Reckoning: Difference between revisions
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{{ | {{Base item | ||
|name=Reckoning | |rarity_id = normal | ||
| | |name = Reckoning | ||
| | |class_id = Active Skill Gem | ||
| | |size_x = 1 | ||
| | |size_y = 1 | ||
| | |drop_level = 5 | ||
| | |tags = up_to_level_8_gem, gem, default | ||
| | |metadata_id = Metadata/Items/Gems/SkillGemReckoning | ||
| | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
| | |strength_percent = 100 | ||
| | |gem_tags = Trigger, Attack, AoE, Physical, Melee | ||
| | |gem_description = Perform a swift counter-attack against enemies in a cone shape when you block with your shield. | ||
| | |active_skill_name = Reckoning | ||
| | |item_class_id_restriction = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Unarmed, Rune Dagger | ||
| | |skill_id = Reckoning | ||
| | |cast_time = 1.0 | ||
| | |required_level = 4 | ||
| | |quality_type1_weight = 1 | ||
| | |quality_type1_stat_text = (2-40)% increased Cooldown Recovery Rate | ||
| | |quality_type1_stat1_id = base_cooldown_speed_+% | ||
| | |quality_type1_stat1_value = 2000 | ||
| | |static_stored_uses = 1 | ||
| | |static_cooldown = 0.4 | ||
| | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = attack_unusable_if_triggerable | |||
|static_stat1_value = 1 | |||
|static_stat2_id = base_skill_show_average_damage_instead_of_dps | |||
|static_stat2_value = 1 | |||
|static_stat3_id = is_area_damage | |||
|static_stat3_value = 1 | |||
|static_stat4_id = shield_counterattack_aoe_range | |||
|static_stat4_value = 35 | |||
|static_stat5_id = melee_counterattack_trigger_on_block_% | |||
|static_stat5_value = 100 | |||
|stat_text = (2-56) to (3-85) Added Attack Physical Damage<br>Trigger this Skill when you Block | |||
|level1 = True | |||
|level1_level_requirement = 4 | |||
|level1_damage_effectiveness = 115 | |||
|level1_damage_multiplier = 115 | |||
|level1_stat_text = 2 to 3 Added Attack Physical Damage | |||
|level1_stat1_id = attack_minimum_added_physical_damage | |||
|level1_stat1_value = 2 | |||
|level1_stat2_id = attack_maximum_added_physical_damage | |||
|level1_stat2_value = 3 | |||
|level2 = True | |||
|level2_level_requirement = 6 | |||
|level2_damage_effectiveness = 118 | |||
|level2_damage_multiplier = 118.2 | |||
|level2_stat_text = 3 to 4 Added Attack Physical Damage | |||
|level2_stat1_id = attack_minimum_added_physical_damage | |||
|level2_stat1_value = 3 | |||
|level2_stat2_id = attack_maximum_added_physical_damage | |||
|level2_stat2_value = 4 | |||
|level3 = True | |||
|level3_level_requirement = 9 | |||
|level3_damage_effectiveness = 121 | |||
|level3_damage_multiplier = 121.3 | |||
|level3_stat_text = 3 to 5 Added Attack Physical Damage | |||
|level3_stat1_id = attack_minimum_added_physical_damage | |||
|level3_stat1_value = 3 | |||
|level3_stat2_id = attack_maximum_added_physical_damage | |||
|level3_stat2_value = 5 | |||
|level4 = True | |||
|level4_level_requirement = 12 | |||
|level4_damage_effectiveness = 124 | |||
|level4_damage_multiplier = 124.5 | |||
|level4_stat_text = 4 to 6 Added Attack Physical Damage | |||
|level4_stat1_id = attack_minimum_added_physical_damage | |||
|level4_stat1_value = 4 | |||
|level4_stat2_id = attack_maximum_added_physical_damage | |||
|level4_stat2_value = 6 | |||
|level5 = True | |||
|level5_level_requirement = 16 | |||
|level5_damage_effectiveness = 128 | |||
|level5_damage_multiplier = 127.6 | |||
|level5_stat_text = 5 to 8 Added Attack Physical Damage | |||
|level5_stat1_id = attack_minimum_added_physical_damage | |||
|level5_stat1_value = 5 | |||
|level5_stat2_id = attack_maximum_added_physical_damage | |||
|level5_stat2_value = 8 | |||
|level6 = True | |||
|level6_level_requirement = 20 | |||
|level6_damage_effectiveness = 131 | |||
|level6_damage_multiplier = 130.8 | |||
|level6_stat_text = 7 to 10 Added Attack Physical Damage | |||
|level6_stat1_id = attack_minimum_added_physical_damage | |||
|level6_stat1_value = 7 | |||
|level6_stat2_id = attack_maximum_added_physical_damage | |||
|level6_stat2_value = 10 | |||
|level7 = True | |||
|level7_level_requirement = 24 | |||
|level7_damage_effectiveness = 134 | |||
|level7_damage_multiplier = 133.9 | |||
|level7_stat_text = 8 to 12 Added Attack Physical Damage | |||
|level7_stat1_id = attack_minimum_added_physical_damage | |||
|level7_stat1_value = 8 | |||
|level7_stat2_id = attack_maximum_added_physical_damage | |||
|level7_stat2_value = 12 | |||
|level8 = True | |||
|level8_level_requirement = 28 | |||
|level8_damage_effectiveness = 137 | |||
|level8_damage_multiplier = 137.1 | |||
|level8_stat_text = 10 to 15 Added Attack Physical Damage | |||
|level8_stat1_id = attack_minimum_added_physical_damage | |||
|level8_stat1_value = 10 | |||
|level8_stat2_id = attack_maximum_added_physical_damage | |||
|level8_stat2_value = 15 | |||
|level9 = True | |||
|level9_level_requirement = 32 | |||
|level9_damage_effectiveness = 140 | |||
|level9_damage_multiplier = 140.3 | |||
|level9_stat_text = 12 to 18 Added Attack Physical Damage | |||
|level9_stat1_id = attack_minimum_added_physical_damage | |||
|level9_stat1_value = 12 | |||
|level9_stat2_id = attack_maximum_added_physical_damage | |||
|level9_stat2_value = 18 | |||
|level10 = True | |||
|level10_level_requirement = 36 | |||
|level10_damage_effectiveness = 143 | |||
|level10_damage_multiplier = 143.4 | |||
|level10_stat_text = 15 to 22 Added Attack Physical Damage | |||
|level10_stat1_id = attack_minimum_added_physical_damage | |||
|level10_stat1_value = 15 | |||
|level10_stat2_id = attack_maximum_added_physical_damage | |||
|level10_stat2_value = 22 | |||
|level11 = True | |||
|level11_level_requirement = 40 | |||
|level11_damage_effectiveness = 147 | |||
|level11_damage_multiplier = 146.6 | |||
|level11_stat_text = 18 to 26 Added Attack Physical Damage | |||
|level11_stat1_id = attack_minimum_added_physical_damage | |||
|level11_stat1_value = 18 | |||
|level11_stat2_id = attack_maximum_added_physical_damage | |||
|level11_stat2_value = 26 | |||
|level12 = True | |||
|level12_level_requirement = 44 | |||
|level12_damage_effectiveness = 150 | |||
|level12_damage_multiplier = 149.7 | |||
|level12_stat_text = 21 to 31 Added Attack Physical Damage | |||
|level12_stat1_id = attack_minimum_added_physical_damage | |||
|level12_stat1_value = 21 | |||
|level12_stat2_id = attack_maximum_added_physical_damage | |||
|level12_stat2_value = 31 | |||
|level13 = True | |||
|level13_level_requirement = 48 | |||
|level13_damage_effectiveness = 153 | |||
|level13_damage_multiplier = 152.9 | |||
|level13_stat_text = 25 to 37 Added Attack Physical Damage | |||
|level13_stat1_id = attack_minimum_added_physical_damage | |||
|level13_stat1_value = 25 | |||
|level13_stat2_id = attack_maximum_added_physical_damage | |||
|level13_stat2_value = 37 | |||
|level14 = True | |||
|level14_level_requirement = 52 | |||
|level14_damage_effectiveness = 156 | |||
|level14_damage_multiplier = 156.1 | |||
|level14_stat_text = 29 to 43 Added Attack Physical Damage | |||
|level14_stat1_id = attack_minimum_added_physical_damage | |||
|level14_stat1_value = 29 | |||
|level14_stat2_id = attack_maximum_added_physical_damage | |||
|level14_stat2_value = 43 | |||
|level15 = True | |||
|level15_level_requirement = 55 | |||
|level15_damage_effectiveness = 159 | |||
|level15_damage_multiplier = 159.2 | |||
|level15_stat_text = 32 to 49 Added Attack Physical Damage | |||
|level15_stat1_id = attack_minimum_added_physical_damage | |||
|level15_stat1_value = 32 | |||
|level15_stat2_id = attack_maximum_added_physical_damage | |||
|level15_stat2_value = 49 | |||
|level16 = True | |||
|level16_level_requirement = 58 | |||
|level16_damage_effectiveness = 162 | |||
|level16_damage_multiplier = 162.4 | |||
|level16_stat_text = 36 to 54 Added Attack Physical Damage | |||
|level16_stat1_id = attack_minimum_added_physical_damage | |||
|level16_stat1_value = 36 | |||
|level16_stat2_id = attack_maximum_added_physical_damage | |||
|level16_stat2_value = 54 | |||
|level17 = True | |||
|level17_level_requirement = 61 | |||
|level17_damage_effectiveness = 166 | |||
|level17_damage_multiplier = 165.5 | |||
|level17_stat_text = 41 to 61 Added Attack Physical Damage | |||
|level17_stat1_id = attack_minimum_added_physical_damage | |||
|level17_stat1_value = 41 | |||
|level17_stat2_id = attack_maximum_added_physical_damage | |||
|level17_stat2_value = 61 | |||
|level18 = True | |||
|level18_level_requirement = 64 | |||
|level18_damage_effectiveness = 169 | |||
|level18_damage_multiplier = 168.7 | |||
|level18_stat_text = 45 to 68 Added Attack Physical Damage | |||
|level18_stat1_id = attack_minimum_added_physical_damage | |||
|level18_stat1_value = 45 | |||
|level18_stat2_id = attack_maximum_added_physical_damage | |||
|level18_stat2_value = 68 | |||
|level19 = True | |||
|level19_level_requirement = 67 | |||
|level19_damage_effectiveness = 172 | |||
|level19_damage_multiplier = 171.8 | |||
|level19_stat_text = 51 to 76 Added Attack Physical Damage | |||
|level19_stat1_id = attack_minimum_added_physical_damage | |||
|level19_stat1_value = 51 | |||
|level19_stat2_id = attack_maximum_added_physical_damage | |||
|level19_stat2_value = 76 | |||
|level20 = True | |||
|level20_level_requirement = 70 | |||
|level20_damage_effectiveness = 175 | |||
|level20_damage_multiplier = 175 | |||
|level20_stat_text = 56 to 85 Added Attack Physical Damage | |||
|level20_stat1_id = attack_minimum_added_physical_damage | |||
|level20_stat1_value = 56 | |||
|level20_stat2_id = attack_maximum_added_physical_damage | |||
|level20_stat2_value = 85 | |||
|level21 = True | |||
|level21_level_requirement = 72 | |||
|level21_damage_effectiveness = 178 | |||
|level21_damage_multiplier = 178.2 | |||
|level21_stat_text = 60 to 91 Added Attack Physical Damage | |||
|level21_stat1_id = attack_minimum_added_physical_damage | |||
|level21_stat1_value = 60 | |||
|level21_stat2_id = attack_maximum_added_physical_damage | |||
|level21_stat2_value = 91 | |||
|level22 = True | |||
|level22_level_requirement = 74 | |||
|level22_damage_effectiveness = 181 | |||
|level22_damage_multiplier = 181.3 | |||
|level22_stat_text = 65 to 97 Added Attack Physical Damage | |||
|level22_stat1_id = attack_minimum_added_physical_damage | |||
|level22_stat1_value = 65 | |||
|level22_stat2_id = attack_maximum_added_physical_damage | |||
|level22_stat2_value = 97 | |||
|level23 = True | |||
|level23_level_requirement = 76 | |||
|level23_damage_effectiveness = 184 | |||
|level23_damage_multiplier = 184.5 | |||
|level23_stat_text = 70 to 104 Added Attack Physical Damage | |||
|level23_stat1_id = attack_minimum_added_physical_damage | |||
|level23_stat1_value = 70 | |||
|level23_stat2_id = attack_maximum_added_physical_damage | |||
|level23_stat2_value = 104 | |||
|level24 = True | |||
|level24_level_requirement = 78 | |||
|level24_damage_effectiveness = 188 | |||
|level24_damage_multiplier = 187.6 | |||
|level24_stat_text = 75 to 112 Added Attack Physical Damage | |||
|level24_stat1_id = attack_minimum_added_physical_damage | |||
|level24_stat1_value = 75 | |||
|level24_stat2_id = attack_maximum_added_physical_damage | |||
|level24_stat2_value = 112 | |||
|level25 = True | |||
|level25_level_requirement = 80 | |||
|level25_damage_effectiveness = 191 | |||
|level25_damage_multiplier = 190.8 | |||
|level25_stat_text = 80 to 120 Added Attack Physical Damage | |||
|level25_stat1_id = attack_minimum_added_physical_damage | |||
|level25_stat1_value = 80 | |||
|level25_stat2_id = attack_maximum_added_physical_damage | |||
|level25_stat2_value = 120 | |||
|level26 = True | |||
|level26_level_requirement = 82 | |||
|level26_damage_effectiveness = 194 | |||
|level26_damage_multiplier = 193.9 | |||
|level26_stat_text = 85 to 128 Added Attack Physical Damage | |||
|level26_stat1_id = attack_minimum_added_physical_damage | |||
|level26_stat1_value = 85 | |||
|level26_stat2_id = attack_maximum_added_physical_damage | |||
|level26_stat2_value = 128 | |||
|level27 = True | |||
|level27_level_requirement = 84 | |||
|level27_damage_effectiveness = 197 | |||
|level27_damage_multiplier = 197.1 | |||
|level27_stat_text = 91 to 137 Added Attack Physical Damage | |||
|level27_stat1_id = attack_minimum_added_physical_damage | |||
|level27_stat1_value = 91 | |||
|level27_stat2_id = attack_maximum_added_physical_damage | |||
|level27_stat2_value = 137 | |||
|level28 = True | |||
|level28_level_requirement = 86 | |||
|level28_damage_effectiveness = 200 | |||
|level28_damage_multiplier = 200.3 | |||
|level28_stat_text = 98 to 147 Added Attack Physical Damage | |||
|level28_stat1_id = attack_minimum_added_physical_damage | |||
|level28_stat1_value = 98 | |||
|level28_stat2_id = attack_maximum_added_physical_damage | |||
|level28_stat2_value = 147 | |||
|level29 = True | |||
|level29_level_requirement = 88 | |||
|level29_damage_effectiveness = 203 | |||
|level29_damage_multiplier = 203.4 | |||
|level29_stat_text = 105 to 157 Added Attack Physical Damage | |||
|level29_stat1_id = attack_minimum_added_physical_damage | |||
|level29_stat1_value = 105 | |||
|level29_stat2_id = attack_maximum_added_physical_damage | |||
|level29_stat2_value = 157 | |||
|level30 = True | |||
|level30_level_requirement = 90 | |||
|level30_damage_effectiveness = 207 | |||
|level30_damage_multiplier = 206.6 | |||
|level30_stat_text = 112 to 168 Added Attack Physical Damage | |||
|level30_stat1_id = attack_minimum_added_physical_damage | |||
|level30_stat1_value = 112 | |||
|level30_stat2_id = attack_maximum_added_physical_damage | |||
|level30_stat2_value = 168 | |||
|level31 = True | |||
|level31_level_requirement = 91 | |||
|level31_damage_effectiveness = 208 | |||
|level31_damage_multiplier = 208.2 | |||
|level31_stat_text = 115 to 173 Added Attack Physical Damage | |||
|level31_stat1_id = attack_minimum_added_physical_damage | |||
|level31_stat1_value = 115 | |||
|level31_stat2_id = attack_maximum_added_physical_damage | |||
|level31_stat2_value = 173 | |||
|level32 = True | |||
|level32_level_requirement = 92 | |||
|level32_damage_effectiveness = 210 | |||
|level32_damage_multiplier = 209.7 | |||
|level32_stat_text = 119 to 179 Added Attack Physical Damage | |||
|level32_stat1_id = attack_minimum_added_physical_damage | |||
|level32_stat1_value = 119 | |||
|level32_stat2_id = attack_maximum_added_physical_damage | |||
|level32_stat2_value = 179 | |||
|level33 = True | |||
|level33_level_requirement = 93 | |||
|level33_damage_effectiveness = 211 | |||
|level33_damage_multiplier = 211.3 | |||
|level33_stat_text = 123 to 185 Added Attack Physical Damage | |||
|level33_stat1_id = attack_minimum_added_physical_damage | |||
|level33_stat1_value = 123 | |||
|level33_stat2_id = attack_maximum_added_physical_damage | |||
|level33_stat2_value = 185 | |||
|level34 = True | |||
|level34_level_requirement = 94 | |||
|level34_damage_effectiveness = 213 | |||
|level34_damage_multiplier = 212.9 | |||
|level34_stat_text = 127 to 191 Added Attack Physical Damage | |||
|level34_stat1_id = attack_minimum_added_physical_damage | |||
|level34_stat1_value = 127 | |||
|level34_stat2_id = attack_maximum_added_physical_damage | |||
|level34_stat2_value = 191 | |||
|level35 = True | |||
|level35_level_requirement = 95 | |||
|level35_damage_effectiveness = 214 | |||
|level35_damage_multiplier = 214.5 | |||
|level35_stat_text = 132 to 197 Added Attack Physical Damage | |||
|level35_stat1_id = attack_minimum_added_physical_damage | |||
|level35_stat1_value = 132 | |||
|level35_stat2_id = attack_maximum_added_physical_damage | |||
|level35_stat2_value = 197 | |||
|level36 = True | |||
|level36_level_requirement = 96 | |||
|level36_damage_effectiveness = 216 | |||
|level36_damage_multiplier = 216.1 | |||
|level36_stat_text = 136 to 204 Added Attack Physical Damage | |||
|level36_stat1_id = attack_minimum_added_physical_damage | |||
|level36_stat1_value = 136 | |||
|level36_stat2_id = attack_maximum_added_physical_damage | |||
|level36_stat2_value = 204 | |||
|level37 = True | |||
|level37_level_requirement = 97 | |||
|level37_damage_effectiveness = 218 | |||
|level37_damage_multiplier = 217.6 | |||
|level37_stat_text = 140 to 211 Added Attack Physical Damage | |||
|level37_stat1_id = attack_minimum_added_physical_damage | |||
|level37_stat1_value = 140 | |||
|level37_stat2_id = attack_maximum_added_physical_damage | |||
|level37_stat2_value = 211 | |||
|level38 = True | |||
|level38_level_requirement = 98 | |||
|level38_damage_effectiveness = 219 | |||
|level38_damage_multiplier = 219.2 | |||
|level38_stat_text = 145 to 218 Added Attack Physical Damage | |||
|level38_stat1_id = attack_minimum_added_physical_damage | |||
|level38_stat1_value = 145 | |||
|level38_stat2_id = attack_maximum_added_physical_damage | |||
|level38_stat2_value = 218 | |||
|level39 = True | |||
|level39_level_requirement = 99 | |||
|level39_damage_effectiveness = 221 | |||
|level39_damage_multiplier = 220.8 | |||
|level39_stat_text = 150 to 225 Added Attack Physical Damage | |||
|level39_stat1_id = attack_minimum_added_physical_damage | |||
|level39_stat1_value = 150 | |||
|level39_stat2_id = attack_maximum_added_physical_damage | |||
|level39_stat2_value = 225 | |||
|level40 = True | |||
|level40_level_requirement = 100 | |||
|level40_damage_effectiveness = 222 | |||
|level40_damage_multiplier = 222.4 | |||
|level40_stat_text = 155 to 232 Added Attack Physical Damage | |||
|level40_stat1_id = attack_minimum_added_physical_damage | |||
|level40_stat1_value = 155 | |||
|level40_stat2_id = attack_maximum_added_physical_damage | |||
|level40_stat2_value = 232 | |||
|level1_strength_requirement = 16 | |||
|level1_experience = 0 | |||
|level2_strength_requirement = 20 | |||
|level2_experience = 841 | |||
|level3_strength_requirement = 27 | |||
|level3_experience = 3940 | |||
|level4_strength_requirement = 33 | |||
|level4_experience = 11373 | |||
|level5_strength_requirement = 41 | |||
|level5_experience = 34268 | |||
|level6_strength_requirement = 50 | |||
|level6_experience = 83993 | |||
|level7_strength_requirement = 58 | |||
|level7_experience = 179707 | |||
|level8_strength_requirement = 67 | |||
|level8_experience = 349302 | |||
|level9_strength_requirement = 75 | |||
|level9_experience = 633061 | |||
|level10_strength_requirement = 83 | |||
|level10_experience = 1087057 | |||
|level11_strength_requirement = 92 | |||
|level11_experience = 1790185 | |||
|level12_strength_requirement = 100 | |||
|level12_experience = 2851408 | |||
|level13_strength_requirement = 109 | |||
|level13_experience = 4917278 | |||
|level14_strength_requirement = 117 | |||
|level14_experience = 7424388 | |||
|level15_strength_requirement = 123 | |||
|level15_experience = 9998119 | |||
|level16_strength_requirement = 130 | |||
|level16_experience = 17609470 | |||
|level17_strength_requirement = 136 | |||
|level17_experience = 31047378 | |||
|level18_strength_requirement = 142 | |||
|level18_experience = 56099525 | |||
|level19_strength_requirement = 148 | |||
|level19_experience = 99968961 | |||
|level20_strength_requirement = 155 | |||
|level20_experience = 342050139 | |||
|level21_strength_requirement = 159 | |||
|release_version = 1.3.0 | |||
|quest_reward1_type = vendor | |||
|quest_reward1_quest = Breaking Some Eggs | |||
|quest_reward1_quest_id = a1q4 | |||
|quest_reward1_act = 1 | |||
|quest_reward1_class_ids = Duelist,Marauder,Templar | |||
|quest_reward1_npc = Nessa | |||
|quest_reward2_type = vendor | |||
|quest_reward2_quest = A Fixture of Fate | |||
|quest_reward2_quest_id = a3q12 | |||
|quest_reward2_act = 3 | |||
|quest_reward2_npc = Siosa | |||
|quest_reward3_type = vendor | |||
|quest_reward3_quest = Fallen from Grace | |||
|quest_reward3_quest_id = a6q4 | |||
|quest_reward3_act = 6 | |||
|quest_reward3_npc = Lilly Roth | |||
}} | }} | ||
Reckoning only triggers if the player has a shield equipped. Furthermore, the player must either be [[unarmed]] or have a [[melee]] weapon equipped. | '''Reckoning''' is a [[counterattack]] that automatically triggers when you [[block]]. It cannot be used directly. | ||
==Skill functions and interactions== | |||
* Reckoning only triggers if the player has a shield equipped. Furthermore, the player must either be [[unarmed]] or have a [[melee]] weapon equipped. | |||
==Gem level progression== | ==Gem level progression== | ||
{{Skill progression | |||
|c1_header = x to y Added Attack Physical Damage | |||
|c1_abbr = Physical Damage | |||
|c1_pattern_extract = (%d+) to (%d+) Added Attack Physical Damage | |||
|c1_pattern_value = %d to %d | |||
}} | |||
{{Item acquisition}} | |||
==Unique items== | |||
{{Drop enabled unique item table | |||
|tables=item_stats | |||
|join=items._pageID=item_stats._pageID | |||
|where= | |||
item_stats.id LIKE "%reckoning%" | |||
|level=1 | |||
|stat=1 | |||
|large=1 | |||
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}} | }} | ||
{{Skill enchantment modifier list}} | |||
{{ | |||
}} | |||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.23.0| | ||
* Quality now provides 0-40% increased Cooldown Recovery Rate, instead of 0-10% increased Area of Effect. | |||
}} | |||
{{Version history table row|3.8.0| | |||
*Now deals 115% of base damage at gem level 1 (from 91%), up to 175% at gem level 20 (from 140%). | |||
*Now has 2 to 3 added Attack Physical Damage at gem level 1 (from 6 to 10), up to 56 to 85 at gem level 20 (from 169 to 254). | |||
}} | |||
{{Version history table row|3.7.0| | |||
* Now deals base damage equal to, and has an added damage effectiveness of, 91% at gem level 1 (from 70%), up to 140% at gem level 20 (from 108%). | |||
* Now adds 6 to 10 physical damage to attacks at gem level 1, up to 169 to 254 at gem level 20. | |||
}} | |||
{{Version history table row|3.6.0| | |||
* Can now affect up to 40 targets per attack (from 20). | |||
}} | |||
{{Version history table row|1.3.0| | |||
* Reckoning has been added to the game. | * Reckoning has been added to the game. | ||
}} | |||
{{Version history table end}} | |||
{{Navbox Skills}} | {{Navbox Skills}} | ||
[[ | |||
[[ru:Возмездие (камень умения)]] | |||
[[Category:Counterattack]] |
Revision as of 17:26, 22 May 2024
ReckoningTrigger, Attack, AoE, Physical, Melee
Level: (1-20)
Cooldown Time: 0.40 sec
Can Store 1 Use(s)
Attack Damage: (115-175)% of base
Effectiveness of Added Damage: (115-175)%Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.(2-56) to (3-85) Added Attack Physical Damage
Trigger this Skill when you Block
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level: (1-20)
Cooldown Time: 0.40 sec
Can Store 1 Use(s)
Attack Damage: (115-175)% of base
Effectiveness of Added Damage: (115-175)%Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.(2-56) to (3-85) Added Attack Physical Damage
Trigger this Skill when you Block
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemReckoning
Drop level: 5Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemReckoning
Reckoning is a counterattack that automatically triggers when you block. It cannot be used directly.
Skill functions and interactions
- Reckoning only triggers if the player has a shield equipped. Furthermore, the player must either be unarmed or have a melee weapon equipped.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Physical Damage | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|
1 | 4 | 16 | 115% | 115% | 2 to 3 | 0 | 0 |
2 | 6 | 20 | 118% | 118.2% | 3 to 4 | 841 | 841 |
3 | 9 | 27 | 121% | 121.3% | 3 to 5 | 3099 | 3940 |
4 | 12 | 33 | 124% | 124.5% | 4 to 6 | 7433 | 11373 |
5 | 16 | 41 | 128% | 127.6% | 5 to 8 | 22895 | 34268 |
6 | 20 | 50 | 131% | 130.8% | 7 to 10 | 49725 | 83993 |
7 | 24 | 58 | 134% | 133.9% | 8 to 12 | 95714 | 179707 |
8 | 28 | 67 | 137% | 137.1% | 10 to 15 | 169595 | 349302 |
9 | 32 | 75 | 140% | 140.3% | 12 to 18 | 283759 | 633061 |
10 | 36 | 83 | 143% | 143.4% | 15 to 22 | 453996 | 1087057 |
11 | 40 | 92 | 147% | 146.6% | 18 to 26 | 703128 | 1790185 |
12 | 44 | 100 | 150% | 149.7% | 21 to 31 | 1061223 | 2851408 |
13 | 48 | 109 | 153% | 152.9% | 25 to 37 | 2065870 | 4917278 |
14 | 52 | 117 | 156% | 156.1% | 29 to 43 | 2507110 | 7424388 |
15 | 55 | 123 | 159% | 159.2% | 32 to 49 | 2573731 | 9998119 |
16 | 58 | 130 | 162% | 162.4% | 36 to 54 | 7611351 | 17609470 |
17 | 61 | 136 | 166% | 165.5% | 41 to 61 | 13437908 | 31047378 |
18 | 64 | 142 | 169% | 168.7% | 45 to 68 | 25052147 | 56099525 |
19 | 67 | 148 | 172% | 171.8% | 51 to 76 | 43869436 | 99968961 |
20 | 70 | 155 | 175% | 175% | 56 to 85 | 242081178 | 342050139 |
21 | 72 | 159 | 178% | 178.2% | 60 to 91 | N/A | N/A |
22 | 74 | N/A | 181% | 181.3% | 65 to 97 | N/A | N/A |
23 | 76 | N/A | 184% | 184.5% | 70 to 104 | N/A | N/A |
24 | 78 | N/A | 188% | 187.6% | 75 to 112 | N/A | N/A |
25 | 80 | N/A | 191% | 190.8% | 80 to 120 | N/A | N/A |
26 | 82 | N/A | 194% | 193.9% | 85 to 128 | N/A | N/A |
27 | 84 | N/A | 197% | 197.1% | 91 to 137 | N/A | N/A |
28 | 86 | N/A | 200% | 200.3% | 98 to 147 | N/A | N/A |
29 | 88 | N/A | 203% | 203.4% | 105 to 157 | N/A | N/A |
30 | 90 | N/A | 207% | 206.6% | 112 to 168 | N/A | N/A |
31 | 91 | N/A | 208% | 208.2% | 115 to 173 | N/A | N/A |
32 | 92 | N/A | 210% | 209.7% | 119 to 179 | N/A | N/A |
33 | 93 | N/A | 211% | 211.3% | 123 to 185 | N/A | N/A |
34 | 94 | N/A | 213% | 212.9% | 127 to 191 | N/A | N/A |
35 | 95 | N/A | 214% | 214.5% | 132 to 197 | N/A | N/A |
36 | 96 | N/A | 216% | 216.1% | 136 to 204 | N/A | N/A |
37 | 97 | N/A | 218% | 217.6% | 140 to 211 | N/A | N/A |
38 | 98 | N/A | 219% | 219.2% | 145 to 218 | N/A | N/A |
39 | 99 | N/A | 221% | 220.8% | 150 to 225 | N/A | N/A |
40 | 100 | N/A | 222% | 222.4% | 155 to 232 | N/A | N/A |
Item acquisition
Reckoning can drop anywhere.
Recipes
Reckoning can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking Some Eggs Act 1 Nessa | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Unique items
Item | Stats | |
---|---|---|
The SurrenderThe Surrender Ezomyte Tower ShieldChance to Block: 30% Armour: (1091-1445) Movement Speed: -3%Requires Level 64, 159 Str+(30-40) to maximum LifeGrants Level 30 Reckoning Skill (165-205)% increased Armour +(65-80) to maximum Life Recover (250-500) Life when you Block +6% Chance to BlockOur hearts cry out but are silenced by our flesh and so we give up our flesh. | 64 | +(30-40) to maximum LifeGrants Level 30 Reckoning Skill (165-205)% increased Armour +(65-80) to maximum Life Recover (250-500) Life when you Block +6% Chance to Block |
Related helmet enchantments
The following helmet enchantments affect Reckoning.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Reckoning Cooldown Speed 1 | 66 | Merciless Labyrinth | Reckoning has 20% increased Cooldown Recovery Rate | helmet 100 |
Enchantment Reckoning Cooldown Speed 2 | 75 | Eternal Labyrinth | Reckoning has 30% increased Cooldown Recovery Rate | helmet 100 |
Enchantment Reckoning Damage 1 | 66 | Merciless Labyrinth | 25% increased Reckoning Damage | helmet 100 |
Enchantment Reckoning Damage 2 | 75 | Eternal Labyrinth | 40% increased Reckoning Damage | helmet 100 |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.8.0 |
|
3.7.0 |
|
3.6.0 |
|
1.3.0 |
|