Animate Weapon

From Path of Exile Wiki
Revision as of 21:07, 28 February 2018 by >Ruba159753
Jump to navigation Jump to search

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Animate Weapon is a spell that animates a melee weapon on the ground as an allied minion.

Skill functions and interactions

Animate Weapon can be used on identified weapons lying on the ground, but not on any ranged weapons unless Spirit GuardsSpirit Guards
Viridian Jewel
Limited to: 1
Radius: Medium
Minions deal (8-12)% increased Damage
With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons
Long after the Karui passed through,
the whispers of those who stood their ground
at Lioneye's Watch could be heard amongst the rubble.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
is used. The weapon is permanently consumed. If the "Key Pickup" option is enabled in the UI tab of the Options menu, the "Highlight items and objects" key must be held down in order to cast Animate Weapon. Attempting to animate a weapon with an item level higher than the level of the gem allows will cost mana and perform the cast animation but have no effect.

Animated Weapons are flying monsters, meaning they can fly over small obstacles. Flyers also can't be damaged by ground effects (e.g. burning ground). Flyers can travel over non-flying monsters without blocking their movement.[1]

Animated Weapons are minions that are considered to be using the original weapon animated. They are therefore affected by modifiers to minions, as well as support gems for weapons, such as Module Error: No skills found with q_where = skill.active_skill_name="Weapon Elemental Damage", but not affected by any of the player's damage or weapon modifiers.

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceMana
Cost
max.
Item
Level
% Base
Damage
increased
Attack
Speed
additional
Physical
Damage
Exp.Total Exp.
140049N/AN/A5 to 800
2600511N/AN/A6 to 11841841
39170514N/AN/A10 to 1530993940
4122114618N/AN/A13 to 18743311373
5162618722N/AN/A17 to 252289534268
6203122726N/AN/A21 to 324972583993
7243725831N/AN/A26 to 3895714179707
8284229835N/AN/A32 to 47169595349302
9324733940N/AN/A39 to 57283759633061
103652361044N/AN/A48 to 724539961087057
114058401049N/AN/A53 to 817031281790185
124463441153N/AN/A61 to 9110612232851408
134868481258N/AN/A68 to 9920658704917278
145274511262N/AN/A73 to 11225071107424388
155578541366N/AN/A83 to 12425737319998119
165882571370N/AN/A89 to 136761135117609470
176186601474N/AN/A99 to 1481343790831047378
186490621578N/AN/A108 to 1592505214756099525
196794651582N/AN/A115 to 1734386943699968961
2070986816100N/AN/A126 to 184242081178342050139
21721007017100N/AN/A130 to 190N/AN/A
2274N/AN/A17100N/AN/A134 to 196N/AN/A
2376N/AN/A18100N/AN/A138 to 202N/AN/A
2478N/AN/A19100N/AN/A142 to 208N/AN/A
2580N/AN/A19100N/AN/A146 to 214N/AN/A
2682N/AN/A20100N/AN/A150 to 220N/AN/A
2784N/AN/A20100N/AN/A155 to 227N/AN/A
2886N/AN/A21100N/AN/A160 to 234N/AN/A
2988N/AN/A22100N/AN/A165 to 241N/AN/A
3090N/AN/A22100N/AN/A170 to 248N/AN/A
3191N/AN/A23100N/AN/A175 to 255N/AN/A
3292N/AN/A23100N/AN/A180 to 263N/AN/A
3393N/AN/A23100N/AN/A185 to 271N/AN/A
3494N/AN/A24100N/AN/A191 to 279N/AN/A
3595N/AN/A24100N/AN/A197 to 287N/AN/A
3696N/AN/A24100N/AN/A203 to 296N/AN/A
3797N/AN/A25100N/AN/A209 to 305N/AN/A
3898N/AN/A25100N/AN/A215 to 314N/AN/A
3999N/AN/A25100N/AN/A221 to 323N/AN/A
40100N/AN/A25100N/AN/A228 to 333N/AN/A

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Related items

Item
Jorrhast's BlacksteelJorrhast's Blacksteel
Steelhead
Two Hand Mace
Physical Damage: (135-162) to (202.5-243)
Critical Strike Chance: 5.00%
Attacks per Second: (1.40-1.46)
Weapon Range: 1.3 metres
Requires Level 44, 143 Str45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill
(150-200)% increased Physical Damage
(8-12)% increased Attack Speed
(8-12)% increased Cast Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copy
His flesh had long turned to dust,
but his vengeance lived on
in every scrap of iron he touched.
Item
Null's InclinationNull's Inclination
Ranger Bow
Bow
Physical Damage: 56-117
Chaos Damage: (50-80) to (130-180)
Critical Strike Chance: 6.00%
Attacks per Second: (1.39-1.46)
Requires Level 60, 212 Dex, 212 IntAdds (50-80) to (130-180) Chaos Damage
(7-12)% increased Attack Speed
+(7-11)% to Chaos Resistance
+212 Intelligence Requirement
Minions deal 1% increased Damage per 5 Dexterity
Trigger Socketed Minion Spells on Kill with this Weapon
Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses
The hunt continues when the prey falls.
Item
Cloak of Tawm'r IsleyCloak of Tawm'r Isley
Savant's Robe
Energy Shield: (287-396)
Movement Speed: -3%
Requires Level 56, 152 IntSocketed Minion Gems are Supported by Level 16 Life Leech
(150-200)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on hit
Found Magic Items drop Identified
Renowned by those distinguished,
Exalted by the few.
He skulks in darkness,
and watches from beneath the city.

Monster stats

Animated Weapon

Resistances:

  • Normal: {{#ask: Monster resistances#MinionTotem|?Has lightning resistance in normal difficulty|?Has cold resistance in normal difficulty|?Has fire resistance in normal difficulty|?Has chaos resistance in normal difficulty|format=template|template=SMW resistance row|mainlabel=-}}
  • Cruel: {{#ask: Monster resistances#MinionTotem|?Has lightning resistance in cruel difficulty|?Has cold resistance in cruel difficulty|?Has fire resistance in cruel difficulty|?Has chaos resistance in cruel difficulty|format=template|template=SMW resistance row|mainlabel=-}}
  • Merciless: {{#ask: Monster resistances#MinionTotem|?Has lightning resistance in merciless difficulty|?Has cold resistance in merciless difficulty|?Has fire resistance in merciless difficulty|?Has chaos resistance in merciless difficulty|format=template|template=SMW resistance row|mainlabel=-}}
Level Life Attack
Speed
4 92 1.00
6 120 1.00
9 164 1.00
12 220 1.00
16 308 1.00
20 420 1.00
24 560 1.00
28 732 1.00
32 944 1.00
36 1200 1.00
40 1516 1.00
44 1896 1.00
48 2360 1.00
52 2920 1.00
55 3412 1.00
58 3984 1.00
61 4636 1.00
64 5384 1.00
67 6244 1.00
70 7228 1.00
72 7964 1.00
74 8768 1.00
76 9644 1.00
78 10604 1.00
80 11652 1.00
82 12796 1.00
84 14044 1.00
86 15412 1.00
88 16900 1.00
90 18524 1.00

Threshold jewels

The following threshold jewels augment Animate Weapon:

Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled
Spirit GuardsSpirit Guards
Viridian Jewel
Limited to: 1
Radius: Medium
Minions deal (8-12)% increased Damage
With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons
Long after the Karui passed through,
the whispers of those who stood their ground
at Lioneye's Watch could be heard amongst the rubble.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1MediumMinions deal (8-12)% increased Damage
With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged Weapons
0

Related helmet enchantments

The following helmet enchantments affect Animate Weapon.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Animate Weapon Chance To Create Additional Copy 166Merciless Labyrinth16% chance to create an additional Animate Weapon copyhelmet 100
Enchantment Animate Weapon Chance To Create Additional Copy 275Eternal Labyrinth24% chance to create an additional Animate Weapon copyhelmet 100
Enchantment Animate Weapon Duration 166Merciless Labyrinth20% increased Animate Weapon Durationhelmet 100
Enchantment Animate Weapon Duration 275Eternal Labyrinth30% increased Animate Weapon Durationhelmet 100

Version history

Version Changes
2.6.0
  • Now has a maximum of 50 animated weapon minions that can be active at once.
2.3.0
  • Animate Weapon and Animate Guardian have had their range modified. Previously there was a bug where you could bypass the range. Now that this is fixed, the range has been tripled from 25 to 75 units.
1.0.6
  • The Animate Weapon skill now adds a flat physical damage to the weapon. The animated weapon has had its innate elemental resistance values increased.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Immortal Call". Please choose only one of the following ids:
    ExileImmortalCall - Base duration is (2.80-5.00) seconds (page)
    WbImmortalCall - Base duration is (2.80-5.00) seconds (page)
    , Blood Rage, Conversion Trap, Animate Weapon and Module Error: Too many skills found with q_where = skill.active_skill_name="Frost Wall". Please choose only one of the following ids:
    WbFrostWall - Deals (2-35) to (2-52) Cold Damage, Base duration is (1.60-3.45) seconds, 0.15 seconds between appearance of Wall sections, +(1-2.7) metres to Wall length (page)
    ProphecyFrostWall - Deals (2-35) to (2-52) Cold Damage, Base duration is (1.60-3.45) seconds, 0.15 seconds between appearance of Wall sections, +(2-5.4) metres to Wall length (page)
    have had their base duration increased by 25%.
1.0.1
  • Fixed an issue with key pickup and the Animate (Weapon and Guardian) skills.
1.0.0b
  • Fixed a problem where an Animated Weapon would pause for too long when summoned.
1.0.0
  • Animate Weapon has been added to the game.

References

  1. Chris (January 30, 2014). "1.0.6 Patch Notes and Flying Monsters". Official Path of Exile Forums. Retrieved January 30, 2014.