Storm Burst: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
 
(20 intermediate revisions by 10 users not shown)
Line 17: Line 17:
|cast_time                              = 0.25
|cast_time                              = 0.25
|required_level                          = 12
|required_level                          = 12
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = 0.5% increased Area of Effect
|quality_type1_stat_text                = Base duration is (0.02-0.4) seconds
|quality_type1_stat1_id                  = base_skill_area_of_effect_+%
|quality_type1_stat1_id                  = base_skill_effect_duration
|quality_type1_stat1_value              = 500
|quality_type1_stat1_value              = 20000
|quality_type2_weight                    = 100
|quality_type2_stat_text                = 0.5% increased Skill Effect Duration
|quality_type2_stat1_id                  = skill_effect_duration_+%
|quality_type2_stat1_value              = 500
|quality_type3_weight                    = 20
|quality_type3_stat_text                = 2% increased Area of Effect while Channelling<br>2% reduced Explosion Area of Effect
|quality_type3_stat1_id                  = storm_burst_zap_area_of_effect_+%
|quality_type3_stat1_value              = 2000
|quality_type3_stat2_id                  = storm_burst_explosion_area_of_effect_+%
|quality_type3_stat2_value              = -2000
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|static_critical_strike_chance          = 6
|static_critical_strike_chance          = 6
|static_damage_effectiveness            = 25
|static_damage_effectiveness            = 35
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_duration                        = 1.2
|static_duration                        = 1.2
|static_stat1_id                        = storm_burst_new_damage_+%_final_per_remaining_teleport_zap
|static_stat1_id                        = is_area_damage
|static_stat1_value                      = 75
|static_stat1_value                      = 1
|static_stat2_id                        = skill_physical_damage_%_to_convert_to_lightning
|static_stat2_id                        = shock_art_variation
|static_stat2_value                      = 50
|static_stat2_value                      = 2
|static_stat3_id                        = display_storm_burst_jump_time_ms
|static_stat3_id                        = skill_can_add_multiple_charges_per_action
|static_stat3_value                      = 400
|static_stat3_value                      = 1
|static_stat4_id                        = shock_art_variation
|static_stat4_id                        = visual_hit_effect_elemental_is_holy
|static_stat4_value                      = 2
|static_stat4_value                      = 1
|static_stat5_id                        = visual_hit_effect_elemental_is_holy
|static_stat5_id                        = skill_physical_damage_%_to_convert_to_lightning
|static_stat5_value                      = 1
|static_stat5_value                      = 50
|static_stat6_id                        = is_area_damage
|static_stat6_id                        = base_skill_effect_duration
|static_stat6_value                      = 1
|static_stat6_value                      = 1200
|static_stat7_id                        = skill_can_add_multiple_charges_per_action
|static_stat7_id                        = display_storm_burst_jump_time_ms
|static_stat7_value                      = 1
|static_stat7_value                      = 400
|stat_text                              = Base duration is 1.2 seconds<br>Deals (6-114) to (8-171) Physical Damage<br>Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration<br>50% of Physical Damage Converted to Lightning Damage<br>Orbs jump every 0.4 seconds<br>+(0-4) to radius
|static_stat8_id                        = storm_burst_new_damage_+%_final_per_remaining_teleport_zap
|static_stat8_value                      = 75
|stat_text                              = Deals (6-168) to (8-252) Physical Damage<br>50% of Physical Damage Converted to Lightning Damage<br>Base duration is 1.20 seconds<br>+(0-0.4) metres to radius<br>Orbs jump every 0.4 seconds<br>Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 12
|level1_level_requirement                = 12
Line 63: Line 55:
|level2_level_requirement                = 15
|level2_level_requirement                = 15
|level2_cost_amounts                    = 2
|level2_cost_amounts                    = 2
|level2_stat_text                        = Deals 7 to 10 Physical Damage
|level2_stat_text                        = Deals 7 to 11 Physical Damage
|level2_stat1_id                        = spell_minimum_base_physical_damage
|level2_stat1_id                        = spell_minimum_base_physical_damage
|level2_stat1_value                      = 7
|level2_stat1_value                      = 7
|level2_stat2_id                        = spell_maximum_base_physical_damage
|level2_stat2_id                        = spell_maximum_base_physical_damage
|level2_stat2_value                      = 10
|level2_stat2_value                      = 11
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 19
|level3_level_requirement                = 19
Line 79: Line 71:
|level4_level_requirement                = 23
|level4_level_requirement                = 23
|level4_cost_amounts                    = 3
|level4_cost_amounts                    = 3
|level4_stat_text                        = Deals 12 to 17 Physical Damage
|level4_stat_text                        = Deals 12 to 19 Physical Damage
|level4_stat1_id                        = spell_minimum_base_physical_damage
|level4_stat1_id                        = spell_minimum_base_physical_damage
|level4_stat1_value                      = 12
|level4_stat1_value                      = 12
|level4_stat2_id                        = spell_maximum_base_physical_damage
|level4_stat2_id                        = spell_maximum_base_physical_damage
|level4_stat2_value                      = 17
|level4_stat2_value                      = 19
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 27
|level5_level_requirement                = 27
|level5_cost_amounts                    = 3
|level5_cost_amounts                    = 3
|level5_stat_text                        = Deals 15 to 22 Physical Damage<br>+1 to radius
|level5_stat_text                        = Deals 16 to 24 Physical Damage<br>+0.1 metres to radius
|level5_stat1_id                        = spell_minimum_base_physical_damage
|level5_stat1_id                        = spell_minimum_base_physical_damage
|level5_stat1_value                      = 15
|level5_stat1_value                      = 16
|level5_stat2_id                        = spell_maximum_base_physical_damage
|level5_stat2_id                        = spell_maximum_base_physical_damage
|level5_stat2_value                      = 22
|level5_stat2_value                      = 24
|level5_stat3_id                        = active_skill_base_radius_+
|level5_stat3_id                        = active_skill_base_radius_+
|level5_stat3_value                      = 1
|level5_stat3_value                      = 1
Line 97: Line 89:
|level6_level_requirement                = 31
|level6_level_requirement                = 31
|level6_cost_amounts                    = 3
|level6_cost_amounts                    = 3
|level6_stat_text                        = Deals 18 to 27 Physical Damage<br>+1 to radius
|level6_stat_text                        = Deals 21 to 31 Physical Damage<br>+0.1 metres to radius
|level6_stat1_id                        = spell_minimum_base_physical_damage
|level6_stat1_id                        = spell_minimum_base_physical_damage
|level6_stat1_value                      = 18
|level6_stat1_value                      = 21
|level6_stat2_id                        = spell_maximum_base_physical_damage
|level6_stat2_id                        = spell_maximum_base_physical_damage
|level6_stat2_value                      = 27
|level6_stat2_value                      = 31
|level6_stat3_id                        = active_skill_base_radius_+
|level6_stat3_id                        = active_skill_base_radius_+
|level6_stat3_value                      = 1
|level6_stat3_value                      = 1
Line 107: Line 99:
|level7_level_requirement                = 35
|level7_level_requirement                = 35
|level7_cost_amounts                    = 3
|level7_cost_amounts                    = 3
|level7_stat_text                        = Deals 23 to 34 Physical Damage<br>+1 to radius
|level7_stat_text                        = Deals 26 to 39 Physical Damage<br>+0.1 metres to radius
|level7_stat1_id                        = spell_minimum_base_physical_damage
|level7_stat1_id                        = spell_minimum_base_physical_damage
|level7_stat1_value                      = 23
|level7_stat1_value                      = 26
|level7_stat2_id                        = spell_maximum_base_physical_damage
|level7_stat2_id                        = spell_maximum_base_physical_damage
|level7_stat2_value                      = 34
|level7_stat2_value                      = 39
|level7_stat3_id                        = active_skill_base_radius_+
|level7_stat3_id                        = active_skill_base_radius_+
|level7_stat3_value                      = 1
|level7_stat3_value                      = 1
Line 117: Line 109:
|level8_level_requirement                = 38
|level8_level_requirement                = 38
|level8_cost_amounts                    = 3
|level8_cost_amounts                    = 3
|level8_stat_text                        = Deals 26 to 40 Physical Damage<br>+1 to radius
|level8_stat_text                        = Deals 31 to 47 Physical Damage<br>+0.1 metres to radius
|level8_stat1_id                        = spell_minimum_base_physical_damage
|level8_stat1_id                        = spell_minimum_base_physical_damage
|level8_stat1_value                      = 26
|level8_stat1_value                      = 31
|level8_stat2_id                        = spell_maximum_base_physical_damage
|level8_stat2_id                        = spell_maximum_base_physical_damage
|level8_stat2_value                      = 40
|level8_stat2_value                      = 47
|level8_stat3_id                        = active_skill_base_radius_+
|level8_stat3_id                        = active_skill_base_radius_+
|level8_stat3_value                      = 1
|level8_stat3_value                      = 1
Line 127: Line 119:
|level9_level_requirement                = 41
|level9_level_requirement                = 41
|level9_cost_amounts                    = 4
|level9_cost_amounts                    = 4
|level9_stat_text                        = Deals 31 to 46 Physical Damage<br>+2 to radius
|level9_stat_text                        = Deals 37 to 56 Physical Damage<br>+0.2 metres to radius
|level9_stat1_id                        = spell_minimum_base_physical_damage
|level9_stat1_id                        = spell_minimum_base_physical_damage
|level9_stat1_value                      = 31
|level9_stat1_value                      = 37
|level9_stat2_id                        = spell_maximum_base_physical_damage
|level9_stat2_id                        = spell_maximum_base_physical_damage
|level9_stat2_value                      = 46
|level9_stat2_value                      = 56
|level9_stat3_id                        = active_skill_base_radius_+
|level9_stat3_id                        = active_skill_base_radius_+
|level9_stat3_value                      = 2
|level9_stat3_value                      = 2
Line 137: Line 129:
|level10_level_requirement              = 44
|level10_level_requirement              = 44
|level10_cost_amounts                    = 4
|level10_cost_amounts                    = 4
|level10_stat_text                      = Deals 35 to 53 Physical Damage<br>+2 to radius
|level10_stat_text                      = Deals 44 to 66 Physical Damage<br>+0.2 metres to radius
|level10_stat1_id                        = spell_minimum_base_physical_damage
|level10_stat1_id                        = spell_minimum_base_physical_damage
|level10_stat1_value                    = 35
|level10_stat1_value                    = 44
|level10_stat2_id                        = spell_maximum_base_physical_damage
|level10_stat2_id                        = spell_maximum_base_physical_damage
|level10_stat2_value                    = 53
|level10_stat2_value                    = 66
|level10_stat3_id                        = active_skill_base_radius_+
|level10_stat3_id                        = active_skill_base_radius_+
|level10_stat3_value                    = 2
|level10_stat3_value                    = 2
Line 147: Line 139:
|level11_level_requirement              = 47
|level11_level_requirement              = 47
|level11_cost_amounts                    = 4
|level11_cost_amounts                    = 4
|level11_stat_text                      = Deals 41 to 61 Physical Damage<br>+2 to radius
|level11_stat_text                      = Deals 52 to 78 Physical Damage<br>+0.2 metres to radius
|level11_stat1_id                        = spell_minimum_base_physical_damage
|level11_stat1_id                        = spell_minimum_base_physical_damage
|level11_stat1_value                    = 41
|level11_stat1_value                    = 52
|level11_stat2_id                        = spell_maximum_base_physical_damage
|level11_stat2_id                        = spell_maximum_base_physical_damage
|level11_stat2_value                    = 61
|level11_stat2_value                    = 78
|level11_stat3_id                        = active_skill_base_radius_+
|level11_stat3_id                        = active_skill_base_radius_+
|level11_stat3_value                    = 2
|level11_stat3_value                    = 2
Line 157: Line 149:
|level12_level_requirement              = 50
|level12_level_requirement              = 50
|level12_cost_amounts                    = 4
|level12_cost_amounts                    = 4
|level12_stat_text                      = Deals 47 to 71 Physical Damage<br>+2 to radius
|level12_stat_text                      = Deals 61 to 91 Physical Damage<br>+0.2 metres to radius
|level12_stat1_id                        = spell_minimum_base_physical_damage
|level12_stat1_id                        = spell_minimum_base_physical_damage
|level12_stat1_value                    = 47
|level12_stat1_value                    = 61
|level12_stat2_id                        = spell_maximum_base_physical_damage
|level12_stat2_id                        = spell_maximum_base_physical_damage
|level12_stat2_value                    = 71
|level12_stat2_value                    = 91
|level12_stat3_id                        = active_skill_base_radius_+
|level12_stat3_id                        = active_skill_base_radius_+
|level12_stat3_value                    = 2
|level12_stat3_value                    = 2
Line 167: Line 159:
|level13_level_requirement              = 53
|level13_level_requirement              = 53
|level13_cost_amounts                    = 4
|level13_cost_amounts                    = 4
|level13_stat_text                      = Deals 54 to 81 Physical Damage<br>+3 to radius
|level13_stat_text                      = Deals 71 to 107 Physical Damage<br>+0.3 metres to radius
|level13_stat1_id                        = spell_minimum_base_physical_damage
|level13_stat1_id                        = spell_minimum_base_physical_damage
|level13_stat1_value                    = 54
|level13_stat1_value                    = 71
|level13_stat2_id                        = spell_maximum_base_physical_damage
|level13_stat2_id                        = spell_maximum_base_physical_damage
|level13_stat2_value                    = 81
|level13_stat2_value                    = 107
|level13_stat3_id                        = active_skill_base_radius_+
|level13_stat3_id                        = active_skill_base_radius_+
|level13_stat3_value                    = 3
|level13_stat3_value                    = 3
Line 177: Line 169:
|level14_level_requirement              = 56
|level14_level_requirement              = 56
|level14_cost_amounts                    = 5
|level14_cost_amounts                    = 5
|level14_stat_text                      = Deals 62 to 93 Physical Damage<br>+3 to radius
|level14_stat_text                      = Deals 83 to 125 Physical Damage<br>+0.3 metres to radius
|level14_stat1_id                        = spell_minimum_base_physical_damage
|level14_stat1_id                        = spell_minimum_base_physical_damage
|level14_stat1_value                    = 62
|level14_stat1_value                    = 83
|level14_stat2_id                        = spell_maximum_base_physical_damage
|level14_stat2_id                        = spell_maximum_base_physical_damage
|level14_stat2_value                    = 93
|level14_stat2_value                    = 125
|level14_stat3_id                        = active_skill_base_radius_+
|level14_stat3_id                        = active_skill_base_radius_+
|level14_stat3_value                    = 3
|level14_stat3_value                    = 3
Line 187: Line 179:
|level15_level_requirement              = 59
|level15_level_requirement              = 59
|level15_cost_amounts                    = 5
|level15_cost_amounts                    = 5
|level15_stat_text                      = Deals 71 to 106 Physical Damage<br>+3 to radius
|level15_stat_text                      = Deals 97 to 146 Physical Damage<br>+0.3 metres to radius
|level15_stat1_id                        = spell_minimum_base_physical_damage
|level15_stat1_id                        = spell_minimum_base_physical_damage
|level15_stat1_value                    = 71
|level15_stat1_value                    = 97
|level15_stat2_id                        = spell_maximum_base_physical_damage
|level15_stat2_id                        = spell_maximum_base_physical_damage
|level15_stat2_value                    = 106
|level15_stat2_value                    = 146
|level15_stat3_id                        = active_skill_base_radius_+
|level15_stat3_id                        = active_skill_base_radius_+
|level15_stat3_value                    = 3
|level15_stat3_value                    = 3
Line 197: Line 189:
|level16_level_requirement              = 62
|level16_level_requirement              = 62
|level16_cost_amounts                    = 5
|level16_cost_amounts                    = 5
|level16_stat_text                      = Deals 81 to 121 Physical Damage<br>+3 to radius
|level16_stat_text                      = Deals 113 to 169 Physical Damage<br>+0.3 metres to radius
|level16_stat1_id                        = spell_minimum_base_physical_damage
|level16_stat1_id                        = spell_minimum_base_physical_damage
|level16_stat1_value                    = 81
|level16_stat1_value                    = 113
|level16_stat2_id                        = spell_maximum_base_physical_damage
|level16_stat2_id                        = spell_maximum_base_physical_damage
|level16_stat2_value                    = 121
|level16_stat2_value                    = 169
|level16_stat3_id                        = active_skill_base_radius_+
|level16_stat3_id                        = active_skill_base_radius_+
|level16_stat3_value                    = 3
|level16_stat3_value                    = 3
Line 207: Line 199:
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_cost_amounts                    = 5
|level17_cost_amounts                    = 5
|level17_stat_text                      = Deals 88 to 132 Physical Damage<br>+4 to radius
|level17_stat_text                      = Deals 125 to 187 Physical Damage<br>+0.4 metres to radius
|level17_stat1_id                        = spell_minimum_base_physical_damage
|level17_stat1_id                        = spell_minimum_base_physical_damage
|level17_stat1_value                    = 88
|level17_stat1_value                    = 125
|level17_stat2_id                        = spell_maximum_base_physical_damage
|level17_stat2_id                        = spell_maximum_base_physical_damage
|level17_stat2_value                    = 132
|level17_stat2_value                    = 187
|level17_stat3_id                        = active_skill_base_radius_+
|level17_stat3_id                        = active_skill_base_radius_+
|level17_stat3_value                    = 4
|level17_stat3_value                    = 4
Line 217: Line 209:
|level18_level_requirement              = 66
|level18_level_requirement              = 66
|level18_cost_amounts                    = 5
|level18_cost_amounts                    = 5
|level18_stat_text                      = Deals 96 to 144 Physical Damage<br>+4 to radius
|level18_stat_text                      = Deals 138 to 207 Physical Damage<br>+0.4 metres to radius
|level18_stat1_id                        = spell_minimum_base_physical_damage
|level18_stat1_id                        = spell_minimum_base_physical_damage
|level18_stat1_value                    = 96
|level18_stat1_value                    = 138
|level18_stat2_id                        = spell_maximum_base_physical_damage
|level18_stat2_id                        = spell_maximum_base_physical_damage
|level18_stat2_value                    = 144
|level18_stat2_value                    = 207
|level18_stat3_id                        = active_skill_base_radius_+
|level18_stat3_id                        = active_skill_base_radius_+
|level18_stat3_value                    = 4
|level18_stat3_value                    = 4
Line 227: Line 219:
|level19_level_requirement              = 68
|level19_level_requirement              = 68
|level19_cost_amounts                    = 5
|level19_cost_amounts                    = 5
|level19_stat_text                      = Deals 105 to 157 Physical Damage<br>+4 to radius
|level19_stat_text                      = Deals 152 to 229 Physical Damage<br>+0.4 metres to radius
|level19_stat1_id                        = spell_minimum_base_physical_damage
|level19_stat1_id                        = spell_minimum_base_physical_damage
|level19_stat1_value                    = 105
|level19_stat1_value                    = 152
|level19_stat2_id                        = spell_maximum_base_physical_damage
|level19_stat2_id                        = spell_maximum_base_physical_damage
|level19_stat2_value                    = 157
|level19_stat2_value                    = 229
|level19_stat3_id                        = active_skill_base_radius_+
|level19_stat3_id                        = active_skill_base_radius_+
|level19_stat3_value                    = 4
|level19_stat3_value                    = 4
Line 237: Line 229:
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_cost_amounts                    = 5
|level20_cost_amounts                    = 5
|level20_stat_text                      = Deals 114 to 171 Physical Damage<br>+4 to radius
|level20_stat_text                      = Deals 168 to 252 Physical Damage<br>+0.4 metres to radius
|level20_stat1_id                        = spell_minimum_base_physical_damage
|level20_stat1_id                        = spell_minimum_base_physical_damage
|level20_stat1_value                    = 114
|level20_stat1_value                    = 168
|level20_stat2_id                        = spell_maximum_base_physical_damage
|level20_stat2_id                        = spell_maximum_base_physical_damage
|level20_stat2_value                    = 171
|level20_stat2_value                    = 252
|level20_stat3_id                        = active_skill_base_radius_+
|level20_stat3_id                        = active_skill_base_radius_+
|level20_stat3_value                    = 4
|level20_stat3_value                    = 4
Line 247: Line 239:
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_cost_amounts                    = 5
|level21_cost_amounts                    = 5
|level21_stat_text                      = Deals 124 to 186 Physical Damage<br>+5 to radius
|level21_stat_text                      = Deals 185 to 278 Physical Damage<br>+0.5 metres to radius
|level21_stat1_id                        = spell_minimum_base_physical_damage
|level21_stat1_id                        = spell_minimum_base_physical_damage
|level21_stat1_value                    = 124
|level21_stat1_value                    = 185
|level21_stat2_id                        = spell_maximum_base_physical_damage
|level21_stat2_id                        = spell_maximum_base_physical_damage
|level21_stat2_value                    = 186
|level21_stat2_value                    = 278
|level21_stat3_id                        = active_skill_base_radius_+
|level21_stat3_id                        = active_skill_base_radius_+
|level21_stat3_value                    = 5
|level21_stat3_value                    = 5
Line 257: Line 249:
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_cost_amounts                    = 6
|level22_cost_amounts                    = 6
|level22_stat_text                      = Deals 135 to 202 Physical Damage<br>+5 to radius
|level22_stat_text                      = Deals 204 to 307 Physical Damage<br>+0.5 metres to radius
|level22_stat1_id                        = spell_minimum_base_physical_damage
|level22_stat1_id                        = spell_minimum_base_physical_damage
|level22_stat1_value                    = 135
|level22_stat1_value                    = 204
|level22_stat2_id                        = spell_maximum_base_physical_damage
|level22_stat2_id                        = spell_maximum_base_physical_damage
|level22_stat2_value                    = 202
|level22_stat2_value                    = 307
|level22_stat3_id                        = active_skill_base_radius_+
|level22_stat3_id                        = active_skill_base_radius_+
|level22_stat3_value                    = 5
|level22_stat3_value                    = 5
Line 267: Line 259:
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_cost_amounts                    = 6
|level23_cost_amounts                    = 6
|level23_stat_text                      = Deals 146 to 219 Physical Damage<br>+5 to radius
|level23_stat_text                      = Deals 225 to 338 Physical Damage<br>+0.5 metres to radius
|level23_stat1_id                        = spell_minimum_base_physical_damage
|level23_stat1_id                        = spell_minimum_base_physical_damage
|level23_stat1_value                    = 146
|level23_stat1_value                    = 225
|level23_stat2_id                        = spell_maximum_base_physical_damage
|level23_stat2_id                        = spell_maximum_base_physical_damage
|level23_stat2_value                    = 219
|level23_stat2_value                    = 338
|level23_stat3_id                        = active_skill_base_radius_+
|level23_stat3_id                        = active_skill_base_radius_+
|level23_stat3_value                    = 5
|level23_stat3_value                    = 5
Line 277: Line 269:
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_cost_amounts                    = 6
|level24_cost_amounts                    = 6
|level24_stat_text                      = Deals 159 to 238 Physical Damage<br>+5 to radius
|level24_stat_text                      = Deals 248 to 372 Physical Damage<br>+0.5 metres to radius
|level24_stat1_id                        = spell_minimum_base_physical_damage
|level24_stat1_id                        = spell_minimum_base_physical_damage
|level24_stat1_value                    = 159
|level24_stat1_value                    = 248
|level24_stat2_id                        = spell_maximum_base_physical_damage
|level24_stat2_id                        = spell_maximum_base_physical_damage
|level24_stat2_value                    = 238
|level24_stat2_value                    = 372
|level24_stat3_id                        = active_skill_base_radius_+
|level24_stat3_id                        = active_skill_base_radius_+
|level24_stat3_value                    = 5
|level24_stat3_value                    = 5
Line 287: Line 279:
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_cost_amounts                    = 6
|level25_cost_amounts                    = 6
|level25_stat_text                      = Deals 172 to 258 Physical Damage<br>+6 to radius
|level25_stat_text                      = Deals 273 to 409 Physical Damage<br>+0.6 metres to radius
|level25_stat1_id                        = spell_minimum_base_physical_damage
|level25_stat1_id                        = spell_minimum_base_physical_damage
|level25_stat1_value                    = 172
|level25_stat1_value                    = 273
|level25_stat2_id                        = spell_maximum_base_physical_damage
|level25_stat2_id                        = spell_maximum_base_physical_damage
|level25_stat2_value                    = 258
|level25_stat2_value                    = 409
|level25_stat3_id                        = active_skill_base_radius_+
|level25_stat3_id                        = active_skill_base_radius_+
|level25_stat3_value                    = 6
|level25_stat3_value                    = 6
Line 297: Line 289:
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_cost_amounts                    = 6
|level26_cost_amounts                    = 6
|level26_stat_text                      = Deals 187 to 280 Physical Damage<br>+6 to radius
|level26_stat_text                      = Deals 300 to 450 Physical Damage<br>+0.6 metres to radius
|level26_stat1_id                        = spell_minimum_base_physical_damage
|level26_stat1_id                        = spell_minimum_base_physical_damage
|level26_stat1_value                    = 187
|level26_stat1_value                    = 300
|level26_stat2_id                        = spell_maximum_base_physical_damage
|level26_stat2_id                        = spell_maximum_base_physical_damage
|level26_stat2_value                    = 280
|level26_stat2_value                    = 450
|level26_stat3_id                        = active_skill_base_radius_+
|level26_stat3_id                        = active_skill_base_radius_+
|level26_stat3_value                    = 6
|level26_stat3_value                    = 6
Line 307: Line 299:
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_cost_amounts                    = 6
|level27_cost_amounts                    = 6
|level27_stat_text                      = Deals 203 to 304 Physical Damage<br>+6 to radius
|level27_stat_text                      = Deals 330 to 495 Physical Damage<br>+0.6 metres to radius
|level27_stat1_id                        = spell_minimum_base_physical_damage
|level27_stat1_id                        = spell_minimum_base_physical_damage
|level27_stat1_value                    = 203
|level27_stat1_value                    = 330
|level27_stat2_id                        = spell_maximum_base_physical_damage
|level27_stat2_id                        = spell_maximum_base_physical_damage
|level27_stat2_value                    = 304
|level27_stat2_value                    = 495
|level27_stat3_id                        = active_skill_base_radius_+
|level27_stat3_id                        = active_skill_base_radius_+
|level27_stat3_value                    = 6
|level27_stat3_value                    = 6
Line 317: Line 309:
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_cost_amounts                    = 6
|level28_cost_amounts                    = 6
|level28_stat_text                      = Deals 220 to 329 Physical Damage<br>+6 to radius
|level28_stat_text                      = Deals 362 to 543 Physical Damage<br>+0.6 metres to radius
|level28_stat1_id                        = spell_minimum_base_physical_damage
|level28_stat1_id                        = spell_minimum_base_physical_damage
|level28_stat1_value                    = 220
|level28_stat1_value                    = 362
|level28_stat2_id                        = spell_maximum_base_physical_damage
|level28_stat2_id                        = spell_maximum_base_physical_damage
|level28_stat2_value                    = 329
|level28_stat2_value                    = 543
|level28_stat3_id                        = active_skill_base_radius_+
|level28_stat3_id                        = active_skill_base_radius_+
|level28_stat3_value                    = 6
|level28_stat3_value                    = 6
Line 327: Line 319:
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_cost_amounts                    = 6
|level29_cost_amounts                    = 6
|level29_stat_text                      = Deals 238 to 357 Physical Damage<br>+6 to radius
|level29_stat_text                      = Deals 398 to 597 Physical Damage<br>+0.6 metres to radius
|level29_stat1_id                        = spell_minimum_base_physical_damage
|level29_stat1_id                        = spell_minimum_base_physical_damage
|level29_stat1_value                    = 238
|level29_stat1_value                    = 398
|level29_stat2_id                        = spell_maximum_base_physical_damage
|level29_stat2_id                        = spell_maximum_base_physical_damage
|level29_stat2_value                    = 357
|level29_stat2_value                    = 597
|level29_stat3_id                        = active_skill_base_radius_+
|level29_stat3_id                        = active_skill_base_radius_+
|level29_stat3_value                    = 6
|level29_stat3_value                    = 6
Line 337: Line 329:
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_cost_amounts                    = 7
|level30_cost_amounts                    = 7
|level30_stat_text                      = Deals 257 to 386 Physical Damage<br>+6 to radius
|level30_stat_text                      = Deals 437 to 655 Physical Damage<br>+0.6 metres to radius
|level30_stat1_id                        = spell_minimum_base_physical_damage
|level30_stat1_id                        = spell_minimum_base_physical_damage
|level30_stat1_value                    = 257
|level30_stat1_value                    = 437
|level30_stat2_id                        = spell_maximum_base_physical_damage
|level30_stat2_id                        = spell_maximum_base_physical_damage
|level30_stat2_value                    = 386
|level30_stat2_value                    = 655
|level30_stat3_id                        = active_skill_base_radius_+
|level30_stat3_id                        = active_skill_base_radius_+
|level30_stat3_value                    = 6
|level30_stat3_value                    = 6
Line 347: Line 339:
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_cost_amounts                    = 7
|level31_cost_amounts                    = 7
|level31_stat_text                      = Deals 268 to 402 Physical Damage<br>+7 to radius
|level31_stat_text                      = Deals 457 to 686 Physical Damage<br>+0.7 metres to radius
|level31_stat1_id                        = spell_minimum_base_physical_damage
|level31_stat1_id                        = spell_minimum_base_physical_damage
|level31_stat1_value                    = 268
|level31_stat1_value                    = 457
|level31_stat2_id                        = spell_maximum_base_physical_damage
|level31_stat2_id                        = spell_maximum_base_physical_damage
|level31_stat2_value                    = 402
|level31_stat2_value                    = 686
|level31_stat3_id                        = active_skill_base_radius_+
|level31_stat3_id                        = active_skill_base_radius_+
|level31_stat3_value                    = 7
|level31_stat3_value                    = 7
Line 357: Line 349:
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_cost_amounts                    = 7
|level32_cost_amounts                    = 7
|level32_stat_text                      = Deals 279 to 418 Physical Damage<br>+7 to radius
|level32_stat_text                      = Deals 479 to 719 Physical Damage<br>+0.7 metres to radius
|level32_stat1_id                        = spell_minimum_base_physical_damage
|level32_stat1_id                        = spell_minimum_base_physical_damage
|level32_stat1_value                    = 279
|level32_stat1_value                    = 479
|level32_stat2_id                        = spell_maximum_base_physical_damage
|level32_stat2_id                        = spell_maximum_base_physical_damage
|level32_stat2_value                    = 418
|level32_stat2_value                    = 719
|level32_stat3_id                        = active_skill_base_radius_+
|level32_stat3_id                        = active_skill_base_radius_+
|level32_stat3_value                    = 7
|level32_stat3_value                    = 7
Line 367: Line 359:
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_cost_amounts                    = 7
|level33_cost_amounts                    = 7
|level33_stat_text                      = Deals 290 to 435 Physical Damage<br>+7 to radius
|level33_stat_text                      = Deals 502 to 753 Physical Damage<br>+0.7 metres to radius
|level33_stat1_id                        = spell_minimum_base_physical_damage
|level33_stat1_id                        = spell_minimum_base_physical_damage
|level33_stat1_value                    = 290
|level33_stat1_value                    = 502
|level33_stat2_id                        = spell_maximum_base_physical_damage
|level33_stat2_id                        = spell_maximum_base_physical_damage
|level33_stat2_value                    = 435
|level33_stat2_value                    = 753
|level33_stat3_id                        = active_skill_base_radius_+
|level33_stat3_id                        = active_skill_base_radius_+
|level33_stat3_value                    = 7
|level33_stat3_value                    = 7
Line 377: Line 369:
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_cost_amounts                    = 7
|level34_cost_amounts                    = 7
|level34_stat_text                      = Deals 302 to 452 Physical Damage<br>+7 to radius
|level34_stat_text                      = Deals 526 to 788 Physical Damage<br>+0.7 metres to radius
|level34_stat1_id                        = spell_minimum_base_physical_damage
|level34_stat1_id                        = spell_minimum_base_physical_damage
|level34_stat1_value                    = 302
|level34_stat1_value                    = 526
|level34_stat2_id                        = spell_maximum_base_physical_damage
|level34_stat2_id                        = spell_maximum_base_physical_damage
|level34_stat2_value                    = 452
|level34_stat2_value                    = 788
|level34_stat3_id                        = active_skill_base_radius_+
|level34_stat3_id                        = active_skill_base_radius_+
|level34_stat3_value                    = 7
|level34_stat3_value                    = 7
Line 387: Line 379:
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_cost_amounts                    = 7
|level35_cost_amounts                    = 7
|level35_stat_text                      = Deals 314 to 470 Physical Damage<br>+7 to radius
|level35_stat_text                      = Deals 550 to 826 Physical Damage<br>+0.7 metres to radius
|level35_stat1_id                        = spell_minimum_base_physical_damage
|level35_stat1_id                        = spell_minimum_base_physical_damage
|level35_stat1_value                    = 314
|level35_stat1_value                    = 550
|level35_stat2_id                        = spell_maximum_base_physical_damage
|level35_stat2_id                        = spell_maximum_base_physical_damage
|level35_stat2_value                    = 470
|level35_stat2_value                    = 826
|level35_stat3_id                        = active_skill_base_radius_+
|level35_stat3_id                        = active_skill_base_radius_+
|level35_stat3_value                    = 7
|level35_stat3_value                    = 7
Line 397: Line 389:
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_cost_amounts                    = 7
|level36_cost_amounts                    = 7
|level36_stat_text                      = Deals 326 to 489 Physical Damage<br>+7 to radius
|level36_stat_text                      = Deals 576 to 865 Physical Damage<br>+0.7 metres to radius
|level36_stat1_id                        = spell_minimum_base_physical_damage
|level36_stat1_id                        = spell_minimum_base_physical_damage
|level36_stat1_value                    = 326
|level36_stat1_value                    = 576
|level36_stat2_id                        = spell_maximum_base_physical_damage
|level36_stat2_id                        = spell_maximum_base_physical_damage
|level36_stat2_value                    = 489
|level36_stat2_value                    = 865
|level36_stat3_id                        = active_skill_base_radius_+
|level36_stat3_id                        = active_skill_base_radius_+
|level36_stat3_value                    = 7
|level36_stat3_value                    = 7
Line 407: Line 399:
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_cost_amounts                    = 7
|level37_cost_amounts                    = 7
|level37_stat_text                      = Deals 339 to 509 Physical Damage<br>+7 to radius
|level37_stat_text                      = Deals 603 to 905 Physical Damage<br>+0.7 metres to radius
|level37_stat1_id                        = spell_minimum_base_physical_damage
|level37_stat1_id                        = spell_minimum_base_physical_damage
|level37_stat1_value                    = 339
|level37_stat1_value                    = 603
|level37_stat2_id                        = spell_maximum_base_physical_damage
|level37_stat2_id                        = spell_maximum_base_physical_damage
|level37_stat2_value                    = 509
|level37_stat2_value                    = 905
|level37_stat3_id                        = active_skill_base_radius_+
|level37_stat3_id                        = active_skill_base_radius_+
|level37_stat3_value                    = 7
|level37_stat3_value                    = 7
Line 417: Line 409:
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_cost_amounts                    = 7
|level38_cost_amounts                    = 7
|level38_stat_text                      = Deals 353 to 529 Physical Damage<br>+7 to radius
|level38_stat_text                      = Deals 632 to 948 Physical Damage<br>+0.7 metres to radius
|level38_stat1_id                        = spell_minimum_base_physical_damage
|level38_stat1_id                        = spell_minimum_base_physical_damage
|level38_stat1_value                    = 353
|level38_stat1_value                    = 632
|level38_stat2_id                        = spell_maximum_base_physical_damage
|level38_stat2_id                        = spell_maximum_base_physical_damage
|level38_stat2_value                    = 529
|level38_stat2_value                    = 948
|level38_stat3_id                        = active_skill_base_radius_+
|level38_stat3_id                        = active_skill_base_radius_+
|level38_stat3_value                    = 7
|level38_stat3_value                    = 7
Line 427: Line 419:
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_cost_amounts                    = 7
|level39_cost_amounts                    = 7
|level39_stat_text                      = Deals 367 to 550 Physical Damage<br>+7 to radius
|level39_stat_text                      = Deals 661 to 992 Physical Damage<br>+0.7 metres to radius
|level39_stat1_id                        = spell_minimum_base_physical_damage
|level39_stat1_id                        = spell_minimum_base_physical_damage
|level39_stat1_value                    = 367
|level39_stat1_value                    = 661
|level39_stat2_id                        = spell_maximum_base_physical_damage
|level39_stat2_id                        = spell_maximum_base_physical_damage
|level39_stat2_value                    = 550
|level39_stat2_value                    = 992
|level39_stat3_id                        = active_skill_base_radius_+
|level39_stat3_id                        = active_skill_base_radius_+
|level39_stat3_value                    = 7
|level39_stat3_value                    = 7
Line 437: Line 429:
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_cost_amounts                    = 7
|level40_cost_amounts                    = 7
|level40_stat_text                      = Deals 381 to 572 Physical Damage<br>+8 to radius
|level40_stat_text                      = Deals 692 to 1038 Physical Damage<br>+0.8 metres to radius
|level40_stat1_id                        = spell_minimum_base_physical_damage
|level40_stat1_id                        = spell_minimum_base_physical_damage
|level40_stat1_value                    = 381
|level40_stat1_value                    = 692
|level40_stat2_id                        = spell_maximum_base_physical_damage
|level40_stat2_id                        = spell_maximum_base_physical_damage
|level40_stat2_value                    = 572
|level40_stat2_value                    = 1038
|level40_stat3_id                        = active_skill_base_radius_+
|level40_stat3_id                        = active_skill_base_radius_+
|level40_stat3_value                    = 8
|level40_stat3_value                    = 8
Line 511: Line 503:
|quest_reward1_quest_id                  = a1q3
|quest_reward1_quest_id                  = a1q3
|quest_reward1_act                      = 1
|quest_reward1_act                      = 1
|quest_reward1_class_ids                = Witch,Templar,Scion
|quest_reward1_class_ids                = Templar,Scion
|quest_reward2_type                      = vendor
|quest_reward2_type                      = vendor
|quest_reward2_quest                    = The Siren's Cadence
|quest_reward2_quest                    = The Siren's Cadence
Line 535: Line 527:
Channelling Storm Burst creates a cluster of pulsing orbs that follow the mouse pointer. Enemies can be hit by multiple orbs, but the orbs spawn in a spread out pattern resembling buckshot.
Channelling Storm Burst creates a cluster of pulsing orbs that follow the mouse pointer. Enemies can be hit by multiple orbs, but the orbs spawn in a spread out pattern resembling buckshot.


Each orb created has its own duration tracker. Every 0.4 seconds, the orbs will jump to a new location around the cursor and create an explosion. This 0.4 seconds interval is independent for each orb.
Each orb created has its own duration tracker. Every 0.4 seconds, the orbs will jump to a new location around the cursor and deal '''[[Area of Effect]]''' damage. This 0.4 seconds interval is independent for each orb.
 
When the player stops channelling, all remaining orbs explode, dealing higher damage in a larger area based on duration remaining. The extra damage is not dealt when the orbs jump around.
 
Totems channelling Storm Burst will also cause the extra explosion damage if they are destroyed by enemies, they naturally expire or get removed due to the player casting new totems somewhere else.


* '''[[Area of Effect]]''': Area of Effect modifiers affect the radius of the explosion caused by each orb, but '''does not affect''' the spread of the orbs from the cursor. Thus, increasing AoE will result in more overlapping explosions and higher hit rate.<ref>https://www.reddit.com/r/pathofexile/comments/ay564f/synthesis_gem_information/ehypntr/</ref>
* '''[[Area of Effect]]''': Area of Effect modifiers affect the radius of the explosion caused by each orb, but '''does not affect''' the spread of the orbs from the cursor. Thus, increasing AoE will result in more overlapping explosions and higher hit rate.<ref>https://www.reddit.com/r/pathofexile/comments/ay564f/synthesis_gem_information/ehypntr/</ref>
Line 542: Line 538:


* '''[[Skill Duration]]''': Skill duration modifiers affect how long each orb stays on the ground before expiring and exploding. However, because the the skill deals damage at an interval of 0.4 seconds, investing in skill duration will only have a meaningful effect if it would bring the total duration to the next breakpoint in multiples of 0.4 seconds (i.e. 1.6 seconds, 2.0 seconds, 2.4 seconds, etc.) There is no difference between 2.01 seconds and 2.39 seconds, or any other duration that is not a multiple of 0.4.<ref>https://www.reddit.com/r/pathofexile/comments/ay564f/synthesis_gem_information/ehz90d7/</ref>
* '''[[Skill Duration]]''': Skill duration modifiers affect how long each orb stays on the ground before expiring and exploding. However, because the the skill deals damage at an interval of 0.4 seconds, investing in skill duration will only have a meaningful effect if it would bring the total duration to the next breakpoint in multiples of 0.4 seconds (i.e. 1.6 seconds, 2.0 seconds, 2.4 seconds, etc.) There is no difference between 2.01 seconds and 2.39 seconds, or any other duration that is not a multiple of 0.4.<ref>https://www.reddit.com/r/pathofexile/comments/ay564f/synthesis_gem_information/ehz90d7/</ref>


==Gem level progression==
==Gem level progression==
Line 550: Line 545:
  | c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage  
  | c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage  
  | c1_pattern_value = %s&nbsp;to&nbsp;%s
  | c1_pattern_value = %s&nbsp;to&nbsp;%s
|  c2_abbr            = Added<br>Radius
|  c2_abbr            = Radius
| c2_header          = +x to radius
  |c2_header          = +x metres to radius
| c2_pattern_extract = +(%d+) to radius
  |c2_pattern_extract = %+(%d+%.*%d*) metres? to radius
| c2_pattern_value  = %d
  |c2_pattern_value  = +%sm
}}
}}
==Gem quality==
{{Skill quality}}


{{Item acquisition}}
{{Item acquisition}}
Line 561: Line 559:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.15.0}}
{{Version history table row|3.23.0|
* Quality now provides +0.00-0.40 seconds to Base duration, instead of 0-10% increased Area of Effect.
}}
{{Version history table row|3.17.0|
* Storm Burst now deals 6 to 8 Physical Damage at gem level 1 (unchanged), up to 168 to 252 at gem level 20 (previously 114 to 171).
* Now has 35% Effectiveness of Added Damage at all gem levels (previously 25%).
}}
{{Version history table row|3.15.0|
* Base radius now increases faster as the gem levels, up to +4 to Base Radius at gem level 20 (previously +2).
* Base radius now increases faster as the gem levels, up to +4 to Base Radius at gem level 20 (previously +2).
{{Version history table row|3.6.3d}}
}}
{{Version history table row|3.6.3d|
* '''Storm Burst''''s tooltip now displays the frequency at which Orbs jump and the duration of Orbs.
* '''Storm Burst''''s tooltip now displays the frequency at which Orbs jump and the duration of Orbs.
{{Version history table row|3.6.0}}
}}
{{Version history table row|3.6.0|
* No longer fires projectiles.
* No longer fires projectiles.
* Now creates orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area. This explosion deals more damage based on how much duration remains at the point you stop {{sic|channeling}}.
* Now creates orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area. This explosion deals more damage based on how much duration remains at the point you stop channelling.
* Now has a cast time of 0.25 seconds (from 0.65).
* Now has a cast time of 0.25 seconds (from 0.65).
* Mana cost at gem level 1 is now 2 (was 4).
* Mana cost at gem level 1 is now 2 (was 4).
Line 576: Line 583:
* Now has an added damage effectiveness of 25% (from 40%).
* Now has an added damage effectiveness of 25% (from 40%).
* Now gains additional radius as the gem levels.
* Now gains additional radius as the gem levels.
{{Version history table row|3.3.0}}
}}
{{Version history table row|3.3.0|
* Now deals 31-47 lightning damage at gem level 1 (up from 9-13), up to 183-275 lightning damage at gem level 20 (up from 50-76).
* Now deals 31-47 lightning damage at gem level 1 (up from 9-13), up to 183-275 lightning damage at gem level 20 (up from 50-76).
* Now deals 65% more area damage (down from 250% more), triggered when channelling ceases.
* Now deals 65% more area damage (down from 250% more), triggered when channelling ceases.
* Now has an added damage effectiveness of 40% (up from 10%). Area of effect increased by 10%.
* Now has an added damage effectiveness of 40% (up from 10%). Area of effect increased by 10%.
{{Version history table row|3.1.0}}
}}
{{Version history table row|3.1.0|
* Now correctly modified by factors based on the state of the projectile (such as [[Powerful Precision]]`s "Projectiles have 100% increase Critical Strike Chance against Targets they Pierce").
* Now correctly modified by factors based on the state of the projectile (such as [[Powerful Precision]]`s "Projectiles have 100% increase Critical Strike Chance against Targets they Pierce").
{{Version history table row|3.0.0}}
}}
{{Version history table row|3.0.0|
* Storm Burst has been added to the game.
* Storm Burst has been added to the game.
|}
}}
{{Version history table end}}


==References==
==References==

Latest revision as of 12:38, 15 December 2023

Storm BurstAoE, Spell, Lightning, Channelling, Duration, Physical
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 35%
Requires Level 12Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.Deals (6-168) to (8-252) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 1.20 seconds
+(0-0.4) metres to radius
Orbs jump every 0.4 seconds
Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration

Additional Effects From 1-20% Quality:
Base duration is (0.02-0.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 12
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemStormBurst

Storm Burst is a Spell Channelling skill that creates orbs of energy which deal Physical damage, half of which is converted to Lightning damage, in an Area of effect. The orbs deal damage at an interval of 0.4 seconds over a Duration of 1.2 seconds.

Skill function and interaction

Channelling Storm Burst creates a cluster of pulsing orbs that follow the mouse pointer. Enemies can be hit by multiple orbs, but the orbs spawn in a spread out pattern resembling buckshot.

Each orb created has its own duration tracker. Every 0.4 seconds, the orbs will jump to a new location around the cursor and deal Area of Effect damage. This 0.4 seconds interval is independent for each orb.

When the player stops channelling, all remaining orbs explode, dealing higher damage in a larger area based on duration remaining. The extra damage is not dealt when the orbs jump around.

Totems channelling Storm Burst will also cause the extra explosion damage if they are destroyed by enemies, they naturally expire or get removed due to the player casting new totems somewhere else.

  • Area of Effect: Area of Effect modifiers affect the radius of the explosion caused by each orb, but does not affect the spread of the orbs from the cursor. Thus, increasing AoE will result in more overlapping explosions and higher hit rate.[1]
  • Cast Speed: Cast speed modifiers affect the rate at which new orbs are created, but does not affect the jump interval (0.4s).
  • Skill Duration: Skill duration modifiers affect how long each orb stays on the ground before expiring and exploding. However, because the the skill deals damage at an interval of 0.4 seconds, investing in skill duration will only have a meaningful effect if it would bring the total duration to the next breakpoint in multiples of 0.4 seconds (i.e. 1.6 seconds, 2.0 seconds, 2.4 seconds, etc.) There is no difference between 2.01 seconds and 2.39 seconds, or any other duration that is not a multiple of 0.4.[2]

Gem level progression

LevelRequired LevelRequired StrengthRequired IntelligenceMana
Cost
Physical
Damage
RadiusExp.Total Exp.
112142126 to 8N/A00
215172527 to 11N/A1524915249
319213029 to 14N/A4151756766
4232435312 to 19N/A81983138749
5272841316 to 24+0.1m147968286717
6313246321 to 31+0.1m250557537274
7353651326 to 39+0.1m405086942360
8383855331 to 47+0.1m4477181390078
9414159437 to 56+0.2m6153182005396
10444463444 to 66+0.2m8346392840035
11474767452 to 78+0.2m15707604410795
12504971461 to 91+0.2m16339876044782
13535275471 to 107+0.3m21510308195812
14565579583 to 125+0.3m281218911008001
15595883597 to 146+0.3m509936016107361
166260875113 to 169+0.3m940073125508092
176462905125 to 187+0.4m1527336640781458
186664925138 to 207+0.4m2628658267068040
196866955152 to 229+0.4m62890590129958630
207068985168 to 252+0.4m212046017342004647
2172701005185 to 278+0.5mN/AN/A
2274N/AN/A6204 to 307+0.5mN/AN/A
2376N/AN/A6225 to 338+0.5mN/AN/A
2478N/AN/A6248 to 372+0.5mN/AN/A
2580N/AN/A6273 to 409+0.6mN/AN/A
2682N/AN/A6300 to 450+0.6mN/AN/A
2784N/AN/A6330 to 495+0.6mN/AN/A
2886N/AN/A6362 to 543+0.6mN/AN/A
2988N/AN/A6398 to 597+0.6mN/AN/A
3090N/AN/A7437 to 655+0.6mN/AN/A
3191N/AN/A7457 to 686+0.7mN/AN/A
3292N/AN/A7479 to 719+0.7mN/AN/A
3393N/AN/A7502 to 753+0.7mN/AN/A
3494N/AN/A7526 to 788+0.7mN/AN/A
3595N/AN/A7550 to 826+0.7mN/AN/A
3696N/AN/A7576 to 865+0.7mN/AN/A
3797N/AN/A7603 to 905+0.7mN/AN/A
3898N/AN/A7632 to 948+0.7mN/AN/A
3999N/AN/A7661 to 992+0.7mN/AN/A
40100N/AN/A7692 to 1038+0.8mN/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
SuperiorBase duration is (0.02-0.4) seconds1

Item acquisition

Storm Burst can drop anywhere.

Recipes

Storm Burst can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Storm Burst.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Storm Burst Additional Object Chance 166Merciless LabyrinthStorm Burst has a 10% chance to create an additional Orbhelmet 100
Enchantment Storm Burst Additional Object Chance 275Eternal LabyrinthStorm Burst has a 15% chance to create an additional Orbhelmet 100
EnchantmentStormBurstAdditionalProjectile175Eternal LabyrinthStorm Burst has a 15% chance to create an additional Orbhelmet 0
EnchantmentStormBurstAvoidStunWhileCasting166Merciless Labyrinth30% chance to Ignore Stuns while Casting Storm Bursthelmet 0
EnchantmentStormBurstAvoidStunWhileCasting275Eternal Labyrinth45% chance to Ignore Stuns while Casting Storm Bursthelmet 0
Enchantment Storm Burst Damage 166Merciless Labyrinth25% increased Storm Burst Damagehelmet 100
Enchantment Storm Burst Damage 275Eternal Labyrinth40% increased Storm Burst Damagehelmet 100
Enchantment Storm Burst Area Of Effect 166Merciless Labyrinth16% increased Storm Burst Area of Effecthelmet 100
Enchantment Storm Burst Area Of Effect 275Eternal Labyrinth24% increased Storm Burst Area of Effecthelmet 100

Version history

Version Changes
3.23.0
  • Quality now provides +0.00-0.40 seconds to Base duration, instead of 0-10% increased Area of Effect.
3.17.0
  • Storm Burst now deals 6 to 8 Physical Damage at gem level 1 (unchanged), up to 168 to 252 at gem level 20 (previously 114 to 171).
  • Now has 35% Effectiveness of Added Damage at all gem levels (previously 25%).
3.15.0
  • Base radius now increases faster as the gem levels, up to +4 to Base Radius at gem level 20 (previously +2).
3.6.3d
  • Storm Burst's tooltip now displays the frequency at which Orbs jump and the duration of Orbs.
3.6.0
  • No longer fires projectiles.
  • Now creates orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area. This explosion deals more damage based on how much duration remains at the point you stop channelling.
  • Now has a cast time of 0.25 seconds (from 0.65).
  • Mana cost at gem level 1 is now 2 (was 4).
  • Mana cost at gem level 20 is now 5 (was 10).
  • Now deals Physical Damage, and converts 50% of Physical Damage to Lightning Damage.
  • Now requires level 12 (from level 28).
  • Now deals 6 to 8 Physical Damage at gem level 1, up to 114 to 174 Physical Damage at gem level 20.
  • Now has an added damage effectiveness of 25% (from 40%).
  • Now gains additional radius as the gem levels.
3.3.0
  • Now deals 31-47 lightning damage at gem level 1 (up from 9-13), up to 183-275 lightning damage at gem level 20 (up from 50-76).
  • Now deals 65% more area damage (down from 250% more), triggered when channelling ceases.
  • Now has an added damage effectiveness of 40% (up from 10%). Area of effect increased by 10%.
3.1.0
  • Now correctly modified by factors based on the state of the projectile (such as Powerful Precision`s "Projectiles have 100% increase Critical Strike Chance against Targets they Pierce").
3.0.0
  • Storm Burst has been added to the game.

References

ru:Грозовой взрыв