Snipe: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Item exporter)
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|size_y                                  = 1
|size_y                                  = 1
|drop_level                              = 34
|drop_level                              = 34
|tags                                    = vaal_gem, gem, default
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gems/SkillGemChannelledSnipe
|metadata_id                            = Metadata/Items/Gems/SkillGemChannelledSnipe
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Line 15: Line 15:
|gem_description                        = Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems.
|gem_description                        = Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems.
|active_skill_name                      = Snipe
|active_skill_name                      = Snipe
|skill_id                                = SkillGemChannelledSnipe
|item_class_id_restriction              = Bow
|skill_id                                = ChannelledSnipe
|cast_time                              = 1.0
|required_level                          = 34
|required_level                          = 34
|quality_type1_weight                    = 100
|quality_type1_weight                    = 100
|quality_type2_weight                    = 50
|quality_type2_weight                    = 0
|quality_type3_weight                    = 50
|quality_type3_weight                    = 0
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 34
|level1_level_requirement                = 34
|level1_cost_amounts                    = 4
|level1_cost_amounts                    = 4
|static_attack_speed_multiplier          = 180
|level2                                  = True
|stat_text                              = Maximum 6 Stages<br>This Skill's Arrows deal (70–108)% more Damage with Hits per Stage<br>This Skill's Arrows deal (50–80)% more Damage with Ailments per Stage<br>Supported Skills deal 40% less Damage<br>Supported Skills deal (70–108)% more Damage with Hits per Snipe Stage<br>Supported Skills deal (50–80)% more Damage with Ailments per Snipe Stage
|level2_level_requirement                = 36
|level2_cost_amounts                    = 4
|level3                                  = True
|level3_level_requirement                = 38
|level3_cost_amounts                    = 4
|level4                                  = True
|level4_level_requirement                = 40
|level4_cost_amounts                    = 4
|level5                                  = True
|level5_level_requirement                = 42
|level5_cost_amounts                    = 4
|level6                                  = True
|level6_level_requirement                = 44
|level6_cost_amounts                    = 4
|level7                                  = True
|level7_level_requirement                = 46
|level7_cost_amounts                    = 4
|level8                                  = True
|level8_level_requirement                = 48
|level8_cost_amounts                    = 4
|level9                                  = True
|level9_level_requirement                = 50
|level9_cost_amounts                    = 4
|level10                                = True
|level10_level_requirement              = 52
|level10_cost_amounts                    = 4
|level11                                = True
|level11_level_requirement              = 54
|level11_cost_amounts                    = 4
|level12                                = True
|level12_level_requirement              = 56
|level12_cost_amounts                    = 5
|level13                                = True
|level13_level_requirement              = 58
|level13_cost_amounts                    = 5
|level14                                = True
|level14_level_requirement              = 60
|level14_cost_amounts                    = 5
|level15                                = True
|level15_level_requirement              = 62
|level15_cost_amounts                    = 5
|level16                                = True
|level16_level_requirement              = 64
|level16_cost_amounts                    = 5
|level17                                = True
|level17_level_requirement              = 66
|level17_cost_amounts                    = 5
|level18                                = True
|level18_level_requirement              = 68
|level18_cost_amounts                    = 5
|level19                                = True
|level19_level_requirement              = 69
|level19_cost_amounts                    = 5
|level20                                = True
|level20_level_requirement              = 70
|level20_cost_amounts                    = 5
|level21                                = True
|level21_level_requirement              = 72
|level21_cost_amounts                    = 5
|level22                                = True
|level22_level_requirement              = 74
|level22_cost_amounts                    = 5
|level23                                = True
|level23_level_requirement              = 76
|level23_cost_amounts                    = 5
|level24                                = True
|level24_level_requirement              = 78
|level24_cost_amounts                    = 5
|level25                                = True
|level25_level_requirement              = 80
|level25_cost_amounts                    = 5
|level26                                = True
|level26_level_requirement              = 82
|level26_cost_amounts                    = 5
|level27                                = True
|level27_level_requirement              = 84
|level27_cost_amounts                    = 5
|level28                                = True
|level28_level_requirement              = 86
|level28_cost_amounts                    = 6
|level29                                = True
|level29_level_requirement              = 88
|level29_cost_amounts                    = 6
|level30                                = True
|level30_level_requirement              = 90
|level30_cost_amounts                    = 6
|level31                                = True
|level31_level_requirement              = 91
|level31_cost_amounts                    = 6
|level32                                = True
|level32_level_requirement              = 92
|level32_cost_amounts                    = 6
|level33                                = True
|level33_level_requirement              = 93
|level33_cost_amounts                    = 6
|level34                                = True
|level34_level_requirement              = 94
|level34_cost_amounts                    = 6
|level35                                = True
|level35_level_requirement              = 95
|level35_cost_amounts                    = 6
|level36                                = True
|level36_level_requirement              = 96
|level36_cost_amounts                    = 6
|level37                                = True
|level37_level_requirement              = 97
|level37_cost_amounts                    = 6
|level38                                = True
|level38_level_requirement              = 98
|level38_cost_amounts                    = 6
|level39                                = True
|level39_level_requirement              = 99
|level39_cost_amounts                    = 6
|level40                                = True
|level40_level_requirement              = 100
|level40_cost_amounts                    = 6
|quality_type1_stat1_id                  = attack_speed_+%
|quality_type1_stat1_value              = 500
|quality_type1_stat_text                = 0.5% increased Attack Speed
|quality_type2_stat1_id                  = dummy_stat_display_nothing
|quality_type2_stat1_value              = 0
|quality_type2_stat_text                =
|quality_type3_stat1_id                  = dummy_stat_display_nothing
|quality_type3_stat1_value              = 0
|quality_type3_stat_text                =  
|stat_text                              = Maximum 6 Stages<br>(50-80)% more Damage with Ailments per Snipe Stage<br>(70-108)% more Damage with Hits per Snipe Stage<br>(50-80)% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 40% less Damage<br>Supported Skills deal (70-108)% more Damage with Hits per Snipe Stage
|static_stat1_id                        = override_turn_duration_ms
|static_stat1_value                      = 100
|static_stat2_id                        = skill_can_fire_arrows
|static_stat2_value                      = 1
|static_stat3_id                        = snipe_max_stacks
|static_stat3_value                      = 6
|static_stat4_id                        = is_snipe_default_projectile_2
|static_stat4_value                      = 1
|static_stat5_id                        = is_snipe_default_projectile
|static_stat5_value                      = 1
|static_stat6_id                        = skill_triggered_by_snipe
|static_stat6_value                      = 1
|static_stat7_id                        = snipe_triggered_skill_damage_+%_final
|static_stat7_value                      = -40
|level1_stat_text                        = 50% more Damage with Ailments per Snipe Stage<br>70% more Damage with Hits per Snipe Stage<br>50% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 70% more Damage with Hits per Snipe Stage
|level1_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level1_stat1_value                      = 50
|level1_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level1_stat2_value                      = 70
|level1_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level1_stat3_value                      = 50
|level1_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level1_stat4_value                      = 70
|level2_stat_text                        = 51% more Damage with Ailments per Snipe Stage<br>72% more Damage with Hits per Snipe Stage<br>51% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 72% more Damage with Hits per Snipe Stage
|level2_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level2_stat1_value                      = 51
|level2_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level2_stat2_value                      = 72
|level2_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level2_stat3_value                      = 51
|level2_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level2_stat4_value                      = 72
|level3_stat_text                        = 53% more Damage with Ailments per Snipe Stage<br>74% more Damage with Hits per Snipe Stage<br>53% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 74% more Damage with Hits per Snipe Stage
|level3_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level3_stat1_value                      = 53
|level3_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level3_stat2_value                      = 74
|level3_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level3_stat3_value                      = 53
|level3_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level3_stat4_value                      = 74
|level4_stat_text                        = 54% more Damage with Ailments per Snipe Stage<br>76% more Damage with Hits per Snipe Stage<br>54% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 76% more Damage with Hits per Snipe Stage
|level4_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level4_stat1_value                      = 54
|level4_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level4_stat2_value                      = 76
|level4_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level4_stat3_value                      = 54
|level4_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level4_stat4_value                      = 76
|level5_stat_text                        = 56% more Damage with Ailments per Snipe Stage<br>78% more Damage with Hits per Snipe Stage<br>56% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 78% more Damage with Hits per Snipe Stage
|level5_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level5_stat1_value                      = 56
|level5_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level5_stat2_value                      = 78
|level5_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level5_stat3_value                      = 56
|level5_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level5_stat4_value                      = 78
|level6_stat_text                        = 58% more Damage with Ailments per Snipe Stage<br>80% more Damage with Hits per Snipe Stage<br>58% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 80% more Damage with Hits per Snipe Stage
|level6_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level6_stat1_value                      = 58
|level6_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level6_stat2_value                      = 80
|level6_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level6_stat3_value                      = 58
|level6_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level6_stat4_value                      = 80
|level7_stat_text                        = 59% more Damage with Ailments per Snipe Stage<br>82% more Damage with Hits per Snipe Stage<br>59% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 82% more Damage with Hits per Snipe Stage
|level7_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level7_stat1_value                      = 59
|level7_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level7_stat2_value                      = 82
|level7_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level7_stat3_value                      = 59
|level7_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level7_stat4_value                      = 82
|level8_stat_text                        = 61% more Damage with Ailments per Snipe Stage<br>84% more Damage with Hits per Snipe Stage<br>61% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 84% more Damage with Hits per Snipe Stage
|level8_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level8_stat1_value                      = 61
|level8_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level8_stat2_value                      = 84
|level8_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level8_stat3_value                      = 61
|level8_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level8_stat4_value                      = 84
|level9_stat_text                        = 62% more Damage with Ailments per Snipe Stage<br>86% more Damage with Hits per Snipe Stage<br>62% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 86% more Damage with Hits per Snipe Stage
|level9_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level9_stat1_value                      = 62
|level9_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level9_stat2_value                      = 86
|level9_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level9_stat3_value                      = 62
|level9_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level9_stat4_value                      = 86
|level10_stat_text                      = 64% more Damage with Ailments per Snipe Stage<br>88% more Damage with Hits per Snipe Stage<br>64% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 88% more Damage with Hits per Snipe Stage
|level10_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level10_stat1_value                    = 64
|level10_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level10_stat2_value                    = 88
|level10_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level10_stat3_value                    = 64
|level10_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level10_stat4_value                    = 88
|level11_stat_text                      = 66% more Damage with Ailments per Snipe Stage<br>90% more Damage with Hits per Snipe Stage<br>66% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 90% more Damage with Hits per Snipe Stage
|level11_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level11_stat1_value                    = 66
|level11_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level11_stat2_value                    = 90
|level11_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level11_stat3_value                    = 66
|level11_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level11_stat4_value                    = 90
|level12_stat_text                      = 67% more Damage with Ailments per Snipe Stage<br>92% more Damage with Hits per Snipe Stage<br>67% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 92% more Damage with Hits per Snipe Stage
|level12_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level12_stat1_value                    = 67
|level12_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level12_stat2_value                    = 92
|level12_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level12_stat3_value                    = 67
|level12_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level12_stat4_value                    = 92
|level13_stat_text                      = 69% more Damage with Ailments per Snipe Stage<br>94% more Damage with Hits per Snipe Stage<br>69% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 94% more Damage with Hits per Snipe Stage
|level13_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level13_stat1_value                    = 69
|level13_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level13_stat2_value                    = 94
|level13_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level13_stat3_value                    = 69
|level13_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level13_stat4_value                    = 94
|level14_stat_text                      = 70% more Damage with Ailments per Snipe Stage<br>96% more Damage with Hits per Snipe Stage<br>70% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 96% more Damage with Hits per Snipe Stage
|level14_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level14_stat1_value                    = 70
|level14_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level14_stat2_value                    = 96
|level14_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level14_stat3_value                    = 70
|level14_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level14_stat4_value                    = 96
|level15_stat_text                      = 72% more Damage with Ailments per Snipe Stage<br>98% more Damage with Hits per Snipe Stage<br>72% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 98% more Damage with Hits per Snipe Stage
|level15_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level15_stat1_value                    = 72
|level15_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level15_stat2_value                    = 98
|level15_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level15_stat3_value                    = 72
|level15_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level15_stat4_value                    = 98
|level16_stat_text                      = 74% more Damage with Ailments per Snipe Stage<br>100% more Damage with Hits per Snipe Stage<br>74% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 100% more Damage with Hits per Snipe Stage
|level16_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level16_stat1_value                    = 74
|level16_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level16_stat2_value                    = 100
|level16_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level16_stat3_value                    = 74
|level16_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level16_stat4_value                    = 100
|level17_stat_text                      = 75% more Damage with Ailments per Snipe Stage<br>102% more Damage with Hits per Snipe Stage<br>75% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 102% more Damage with Hits per Snipe Stage
|level17_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level17_stat1_value                    = 75
|level17_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level17_stat2_value                    = 102
|level17_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level17_stat3_value                    = 75
|level17_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level17_stat4_value                    = 102
|level18_stat_text                      = 77% more Damage with Ailments per Snipe Stage<br>104% more Damage with Hits per Snipe Stage<br>77% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 104% more Damage with Hits per Snipe Stage
|level18_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level18_stat1_value                    = 77
|level18_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level18_stat2_value                    = 104
|level18_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level18_stat3_value                    = 77
|level18_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level18_stat4_value                    = 104
|level19_stat_text                      = 78% more Damage with Ailments per Snipe Stage<br>106% more Damage with Hits per Snipe Stage<br>78% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 106% more Damage with Hits per Snipe Stage
|level19_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level19_stat1_value                    = 78
|level19_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level19_stat2_value                    = 106
|level19_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level19_stat3_value                    = 78
|level19_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level19_stat4_value                    = 106
|level20_stat_text                      = 80% more Damage with Ailments per Snipe Stage<br>108% more Damage with Hits per Snipe Stage<br>80% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 108% more Damage with Hits per Snipe Stage
|level20_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level20_stat1_value                    = 80
|level20_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level20_stat2_value                    = 108
|level20_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level20_stat3_value                    = 80
|level20_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level20_stat4_value                    = 108
|level21_stat_text                      = 82% more Damage with Ailments per Snipe Stage<br>110% more Damage with Hits per Snipe Stage<br>82% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 110% more Damage with Hits per Snipe Stage
|level21_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level21_stat1_value                    = 82
|level21_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level21_stat2_value                    = 110
|level21_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level21_stat3_value                    = 82
|level21_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level21_stat4_value                    = 110
|level22_stat_text                      = 83% more Damage with Ailments per Snipe Stage<br>112% more Damage with Hits per Snipe Stage<br>83% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 112% more Damage with Hits per Snipe Stage
|level22_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level22_stat1_value                    = 83
|level22_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level22_stat2_value                    = 112
|level22_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level22_stat3_value                    = 83
|level22_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level22_stat4_value                    = 112
|level23_stat_text                      = 85% more Damage with Ailments per Snipe Stage<br>114% more Damage with Hits per Snipe Stage<br>85% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 114% more Damage with Hits per Snipe Stage
|level23_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level23_stat1_value                    = 85
|level23_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level23_stat2_value                    = 114
|level23_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level23_stat3_value                    = 85
|level23_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level23_stat4_value                    = 114
|level24_stat_text                      = 86% more Damage with Ailments per Snipe Stage<br>116% more Damage with Hits per Snipe Stage<br>86% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 116% more Damage with Hits per Snipe Stage
|level24_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level24_stat1_value                    = 86
|level24_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level24_stat2_value                    = 116
|level24_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level24_stat3_value                    = 86
|level24_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level24_stat4_value                    = 116
|level25_stat_text                      = 88% more Damage with Ailments per Snipe Stage<br>118% more Damage with Hits per Snipe Stage<br>88% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 118% more Damage with Hits per Snipe Stage
|level25_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level25_stat1_value                    = 88
|level25_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level25_stat2_value                    = 118
|level25_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level25_stat3_value                    = 88
|level25_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level25_stat4_value                    = 118
|level26_stat_text                      = 90% more Damage with Ailments per Snipe Stage<br>120% more Damage with Hits per Snipe Stage<br>90% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 120% more Damage with Hits per Snipe Stage
|level26_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level26_stat1_value                    = 90
|level26_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level26_stat2_value                    = 120
|level26_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level26_stat3_value                    = 90
|level26_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level26_stat4_value                    = 120
|level27_stat_text                      = 91% more Damage with Ailments per Snipe Stage<br>122% more Damage with Hits per Snipe Stage<br>91% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 122% more Damage with Hits per Snipe Stage
|level27_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level27_stat1_value                    = 91
|level27_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level27_stat2_value                    = 122
|level27_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level27_stat3_value                    = 91
|level27_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level27_stat4_value                    = 122
|level28_stat_text                      = 93% more Damage with Ailments per Snipe Stage<br>124% more Damage with Hits per Snipe Stage<br>93% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 124% more Damage with Hits per Snipe Stage
|level28_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level28_stat1_value                    = 93
|level28_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level28_stat2_value                    = 124
|level28_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level28_stat3_value                    = 93
|level28_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level28_stat4_value                    = 124
|level29_stat_text                      = 94% more Damage with Ailments per Snipe Stage<br>126% more Damage with Hits per Snipe Stage<br>94% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 126% more Damage with Hits per Snipe Stage
|level29_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level29_stat1_value                    = 94
|level29_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level29_stat2_value                    = 126
|level29_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level29_stat3_value                    = 94
|level29_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level29_stat4_value                    = 126
|level30_stat_text                      = 96% more Damage with Ailments per Snipe Stage<br>128% more Damage with Hits per Snipe Stage<br>96% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 128% more Damage with Hits per Snipe Stage
|level30_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level30_stat1_value                    = 96
|level30_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level30_stat2_value                    = 128
|level30_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level30_stat3_value                    = 96
|level30_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level30_stat4_value                    = 128
|level31_stat_text                      = 97% more Damage with Ailments per Snipe Stage<br>129% more Damage with Hits per Snipe Stage<br>97% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 129% more Damage with Hits per Snipe Stage
|level31_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level31_stat1_value                    = 97
|level31_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level31_stat2_value                    = 129
|level31_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level31_stat3_value                    = 97
|level31_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level31_stat4_value                    = 129
|level32_stat_text                      = 98% more Damage with Ailments per Snipe Stage<br>130% more Damage with Hits per Snipe Stage<br>98% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 130% more Damage with Hits per Snipe Stage
|level32_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level32_stat1_value                    = 98
|level32_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level32_stat2_value                    = 130
|level32_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level32_stat3_value                    = 98
|level32_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level32_stat4_value                    = 130
|level33_stat_text                      = 98% more Damage with Ailments per Snipe Stage<br>131% more Damage with Hits per Snipe Stage<br>98% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 131% more Damage with Hits per Snipe Stage
|level33_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level33_stat1_value                    = 98
|level33_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level33_stat2_value                    = 131
|level33_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level33_stat3_value                    = 98
|level33_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level33_stat4_value                    = 131
|level34_stat_text                      = 99% more Damage with Ailments per Snipe Stage<br>132% more Damage with Hits per Snipe Stage<br>99% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 132% more Damage with Hits per Snipe Stage
|level34_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level34_stat1_value                    = 99
|level34_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level34_stat2_value                    = 132
|level34_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level34_stat3_value                    = 99
|level34_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level34_stat4_value                    = 132
|level35_stat_text                      = 100% more Damage with Ailments per Snipe Stage<br>133% more Damage with Hits per Snipe Stage<br>100% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 133% more Damage with Hits per Snipe Stage
|level35_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level35_stat1_value                    = 100
|level35_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level35_stat2_value                    = 133
|level35_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level35_stat3_value                    = 100
|level35_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level35_stat4_value                    = 133
|level36_stat_text                      = 101% more Damage with Ailments per Snipe Stage<br>134% more Damage with Hits per Snipe Stage<br>101% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 134% more Damage with Hits per Snipe Stage
|level36_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level36_stat1_value                    = 101
|level36_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level36_stat2_value                    = 134
|level36_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level36_stat3_value                    = 101
|level36_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level36_stat4_value                    = 134
|level37_stat_text                      = 102% more Damage with Ailments per Snipe Stage<br>135% more Damage with Hits per Snipe Stage<br>102% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 135% more Damage with Hits per Snipe Stage
|level37_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level37_stat1_value                    = 102
|level37_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level37_stat2_value                    = 135
|level37_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level37_stat3_value                    = 102
|level37_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level37_stat4_value                    = 135
|level38_stat_text                      = 102% more Damage with Ailments per Snipe Stage<br>136% more Damage with Hits per Snipe Stage<br>102% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 136% more Damage with Hits per Snipe Stage
|level38_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level38_stat1_value                    = 102
|level38_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level38_stat2_value                    = 136
|level38_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level38_stat3_value                    = 102
|level38_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level38_stat4_value                    = 136
|level39_stat_text                      = 103% more Damage with Ailments per Snipe Stage<br>137% more Damage with Hits per Snipe Stage<br>103% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 137% more Damage with Hits per Snipe Stage
|level39_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level39_stat1_value                    = 103
|level39_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level39_stat2_value                    = 137
|level39_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level39_stat3_value                    = 103
|level39_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level39_stat4_value                    = 137
|level40_stat_text                      = 104% more Damage with Ailments per Snipe Stage<br>138% more Damage with Hits per Snipe Stage<br>104% more Damage with Ailments per Snipe Stage<br>Supported Skills deal 138% more Damage with Hits per Snipe Stage
|level40_stat1_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level40_stat1_value                    = 104
|level40_stat2_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level40_stat2_value                    = 138
|level40_stat3_id                        = snipe_triggered_skill_ailment_damage_+%_final_per_stage
|level40_stat3_value                    = 104
|level40_stat4_id                        = snipe_triggered_skill_hit_damage_+%_final_per_stage
|level40_stat4_value                    = 138
|level1_dexterity_requirement            = 79
|level1_experience                      = 0
|level2_dexterity_requirement            = 83
|level2_experience                      = 252595
|level3_dexterity_requirement            = 88
|level3_experience                      = 566989
|level4_dexterity_requirement            = 92
|level4_experience                      = 955723
|level5_dexterity_requirement            = 96
|level5_experience                      = 1433160
|level6_dexterity_requirement            = 100
|level6_experience                      = 2016946
|level7_dexterity_requirement            = 104
|level7_experience                      = 2727305
|level8_dexterity_requirement            = 109
|level8_experience                      = 4082816
|level9_dexterity_requirement            = 113
|level9_experience                      = 5221693
|level10_dexterity_requirement          = 117
|level10_experience                      = 6589926
|level11_dexterity_requirement          = 121
|level11_experience                      = 8228264
|level12_dexterity_requirement          = 125
|level12_experience                      = 10184912
|level13_dexterity_requirement          = 130
|level13_experience                      = 13840096
|level14_dexterity_requirement          = 134
|level14_experience                      = 16857423
|level15_dexterity_requirement          = 138
|level15_experience                      = 20433655
|level16_dexterity_requirement          = 142
|level16_experience                      = 29598386
|level17_dexterity_requirement          = 146
|level17_experience                      = 47459814
|level18_dexterity_requirement          = 151
|level18_experience                      = 93492200
|level19_dexterity_requirement          = 153
|level19_experience                      = 180740239
|level20_dexterity_requirement          = 155
|level20_experience                      = 338712291
|level21_dexterity_requirement          = 159
|inventory_icon                          = Snipe
|release_version                        = 3.21.0
|release_version                        = 3.21.0
|quest_reward1_type                      = quest
|quest_reward1_type                      = quest

Revision as of 07:40, 24 May 2023

This article describes new Path of Exile content released in version 3.21.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information.

SnipeAttack, Projectile, Channelling, Physical, Bow
Level: (1-20)
Requires Level 34Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems.Maximum 6 Stages
(50-80)% more Damage with Ailments per Snipe Stage
(70-108)% more Damage with Hits per Snipe Stage
(50-80)% more Damage with Ailments per Snipe Stage
Supported Skills deal 40% less Damage
Supported Skills deal (70-108)% more Damage with Hits per Snipe Stage

Additional Effects From 1-20% Quality:
0.5% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 34
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemChannelledSnipe

Snipe is a skill gem that supports linked bow skills. It is a channelling bow attack that gains stages while channelling. When released, it triggers a linked non-channelling bow skill for each stage stored and deals more damage per stage. If Snipe is not linked to any applicable skills, it instead fires its own arrow.

Skill functions and interactions

The gem has two functions:
As Module Error: No skills found with q_where = skill.skill_id="SkillGemChannelledSnipe":

  • Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems.
    • Maximum 6 Stages
    • This Skill's Arrows deal (70–108)% more Damage with Hits per Stage
    • This Skill's Arrows deal (50–80)% more Damage with Ailments per Stage

The lines referring to "This Skill's Arrows" are only relevant if no compatible bow skills are linked to Snipe.

As Snipe Support:

  • Supports bow attack skills. Cannot support channelled skills, instant skills, Vaal skills, or skills used by totems, traps, or mines.
    • (50–80)% more Damage with Ailments per Snipe Stage
    • Supported Skills deal 40% less Damage
    • Supported Skills deal (70–108)% more Damage with Hits per Snipe Stage

Supported skills also have a 50% cost/reservation multiplier and a cooldown time of 0.05 seconds (50 ms).

Mechanics

  • Higher attack speed reduces the time it takes for Snipe to reach maximum stages.
  • Snipe cannot be supported by Ballista Totem SupportBallista Totem SupportBow, Projectile, Support, Totem
    Icon: R
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.Supported Attack Skills cannot be used with Melee Weapons
    Supported Skills deal (32-24)% less Damage
    Supported Skills will summon a Ballista Totem which uses that Skill
    Totem lasts 8 seconds
    Supported Skills have +2 to maximum number of Summoned Ballista Totems
    Supported Skills have 50% less Attack Speed

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% increased Totem Placement speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    .

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior+(0.05-1) Maximum Stages1

Item acquisition

Snipe can drop anywhere.

Recipes

Snipe can be created from the following recipes:

AmountPartDescriptionMeta
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking the Seal
Act 4

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking the Seal
Act 4
Petarus and Vanja
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Snipe.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Snipe Attack Speed 166Merciless Labyrinth10% increased Attack Speed with Snipehelmet 100
Enchantment Snipe Attack Speed 275Eternal Labyrinth15% increased Attack Speed with Snipehelmet 100
Enchantment Snipe Maximum Stacks75Eternal Labyrinth+1 to maximum Snipe Stageshelmet 100
Enchantment Snipe Stun Avoidance 166Merciless Labyrinth35% chance to Avoid being Stunned while Channelling Snipehelmet 100
Enchantment Snipe Stun Avoidance 275Eternal Labyrinth50% chance to Avoid being Stunned while Channelling Snipehelmet 100

Alternate skill effects

Snipe has the following alternate skill effects:

ItemEffect(s)

Monster version

The following monster also use monster skills similar to Snipe:

Version history

Version Changes
3.21.0
  • Introduced to the game as a skill gem.
3.10.0
  • Introduced to the game as a skill granted by AssailumAssailum
    Sinner Tricorne
    Evasion: (719-925)Requires Level 64, 138 DexGrants Level 30 Snipe Skill
    Socketed Non-Channelling Bow Skills are Triggered by Snipe
    Socketed Triggered Bow Skills gain a 0.05 second Cooldown
    +(350-500) to Accuracy Rating
    +(350-500) to Evasion Rating
    +2 to maximum Snipe Stages
    +(14-20)% chance to Suppress Spell Damage while Channelling
    A moment of calm before the battle can end the war.
    . [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]