Distance: Difference between revisions
(On a cosmic scale, it's all "nearby".) |
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The word "nearby" is used in the descriptions of many [[skill]] effects, [[passive skill|passive]] bonuses and item [[modifier]]s. "Nearby" is ''not'' a [[keyword]]; it merely indicates that an effect applies in a circular area centered on the [[character]].<ref name="Mark clarifies nearby 1" /><ref name="Mark clarifies nearby 2" /> In descriptions where "nearby" is used, the actual radius of the [[area of effect]] is not given, and it may range widely from barely outside of melee range to covering most of the screen. This is a common source of confusion for players who assume that "nearby" is a keyword that means a specific number of units, similar to how the keyword "[[recently]]" always means "within the last four seconds".<ref name="Nearby confusion 1" /><ref name="Nearby confusion 2" /><ref name="Nearby confusion 3" /><ref name="Nearby confusion 4" /> | The word "nearby" is used in the descriptions of many [[skill]] effects, [[passive skill|passive]] bonuses and item [[modifier]]s. "Nearby" is ''not'' a [[keyword]]; it merely indicates that an effect applies in a circular area centered on the [[character]].<ref name="Mark clarifies nearby 1" /><ref name="Mark clarifies nearby 2" /> In descriptions where "nearby" is used, the actual radius of the [[area of effect]] is not given, and it may range widely from barely outside of melee range to covering most of the screen. This is a common source of confusion for players who assume that "nearby" is a keyword that means a specific number of units, similar to how the keyword "[[recently]]" always means "within the last four seconds".<ref name="Nearby confusion 1" /><ref name="Nearby confusion 2" /><ref name="Nearby confusion 3" /><ref name="Nearby confusion 4" /> | ||
== | ==Collation of known distances== | ||
[[File:Poe-units-72.jpg | [[File:Poe-units-72.jpg|thumb|right|Unit Distance / Radius Visualized.<ref name="RadiusVisualized" />]] | ||
[[File:Transparent Distance Visualizer 1920x1080.png | [[File:Transparent Distance Visualizer 1920x1080.png|thumb|right|Transparent unit visualizer, for 1920x1080.<ref name="RadiusVisualized" />]] | ||
{| class="wikitable" | |||
! 1 unit | |||
| | |||
* [[Hideout decorations]] can be moved in increments of one unit. | |||
|- | |||
! 2 units | |||
| | |||
* Radius ([[hitbox]]es) of Humanoids (such as player-controlled characters). | |||
|- | |||
! 4 units | |||
| | |||
* Default [[knockback]] distance.<ref name="Knockback" /> | |||
|- | |||
! 4 to 7 units | |||
| | |||
* [[Range]] of [[melee]] [[attack]]s.<ref name="BaseRadius" /> | |||
|- | |||
! 10 units | |||
| | |||
* [[Projectile]]s up to this distance get the full 30% more [[damage]] from [[Point Blank]]. | |||
|- | |||
! 12 units | |||
| | |||
* The tiles in [[Enlightened Hideout]] are 12 units wide.{{Confirm|3.9.0 changes}} | |||
|- | |||
! 18 units | |||
| | |||
* Near 0% more damage from [[Far Shot]] at this range. | |||
|- | |||
! 22 units | |||
| | |||
* [[Minion Instability]] explosion radius.<ref name="MechanicalQs" /> | |||
|- | |||
! 25 units | |||
| | |||
* The definition of "nearby" on unique item {{il|Belt of the Deceiver}}<ref>[[Modifier:NearbyEnemiesAreIntimidatedUnique~~1]]</ref>. | |||
|- | |||
! 28 units | |||
| | |||
* The definition of "nearby" for [[Flesh and Stone]] and [[Blood and Sand]] auras.<ref name=":1">https://www.pathofexile.com/forum/view-thread/2627574</ref> | |||
|- | |||
! 30 units | |||
| | |||
* The definition of "nearby" for the [[Chilling Presence]] notable. | |||
|- | |||
! 35 units | |||
| | |||
* 0% more damage from [[Point Blank]] at this range. | |||
* The definition of "nearby" on Redeemer-[[Influenced item|influenced]] body armour mod "Nearby Enemies are Blinded"<ref>[[Modifier:NearbyEnemiesAreBlindedInfluence1~]]</ref><ref>https://www.reddit.com/r/pathofexile/comments/f8kjq4/psa_redeemers_nearby_enemies_are_blinded_chest/</ref> | |||
* The definition of "nearby" on unique item {{il|Singularity}}.<ref>https://www.pathofexile.com/forum/view-thread/2784310#uniqueitembalance</ref> | |||
* The definition of "nearby" on unique item {{il|Bear's Girdle}}.<ref>[[File:RadiusOfCrush.png|thumb]]</ref> | |||
* The definition of "nearby" on [[Occupying Force]]. | |||
|- | |||
! 40 units | |||
| | |||
* The definition of "nearby" on unique item {{il|Victario's Charity}}<ref name=":0">https://www.reddit.com/r/pathofexile/comments/587sn2/rip_victarios_charity_necro_aegis/d8zjb2l/</ref> and previously for Ascendancy notables.<ref>https://www.pathofexile.com/forum/view-thread/1586914#p12840908</ref> | |||
|- | |||
! 46 units | |||
| | |||
* The definition of "nearby" for [[War Banner]] and [[Dread Banner]] auras.<ref name=":1" /> | |||
|- | |||
! 50 units | |||
| | |||
* The aura radius on unique item {{il|Victario's Flight}} and definition of "nearby" on unique item {{il|Perquil's Toe}}.<ref>https://www.reddit.com/r/pathofexile/comments/9bgbrj/im_toetally_excited_for_my_supporter_unique/e52umkv/</ref> | |||
|- | |||
! 60 units | |||
| | |||
* The definition of "nearby" on Ascendancy notables<ref>https://www.pathofexile.com/forum/view-thread/1676002/page/198#p13977939</ref> other than Occupying Force, and [[Fossil]]-crafted [[Delve league|Delve League]] helmet suffixes.<ref>[[Modifier:DelveHelmetEnemyPhysicalDamageTakenAura1]]</ref><ref>[[Modifier:DelveHelmetEnemyLightningResistanceAura1]]</ref><ref>[[Modifier:DelveHelmetEnemyColdResistanceAura1]]</ref><ref>[[Modifier:DelveHelmetEnemyFireResistanceAura1]]</ref><ref>[[Modifier:DelveHelmetEnemyChaosResistanceAura1]]</ref> | |||
|- | |||
! 70 units | |||
| | |||
* The definition of the "nearby" in "while a Rare or Unique enemy is nearby" crafted modifiers. | |||
* [[Projectile]]s at and beyond this distance get the full 60% more [[damage]] from [[Far Shot]]. | |||
|- | |||
! 75 units | |||
| | |||
* The definition of "nearby" on unique items {{il|Leer Cast}} and {{il|Dying Breath}}.<ref>https://www.pathofexile.com/forum/view-thread/1304441#p10919494</ref> | |||
|- | |||
! 85 units | |||
| | |||
* Approximate horizontal distance from your character to the edge of the screen on a 1920 pixel wide resolution. | |||
|- | |||
! 120 units | |||
| | |||
* The definition of "nearby" on passive keystone [[Conduit]].<ref name=":0" /> | |||
|- | |||
! 150 units | |||
| | |||
* Maximum distance a projectile can travel.<ref name="MechanicalQs" /> | |||
* −30% damage from [[Point Blank]] at maximum range. | |||
|} | |||
==References== | ==References== | ||
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<ref name="Knockback">{{cite web|author=Mark_GGG|date=January 9, 2012|title=Sweep|url=http://www.pathofexile.com/forum/view-thread/13734/page/3#p266794|publisher=Official Path of Exile Forums|accessdate=July 19, 2016}}</ref> | <ref name="Knockback">{{cite web|author=Mark_GGG|date=January 9, 2012|title=Sweep|url=http://www.pathofexile.com/forum/view-thread/13734/page/3#p266794|publisher=Official Path of Exile Forums|accessdate=July 19, 2016}}</ref> | ||
<ref name="BaseRadius">{{cite web|author=Mark_GGG|date=October 30, 2013|title=Mechanics thread|url=http://www.pathofexile.com/forum/view-thread/11707/page/226#p5041495|publisher=Official Path of Exile Forums|accessdate=July 19, 2016}}</ref> | <ref name="BaseRadius">{{cite web|author=Mark_GGG|date=October 30, 2013|title=Mechanics thread|url=http://www.pathofexile.com/forum/view-thread/11707/page/226#p5041495|publisher=Official Path of Exile Forums|accessdate=July 19, 2016}}</ref> | ||
<ref name="MechanicalQs">{{cite web|author=Mark_GGG|date=July 19, 2016|title=Mechanical Questions Thread|url=https://www.pathofexile.com/forum/view-thread/1676002/page/82#p13504526|publisher=Official Path of Exile Forums|accessdate=July 19, 2016}}</ref> | <ref name="MechanicalQs">{{cite web | ||
|author = Mark_GGG | |||
|date = July 19, 2016 | |||
|title = Mechanical Questions Thread | |||
|url = https://www.pathofexile.com/forum/view-thread/1676002/page/82#p13504526 | |||
|publisher = Official Path of Exile Forums | |||
|accessdate = July 19, 2016 | |||
}}</ref> | |||
<ref name="Mark clarifies nearby 1">{{cite web | <ref name="Mark clarifies nearby 1">{{cite web |
Revision as of 19:24, 22 May 2022
Distance in Path of Exile is measured in unnamed length units. These units are tied to the game's isometric perspective and viewing angle, and are not analogous to feet or meters.
A measure of distance is sometimes given in skill descriptions. For example, such as Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
Icon: S
Level: (1-20)
Cost & Reservation Multiplier: 110%Supports any skill that hits enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies
Elemental Ailments inflicted by Supported Skills spread to other enemies within (1.2-1.5) metres
Supported Skills have 20% chance to Freeze, Shock and Ignite
Additional Effects From 1-20% Quality:
(0.5-10)% increased Duration of Elemental Ailments on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. lists the radius of its area of effect as a number of units.
For information about radius of skills and attack range see area of effect and range.
"Nearby"
The word "nearby" is used in the descriptions of many skill effects, passive bonuses and item modifiers. "Nearby" is not a keyword; it merely indicates that an effect applies in a circular area centered on the character.[1][2] In descriptions where "nearby" is used, the actual radius of the area of effect is not given, and it may range widely from barely outside of melee range to covering most of the screen. This is a common source of confusion for players who assume that "nearby" is a keyword that means a specific number of units, similar to how the keyword "recently" always means "within the last four seconds".[3][4][5][6]
Collation of known distances
1 unit |
|
---|---|
2 units |
|
4 units | |
4 to 7 units | |
10 units |
|
12 units |
|
18 units |
|
22 units |
|
25 units |
|
28 units |
|
30 units |
|
35 units |
|
40 units |
|
46 units |
|
50 units |
|
60 units | |
70 units |
|
75 units |
|
85 units |
|
120 units | |
150 units |
|
References
- ↑ Mark_GGG (February 15, 2016). "What is the radius of 'nearby'?". Official Path of Exile Forums. Retrieved May 22, 2022.
- ↑ Mark_GGG (April 7, 2020). "Rest well, and dream of large AoEs". Reddit. Retrieved May 22, 2022.
- ↑ IgniumNoctis (October 16, 2021). "GGG: Please clarify, once and for all, the definition of "Nearby". Currently "Nearby" ranges from 25-120 units.". Reddit. Retrieved May 22, 2022.
- ↑ LanzeLoot (February 21, 2018). "Opportunistic and "Nearby Enemies"". Reddit. Retrieved May 22, 2022.
- ↑ Hako_mari (August 31, 2021). "Can we get the actual radius of the "nearby" keyword to be show in game?". Reddit. Retrieved May 22, 2022.
- ↑ asamaple (May 25, 2021). ""Nearby" Enemies have Malediction... right". Reddit. Retrieved May 22, 2022.
- ↑ 7.0 7.1 rkiga (January 2, 2016). "[mechanics] Unit Distance / Radius Visualized". Official Path of Exile subreddit. Retrieved July 19, 2016.
- ↑ Mark_GGG (January 9, 2012). "Sweep". Official Path of Exile Forums. Retrieved July 19, 2016.
- ↑ Mark_GGG (October 30, 2013). "Mechanics thread". Official Path of Exile Forums. Retrieved July 19, 2016.
- ↑ 10.0 10.1 Mark_GGG (July 19, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 19, 2016.
- ↑ Modifier:NearbyEnemiesAreIntimidatedUnique~~1
- ↑ 12.0 12.1 https://www.pathofexile.com/forum/view-thread/2627574
- ↑ Modifier:NearbyEnemiesAreBlindedInfluence1~
- ↑ https://www.reddit.com/r/pathofexile/comments/f8kjq4/psa_redeemers_nearby_enemies_are_blinded_chest/
- ↑ https://www.pathofexile.com/forum/view-thread/2784310#uniqueitembalance
- ↑
- ↑ 17.0 17.1 https://www.reddit.com/r/pathofexile/comments/587sn2/rip_victarios_charity_necro_aegis/d8zjb2l/
- ↑ https://www.pathofexile.com/forum/view-thread/1586914#p12840908
- ↑ https://www.reddit.com/r/pathofexile/comments/9bgbrj/im_toetally_excited_for_my_supporter_unique/e52umkv/
- ↑ https://www.pathofexile.com/forum/view-thread/1676002/page/198#p13977939
- ↑ Modifier:DelveHelmetEnemyPhysicalDamageTakenAura1
- ↑ Modifier:DelveHelmetEnemyLightningResistanceAura1
- ↑ Modifier:DelveHelmetEnemyColdResistanceAura1
- ↑ Modifier:DelveHelmetEnemyFireResistanceAura1
- ↑ Modifier:DelveHelmetEnemyChaosResistanceAura1
- ↑ https://www.pathofexile.com/forum/view-thread/1304441#p10919494