Stabilising Sceptre: Difference between revisions

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|drop_level                              = 50
|drop_level                              = 50
|drop_rarities_ids                      = normal, magic, rare, unique
|drop_rarities_ids                      = normal, magic, rare, unique
|tags                                    = not_for_sale, sceptre, one_hand_weapon, onehand, weapon, default
|tags                                    = not_for_sale, experimental_base, sceptre, one_hand_weapon, onehand, weapon, default
|metadata_id                            = Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/SceptreE2
|metadata_id                            = Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/SceptreE2
|implicit1                              = KeystoneElementalEquilibriumSceptreImplicit1
|implicit1                              = KeystoneElementalEquilibriumSceptreImplicit1
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|physical_damage_min                    = 35
|physical_damage_min                    = 35
|physical_damage_max                    = 52
|physical_damage_max                    = 52
|weapon_range                            = 11
|weapon_range                            = 1.1
|acquisition_tags                        = experimented base type
|drop_text                              = Experimented base types can be obtained from [[Curio Display]]s in the final reward rooms of any [[Grand Heist]].
|is_drop_restricted                      = true
|release_version                        = 3.12.0
|release_version                        = 3.12.0
|is_drop_restricted                      = true
|drop_text                              = Experimented base types can be obtained from the [[Curio Display]] in the final reward rooms of {{il|Blueprint: Laboratory|Laboratory}} or {{il|Blueprint: Prohibited Library|Prohibited Library}} [[Grand Heist]]s.
}}
}}


'''Stabilising Sceptre''' is a [[sceptre]] base type.
'''Stabilising Sceptre''' is a [[sceptre]] base type. It is one of the [[experimented base type]]s.
 
==Modifiers==
{{Main|List of modifiers for sceptres}}


==Modifiers==
==Modifiers==
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{{Item acquisition}}
{{Item acquisition}}


==See also==
==Related items==
* {{il|Alternating Sceptre}}
* {{il|Alternating Sceptre}}
* {{il|Oscillating Sceptre}}
* {{il|Oscillating Sceptre}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.12.0}}
{{Version history table row|3.12.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}


{{Navbox Items}}
{{Navbox Items}}
[[Category:Experimented base types]]
[[Category:Experimented base types]]
[[ru:Стабилизующий скипетр]]
[[ru:Стабилизующий скипетр]]

Latest revision as of 00:35, 2 December 2023

Stabilising SceptreSceptre
Physical Damage: 35-52
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 50, 71 Str, 102 IntElemental Equilibrium
Acquisition
Drop restricted
Drop level: 50
Experimented base type
Experimented base types can be obtained from Curio Displays in the final reward rooms of any Grand Heist.
Vendor Offer
1x Scroll Fragment
Weapon DPS
Physical: 63.1
Phys+Chaos: 63.1
Total: 63.1
Metadata
Item class: Sceptre
Metadata ID: Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/SceptreE2

Stabilising Sceptre is a sceptre base type. It is one of the experimented base types.

Modifiers

Modifiers

The Elemental Equilibrium modifier has the same effect as the keystone, Elemental Equilibrium. Taking the keystone in addition to equipping this item will impart no additional benefit.

Unique versions

There are currently no unique items for this base item type.

Item acquisition

Stabilising Sceptre has restrictions on where or how it can drop. Experimented base types can be obtained from Curio Displays in the final reward rooms of any Grand Heist.

Recipes

Stabilising Sceptre can be created from the following recipes:

AmountPartDescriptionMeta
4Auspicious AmbitionsAuspicious Ambitions4Experimented Item
Item Level: 100
Double-Influenced Item
"Gaze upon the mirrors of what may come and step backward into infinity."
- Dexion, Thaumetic Aspirant
Random double-influenced item level 100 experimented base typeA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Related items

  • Alternating SceptreAlternating SceptreSceptre
    Physical Damage: 41-61
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 1.1 metres
    Requires Level 70, 95 Str, 131 IntSecrets of Suffering
  • Oscillating SceptreOscillating SceptreSceptre
    Physical Damage: 23-34
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 1.1 metres
    Requires Level 30, 44 Str, 64 IntElemental Overload

Version history

Version Changes
3.12.0
  • Introduced to the game.

ru:Стабилизующий скипетр