Berek's Respite Two-Stone RingRequires Level 20+(12-16)% to Fire and Lightning Resistances(25-30)% increased Lightning Damage +(30-40) to maximum Mana When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy Adds (20-25) to (30-50) Fire Damage to Spells and Attacks"With Flame licking at his heels Berek berated the clouds Until vengeful Storm spewed forth his rains And Berek held on tight As Fire screamed and steamed And fled." - Berek and the Untamed
Acquisition The item is a league-specific item, which you can chancedOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. it in a map with a crafted Nemesis map mod by using Zana's Map Device, if the map mod is in the rotation; or from divination cards listed below; or a random drop of the boss of Shaper's Stronghold map; or a random loot from Cameria's Transportation Safehouse chestVendor Offer 12x Alchemy Shard 4x Alteration ShardMetadata Item class: Ring
Berek's Respite can drop anywhere. It can be chanced.
Berek's Respite belongs to a special group of unique items called league-specific items, which can be obtained from certain divination cards and other sources in addition to their normal acquisition methods.
Recipes
Berek's Respite can be created from the following recipes:
HeterochromiaHeterochromia2Two-Stone RingBlack and White, Silver and Gold Let us see the world Unfold Red and Blue, Yellow and Green Let us remake it in colours Unseen
Random Two-Stone Ring
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8
The ValkyrieThe Valkyrie8Nemesis ItemThe villain strikes, the world is torn. A war begins, a hero is born, The nemesis sets the sky alight. A hero's sacrifice sets everything right. - Drake's Epitaph
Random Nemesis item
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5
The UndauntedThe Undaunted5Nemesis Item Corrupted"Fate was always my nemesis... But it didn't stop me then, and it won't stop me now." - Kjetilbrann, The Undaunted
Random corruptedNemesis item
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5
HubrisHubris5Ring"This one? It is NOT for sale. You would sooner pry it from my lifeless hand." - Jonfé Darontos, Ringmaker
Random ring
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7
Blind VentureBlind Venture7Ring Corrupted"It's risky not knowing where your wares come from. That's why I source my own." - Klayver, the Antiquarian
Random corruptedring
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6
The CacheThe Cache6JewelleryVintage or crafted, Glittering and shiny Dusty or glittering, huge or tiny Secured within a chest or unearthed from your mining Find jewellery everywhere, no need for divining! So why is it so hard to figure out which one to wear? This one makes me stronger, but does it match my hair?
Random jewellery
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9
Fateful MeetingFateful Meeting9League-Specific Item Double-Influenced Item Item Level:97 Two-Implicit CorruptedSome people act as beacons, illuminating the path for others. I was lucky to meet one such person.
- Anton to Zhenya
Random two-implicit corrupted level 97 league-specific item
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10
Time-Lost RelicTime-Lost Relic10League-Specific ItemTime cannot wash away that which cannot be forgotten.
Random league-specific item
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1
Time-Lost IncubatorTime-Lost IncubatorStack Size: 10Adds an incubated League-specific Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random league-specific item
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7
PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present.
Random influenced item
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6
Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
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1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
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1
The VoidThe Void1Reach into the Void and claim your prize.
Berek's GripBerek's Grip Two-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield against Frozen Enemies"Berek hid from Storm's lightning wrath In the embrace of oblivious Frost Repelled by ice, blinded by blizzards Storm raged in vain While Berek slept." - Berek and the Untamed
Using alternate art versions will create an an alternate art The Taming; same rule applies to influenced rings as ingredients. Corrupted versions can be used.
M
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Berek's PassBerek's Pass Two-Stone RingRequires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen"From Frost's ice-bound pass Berek taunted and jeered Until furious Flame scaled the mountain Berek escaped through the thaw And Frost's tortured moans." - Berek and the Untamed
1
Berek's RespiteBerek's Respite Two-Stone RingRequires Level 20+(12-16)% to Fire and Lightning ResistancesAdds (20-25) to (30-50) Fire Damage to Spells and Attacks (25-30)% increased Lightning Damage +(30-40) to maximum Mana When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy"With Flame licking at his heels Berek berated the clouds Until vengeful Storm spewed forth his rains And Berek held on tight As Fire screamed and steamed And fled." - Berek and the Untamed
Adds (1–10 to 1–30) Fire Damage to Attacks (10-15)% increased Lightning Damage +(30-40) to maximum Mana Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy Ignite a nearby Enemy on Killing an Ignited Enemy
Increased lightning Damage mod increased to 25-30% (up from 10-15%).
Adds (1–10 to 1–30) Fire Damage to Attacks mod replaced by Adds (20-25)-(30-50) Fire Damage to Spells and Attacks.
Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy mod replaced by When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy.
Ignite a nearby Enemy on Killing an Ignited Enemy mod replaced by When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy.
Changes cannot be obtained by rerolling the item's mods with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it..