Distance in Path of Exile is measured in unnamed length units. These units are tied to the game's isometric perspective and viewing angle, and are not analogous to feet or meters.
A measure of distance is sometimes given in skill descriptions. For example, such as Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 110%Supports any skill that hits enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies Elemental Ailments inflicted by Supported Skills spread to other enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite
Additional Effects From 1-20% Quality: (0.5-10)% increased Duration of Elemental Ailments on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. lists the radius of its area of effect as a number of units.
For information about radius of skills and attack range see area of effect and range.
"Nearby"
The word "nearby" is used in the descriptions of many skill effects, passive bonuses and item modifiers. "Nearby" is not a keyword; it merely indicates that an effect applies in a circular area centered on the character.[1][2] In descriptions where "nearby" is used, the actual radius of the area of effect is not given, and it may range widely from barely outside of melee range to covering most of the screen. This is a common source of confusion for players who assume that "nearby" is a keyword that means a specific number of units, similar to how the keyword "recently" always means "within the last four seconds".[3][4][5][6]
Radius of Nearby Enemies are Intimidated effect granted by Belt of the DeceiverBelt of the Deceiver Heavy BeltRequires Level 20+(25-35) to Strength(15-25)% increased Global Physical Damage You take 30% reduced Extra Damage from Critical Strikes +(30-40) to maximum Life +(10-15)% to all Elemental Resistances Nearby Enemies are IntimidatedIn battle, virtue matters not. Only victory..[12]
28 units
Base radius of Flesh and StoneFlesh and StoneSpell, Aura, AoE, Stance Level: (1-20) Reservation: 25% Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Nearby Enemies are Blinded while in Sand Stance You take (11-15)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance Nearby Enemies are Maimed while in Blood Stance (0-50)% increased Cooldown Recovery Rate Enemies Maimed by this Skill take (8-11)% increased Physical Damage
Additional Effects From 1-20% Quality: (0.5-10)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. aura effect.[13]
Radius of Nearby Enemies are Blinded effect granted by Redeemer'sRedeemer's Prefix Nearby Enemies are Blinded prefix for Redeemer influenced body armours.[14][15]
Radius of Nearby Enemies are Hindered, with 25% reduced Movement Speed effect granted by SingularitySingularity Platinum SceptreSceptre Physical Damage: 51-76 Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 62, 113 Str, 113 Int30% increased Elemental DamageAdds (1-10) to (150-200) Lightning Damage to Spells (14-18)% increased Cast Speed (6-8)% reduced Mana Cost of Skills Nearby Enemies are Hindered, with 25% reduced Movement Speed 100% increased Damage with Hits and Ailments against Hindered EnemiesIn time, all becomes nothing. We just expedite the process..[16]
Radius of Nearby Enemies are Crushed while you have at least 25 Rage effect granted by Bear's GirdleBear's Girdle Leather BeltRequires Level 68+(25-40) to maximum LifeAdds (5-7) to (11-12) Physical Damage to Attacks (20-30)% increased Stun Duration on Enemies Nearby Enemies are Crushed while you have at least 25 Rage (4-6)% increased Physical Damage per 10 Rage +20 to Maximum RageSimple. Deadly. Unstoppable.[17]
Radius of 10% chance to grant a Power Charge to nearby Allies on Kill and 5% chance to grant a Frenzy Charge to nearby Allies on Hit effects granted by Victario's CharityVictario's Charity Laminated Kite ShieldChance to Block: 24% Armour: (113-133) Energy Shield: (23-27) Movement Speed: -3%Requires Level 50, 65 Str, 65 Int+8% to all Elemental Resistances+(50-70) to maximum Life +(20-30)% to Lightning Resistance +11% to Chaos Resistance 20% increased Area of Effect of Aura Skills 10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on HitA man's life is the greatest gift he can give..[18]
46 units
Base radius of War BannerWar BannerAoE, Spell, Duration, Aura, Physical Level: (1-20) Reservation: 10% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 4Casting once reserves mana to carry a banner which increases the accuracy of nearby allies, and physical damage taken by nearby enemies. Gain stages by killing enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.You and nearby allies gain (15-21)% increased Accuracy Rating Gain 1 Stage when you Kill an Enemy while carrying the Banner Gain Adrenaline for 0.05 seconds per Stage on Placing the Banner Base Duration of 10.00 seconds after being Placed +1 second to Base Placed Banner Duration per Stage When placed, 8% increased Area of Effect per Stage When placed, 1% increased Aura effect per Stage Nearby Enemies take (8-11)% increased Physical Damage
Additional Effects From 1-20% Quality: (0.5-10)% increased effect of AuraPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. aura effect.[13]
Base radius of Dread BannerDread BannerAoE, Spell, Duration, Aura, Physical Level: (1-20) Reservation: 10% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Casting once reserves mana to carry a banner which makes nearby allies inflict impale with attacks, and lessens the accuracy of nearby enemies. Gain stages by impaling enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.Nearby Enemies have (15-21)% less Accuracy Rating Gain 1 Stage when you Impale an Enemy while carrying the Banner, up to 5 per second Gain +10 to maximum Fortification for 0.05 seconds per Stage on Placing the Banner Base Duration of 10.00 seconds after being Placed +1 second to Base Placed Banner Duration per Stage When placed, 8% increased Area of Effect per Stage You and nearby Allies have 20% chance to Impale Enemies on Hit with Attacks When placed, 1% increased Aura effect per Stage You and nearby Allies have (0-19)% increased Impale Effect
Additional Effects From 1-20% Quality: (0.5-10)% increased effect of AuraPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. aura effect.[13]
50 units
Radius of 10% increased Movement Speed for you and nearby Allies effect granted by Victario's FlightVictario's Flight Goathide BootsEvasion: (84-135)Requires Level 12, 26 Dex+15 to Dexterity +15 to Intelligence (100-150)% increased Evasion Rating (10-20)% increased Movement Speed (10-20)% increased Movement Speed when on Low Life Quicksilver Flasks you Use also apply to nearby AlliesAlive but not unscathed, Victario fled as slaughter blossomed at the gates..
Radius of Nearby Allies' Damage with Hits is Lucky effect granted by Perquil's ToePerquil's Toe Gold AmuletRequires Level 29(12-20)% increased Rarity of Items found+(40-50) to Dexterity (5-8)% increased Movement Speed Lightning Damage of Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is LuckyHe was a lot luckier before he lost this..[19]
60 units
Radius of "nearby" effects granted by notable Ascendancy passive skills.[20]
Radius of You and nearby allies gain 15% increased Damage effect granted by Leer CastLeer Cast Festival MaskEvasion: (77-88) Energy Shield: (17-19)Requires Level 28, 33 Dex, 33 Int+(20-30) to Dexterity 25% reduced Damage +(60-100) to maximum Life +(60-100) to maximum Mana You and nearby allies gain 50% increased DamageFor none of us are as cruel as all of us..
Radius of Nearby Enemies have 18% increased Effect of Curses on them and Nearby allies gain 18% increased Damage effects granted by Dying BreathDying Breath Iron StaffWarstaff Physical Damage: 14-42 Critical Strike Chance: 6.40% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 13, 27 Str, 27 Int+18% Chance to BlockAttack Damage while wielding a Staff18% increased Cast Speed 18% increased maximum Mana 18% increased Area of Effect of Aura Skills 18% increased Area of Effect of Hex Skills Nearby Enemies have 18% increased Effect of Curses on them Nearby allies gain 18% increased Damage 18% increased effect of Non-Curse Auras from your SkillsThe whispers of the dead Carry wisdom for the living, If you are willing to give your life To listen..[26]
85 units
Approximate horizontal distance from your character to the edge of the screen on a 1920 pixel wide resolution.
120 units
Radius of Share Endurance, Frenzy and Power Charges with nearby party members effect granted by Conduit.[18]