Venopuncture: Difference between revisions
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|rarity_id = unique | |rarity_id = unique | ||
|name = Venopuncture | |name = Venopuncture | ||
|class_id = Ring | |class_id = Ring | ||
|base_item = Iron Ring | |base_item = Iron Ring | ||
| | |explicit1 = StrengthUnique__17 | ||
| | |explicit2 = ChanceToBleedUnique__2__ | ||
| | |explicit3 = BleedDamageUnique__1_ | ||
| | |explicit4 = ChilledWhileBleedingUnique__1_ | ||
| | |explicit5 = NonChilledEnemiesBleedAndChillUnique__1_ | ||
| | |explicit6 = BleedingEnemiesShatterOnKillUnique__1 | ||
|flavour_text = There is a way to survive the bite of an ice snake,<br>but few have the resolve to attempt it. | |flavour_text = There is a way to survive the bite of an ice snake,<br>but few have the resolve to attempt it. | ||
|release_version = 3.8.0 | |release_version = 3.8.0 | ||
|acquisition_tags = league-specific, Blight | |||
}} | }} | ||
'''Venopuncture''' is a [[unique]] {{il|Iron Ring}}. | '''Venopuncture''' is a [[unique]] {{il|Iron Ring}}. | ||
==Mechanics== | |||
This item causes your [[bleeding]] debuffs to inflict a base 10% [[chill]], affected by chill and ailment modifiers. This can be interesting in combination with {{il|The Golden Rule}}'s bleed reflection and {{il|Winterweave}}'s chill reversion. Other useful combinations in this setup include: | |||
* {{il|Unbound Ailments Support}} scales the duration and effect of chill. | |||
* {{il|Bonechill Support}} scales the effect of chill, and will cause the player to take reduced cold damage. | |||
* {{il|Olesya's Delight}}'s [[Affliction charge]]s grant a multiplier to chill effect and bleeding damage. | |||
* {{psl|Fury of Nature}} will double chill effect and cause it to proliferate. | |||
* {{psl|Shaper of Winter}} enables a chill maximum of 40%. | |||
Note that a chill from reflected bleeding can still carry undesirable effects, such as {{psl|Snowforged}}'s {{c|mod|-5% to Elemental Resistances}}. This is not reversed. Additionally, because {{il|The Golden Rule}} and {{il|Venopuncture}} apply to skills, but {{il|Winterweave}}'s {{c|mod|The Effect of Chill on you is reversed}} does not, [[proxies]] like [[totems]] and {{il|Mirage Archer Support}} may significantly slow themselves if they inflict bleeding. | |||
{{Item acquisition}} | {{Item acquisition}} | ||
==See also== | ==See also== | ||
* {{il|Icefang Orbit}} | * {{il|Icefang Orbit}} for a similar ring instead oriented on [[poison]] | ||
* {{il|The Fulcrum}} for similarities in reflected ailments | |||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.8.0| | ||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
{{Navbox Unique Items}} | {{Navbox Unique Items}} | ||
[[ru:Ядовитый надрез]] |
Latest revision as of 23:09, 26 March 2024
Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Strength
Attacks have 25% chance to cause Bleeding
(40-60)% increased Damage with Bleeding
You are Chilled while you are Bleeding
Non-Chilled Enemies you inflict Bleeding on are Chilled
Bleeding Enemies you Kill with Hits ShatterThere is a way to survive the bite of an ice snake,
but few have the resolve to attempt it.
League-specific • BlightVendor Offer
8x Alchemy Shard
3x Alteration ShardMetadata
Item class: Ring
Venopuncture is a unique Iron RingIron RingAdds 1 to 4 Physical Damage to Attacks.
Mechanics
This item causes your bleeding debuffs to inflict a base 10% chill, affected by chill and ailment modifiers. This can be interesting in combination with The Golden RuleThe Golden Rule
Viridian JewelLimited to: 1(30-40)% increased Armour while Bleeding
Bleeding you inflict is Reflected to you
+1% to Chaos Resistance per Poison on you
Poison you inflict is Reflected to you if you have fewer than 100 Poisons on youCorruptedHurt as you would be hurt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.'s bleed reflection and WinterweaveWinterweave
Coral RingRequires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks
Adds (12-15) to (25-30) Cold Damage to Attacks
+(20-40) to maximum Life
+(25-30)% to Cold Resistance
10% increased Movement Speed while Ignited
The Effect of Chill on you is reversedFury fuels defiance.'s chill reversion. Other useful combinations in this setup include:
- Unbound Ailments SupportUnbound Ailments SupportSupport
Icon: U
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports any skill that hits enemies or inflicts ailments(35-54)% increased Duration of Ailments inflicted with Supported Skills
Supported Skills have (35-54)% increased Effect of non-Damaging Ailments on Enemies
Supported Skills deal (10-19)% more Damage with Ailments
Additional Effects From 1-20% Quality:
(0.5-10)% increased Duration of Ailments inflicted with Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. scales the duration and effect of chill. - Bonechill SupportBonechill SupportCold, Support
Icon: B
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported Skills
Enemies Chilled by Supported Skills increase Cold Damage taken by Chill Effect
Enemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill Effect
Supported Skills deal (5-14)% more Cold Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Cold DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. scales the effect of chill, and will cause the player to take reduced cold damage. - Olesya's DelightOlesya's Delight
Cloth BeltRequires Level 68(15-25)% increased Stun and Block Recovery+(600-700) to Evasion Rating
+(40-60)% to Cold Resistance
(8-12)% increased Movement Speed
+1 to Maximum Frenzy Charges
Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges
Maximum Affliction Charges is equal to Maximum Frenzy Charges
Gain Affliction Charges instead of Frenzy ChargesThe cruel thinker finds glee in torture most precise.'s Affliction charges grant a multiplier to chill effect and bleeding damage. - Fury of Nature will double chill effect and cause it to proliferate.
- Shaper of Winter enables a chill maximum of 40%.
Note that a chill from reflected bleeding can still carry undesirable effects, such as Snowforged's -5% to Elemental Resistances. This is not reversed. Additionally, because The Golden RuleThe Golden Rule
Viridian JewelLimited to: 1(30-40)% increased Armour while Bleeding
Bleeding you inflict is Reflected to you
+1% to Chaos Resistance per Poison on you
Poison you inflict is Reflected to you if you have fewer than 100 Poisons on youCorruptedHurt as you would be hurt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. and VenopunctureVenopuncture
Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Strength
Attacks have 25% chance to cause Bleeding
(40-60)% increased Damage with Bleeding
You are Chilled while you are Bleeding
Non-Chilled Enemies you inflict Bleeding on are Chilled
Bleeding Enemies you Kill with Hits ShatterThere is a way to survive the bite of an ice snake,
but few have the resolve to attempt it. apply to skills, but WinterweaveWinterweave
Coral RingRequires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks
Adds (12-15) to (25-30) Cold Damage to Attacks
+(20-40) to maximum Life
+(25-30)% to Cold Resistance
10% increased Movement Speed while Ignited
The Effect of Chill on you is reversedFury fuels defiance.'s The Effect of Chill on you is reversed does not, proxies like totems and Mirage Archer SupportMirage Archer SupportBow, Attack, Support, Duration
Icon: M
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Maximum 1 Summoned Mirage Archer
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
Mirage Archer can use Triggered Attacks as though they were not Triggered
Mirage Archer uses Supported Skill with 60% less Attack Speed
Mirage Archer lasts 4 seconds
Mirage Archer deals (40-31)% less Damage with Supported Skills
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Attack DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. may significantly slow themselves if they inflict bleeding.
Item acquisition
Venopuncture can drop anywhere. It can be chanced. Venopuncture belongs to a special group of unique items called league-specific items, which can be obtained from certain divination cards and other sources in addition to their normal acquisition methods.
Recipes
Venopuncture can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
5 | HubrisHubris5Ring"This one? It is NOT for sale. You would sooner pry it from my lifeless hand." - Jonfé Darontos, Ringmaker | Random ring | A |
7 | Blind VentureBlind Venture7Ring Corrupted"It's risky not knowing where your wares come from. That's why I source my own." - Klayver, the Antiquarian | Random corrupted ring | A |
6 | The CacheThe Cache6JewelleryVintage or crafted, Glittering and shiny Dusty or glittering, huge or tiny Secured within a chest or unearthed from your mining Find jewellery everywhere, no need for divining! So why is it so hard to figure out which one to wear? This one makes me stronger, but does it match my hair? | Random jewellery | A |
9 | Fateful MeetingFateful Meeting9League-Specific Item Double-Influenced Item Item Level: 97 Two-Implicit CorruptedSome people act as beacons, illuminating the path for others. I was lucky to meet one such person. - Anton to Zhenya | Random two-implicit corrupted level 97 league-specific item | A |
10 | Time-Lost RelicTime-Lost Relic10League-Specific ItemTime cannot wash away that which cannot be forgotten. | Random league-specific item | A |
1 | Time-Lost IncubatorTime-Lost IncubatorStack Size: 10Adds an incubated League-specific Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random league-specific item | A |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | Random influenced item | A |
6 | Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking." | Random double-influenced item | A |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | Random two-implicit corrupted item | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
See also
- Icefang OrbitIcefang Orbit
Iron RingRequires Level 49Adds 1 to 4 Physical Damage to Attacks+(20-30) to Dexterity
25% chance to Poison on Hit
(40-60)% increased Damage with Poison
You are Chilled when you are Poisoned
Non-Chilled Enemies you Poison are Chilled
Poisoned Enemies you Kill with Hits ShatterThose members of the Brotherhood who employ the venom of Trarthan ice snakes must take great care with the volatile substance. for a similar ring instead oriented on poison - The FulcrumThe Fulcrum
Ezomyte StaffWarstaff
Physical Damage: (127.2-148.4) to (384-448)
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metresRequires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage
(0-50)% of Physical Damage Converted to Fire Damage
(0-50)% of Physical Damage Converted to Cold Damage
(0-50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates (8-10)% Elemental Resistances while you are Chilled
Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are IgnitedTo stand at the confluence of the elements,
the master must achieve perfect balance. for similarities in reflected ailments
Version history
Version | Changes |
---|---|
3.8.0 |
|