Version 3.6.4
Version History | ||
---|---|---|
← 3.6.3d April 17, 2019 | 3.6.4 May 2, 2019 | 3.6.5 → May 21, 2019 |
Patch notes
These are the official patch notes for version 3.6.4 released by Grinding Gear Games.[1]
- Added support for the Synthesis Flashback Event.
- Improved the graphical performance of FrostboltFrostboltSpell, Projectile, Cold
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 360%
Projectile Speed: 375Fires a slow-moving projectile that pierces through enemies, dealing cold damage.Deals (9-1594) to (13-2392) Cold Damage
Projectiles Pierce all Targets
Additional Effects From 1-20% Quality:
(1-20)% increased Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Frost BombFrost BombSpell, AoE, Duration, Cold, Orb
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 310%Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage
Base duration is 2.00 seconds
Base secondary duration is 5.00 seconds
75% reduced Life Regeneration rate
Base radius is (2.4-3.1) metres
Cold Exposure applies -15% to Cold Resistance
Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Rolling MagmaRolling MagmaSpell, AoE, Fire, Projectile, Chaining
Level: (1-20)
Cost: (6-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 280%Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.Deals (9-1245) to (12-1868) Fire Damage
+(0-0.4) metres to radius
Chains +(2-3) Times
Projectiles can Chain when impacting the ground
Projectiles do not change direction when Chaining
Additional Effects From 1-20% Quality:
Chains +(0.1-2) TimesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
Level: (1-20)
Cost: 6 Mana
Attack Damage: (110-185)% of base
Effectiveness of Added Damage: (110-185)%
Projectile Speed: 750Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage
Fires 4 Projectiles
60% of Physical Damage Converted to Fire Damage
+(0.2-0.6) metres to Melee Strike Range
Projectiles deal 50% less Damage with Hits and Ailments
Additional Effects From 1-20% Quality:
Projectiles deal (0.5-10)% more Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Summon Flame GolemSummon Flame GolemFire, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 secRequires Level 34Summons a Flame Golem that grants you increased Damage. The Flame Golem can cast a fire spray, a wave of fire damage, and an explosive arcing projectile.Maximum 1 Summoned Golem
Golems Grant (15-20)% increased Damage
Additional Effects From 1-20% Quality:
(1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and VortexVortexSpell, AoE, Cold, Duration, Nova
Level: (1-20)
Cost: (13-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 270%
AoE Radius: 2Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.Deals (49-779) to (73-1169) Cold Damage
Base duration is 3.00 seconds
Deals (116-2316.1) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Base radius is 2 metres
Base secondary radius is 2 metres
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..- Improved the graphical performance of various monster skills, encounters and areas.
- Improved the performance of the Doomcrow Portal Effect microtransaction.
- Updated the art of the Sambodhi's VowSambodhi's Vow3Mortal FragmentHe dispels dark realms
until mortal sufferings
yield to hopeful light. Divination Card.- Increased the brightness of the Seraph Spirit Wings microtransaction when viewed from behind the character as they appeared more faint than intended.
- Slightly increased the area around a Memory Stabiliser where monsters cannot spawn.
- The graphical effects from the Shrouded Bloodlines modifier are now removed from monsters when the pack is killed.
- Monsters in the Azurite Mine can no longer have the Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
+(0-0.4) metres to radius
(30-49)% reduced Duration
Can queue up to 50 uses
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Heralds of the Obelisk Bloodlines modifier.- Fixed a bug where Bloodlines monsters in close proximity to Memory Stabilisers and the Delve Crawler could create their on-death effects when you entered the area. Monsters affected include Bearers of the Guardian, Heralds of the Obelisk, Voidspawn of Abaxoth and Living Blood Bloodlines monsters.
- Fixed a bug that prevented the "x% increased Recovery rate of Life and Energy Shield while affected by Malevolence" modifier on Watcher's EyeWatcher's Eye
Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. unique jewels from affecting Energy Shield Recovery.- Fixed a bug where CleaveCleaveAttack, AoE, Physical, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 80% of base
Attack Damage: (125-237)% of base
Effectiveness of Added Damage: (125-237)%
AoE Radius: 20The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.When Dual Wielding, Deals 60% Damage from each Weapon combined
(2-75) to (3-113) Added Attack Physical Damage
+(0-1) metre to radius
Additional Effects From 1-20% Quality:
+0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metrePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Dual StrikeDual StrikeCritical, Attack, Melee, Strike
Level: (1-20)
Cost: 5 Mana
Attack Speed: 70% of base
Attack Damage: (125-244)% of base
Effectiveness of Added Damage: (125-244)%Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.100% more Critical Strike Chance against Enemies that are on Full Life
60% more Damage with Hits and Ailments against Enemies that are on Full Life
Additional Effects From 1-20% Quality:
+(1.5-30)% more Damage with Hits and Ailments against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. would only use the stats and values of your off-hand weapon when dealing damage if you were dual-wielding.- Fixed a bug where some "Bleeding cannot be inflicted on you" modifiers did not prevent Corrupting Blood from being inflicted on you.
- Fixed another bug where four Distant Memories could spawn facing each other, making them all inaccessible. For players in this situation, obtaining a new Fragmented Memory will cause an inaccessible Distant Memory to move itself to a valid location.
- Fixed a bug where Decay in the Memory Void could sometimes begin its movement from the wrong Memory Stabiliser in three and four bridge Memories.
- Fixed a bug where, if the Distant Memory you were in was no longer visible on your Memory Map, you would be unable to interact with the Memory Modifier object in it.
- Fixed a bug where the "Doubles the values of Memory Modifiers affecting Memories placed on this location" Memory Amplifier was also doubling the values of Memory Modifiers on adjacent Memories.
- Fixed a bug where the warning that your Synthesis queue was full did not occur if you had a planned Memory on your Memory Map.
- Fixed a bug where corrupting Unique Maps could result in a Rare Map with eight modifiers which had the incorrect art.
- Fixed a bug where Purifying FlamePurifying FlameFire, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 300%A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (8-1324) to (11-1986) Physical Damage
Base duration is 4.00 seconds
+(0-0.2) metres to radius
+(0-0.6) metres to radius of Consecrated Ground
50% of Physical Damage Converted to Fire Damage
Shockwave deals 25% less Damage
Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius
+(0.015-0.3) metres to radius of Consecrated GroundPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Wave of ConvictionWave of ConvictionFire, Lightning, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (9-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%Requires Level 16An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is (0.50-0.69) seconds
Base secondary duration is 4.00 seconds
25% of Physical Damage Converted to Fire Damage
Exposure applies -15% to Elemental Resistance matching highest Damage taken
Additional Effects From 1-20% Quality:
Damage Penetrates (0.75-15)% of Enemy Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. did not play their surge effects on repeated casts.- Fixed a bug where monsters with the Nullifier modifier could remove charges from players affected by Minimum Charges modifiers.
- Fixed a bug where the flags on the Synthesis Challenger Trophy appeared blurry.
- Fixed a bug where the Corsair Monkey Pet appeared darker than intended.
- Fixed a bug where the BloodseekerBloodseeker
Hellion's PawClaw
Physical Damage: (162-172.8) to (255-272)
Critical Strike Chance: 6.00%
Attacks per Second: 1.68
Weapon Range: 1.1 metresRequires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life(200-220)% increased Physical Damage
Adds 25 to 30 Physical Damage
5% increased Attack Speed
1.2% of Physical Attack Damage Leeched as Life
5% increased Movement Speed
Life Leech from Hits with this Weapon is instant"For the life of the flesh will always be in the blood."
- Atalui, Vaal Priestess, The ScourgeThe Scourge
Terror ClawClaw
Physical Damage: (53-68) to (171-196)
Critical Strike Chance: 6.30%
Attacks per Second: (1.65-1.72)
Weapon Range: 1.1 metresRequires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage
(10-15)% increased Attack Speed
Minions have (10-15)% increased Attack Speed
Increases and Reductions to Minion Damage also affect you at 150% of their value
Minions deal 70% increased Damage if you've Hit RecentlyWith increasing mastery over death
comes an increasing desire for it., Cybil's PawCybil's Paw
Thresher ClawClaw
Physical Damage: 20-53
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.1 metresRequires Level 37, 53 Dex, 77 IntGrants 25 Life per Enemy Hit(15-20)% increased Cast Speed
+(30-40) to maximum Mana
Gain (15-20) Life per Enemy Hit with Spells
8% increased Spell Damage per 5% Chance to Block Attack DamageTread lightly, lest their vigil find you.
Speak softly, lest their reason fend you.
Cut gently, lest their spirit haunt you., Hand of Wisdom and ActionHand of Wisdom and Action
Imperial ClawClaw
Physical Damage: 25-65
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metresRequires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy Hit(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
1% of Attack Damage Leeched as LifeShe thinks and we act.
She acts and we think.
Fragments of the whole that washes clean the skies. and Hand of Thought and MotionHand of Thought and Motion
Imperial ClawClaw
Physical Damage: 25-65
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metresRequires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy Hit(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity
5% increased Critical Strike Chance per 25 Intelligence
Recover 1% of Life on KillShe carries us and nurtures us
until we must feed upon each other.
This item can be transformed with a Blessing of Esh unique claws had multiple 3D models visible when equipped.- Fixed a bug where the effects of the Celestial Aura Effect microtransaction could display below the ground.
- Fixed a bug where the Garb of the EphemeralGarb of the Ephemeral
Savant's RobeEnergy Shield: (322-435)
Movement Speed: -3%Requires Level 56, 600 Str, 752 Int<One to three random Synthesis implicit modifiers>(180-230)% increased Energy Shield
+600 Strength and Intelligence Requirement
Gain a Divine Charge on Hit
+10 to maximum Divine Charges
You gain Divinity for 10 seconds on reaching maximum Divine Charges
Lose all Divine Charges when you gain Divinity
Nearby Allies' Action Speed cannot be modified to below Base Value
Nearby Enemies cannot deal Critical StrikesExceptional men and women of strong will can flicker a spark,
but something much greater is needed to unleash the wildfire of true divine flames. unique body armour would clip into Sorcerer BootsSorcerer BootsEnergy Shield: (51-59)Requires Level 67, 123 Int.- Fixed an instance crash.
References
- ↑ Kieren_GGG (May 2, 2019). "3.6.4 Patch Notes". Official Path of Exile Forums. Retrieved May 10, 2019.