|flavour_text = Forged by three brothers<br>so that they may recognize each other<br>across any distance of time or travel.
|flavour_text = Forged by three brothers<br>so that they may recognize each other<br>across any distance of time or travel.
|flavour_text_id = UniqueRing34
|release_version = 2.0.0
|release_version = 2.0.0
|alternate_art_inventory_icons = winterheart
|alternate_art_inventory_icons = winterheart
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==Modifiers==
==Modifiers==
If you achieve 100% [[Damage conversion|conversion]] of your [[lightning damage]] to [[cold damage]], e.g. with two legacy '''Call of the Brotherhood''' rings, you can no longer [[shock]], because you have to deal some lightning damage to shock. This holds even if:
{{ml|ConvertLightningToColdUniqueRing34|display=stat_text}}: It is the only item that [[Damage conversion|converts]] lightning damage to cold. This mod can be scaled by jewellery quality by using {{il|Turbulent Catalyst}}. At 20% quality, the value of converted damage is 48% of lightning damage.
If you achieve 100% [[Damage conversion|conversion]] of your [[lightning damage]] to [[cold damage]], e.g. with two legacy '''Call of the Brotherhood''' rings, you can no longer [[shock]], because you have to deal some lightning damage to inflict a shock with non-zero magnitude. This holds even if:
* Your target is [[Freeze|frozen]] (Call of the Brotherhood gives 100% chance to shock against frozen targets)
* Your target is [[Freeze|frozen]] (Call of the Brotherhood gives 100% chance to shock against frozen targets)
* You are using skill with built-in shock chance such as {{il|Arc}}
* You are using skill with built-in shock chance such as {{il|Arc}}
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There are some exceptions to this:
There are some exceptions to this:
* {{psl|id=AscendancyElementalist19}} which allows you to shock with all damage types
* {{il|The Three Dragons}} which allows you to shock with your [[fire damage]]
* {{il|The Three Dragons}} which allows you to shock with your [[fire damage]]
* {{il|Yoke of Suffering}} which allows you to shock with your [[elemental damage]]
* {{il|Yoke of Suffering}} which allows you to shock with your [[elemental damage]]
* {{il|Starforge}} which allows you to shock with your [[physical damage]]
* {{il|Voidforge}} which allows you to shock with your [[elemental damage]]
* {{il|Voidforge}} which allows you to shock with your [[elemental damage]]
* {{il|Starforge}} which allows you to shock with your [[physical damage]]
* {{il|Echoforge}} which allows you to shock with your [[chaos damage]]
* {{il|Voltaxic Rift}} which allows you to shock with your [[chaos damage]]
* {{il|Voltaxic Rift}} which allows you to shock with your [[chaos damage]]
* {{il|Zerphi's Heart}} which allows you to shock with your [[chaos damage]]
* {{il|Zerphi's Heart}} which allows you to shock with your [[chaos damage]]
* [[Elemental Conflux|elemental conflux]]
* Elemental [[Conflux]]
{{Item acquisition}}
{{Item acquisition}}
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{{legacy variant table header}}
{{legacy variant table header}}
{{legacy variant table row|2.6.0|+(12-16)% to Cold and Lightning Resistances|+(15-25) to Intelligence<br />(15-25)% increased Lightning Damage<br />(30-40)% increased Mana Regeneration Rate<br />{{c|mod|50% of Lightning Damage Converted to Cold Damage}}<br /> Your spells have 100% chance to Shock against Frozen Enemies}}
{{legacy variant table row|2.6.0|+(12-16)% to Cold and Lightning Resistances|+(15-25) to Intelligence<br />(15-25)% increased Lightning Damage<br />(30-40)% increased Mana Regeneration Rate<br />{{c|mod|50% of Lightning Damage Converted to Cold Damage}}<br /> Your spells have 100% chance to Shock against Frozen Enemies}}
|}
{{Legacy variant table end}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|2.6.0}}
{{Version history table row|2.6.0|
* Lightning Damage converted to Cold Damage mod reduced to 40%.
* Lightning Damage converted to Cold Damage mod reduced to 40%.
Call of the Brotherhood Two-Stone RingRequires Level 20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence (15-25)% increased Lightning Damage (30-40)% increased Mana Regeneration Rate 40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen EnemiesForged by three brothers so that they may recognize each other across any distance of time or travel.
40% of Lightning Damage Converted to Cold Damage: It is the only item that converts lightning damage to cold. This mod can be scaled by jewellery quality by using Turbulent CatalystTurbulent CatalystStack Size: 10Adds quality that enhances Elemental Damage modifiers on a ring, amulet or belt Replaces other quality typesRight click this item then left click a ring, amulet or belt to apply it. Has greater effect on lower-rarity jewellery. The maximum quality is 20%.. At 20% quality, the value of converted damage is 48% of lightning damage.
If you achieve 100% conversion of your lightning damage to cold damage, e.g. with two legacy Call of the Brotherhood rings, you can no longer shock, because you have to deal some lightning damage to inflict a shock with non-zero magnitude. This holds even if:
Your target is frozen (Call of the Brotherhood gives 100% chance to shock against frozen targets)
You are using skill with built-in shock chance such as ArcArcSpell, Chaining, Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120%Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.Deals (6-198) to (32-1122) Lightning Damage Chains +(4-7) Times 15% more Damage with Hits and Ailments for each remaining Chain
Additional Effects From 1-20% Quality: Chains +(0.05-1) TimesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
There are some exceptions to this:
Shaper of Storms which allows you to shock with all damage types
The Three DragonsThe Three Dragons Golden MaskEvasion: (96-103) Energy Shield: (20-22)Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The ice seared his naked feet As the lightning stilled his heart, But it was the flames upon his lover's face That roused him to vengeance." - From 'The Three Dragons' by Victario of Sarn which allows you to shock with your fire damage
Yoke of SufferingYoke of Suffering Onyx AmuletRequires Level 70+(10-16) to all Attributes+(10-20)% to Fire Resistance +(10-20)% to Cold Resistance +(20-40)% to Lightning Resistance 30% reduced Duration of Ailments on Enemies (5-10)% chance to Shock Enemies take (5-10)% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can ShockLet the unrepentant be dragged ever downwards by the weight of their sins. which allows you to shock with your elemental damage
StarforgeStarforge Infernal SwordTwo Hand Sword Physical Damage: (310-341) to (645-709.5) Critical Strike Chance: 5.00% Attacks per Second: (1.42-1.46) Weapon Range: 1.3 metresRequires Level 67, 113 Str, 113 Dex30% increased Global Physical Damage(400-450)% increased Physical Damage (5-8)% increased Attack Speed +(90-100) to maximum Life Your Physical Damage can Shock 20% increased Area of Effect for Attacks Deal no Elemental DamageThe end is written into the beginning. which allows you to shock with your physical damage
VoidforgeVoidforge Infernal SwordTwo Hand Sword Physical Damage: 62-129 Critical Strike Chance: 5.00% Attacks per Second: (1.42-1.46) Weapon Range: 1.3 metresRequires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with AttackSkills(5-8)% increased Attack Speed +(90-100) to maximum Life Your Elemental Damage can Shock Gain 700% of Weapon Physical Damage as Extra Damage of a random Element 20% increased Area of Effect for Attacks Deal no Non-Elemental DamageA weapon born of nothingness, can only create more nothingness. which allows you to shock with your elemental damage
EchoforgeEchoforge Infernal SwordTwo Hand Sword Physical Damage: 62-129 Chaos Damage: (600-650) to (750-800) Critical Strike Chance: 5.00% Attacks per Second: (1.13-1.57) Weapon Range: 1.3 metresRequires Level 67, 113 Str, 113 Dex30% increased Chaos DamageAdds (600-650) to (750-800) Chaos Damage (-16-16)% increased Attack Speed +(-200-200) to maximum Life Your Chaos Damage can Shock (-40-40)% increased Area of Effect for Attacks Deal no Physical or Elemental DamageWitness the emergence of a new cosmic power. which allows you to shock with your chaos damage
Voltaxic RiftVoltaxic Rift Spine BowBow Physical Damage: 38-115 Elemental Damage: 1 to (600-750) Critical Strike Chance: 6.50% Attacks per Second: (1.54-1.61)Requires Level 64, 212 DexAdds 1 to (600-750) Lightning Damage (10-15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Your Chaos Damage can Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage +40% to Maximum Effect of ShockThe eldritch storm descended upon us, and bruised lightning rained down. Metal withered and flesh melted before its arcane power. There was no escape, no shelter. Only despair. which allows you to shock with your chaos damage
Zerphi's HeartZerphi's Heart Paua AmuletRequires Level 70(20-30)% increased Mana Regeneration RateAdds (48-53) to (58-60) Chaos Damage Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 20 seconds when you use a Vaal SkillWe are incapable of change without sacrifice, for we are both the iron and the forge. which allows you to shock with your chaos damage
Call of the Brotherhood can drop anywhere. It can be chanced.
Recipes
Call of the Brotherhood can be created from the following recipes:
Amount
Part
Description
Meta
2
HeterochromiaHeterochromia2Two-Stone RingBlack and White, Silver and Gold Let us see the world Unfold Red and Blue, Yellow and Green Let us remake it in colours Unseen
Random Two-Stone Ring
A
5
HubrisHubris5Ring"This one? It is NOT for sale. You would sooner pry it from my lifeless hand." - Jonfé Darontos, Ringmaker
Random ring
A
7
Blind VentureBlind Venture7Ring Corrupted"It's risky not knowing where your wares come from. That's why I source my own." - Klayver, the Antiquarian
Random corruptedring
A
6
The CacheThe Cache6JewelleryVintage or crafted, Glittering and shiny Dusty or glittering, huge or tiny Secured within a chest or unearthed from your mining Find jewellery everywhere, no need for divining! So why is it so hard to figure out which one to wear? This one makes me stronger, but does it match my hair?
Random jewellery
A
7
PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present.
Random influenced item
A
6
Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
+(15-25) to Intelligence (15-25)% increased Lightning Damage (30-40)% increased Mana Regeneration Rate 50% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen Enemies