Explode
Explode effects causes a monster or corpse, when killed or detonated, to release an area of effect explosion, dealing damage to nearby enemies. Most of these effects scale with the monster's maximum life. Explosions are considered secondary damage. Exploded enemies do not leave a corpse on death.
Enemy monster explosions
Exploding enemy monsters on death will stop them from using on death effects that deal damage. Some examples include porcupines and cold damage over time from spiders in delve.
It is possible for an explosion to trigger another explosion if the conditions allow it, such as the Herald of IceHerald of IceSpell, AoE, Cold, Herald
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Effectiveness of Added Damage: 80%Requires Level 16Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage
Damage cannot be Reflected
Base radius is 1.2 metres
Buff grants (4-38) to (5-56) Added Attack Cold Damage
Buff grants (4-38) to (5-56) Added Spell Cold Damage
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. explosion that freezes another enemy and kills them, which procs the effect.
If multiple different sources of explosions trigger at once they will all do their damage simultaneously. [1]
% Increased area of effect modifiers work on all explosions.
Explosions have a base critical strike chance of zero. Global modifiers to base critical strike chance affect the explosion damage.
Skill gems
Gem | ||||
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CremationCremationSpell, AoE, Fire, Duration, Projectile, Orb Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00%Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Fires Projectiles every 1.0 seconds Base duration is 8.00 seconds Deals (49-434) to (74-651) Fire Damage Fires 4 Projectiles Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life Maximum of 3 Geysers at a time +(0-0.3) metres to radius Additional Effects From 1-20% Quality: Fires Projectiles (0.5-10)% fasterPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Cremation of ExhumingCremation of ExhumingSpell, AoE, Fire, Duration, Projectile, Orb Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00%Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area and detonate nearby corpses for a duration. Corpse explosions are not affected by modifiers to spell damage, and cannot be reflected.Fires Projectiles every 1.0 seconds Base duration is 8.00 seconds Deals (49-434) to (74-651) Fire Damage Fires 4 Projectiles Explosion deals base Fire Damage equal to (5-6)% of the corpse's Maximum Life Maximum of 1 Geysers at a time +(0-0.3) metres to radius Explode a nearby Corpse when Firing Projectiles Additional Effects From 1-20% Quality: Fires Projectiles (0.5-10)% fasterPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Detonate DeadDetonate DeadSpell, AoE, Fire Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 160% AoE Radius: 22Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life Base radius is (2.2-2.6) metres Additional Effects From 1-20% Quality: (0.75-15)% chance to detonate an additional corpsePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | ||
Detonate Dead of Chain ReactionDetonate Dead of Chain ReactionSpell, AoE, Fire Level: (1-20) Cost: (7-27) Mana Cast Time: 0.80 sec Critical Strike Chance: 6.00%Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with a shorter delay between each one, until it runs out of corpses or has destroyed 8 corpses. Cannot be supported by Spell Cascade.Deals (9-469) to (13-704) Fire Damage Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life Base radius is (2-2.4) metres Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | ||
Detonate Dead of ScavengingDetonate Dead of ScavengingSpell, AoE, Fire Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00%Requires Level 4Targets a corpse, causing it to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. Cannot target corpses that have been created by skills.Explosion deals base Fire Damage equal to (20-29.5)% of the corpse's Maximum Life 60% less Damage with Ailments Base radius is (2.8-3.2) metres Additional Effects From 1-20% Quality: Explosion deals base Fire Damage equal to (0.25-5)% of the corpse's Maximum LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | ||
Herald of IceHerald of IceSpell, AoE, Cold, Herald Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant Effectiveness of Added Damage: 80%Requires Level 16Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage Damage cannot be Reflected Base radius is 1.2 metres Buff grants (4-38) to (5-56) Added Attack Cold Damage Buff grants (4-38) to (5-56) Added Spell Cold Damage Additional Effects From 1-20% Quality: +(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | ||
Vaal Detonate DeadVaal Detonate DeadSpell, AoE, Vaal, Fire Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 8 sec Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 200%Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Deals (23-1395) to (33-2092) Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life Base radius is (2.4-2.8) metres Additional Effects From 1-20% Quality: (1.5-30)% chance to detonate an additional corpseCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | ||
Volatile DeadVolatile DeadSpell, AoE, Fire Level: (1-20) Cost: (9-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 170%Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (20-753) to (30-1129) Fire Damage Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life Consumes up to 3 corpses Base radius is 2 metres Base explosion radius is 1.5 metres Maximum of 60 Orbs at a time Additional Effects From 1-20% Quality: (2-40)% increased Orb Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Volatile Dead of ConfinementVolatile Dead of ConfinementSpell, AoE, Fire, Duration Level: (1-20) Cost: (9-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 210%Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which detonates after a duration, dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Base duration is 1.50 seconds Deals (25-938) to (37-1407) Fire Damage Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life Consumes up to 3 corpses Base radius is 2.8 metres Base explosion radius is 1.5 metres Maximum of 60 Orbs at a time Additional Effects From 1-20% Quality: Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Volatile Dead of SeethingVolatile Dead of SeethingSpell, AoE, Fire Level: (1-20) Cost: (9-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 170%Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (20-753) to (30-1129) Fire Damage Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life Consumes up to 10 corpses Base radius is 2 metres Base explosion radius is 1.5 metres Maximum of 10 Orbs at a time Additional Effects From 1-20% Quality: (2-40)% increased Orb Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
BodyswapBodyswapMovement, Spell, AoE, Fire, Travel Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00%Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210) to (5-315), plus 4% of your maximum Life, as base Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life +(0-0.2) metres to radius 200% more Area of Effect if Consuming a corpse Additional Effects From 1-20% Quality: Deals +(0.2-4)% of your maximum Life, as base Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | ||
Bodyswap of SacrificeBodyswap of SacrificeMovement, Spell, AoE, Fire, Travel, Minion Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00%Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or damageable minion, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise minions over enemies. If targeting a minion, the minion will also be destroyed in an explosion which deals damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210) to (5-315), plus 4% of your maximum Life, as base Fire Damage Explosion deals base Fire Damage equal to (15-24)% of the Minion's maximum Life +(0-0.2) metres to radius 50% less Damage with Ailments 200% more Area of Effect if Consuming a Minion Additional Effects From 1-20% Quality: Explosion deals base Fire Damage equal to (0.2-4)% of the Minion's maximum LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | ||
Voltaxic BurstVoltaxic BurstSpell, AoE, Chaos, Lightning, Nova, Duration Level: (1-20) Cost: (6-16) Mana Cast Time: 0.50 sec Critical Strike Chance: 6.50% Effectiveness of Added Damage: 230%Requires Level 12Each cast of this spell waits for a short duration, releasing a burst of lightning and chaos spell damage in an area around you when that duration ends. Enemies killed by this damage, or shortly after, will explode. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected.Deals (20-906) to (38-1683) Lightning Damage Base duration is 2.50 seconds Explosion deals base Lightning Damage equal to 6% of corpse's Maximum Life +(0-0.3) metres to radius 40% of Lightning Damage Converted to Chaos Damage 1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting Additional Effects From 1-20% Quality: +(0.05-1)% more Damage with Hits and Ailments for each Cast of this Spell currently waitingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Herald of AshHerald of AshSpell, AoE, Fire, Herald, Duration Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 10Requires Level 16Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).Base duration is 4.00 seconds (0-38)% more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of Overkill Damage Additional Effects From 1-20% Quality: Base burning damage is an additional (0.25-5)% of Overkill DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | ||
Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration Level: (1-20) Cost: 6 Mana Attack Damage: (104-166)% of base Effectiveness of Added Damage: (104-166)% AoE Radius: 15Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies. Enemies with either debuff explode when they die, damaging other surrounding enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 0.80 seconds (5-75) to (8-113) Added Fire Damage Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life 60% of Physical Damage Converted to Fire Damage Base radius is 2.4 metres Base explosion radius is 1.8 metres Debuff deals 66% of Damage per Charge Additional Effects From 1-20% Quality: Debuff deals +(0.5-10)% of Damage per ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Trigger, Melee Level: (1-20) Cost: (15-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area.Base duration is (5.00-5.90) seconds (0-38)% increased Warcry Speed Damage cannot be Reflected Explosion deals Fire Damage equal to 8% of the Monster's maximum Life Counts total Power of Enemies in Range Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20% Exerts the next 6 Melee Attacks you perform Exerted Attacks Trigger Combust the first time they deal a Melee Hit 60% of Physical Damage Converted to Fire Damage This Skill is Triggered by Attacks Exerted by Infernal Cry Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | N/A |
Items
Unique items
Mods
Name | Domain | Generation Type | Stats | Tags | Spawn Weighting | |
---|---|---|---|---|---|---|
of Redemption | Item | Suffix | 78 | Enemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire Damage | elemental_damage, influence_mod, damage, elemental, fire | mace_eyrie 500 2h_mace_eyrie 500 |
of Shaping | Item | Suffix | 68 | Enemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire Damage | elemental_damage, influence_mod, damage, elemental, fire | 2h_mace_shaper 1000 mace_shaper 1000 |
Crusader's | Item | Prefix | 85 | Enemies you Kill Explode, dealing 3% of their Life as Physical Damage | physical_damage, influence_mod, damage, physical | body_armour_crusader 0 |
Crusader's | Item | Prefix | 75 | Enemies you Kill have a (11-20)% chance to Explode, dealing a tenth of their maximum Life as Physical Damage | physical_damage, influence_mod, damage, physical | body_armour_crusader 100 |
Crusader's | Item | Prefix | 85 | Enemies you Kill have a (21-30)% chance to Explode, dealing a tenth of their maximum Life as Physical Damage | physical_damage, influence_mod, damage, physical | body_armour_crusader 25 |
of Kindling | Tincture | Suffix | 70 | Killing Blows have a (8-12)% chance for Enemies to Explode, dealing a tenth of their maximum Life as Fire Damage | elemental, fire, attack | tincture 100 |
of Tinder | Tincture | Suffix | 81 | Killing Blows have a (17-25)% chance for Enemies to Explode, dealing a tenth of their maximum Life as Fire Damage | elemental, fire, attack | tincture 50 |
of Firewood | Tincture | Suffix | 70 | Killing Blows have a (13-16)% chance for Enemies to Explode, dealing a tenth of their maximum Life as Fire Damage | elemental, fire, attack | tincture 100 |
Chieftain's | Charm | Prefix | 70 | Enemies you or your Totems Kill have 1% chance to Explode, dealing 500% of their maximum Life as Fire Damage | N/A | str_animal_charm 100 |
Berserker's | Charm | Prefix | 81 | Nearby corpses Explode when you Warcry, dealing (5-6)% of their Life as Physical Damage | N/A | str_animal_charm 50 |
Gladiator's | Charm | Prefix | 70 | Bleeding Enemies you Kill Explode, dealing (2-3)% of their Maximum Life as Physical Damage | N/A | dex_animal_charm 50 str_animal_charm 50 |
Gladiator's | Charm | Prefix | 81 | Bleeding Enemies you Kill Explode, dealing (4-5)% of their Maximum Life as Physical Damage | N/A | dex_animal_charm 25 str_animal_charm 25 |
Berserker's | Charm | Prefix | 70 | Nearby corpses Explode when you Warcry, dealing (3-4)% of their Life as Physical Damage | N/A | str_animal_charm 100 |
Occultist's | Charm | Prefix | 81 | Cursed Enemies you or your Minions Kill have a (11-15)% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage | N/A | int_animal_charm 50 |
Occultist's | Charm | Prefix | 70 | Cursed Enemies you or your Minions Kill have a (6-10)% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage | N/A | int_animal_charm 100 |
Elevated modifiers
Elevated modifiers can be created by using Orb of DominanceOrb of DominanceStack Size: 10Removes one Influenced Modifier from an item with at least two Influenced
Modifiers and upgrades another Influenced Modifier
Upgrading a modifier of the highest tier transforms the
modifier into an Elevated Modifier
Attempting to upgrade an Elevated Modifier rerolls its values
Can be used on Body Armours, Boots, Gloves and HelmetsRight click this item then left click an item with at least two Influenced Modifiers to apply it. to upgrade the influenced modifiers:
Name | Domain | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|---|
Elevated Crusader's | Item | Prefix | 95 | Enemies you Kill Explode, dealing 5% of their Life as Physical Damage (8-12)% increased Area of Effect | body_armour_crusader 0 |
Elevated Crusader's | Item | Prefix | 95 | Enemies you Kill have a (31-35)% chance to Explode, dealing a tenth of their maximum Life as Physical Damage (8-12)% increased Area of Effect | body_armour_crusader 0 |
Synthesis
Req. lvl |
Mods | Classes |
---|---|---|
75 | Enemies you Kill Explode, dealing 3% of their Life as Physical Damage | Claw • Dagger • Wand • One Hand Sword • Thrusting One Hand Sword • One Hand Axe • One Hand Mace • Sceptre |
75 | Enemies you Kill Explode, dealing 5% of their Life as Physical Damage | Bow • Staff • Two Hand Sword • Two Hand Axe • Two Hand Mace |
Scourge
Name | Domain | Generation Type | Stats | Tags | Spawn Weighting | |
---|---|---|---|---|---|---|
HellscapeUpsideEnemiesExplodeOnDeathPhysical4_ | Item | Scourge Benefit | 68 | Enemies you Kill have a 15% chance to Explode, dealing a tenth of their maximum Life as Physical Damage | physical_damage, damage, physical | body_armour 10 |
Crucible Passive Skill Tree
Name | Domain | Generation Type | Stats | Tags | Spawn Weighting | |
---|---|---|---|---|---|---|
WeaponTreeTotemExplodeOnDeath1 | Item | Crucible Passive Skill Tree | 4 | Totems Explode on Death, dealing 10% of their Life as Physical Damage 15% reduced Totem Life | N/A | one_hand_weapon 250 |
WeaponTreeTotemExplodeOnDeath2 | Item | Crucible Passive Skill Tree | 60 | Totems Explode on Death, dealing 15% of their Life as Physical Damage 15% reduced Totem Life | N/A | one_hand_weapon 250 |
WeaponTreeTotemExplodeOnDeath2h1 | Item | Crucible Passive Skill Tree | 4 | Totems Explode on Death, dealing 20% of their Life as Physical Damage 25% reduced Totem Life | N/A | two_hand_weapon 250 |
WeaponTreeTotemExplodeOnDeath2h2 | Item | Crucible Passive Skill Tree | 60 | Totems Explode on Death, dealing 30% of their Life as Physical Damage 25% reduced Totem Life | N/A | two_hand_weapon 250 |
WeaponTreeSkillPunctureEnsnaringArrow | Item | Crucible Passive Skill Tree | 1 | Enemies you Kill with Puncture or Ensnaring Arrow Hits Explode, dealing 10% of their Life as Physical Damage | N/A | bow 1000 dagger 500 claw 500 sword 500 shield 500 |
WeaponTreeSkillWintertideBrandArcanistBrand | Item | Crucible Passive Skill Tree | 1 | Enemies Branded by Wintertide Brand or Arcanist Brand Explode on Death dealing a quarter of their maximum Life as Chaos damage | N/A | caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 |
Legacy mods
Name | Domain | Stats | Spawn Weighting | |
---|---|---|---|---|
Crusader's | Item | 85 | Enemies you Kill Explode, dealing 3% of their Life as Physical Damage | body_armour_crusader 0 |
Other
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Passive skills
Basic and Notable
No results found for the given query.
Clustered
Name | Stats |
---|---|
Explosive Force | Gain 10% of Wand Physical Damage as Extra Chaos Damage Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage [1] |
Devastator | 20% increased Attack Damage 20% increased Damage with Ailments from Attack Skills Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage [1] |
Unspeakable Gifts | Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage [1] |
Ascendancy
Ascendancy Class | Name | Stats |
---|---|---|
Chieftain | Hinekora, Death's Fury | Enemies you or your Totems Kill have 5% chance to Explode, dealing 500% of their maximum Life as Fire Damage [1] |
Gladiator | Gratuitous Violence | Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 20% more Physical Damage over Time [1] |
Occultist | Profane Bloom | Cursed Enemies you or your Minions Kill have a 50% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage [1] |
Keystone
Name | Stats |
---|---|
Minion Instability | Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies [1] |
Version history
Version | Changes |
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Unknown |
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