Flame Wall: Difference between revisions

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>Shalq
(3.15. progression table outdated)
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 18: Line 18:
|cast_time                              = 0.5
|cast_time                              = 0.5
|required_level                          = 4
|required_level                          = 4
|skill_cost1_type                        = mana
|quality_type1_weight                    = 50
|quality_type1_weight                    = 50
|quality_type1_stat_text                = 0.5% increased Area of Effect
|quality_type1_stat_text                = 0.5% increased Area of Effect
Line 37: Line 36:
|quality_type4_stat1_id                  = firewall_applies_%_fire_exposure
|quality_type4_stat1_id                  = firewall_applies_%_fire_exposure
|quality_type4_stat1_value              = -500
|quality_type4_stat1_value              = -500
|static_cost_types                      = Mana
|static_damage_effectiveness            = 100
|static_damage_effectiveness            = 100
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
Line 46: Line 46:
|static_stat3_id                        = is_area_damage
|static_stat3_id                        = is_area_damage
|static_stat3_value                      = 1
|static_stat3_value                      = 1
|stat_text                              = Base duration is (3-4.9) seconds<br>Deals (2.2-456.3) Base Fire Damage per second<br>Secondary Debuff Deals (7.2-1520.9) Base Fire Damage per second<br>Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage<br>Base secondary duration is (1-2) seconds<br>Maximum 3 Flame Walls at a time<br>Wall will be (40-59) units long<br>Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
|static_stat4_id                        = console_skill_dont_chase
|static_stat4_value                      = 1
|stat_text                              = Base duration is (3-4.9) seconds<br>Deals (2.2-456.3) Base Fire Damage per second<br>Secondary Debuff Deals (7.2-1521) Base Fire Damage per second<br>Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage<br>Base secondary duration is (1-2) seconds<br>Maximum 3 Flame Walls at a time<br>Wall will be (40-59) units long<br>Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 4
|level1_level_requirement                = 4
|level1_cost1_amount                     = 4
|level1_cost_amounts                     = 4
|level1_duration                        = 3
|level1_duration                        = 3
|level1_stat_text                        = Deals 2.2 Base Fire Damage per second<br>Secondary Debuff Deals 8.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 3 to 5 Added Fire Damage<br>Base secondary duration is 1 seconds<br>Wall will be 40 units long
|level1_stat_text                        = Deals 2.2 Base Fire Damage per second<br>Secondary Debuff Deals 7.2 Base Fire Damage per second<br>Projectiles which pass through the wall deal 3 to 5 Added Fire Damage<br>Base secondary duration is 1 seconds<br>Wall will be 40 units long
|level1_stat1_id                        = base_fire_damage_to_deal_per_minute
|level1_stat1_id                        = base_fire_damage_to_deal_per_minute
|level1_stat1_value                      = 130
|level1_stat1_value                      = 130
|level1_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level1_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level1_stat2_value                      = 519
|level1_stat2_value                      = 432
|level1_stat3_id                        = flame_wall_minimum_added_fire_damage
|level1_stat3_id                        = flame_wall_minimum_added_fire_damage
|level1_stat3_value                      = 3
|level1_stat3_value                      = 3
Line 66: Line 68:
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 6
|level2_level_requirement                = 6
|level2_cost1_amount                     = 5
|level2_cost_amounts                     = 5
|level2_duration                        = 3.1
|level2_duration                        = 3.1
|level2_stat_text                        = Deals 2.8 Base Fire Damage per second<br>Secondary Debuff Deals 11.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 4 to 6 Added Fire Damage<br>Base secondary duration is 1.05 seconds<br>Wall will be 41 units long
|level2_stat_text                        = Deals 2.8 Base Fire Damage per second<br>Secondary Debuff Deals 9.2 Base Fire Damage per second<br>Projectiles which pass through the wall deal 4 to 6 Added Fire Damage<br>Base secondary duration is 1.05 seconds<br>Wall will be 41 units long
|level2_stat1_id                        = base_fire_damage_to_deal_per_minute
|level2_stat1_id                        = base_fire_damage_to_deal_per_minute
|level2_stat1_value                      = 166
|level2_stat1_value                      = 166
|level2_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level2_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level2_stat2_value                      = 663
|level2_stat2_value                      = 552
|level2_stat3_id                        = flame_wall_minimum_added_fire_damage
|level2_stat3_id                        = flame_wall_minimum_added_fire_damage
|level2_stat3_value                      = 4
|level2_stat3_value                      = 4
Line 83: Line 85:
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 9
|level3_level_requirement                = 9
|level3_cost1_amount                     = 5
|level3_cost_amounts                     = 5
|level3_duration                        = 3.2
|level3_duration                        = 3.2
|level3_stat_text                        = Deals 3.9 Base Fire Damage per second<br>Secondary Debuff Deals 15.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 5 to 8 Added Fire Damage<br>Base secondary duration is 1.11 seconds<br>Wall will be 42 units long
|level3_stat_text                        = Deals 3.9 Base Fire Damage per second<br>Secondary Debuff Deals 12.9 Base Fire Damage per second<br>Projectiles which pass through the wall deal 5 to 8 Added Fire Damage<br>Base secondary duration is 1.11 seconds<br>Wall will be 42 units long
|level3_stat1_id                        = base_fire_damage_to_deal_per_minute
|level3_stat1_id                        = base_fire_damage_to_deal_per_minute
|level3_stat1_value                      = 232
|level3_stat1_value                      = 232
|level3_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level3_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level3_stat2_value                      = 929
|level3_stat2_value                      = 774
|level3_stat3_id                        = flame_wall_minimum_added_fire_damage
|level3_stat3_id                        = flame_wall_minimum_added_fire_damage
|level3_stat3_value                      = 5
|level3_stat3_value                      = 5
Line 100: Line 102:
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 12
|level4_level_requirement                = 12
|level4_cost1_amount                     = 6
|level4_cost_amounts                     = 6
|level4_duration                        = 3.3
|level4_duration                        = 3.3
|level4_stat_text                        = Deals 5.3 Base Fire Damage per second<br>Secondary Debuff Deals 21.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 7 to 10 Added Fire Damage<br>Base secondary duration is 1.16 seconds<br>Wall will be 43 units long
|level4_stat_text                        = Deals 5.3 Base Fire Damage per second<br>Secondary Debuff Deals 17.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 7 to 10 Added Fire Damage<br>Base secondary duration is 1.16 seconds<br>Wall will be 43 units long
|level4_stat1_id                        = base_fire_damage_to_deal_per_minute
|level4_stat1_id                        = base_fire_damage_to_deal_per_minute
|level4_stat1_value                      = 317
|level4_stat1_value                      = 317
|level4_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level4_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level4_stat2_value                      = 1268
|level4_stat2_value                      = 1057
|level4_stat3_id                        = flame_wall_minimum_added_fire_damage
|level4_stat3_id                        = flame_wall_minimum_added_fire_damage
|level4_stat3_value                      = 7
|level4_stat3_value                      = 7
Line 117: Line 119:
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 16
|level5_level_requirement                = 16
|level5_cost1_amount                     = 7
|level5_cost_amounts                     = 7
|level5_duration                        = 3.4
|level5_duration                        = 3.4
|level5_stat_text                        = Deals 7.8 Base Fire Damage per second<br>Secondary Debuff Deals 31.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 9 to 13 Added Fire Damage<br>Base secondary duration is 1.21 seconds<br>Wall will be 44 units long
|level5_stat_text                        = Deals 7.8 Base Fire Damage per second<br>Secondary Debuff Deals 25.9 Base Fire Damage per second<br>Projectiles which pass through the wall deal 9 to 13 Added Fire Damage<br>Base secondary duration is 1.21 seconds<br>Wall will be 44 units long
|level5_stat1_id                        = base_fire_damage_to_deal_per_minute
|level5_stat1_id                        = base_fire_damage_to_deal_per_minute
|level5_stat1_value                      = 467
|level5_stat1_value                      = 467
|level5_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level5_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level5_stat2_value                      = 1867
|level5_stat2_value                      = 1555
|level5_stat3_id                        = flame_wall_minimum_added_fire_damage
|level5_stat3_id                        = flame_wall_minimum_added_fire_damage
|level5_stat3_value                      = 9
|level5_stat3_value                      = 9
Line 134: Line 136:
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 20
|level6_level_requirement                = 20
|level6_cost1_amount                     = 7
|level6_cost_amounts                     = 7
|level6_duration                        = 3.5
|level6_duration                        = 3.5
|level6_stat_text                        = Deals 11.2 Base Fire Damage per second<br>Secondary Debuff Deals 44.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 11 to 16 Added Fire Damage<br>Base secondary duration is 1.26 seconds<br>Wall will be 45 units long
|level6_stat_text                        = Deals 11.2 Base Fire Damage per second<br>Secondary Debuff Deals 37.2 Base Fire Damage per second<br>Projectiles which pass through the wall deal 11 to 16 Added Fire Damage<br>Base secondary duration is 1.26 seconds<br>Wall will be 45 units long
|level6_stat1_id                        = base_fire_damage_to_deal_per_minute
|level6_stat1_id                        = base_fire_damage_to_deal_per_minute
|level6_stat1_value                      = 670
|level6_stat1_value                      = 670
|level6_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level6_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level6_stat2_value                      = 2681
|level6_stat2_value                      = 2234
|level6_stat3_id                        = flame_wall_minimum_added_fire_damage
|level6_stat3_id                        = flame_wall_minimum_added_fire_damage
|level6_stat3_value                      = 11
|level6_stat3_value                      = 11
Line 151: Line 153:
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 24
|level7_level_requirement                = 24
|level7_cost1_amount                     = 8
|level7_cost_amounts                     = 8
|level7_duration                        = 3.6
|level7_duration                        = 3.6
|level7_stat_text                        = Deals 15.8 Base Fire Damage per second<br>Secondary Debuff Deals 63 Base Fire Damage per second<br>Projectiles which pass through the wall deal 13 to 19 Added Fire Damage<br>Base secondary duration is 1.32 seconds<br>Wall will be 46 units long
|level7_stat_text                        = Deals 15.8 Base Fire Damage per second<br>Secondary Debuff Deals 52.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 13 to 19 Added Fire Damage<br>Base secondary duration is 1.32 seconds<br>Wall will be 46 units long
|level7_stat1_id                        = base_fire_damage_to_deal_per_minute
|level7_stat1_id                        = base_fire_damage_to_deal_per_minute
|level7_stat1_value                      = 945
|level7_stat1_value                      = 945
|level7_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level7_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level7_stat2_value                      = 3782
|level7_stat2_value                      = 3152
|level7_stat3_id                        = flame_wall_minimum_added_fire_damage
|level7_stat3_id                        = flame_wall_minimum_added_fire_damage
|level7_stat3_value                      = 13
|level7_stat3_value                      = 13
Line 168: Line 170:
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 28
|level8_level_requirement                = 28
|level8_cost1_amount                     = 9
|level8_cost_amounts                     = 9
|level8_duration                        = 3.7
|level8_duration                        = 3.7
|level8_stat_text                        = Deals 21.9 Base Fire Damage per second<br>Secondary Debuff Deals 87.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 16 to 24 Added Fire Damage<br>Base secondary duration is 1.37 seconds<br>Wall will be 47 units long
|level8_stat_text                        = Deals 21.9 Base Fire Damage per second<br>Secondary Debuff Deals 73 Base Fire Damage per second<br>Projectiles which pass through the wall deal 16 to 24 Added Fire Damage<br>Base secondary duration is 1.37 seconds<br>Wall will be 47 units long
|level8_stat1_id                        = base_fire_damage_to_deal_per_minute
|level8_stat1_id                        = base_fire_damage_to_deal_per_minute
|level8_stat1_value                      = 1315
|level8_stat1_value                      = 1315
|level8_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level8_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level8_stat2_value                      = 5260
|level8_stat2_value                      = 4383
|level8_stat3_id                        = flame_wall_minimum_added_fire_damage
|level8_stat3_id                        = flame_wall_minimum_added_fire_damage
|level8_stat3_value                      = 16
|level8_stat3_value                      = 16
Line 185: Line 187:
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 32
|level9_level_requirement                = 32
|level9_cost1_amount                     = 10
|level9_cost_amounts                     = 10
|level9_duration                        = 3.8
|level9_duration                        = 3.8
|level9_stat_text                        = Deals 30.1 Base Fire Damage per second<br>Secondary Debuff Deals 120.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 19 to 29 Added Fire Damage<br>Base secondary duration is 1.42 seconds<br>Wall will be 48 units long
|level9_stat_text                        = Deals 30.1 Base Fire Damage per second<br>Secondary Debuff Deals 100.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 19 to 29 Added Fire Damage<br>Base secondary duration is 1.42 seconds<br>Wall will be 48 units long
|level9_stat1_id                        = base_fire_damage_to_deal_per_minute
|level9_stat1_id                        = base_fire_damage_to_deal_per_minute
|level9_stat1_value                      = 1808
|level9_stat1_value                      = 1808
|level9_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level9_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level9_stat2_value                      = 7233
|level9_stat2_value                      = 6028
|level9_stat3_id                        = flame_wall_minimum_added_fire_damage
|level9_stat3_id                        = flame_wall_minimum_added_fire_damage
|level9_stat3_value                      = 19
|level9_stat3_value                      = 19
Line 202: Line 204:
|level10                                = True
|level10                                = True
|level10_level_requirement              = 36
|level10_level_requirement              = 36
|level10_cost1_amount                   = 10
|level10_cost_amounts                   = 10
|level10_duration                        = 3.9
|level10_duration                        = 3.9
|level10_stat_text                      = Deals 41.1 Base Fire Damage per second<br>Secondary Debuff Deals 164.2 Base Fire Damage per second<br>Projectiles which pass through the wall deal 22 to 33 Added Fire Damage<br>Base secondary duration is 1.47 seconds<br>Wall will be 49 units long
|level10_stat_text                      = Deals 41.1 Base Fire Damage per second<br>Secondary Debuff Deals 136.9 Base Fire Damage per second<br>Projectiles which pass through the wall deal 22 to 33 Added Fire Damage<br>Base secondary duration is 1.47 seconds<br>Wall will be 49 units long
|level10_stat1_id                        = base_fire_damage_to_deal_per_minute
|level10_stat1_id                        = base_fire_damage_to_deal_per_minute
|level10_stat1_value                    = 2464
|level10_stat1_value                    = 2464
|level10_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level10_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level10_stat2_value                    = 9855
|level10_stat2_value                    = 8213
|level10_stat3_id                        = flame_wall_minimum_added_fire_damage
|level10_stat3_id                        = flame_wall_minimum_added_fire_damage
|level10_stat3_value                    = 22
|level10_stat3_value                    = 22
Line 219: Line 221:
|level11                                = True
|level11                                = True
|level11_level_requirement              = 40
|level11_level_requirement              = 40
|level11_cost1_amount                   = 11
|level11_cost_amounts                   = 11
|level11_duration                        = 4
|level11_duration                        = 4
|level11_stat_text                      = Deals 55.5 Base Fire Damage per second<br>Secondary Debuff Deals 222.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 27 to 40 Added Fire Damage<br>Base secondary duration is 1.53 seconds<br>Wall will be 50 units long
|level11_stat_text                      = Deals 55.5 Base Fire Damage per second<br>Secondary Debuff Deals 185.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 27 to 40 Added Fire Damage<br>Base secondary duration is 1.53 seconds<br>Wall will be 50 units long
|level11_stat1_id                        = base_fire_damage_to_deal_per_minute
|level11_stat1_id                        = base_fire_damage_to_deal_per_minute
|level11_stat1_value                    = 3332
|level11_stat1_value                    = 3332
|level11_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level11_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level11_stat2_value                    = 13326
|level11_stat2_value                    = 11105
|level11_stat3_id                        = flame_wall_minimum_added_fire_damage
|level11_stat3_id                        = flame_wall_minimum_added_fire_damage
|level11_stat3_value                    = 27
|level11_stat3_value                    = 27
Line 236: Line 238:
|level12                                = True
|level12                                = True
|level12_level_requirement              = 44
|level12_level_requirement              = 44
|level12_cost1_amount                   = 12
|level12_cost_amounts                   = 12
|level12_duration                        = 4.1
|level12_duration                        = 4.1
|level12_stat_text                      = Deals 74.6 Base Fire Damage per second<br>Secondary Debuff Deals 298.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 31 to 47 Added Fire Damage<br>Base secondary duration is 1.58 seconds<br>Wall will be 51 units long
|level12_stat_text                      = Deals 74.6 Base Fire Damage per second<br>Secondary Debuff Deals 248.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 31 to 47 Added Fire Damage<br>Base secondary duration is 1.58 seconds<br>Wall will be 51 units long
|level12_stat1_id                        = base_fire_damage_to_deal_per_minute
|level12_stat1_id                        = base_fire_damage_to_deal_per_minute
|level12_stat1_value                    = 4476
|level12_stat1_value                    = 4476
|level12_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level12_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level12_stat2_value                    = 17903
|level12_stat2_value                    = 14919
|level12_stat3_id                        = flame_wall_minimum_added_fire_damage
|level12_stat3_id                        = flame_wall_minimum_added_fire_damage
|level12_stat3_value                    = 31
|level12_stat3_value                    = 31
Line 253: Line 255:
|level13                                = True
|level13                                = True
|level13_level_requirement              = 48
|level13_level_requirement              = 48
|level13_cost1_amount                   = 12
|level13_cost_amounts                   = 12
|level13_duration                        = 4.2
|level13_duration                        = 4.2
|level13_stat_text                      = Deals 99.7 Base Fire Damage per second<br>Secondary Debuff Deals 398.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 36 to 55 Added Fire Damage<br>Base secondary duration is 1.63 seconds<br>Wall will be 52 units long
|level13_stat_text                      = Deals 99.7 Base Fire Damage per second<br>Secondary Debuff Deals 332.2 Base Fire Damage per second<br>Projectiles which pass through the wall deal 36 to 55 Added Fire Damage<br>Base secondary duration is 1.63 seconds<br>Wall will be 52 units long
|level13_stat1_id                        = base_fire_damage_to_deal_per_minute
|level13_stat1_id                        = base_fire_damage_to_deal_per_minute
|level13_stat1_value                    = 5980
|level13_stat1_value                    = 5980
|level13_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level13_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level13_stat2_value                    = 23919
|level13_stat2_value                    = 19932
|level13_stat3_id                        = flame_wall_minimum_added_fire_damage
|level13_stat3_id                        = flame_wall_minimum_added_fire_damage
|level13_stat3_value                    = 36
|level13_stat3_value                    = 36
Line 270: Line 272:
|level14                                = True
|level14                                = True
|level14_level_requirement              = 52
|level14_level_requirement              = 52
|level14_cost1_amount                   = 13
|level14_cost_amounts                   = 13
|level14_duration                        = 4.3
|level14_duration                        = 4.3
|level14_stat_text                      = Deals 132.5 Base Fire Damage per second<br>Secondary Debuff Deals 530 Base Fire Damage per second<br>Projectiles which pass through the wall deal 42 to 63 Added Fire Damage<br>Base secondary duration is 1.68 seconds<br>Wall will be 53 units long
|level14_stat_text                      = Deals 132.5 Base Fire Damage per second<br>Secondary Debuff Deals 441.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 42 to 63 Added Fire Damage<br>Base secondary duration is 1.68 seconds<br>Wall will be 53 units long
|level14_stat1_id                        = base_fire_damage_to_deal_per_minute
|level14_stat1_id                        = base_fire_damage_to_deal_per_minute
|level14_stat1_value                    = 7951
|level14_stat1_value                    = 7951
|level14_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level14_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level14_stat2_value                    = 31802
|level14_stat2_value                    = 26502
|level14_stat3_id                        = flame_wall_minimum_added_fire_damage
|level14_stat3_id                        = flame_wall_minimum_added_fire_damage
|level14_stat3_value                    = 42
|level14_stat3_value                    = 42
Line 287: Line 289:
|level15                                = True
|level15                                = True
|level15_level_requirement              = 55
|level15_level_requirement              = 55
|level15_cost1_amount                   = 14
|level15_cost_amounts                   = 14
|level15_duration                        = 4.4
|level15_duration                        = 4.4
|level15_stat_text                      = Deals 163.6 Base Fire Damage per second<br>Secondary Debuff Deals 654.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 47 to 71 Added Fire Damage<br>Base secondary duration is 1.74 seconds<br>Wall will be 54 units long
|level15_stat_text                      = Deals 163.6 Base Fire Damage per second<br>Secondary Debuff Deals 545.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 47 to 71 Added Fire Damage<br>Base secondary duration is 1.74 seconds<br>Wall will be 54 units long
|level15_stat1_id                        = base_fire_damage_to_deal_per_minute
|level15_stat1_id                        = base_fire_damage_to_deal_per_minute
|level15_stat1_value                    = 9817
|level15_stat1_value                    = 9817
|level15_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level15_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level15_stat2_value                    = 39268
|level15_stat2_value                    = 32724
|level15_stat3_id                        = flame_wall_minimum_added_fire_damage
|level15_stat3_id                        = flame_wall_minimum_added_fire_damage
|level15_stat3_value                    = 47
|level15_stat3_value                    = 47
Line 304: Line 306:
|level16                                = True
|level16                                = True
|level16_level_requirement              = 58
|level16_level_requirement              = 58
|level16_cost1_amount                   = 14
|level16_cost_amounts                   = 14
|level16_duration                        = 4.5
|level16_duration                        = 4.5
|level16_stat_text                      = Deals 201.6 Base Fire Damage per second<br>Secondary Debuff Deals 806.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 52 to 79 Added Fire Damage<br>Base secondary duration is 1.79 seconds<br>Wall will be 55 units long
|level16_stat_text                      = Deals 201.6 Base Fire Damage per second<br>Secondary Debuff Deals 672 Base Fire Damage per second<br>Projectiles which pass through the wall deal 52 to 79 Added Fire Damage<br>Base secondary duration is 1.79 seconds<br>Wall will be 55 units long
|level16_stat1_id                        = base_fire_damage_to_deal_per_minute
|level16_stat1_id                        = base_fire_damage_to_deal_per_minute
|level16_stat1_value                    = 12096
|level16_stat1_value                    = 12096
|level16_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level16_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level16_stat2_value                    = 48383
|level16_stat2_value                    = 40319
|level16_stat3_id                        = flame_wall_minimum_added_fire_damage
|level16_stat3_id                        = flame_wall_minimum_added_fire_damage
|level16_stat3_value                    = 52
|level16_stat3_value                    = 52
Line 321: Line 323:
|level17                                = True
|level17                                = True
|level17_level_requirement              = 61
|level17_level_requirement              = 61
|level17_cost1_amount                   = 15
|level17_cost_amounts                   = 15
|level17_duration                        = 4.6
|level17_duration                        = 4.6
|level17_stat_text                      = Deals 247.9 Base Fire Damage per second<br>Secondary Debuff Deals 991.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 58 to 87 Added Fire Damage<br>Base secondary duration is 1.84 seconds<br>Wall will be 56 units long
|level17_stat_text                      = Deals 247.9 Base Fire Damage per second<br>Secondary Debuff Deals 826.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 58 to 87 Added Fire Damage<br>Base secondary duration is 1.84 seconds<br>Wall will be 56 units long
|level17_stat1_id                        = base_fire_damage_to_deal_per_minute
|level17_stat1_id                        = base_fire_damage_to_deal_per_minute
|level17_stat1_value                    = 14874
|level17_stat1_value                    = 14874
|level17_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level17_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level17_stat2_value                    = 59497
|level17_stat2_value                    = 49581
|level17_stat3_id                        = flame_wall_minimum_added_fire_damage
|level17_stat3_id                        = flame_wall_minimum_added_fire_damage
|level17_stat3_value                    = 58
|level17_stat3_value                    = 58
Line 338: Line 340:
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 64
|level18_cost1_amount                   = 15
|level18_cost_amounts                   = 15
|level18_duration                        = 4.7
|level18_duration                        = 4.7
|level18_stat_text                      = Deals 304.3 Base Fire Damage per second<br>Secondary Debuff Deals 1217.2 Base Fire Damage per second<br>Projectiles which pass through the wall deal 64 to 96 Added Fire Damage<br>Base secondary duration is 1.89 seconds<br>Wall will be 57 units long
|level18_stat_text                      = Deals 304.3 Base Fire Damage per second<br>Secondary Debuff Deals 1014.3 Base Fire Damage per second<br>Projectiles which pass through the wall deal 64 to 96 Added Fire Damage<br>Base secondary duration is 1.89 seconds<br>Wall will be 57 units long
|level18_stat1_id                        = base_fire_damage_to_deal_per_minute
|level18_stat1_id                        = base_fire_damage_to_deal_per_minute
|level18_stat1_value                    = 18258
|level18_stat1_value                    = 18258
|level18_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level18_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level18_stat2_value                    = 73032
|level18_stat2_value                    = 60860
|level18_stat3_id                        = flame_wall_minimum_added_fire_damage
|level18_stat3_id                        = flame_wall_minimum_added_fire_damage
|level18_stat3_value                    = 64
|level18_stat3_value                    = 64
Line 355: Line 357:
|level19                                = True
|level19                                = True
|level19_level_requirement              = 67
|level19_level_requirement              = 67
|level19_cost1_amount                   = 16
|level19_cost_amounts                   = 16
|level19_duration                        = 4.8
|level19_duration                        = 4.8
|level19_stat_text                      = Deals 372.9 Base Fire Damage per second<br>Secondary Debuff Deals 1491.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 71 to 106 Added Fire Damage<br>Base secondary duration is 1.95 seconds<br>Wall will be 58 units long
|level19_stat_text                      = Deals 372.9 Base Fire Damage per second<br>Secondary Debuff Deals 1243 Base Fire Damage per second<br>Projectiles which pass through the wall deal 71 to 106 Added Fire Damage<br>Base secondary duration is 1.95 seconds<br>Wall will be 58 units long
|level19_stat1_id                        = base_fire_damage_to_deal_per_minute
|level19_stat1_id                        = base_fire_damage_to_deal_per_minute
|level19_stat1_value                    = 22374
|level19_stat1_value                    = 22374
|level19_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level19_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level19_stat2_value                    = 89498
|level19_stat2_value                    = 74582
|level19_stat3_id                        = flame_wall_minimum_added_fire_damage
|level19_stat3_id                        = flame_wall_minimum_added_fire_damage
|level19_stat3_value                    = 71
|level19_stat3_value                    = 71
Line 372: Line 374:
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_cost1_amount                   = 16
|level20_cost_amounts                   = 16
|level20_duration                        = 4.9
|level20_duration                        = 4.9
|level20_stat_text                      = Deals 456.3 Base Fire Damage per second<br>Secondary Debuff Deals 1825.2 Base Fire Damage per second<br>Projectiles which pass through the wall deal 78 to 117 Added Fire Damage<br>Base secondary duration is 2 seconds<br>Wall will be 59 units long
|level20_stat_text                      = Deals 456.3 Base Fire Damage per second<br>Secondary Debuff Deals 1521 Base Fire Damage per second<br>Projectiles which pass through the wall deal 78 to 117 Added Fire Damage<br>Base secondary duration is 2 seconds<br>Wall will be 59 units long
|level20_stat1_id                        = base_fire_damage_to_deal_per_minute
|level20_stat1_id                        = base_fire_damage_to_deal_per_minute
|level20_stat1_value                    = 27377
|level20_stat1_value                    = 27377
|level20_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level20_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level20_stat2_value                    = 109509
|level20_stat2_value                    = 91257
|level20_stat3_id                        = flame_wall_minimum_added_fire_damage
|level20_stat3_id                        = flame_wall_minimum_added_fire_damage
|level20_stat3_value                    = 78
|level20_stat3_value                    = 78
Line 389: Line 391:
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_cost1_amount                   = 17
|level21_cost_amounts                   = 17
|level21_duration                        = 5
|level21_duration                        = 5
|level21_stat_text                      = Deals 521.6 Base Fire Damage per second<br>Secondary Debuff Deals 2086.3 Base Fire Damage per second<br>Projectiles which pass through the wall deal 83 to 125 Added Fire Damage<br>Base secondary duration is 2.05 seconds<br>Wall will be 60 units long
|level21_stat_text                      = Deals 521.6 Base Fire Damage per second<br>Secondary Debuff Deals 1738.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 83 to 125 Added Fire Damage<br>Base secondary duration is 2.05 seconds<br>Wall will be 60 units long
|level21_stat1_id                        = base_fire_damage_to_deal_per_minute
|level21_stat1_id                        = base_fire_damage_to_deal_per_minute
|level21_stat1_value                    = 31295
|level21_stat1_value                    = 31295
|level21_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level21_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level21_stat2_value                    = 125179
|level21_stat2_value                    = 104315
|level21_stat3_id                        = flame_wall_minimum_added_fire_damage
|level21_stat3_id                        = flame_wall_minimum_added_fire_damage
|level21_stat3_value                    = 83
|level21_stat3_value                    = 83
Line 406: Line 408:
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_cost1_amount                   = 17
|level22_cost_amounts                   = 17
|level22_duration                        = 5.1
|level22_duration                        = 5.1
|level22_stat_text                      = Deals 595.9 Base Fire Damage per second<br>Secondary Debuff Deals 2383.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 88 to 132 Added Fire Damage<br>Base secondary duration is 2.11 seconds<br>Wall will be 61 units long
|level22_stat_text                      = Deals 595.9 Base Fire Damage per second<br>Secondary Debuff Deals 1986.2 Base Fire Damage per second<br>Projectiles which pass through the wall deal 88 to 132 Added Fire Damage<br>Base secondary duration is 2.11 seconds<br>Wall will be 61 units long
|level22_stat1_id                        = base_fire_damage_to_deal_per_minute
|level22_stat1_id                        = base_fire_damage_to_deal_per_minute
|level22_stat1_value                    = 35751
|level22_stat1_value                    = 35751
|level22_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level22_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level22_stat2_value                    = 143005
|level22_stat2_value                    = 119171
|level22_stat3_id                        = flame_wall_minimum_added_fire_damage
|level22_stat3_id                        = flame_wall_minimum_added_fire_damage
|level22_stat3_value                    = 88
|level22_stat3_value                    = 88
Line 423: Line 425:
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_cost1_amount                   = 18
|level23_cost_amounts                   = 18
|level23_duration                        = 5.2
|level23_duration                        = 5.2
|level23_stat_text                      = Deals 680.3 Base Fire Damage per second<br>Secondary Debuff Deals 2721.3 Base Fire Damage per second<br>Projectiles which pass through the wall deal 94 to 141 Added Fire Damage<br>Base secondary duration is 2.16 seconds<br>Wall will be 62 units long
|level23_stat_text                      = Deals 680.3 Base Fire Damage per second<br>Secondary Debuff Deals 2267.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 94 to 141 Added Fire Damage<br>Base secondary duration is 2.16 seconds<br>Wall will be 62 units long
|level23_stat1_id                        = base_fire_damage_to_deal_per_minute
|level23_stat1_id                        = base_fire_damage_to_deal_per_minute
|level23_stat1_value                    = 40819
|level23_stat1_value                    = 40819
|level23_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level23_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level23_stat2_value                    = 163276
|level23_stat2_value                    = 136064
|level23_stat3_id                        = flame_wall_minimum_added_fire_damage
|level23_stat3_id                        = flame_wall_minimum_added_fire_damage
|level23_stat3_value                    = 94
|level23_stat3_value                    = 94
Line 440: Line 442:
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_cost1_amount                   = 18
|level24_cost_amounts                   = 18
|level24_duration                        = 5.3
|level24_duration                        = 5.3
|level24_stat_text                      = Deals 776.3 Base Fire Damage per second<br>Secondary Debuff Deals 3105.3 Base Fire Damage per second<br>Projectiles which pass through the wall deal 100 to 150 Added Fire Damage<br>Base secondary duration is 2.21 seconds<br>Wall will be 63 units long
|level24_stat_text                      = Deals 776.3 Base Fire Damage per second<br>Secondary Debuff Deals 2587.8 Base Fire Damage per second<br>Projectiles which pass through the wall deal 100 to 150 Added Fire Damage<br>Base secondary duration is 2.21 seconds<br>Wall will be 63 units long
|level24_stat1_id                        = base_fire_damage_to_deal_per_minute
|level24_stat1_id                        = base_fire_damage_to_deal_per_minute
|level24_stat1_value                    = 46580
|level24_stat1_value                    = 46580
|level24_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level24_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level24_stat2_value                    = 186320
|level24_stat2_value                    = 155267
|level24_stat3_id                        = flame_wall_minimum_added_fire_damage
|level24_stat3_id                        = flame_wall_minimum_added_fire_damage
|level24_stat3_value                    = 100
|level24_stat3_value                    = 100
Line 457: Line 459:
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_cost1_amount                   = 18
|level25_cost_amounts                   = 18
|level25_duration                        = 5.4
|level25_duration                        = 5.4
|level25_stat_text                      = Deals 885.5 Base Fire Damage per second<br>Secondary Debuff Deals 3541.8 Base Fire Damage per second<br>Projectiles which pass through the wall deal 105 to 158 Added Fire Damage<br>Base secondary duration is 2.26 seconds<br>Wall will be 64 units long
|level25_stat_text                      = Deals 885.5 Base Fire Damage per second<br>Secondary Debuff Deals 2951.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 105 to 158 Added Fire Damage<br>Base secondary duration is 2.26 seconds<br>Wall will be 64 units long
|level25_stat1_id                        = base_fire_damage_to_deal_per_minute
|level25_stat1_id                        = base_fire_damage_to_deal_per_minute
|level25_stat1_value                    = 53127
|level25_stat1_value                    = 53127
|level25_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level25_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level25_stat2_value                    = 212506
|level25_stat2_value                    = 177088
|level25_stat3_id                        = flame_wall_minimum_added_fire_damage
|level25_stat3_id                        = flame_wall_minimum_added_fire_damage
|level25_stat3_value                    = 105
|level25_stat3_value                    = 105
Line 474: Line 476:
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_cost1_amount                   = 19
|level26_cost_amounts                   = 19
|level26_duration                        = 5.5
|level26_duration                        = 5.5
|level26_stat_text                      = Deals 1009.4 Base Fire Damage per second<br>Secondary Debuff Deals 4037.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 112 to 168 Added Fire Damage<br>Base secondary duration is 2.32 seconds<br>Wall will be 65 units long
|level26_stat_text                      = Deals 1009.4 Base Fire Damage per second<br>Secondary Debuff Deals 3364.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 112 to 168 Added Fire Damage<br>Base secondary duration is 2.32 seconds<br>Wall will be 65 units long
|level26_stat1_id                        = base_fire_damage_to_deal_per_minute
|level26_stat1_id                        = base_fire_damage_to_deal_per_minute
|level26_stat1_value                    = 60563
|level26_stat1_value                    = 60563
|level26_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level26_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level26_stat2_value                    = 242252
|level26_stat2_value                    = 201877
|level26_stat3_id                        = flame_wall_minimum_added_fire_damage
|level26_stat3_id                        = flame_wall_minimum_added_fire_damage
|level26_stat3_value                    = 112
|level26_stat3_value                    = 112
Line 491: Line 493:
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_cost1_amount                   = 19
|level27_cost_amounts                   = 19
|level27_duration                        = 5.6
|level27_duration                        = 5.6
|level27_stat_text                      = Deals 1150.1 Base Fire Damage per second<br>Secondary Debuff Deals 4600.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 118 to 177 Added Fire Damage<br>Base secondary duration is 2.37 seconds<br>Wall will be 66 units long
|level27_stat_text                      = Deals 1150.1 Base Fire Damage per second<br>Secondary Debuff Deals 3833.8 Base Fire Damage per second<br>Projectiles which pass through the wall deal 118 to 177 Added Fire Damage<br>Base secondary duration is 2.37 seconds<br>Wall will be 66 units long
|level27_stat1_id                        = base_fire_damage_to_deal_per_minute
|level27_stat1_id                        = base_fire_damage_to_deal_per_minute
|level27_stat1_value                    = 69008
|level27_stat1_value                    = 69008
|level27_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level27_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level27_stat2_value                    = 276030
|level27_stat2_value                    = 230025
|level27_stat3_id                        = flame_wall_minimum_added_fire_damage
|level27_stat3_id                        = flame_wall_minimum_added_fire_damage
|level27_stat3_value                    = 118
|level27_stat3_value                    = 118
Line 508: Line 510:
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_cost1_amount                   = 19
|level28_cost_amounts                   = 19
|level28_duration                        = 5.7
|level28_duration                        = 5.7
|level28_stat_text                      = Deals 1309.9 Base Fire Damage per second<br>Secondary Debuff Deals 5239.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 125 to 188 Added Fire Damage<br>Base secondary duration is 2.42 seconds<br>Wall will be 67 units long
|level28_stat_text                      = Deals 1309.9 Base Fire Damage per second<br>Secondary Debuff Deals 4366.3 Base Fire Damage per second<br>Projectiles which pass through the wall deal 125 to 188 Added Fire Damage<br>Base secondary duration is 2.42 seconds<br>Wall will be 67 units long
|level28_stat1_id                        = base_fire_damage_to_deal_per_minute
|level28_stat1_id                        = base_fire_damage_to_deal_per_minute
|level28_stat1_value                    = 78594
|level28_stat1_value                    = 78594
|level28_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level28_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level28_stat2_value                    = 314375
|level28_stat2_value                    = 261980
|level28_stat3_id                        = flame_wall_minimum_added_fire_damage
|level28_stat3_id                        = flame_wall_minimum_added_fire_damage
|level28_stat3_value                    = 125
|level28_stat3_value                    = 125
Line 525: Line 527:
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_cost1_amount                   = 20
|level29_cost_amounts                   = 20
|level29_duration                        = 5.8
|level29_duration                        = 5.8
|level29_stat_text                      = Deals 1491.2 Base Fire Damage per second<br>Secondary Debuff Deals 5964.9 Base Fire Damage per second<br>Projectiles which pass through the wall deal 133 to 199 Added Fire Damage<br>Base secondary duration is 2.47 seconds<br>Wall will be 68 units long
|level29_stat_text                      = Deals 1491.2 Base Fire Damage per second<br>Secondary Debuff Deals 4970.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 133 to 199 Added Fire Damage<br>Base secondary duration is 2.47 seconds<br>Wall will be 68 units long
|level29_stat1_id                        = base_fire_damage_to_deal_per_minute
|level29_stat1_id                        = base_fire_damage_to_deal_per_minute
|level29_stat1_value                    = 89473
|level29_stat1_value                    = 89473
|level29_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level29_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level29_stat2_value                    = 357891
|level29_stat2_value                    = 298243
|level29_stat3_id                        = flame_wall_minimum_added_fire_damage
|level29_stat3_id                        = flame_wall_minimum_added_fire_damage
|level29_stat3_value                    = 133
|level29_stat3_value                    = 133
Line 542: Line 544:
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_cost1_amount                   = 20
|level30_cost_amounts                   = 20
|level30_duration                        = 5.9
|level30_duration                        = 5.9
|level30_stat_text                      = Deals 1696.9 Base Fire Damage per second<br>Secondary Debuff Deals 6787.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 140 to 210 Added Fire Damage<br>Base secondary duration is 2.53 seconds<br>Wall will be 69 units long
|level30_stat_text                      = Deals 1696.9 Base Fire Damage per second<br>Secondary Debuff Deals 5656.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 140 to 210 Added Fire Damage<br>Base secondary duration is 2.53 seconds<br>Wall will be 69 units long
|level30_stat1_id                        = base_fire_damage_to_deal_per_minute
|level30_stat1_id                        = base_fire_damage_to_deal_per_minute
|level30_stat1_value                    = 101815
|level30_stat1_value                    = 101815
|level30_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level30_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level30_stat2_value                    = 407260
|level30_stat2_value                    = 339384
|level30_stat3_id                        = flame_wall_minimum_added_fire_damage
|level30_stat3_id                        = flame_wall_minimum_added_fire_damage
|level30_stat3_value                    = 140
|level30_stat3_value                    = 140
Line 559: Line 561:
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_cost1_amount                   = 20
|level31_cost_amounts                   = 20
|level31_duration                        = 5.95
|level31_duration                        = 5.95
|level31_stat_text                      = Deals 1809.9 Base Fire Damage per second<br>Secondary Debuff Deals 7239.6 Base Fire Damage per second<br>Projectiles which pass through the wall deal 144 to 215 Added Fire Damage<br>Base secondary duration is 2.55 seconds<br>Wall will be 69 units long
|level31_stat_text                      = Deals 1809.9 Base Fire Damage per second<br>Secondary Debuff Deals 6033 Base Fire Damage per second<br>Projectiles which pass through the wall deal 144 to 215 Added Fire Damage<br>Base secondary duration is 2.55 seconds<br>Wall will be 69 units long
|level31_stat1_id                        = base_fire_damage_to_deal_per_minute
|level31_stat1_id                        = base_fire_damage_to_deal_per_minute
|level31_stat1_value                    = 108594
|level31_stat1_value                    = 108594
|level31_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level31_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level31_stat2_value                    = 434377
|level31_stat2_value                    = 361981
|level31_stat3_id                        = flame_wall_minimum_added_fire_damage
|level31_stat3_id                        = flame_wall_minimum_added_fire_damage
|level31_stat3_value                    = 144
|level31_stat3_value                    = 144
Line 576: Line 578:
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_cost1_amount                   = 20
|level32_cost_amounts                   = 20
|level32_duration                        = 6
|level32_duration                        = 6
|level32_stat_text                      = Deals 1930.2 Base Fire Damage per second<br>Secondary Debuff Deals 7720.9 Base Fire Damage per second<br>Projectiles which pass through the wall deal 148 to 222 Added Fire Damage<br>Base secondary duration is 2.58 seconds<br>Wall will be 70 units long
|level32_stat_text                      = Deals 1930.2 Base Fire Damage per second<br>Secondary Debuff Deals 6434.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 148 to 222 Added Fire Damage<br>Base secondary duration is 2.58 seconds<br>Wall will be 70 units long
|level32_stat1_id                        = base_fire_damage_to_deal_per_minute
|level32_stat1_id                        = base_fire_damage_to_deal_per_minute
|level32_stat1_value                    = 115813
|level32_stat1_value                    = 115813
|level32_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level32_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level32_stat2_value                    = 463253
|level32_stat2_value                    = 386044
|level32_stat3_id                        = flame_wall_minimum_added_fire_damage
|level32_stat3_id                        = flame_wall_minimum_added_fire_damage
|level32_stat3_value                    = 148
|level32_stat3_value                    = 148
Line 593: Line 595:
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_cost1_amount                   = 21
|level33_cost_amounts                   = 21
|level33_duration                        = 6.05
|level33_duration                        = 6.05
|level33_stat_text                      = Deals 2058.3 Base Fire Damage per second<br>Secondary Debuff Deals 8233.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 153 to 229 Added Fire Damage<br>Base secondary duration is 2.61 seconds<br>Wall will be 70 units long
|level33_stat_text                      = Deals 2058.3 Base Fire Damage per second<br>Secondary Debuff Deals 6861.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 153 to 229 Added Fire Damage<br>Base secondary duration is 2.61 seconds<br>Wall will be 70 units long
|level33_stat1_id                        = base_fire_damage_to_deal_per_minute
|level33_stat1_id                        = base_fire_damage_to_deal_per_minute
|level33_stat1_value                    = 123500
|level33_stat1_value                    = 123500
|level33_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level33_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level33_stat2_value                    = 494002
|level33_stat2_value                    = 411668
|level33_stat3_id                        = flame_wall_minimum_added_fire_damage
|level33_stat3_id                        = flame_wall_minimum_added_fire_damage
|level33_stat3_value                    = 153
|level33_stat3_value                    = 153
Line 610: Line 612:
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_cost1_amount                   = 21
|level34_cost_amounts                   = 21
|level34_duration                        = 6.1
|level34_duration                        = 6.1
|level34_stat_text                      = Deals 2194.8 Base Fire Damage per second<br>Secondary Debuff Deals 8779 Base Fire Damage per second<br>Projectiles which pass through the wall deal 158 to 237 Added Fire Damage<br>Base secondary duration is 2.63 seconds<br>Wall will be 71 units long
|level34_stat_text                      = Deals 2194.8 Base Fire Damage per second<br>Secondary Debuff Deals 7315.9 Base Fire Damage per second<br>Projectiles which pass through the wall deal 158 to 237 Added Fire Damage<br>Base secondary duration is 2.63 seconds<br>Wall will be 71 units long
|level34_stat1_id                        = base_fire_damage_to_deal_per_minute
|level34_stat1_id                        = base_fire_damage_to_deal_per_minute
|level34_stat1_value                    = 131685
|level34_stat1_value                    = 131685
|level34_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level34_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level34_stat2_value                    = 526741
|level34_stat2_value                    = 438951
|level34_stat3_id                        = flame_wall_minimum_added_fire_damage
|level34_stat3_id                        = flame_wall_minimum_added_fire_damage
|level34_stat3_value                    = 158
|level34_stat3_value                    = 158
Line 627: Line 629:
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_cost1_amount                   = 21
|level35_cost_amounts                   = 21
|level35_duration                        = 6.15
|level35_duration                        = 6.15
|level35_stat_text                      = Deals 2340 Base Fire Damage per second<br>Secondary Debuff Deals 9360 Base Fire Damage per second<br>Projectiles which pass through the wall deal 163 to 245 Added Fire Damage<br>Base secondary duration is 2.66 seconds<br>Wall will be 71 units long
|level35_stat_text                      = Deals 2340 Base Fire Damage per second<br>Secondary Debuff Deals 7800 Base Fire Damage per second<br>Projectiles which pass through the wall deal 163 to 245 Added Fire Damage<br>Base secondary duration is 2.66 seconds<br>Wall will be 71 units long
|level35_stat1_id                        = base_fire_damage_to_deal_per_minute
|level35_stat1_id                        = base_fire_damage_to_deal_per_minute
|level35_stat1_value                    = 140399
|level35_stat1_value                    = 140399
|level35_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level35_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level35_stat2_value                    = 561598
|level35_stat2_value                    = 467998
|level35_stat3_id                        = flame_wall_minimum_added_fire_damage
|level35_stat3_id                        = flame_wall_minimum_added_fire_damage
|level35_stat3_value                    = 163
|level35_stat3_value                    = 163
Line 644: Line 646:
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_cost1_amount                   = 21
|level36_cost_amounts                   = 21
|level36_duration                        = 6.2
|level36_duration                        = 6.2
|level36_stat_text                      = Deals 2494.6 Base Fire Damage per second<br>Secondary Debuff Deals 9978.5 Base Fire Damage per second<br>Projectiles which pass through the wall deal 169 to 253 Added Fire Damage<br>Base secondary duration is 2.68 seconds<br>Wall will be 72 units long
|level36_stat_text                      = Deals 2494.6 Base Fire Damage per second<br>Secondary Debuff Deals 8315.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 169 to 253 Added Fire Damage<br>Base secondary duration is 2.68 seconds<br>Wall will be 72 units long
|level36_stat1_id                        = base_fire_damage_to_deal_per_minute
|level36_stat1_id                        = base_fire_damage_to_deal_per_minute
|level36_stat1_value                    = 149677
|level36_stat1_value                    = 149677
|level36_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level36_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level36_stat2_value                    = 598707
|level36_stat2_value                    = 498923
|level36_stat3_id                        = flame_wall_minimum_added_fire_damage
|level36_stat3_id                        = flame_wall_minimum_added_fire_damage
|level36_stat3_value                    = 169
|level36_stat3_value                    = 169
Line 661: Line 663:
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_cost1_amount                   = 21
|level37_cost_amounts                   = 21
|level37_duration                        = 6.25
|level37_duration                        = 6.25
|level37_stat_text                      = Deals 2659.2 Base Fire Damage per second<br>Secondary Debuff Deals 10636.9 Base Fire Damage per second<br>Projectiles which pass through the wall deal 174 to 261 Added Fire Damage<br>Base secondary duration is 2.71 seconds<br>Wall will be 72 units long
|level37_stat_text                      = Deals 2659.2 Base Fire Damage per second<br>Secondary Debuff Deals 8864 Base Fire Damage per second<br>Projectiles which pass through the wall deal 174 to 261 Added Fire Damage<br>Base secondary duration is 2.71 seconds<br>Wall will be 72 units long
|level37_stat1_id                        = base_fire_damage_to_deal_per_minute
|level37_stat1_id                        = base_fire_damage_to_deal_per_minute
|level37_stat1_value                    = 159553
|level37_stat1_value                    = 159553
|level37_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level37_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level37_stat2_value                    = 638211
|level37_stat2_value                    = 531843
|level37_stat3_id                        = flame_wall_minimum_added_fire_damage
|level37_stat3_id                        = flame_wall_minimum_added_fire_damage
|level37_stat3_value                    = 174
|level37_stat3_value                    = 174
Line 678: Line 680:
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_cost1_amount                   = 22
|level38_cost_amounts                   = 22
|level38_duration                        = 6.3
|level38_duration                        = 6.3
|level38_stat_text                      = Deals 2834.4 Base Fire Damage per second<br>Secondary Debuff Deals 11337.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 180 to 269 Added Fire Damage<br>Base secondary duration is 2.74 seconds<br>Wall will be 73 units long
|level38_stat_text                      = Deals 2834.4 Base Fire Damage per second<br>Secondary Debuff Deals 9448.1 Base Fire Damage per second<br>Projectiles which pass through the wall deal 180 to 269 Added Fire Damage<br>Base secondary duration is 2.74 seconds<br>Wall will be 73 units long
|level38_stat1_id                        = base_fire_damage_to_deal_per_minute
|level38_stat1_id                        = base_fire_damage_to_deal_per_minute
|level38_stat1_value                    = 170066
|level38_stat1_value                    = 170066
|level38_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level38_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level38_stat2_value                    = 680262
|level38_stat2_value                    = 566885
|level38_stat3_id                        = flame_wall_minimum_added_fire_damage
|level38_stat3_id                        = flame_wall_minimum_added_fire_damage
|level38_stat3_value                    = 180
|level38_stat3_value                    = 180
Line 695: Line 697:
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_cost1_amount                   = 22
|level39_cost_amounts                   = 22
|level39_duration                        = 6.35
|level39_duration                        = 6.35
|level39_stat_text                      = Deals 3020.9 Base Fire Damage per second<br>Secondary Debuff Deals 12083.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 186 to 278 Added Fire Damage<br>Base secondary duration is 2.76 seconds<br>Wall will be 73 units long
|level39_stat_text                      = Deals 3020.9 Base Fire Damage per second<br>Secondary Debuff Deals 10069.8 Base Fire Damage per second<br>Projectiles which pass through the wall deal 186 to 278 Added Fire Damage<br>Base secondary duration is 2.76 seconds<br>Wall will be 73 units long
|level39_stat1_id                        = base_fire_damage_to_deal_per_minute
|level39_stat1_id                        = base_fire_damage_to_deal_per_minute
|level39_stat1_value                    = 181255
|level39_stat1_value                    = 181255
|level39_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level39_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level39_stat2_value                    = 725022
|level39_stat2_value                    = 604185
|level39_stat3_id                        = flame_wall_minimum_added_fire_damage
|level39_stat3_id                        = flame_wall_minimum_added_fire_damage
|level39_stat3_value                    = 186
|level39_stat3_value                    = 186
Line 712: Line 714:
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_cost1_amount                   = 22
|level40_cost_amounts                   = 22
|level40_duration                        = 6.4
|level40_duration                        = 6.4
|level40_stat_text                      = Deals 3219.4 Base Fire Damage per second<br>Secondary Debuff Deals 12877.7 Base Fire Damage per second<br>Projectiles which pass through the wall deal 192 to 287 Added Fire Damage<br>Base secondary duration is 2.79 seconds<br>Wall will be 74 units long
|level40_stat_text                      = Deals 3219.4 Base Fire Damage per second<br>Secondary Debuff Deals 10731.4 Base Fire Damage per second<br>Projectiles which pass through the wall deal 192 to 287 Added Fire Damage<br>Base secondary duration is 2.79 seconds<br>Wall will be 74 units long
|level40_stat1_id                        = base_fire_damage_to_deal_per_minute
|level40_stat1_id                        = base_fire_damage_to_deal_per_minute
|level40_stat1_value                    = 193165
|level40_stat1_value                    = 193165
|level40_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level40_stat2_id                        = secondary_base_fire_damage_to_deal_per_minute
|level40_stat2_value                    = 772661
|level40_stat2_value                    = 643884
|level40_stat3_id                        = flame_wall_minimum_added_fire_damage
|level40_stat3_id                        = flame_wall_minimum_added_fire_damage
|level40_stat3_value                    = 192
|level40_stat3_value                    = 192

Revision as of 05:58, 16 October 2021

Flame WallSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.50 sec
Requires Level 4Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Base duration is (3-4.9) seconds
Deals (2.2-456.3) Base Fire Damage per second
Secondary Debuff Deals (7.2-1521) Base Fire Damage per second
Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage
Base secondary duration is (1-2) seconds
Maximum 3 Flame Walls at a time
Wall will be (40-59) units long
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect

Additional Effects From 1-20% Quality:
0.5% increased Area of Effect+0.5% to Fire Damage over Time Multiplier
1% reduced Skill Effect Duration
2% increased Cast SpeedInflicts Fire Exposure for 4 seconds when Enemies enter the wall, applying -0.5% to their Fire Resistance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5
Vendor Prices
Normal1x Scroll of Wisdom
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFlameWall

Flame Wall is a spell that creates a wall of flames which deals fire damage over time to enemies near it. Any projectiles that pass through the wall will gain added fire damage. Enemies can only be damaged by one Flame Wall at a time.

Skill functions and interactions

Flame Wall
Debuff
Burning Ground status icon.png
You are taking Fire Damage while inside a Flame Wall.
Flame Wall
Debuff
Burning Ground status icon.png
You are taking extra Fire Damage from a Flame Wall.

Flame Wall works with projectile skill such as Burning ArrowBurning ArrowAttack, Projectile, Fire, Bow
Level: (1-20)
Cost: (7-12) Mana
Attack Speed: 70% of base
Attack Damage: (200-300)% of base
Effectiveness of Added Damage: (200-300)%
Projectile Speed: 3260
Fires a burning arrow that deals fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
25% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage

Additional Effects From 1-20% Quality:
(1-20)% more Damage with Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
or Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
AoE Radius: 10
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
(22-480) to (40-891) Added Fire Damage
(3-75) to (67-1467) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage per Elemental Ailment on the Enemy

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Elemental Ailment on the Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
or FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 370%
Projectile Speed: 1040
AoE Radius: 9
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9-1.4) metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, which applies the secondary debuff of Flame Wall to the enemies.

The primary and secondary debuffs of Flame Wall can stack. But enemies can only have one copy of the primary (or secondary) debuff, which only the strongest version of that debuff would damage the enemies.

The two debuffs have different in-game description. The primary states "Fire Damage while inside a Flame Wall.", while the secondary debuff states "extra Fire Damage from a Flame Wall.".

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Base durationFire
Damage
per sec
Debuff
Fire
Damage
per sec
Added
Fire
Damage
to Projectiles
Base
secondary
duration
Wall
length
Exp.Total Exp.
141643.00 sec2.17.23 to 51.00sN/A00
262053.10 sec2.89.34 to 61.05sN/A841841
392753.20 sec413.25 to 81.11sN/A30993940
4123363.30 sec5.518.47 to 101.16sN/A743311373
5164173.40 sec8.327.79 to 131.21sN/A2289534268
6205073.50 sec12.240.811 to 161.26sN/A4972583993
7245883.60 sec17.75913 to 191.32sN/A95714179707
8286793.70 sec25.284.116 to 241.37sN/A169595349302
93275103.80 sec35.6118.519 to 291.42sN/A283759633061
103683103.90 sec49.7165.622 to 331.47sN/A4539961087057
114092114.00 sec68.8229.427 to 401.53sN/A7031281790185
1244100124.10 sec94.8315.931 to 471.58sN/A10612232851408
1348109124.20 sec129.8432.536 to 551.63sN/A20658704917278
1452117134.30 sec176.8589.442 to 631.68sN/A25071107424388
1555123144.40 sec222.4741.247 to 711.74sN/A25737319998119
1658130144.50 sec279.1930.252 to 791.79sN/A761135117609470
1761136154.60 sec349.61165.258 to 871.84sN/A1343790831047378
1864142154.70 sec437.11456.864 to 961.89sN/A2505214756099525
1967148164.80 sec545.51818.571 to 1061.95sN/A4386943699968961
2070155164.90 sec679.92266.478 to 1172.00sN/A242081178342050139
2172159175.00 sec786.82622.783 to 1252.05sN/AN/AN/A
2274N/A175.10 sec9103033.188 to 1322.11sN/AN/AN/A
2376N/A185.20 sec1051.83505.994 to 1412.16sN/AN/AN/A
2478N/A185.30 sec12154050.1100 to 1502.21sN/AN/AN/A
2580N/A185.40 sec1402.94676.3105 to 1582.26sN/AN/AN/A
2682N/A195.50 sec16195396.7112 to 1682.32sN/AN/AN/A
2784N/A195.60 sec1867.56225.1118 to 1772.37sN/AN/AN/A
2886N/A195.70 sec2153.27177.5125 to 1882.42sN/AN/AN/A
2988N/A205.80 sec2481.68271.9133 to 1992.47sN/AN/AN/A
3090N/A205.90 sec2858.89529.2140 to 2102.53sN/AN/AN/A
3191N/A205.95 sec3067.910226.2144 to 2152.55sN/AN/AN/A
3292N/A206.00 sec3291.910973.1148 to 2222.58sN/AN/AN/A
3393N/A216.05 sec3532.111773.5153 to 2292.61sN/AN/AN/A
3494N/A216.10 sec3789.312631158 to 2372.63sN/AN/AN/A
3595N/A216.15 sec4064.913549.8163 to 2452.66sN/AN/AN/A
3696N/A216.20 sec4360.214534.1169 to 2532.68sN/AN/AN/A
3797N/A216.25 sec4676.515588.4174 to 2612.71sN/AN/AN/A
3898N/A226.30 sec5015.316717.8180 to 2692.74sN/AN/AN/A
3999N/A226.35 sec5378.217927.5186 to 2782.76sN/AN/AN/A
40100N/A226.40 sec5766.919223192 to 2872.79sN/AN/AN/A

Item acquisition

Flame Wall can drop anywhere.

Recipes

Flame Wall can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Flame Wall:

Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled

Related helmet enchantments

The following helmet enchantments affect Flame Wall.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Flame Wall Added Damage 166Merciless LabyrinthFlame Wall grants 19 to 28 Added Fire Damage to Projectileshelmet 100
Enchantment Flame Wall Added Damage 275Eternal LabyrinthFlame Wall grants 31 to 47 Added Fire Damage to Projectileshelmet 100
Enchantment Flame Wall Damage 166Merciless LabyrinthFlame Wall deals 25% increased Damagehelmet 100
Enchantment Flame Wall Damage 275Eternal LabyrinthFlame Wall deals 40% increased Damagehelmet 100

Alternate skill effects

Flame Wall has the following alternate skill effects:

ItemEffect(s)
Oblivion Flame Wall EffectOblivion Flame Wall EffectSkill Gem EffectYour Flame Wall becomes an Oblivion Effect.Your Flame Wall becomes an Oblivion Effect.
Stygian Flame Wall EffectStygian Flame Wall EffectSkill Gem EffectYour Flame Wall becomes a Stygian Effect.Your Flame Wall becomes a Stygian Effect.
Transcendence Flame Wall EffectTranscendence Flame Wall EffectSkill Gem EffectYour Flame Wall becomes a Transcendence Effect.Your Flame Wall becomes a Transcendence Effect.

Version history

Version Changes
3.15.0
  • Secondary Debuff now Deals 7.2 Base Fire Damage at gem level 1 (previously 8.7), up to 1520.9 at gem level 20 (previously 1852.2).
3.13.0
  • PvP Changes: Now has an attack time override of 0.5 seconds (from 0.2 seconds).
3.12.0
  • Flame Wall has been added to the game.

References

ru:Стена пламени