|gem_description = Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.
|gem_description = Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.
|active_skill_name = Phase Run
|active_skill_name = Phase Run
|skill_id = NewPhaseRun
|skill_id = NewPhaseRun
Line 22:
Line 22:
|static_damage_effectiveness = 100
|static_damage_effectiveness = 100
|static_damage_multiplier = 100
|static_damage_multiplier = 100
|static_attack_speed_multiplier = 100
|static_stat1_id = enemy_aggro_radius_+%
|static_stat1_id = enemy_aggro_radius_+%
|static_stat1_value = -50
|static_stat1_value = -50
Revision as of 14:50, 18 August 2019
Phase RunSpell, Duration, Movement, Physical, Travel Level: (1-20) Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.(30-39)% increased Movement Speed (20-30)% more Melee Physical Damage 50% reduced Visibility to Enemies Base duration is 1.8 seconds Base secondary duration is 0.2 seconds 100% increased Skill Duration per Frenzy Charge removed PhasingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Despite the skill tooltip suggesting this isn't the case, the melee damage buff from Phase Run is present during both the initial phasing buff and the secondary buff.
Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Skill Effect DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. gem and frenzy charges increases the duration of both the primary and secondary effect.
Monster Response time: Phase Run causes monsters to fail to respond to the player's presence for slightly longer than normal.
Trigger Gems: When linked to a trigger support gem, Phase Run should be placed as the last skill gem to be triggered, because otherwise it would go straight to the second buff (the one that boosts melee damage for 0.20 seconds) since another skill (the gem(s) linked after it) would be triggered after Phase Run and therefore end its first phase immediately.
Gem level progression
Level
Mana Cost
increased Movement Speed
more Melee Physical Damage
Exp.
Total Exp.
1
34
79
8
30%
20%
0
0
2
36
83
8
30%
21%
252595
252595
3
38
88
9
31%
21%
314394
566989
4
40
92
9
31%
22%
388734
955723
5
42
96
9
32%
22%
477437
1433160
6
44
100
9
32%
23%
583786
2016946
7
46
104
10
33%
23%
710359
2727305
8
48
109
10
33%
24%
1355511
4082816
9
50
113
10
34%
24%
1138877
5221693
10
52
117
11
34%
25%
1368233
6589926
11
54
121
11
35%
25%
1638338
8228264
12
56
125
11
35%
26%
1956648
10184912
13
58
130
11
36%
26%
3655184
13840096
14
60
134
12
36%
27%
3017327
16857423
15
62
138
12
37%
27%
3576232
20433655
16
64
142
12
37%
28%
9164731
29598386
17
66
146
13
38%
28%
17861428
47459814
18
68
151
13
38%
29%
46032386
93492200
19
69
153
13
39%
29%
87248039
180740239
20
70
155
13
39%
30%
157972052
338712291
21
72
159
13
40%
30%
N/A
N/A
22
74
N/A
14
40%
31%
N/A
N/A
23
76
N/A
14
41%
31%
N/A
N/A
24
78
N/A
14
41%
32%
N/A
N/A
25
80
N/A
15
42%
32%
N/A
N/A
26
82
N/A
15
42%
33%
N/A
N/A
27
84
N/A
15
43%
33%
N/A
N/A
28
86
N/A
15
43%
34%
N/A
N/A
29
88
N/A
16
44%
34%
N/A
N/A
30
90
N/A
16
44%
35%
N/A
N/A
31
91
N/A
16
44%
35%
N/A
N/A
32
92
N/A
16
45%
35%
N/A
N/A
33
93
N/A
16
45%
35%
N/A
N/A
34
94
N/A
17
45%
36%
N/A
N/A
35
95
N/A
17
45%
36%
N/A
N/A
36
96
N/A
17
46%
36%
N/A
N/A
37
97
N/A
17
46%
36%
N/A
N/A
38
98
N/A
17
46%
37%
N/A
N/A
39
99
N/A
17
46%
37%
N/A
N/A
40
100
N/A
17
47%
37%
N/A
N/A
Item acquisition
Phase Run can drop anywhere.
Recipes
Phase Run can be created from the following recipes:
Amount
Part
Description
Meta
13
The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corruptedlevel 21 Spell gem
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.