Cast when Damage Taken Support: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
(This entire section split off into Guide:Cast when Damage Taken)
(Removed gem quality section)
 
(7 intermediate revisions by 4 users not shown)
Line 30: Line 30:
|static_stat2_id                        = spell_uncastable_if_triggerable
|static_stat2_id                        = spell_uncastable_if_triggerable
|static_stat2_value                      = 1
|static_stat2_value                      = 1
|stat_text                              = This Gem can only Support Skill Gems requiring Level (38-70) or lower<br>Supported Skills deal (65-27)% less Damage<br>You cannot Cast Supported Triggerable Spells directly<br>Trigger Supported Spells when you take (528-3272) total Damage from Hits
|stat_text                              = This Gem can only Support Skill Gems requiring Level (38-70) or lower<br>Supported Skills deal (65-27)% less Damage<br>Trigger Supported Spells when you take (528-3272) total Damage from Hits
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 38
|level1_level_requirement                = 38
Line 549: Line 549:


==Skill functions and interactions==
==Skill functions and interactions==
{{main|Trigger}}
'''Trigger gem''': Cast when Damage Taken supports spells. Multiple different spells can be supported, and each will have their own [[damage taken]] counter and [[cooldown]]. Multiple copies of Cast when Damage Taken will also function independently, as long as they don't support copies of the same active skill, which would cause a shared cooldown.


'''Trigger gem''': Like all trigger gems, Cast when Damage Taken only triggers and casts spells. Attack gems such as Double Strike are not considered spells. Multiple spells can be linked to a single trigger gem, and will all be triggered if so. Multiple copies of Cast when Damage Taken will also function independently.
'''Damage counter and trigger cooldown''': The Cast when Damage Taken gem itself does not have a counter or cooldown, only spells it supports do.<ref>{{cite web|author=Mark_GGG|date=May 20, 2014|title=Path of Exile Forum|url=https://www.pathofexile.com/forum/view-thread/929800/page/1#p7891277}}</ref> Each supported skill has an internal damage counter that tracks the total accumulated damage taken from [[hit]]s. [[Damage over time]] and non-damage [[loss]] do not contribute to this counter, i.e. you cannot use {{il|Righteous Fire}} to trigger Cast when Damage Taken.<ref>{{cite web|author=Mark_GGG|date=9 October 2013|title=Path of Exile Forum|url=https://www.pathofexile.com/forum/view-thread/537105|accessdate=2 July 2015}}</ref> All damage counters will be reset to 0 upon entering a new area. A skill does not track damage taken while it is on cooldown. If the damage threshold is met but the skill cannot trigger (e.g. due to insufficient mana), the damage counter resets.


'''Damage counter and trigger cooldown''': Cast when Damage Taken adds an internal damage counter that tracks the total accumulated damage taken from [[hit]]s. [[Damage over time]] and life/energy shield costs/sacrifices do not contribute to this counter.<ref>{{cite web|author=Mark_GGG|date=9 October 2013|title=Path of Exile Forum|url=https://www.pathofexile.com/forum/view-thread/537105|accessdate=2 July 2015}}</ref> (e.g. you cannot use {{il|Righteous Fire}} to trigger Cast when Damage Taken). All damage counters will be reset to 0 upon entering a new area. When the linked spell is triggered, it adds a unique [[cooldown]] to the spell for 250 ms and will not track damage during that time. The Cast when Damage Taken gem itself does not have its own counter or cooldown.<ref>{{cite web|author=Mark_GGG|date=May 20, 2014|title=Path of Exile Forum|url=https://www.pathofexile.com/forum/view-thread/929800/page/1#p7891277}}</ref>
'''Skill cooldowns''': Because skills can only have one cooldown, Cast when Damage Taken does not add its 0.25s cooldown to skills that already have a cooldown that's equal or higher.  


Multiple copies of the same gem share global cooldowns, meaning that if two copies of the same spell have their trigger conditions met within 250 ms of each other, the first will trigger and the second will fail to trigger as it is on global cooldown.
'''Maximum level of supported skills''': Cast when Damage Taken cannot support skills with a higher level requirement than that of Cast when Damage Taken itself. This restriction only applies to skill gems; support gems are not affected.


'''Skill cooldowns''': Skill-specific cooldowns (e.g. [[Hexblast]]) are independent of the cooldown granted by Cast when Damage Taken and do not interact. Both the trigger and the skill must be off cooldown to proc the skill.
'''Trigger order''': If multiple triggers proc simultaneously, skills triggered follow a [[Trigger#Trigger_order|set order]].  


'''Maximum level of supported skills''': Cast when Damage Taken cannot support skills with a higher level requirement than that of Cast when Damage Taken itself. This restriction only applies to skill gems; support gems are not affected by this restriction.
'''Targeting''': Triggered spells will target the location of the entity that dealt the hit that caused the trigger. [[Reflect]]ed damage is considered to come from the enemy which the damage was reflected from. If triggered by [[self-damage]], it will target a random enemy, or if there are no enemies, it will target the player's location or a random direction, depending on the triggered skill.<ref>Based on experimentation with Heartbound Loop</ref><ref>https://www.pathofexile.com/forum/view-thread/3306922/filter-account-type/staff</ref>
 
'''Trigger order''': If multiple triggers proc simultaneously, skills triggered follow a set priority. First, skill gems in socket 1 of any piece of gear will apply before any skill gems in socket 2. Items with less than 6 sockets still follow this pattern from socket 1.<ref>https://www.reddit.com/r/pathofexile/comments/kyosh1/comment/gjjrwmq/?utm_source=reddit&utm_medium=web2x&context=3</ref>
 
<pre style="width:fit-content">
(1)⇒(2)
    ⇓
(4)⇐(3)
(5)⇒(6)
</pre>
 
Then, if multiple triggered skills are in socket 1, the following priority is used:
 
:Main hand ⇒ Amulet ⇒ Helm ⇒ Off hand ⇒ Body armour ⇒ Gloves ⇒ Boots
 
Therefore, the trigger order will follow:
 
:Main hand (1) ⇒ Amulet (1) ⇒ ... ⇒ Boots (1) ⇒ Main hand (2) ⇒ Amulet (2) ⇒ ...
 
For skills that are dependent on another skill (e.g. {{il|Summon Skeletons}} and {{il|Dark Pact}}), it is advised to place the dependent skill in a later socket to ensure smooth functioning.
 
'''Damage effectiveness''': Each gem level lessens the damage penalty but increases the damage threshold to trigger. The actual damage effectiveness of the support gem decreases as CwDT levels up. However, as spells scale significantly with gem levels, a higher-level CwDT setup will do more DPS on average than a lower-level CwDT.
 
'''Targeting''': Triggered spells will cast at the location of or in the direction of the source of damage that hit the damage threshold. [[Reflect]]ed damage is considered to come from the enemy which the damage was reflected from. If triggered by [[self-damage]], it will target a random enemy (or if there are no enemies, it will be cast at the player's location; if the triggered skill is a projectile, it will be fired in a random direction).<ref>Based on experimentation with Heartbound Loop</ref>


==Gem level progression==
==Gem level progression==
Line 600: Line 576:
   |c3_pattern_value  = %d
   |c3_pattern_value  = %d
}}
}}
==Gem quality==
{{Skill quality}}


{{Item acquisition}}
{{Item acquisition}}
Line 608: Line 581:
==Related unique items==
==Related unique items==
The following [[unique item]]s are related to Cast when Damage Taken Support:
The following [[unique item]]s are related to Cast when Damage Taken Support:
{{Query unique items
{{Drop enabled unique item table
|where=items.stat_text LIKE "%Cast%when%Damage%Taken%"
|where=items.stat_text LIKE "%Cast%when%Damage%Taken%"
     OR items.stat_text LIKE "%random%Support%Gem%"
     OR items.stat_text LIKE "%random%Support%Gem%"
Line 616: Line 589:
|stat=1
|stat=1
}}
}}
{{Alternate skill effect list|skill=Cast when Damage Taken}}


==Cats when Damage Taken==
==Cats when Damage Taken==

Latest revision as of 17:14, 22 May 2024

Cast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cost & Reservation Multiplier: 250%
Cooldown Time: 0.25 sec
Can Store 1 Use(s)
Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower
Supported Skills deal (65-27)% less Damage
Trigger Supported Spells when you take (528-3272) total Damage from Hits

Additional Effects From 1-20% Quality:
Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Acquisition
Drop level: 38
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Support Gem
Metadata ID: Metadata/Items/Gems/SupportGemCastOnDamageTaken

Cast when Damage Taken is a support gem. It causes a linked spell to trigger when the player takes a certain amount of damage from hits.

Skill functions and interactions

Trigger gem: Cast when Damage Taken supports spells. Multiple different spells can be supported, and each will have their own damage taken counter and cooldown. Multiple copies of Cast when Damage Taken will also function independently, as long as they don't support copies of the same active skill, which would cause a shared cooldown.

Damage counter and trigger cooldown: The Cast when Damage Taken gem itself does not have a counter or cooldown, only spells it supports do.[1] Each supported skill has an internal damage counter that tracks the total accumulated damage taken from hits. Damage over time and non-damage loss do not contribute to this counter, i.e. you cannot use Module Error: No results found for item using search term "item_name = Righteous Fire" to trigger Cast when Damage Taken.[2] All damage counters will be reset to 0 upon entering a new area. A skill does not track damage taken while it is on cooldown. If the damage threshold is met but the skill cannot trigger (e.g. due to insufficient mana), the damage counter resets.

Skill cooldowns: Because skills can only have one cooldown, Cast when Damage Taken does not add its 0.25s cooldown to skills that already have a cooldown that's equal or higher.

Maximum level of supported skills: Cast when Damage Taken cannot support skills with a higher level requirement than that of Cast when Damage Taken itself. This restriction only applies to skill gems; support gems are not affected.

Trigger order: If multiple triggers proc simultaneously, skills triggered follow a set order.

Targeting: Triggered spells will target the location of the entity that dealt the hit that caused the trigger. Reflected damage is considered to come from the enemy which the damage was reflected from. If triggered by self-damage, it will target a random enemy, or if there are no enemies, it will target the player's location or a random direction, depending on the triggered skill.[3][4]

Gem level progression

LevelRequired LevelRequired StrengthRequired IntelligenceDamage
Threshold
less/more
Damage
Maximum Level of
Supported Skill Gems
Exp.Total Exp.
138402752865% less3800
240412958363% less40388734388734
342433066161% less42477437866171
444453172559% less445837861449957
546473381257% less467103592160316
648493489755% less4813555113515827
7505135100353% less5011388774654704
8525337110751% less5213682336022937
9545538122149% less5416383387661275
10565739135447% less5619566489617923
11585841148545% less58365518413273107
12606042163543% less60301732716290434
13626243180441% less62357623219866666
14646444198039% less64423166724098333
15656545218437% less65239507826493411
16666646239435% less66842106334914474
17676746262133% less671615998351074457
18686847287431% less684117036792244824
19696948314229% less6986794448179039272
20707048327227% less70157405063336444335
21727250358025% less72N/AN/A
2274N/AN/A395023% less74N/AN/A
2376N/AN/A435021% less76N/AN/A
2478N/AN/A478019% less78N/AN/A
2580N/AN/A524017% less80N/AN/A
2682N/AN/A573015% less82N/AN/A
2784N/AN/A625013% less84N/AN/A
2886N/AN/A680011% less86N/AN/A
2988N/AN/A73809% less88N/AN/A
3090N/AN/A79907% less90N/AN/A
3191N/AN/A83106% less91N/AN/A
3292N/AN/A86305% less92N/AN/A
3393N/AN/A89654% less93N/AN/A
3494N/AN/A93003% less94N/AN/A
3595N/AN/A96502% less95N/AN/A
3696N/AN/A100001% less96N/AN/A
3797N/AN/A10365N/A97N/AN/A
3898N/AN/A107301% more98N/AN/A
3999N/AN/A111102% more99N/AN/A
40100N/AN/A114903% more100N/AN/A

Lua error in Module:Item_acquisition at line 628: table index is nil.

Related unique items

The following unique items are related to Cast when Damage Taken Support:

ItemBase ItemRequired levelStats

Alternate skill effects

Cast when Damage Taken Support has the following alternate skill effects:

ItemEffect(s)

Cats when Damage Taken

Cats spawned by Cats when Damage Taken

Cats when Damage Taken was a trigger gem available only on April 1, 2015 as an April Fool's joke.[5] Like Cast when Damage Taken, it caused a linked spell to activate when the player accumulated damage taken, but besides casting the spell, it also summoned black cats. Other properties were identical to the Cast when Damage Taken skill.

Version history

Version Changes
3.23.0
  • Quality now causes Supported Skills to require 0-10% reduced amount of Damage taken to Trigger, instead of causing them to deal 0-10% increased Damage.
3.19.0
  • Cast when Damage Taken Support now causes Supported Skills to deal 65% less Damage at gem level 1 (previously 70%), up to 27% less Damage at gem level 20 (previously 6% more Damage).
3.15.0
  • Trigger skill gems now cost mana.
  • Now has a 250% Cost and Reservation Multiplier.
Unknown
  • The Divergent alternate gem quality has changed to Supported Skills require 1% reduced amount of Damage taken to Trigger [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.12.0
  • Now has alternative gem quality:[6]
Anomalous: Supported Skills have 1% increased Skill Effect Duration (per 1% quality)
Divergent: 1% more Damage required to Trigger (per 1% quality)
2.0.0
  • Enduring Cry is now a Warcry instead of a spell, therefore it can't be cast anymore.
1.3.1g
  • Fixed a bug with the trigger gems that cause spells to automatically cats on various conditions.
1.3.1
  • Spells triggered by Cast on Damage Taken have had their damage reduced by 25%.
1.3.0
  • Trigger gems are now classified as Trigger.
1.2.2
  • Gems may now only be supported by a single trigger gem, gems supported by multiple trigger gems will be disabled.
1.0.1
  • The level requirement of gems augmented by Cast on Damage Taken may not exceed the level requirement of the Cast on Damage Taken gem.
1.0.0f
  • Cooldown of 250ms added.
1.0.0
  • Cast when Damage Taken has been added to the game.

See also

  • Guide:Cast when Damage Taken
  • Cast on Death SupportCast on Death SupportSupport, Spell, Trigger
    Icon: !
    Level: (1-20)
    Cost & Reservation Multiplier: 0%
    Requires Level 38Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.(0-152)% more Damage while Dead
    100% chance to Trigger Supported Non-Minion Spells on Death
    Supported Skills Cost nothing

    Additional Effects From 1-20% Quality:
    Supported Skills have (3-60)% increased Area of Effect while Dead
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
  • Cast On Critical Strike SupportCast On Critical Strike SupportCritical, Support, Spell, Trigger
    Icon: &
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Cooldown Time: 0.15 sec
    Can Store 1 Use(s)
    Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an Enemy
    Supported Skills deal (19-10)% less Spell Damage

    Additional Effects From 1-20% Quality:
    Supported Skills have (1-20)% increased Attack Critical Strike Chance
    Supported Skills have (1-20)% increased Spell Critical Strike Chance
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
  • Cast on Melee Kill SupportCast on Melee Kill SupportSupport, Melee, Attack, Spell, Trigger
    Icon: &
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Cooldown Time: 0.15 sec
    Can Store 1 Use(s)
    Requires Level 38Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Melee Attacks will Trigger a Supported Spell on Kill
    Supported Spells have (20-39)% more Spell Damage

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Attack Damage
    Supported Skills deal (0.5-10)% increased Spell Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.

References

  1. Mark_GGG (May 20, 2014). "Path of Exile Forum".
  2. Mark_GGG (9 October 2013). "Path of Exile Forum". Retrieved 2 July 2015.
  3. Based on experimentation with Heartbound Loop
  4. https://www.pathofexile.com/forum/view-thread/3306922/filter-account-type/staff
  5. Chris (April 1, 2015). "Incident Report for April 1 Catastrophe". Retrieved April 1, 2015.
  6. Bex_GGG (September 17, 2020). "Alternate Quality Gems in Path of Exile: Heist". Official Path of Exile Forums. Retrieved May 7, 2021.

ru:Сотворение чар при получении урона