Fireball: Difference between revisions

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|level20_intelligence_requirement    = 155
|level20_intelligence_requirement    = 155
|level20_experience                  = 342051651
|level20_experience                  = 342051651
|level21_intelligence_requirement    = 159
|radius                              = 9
|radius                              = 9
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Revision as of 21:09, 25 March 2018

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For the Vaal-themed counterpart, see Vaal Fireball.

Tapping into the chaotic, hungry elemental force of fire, the caster sends a roaring ball of flame hurling at the target. This searing projectile flies unerringly outward, impacting with tremendous force, and burning not only the target, but adjacent foes as well. Skilled wielders of flame can ignite the enemy, causing them to burn for additional damage. A master of the fireball lays waste to all who beset him, reducing his enemies to cinders.

Description on the official Path of Exile website [1]

Fireball is a spell that fires a projectile, dealing fire damage with an increased chance to ignite.

Skill functions and interactions

  • Area of Effect: The radius of the explosion caused by collision (with either an enemy or a terrain obstruction) is affected by all AoE increases. Full spell damage is done to any enemy in range of the explosion. The threshold jewel Rolling FlamesRolling Flames
    Cobalt Jewel
    Limited to: 1
    Radius: Medium
    (10-15)% increased Fire Damage
    With at least 40 Intelligence in Radius, Fireball cannot ignite
    With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch
    From north to south the sea of fire swept,
    Rolling waves of gorging flame,
    Growing taller and hungrier,
    With every land they consumed.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    causes the radius to increase the further the fireball travels before collision.
  • Pierce, Chain, Fork: A fireball that hits an enemy without terminating will only cause the AoE damage effect on the last enemy struck. Any enemies hit by a projectile that pierces, forks or chains will take full damage but the projectile will not explode and deal AoE damage.

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Fire
Damage
Ignite
Chance
RadiusExp.Total Exp.
11069 to 14N/AN/A00
220610 to 16N/AN/A7070
3416713 to 20N/AN/A308378
4722819 to 28N/AN/A15541932
51131928 to 42N/AN/A66678599
616411043 to 65N/AN/A2604734646
720501160 to 91N/AN/A4972584371
824581283 to 124N/AN/A95714180085
9286713111 to 167N/AN/A169595349680
10327514148 to 222N/AN/A283759633439
11368315195 to 292N/AN/A4539961087435
12409216255 to 383N/AN/A7031281790563
134410018332 to 498N/AN/A10612232851786
144810919429 to 643N/AN/A20658704917656
155211720552 to 828N/AN/A25071107424766
165612521707 to 1061N/AN/A579893613223702
176013422903 to 1354N/AN/A1508391928307621
1864142231149 to 1723N/AN/A2779273556100356
1967148241374 to 2061N/AN/A4386973999970095
2070155251640 to 2460N/AN/A242081556342051651
2172159251845 to 2767N/AN/AN/AN/A
2274N/A262073 to 3110N/AN/AN/AN/A
2376N/A262328 to 3493N/AN/AN/AN/A
2478N/A272614 to 3921N/AN/AN/AN/A
2580N/A272933 to 4400N/AN/AN/AN/A
2682N/A283289 to 4934N/AN/AN/AN/A
2784N/A283687 to 5531N/AN/AN/AN/A
2886N/A294131 to 6197N/AN/AN/AN/A
2988N/A304627 to 6940N/AN/AN/AN/A
3090N/A305180 to 7770N/AN/AN/AN/A
3191N/A305480 to 8219N/AN/AN/AN/A
3292N/A315796 to 8694N/AN/AN/AN/A
3393N/A316131 to 9196N/AN/AN/AN/A
3494N/A316484 to 9726N/AN/AN/AN/A
3595N/A316856 to 10285N/AN/AN/AN/A
3696N/A327250 to 10875N/AN/AN/AN/A
3797N/A327665 to 11498N/AN/AN/AN/A
3898N/A328104 to 12156N/AN/AN/AN/A
3999N/A338567 to 12850N/AN/AN/AN/A
40100N/A339055 to 13583N/AN/AN/AN/A

Quest reward

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Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Threshold jewels

The following threshold jewels augment Fireball:

Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled
Rolling FlamesRolling Flames
Cobalt Jewel
Limited to: 1
Radius: Medium
(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball cannot ignite
With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch
From north to south the sea of fire swept,
Rolling waves of gorging flame,
Growing taller and hungrier,
With every land they consumed.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Medium(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball cannot ignite
With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch
0

Alternate skill effects

Name Cost Description
Dragon Fireball EffectDragon Fireball EffectSkill Gem EffectYour Fireball becomes a flaming dragon whelp skeleton that explodes on impact 90 Replaces the standard effect on a Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids:
MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
gem with a flying, burning dragon.

Preview

Related helmet enchantments

The following helmet enchantments affect Fireball.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Fireball Cast Speed 166Merciless Labyrinth8% increased Fireball Cast Speedhelmet 100
Enchantment Fireball Cast Speed 275Eternal Labyrinth12% increased Fireball Cast Speedhelmet 100
Enchantment Fireball Damage 166Merciless Labyrinth25% increased Fireball Damagehelmet 100
Enchantment Fireball Damage 275Eternal Labyrinth40% increased Fireball Damagehelmet 100
Enchantment Fireball Ignite Chance 166Merciless LabyrinthFireball has +20% chance to Ignitehelmet 100
Enchantment Fireball Ignite Chance 275Eternal LabyrinthFireball has +30% chance to Ignitehelmet 100

Version history

Version Changes
2.6.0
  • Fireball gains 1 additional unit of radius every 6 levels.
  • No longer gain increased area of effect radius.
2.4.0
  • 50% more damage at gem level 20.
2.0.0
  • Damage increased by 15%. It now has a base chance to ignite. Its projectile speed has been increased by 30%.
1.1.0
  • Increased the damage of Fireball at low and high levels.
1.0.4
  • The area of effect has been increased by 12%. Damage has been increased at all levels (by around 20% at level one and around 23% at level 15).
0.10.0
  • Damage progression increased - now 14% increased by level 15.
0.9.12s
  • Damage progression increased. By skill level 15, it's doing 16% more damage than before.
0.9.7b
  • Increased the damage at higher levels.
0.9.7
  • The damage has been increased.
0.9.6
  • Increased the damage.
0.9.5g
0.9.3c
  • Reduced damage by 5%.
0.9.2
  • Fireball splash damage is now centered on the monster itself,
    rather than the point of impact (which was in front of the monster).
  • Increased Fireball's splash Area of Effect.
  • Increased its damage by 23%.
0.7.1
  • Slightly increased Fireball mana cost and reduced its damage
0.6.13
  • Major fix to projectile/fireball code (fixed crashes and strange behaviour)

References

  1. "Intelligence skills". Official Path of Exile website.