enemy nearby [1]
Opportunistic is a notable Ascendancy passive skill for the Assassin. It causes your critical strikes to be unable to get reflected. It also grants more damage if there is one or no rare or unique enemies nearby or damage reduction if there are at least two rare or unique enemies nearby.
Ruthless mode
20% reduced Damage taken while there are at least two Rare or Unique Enemies nearby
Opportunistic in Ruthless mode does not prevent your damage from crits from being reflected and grants a lower amount of damage if there is only one nearby rare or unique enemy.
Version history
Version | Changes |
---|---|
3.22.0 |
|
3.13.0 |
|
3.8.0 |
|
3.2.0 |
|
Critical Strike Chance and Multiplier
10% chance to gain a Power Charge on Critical Strike
+1 to Maximum Power Charges [1]
Unstable Infusion is a Notable Ascendancy passive skill for the Assassin that grants a chance to generate a Power Charge on hit, with a higher chance on non-critical strikes, and increased maximum power charges.
Ruthless mode
10% chance to gain a Power Charge on Critical Strike
Unstable Infusion in Ruthless mode does not grant an additional power charge; this was moved to Deadly Infusion.
Version history
Version | Changes |
---|---|
3.22.0 |
|
3.8.0 |
|
3.2.0 |
|
2.2.0 |
|
Critical Strike Chance, Power Charge Duration
+1.5% Critical Strike Chance while at maximum Power Charges [1]
Deadly Infusion is a Notable Ascendancy passive skill for the Assassin that grants added critical strike multiplier per power charge, and additional base critical strike chance at max power charges.
Ruthless mode
+1 to Maximum Power Charges
Deadly Infusion in Ruthless mode does not crit multi per power charge. Instead, it grants an additional maximum power charge. It also grants higher additional crit chance at maximum power charges.
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.22.0 |
|
3.13.0 |
|
3.12.0 |
|
3.8.0 |
|
3.0.0 |
|
2.2.0 |
|
Unstable Infusion Critical Strike Chance, Power Charge Duration
Version history
Version | Changes |
---|---|
3.2.0 |
|
2.3.0 |
|