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'''Memories''' are [[items]] which represents a set of memories that an NPC has about their past and unlock challenging and progressively difficult encounters in maps. They can only be found in T14+ maps.
'''Memory''' is an [[item class]] that represents a [[master]]'s recollection of a time past when they ventured into the [[Atlas]]. Those memories can be recreated using the Atlas to embark on a series of progressively challenging encounters through connected [[map]]s.


==Mechanics==
Using this item on a completed Map on the [[Atlas of Worlds]] will cause several connected maps to activate a quest chain for the named [[Master]]. Speaking to the NPC will provide a dialogue snippet that does not change, as well as an option to open the marked Map. This map can be modified with [[currency]] and can become [[corrupted]]. The map does not use the player's [[Atlas Passive Skill Tree]] or [[Sextants]] as it is considered opened by an NPC, similar to [[Kirac]] Missions. It cannot be modified with [[fragment]]s. Each successive map opened will have modifiers that increase in difficulty.
Using this item on a completed Map on the [[Atlas of Worlds]] will cause several connected maps to activate a quest chain for the named [[Master]]. Speaking to the NPC will provide a dialogue snippet that does not change, as well as an option to open the marked Map. This map can be modified with [[currency]] and can become [[corrupted]]. The map does not use the player's [[Atlas Passive Skill Tree]] or [[Sextants]] as it is considered opened by an NPC, similar to [[Kirac]] Missions. It cannot be modified with [[fragment]]s. Each successive map opened will have modifiers that increase in difficulty.
==Acquisition==
Memories can be found in [[map]] areas and have a [[drop level]] of 81. This means that [[monster]]s of any [[rarity]] may drop memories in maps that are tier 14 or higher.


==List of memories==
==List of memories==

Revision as of 23:16, 4 September 2022

Memory is an item class that represents a master's recollection of a time past when they ventured into the Atlas. Those memories can be recreated using the Atlas to embark on a series of progressively challenging encounters through connected maps.

Mechanics

Using this item on a completed Map on the Atlas of Worlds will cause several connected maps to activate a quest chain for the named Master. Speaking to the NPC will provide a dialogue snippet that does not change, as well as an option to open the marked Map. This map can be modified with currency and can become corrupted. The map does not use the player's Atlas Passive Skill Tree or Sextants as it is considered opened by an NPC, similar to Kirac Missions. It cannot be modified with fragments. Each successive map opened will have modifiers that increase in difficulty.

Acquisition

Memories can be found in map areas and have a drop level of 81. This means that monsters of any rarity may drop memories in maps that are tier 14 or higher.

List of memories

Main page: List of memories
Item
Alva's MemoryAlva's MemoryUnmodifiableRight-click on this, then left click on a completed Map on your Atlas to apply this Memory.
Einhar's MemoryEinhar's MemoryUnmodifiableRight-click on this, then left click on a completed Map on your Atlas to apply this Memory.
Kirac's MemoryKirac's MemoryUnmodifiableRight-click on this, then left click on a completed Map on your Atlas to apply this Memory.
Niko's MemoryNiko's MemoryUnmodifiableRight-click on this, then left click on a completed Map on your Atlas to apply this Memory.

Version history

Version Changes
3.19.0
  • Introduced Atlas Memories as a new core game mechanic. In maps, you'll very rarely find a Memory item, which represents a set of memories that an NPC has about their past. Each successive map in the sequence gets more difficult and rewarding as the memories intensify.