Explosive Trap: Difference between revisions

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|intelligence_percent                    = 40
|intelligence_percent                    = 40
|gem_tags                                = Trap, Spell, AoE, Fire, Physical
|gem_tags                                = Trap, Spell, AoE, Fire, Physical
|gem_description                        = Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.
|gem_description                        = Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.
|active_skill_name                      = Explosive Trap
|active_skill_name                      = Explosive Trap
|skill_id                                = ShrapnelTrap
|skill_id                                = ShrapnelTrap
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 1
|required_level                          = 1
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = 0.5% increased Area of Effect
|quality_type1_stat_text                = Causes +(0.1-2) smaller explosions
|quality_type1_stat1_id                  = base_skill_area_of_effect_+%
|quality_type1_breakpoints               = 10.0
|quality_type1_stat1_value               = 500
|quality_type1_stat1_id                 = shrapnel_trap_number_of_secondary_explosions
|quality_type2_weight                    = 100
|quality_type1_stat1_value               = 100
|quality_type2_stat_text                = 3% increased Burning Damage
|quality_type2_stat1_id                 = burn_damage_+%
|quality_type2_stat1_value               = 3000
|quality_type3_weight                    = 20
|quality_type3_stat_text                = 2% of Physical Damage Converted to Cold Damage
|quality_type3_stat1_id                  = skill_physical_damage_%_to_convert_to_cold
|quality_type3_stat1_value              = 2000
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|static_critical_strike_chance          = 6
|static_critical_strike_chance          = 6
Line 34: Line 27:
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = is_area_damage
|static_stat1_id                        = base_skill_is_trapped
|static_stat1_value                      = 1
|static_stat1_value                      = 1
|static_stat2_id                        = base_skill_is_trapped
|static_stat2_id                        = base_skill_show_average_damage_instead_of_dps
|static_stat2_value                      = 1
|static_stat2_value                      = 1
|static_stat3_id                        = base_skill_show_average_damage_instead_of_dps
|static_stat3_id                        = is_area_damage
|static_stat3_value                      = 1
|static_stat3_value                      = 1
|static_stat4_id                        = base_trap_duration
|static_stat4_id                        = base_trap_duration
|static_stat4_value                      = 4000
|static_stat4_value                      = 4000
|static_stat5_id                        = is_trap
|static_stat5_id                        = quality_display_trap_duration_is_gem
|static_stat5_value                      = 1
|static_stat5_value                      = 1
|static_stat6_id                        = skill_physical_damage_%_to_convert_to_fire
|static_stat6_id                         = is_trap
|static_stat6_value                     = 50
|static_stat6_value                      = 1
|stat_text                              = Deals (4-437) to (6-655) Physical Damage<br>Trap lasts 4 seconds<br>+(0-6) to radius<br>50% of Physical Damage Converted to Fire Damage<br>Causes (4-7) smaller explosions
|static_stat7_id                         = skill_physical_damage_%_to_convert_to_fire
|static_stat7_value                     = 50
|stat_text                              = Deals (4-437) to (6-655) Physical Damage<br>Trap lasts 4 seconds<br>50% of Physical Damage Converted to Fire Damage<br>Base explosion radius is (1.2-1.8) metres<br>Base secondary radius is (1.2-1.8) metres<br>Base smaller explosion radius is (0.7-1.3) metres<br>Causes (3-7) smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_cost_amounts                    = 6
|level1_cost_amounts                    = 6
|level1_stat_text                        = Deals 4 to 6 Physical Damage<br>Causes 4 smaller explosions
|level1_stat_text                        = Deals 4 to 6 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 1.2 metres<br>Base smaller explosion radius is 0.7 metres<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level1_stat1_id                        = spell_minimum_base_physical_damage
|level1_stat1_id                        = spell_minimum_base_physical_damage
|level1_stat1_value                      = 4
|level1_stat1_value                      = 4
|level1_stat2_id                        = spell_maximum_base_physical_damage
|level1_stat2_id                        = spell_maximum_base_physical_damage
|level1_stat2_value                      = 6
|level1_stat2_value                      = 6
|level1_stat3_id                        = shrapnel_trap_number_of_secondary_explosions
|level1_stat3_id                         = active_skill_area_of_effect_description_mode
|level1_stat3_value                     = 4
|level1_stat3_value                      = 1
|level1_stat4_id                        = active_skill_base_area_of_effect_radius
|level1_stat4_value                      = 12
|level1_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level1_stat5_value                      = 12
|level1_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level1_stat6_value                      = 3
|level1_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level1_stat7_value                      = 7
|level1_stat8_id                         = shrapnel_trap_number_of_secondary_explosions
|level1_stat8_value                      = 3
|level1_stat9_id                        = quality_display_explosive_trap_is_gem
|level1_stat9_value                     = 1
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 2
|level2_level_requirement                = 2
|level2_cost_amounts                    = 6
|level2_cost_amounts                    = 6
|level2_stat_text                        = Deals 5 to 7 Physical Damage<br>Causes 4 smaller explosions
|level2_stat_text                        = Deals 5 to 7 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 1.2 metres<br>Base smaller explosion radius is 0.7 metres<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level2_stat1_id                        = spell_minimum_base_physical_damage
|level2_stat1_id                        = spell_minimum_base_physical_damage
|level2_stat1_value                      = 5
|level2_stat1_value                      = 5
|level2_stat2_id                        = spell_maximum_base_physical_damage
|level2_stat2_id                        = spell_maximum_base_physical_damage
|level2_stat2_value                      = 7
|level2_stat2_value                      = 7
|level2_stat3_id                        = shrapnel_trap_number_of_secondary_explosions
|level2_stat3_id                         = active_skill_area_of_effect_description_mode
|level2_stat3_value                     = 4
|level2_stat3_value                      = 1
|level2_stat4_id                        = active_skill_base_area_of_effect_radius
|level2_stat4_value                      = 12
|level2_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level2_stat5_value                      = 12
|level2_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level2_stat6_value                      = 3
|level2_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level2_stat7_value                      = 7
|level2_stat8_id                         = shrapnel_trap_number_of_secondary_explosions
|level2_stat8_value                      = 3
|level2_stat9_id                        = quality_display_explosive_trap_is_gem
|level2_stat9_value                     = 1
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 4
|level3_level_requirement                = 4
|level3_cost_amounts                    = 7
|level3_cost_amounts                    = 7
|level3_stat_text                        = Deals 7 to 10 Physical Damage<br>+1 to radius<br>Causes 4 smaller explosions
|level3_stat_text                        = Deals 7 to 10 Physical Damage<br>Base explosion radius is 1.3 metres<br>Base secondary radius is 1.3 metres<br>Base smaller explosion radius is 0.8 metres<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level3_stat1_id                        = spell_minimum_base_physical_damage
|level3_stat1_id                        = spell_minimum_base_physical_damage
|level3_stat1_value                      = 7
|level3_stat1_value                      = 7
|level3_stat2_id                        = spell_maximum_base_physical_damage
|level3_stat2_id                        = spell_maximum_base_physical_damage
|level3_stat2_value                      = 10
|level3_stat2_value                      = 10
|level3_stat3_id                        = active_skill_base_radius_+
|level3_stat3_id                        = active_skill_area_of_effect_description_mode
|level3_stat3_value                      = 1
|level3_stat3_value                      = 1
|level3_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level3_stat4_id                         = active_skill_base_area_of_effect_radius
|level3_stat4_value                     = 4
|level3_stat4_value                      = 13
|level3_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level3_stat5_value                      = 13
|level3_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level3_stat6_value                      = 3
|level3_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level3_stat7_value                      = 8
|level3_stat8_id                         = shrapnel_trap_number_of_secondary_explosions
|level3_stat8_value                      = 3
|level3_stat9_id                        = quality_display_explosive_trap_is_gem
|level3_stat9_value                     = 1
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 7
|level4_level_requirement                = 7
|level4_cost_amounts                    = 8
|level4_cost_amounts                    = 8
|level4_stat_text                        = Deals 10 to 15 Physical Damage<br>+1 to radius<br>Causes 4 smaller explosions
|level4_stat_text                        = Deals 10 to 15 Physical Damage<br>Base explosion radius is 1.3 metres<br>Base secondary radius is 1.3 metres<br>Base smaller explosion radius is 0.8 metres<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level4_stat1_id                        = spell_minimum_base_physical_damage
|level4_stat1_id                        = spell_minimum_base_physical_damage
|level4_stat1_value                      = 10
|level4_stat1_value                      = 10
|level4_stat2_id                        = spell_maximum_base_physical_damage
|level4_stat2_id                        = spell_maximum_base_physical_damage
|level4_stat2_value                      = 15
|level4_stat2_value                      = 15
|level4_stat3_id                        = active_skill_base_radius_+
|level4_stat3_id                        = active_skill_area_of_effect_description_mode
|level4_stat3_value                      = 1
|level4_stat3_value                      = 1
|level4_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level4_stat4_id                         = active_skill_base_area_of_effect_radius
|level4_stat4_value                     = 4
|level4_stat4_value                      = 13
|level4_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level4_stat5_value                      = 13
|level4_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level4_stat6_value                      = 3
|level4_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level4_stat7_value                      = 8
|level4_stat8_id                         = shrapnel_trap_number_of_secondary_explosions
|level4_stat8_value                      = 3
|level4_stat9_id                        = quality_display_explosive_trap_is_gem
|level4_stat9_value                     = 1
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 11
|level5_level_requirement                = 11
|level5_cost_amounts                    = 9
|level5_cost_amounts                    = 9
|level5_stat_text                        = Deals 14 to 22 Physical Damage<br>+1 to radius<br>Causes 4 smaller explosions
|level5_stat_text                        = Deals 14 to 22 Physical Damage<br>Base explosion radius is 1.3 metres<br>Base secondary radius is 1.3 metres<br>Base smaller explosion radius is 0.8 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level5_stat1_id                        = spell_minimum_base_physical_damage
|level5_stat1_id                        = spell_minimum_base_physical_damage
|level5_stat1_value                      = 14
|level5_stat1_value                      = 14
|level5_stat2_id                        = spell_maximum_base_physical_damage
|level5_stat2_id                        = spell_maximum_base_physical_damage
|level5_stat2_value                      = 22
|level5_stat2_value                      = 22
|level5_stat3_id                        = active_skill_base_radius_+
|level5_stat3_id                        = active_skill_area_of_effect_description_mode
|level5_stat3_value                      = 1
|level5_stat3_value                      = 1
|level5_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level5_stat4_id                         = active_skill_base_area_of_effect_radius
|level5_stat4_value                     = 4
|level5_stat4_value                      = 13
|level5_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level5_stat5_value                      = 13
|level5_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level5_stat6_value                      = 3
|level5_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level5_stat7_value                      = 8
|level5_stat8_id                         = shrapnel_trap_number_of_secondary_explosions
|level5_stat8_value                     = 4
|level5_stat9_id                        = quality_display_explosive_trap_is_gem
|level5_stat9_value                      = 1
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 16
|level6_level_requirement                = 16
|level6_cost_amounts                    = 10
|level6_cost_amounts                    = 10
|level6_stat_text                        = Deals 21 to 32 Physical Damage<br>+2 to radius<br>Causes 5 smaller explosions
|level6_stat_text                        = Deals 21 to 32 Physical Damage<br>Base explosion radius is 1.4 metres<br>Base secondary radius is 1.4 metres<br>Base smaller explosion radius is 0.9 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level6_stat1_id                        = spell_minimum_base_physical_damage
|level6_stat1_id                        = spell_minimum_base_physical_damage
|level6_stat1_value                      = 21
|level6_stat1_value                      = 21
|level6_stat2_id                        = spell_maximum_base_physical_damage
|level6_stat2_id                        = spell_maximum_base_physical_damage
|level6_stat2_value                      = 32
|level6_stat2_value                      = 32
|level6_stat3_id                        = active_skill_base_radius_+
|level6_stat3_id                        = active_skill_area_of_effect_description_mode
|level6_stat3_value                      = 2
|level6_stat3_value                      = 1
|level6_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level6_stat4_id                         = active_skill_base_area_of_effect_radius
|level6_stat4_value                     = 5
|level6_stat4_value                      = 14
|level6_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level6_stat5_value                      = 14
|level6_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level6_stat6_value                      = 3
|level6_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level6_stat7_value                      = 9
|level6_stat8_id                         = shrapnel_trap_number_of_secondary_explosions
|level6_stat8_value                      = 4
|level6_stat9_id                        = quality_display_explosive_trap_is_gem
|level6_stat9_value                     = 1
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 20
|level7_level_requirement                = 20
|level7_cost_amounts                    = 11
|level7_cost_amounts                    = 11
|level7_stat_text                        = Deals 28 to 43 Physical Damage<br>+2 to radius<br>Causes 5 smaller explosions
|level7_stat_text                        = Deals 28 to 43 Physical Damage<br>Base explosion radius is 1.4 metres<br>Base secondary radius is 1.4 metres<br>Base smaller explosion radius is 0.9 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level7_stat1_id                        = spell_minimum_base_physical_damage
|level7_stat1_id                        = spell_minimum_base_physical_damage
|level7_stat1_value                      = 28
|level7_stat1_value                      = 28
|level7_stat2_id                        = spell_maximum_base_physical_damage
|level7_stat2_id                        = spell_maximum_base_physical_damage
|level7_stat2_value                      = 43
|level7_stat2_value                      = 43
|level7_stat3_id                        = active_skill_base_radius_+
|level7_stat3_id                        = active_skill_area_of_effect_description_mode
|level7_stat3_value                      = 2
|level7_stat3_value                      = 1
|level7_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level7_stat4_id                         = active_skill_base_area_of_effect_radius
|level7_stat4_value                     = 5
|level7_stat4_value                      = 14
|level7_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level7_stat5_value                      = 14
|level7_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level7_stat6_value                      = 3
|level7_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level7_stat7_value                      = 9
|level7_stat8_id                         = shrapnel_trap_number_of_secondary_explosions
|level7_stat8_value                      = 4
|level7_stat9_id                        = quality_display_explosive_trap_is_gem
|level7_stat9_value                     = 1
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 24
|level8_level_requirement                = 24
|level8_cost_amounts                    = 12
|level8_cost_amounts                    = 12
|level8_stat_text                        = Deals 37 to 55 Physical Damage<br>+2 to radius<br>Causes 5 smaller explosions
|level8_stat_text                        = Deals 37 to 55 Physical Damage<br>Base explosion radius is 1.4 metres<br>Base secondary radius is 1.4 metres<br>Base smaller explosion radius is 0.9 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level8_stat1_id                        = spell_minimum_base_physical_damage
|level8_stat1_id                        = spell_minimum_base_physical_damage
|level8_stat1_value                      = 37
|level8_stat1_value                      = 37
|level8_stat2_id                        = spell_maximum_base_physical_damage
|level8_stat2_id                        = spell_maximum_base_physical_damage
|level8_stat2_value                      = 55
|level8_stat2_value                      = 55
|level8_stat3_id                        = active_skill_base_radius_+
|level8_stat3_id                        = active_skill_area_of_effect_description_mode
|level8_stat3_value                      = 2
|level8_stat3_value                      = 1
|level8_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level8_stat4_id                         = active_skill_base_area_of_effect_radius
|level8_stat4_value                     = 5
|level8_stat4_value                      = 14
|level8_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level8_stat5_value                      = 14
|level8_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level8_stat6_value                      = 3
|level8_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level8_stat7_value                      = 9
|level8_stat8_id                         = shrapnel_trap_number_of_secondary_explosions
|level8_stat8_value                      = 4
|level8_stat9_id                        = quality_display_explosive_trap_is_gem
|level8_stat9_value                     = 1
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 28
|level9_level_requirement                = 28
|level9_cost_amounts                    = 13
|level9_cost_amounts                    = 13
|level9_stat_text                        = Deals 48 to 71 Physical Damage<br>+3 to radius<br>Causes 5 smaller explosions
|level9_stat_text                        = Deals 48 to 71 Physical Damage<br>Base explosion radius is 1.5 metres<br>Base secondary radius is 1.5 metres<br>Base smaller explosion radius is 1 metre<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level9_stat1_id                        = spell_minimum_base_physical_damage
|level9_stat1_id                        = spell_minimum_base_physical_damage
|level9_stat1_value                      = 48
|level9_stat1_value                      = 48
|level9_stat2_id                        = spell_maximum_base_physical_damage
|level9_stat2_id                        = spell_maximum_base_physical_damage
|level9_stat2_value                      = 71
|level9_stat2_value                      = 71
|level9_stat3_id                        = active_skill_base_radius_+
|level9_stat3_id                        = active_skill_area_of_effect_description_mode
|level9_stat3_value                      = 3
|level9_stat3_value                     = 1
|level9_stat4_id                         = shrapnel_trap_number_of_secondary_explosions
|level9_stat4_id                        = active_skill_base_area_of_effect_radius
|level9_stat4_value                     = 5
|level9_stat4_value                      = 15
|level9_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level9_stat5_value                      = 15
|level9_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level9_stat6_value                     = 3
|level9_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level9_stat7_value                      = 10
|level9_stat8_id                         = shrapnel_trap_number_of_secondary_explosions
|level9_stat8_value                     = 5
|level9_stat9_id                        = quality_display_explosive_trap_is_gem
|level9_stat9_value                      = 1
|level10                                = True
|level10                                = True
|level10_level_requirement              = 32
|level10_level_requirement              = 32
|level10_cost_amounts                    = 14
|level10_cost_amounts                    = 14
|level10_stat_text                      = Deals 61 to 91 Physical Damage<br>+3 to radius<br>Causes 5 smaller explosions
|level10_stat_text                      = Deals 61 to 91 Physical Damage<br>Base explosion radius is 1.5 metres<br>Base secondary radius is 1.5 metres<br>Base smaller explosion radius is 1 metre<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level10_stat1_id                        = spell_minimum_base_physical_damage
|level10_stat1_id                        = spell_minimum_base_physical_damage
|level10_stat1_value                    = 61
|level10_stat1_value                    = 61
|level10_stat2_id                        = spell_maximum_base_physical_damage
|level10_stat2_id                        = spell_maximum_base_physical_damage
|level10_stat2_value                    = 91
|level10_stat2_value                    = 91
|level10_stat3_id                        = active_skill_base_radius_+
|level10_stat3_id                        = active_skill_area_of_effect_description_mode
|level10_stat3_value                    = 3
|level10_stat3_value                     = 1
|level10_stat4_id                       = shrapnel_trap_number_of_secondary_explosions
|level10_stat4_id                        = active_skill_base_area_of_effect_radius
|level10_stat4_value                     = 5
|level10_stat4_value                    = 15
|level10_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level10_stat5_value                    = 15
|level10_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level10_stat6_value                     = 3
|level10_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level10_stat7_value                    = 10
|level10_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level10_stat8_value                     = 5
|level10_stat9_id                        = quality_display_explosive_trap_is_gem
|level10_stat9_value                    = 1
|level11                                = True
|level11                                = True
|level11_level_requirement              = 36
|level11_level_requirement              = 36
|level11_cost_amounts                    = 14
|level11_cost_amounts                    = 14
|level11_stat_text                      = Deals 76 to 114 Physical Damage<br>+3 to radius<br>Causes 6 smaller explosions
|level11_stat_text                      = Deals 76 to 114 Physical Damage<br>Base explosion radius is 1.5 metres<br>Base secondary radius is 1.5 metres<br>Base smaller explosion radius is 1 metre<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level11_stat1_id                        = spell_minimum_base_physical_damage
|level11_stat1_id                        = spell_minimum_base_physical_damage
|level11_stat1_value                    = 76
|level11_stat1_value                    = 76
|level11_stat2_id                        = spell_maximum_base_physical_damage
|level11_stat2_id                        = spell_maximum_base_physical_damage
|level11_stat2_value                    = 114
|level11_stat2_value                    = 114
|level11_stat3_id                        = active_skill_base_radius_+
|level11_stat3_id                        = active_skill_area_of_effect_description_mode
|level11_stat3_value                    = 3
|level11_stat3_value                     = 1
|level11_stat4_id                       = shrapnel_trap_number_of_secondary_explosions
|level11_stat4_id                        = active_skill_base_area_of_effect_radius
|level11_stat4_value                     = 6
|level11_stat4_value                    = 15
|level11_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level11_stat5_value                    = 15
|level11_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level11_stat6_value                     = 3
|level11_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level11_stat7_value                    = 10
|level11_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level11_stat8_value                    = 5
|level11_stat9_id                        = quality_display_explosive_trap_is_gem
|level11_stat9_value                     = 1
|level12                                = True
|level12                                = True
|level12_level_requirement              = 40
|level12_level_requirement              = 40
|level12_cost_amounts                    = 15
|level12_cost_amounts                    = 15
|level12_stat_text                      = Deals 95 to 143 Physical Damage<br>+4 to radius<br>Causes 6 smaller explosions
|level12_stat_text                      = Deals 95 to 143 Physical Damage<br>Base explosion radius is 1.6 metres<br>Base secondary radius is 1.6 metres<br>Base smaller explosion radius is 1.1 metres<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level12_stat1_id                        = spell_minimum_base_physical_damage
|level12_stat1_id                        = spell_minimum_base_physical_damage
|level12_stat1_value                    = 95
|level12_stat1_value                    = 95
|level12_stat2_id                        = spell_maximum_base_physical_damage
|level12_stat2_id                        = spell_maximum_base_physical_damage
|level12_stat2_value                    = 143
|level12_stat2_value                    = 143
|level12_stat3_id                        = active_skill_base_radius_+
|level12_stat3_id                        = active_skill_area_of_effect_description_mode
|level12_stat3_value                    = 4
|level12_stat3_value                    = 1
|level12_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level12_stat4_id                       = active_skill_base_area_of_effect_radius
|level12_stat4_value                     = 6
|level12_stat4_value                    = 16
|level12_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level12_stat5_value                    = 16
|level12_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level12_stat6_value                    = 3
|level12_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level12_stat7_value                    = 11
|level12_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level12_stat8_value                    = 5
|level12_stat9_id                        = quality_display_explosive_trap_is_gem
|level12_stat9_value                     = 1
|level13                                = True
|level13                                = True
|level13_level_requirement              = 44
|level13_level_requirement              = 44
|level13_cost_amounts                    = 16
|level13_cost_amounts                    = 16
|level13_stat_text                      = Deals 119 to 178 Physical Damage<br>+4 to radius<br>Causes 6 smaller explosions
|level13_stat_text                      = Deals 119 to 178 Physical Damage<br>Base explosion radius is 1.6 metres<br>Base secondary radius is 1.6 metres<br>Base smaller explosion radius is 1.1 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level13_stat1_id                        = spell_minimum_base_physical_damage
|level13_stat1_id                        = spell_minimum_base_physical_damage
|level13_stat1_value                    = 119
|level13_stat1_value                    = 119
|level13_stat2_id                        = spell_maximum_base_physical_damage
|level13_stat2_id                        = spell_maximum_base_physical_damage
|level13_stat2_value                    = 178
|level13_stat2_value                    = 178
|level13_stat3_id                        = active_skill_base_radius_+
|level13_stat3_id                        = active_skill_area_of_effect_description_mode
|level13_stat3_value                    = 4
|level13_stat3_value                    = 1
|level13_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level13_stat4_id                       = active_skill_base_area_of_effect_radius
|level13_stat4_value                     = 6
|level13_stat4_value                    = 16
|level13_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level13_stat5_value                    = 16
|level13_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level13_stat6_value                    = 3
|level13_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level13_stat7_value                    = 11
|level13_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level13_stat8_value                     = 6
|level13_stat9_id                        = quality_display_explosive_trap_is_gem
|level13_stat9_value                    = 1
|level14                                = True
|level14                                = True
|level14_level_requirement              = 48
|level14_level_requirement              = 48
|level14_cost_amounts                    = 16
|level14_cost_amounts                    = 16
|level14_stat_text                      = Deals 146 to 220 Physical Damage<br>+4 to radius<br>Causes 6 smaller explosions
|level14_stat_text                      = Deals 146 to 220 Physical Damage<br>Base explosion radius is 1.6 metres<br>Base secondary radius is 1.6 metres<br>Base smaller explosion radius is 1.1 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level14_stat1_id                        = spell_minimum_base_physical_damage
|level14_stat1_id                        = spell_minimum_base_physical_damage
|level14_stat1_value                    = 146
|level14_stat1_value                    = 146
|level14_stat2_id                        = spell_maximum_base_physical_damage
|level14_stat2_id                        = spell_maximum_base_physical_damage
|level14_stat2_value                    = 220
|level14_stat2_value                    = 220
|level14_stat3_id                        = active_skill_base_radius_+
|level14_stat3_id                        = active_skill_area_of_effect_description_mode
|level14_stat3_value                    = 4
|level14_stat3_value                    = 1
|level14_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level14_stat4_id                       = active_skill_base_area_of_effect_radius
|level14_stat4_value                     = 6
|level14_stat4_value                    = 16
|level14_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level14_stat5_value                    = 16
|level14_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level14_stat6_value                    = 3
|level14_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level14_stat7_value                    = 11
|level14_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level14_stat8_value                     = 6
|level14_stat9_id                        = quality_display_explosive_trap_is_gem
|level14_stat9_value                    = 1
|level15                                = True
|level15                                = True
|level15_level_requirement              = 52
|level15_level_requirement              = 52
|level15_cost_amounts                    = 17
|level15_cost_amounts                    = 17
|level15_stat_text                      = Deals 180 to 270 Physical Damage<br>+5 to radius<br>Causes 6 smaller explosions
|level15_stat_text                      = Deals 180 to 270 Physical Damage<br>Base explosion radius is 1.7 metres<br>Base secondary radius is 1.7 metres<br>Base smaller explosion radius is 1.2 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level15_stat1_id                        = spell_minimum_base_physical_damage
|level15_stat1_id                        = spell_minimum_base_physical_damage
|level15_stat1_value                    = 180
|level15_stat1_value                    = 180
|level15_stat2_id                        = spell_maximum_base_physical_damage
|level15_stat2_id                        = spell_maximum_base_physical_damage
|level15_stat2_value                    = 270
|level15_stat2_value                    = 270
|level15_stat3_id                        = active_skill_base_radius_+
|level15_stat3_id                        = active_skill_area_of_effect_description_mode
|level15_stat3_value                    = 5
|level15_stat3_value                    = 1
|level15_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level15_stat4_id                       = active_skill_base_area_of_effect_radius
|level15_stat4_value                     = 6
|level15_stat4_value                    = 17
|level15_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level15_stat5_value                    = 17
|level15_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level15_stat6_value                    = 3
|level15_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level15_stat7_value                    = 12
|level15_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level15_stat8_value                     = 6
|level15_stat9_id                        = quality_display_explosive_trap_is_gem
|level15_stat9_value                    = 1
|level16                                = True
|level16                                = True
|level16_level_requirement              = 56
|level16_level_requirement              = 56
|level16_cost_amounts                    = 18
|level16_cost_amounts                    = 18
|level16_stat_text                      = Deals 221 to 331 Physical Damage<br>+5 to radius<br>Causes 7 smaller explosions
|level16_stat_text                      = Deals 221 to 331 Physical Damage<br>Base explosion radius is 1.7 metres<br>Base secondary radius is 1.7 metres<br>Base smaller explosion radius is 1.2 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level16_stat1_id                        = spell_minimum_base_physical_damage
|level16_stat1_id                        = spell_minimum_base_physical_damage
|level16_stat1_value                    = 221
|level16_stat1_value                    = 221
|level16_stat2_id                        = spell_maximum_base_physical_damage
|level16_stat2_id                        = spell_maximum_base_physical_damage
|level16_stat2_value                    = 331
|level16_stat2_value                    = 331
|level16_stat3_id                        = active_skill_base_radius_+
|level16_stat3_id                        = active_skill_area_of_effect_description_mode
|level16_stat3_value                    = 5
|level16_stat3_value                    = 1
|level16_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level16_stat4_id                       = active_skill_base_area_of_effect_radius
|level16_stat4_value                     = 7
|level16_stat4_value                    = 17
|level16_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level16_stat5_value                    = 17
|level16_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level16_stat6_value                    = 3
|level16_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level16_stat7_value                    = 12
|level16_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level16_stat8_value                    = 6
|level16_stat9_id                        = quality_display_explosive_trap_is_gem
|level16_stat9_value                     = 1
|level17                                = True
|level17                                = True
|level17_level_requirement              = 60
|level17_level_requirement              = 60
|level17_cost_amounts                    = 18
|level17_cost_amounts                    = 18
|level17_stat_text                      = Deals 269 to 404 Physical Damage<br>+5 to radius<br>Causes 7 smaller explosions
|level17_stat_text                      = Deals 269 to 404 Physical Damage<br>Base explosion radius is 1.7 metres<br>Base secondary radius is 1.7 metres<br>Base smaller explosion radius is 1.2 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level17_stat1_id                        = spell_minimum_base_physical_damage
|level17_stat1_id                        = spell_minimum_base_physical_damage
|level17_stat1_value                    = 269
|level17_stat1_value                    = 269
|level17_stat2_id                        = spell_maximum_base_physical_damage
|level17_stat2_id                        = spell_maximum_base_physical_damage
|level17_stat2_value                    = 404
|level17_stat2_value                    = 404
|level17_stat3_id                        = active_skill_base_radius_+
|level17_stat3_id                        = active_skill_area_of_effect_description_mode
|level17_stat3_value                    = 5
|level17_stat3_value                    = 1
|level17_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level17_stat4_id                       = active_skill_base_area_of_effect_radius
|level17_stat4_value                     = 7
|level17_stat4_value                    = 17
|level17_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level17_stat5_value                    = 17
|level17_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level17_stat6_value                    = 3
|level17_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level17_stat7_value                    = 12
|level17_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level17_stat8_value                     = 7
|level17_stat9_id                        = quality_display_explosive_trap_is_gem
|level17_stat9_value                    = 1
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 64
|level18_cost_amounts                    = 19
|level18_cost_amounts                    = 19
|level18_stat_text                      = Deals 327 to 491 Physical Damage<br>+6 to radius<br>Causes 7 smaller explosions
|level18_stat_text                      = Deals 327 to 491 Physical Damage<br>Base explosion radius is 1.8 metres<br>Base secondary radius is 1.8 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level18_stat1_id                        = spell_minimum_base_physical_damage
|level18_stat1_id                        = spell_minimum_base_physical_damage
|level18_stat1_value                    = 327
|level18_stat1_value                    = 327
|level18_stat2_id                        = spell_maximum_base_physical_damage
|level18_stat2_id                        = spell_maximum_base_physical_damage
|level18_stat2_value                    = 491
|level18_stat2_value                    = 491
|level18_stat3_id                        = active_skill_base_radius_+
|level18_stat3_id                        = active_skill_area_of_effect_description_mode
|level18_stat3_value                    = 6
|level18_stat3_value                    = 1
|level18_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level18_stat4_id                       = active_skill_base_area_of_effect_radius
|level18_stat4_value                     = 7
|level18_stat4_value                    = 18
|level18_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level18_stat5_value                    = 18
|level18_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level18_stat6_value                    = 3
|level18_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level18_stat7_value                    = 13
|level18_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level18_stat8_value                     = 7
|level18_stat9_id                        = quality_display_explosive_trap_is_gem
|level18_stat9_value                    = 1
|level19                                = True
|level19                                = True
|level19_level_requirement              = 67
|level19_level_requirement              = 67
|level19_cost_amounts                    = 19
|level19_cost_amounts                    = 19
|level19_stat_text                      = Deals 378 to 567 Physical Damage<br>+6 to radius<br>Causes 7 smaller explosions
|level19_stat_text                      = Deals 378 to 567 Physical Damage<br>Base explosion radius is 1.8 metres<br>Base secondary radius is 1.8 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level19_stat1_id                        = spell_minimum_base_physical_damage
|level19_stat1_id                        = spell_minimum_base_physical_damage
|level19_stat1_value                    = 378
|level19_stat1_value                    = 378
|level19_stat2_id                        = spell_maximum_base_physical_damage
|level19_stat2_id                        = spell_maximum_base_physical_damage
|level19_stat2_value                    = 567
|level19_stat2_value                    = 567
|level19_stat3_id                        = active_skill_base_radius_+
|level19_stat3_id                        = active_skill_area_of_effect_description_mode
|level19_stat3_value                    = 6
|level19_stat3_value                    = 1
|level19_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level19_stat4_id                       = active_skill_base_area_of_effect_radius
|level19_stat4_value                     = 7
|level19_stat4_value                    = 18
|level19_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level19_stat5_value                    = 18
|level19_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level19_stat6_value                    = 3
|level19_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level19_stat7_value                    = 13
|level19_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level19_stat8_value                     = 7
|level19_stat9_id                        = quality_display_explosive_trap_is_gem
|level19_stat9_value                    = 1
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_cost_amounts                    = 20
|level20_cost_amounts                    = 20
|level20_stat_text                      = Deals 437 to 655 Physical Damage<br>+6 to radius<br>Causes 7 smaller explosions
|level20_stat_text                      = Deals 437 to 655 Physical Damage<br>Base explosion radius is 1.8 metres<br>Base secondary radius is 1.8 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level20_stat1_id                        = spell_minimum_base_physical_damage
|level20_stat1_id                        = spell_minimum_base_physical_damage
|level20_stat1_value                    = 437
|level20_stat1_value                    = 437
|level20_stat2_id                        = spell_maximum_base_physical_damage
|level20_stat2_id                        = spell_maximum_base_physical_damage
|level20_stat2_value                    = 655
|level20_stat2_value                    = 655
|level20_stat3_id                        = active_skill_base_radius_+
|level20_stat3_id                        = active_skill_area_of_effect_description_mode
|level20_stat3_value                    = 6
|level20_stat3_value                    = 1
|level20_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level20_stat4_id                       = active_skill_base_area_of_effect_radius
|level20_stat4_value                     = 7
|level20_stat4_value                    = 18
|level20_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level20_stat5_value                    = 18
|level20_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level20_stat6_value                    = 3
|level20_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level20_stat7_value                    = 13
|level20_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level20_stat8_value                     = 7
|level20_stat9_id                        = quality_display_explosive_trap_is_gem
|level20_stat9_value                    = 1
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_cost_amounts                    = 20
|level21_cost_amounts                    = 20
|level21_stat_text                      = Deals 480 to 720 Physical Damage<br>+7 to radius<br>Causes 8 smaller explosions
|level21_stat_text                      = Deals 480 to 720 Physical Damage<br>Base explosion radius is 1.9 metres<br>Base secondary radius is 1.9 metres<br>Base smaller explosion radius is 1.4 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level21_stat1_id                        = spell_minimum_base_physical_damage
|level21_stat1_id                        = spell_minimum_base_physical_damage
|level21_stat1_value                    = 480
|level21_stat1_value                    = 480
|level21_stat2_id                        = spell_maximum_base_physical_damage
|level21_stat2_id                        = spell_maximum_base_physical_damage
|level21_stat2_value                    = 720
|level21_stat2_value                    = 720
|level21_stat3_id                        = active_skill_base_radius_+
|level21_stat3_id                        = active_skill_area_of_effect_description_mode
|level21_stat3_value                    = 7
|level21_stat3_value                    = 1
|level21_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level21_stat4_id                       = active_skill_base_area_of_effect_radius
|level21_stat4_value                     = 8
|level21_stat4_value                    = 19
|level21_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level21_stat5_value                    = 19
|level21_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level21_stat6_value                    = 3
|level21_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level21_stat7_value                    = 14
|level21_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level21_stat8_value                     = 8
|level21_stat9_id                        = quality_display_explosive_trap_is_gem
|level21_stat9_value                    = 1
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_cost_amounts                    = 21
|level22_cost_amounts                    = 21
|level22_stat_text                      = Deals 527 to 791 Physical Damage<br>+7 to radius<br>Causes 8 smaller explosions
|level22_stat_text                      = Deals 527 to 791 Physical Damage<br>Base explosion radius is 1.9 metres<br>Base secondary radius is 1.9 metres<br>Base smaller explosion radius is 1.4 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level22_stat1_id                        = spell_minimum_base_physical_damage
|level22_stat1_id                        = spell_minimum_base_physical_damage
|level22_stat1_value                    = 527
|level22_stat1_value                    = 527
|level22_stat2_id                        = spell_maximum_base_physical_damage
|level22_stat2_id                        = spell_maximum_base_physical_damage
|level22_stat2_value                    = 791
|level22_stat2_value                    = 791
|level22_stat3_id                        = active_skill_base_radius_+
|level22_stat3_id                        = active_skill_area_of_effect_description_mode
|level22_stat3_value                    = 7
|level22_stat3_value                    = 1
|level22_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level22_stat4_id                       = active_skill_base_area_of_effect_radius
|level22_stat4_value                     = 8
|level22_stat4_value                    = 19
|level22_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level22_stat5_value                    = 19
|level22_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level22_stat6_value                    = 3
|level22_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level22_stat7_value                    = 14
|level22_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level22_stat8_value                     = 8
|level22_stat9_id                        = quality_display_explosive_trap_is_gem
|level22_stat9_value                    = 1
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_cost_amounts                    = 21
|level23_cost_amounts                    = 21
|level23_stat_text                      = Deals 579 to 869 Physical Damage<br>+7 to radius<br>Causes 8 smaller explosions
|level23_stat_text                      = Deals 579 to 869 Physical Damage<br>Base explosion radius is 1.9 metres<br>Base secondary radius is 1.9 metres<br>Base smaller explosion radius is 1.4 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level23_stat1_id                        = spell_minimum_base_physical_damage
|level23_stat1_id                        = spell_minimum_base_physical_damage
|level23_stat1_value                    = 579
|level23_stat1_value                    = 579
|level23_stat2_id                        = spell_maximum_base_physical_damage
|level23_stat2_id                        = spell_maximum_base_physical_damage
|level23_stat2_value                    = 869
|level23_stat2_value                    = 869
|level23_stat3_id                        = active_skill_base_radius_+
|level23_stat3_id                        = active_skill_area_of_effect_description_mode
|level23_stat3_value                    = 7
|level23_stat3_value                    = 1
|level23_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level23_stat4_id                       = active_skill_base_area_of_effect_radius
|level23_stat4_value                     = 8
|level23_stat4_value                    = 19
|level23_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level23_stat5_value                    = 19
|level23_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level23_stat6_value                    = 3
|level23_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level23_stat7_value                    = 14
|level23_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level23_stat8_value                     = 8
|level23_stat9_id                        = quality_display_explosive_trap_is_gem
|level23_stat9_value                    = 1
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_cost_amounts                    = 21
|level24_cost_amounts                    = 21
|level24_stat_text                      = Deals 635 to 953 Physical Damage<br>+8 to radius<br>Causes 8 smaller explosions
|level24_stat_text                      = Deals 635 to 953 Physical Damage<br>Base explosion radius is 2 metres<br>Base secondary radius is 2 metres<br>Base smaller explosion radius is 1.5 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level24_stat1_id                        = spell_minimum_base_physical_damage
|level24_stat1_id                        = spell_minimum_base_physical_damage
|level24_stat1_value                    = 635
|level24_stat1_value                    = 635
|level24_stat2_id                        = spell_maximum_base_physical_damage
|level24_stat2_id                        = spell_maximum_base_physical_damage
|level24_stat2_value                    = 953
|level24_stat2_value                    = 953
|level24_stat3_id                        = active_skill_base_radius_+
|level24_stat3_id                        = active_skill_area_of_effect_description_mode
|level24_stat3_value                    = 8
|level24_stat3_value                    = 1
|level24_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level24_stat4_id                       = active_skill_base_area_of_effect_radius
|level24_stat4_value                     = 8
|level24_stat4_value                    = 20
|level24_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level24_stat5_value                    = 20
|level24_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level24_stat6_value                    = 3
|level24_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level24_stat7_value                    = 15
|level24_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level24_stat8_value                     = 8
|level24_stat9_id                        = quality_display_explosive_trap_is_gem
|level24_stat9_value                    = 1
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_cost_amounts                    = 22
|level25_cost_amounts                    = 22
|level25_stat_text                      = Deals 697 to 1046 Physical Damage<br>+8 to radius<br>Causes 8 smaller explosions
|level25_stat_text                      = Deals 697 to 1046 Physical Damage<br>Base explosion radius is 2 metres<br>Base secondary radius is 2 metres<br>Base smaller explosion radius is 1.5 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level25_stat1_id                        = spell_minimum_base_physical_damage
|level25_stat1_id                        = spell_minimum_base_physical_damage
|level25_stat1_value                    = 697
|level25_stat1_value                    = 697
|level25_stat2_id                        = spell_maximum_base_physical_damage
|level25_stat2_id                        = spell_maximum_base_physical_damage
|level25_stat2_value                    = 1046
|level25_stat2_value                    = 1046
|level25_stat3_id                        = active_skill_base_radius_+
|level25_stat3_id                        = active_skill_area_of_effect_description_mode
|level25_stat3_value                    = 8
|level25_stat3_value                    = 1
|level25_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level25_stat4_id                       = active_skill_base_area_of_effect_radius
|level25_stat4_value                     = 8
|level25_stat4_value                    = 20
|level25_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level25_stat5_value                    = 20
|level25_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level25_stat6_value                    = 3
|level25_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level25_stat7_value                    = 15
|level25_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level25_stat8_value                     = 8
|level25_stat9_id                        = quality_display_explosive_trap_is_gem
|level25_stat9_value                    = 1
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_cost_amounts                    = 23
|level26_cost_amounts                    = 23
|level26_stat_text                      = Deals 764 to 1146 Physical Damage<br>+8 to radius<br>Causes 9 smaller explosions
|level26_stat_text                      = Deals 764 to 1146 Physical Damage<br>Base explosion radius is 2 metres<br>Base secondary radius is 2 metres<br>Base smaller explosion radius is 1.5 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level26_stat1_id                        = spell_minimum_base_physical_damage
|level26_stat1_id                        = spell_minimum_base_physical_damage
|level26_stat1_value                    = 764
|level26_stat1_value                    = 764
|level26_stat2_id                        = spell_maximum_base_physical_damage
|level26_stat2_id                        = spell_maximum_base_physical_damage
|level26_stat2_value                    = 1146
|level26_stat2_value                    = 1146
|level26_stat3_id                        = active_skill_base_radius_+
|level26_stat3_id                        = active_skill_area_of_effect_description_mode
|level26_stat3_value                    = 8
|level26_stat3_value                    = 1
|level26_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level26_stat4_id                       = active_skill_base_area_of_effect_radius
|level26_stat4_value                     = 9
|level26_stat4_value                    = 20
|level26_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level26_stat5_value                    = 20
|level26_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level26_stat6_value                    = 3
|level26_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level26_stat7_value                    = 15
|level26_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level26_stat8_value                     = 9
|level26_stat9_id                        = quality_display_explosive_trap_is_gem
|level26_stat9_value                    = 1
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_cost_amounts                    = 23
|level27_cost_amounts                    = 23
|level27_stat_text                      = Deals 837 to 1256 Physical Damage<br>+9 to radius<br>Causes 9 smaller explosions
|level27_stat_text                      = Deals 837 to 1256 Physical Damage<br>Base explosion radius is 2.1 metres<br>Base secondary radius is 2.1 metres<br>Base smaller explosion radius is 1.6 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level27_stat1_id                        = spell_minimum_base_physical_damage
|level27_stat1_id                        = spell_minimum_base_physical_damage
|level27_stat1_value                    = 837
|level27_stat1_value                    = 837
|level27_stat2_id                        = spell_maximum_base_physical_damage
|level27_stat2_id                        = spell_maximum_base_physical_damage
|level27_stat2_value                    = 1256
|level27_stat2_value                    = 1256
|level27_stat3_id                        = active_skill_base_radius_+
|level27_stat3_id                        = active_skill_area_of_effect_description_mode
|level27_stat3_value                    = 9
|level27_stat3_value                    = 1
|level27_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level27_stat4_id                       = active_skill_base_area_of_effect_radius
|level27_stat4_value                     = 9
|level27_stat4_value                    = 21
|level27_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level27_stat5_value                    = 21
|level27_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level27_stat6_value                    = 3
|level27_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level27_stat7_value                    = 16
|level27_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level27_stat8_value                     = 9
|level27_stat9_id                        = quality_display_explosive_trap_is_gem
|level27_stat9_value                    = 1
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_cost_amounts                    = 23
|level28_cost_amounts                    = 23
|level28_stat_text                      = Deals 917 to 1376 Physical Damage<br>+9 to radius<br>Causes 9 smaller explosions
|level28_stat_text                      = Deals 917 to 1376 Physical Damage<br>Base explosion radius is 2.1 metres<br>Base secondary radius is 2.1 metres<br>Base smaller explosion radius is 1.6 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level28_stat1_id                        = spell_minimum_base_physical_damage
|level28_stat1_id                        = spell_minimum_base_physical_damage
|level28_stat1_value                    = 917
|level28_stat1_value                    = 917
|level28_stat2_id                        = spell_maximum_base_physical_damage
|level28_stat2_id                        = spell_maximum_base_physical_damage
|level28_stat2_value                    = 1376
|level28_stat2_value                    = 1376
|level28_stat3_id                        = active_skill_base_radius_+
|level28_stat3_id                        = active_skill_area_of_effect_description_mode
|level28_stat3_value                    = 9
|level28_stat3_value                    = 1
|level28_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level28_stat4_id                       = active_skill_base_area_of_effect_radius
|level28_stat4_value                     = 9
|level28_stat4_value                    = 21
|level28_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level28_stat5_value                    = 21
|level28_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level28_stat6_value                    = 3
|level28_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level28_stat7_value                    = 16
|level28_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level28_stat8_value                     = 9
|level28_stat9_id                        = quality_display_explosive_trap_is_gem
|level28_stat9_value                    = 1
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_cost_amounts                    = 24
|level29_cost_amounts                    = 24
|level29_stat_text                      = Deals 1004 to 1506 Physical Damage<br>+9 to radius<br>Causes 9 smaller explosions
|level29_stat_text                      = Deals 1004 to 1506 Physical Damage<br>Base explosion radius is 2.1 metres<br>Base secondary radius is 2.1 metres<br>Base smaller explosion radius is 1.6 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level29_stat1_id                        = spell_minimum_base_physical_damage
|level29_stat1_id                        = spell_minimum_base_physical_damage
|level29_stat1_value                    = 1004
|level29_stat1_value                    = 1004
|level29_stat2_id                        = spell_maximum_base_physical_damage
|level29_stat2_id                        = spell_maximum_base_physical_damage
|level29_stat2_value                    = 1506
|level29_stat2_value                    = 1506
|level29_stat3_id                        = active_skill_base_radius_+
|level29_stat3_id                        = active_skill_area_of_effect_description_mode
|level29_stat3_value                    = 9
|level29_stat3_value                    = 1
|level29_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level29_stat4_id                       = active_skill_base_area_of_effect_radius
|level29_stat4_value                     = 9
|level29_stat4_value                    = 21
|level29_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level29_stat5_value                    = 21
|level29_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level29_stat6_value                    = 3
|level29_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level29_stat7_value                    = 16
|level29_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level29_stat8_value                     = 9
|level29_stat9_id                        = quality_display_explosive_trap_is_gem
|level29_stat9_value                    = 1
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_cost_amounts                    = 24
|level30_cost_amounts                    = 24
|level30_stat_text                      = Deals 1099 to 1649 Physical Damage<br>+10 to radius<br>Causes 9 smaller explosions
|level30_stat_text                      = Deals 1099 to 1649 Physical Damage<br>Base explosion radius is 2.2 metres<br>Base secondary radius is 2.2 metres<br>Base smaller explosion radius is 1.7 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level30_stat1_id                        = spell_minimum_base_physical_damage
|level30_stat1_id                        = spell_minimum_base_physical_damage
|level30_stat1_value                    = 1099
|level30_stat1_value                    = 1099
|level30_stat2_id                        = spell_maximum_base_physical_damage
|level30_stat2_id                        = spell_maximum_base_physical_damage
|level30_stat2_value                    = 1649
|level30_stat2_value                    = 1649
|level30_stat3_id                        = active_skill_base_radius_+
|level30_stat3_id                        = active_skill_area_of_effect_description_mode
|level30_stat3_value                    = 10
|level30_stat3_value                    = 1
|level30_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level30_stat4_id                       = active_skill_base_area_of_effect_radius
|level30_stat4_value                     = 9
|level30_stat4_value                    = 22
|level30_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level30_stat5_value                    = 22
|level30_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level30_stat6_value                    = 3
|level30_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level30_stat7_value                    = 17
|level30_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level30_stat8_value                     = 9
|level30_stat9_id                        = quality_display_explosive_trap_is_gem
|level30_stat9_value                    = 1
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_cost_amounts                    = 25
|level31_cost_amounts                    = 25
|level31_stat_text                      = Deals 1150 to 1724 Physical Damage<br>+10 to radius<br>Causes 9 smaller explosions
|level31_stat_text                      = Deals 1150 to 1724 Physical Damage<br>Base explosion radius is 2.2 metres<br>Base secondary radius is 2.2 metres<br>Base smaller explosion radius is 1.7 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level31_stat1_id                        = spell_minimum_base_physical_damage
|level31_stat1_id                        = spell_minimum_base_physical_damage
|level31_stat1_value                    = 1150
|level31_stat1_value                    = 1150
|level31_stat2_id                        = spell_maximum_base_physical_damage
|level31_stat2_id                        = spell_maximum_base_physical_damage
|level31_stat2_value                    = 1724
|level31_stat2_value                    = 1724
|level31_stat3_id                        = active_skill_base_radius_+
|level31_stat3_id                        = active_skill_area_of_effect_description_mode
|level31_stat3_value                    = 10
|level31_stat3_value                    = 1
|level31_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level31_stat4_id                       = active_skill_base_area_of_effect_radius
|level31_stat4_value                     = 9
|level31_stat4_value                    = 22
|level31_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level31_stat5_value                    = 22
|level31_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level31_stat6_value                    = 3
|level31_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level31_stat7_value                    = 17
|level31_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level31_stat8_value                     = 9
|level31_stat9_id                        = quality_display_explosive_trap_is_gem
|level31_stat9_value                    = 1
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_cost_amounts                    = 25
|level32_cost_amounts                    = 25
|level32_stat_text                      = Deals 1202 to 1804 Physical Damage<br>+10 to radius<br>Causes 10 smaller explosions
|level32_stat_text                      = Deals 1202 to 1804 Physical Damage<br>Base explosion radius is 2.2 metres<br>Base secondary radius is 2.2 metres<br>Base smaller explosion radius is 1.7 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level32_stat1_id                        = spell_minimum_base_physical_damage
|level32_stat1_id                        = spell_minimum_base_physical_damage
|level32_stat1_value                    = 1202
|level32_stat1_value                    = 1202
|level32_stat2_id                        = spell_maximum_base_physical_damage
|level32_stat2_id                        = spell_maximum_base_physical_damage
|level32_stat2_value                    = 1804
|level32_stat2_value                    = 1804
|level32_stat3_id                        = active_skill_base_radius_+
|level32_stat3_id                        = active_skill_area_of_effect_description_mode
|level32_stat3_value                    = 10
|level32_stat3_value                    = 1
|level32_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level32_stat4_id                       = active_skill_base_area_of_effect_radius
|level32_stat4_value                     = 10
|level32_stat4_value                    = 22
|level32_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level32_stat5_value                    = 22
|level32_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level32_stat6_value                    = 3
|level32_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level32_stat7_value                    = 17
|level32_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level32_stat8_value                     = 10
|level32_stat9_id                        = quality_display_explosive_trap_is_gem
|level32_stat9_value                    = 1
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_cost_amounts                    = 25
|level33_cost_amounts                    = 25
|level33_stat_text                      = Deals 1257 to 1886 Physical Damage<br>+10 to radius<br>Causes 10 smaller explosions
|level33_stat_text                      = Deals 1257 to 1886 Physical Damage<br>Base explosion radius is 2.2 metres<br>Base secondary radius is 2.2 metres<br>Base smaller explosion radius is 1.7 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level33_stat1_id                        = spell_minimum_base_physical_damage
|level33_stat1_id                        = spell_minimum_base_physical_damage
|level33_stat1_value                    = 1257
|level33_stat1_value                    = 1257
|level33_stat2_id                        = spell_maximum_base_physical_damage
|level33_stat2_id                        = spell_maximum_base_physical_damage
|level33_stat2_value                    = 1886
|level33_stat2_value                    = 1886
|level33_stat3_id                        = active_skill_base_radius_+
|level33_stat3_id                        = active_skill_area_of_effect_description_mode
|level33_stat3_value                    = 10
|level33_stat3_value                    = 1
|level33_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level33_stat4_id                       = active_skill_base_area_of_effect_radius
|level33_stat4_value                     = 10
|level33_stat4_value                    = 22
|level33_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level33_stat5_value                    = 22
|level33_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level33_stat6_value                    = 3
|level33_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level33_stat7_value                    = 17
|level33_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level33_stat8_value                     = 10
|level33_stat9_id                        = quality_display_explosive_trap_is_gem
|level33_stat9_value                    = 1
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_cost_amounts                    = 26
|level34_cost_amounts                    = 26
|level34_stat_text                      = Deals 1315 to 1972 Physical Damage<br>+10 to radius<br>Causes 10 smaller explosions
|level34_stat_text                      = Deals 1315 to 1972 Physical Damage<br>Base explosion radius is 2.2 metres<br>Base secondary radius is 2.2 metres<br>Base smaller explosion radius is 1.7 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level34_stat1_id                        = spell_minimum_base_physical_damage
|level34_stat1_id                        = spell_minimum_base_physical_damage
|level34_stat1_value                    = 1315
|level34_stat1_value                    = 1315
|level34_stat2_id                        = spell_maximum_base_physical_damage
|level34_stat2_id                        = spell_maximum_base_physical_damage
|level34_stat2_value                    = 1972
|level34_stat2_value                    = 1972
|level34_stat3_id                        = active_skill_base_radius_+
|level34_stat3_id                        = active_skill_area_of_effect_description_mode
|level34_stat3_value                    = 10
|level34_stat3_value                    = 1
|level34_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level34_stat4_id                       = active_skill_base_area_of_effect_radius
|level34_stat4_value                     = 10
|level34_stat4_value                    = 22
|level34_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level34_stat5_value                    = 22
|level34_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level34_stat6_value                    = 3
|level34_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level34_stat7_value                    = 17
|level34_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level34_stat8_value                     = 10
|level34_stat9_id                        = quality_display_explosive_trap_is_gem
|level34_stat9_value                    = 1
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_cost_amounts                    = 27
|level35_cost_amounts                    = 27
|level35_stat_text                      = Deals 1375 to 2062 Physical Damage<br>+11 to radius<br>Causes 10 smaller explosions
|level35_stat_text                      = Deals 1375 to 2062 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 2.3 metres<br>Base smaller explosion radius is 1.8 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level35_stat1_id                        = spell_minimum_base_physical_damage
|level35_stat1_id                        = spell_minimum_base_physical_damage
|level35_stat1_value                    = 1375
|level35_stat1_value                    = 1375
|level35_stat2_id                        = spell_maximum_base_physical_damage
|level35_stat2_id                        = spell_maximum_base_physical_damage
|level35_stat2_value                    = 2062
|level35_stat2_value                    = 2062
|level35_stat3_id                        = active_skill_base_radius_+
|level35_stat3_id                        = active_skill_area_of_effect_description_mode
|level35_stat3_value                    = 11
|level35_stat3_value                    = 1
|level35_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level35_stat4_id                       = active_skill_base_area_of_effect_radius
|level35_stat4_value                     = 10
|level35_stat4_value                    = 23
|level35_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level35_stat5_value                    = 23
|level35_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level35_stat6_value                    = 3
|level35_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level35_stat7_value                    = 18
|level35_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level35_stat8_value                     = 10
|level35_stat9_id                        = quality_display_explosive_trap_is_gem
|level35_stat9_value                    = 1
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_cost_amounts                    = 27
|level36_cost_amounts                    = 27
|level36_stat_text                      = Deals 1437 to 2156 Physical Damage<br>+11 to radius<br>Causes 10 smaller explosions
|level36_stat_text                      = Deals 1437 to 2156 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 2.3 metres<br>Base smaller explosion radius is 1.8 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level36_stat1_id                        = spell_minimum_base_physical_damage
|level36_stat1_id                        = spell_minimum_base_physical_damage
|level36_stat1_value                    = 1437
|level36_stat1_value                    = 1437
|level36_stat2_id                        = spell_maximum_base_physical_damage
|level36_stat2_id                        = spell_maximum_base_physical_damage
|level36_stat2_value                    = 2156
|level36_stat2_value                    = 2156
|level36_stat3_id                        = active_skill_base_radius_+
|level36_stat3_id                        = active_skill_area_of_effect_description_mode
|level36_stat3_value                    = 11
|level36_stat3_value                    = 1
|level36_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level36_stat4_id                       = active_skill_base_area_of_effect_radius
|level36_stat4_value                     = 10
|level36_stat4_value                    = 23
|level36_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level36_stat5_value                    = 23
|level36_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level36_stat6_value                    = 3
|level36_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level36_stat7_value                    = 18
|level36_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level36_stat8_value                     = 10
|level36_stat9_id                        = quality_display_explosive_trap_is_gem
|level36_stat9_value                    = 1
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_cost_amounts                    = 27
|level37_cost_amounts                    = 27
|level37_stat_text                      = Deals 1503 to 2254 Physical Damage<br>+11 to radius<br>Causes 10 smaller explosions
|level37_stat_text                      = Deals 1503 to 2254 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 2.3 metres<br>Base smaller explosion radius is 1.8 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level37_stat1_id                        = spell_minimum_base_physical_damage
|level37_stat1_id                        = spell_minimum_base_physical_damage
|level37_stat1_value                    = 1503
|level37_stat1_value                    = 1503
|level37_stat2_id                        = spell_maximum_base_physical_damage
|level37_stat2_id                        = spell_maximum_base_physical_damage
|level37_stat2_value                    = 2254
|level37_stat2_value                    = 2254
|level37_stat3_id                        = active_skill_base_radius_+
|level37_stat3_id                        = active_skill_area_of_effect_description_mode
|level37_stat3_value                    = 11
|level37_stat3_value                    = 1
|level37_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level37_stat4_id                       = active_skill_base_area_of_effect_radius
|level37_stat4_value                     = 10
|level37_stat4_value                    = 23
|level37_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level37_stat5_value                    = 23
|level37_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level37_stat6_value                    = 3
|level37_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level37_stat7_value                    = 18
|level37_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level37_stat8_value                     = 10
|level37_stat9_id                        = quality_display_explosive_trap_is_gem
|level37_stat9_value                    = 1
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_cost_amounts                    = 28
|level38_cost_amounts                    = 28
|level38_stat_text                      = Deals 1571 to 2356 Physical Damage<br>+11 to radius<br>Causes 10 smaller explosions
|level38_stat_text                      = Deals 1571 to 2356 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 2.3 metres<br>Base smaller explosion radius is 1.8 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level38_stat1_id                        = spell_minimum_base_physical_damage
|level38_stat1_id                        = spell_minimum_base_physical_damage
|level38_stat1_value                    = 1571
|level38_stat1_value                    = 1571
|level38_stat2_id                        = spell_maximum_base_physical_damage
|level38_stat2_id                        = spell_maximum_base_physical_damage
|level38_stat2_value                    = 2356
|level38_stat2_value                    = 2356
|level38_stat3_id                        = active_skill_base_radius_+
|level38_stat3_id                        = active_skill_area_of_effect_description_mode
|level38_stat3_value                    = 11
|level38_stat3_value                    = 1
|level38_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level38_stat4_id                       = active_skill_base_area_of_effect_radius
|level38_stat4_value                     = 10
|level38_stat4_value                    = 23
|level38_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level38_stat5_value                    = 23
|level38_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level38_stat6_value                    = 3
|level38_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level38_stat7_value                    = 18
|level38_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level38_stat8_value                     = 10
|level38_stat9_id                        = quality_display_explosive_trap_is_gem
|level38_stat9_value                    = 1
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_cost_amounts                    = 28
|level39_cost_amounts                    = 28
|level39_stat_text                      = Deals 1642 to 2462 Physical Damage<br>+11 to radius<br>Causes 10 smaller explosions
|level39_stat_text                      = Deals 1642 to 2462 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 2.3 metres<br>Base smaller explosion radius is 1.8 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level39_stat1_id                        = spell_minimum_base_physical_damage
|level39_stat1_id                        = spell_minimum_base_physical_damage
|level39_stat1_value                    = 1642
|level39_stat1_value                    = 1642
|level39_stat2_id                        = spell_maximum_base_physical_damage
|level39_stat2_id                        = spell_maximum_base_physical_damage
|level39_stat2_value                    = 2462
|level39_stat2_value                    = 2462
|level39_stat3_id                        = active_skill_base_radius_+
|level39_stat3_id                        = active_skill_area_of_effect_description_mode
|level39_stat3_value                    = 11
|level39_stat3_value                    = 1
|level39_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level39_stat4_id                       = active_skill_base_area_of_effect_radius
|level39_stat4_value                     = 10
|level39_stat4_value                    = 23
|level39_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level39_stat5_value                    = 23
|level39_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level39_stat6_value                    = 3
|level39_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level39_stat7_value                    = 18
|level39_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level39_stat8_value                     = 10
|level39_stat9_id                        = quality_display_explosive_trap_is_gem
|level39_stat9_value                    = 1
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_cost_amounts                    = 29
|level40_cost_amounts                    = 29
|level40_stat_text                      = Deals 1716 to 2574 Physical Damage<br>+11 to radius<br>Causes 10 smaller explosions
|level40_stat_text                      = Deals 1716 to 2574 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 2.3 metres<br>Base smaller explosion radius is 1.8 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level40_stat1_id                        = spell_minimum_base_physical_damage
|level40_stat1_id                        = spell_minimum_base_physical_damage
|level40_stat1_value                    = 1716
|level40_stat1_value                    = 1716
|level40_stat2_id                        = spell_maximum_base_physical_damage
|level40_stat2_id                        = spell_maximum_base_physical_damage
|level40_stat2_value                    = 2574
|level40_stat2_value                    = 2574
|level40_stat3_id                        = active_skill_base_radius_+
|level40_stat3_id                        = active_skill_area_of_effect_description_mode
|level40_stat3_value                    = 11
|level40_stat3_value                    = 1
|level40_stat4_id                        = shrapnel_trap_number_of_secondary_explosions
|level40_stat4_id                       = active_skill_base_area_of_effect_radius
|level40_stat4_value                     = 10
|level40_stat4_value                    = 23
|level40_stat5_id                        = active_skill_base_secondary_area_of_effect_radius
|level40_stat5_value                    = 23
|level40_stat6_id                        = active_skill_tertiary_area_of_effect_description_mode
|level40_stat6_value                    = 3
|level40_stat7_id                        = active_skill_base_tertiary_area_of_effect_radius
|level40_stat7_value                    = 18
|level40_stat8_id                       = shrapnel_trap_number_of_secondary_explosions
|level40_stat8_value                     = 10
|level40_stat9_id                        = quality_display_explosive_trap_is_gem
|level40_stat9_value                    = 1
|level1_dexterity_requirement            = 0
|level1_dexterity_requirement            = 0
|level1_intelligence_requirement        = 0
|level1_intelligence_requirement        = 0
Line 613: Line 1,012:


==Skill functions and interactions==
==Skill functions and interactions==
The base radius of the large explosion is 1.2m, and the base radius of the small explosions is 0.7m, with the default size having a radius of 1.0m. Both of these radii are increased by the {{c|mod|+x metres to radius}} gained from gem levels and by modifiers to [[Area of Effect]]. The chance that a small explosion will hit a targeted enemy can be calculated as {{Math|(r_{small} + r_{enemy} - 0.1m)^2/(r_{large})^2}}. Increases to radius improve the overlap chance of small explosions on the targeted enemy by increasing the ratio of the small radius to the large radius, while {{c|mod|increased area of effect}} may either increase or decrease the overlap chance, as different breakpoints in the calculation of the large and small radius are reached.<ref>{{cite web|url=https://www.pathofexile.com/forum/view-thread/3452002#22|title=Path of Exile 2 and Path of Exile: Affliction Recently Asked Questions|date=December 4, 2023|accessdate=December 4, 2023}}</ref>


==Gem level progression==
==Gem level progression==
Line 624: Line 1,024:
   |c2_pattern_extract = Causes (%d+) smaller explosions
   |c2_pattern_extract = Causes (%d+) smaller explosions
   |c2_pattern_value  = %d
   |c2_pattern_value  = %d
|c3_abbr              = Radius
|c3_abbr              = Radius<br>(Base)
   |c3_header          = +x to radius
   |c3_header          = Base explosion radius is x metres
   |c3_pattern_extract = +(%d+) to radius
   |c3_pattern_extract = Base explosion radius is (%d+%.*%d*) metres
   |c3_pattern_value   = %d
  |c3_pattern_value  = %sm
|c4_abbr              = Radius<br>(Secondary)
  |c4_header          = Base secondary radius is x metres
  |c4_pattern_extract = Base secondary radius is (%d+%.*%d*) metres
  |c4_pattern_value  = %sm
|c5_abbr              = Radius<br>(Smaller)
  |c5_header          = Base smaller explosion radius is x metres
  |c5_pattern_extract = Base smaller explosion radius is (%d+%.*%d*) metres
   |c5_pattern_value   = %sm
}}
}}


Line 638: Line 1,046:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.23.0|
* Quality now causes +0-2 smaller explosions, instead of providing 0-10% increased Area of Effect.
}}
{{Version history table row|3.21.0|
* Explosive Trap now causes 3 smaller explosions at gem level 1 (previously 4), scaling up to 7 at gem level 20 (unchanged).
}}
{{Version history table row|3.17.0|
{{Version history table row|3.17.0|
* Explosive Trap now deals 437 to 655 Physical Damage at gem level 20 (previously 309 to 464).  
* Explosive Trap now deals 437 to 655 Physical Damage at gem level 20 (previously 309 to 464).  

Latest revision as of 20:00, 26 December 2023

Explosive TrapExplosive Trap of ShrapnelExplosive Trap of Magnitude
Explosive TrapTrap, Spell, AoE, Fire, Physical
Level: (1-20)
Cost: (6-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.Deals (4-437) to (6-655) Physical Damage
Trap lasts 4 seconds
50% of Physical Damage Converted to Fire Damage
Base explosion radius is (1.2-1.8) metres
Base secondary radius is (1.2-1.8) metres
Base smaller explosion radius is (0.7-1.3) metres
Causes (3-7) smaller explosions
Smaller explosions have between 30% reduced and 30% increased base radius at random

Additional Effects From 1-20% Quality:
Causes +(0.1-2) smaller explosions
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemShrapnelTrap


Explosive Trap is a spell that throws a trap that creates multiple explosions when triggered. It deals physical damage that's converted to fire damage.

Skill functions and interactions

The base radius of the large explosion is 1.2m, and the base radius of the small explosions is 0.7m, with the default size having a radius of 1.0m. Both of these radii are increased by the +x metres to radius gained from gem levels and by modifiers to Area of Effect. The chance that a small explosion will hit a targeted enemy can be calculated as . Increases to radius improve the overlap chance of small explosions on the targeted enemy by increasing the ratio of the small radius to the large radius, while increased area of effect may either increase or decrease the overlap chance, as different breakpoints in the calculation of the large and small radius are reached.[1]

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceMana
Cost
Physical
Damage
# ExplosionsRadius
(Base)
Radius
(Secondary)
Radius
(Smaller)
Exp.Total Exp.
110064 to 631.2m1.2m0.7m00
220065 to 731.2m1.2m0.7m7070
340077 to 1031.3m1.3m0.8m308378
47140810 to 1531.3m1.3m0.8m15541932
511190914 to 2241.3m1.3m0.8m66678599
61626181021 to 3241.4m1.4m0.9m2604734646
72031221128 to 4341.4m1.4m0.9m4972584371
82437251237 to 5541.4m1.4m0.9m95714180085
92842291348 to 7151.5m1.5mN/A169595349680
103247331461 to 9151.5m1.5mN/A283759633439
113652361476 to 11451.5m1.5mN/A4539961087435
124058401595 to 14351.6m1.6m1.1m7031281790563
1344634416119 to 17861.6m1.6m1.1m10612232851786
1448684816146 to 22061.6m1.6m1.1m20658704917656
1552745117180 to 27061.7m1.7m1.2m25071107424766
1656795518221 to 33161.7m1.7m1.2m579893613223702
1760845918269 to 40471.7m1.7m1.2m1508391928307621
1864906219327 to 49171.8m1.8m1.3m2779273556100356
1967946519378 to 56771.8m1.8m1.3m4386973999970095
2070986820437 to 65571.8m1.8m1.3m242081556342051651
21721007020480 to 72081.9m1.9m1.4mN/AN/A
2274N/AN/A21527 to 79181.9m1.9m1.4mN/AN/A
2376N/AN/A21579 to 86981.9m1.9m1.4mN/AN/A
2478N/AN/A21635 to 95382m2m1.5mN/AN/A
2580N/AN/A22697 to 104682m2m1.5mN/AN/A
2682N/AN/A23764 to 114692m2m1.5mN/AN/A
2784N/AN/A23837 to 125692.1m2.1m1.6mN/AN/A
2886N/AN/A23917 to 137692.1m2.1m1.6mN/AN/A
2988N/AN/A241004 to 150692.1m2.1m1.6mN/AN/A
3090N/AN/A241099 to 164992.2m2.2m1.7mN/AN/A
3191N/AN/A251150 to 172492.2m2.2m1.7mN/AN/A
3292N/AN/A251202 to 1804102.2m2.2m1.7mN/AN/A
3393N/AN/A251257 to 1886102.2m2.2m1.7mN/AN/A
3494N/AN/A261315 to 1972102.2m2.2m1.7mN/AN/A
3595N/AN/A271375 to 2062102.3m2.3m1.8mN/AN/A
3696N/AN/A271437 to 2156102.3m2.3m1.8mN/AN/A
3797N/AN/A271503 to 2254102.3m2.3m1.8mN/AN/A
3898N/AN/A281571 to 2356102.3m2.3m1.8mN/AN/A
3999N/AN/A281642 to 2462102.3m2.3m1.8mN/AN/A
40100N/AN/A291716 to 2574102.3m2.3m1.8mN/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
SuperiorCauses +(0.1-2) smaller explosions1

Item acquisition

Explosive Trap can drop anywhere.

Recipes

Explosive Trap can be created from the following recipes:

AmountPartDescriptionMeta
7Deathly DesignsDeathly Designs7Level 21 Trap Gem
Quality: +23%
Corrupted
"The Karui was correct; there is virtue in honouring my ancestors."
Random corrupted level 21 Trap gem with 23% qualityA
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Enemy at the Gate
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Explosive Trap.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Shrapnel Trap Damage 166Merciless LabyrinthExplosive Trap deals 25% increased Damagehelmet 100
Enchantment Shrapnel Trap Damage 275Eternal LabyrinthExplosive Trap deals 40% increased Damagehelmet 100
Enchantment Shrapnel Trap Radius 166Merciless LabyrinthExplosive Trap has 16% increased Area of Effecthelmet 100
Enchantment Shrapnel Trap Radius 275Eternal LabyrinthExplosive Trap has 24% increased Area of Effecthelmet 100
Enchantment Shrapnel Trap Secondary Explosions 166Merciless LabyrinthExplosive Trap causes an additional smaller explosionhelmet 100
Enchantment Shrapnel Trap Secondary Explosions 275Eternal LabyrinthExplosive Trap causes 2 additional smaller explosionshelmet 100

Version history

Version Changes
3.23.0
  • Quality now causes +0-2 smaller explosions, instead of providing 0-10% increased Area of Effect.
3.21.0
  • Explosive Trap now causes 3 smaller explosions at gem level 1 (previously 4), scaling up to 7 at gem level 20 (unchanged).
3.17.0
  • Explosive Trap now deals 437 to 655 Physical Damage at gem level 20 (previously 309 to 464).
  • Now has 100% Effectiveness of Added Damage at all gem levels (previously 60%).
3.6.0
  • Modifiers to Explosive Trap's radius now also affect the spread of its explosions.
  • Now deals 4 to 6 Physical damage at gem level 1 (from 4 to 7) and 280 to 420 Physical damage at gem level 20 (from 303 to 455)
  • Now gains radius as the gem levels, up to +4 radius at gem level 20.
  • Now has an added damage effectiveness of 60% (from 50%).
3.4.0
  • Base damage increased by 40% at gem levels 4 and up. At gem levels 1 to 4, the damage has been increased, slightly more at each level up to level 4.
3.3.0
  • Explosive Trap has been added to the game.

References

  1. (December 4, 2023). "Path of Exile 2 and Path of Exile: Affliction Recently Asked Questions". Retrieved December 4, 2023.

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