Dominating Blow: Difference between revisions

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m (Update Melee Strike / Waiting bot to update the gem progression.)
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|static_stat7_id                        = is_dominated
|static_stat7_id                        = is_dominated
|static_stat7_value                      = 1
|static_stat7_value                      = 1
|stat_text                              = Base duration is 1 seconds<br>Maximum 9 Summoned Normal Sentinels of Dominance<br>Maximum 3 Summoned Magic Sentinels of Dominance<br>Maximum 1 Summoned Rare Sentinel of Dominance<br>Base secondary duration is 20 seconds<br>25% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster<br>+(0-2) to Melee Strike Range
|stat_text                              = Base duration is 1 seconds<br>Maximum 9 Summoned Normal Sentinels of Dominance<br>Maximum 3 Summoned Magic Sentinels of Dominance<br>Maximum 1 Summoned Rare Sentinel of Dominance<br>Base secondary duration is 20 seconds<br>25% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 28
|level1_level_requirement                = 28

Revision as of 10:03, 17 October 2021

Dominating BlowDominating Blow of Inspiring
Dominating BlowAttack, Minion, Duration, Melee, Strike
Level: (1-20)
Cost: 8 Mana
Attack Damage: (165-238)% of base
Effectiveness of Added Damage: (165-238)%
Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1 seconds
Maximum 9 Summoned Normal Sentinels of Dominance
Maximum 3 Summoned Magic Sentinels of Dominance
Maximum 1 Summoned Rare Sentinel of Dominance
Base secondary duration is 20 seconds
25% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster

Additional Effects From 1-20% Quality:
Minions deal 1% increased Damage1.5% increased Minion DurationSummoned Sentinels have 1% increased Cooldown Recovery RateMaximum 0.1 Summoned Normal Sentinels of Dominance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 28
Vendor Prices
Normal1x Orb of Chance
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemDominatingBlow


Dominating Blow is a melee attack that summons a friendly Sentinel minion on kill or sometimes when you hit a rare or unique enemy. Sentinels copy the mods of the monster it was raised from.

Skill functions and interactions

  • Sentinels: Sentinels use regular melee attacks, as well as Shield Charge on a cooldown. They can also perform a Crusade Slam, which deals area of effect damage in a cone in front of them.
  • Sentinel types: Magic (blue named) and rare (yellow named) enemies can be made into a Sentinel using this skill, but unique monsters cannot. Magic and Rare Sentinels will keep all special attributes of the enemy it was raised from, including auras which will be applied to the player and all allies. Auras come from monster modifiers.
  • Sentinel mods: the Skill only copies the Prefix and Suffix modifiers from the monster. These are the regular mods that it gets for being magic/rare, just as with Prefixes and Suffixes on items. Nemesis and Bloodline mods are extra mods that are not prefixes or suffixes, and thus are not copied.
  • Support gems: Any support gem that can apply to both an attack as well as a minion skill will apply to both the attack made by Dominating Blow and the Sentinels. For example, Melee Splash SupportMelee Splash SupportSupport, Melee, Attack, Strike, AoE
    Icon: S
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    AoE Radius: 14
    Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Supported Skills deal Splash Damage to surrounding targets
    Supported Skills deal 40% less Splash Damage to surrounding targets
    Supported Skills have (0-57)% more Melee Splash Area of Effect

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% increased Area of Effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    will grant both the attacks made with Dominating Blow and the Sentinel's basic attacks splash damage.
  • Sentinels won't hit additional targets if the skill gems is supported by Ancestral Call SupportAncestral Call SupportSupport, Melee, Attack, Strike
    Icon: A
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 4Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.Supported Strike Skills target 2 additional nearby Enemies
    Supported Skills deal (19-0)% less Damage

    Additional Effects From 1-20% Quality:
    Extra Targets for Supported Skills can be found (0.75-15)% further away
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    , but will still receive the "Supported skills deal x% less Damage" penalty.
  • Dual wielding: Dual wielding attacks with Dominating Blow will alternate the weapon being swung.
  • Sentinel stats scale heavily with the gem level of Dominating Blow. For example at gem level 20 they have a base physical damage of 768 to 1,152 with a total life of 7,228 per Sentinel, while at gem level 15 their base physical damage is 461 to 692 with a total life of 4,408 per Sentinel.
  • Sentinels have 40% Elemental Resistances and 20% Chaos Resistance.
  • Sentinels have a base attack time of 1.20.

Gem level progression

LevelRequired LevelRequired StrengthRequired IntelligenceDamage
Effectiveness
Attack
Damage
RangeExp.Total Exp.
1284229165%165%N/A00
2314632169%168.8%N/A199345199345
3345035173%172.7%N/A285815485160
4375437177%176.5%N/A401344886504
5405840180%180.4%N/A5543791440883
6426042184%184.2%N/A4774371918320
7446344188%188.1%N/A5837862502106
8466646192%191.9%N/A7103593212465
9486848196%195.7%N/A13555114567976
10507149200%199.6%N/A11388775706853
11527451203%203.4%N/A13682337075086
12547653207%207.3%N/A16383388713424
13567955211%211.1%N/A195664810670072
14588257215%214.9%N/A365518414325256
15608459219%218.8%N/A301732717342583
16628760223%222.6%N/A775999525102578
17649062226%226.5%N/A1513819340240771
18669264230%230.3%N/A2608382566324596
19689566234%234.2%N/A62620247128944843
20709868238%238%N/A211708088340652931
217210070242%241.8%N/AN/AN/A
2274N/AN/A246%245.7%N/AN/AN/A
2376N/AN/A250%249.5%N/AN/AN/A
2478N/AN/A253%253.4%N/AN/AN/A
2580N/AN/A257%257.2%N/AN/AN/A
2682N/AN/A261%261.1%N/AN/AN/A
2784N/AN/A265%264.9%N/AN/AN/A
2886N/AN/A269%268.7%N/AN/AN/A
2988N/AN/A273%272.6%N/AN/AN/A
3090N/AN/A276%276.4%N/AN/AN/A
3191N/AN/A278%278.3%N/AN/AN/A
3292N/AN/A280%280.3%N/AN/AN/A
3393N/AN/A282%282.2%N/AN/AN/A
3494N/AN/A284%284.1%N/AN/AN/A
3595N/AN/A286%286%N/AN/AN/A
3696N/AN/A288%287.9%N/AN/AN/A
3797N/AN/A290%289.9%N/AN/AN/A
3898N/AN/A292%291.8%N/AN/AN/A
3999N/AN/A294%293.7%N/AN/AN/A
40100N/AN/A296%295.6%N/AN/AN/A

Item acquisition

Dominating Blow can drop anywhere.

Recipes

Dominating Blow can be created from the following recipes:

AmountPartDescriptionMeta
6The SummonerThe Summoner6Minion Gem
Quality: +20%
To own a piece of the Nightmare, you must first belong to the Nightmare.
Random Minion gem with 20% qualityA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Sever the Right Hand
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
A Fixture of Fate
Act 3
Siosa
Sever the Right Hand
Act 3
Clarissa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Dominating Blow.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Dominating Blow Additional Magic 166Merciless LabyrinthDominating Blow can summon 2 additional Magic Sentinels of Dominancehelmet 100
Enchantment Dominating Blow Additional Magic 275Eternal LabyrinthDominating Blow can summon 3 additional Magic Sentinels of Dominancehelmet 100
Enchantment Dominating Blow Additional Rare 175Eternal LabyrinthDominating Blow can summon an additional Rare Sentinel of Dominancehelmet 100
EnchantmentDominatingBlowAttackDamage166Merciless Labyrinth24% increased Dominating Blow Damagehelmet 0
EnchantmentDominatingBlowAttackDamage275Eternal Labyrinth36% increased Dominating Blow Damagehelmet 0

Version history

Version Changes
3.16.0
  • It has been updated from “25% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster” to “25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster”. This is not a functional change.
3.15.0
  • Now deals 238% of Base Damage, and has 238% Effectiveness of Added Damage at gem level 20 (previously 190%).
3.8.0
  • Now has a 25% chance to summon a Normal Sentinel of Dominance when you hit a unique monster (from 10%).
  • Summoned Sentinels can now use Crusade Slam regardless of Ascendancy. Previously, this required a specific Guardian notable.
3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 165% at gem level 1 (from 140%), up to 190% at gem level 20 (from 172%).
  • Now causes minions to deal 1% increased damage per 1% gem quality (from 0.5% per 1% gem quality).
3.4.0
  • Now gains additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
  • Base Damage buffed to (140-171.9)%; Previously was (125-164.9)%; based off level.
  • All minions from this skill now count as sentinels.
  • Now has a max cap of minions (9 Normal, 3 magic, and 1 rare) for a total of 13. This is throughout all levels.
  • Now has a 10% chance to summon a Normal minion on hitting an unique monster throughout all levels.
  • Now shows both duration stats. The debuff time on monsters, and the minion duration.
  • Mana cost was reduced to 8 at all levels. Previously was (12-16) mana.
2.4.0
  • 6% more attack damage at gem level 20 (not minion damage).
2.1.0
  • Dominating Blow's mana cost has been reduced substantially. The attack now deals 125% of base damage at level 1, increasing to 155.4% at level 20. Minions created by it now deal 35% less damage at all levels.
2.0.0
  • Dominating Blow: Minions deal 20% less damage at level 1, with the penalty reduced at each gem level. Base duration set to 20 seconds at all levels. Mana cost reduced at all levels. It now grants 0.5% increased damage per 1% quality instead of affecting duration.
1.3.0b
  • Fixed a bug introduced in 1.3.0 where Dominating Blow wasn't classed as a melee skill.
0.11.4
  • Fixed a bug where Dominating Blow could still apply to targets if the attack missed.
0.9.12
  • Now works with unarmed attacks and has no limit to the number of minions it can create.
0.9.5
  • Fixed a bug where multiple conversions of one monster would not be applied correctly.
0.9.3
  • Dominating Blow has been added to the game.

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