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[[File:the new masters.jpg|thumb|right|The masters [[Zana]], [[Alva]], [[Niko]], [[Jun]] and [[Einhar]].| | [[File:the new masters.jpg|thumb|right|The masters (before 3.17 patch): [[Zana]], [[Alva]], [[Niko]], [[Jun]] and [[Einhar]].|500px]] | ||
{{about|the NPCs|the divination card|The Master}} | {{about|the NPCs|the divination card|The Master}} | ||
{{for|the legacy master system that retired in [[version 3.5.0]]|Master (Forsaken Masters)}} | |||
'''Masters''' are five special [[NPC]]s who are allied with the player and offer special [[#Missions|missions]] inside a map or storyline area ([[Wraeclast]]). | |||
Four of them can have a chance to spawn in the [[act]]s or [[map]]s and are considered [[Extra Content]], while the last one, [[Commander Kirac]] (sharing a similar role to former master [[Zana]]) can only be found in the epilogue town [[Karui Shores]]. | |||
Each master offers unique mechanics and rewards to reap, and can be invited to your hideout to interact with. Additionally, the masters also have a related item known as a [[memory]] which provides further lore about each NPC. | |||
==Overview== | ==Overview== | ||
Masters | Masters appear in the town where the area level is appropriate and offer tutorial quests to players. They can still be spawn in the wild in the map (except Kirac) despite the quest is not yet completed. | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! Master !! Location !! Overview !! Rewards | ! Master !! Location !! Overview !! Rewards | ||
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| [[Act 4]] | | [[Act 4]] | ||
| Find caches of Voltaxic Sulphite in the area; Sulphite is used for [[delve]]s in the [[Azurite Mine]] | | Find caches of Voltaxic Sulphite in the area; Sulphite is used for [[delve]]s in the [[Azurite Mine]] | ||
| Access to the [[Mine Encampment]], loot from Azurite Mines, including [[fossil]]s | | Access to the [[Mine Encampment]], loot from Azurite Mines, including [[fossil]]s and [[resonator]]s | ||
|- | |- | ||
! [[Alva, Master Explorer]] | ! [[Alva, Master Explorer]] | ||
| [[Act 7]] | | [[Act 7]] | ||
| Open [[incursion]]s into the past; open doors and slay architects to improve the rewards in [[the Temple of Atzoatl]] | | Open [[incursion]]s into the past; open doors and slay architects to improve the rewards in [[the Temple of Atzoatl]] | ||
| | | Extra monster spawns in areas, loot from [[the Temple of Atzoatl]], chance for special [[corrupted|corruptions]] | ||
|- | |- | ||
! [[Jun, Veiled Master]] | ! [[Jun, Veiled Master]] | ||
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| [[Veiled mod|Veiled]] items and [[Scarab]]s, veiled mod crafting recipes, loot & crafting from safehouses | | [[Veiled mod|Veiled]] items and [[Scarab]]s, veiled mod crafting recipes, loot & crafting from safehouses | ||
|- | |- | ||
! [[ | ! [[Commander Kirac]] | ||
| [[Epilogue]] | | [[Epilogue]] | ||
| Choose a [[map]] and complete the task assigned to it | | Choose a [[map]] and complete the task assigned to it | ||
| Atlas completion | | Atlas completion, purchasable special maps and additional [[Extra Content]] encounters | ||
|} | |} | ||
Additionally, [[Sister Cassia]] (and formerly [[Tane Octavius]]) have their own quests in [[map]]s. However, they are not considered masters. Moreover, the 4 NPCs from Expedition, despite able to invite into the hideout, they are not master either. | |||
[[ | |||
==Mechanics== | |||
Other than Kirac, each master has a chance to be encountered in most story or map areas after reaching the point in the story where their missions are unlocked. Masters have an increased encounter rate in the [[act]]s{{confirm}}. When spawned, they will offer a mission. More than one master can be encountered in the same area. The chance to meet a specific master can be modified through the [[Atlas Passive Tree]]. | |||
The last published wild master spawn chance was 2% per master. | |||
Kirac instead has a chance to accumulate a master mission by clearing maps. These missions can be redeemed through the {{il|Map Device}}, opening a special map for you from a selection. | |||
==Miscellaneous== | |||
Holding control and left-clicking on masters and other NPCs in the hideout, acts as shortcut to NPCs' relevant interface: | |||
* Einhar: The [[Bestiary]] menu screen | |||
* Niko: the [[Subterranean Chart]] screen | |||
* Alva: the [[Temple of Atzoatl]] construction interface | |||
* Jun: The [[veiled modifier|"Unveil Items"]] interface | |||
* Kirac: Kirac's vendor inventory (purchase) | |||
* Sister Cassia: [[Anointment|Anointing]] interface | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.24.0| | ||
*You can no longer earn Einhar, Alva, Jun or Niko Master Missions, and the accessibility to these Masters has been significantly increased with changes to the Atlas Passive Tree. Kirac still has Missions available for you, though you no longer earn one Kirac Mission each day after unlocking the Atlas. | |||
*You can now encounter multiple Masters in a single zone. | |||
* {{Ruthless}} Einhar, Alva, Jun and Niko missions are now part of the pool of available outcomes for extra content individually. | |||
}} | |||
{{Version history table row|3.17.1| | |||
* The completion of Unique Maps no longer counts towards your highest-completed Map tier for Atlas and Kirac Missions. | |||
}} | |||
{{Version history table row|3.16.0| | |||
* The Master Level and Favour systems have been removed entirely. | |||
* You now have unlimited access to a range of Hideout Decorations through the Decorations Tab in both Personal and Guild Hideouts (excluding purchased Microtransaction Hideout Decorations). | |||
}} | |||
{{Version history table row|3.10.1| | |||
* You are now able to select an Atlas Mission via the Map Device. | * You are now able to select an Atlas Mission via the Map Device. | ||
{{Version history table row|3.10.0 | }} | ||
{{Version history table row|3.10.0| | |||
* The base chance to gain an Atlas Mission upon map completion is now 35% (from 40%). | * The base chance to gain an Atlas Mission upon map completion is now 35% (from 40%). | ||
* You will now gain 1% chance to gain an Atlas Mission upon map completion per 15 maps with the Awakening Bonus Objective complete. | * You will now gain 1% chance to gain an Atlas Mission upon map completion per 15 maps with the Awakening Bonus Objective complete. | ||
{{Version history table row|3.8.0 | * The chance to spawn wild master has also changed to 10% chance to spawn any one of the masters, (2% for specific master), <ref>https://www.pathofexile.com/forum/view-thread/2834378/filter-account-type/staff</ref> down from 20%. {{Undocumented}} | ||
}} | |||
{{Version history table row|3.8.0| | |||
* The way daily Atlas Missions are handled has been reworked. | * The way daily Atlas Missions are handled has been reworked. | ||
* Once you have unlocked the Atlas, you will now earn one Atlas Missions for each Master per day. These are not assigned to a specific map, but are assigned to a specific map tier-colour (white, yellow or red). You must log into your account to receive these missions. | * Once you have unlocked the Atlas, you will now earn one Atlas Missions for each Master per day. These are not assigned to a specific map, but are assigned to a specific map tier-colour (white, yellow or red). You must log into your account to receive these missions. | ||
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* More Missions can be earned by completing maps. Each time you complete a map (typically by killing the map boss), you'll have a chance to earn an Atlas Mission. The chance to earn Missions this way has been significantly raised. | * More Missions can be earned by completing maps. Each time you complete a map (typically by killing the map boss), you'll have a chance to earn an Atlas Mission. The chance to earn Missions this way has been significantly raised. | ||
* You'll encounter random Masters in maps less frequently, with this chance moved to the map-completion mechanic. | * You'll encounter random Masters in maps less frequently, with this chance moved to the map-completion mechanic. | ||
** The chance to gain mission from completing map is increased from 20% to 40%, while the chance to encounter wild master has changed from 40% to 20%. {{Undocumented}} | |||
* To use accumulated Atlas Missions, simply talk to the associated Master in your Hideout, select the Atlas Mission option, and place the map you wish to do the mission on in the Map Device screen that opens up. You can add a Zana map modifier from this screen if you wish. | * To use accumulated Atlas Missions, simply talk to the associated Master in your Hideout, select the Atlas Mission option, and place the map you wish to do the mission on in the Map Device screen that opens up. You can add a Zana map modifier from this screen if you wish. | ||
* There's no limit to the number of Atlas Missions that can accumulate, so there's no pressure to run the missions as you get them. Run them at your own pace! | * There's no limit to the number of Atlas Missions that can accumulate, so there's no pressure to run the missions as you get them. Run them at your own pace! | ||
* Your Atlas Missions are now tracked on the quest tracker as soon as you enter the map. | * Your Atlas Missions are now tracked on the quest tracker as soon as you enter the map. | ||
{{Version history table row|3. | }} | ||
{{Version history table row|3.6.0| | |||
* Jun Ortoi is now a master. Jun now sells hideout decorations. | |||
* Chance to encounter any masters has changed from 33% to 40%, due to the addition of Jun. (from 8.25% per specific master to 8% per specific master)<ref name=Manifesto/> | |||
* Chance to gain master missions from completing map has changed from 16% to 20% (4% per specific master). <ref name=Manifesto>https://www.pathofexile.com/forum/view-thread/2330305</ref> | |||
}} | |||
{{Version history table row|3.5.0| | |||
* Haku, Elreon, Tora, Catarina, Vagan, Leo and Vorici are no longer Forsaken Masters. In fact, they've disappeared entirely, and we're worried about them. | * Haku, Elreon, Tora, Catarina, Vagan, Leo and Vorici are no longer Forsaken Masters. In fact, they've disappeared entirely, and we're worried about them. | ||
* There's a new roster of Masters! Alva, Niko and Einhar have returned and have brought their respective League features with them. They, along with Zana and the Betrayal League's Jun Ortoi, make up the new roster of Masters. | * There's a new roster of Masters! Alva, Niko and Einhar have returned and have brought their respective League features with them. They, along with Zana and the Betrayal League's Jun Ortoi, make up the new roster of Masters. | ||
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* Completing Master missions still earns you Favour, and Masters now have Favour levels that cap out at level 7. These levels only unlock Hideout decorations, and are account-wide (because favour, decorations and Hideouts are purely cosmetic). | * Completing Master missions still earns you Favour, and Masters now have Favour levels that cap out at level 7. These levels only unlock Hideout decorations, and are account-wide (because favour, decorations and Hideouts are purely cosmetic). | ||
* Masters now have a different exclamation mark colour. It's orange! | * Masters now have a different exclamation mark colour. It's orange! | ||
{{Version history table row|2.6.3 | }} | ||
{{Version history table row|2.6.3| | |||
* The {{code|/claim_crafting_benches}} command has been removed. You can now place crafting benches from previous leagues in your challenge league hideout, but must level the masters up as usual to unlock various crafting functions. | * The {{code|/claim_crafting_benches}} command has been removed. You can now place crafting benches from previous leagues in your challenge league hideout, but must level the masters up as usual to unlock various crafting functions. | ||
{{Version history table row|2.4.0 | }} | ||
{{Version history table row|2.4.0| | |||
* Forsaken Masters that point to their objective now also have an arrow on the ground in that direction. | * Forsaken Masters that point to their objective now also have an arrow on the ground in that direction. | ||
* Medium-size hideouts can now hold four Forsaken Masters rather than three. Large-size hideouts can now hold seven Forsaken Masters rather than four. Navali and Leo both bypass these limits. | * Medium-size hideouts can now hold four Forsaken Masters rather than three. Large-size hideouts can now hold seven Forsaken Masters rather than four. Navali and Leo both bypass these limits. | ||
{{Version history table row|2.2.2 | }} | ||
{{Version history table row|2.2.2| | |||
* Daily master missions will now always generate at a difficulty which will allow the player entry. The level will not change, however. If the player is at too low a level to enter, the difficulty of the daily mission will be lowered. | * Daily master missions will now always generate at a difficulty which will allow the player entry. The level will not change, however. If the player is at too low a level to enter, the difficulty of the daily mission will be lowered. | ||
{{Version history table row|1.2.0 | }} | ||
{{Version history table row|1.2.0| | |||
* Introduced to the game | * Introduced to the game | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== | ||
{{reflist | {{reflist}} | ||
}} | |||
[[Category:Masters]] | [[Category:Masters| ]] | ||
[[de:Meister]] | [[de:Meister]] | ||
[[ru:Мастера]] | [[ru:Мастера]] |
Latest revision as of 13:30, 5 May 2024
Masters are five special NPCs who are allied with the player and offer special missions inside a map or storyline area (Wraeclast).
Four of them can have a chance to spawn in the acts or maps and are considered Extra Content, while the last one, Commander Kirac (sharing a similar role to former master Zana) can only be found in the epilogue town Karui Shores.
Each master offers unique mechanics and rewards to reap, and can be invited to your hideout to interact with. Additionally, the masters also have a related item known as a memory which provides further lore about each NPC.
Overview
Masters appear in the town where the area level is appropriate and offer tutorial quests to players. They can still be spawn in the wild in the map (except Kirac) despite the quest is not yet completed.
Master | Location | Overview | Rewards |
---|---|---|---|
Einhar, Beastmaster | Act 2 | Hunt beasts with Einhar; player must weaken yellow or red beasts to be captured by Einhar's net | Access to the Menagerie, Beastcrafting recipes and components, the Bestiary |
Niko, Master of the Depths | Act 4 | Find caches of Voltaxic Sulphite in the area; Sulphite is used for delves in the Azurite Mine | Access to the Mine Encampment, loot from Azurite Mines, including fossils and resonators |
Alva, Master Explorer | Act 7 | Open incursions into the past; open doors and slay architects to improve the rewards in the Temple of Atzoatl | Extra monster spawns in areas, loot from the Temple of Atzoatl, chance for special corruptions |
Jun, Veiled Master | Act 9 | Dispatch members of the Immortal Syndicate; interrogate or negotiate with them to find its leader | Veiled items and Scarabs, veiled mod crafting recipes, loot & crafting from safehouses |
Commander Kirac | Epilogue | Choose a map and complete the task assigned to it | Atlas completion, purchasable special maps and additional Extra Content encounters |
Additionally, Sister Cassia (and formerly Tane Octavius) have their own quests in maps. However, they are not considered masters. Moreover, the 4 NPCs from Expedition, despite able to invite into the hideout, they are not master either.
Mechanics
Other than Kirac, each master has a chance to be encountered in most story or map areas after reaching the point in the story where their missions are unlocked. Masters have an increased encounter rate in the acts[confirmation needed]. When spawned, they will offer a mission. More than one master can be encountered in the same area. The chance to meet a specific master can be modified through the Atlas Passive Tree.
The last published wild master spawn chance was 2% per master.
Kirac instead has a chance to accumulate a master mission by clearing maps. These missions can be redeemed through the Map DeviceMap DeviceHideout ItemCreates an object in your hideout2 Variations, opening a special map for you from a selection.
Miscellaneous
Holding control and left-clicking on masters and other NPCs in the hideout, acts as shortcut to NPCs' relevant interface:
- Einhar: The Bestiary menu screen
- Niko: the Subterranean Chart screen
- Alva: the Temple of Atzoatl construction interface
- Jun: The "Unveil Items" interface
- Kirac: Kirac's vendor inventory (purchase)
- Sister Cassia: Anointing interface
Version history
Version | Changes |
---|---|
3.24.0 |
|
3.17.1 |
|
3.16.0 |
|
3.10.1 |
|
3.10.0 |
|
3.8.0 |
|
3.6.0 |
|
3.5.0 |
|
2.6.3 |
|
2.4.0 |
|
2.2.2 |
|
1.2.0 |
|