Lancing Steel: Difference between revisions
>ThemJohns No edit summary |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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|dexterity_percent = 60 | |dexterity_percent = 60 | ||
|gem_tags = Attack, Projectile, Physical | |gem_tags = Attack, Projectile, Physical | ||
|gem_description = Thrust an Axe or Sword forward, | |gem_description = Thrust an Axe or Sword forward, consuming your Steel Shards to form a cluster of shards in front of you. The cluster will fire a number of projectiles in sequence, aiming at enemies in front of or close to it. Steel Shards are gained with the Call of Steel Skill. | ||
|active_skill_name = Lancing Steel | |active_skill_name = Lancing Steel | ||
|item_class_id_restriction = One Hand Sword, Thrusting One Hand Sword, Two Hand Sword, One Hand Axe, Two Hand Axe | |item_class_id_restriction = One Hand Sword, Thrusting One Hand Sword, Two Hand Sword, One Hand Axe, Two Hand Axe | ||
Line 20: | Line 20: | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 28 | |required_level = 28 | ||
|static_attack_speed_multiplier = | |quality_type1_weight = 50 | ||
|quality_type1_stat_text = 1% increased Impale Effect | |||
|quality_type1_stat1_id = lancing_steel_damage_+%_final_after_first_hit_on_target | |||
|quality_type1_stat1_value = 1000 | |||
|quality_type2_weight = 100 | |||
|quality_type2_stat_text = Clusters have 1.5% increased Projectile targeting range | |||
|quality_type2_stat1_id = lancing_steel_damage_+%_final_after_first_hit_on_target | |||
|quality_type2_stat1_value = 1500 | |||
|quality_type3_weight = 100 | |||
|quality_type3_stat_text = Projectiles deal up to 2% increased Damage with Hits and Ailments at the start of their movement, lowering this bonus as they travel farther | |||
|quality_type3_stat1_id = lancing_steel_damage_+%_final_after_first_hit_on_target | |||
|quality_type3_stat1_value = 2000 | |||
|quality_type4_weight = 100 | |||
|quality_type4_stat_text = 0.5% chance to Impale Enemies on Hit | |||
|quality_type4_stat1_id = lancing_steel_damage_+%_final_after_first_hit_on_target | |||
|quality_type4_stat1_value = 500 | |||
|static_attack_speed_multiplier = 80 | |||
|static_stat1_id = number_of_additional_projectiles | |static_stat1_id = number_of_additional_projectiles | ||
|static_stat1_value = | |static_stat1_value = 3 | ||
|static_stat2_id = | |static_stat2_id = attacks_impale_on_hit_%_chance | ||
|static_stat2_value = | |static_stat2_value = 20 | ||
|static_stat3_id = | |static_stat3_id = steel_ammo_consumed_per_use | ||
|static_stat3_value = | |static_stat3_value = 4 | ||
|static_stat4_id = base_is_projectile | |static_stat4_id = number_of_projectiles_to_fire_+%_final_per_steel_ammo_consumed | ||
| | |static_stat4_value = 50 | ||
|stat_text = Deals ( | |static_stat5_id = lancing_steel_damage_+%_final_after_first_hit_on_target | ||
|static_stat5_value = -60 | |||
|static_stat6_id = base_is_projectile | |||
|static_stat6_value = 1 | |||
|stat_text = Deals (63-85)% of Base Attack Damage<br>Fires 3 additional Projectiles<br>20% chance to Impale Enemies on Hit<br>(20-113) to (30-169) Added Attack Physical Damage<br>Consumes up to 4 Steel Shards<br>Fires 50% more Projectiles per Steel Shard consumed<br>Hits after the first on each Enemy deal 60% less Damage | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 28 | |level1_level_requirement = 28 | ||
|level1_mana_cost = 8 | |level1_mana_cost = 8 | ||
|level1_damage_effectiveness = | |level1_damage_effectiveness = 63 | ||
|level1_damage_multiplier = | |level1_damage_multiplier = 63 | ||
|level1_stat_text = 20 to 30 Added Attack Physical Damage | |level1_stat_text = 20 to 30 Added Attack Physical Damage | ||
|level1_stat1_id = attack_minimum_added_physical_damage | |level1_stat1_id = attack_minimum_added_physical_damage | ||
Line 46: | Line 63: | ||
|level2_level_requirement = 31 | |level2_level_requirement = 31 | ||
|level2_mana_cost = 8 | |level2_mana_cost = 8 | ||
|level2_damage_effectiveness = | |level2_damage_effectiveness = 64 | ||
|level2_damage_multiplier = | |level2_damage_multiplier = 64.2 | ||
|level2_stat_text = 23 to 35 Added Attack Physical Damage | |level2_stat_text = 23 to 35 Added Attack Physical Damage | ||
|level2_stat1_id = attack_minimum_added_physical_damage | |level2_stat1_id = attack_minimum_added_physical_damage | ||
Line 56: | Line 73: | ||
|level3_level_requirement = 34 | |level3_level_requirement = 34 | ||
|level3_mana_cost = 8 | |level3_mana_cost = 8 | ||
|level3_damage_effectiveness = | |level3_damage_effectiveness = 65 | ||
|level3_damage_multiplier = | |level3_damage_multiplier = 65.3 | ||
|level3_stat_text = 27 to 40 Added Attack Physical Damage | |level3_stat_text = 27 to 40 Added Attack Physical Damage | ||
|level3_stat1_id = attack_minimum_added_physical_damage | |level3_stat1_id = attack_minimum_added_physical_damage | ||
Line 66: | Line 83: | ||
|level4_level_requirement = 37 | |level4_level_requirement = 37 | ||
|level4_mana_cost = 8 | |level4_mana_cost = 8 | ||
|level4_damage_effectiveness = | |level4_damage_effectiveness = 66 | ||
|level4_damage_multiplier = | |level4_damage_multiplier = 66.5 | ||
|level4_stat_text = 31 to 46 Added Attack Physical Damage | |level4_stat_text = 31 to 46 Added Attack Physical Damage | ||
|level4_stat1_id = attack_minimum_added_physical_damage | |level4_stat1_id = attack_minimum_added_physical_damage | ||
Line 76: | Line 93: | ||
|level5_level_requirement = 40 | |level5_level_requirement = 40 | ||
|level5_mana_cost = 9 | |level5_mana_cost = 9 | ||
|level5_damage_effectiveness = | |level5_damage_effectiveness = 68 | ||
|level5_damage_multiplier = | |level5_damage_multiplier = 67.6 | ||
|level5_stat_text = 35 to 53 Added Attack Physical Damage | |level5_stat_text = 35 to 53 Added Attack Physical Damage | ||
|level5_stat1_id = attack_minimum_added_physical_damage | |level5_stat1_id = attack_minimum_added_physical_damage | ||
Line 86: | Line 103: | ||
|level6_level_requirement = 42 | |level6_level_requirement = 42 | ||
|level6_mana_cost = 9 | |level6_mana_cost = 9 | ||
|level6_damage_effectiveness = | |level6_damage_effectiveness = 69 | ||
|level6_damage_multiplier = | |level6_damage_multiplier = 68.8 | ||
|level6_stat_text = 38 to 58 Added Attack Physical Damage | |level6_stat_text = 38 to 58 Added Attack Physical Damage | ||
|level6_stat1_id = attack_minimum_added_physical_damage | |level6_stat1_id = attack_minimum_added_physical_damage | ||
Line 96: | Line 113: | ||
|level7_level_requirement = 44 | |level7_level_requirement = 44 | ||
|level7_mana_cost = 9 | |level7_mana_cost = 9 | ||
|level7_damage_effectiveness = | |level7_damage_effectiveness = 70 | ||
|level7_damage_multiplier = | |level7_damage_multiplier = 69.9 | ||
|level7_stat_text = 42 to 63 Added Attack Physical Damage | |level7_stat_text = 42 to 63 Added Attack Physical Damage | ||
|level7_stat1_id = attack_minimum_added_physical_damage | |level7_stat1_id = attack_minimum_added_physical_damage | ||
Line 106: | Line 123: | ||
|level8_level_requirement = 46 | |level8_level_requirement = 46 | ||
|level8_mana_cost = 9 | |level8_mana_cost = 9 | ||
|level8_damage_effectiveness = | |level8_damage_effectiveness = 71 | ||
|level8_damage_multiplier = | |level8_damage_multiplier = 71.1 | ||
|level8_stat_text = 45 to 68 Added Attack Physical Damage | |level8_stat_text = 45 to 68 Added Attack Physical Damage | ||
|level8_stat1_id = attack_minimum_added_physical_damage | |level8_stat1_id = attack_minimum_added_physical_damage | ||
Line 116: | Line 133: | ||
|level9_level_requirement = 48 | |level9_level_requirement = 48 | ||
|level9_mana_cost = 9 | |level9_mana_cost = 9 | ||
|level9_damage_effectiveness = | |level9_damage_effectiveness = 72 | ||
|level9_damage_multiplier = | |level9_damage_multiplier = 72.3 | ||
|level9_stat_text = 49 to 74 Added Attack Physical Damage | |level9_stat_text = 49 to 74 Added Attack Physical Damage | ||
|level9_stat1_id = attack_minimum_added_physical_damage | |level9_stat1_id = attack_minimum_added_physical_damage | ||
Line 126: | Line 143: | ||
|level10_level_requirement = 50 | |level10_level_requirement = 50 | ||
|level10_mana_cost = 9 | |level10_mana_cost = 9 | ||
|level10_damage_effectiveness = | |level10_damage_effectiveness = 73 | ||
|level10_damage_multiplier = | |level10_damage_multiplier = 73.4 | ||
|level10_stat_text = 53 to 80 Added Attack Physical Damage | |level10_stat_text = 53 to 80 Added Attack Physical Damage | ||
|level10_stat1_id = attack_minimum_added_physical_damage | |level10_stat1_id = attack_minimum_added_physical_damage | ||
Line 136: | Line 153: | ||
|level11_level_requirement = 52 | |level11_level_requirement = 52 | ||
|level11_mana_cost = 9 | |level11_mana_cost = 9 | ||
|level11_damage_effectiveness = | |level11_damage_effectiveness = 75 | ||
|level11_damage_multiplier = | |level11_damage_multiplier = 74.6 | ||
|level11_stat_text = 58 to 86 Added Attack Physical Damage | |level11_stat_text = 58 to 86 Added Attack Physical Damage | ||
|level11_stat1_id = attack_minimum_added_physical_damage | |level11_stat1_id = attack_minimum_added_physical_damage | ||
Line 146: | Line 163: | ||
|level12_level_requirement = 54 | |level12_level_requirement = 54 | ||
|level12_mana_cost = 9 | |level12_mana_cost = 9 | ||
|level12_damage_effectiveness = | |level12_damage_effectiveness = 76 | ||
|level12_damage_multiplier = | |level12_damage_multiplier = 75.7 | ||
|level12_stat_text = 62 to 93 Added Attack Physical Damage | |level12_stat_text = 62 to 93 Added Attack Physical Damage | ||
|level12_stat1_id = attack_minimum_added_physical_damage | |level12_stat1_id = attack_minimum_added_physical_damage | ||
Line 156: | Line 173: | ||
|level13_level_requirement = 56 | |level13_level_requirement = 56 | ||
|level13_mana_cost = 9 | |level13_mana_cost = 9 | ||
|level13_damage_effectiveness = | |level13_damage_effectiveness = 77 | ||
|level13_damage_multiplier = | |level13_damage_multiplier = 76.9 | ||
|level13_stat_text = 67 to 101 Added Attack Physical Damage | |level13_stat_text = 67 to 101 Added Attack Physical Damage | ||
|level13_stat1_id = attack_minimum_added_physical_damage | |level13_stat1_id = attack_minimum_added_physical_damage | ||
Line 166: | Line 183: | ||
|level14_level_requirement = 58 | |level14_level_requirement = 58 | ||
|level14_mana_cost = 9 | |level14_mana_cost = 9 | ||
|level14_damage_effectiveness = | |level14_damage_effectiveness = 78 | ||
|level14_damage_multiplier = | |level14_damage_multiplier = 78.1 | ||
|level14_stat_text = 73 to 109 Added Attack Physical Damage | |level14_stat_text = 73 to 109 Added Attack Physical Damage | ||
|level14_stat1_id = attack_minimum_added_physical_damage | |level14_stat1_id = attack_minimum_added_physical_damage | ||
Line 176: | Line 193: | ||
|level15_level_requirement = 60 | |level15_level_requirement = 60 | ||
|level15_mana_cost = 10 | |level15_mana_cost = 10 | ||
|level15_damage_effectiveness = | |level15_damage_effectiveness = 79 | ||
|level15_damage_multiplier = | |level15_damage_multiplier = 79.2 | ||
|level15_stat_text = 78 to 117 Added Attack Physical Damage | |level15_stat_text = 78 to 117 Added Attack Physical Damage | ||
|level15_stat1_id = attack_minimum_added_physical_damage | |level15_stat1_id = attack_minimum_added_physical_damage | ||
Line 186: | Line 203: | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
|level16_mana_cost = 10 | |level16_mana_cost = 10 | ||
|level16_damage_effectiveness = | |level16_damage_effectiveness = 80 | ||
|level16_damage_multiplier = | |level16_damage_multiplier = 80.4 | ||
|level16_stat_text = 84 to 126 Added Attack Physical Damage | |level16_stat_text = 84 to 126 Added Attack Physical Damage | ||
|level16_stat1_id = attack_minimum_added_physical_damage | |level16_stat1_id = attack_minimum_added_physical_damage | ||
Line 196: | Line 213: | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
|level17_mana_cost = 10 | |level17_mana_cost = 10 | ||
|level17_damage_effectiveness = | |level17_damage_effectiveness = 82 | ||
|level17_damage_multiplier = | |level17_damage_multiplier = 81.5 | ||
|level17_stat_text = 91 to 136 Added Attack Physical Damage | |level17_stat_text = 91 to 136 Added Attack Physical Damage | ||
|level17_stat1_id = attack_minimum_added_physical_damage | |level17_stat1_id = attack_minimum_added_physical_damage | ||
Line 206: | Line 223: | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_mana_cost = 10 | |level18_mana_cost = 10 | ||
|level18_damage_effectiveness = | |level18_damage_effectiveness = 83 | ||
|level18_damage_multiplier = | |level18_damage_multiplier = 82.7 | ||
|level18_stat_text = 98 to 146 Added Attack Physical Damage | |level18_stat_text = 98 to 146 Added Attack Physical Damage | ||
|level18_stat1_id = attack_minimum_added_physical_damage | |level18_stat1_id = attack_minimum_added_physical_damage | ||
Line 216: | Line 233: | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_mana_cost = 10 | |level19_mana_cost = 10 | ||
|level19_damage_effectiveness = | |level19_damage_effectiveness = 84 | ||
|level19_damage_multiplier = | |level19_damage_multiplier = 83.8 | ||
|level19_stat_text = 105 to 157 Added Attack Physical Damage | |level19_stat_text = 105 to 157 Added Attack Physical Damage | ||
|level19_stat1_id = attack_minimum_added_physical_damage | |level19_stat1_id = attack_minimum_added_physical_damage | ||
Line 226: | Line 243: | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_mana_cost = 10 | |level20_mana_cost = 10 | ||
|level20_damage_effectiveness = | |level20_damage_effectiveness = 85 | ||
|level20_damage_multiplier = | |level20_damage_multiplier = 85 | ||
|level20_stat_text = 113 to 169 Added Attack Physical Damage | |level20_stat_text = 113 to 169 Added Attack Physical Damage | ||
|level20_stat1_id = attack_minimum_added_physical_damage | |level20_stat1_id = attack_minimum_added_physical_damage | ||
Line 236: | Line 253: | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_mana_cost = 10 | |level21_mana_cost = 10 | ||
|level21_damage_effectiveness = | |level21_damage_effectiveness = 86 | ||
|level21_damage_multiplier = | |level21_damage_multiplier = 86.2 | ||
|level21_stat_text = 121 to 181 Added Attack Physical Damage | |level21_stat_text = 121 to 181 Added Attack Physical Damage | ||
|level21_stat1_id = attack_minimum_added_physical_damage | |level21_stat1_id = attack_minimum_added_physical_damage | ||
Line 246: | Line 263: | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_mana_cost = 10 | |level22_mana_cost = 10 | ||
|level22_damage_effectiveness = | |level22_damage_effectiveness = 87 | ||
|level22_damage_multiplier = | |level22_damage_multiplier = 87.3 | ||
|level22_stat_text = 130 to 195 Added Attack Physical Damage | |level22_stat_text = 130 to 195 Added Attack Physical Damage | ||
|level22_stat1_id = attack_minimum_added_physical_damage | |level22_stat1_id = attack_minimum_added_physical_damage | ||
Line 256: | Line 273: | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_mana_cost = 10 | |level23_mana_cost = 10 | ||
|level23_damage_effectiveness = | |level23_damage_effectiveness = 88 | ||
|level23_damage_multiplier = | |level23_damage_multiplier = 88.5 | ||
|level23_stat_text = 139 to 209 Added Attack Physical Damage | |level23_stat_text = 139 to 209 Added Attack Physical Damage | ||
|level23_stat1_id = attack_minimum_added_physical_damage | |level23_stat1_id = attack_minimum_added_physical_damage | ||
Line 266: | Line 283: | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_mana_cost = 10 | |level24_mana_cost = 10 | ||
|level24_damage_effectiveness = | |level24_damage_effectiveness = 90 | ||
|level24_damage_multiplier = | |level24_damage_multiplier = 89.6 | ||
|level24_stat_text = 149 to 224 Added Attack Physical Damage | |level24_stat_text = 149 to 224 Added Attack Physical Damage | ||
|level24_stat1_id = attack_minimum_added_physical_damage | |level24_stat1_id = attack_minimum_added_physical_damage | ||
Line 276: | Line 293: | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_mana_cost = 11 | |level25_mana_cost = 11 | ||
|level25_damage_effectiveness = | |level25_damage_effectiveness = 91 | ||
|level25_damage_multiplier = | |level25_damage_multiplier = 90.8 | ||
|level25_stat_text = 160 to 239 Added Attack Physical Damage | |level25_stat_text = 160 to 239 Added Attack Physical Damage | ||
|level25_stat1_id = attack_minimum_added_physical_damage | |level25_stat1_id = attack_minimum_added_physical_damage | ||
Line 286: | Line 303: | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_mana_cost = 11 | |level26_mana_cost = 11 | ||
|level26_damage_effectiveness = | |level26_damage_effectiveness = 92 | ||
|level26_damage_multiplier = | |level26_damage_multiplier = 91.9 | ||
|level26_stat_text = 171 to 256 Added Attack Physical Damage | |level26_stat_text = 171 to 256 Added Attack Physical Damage | ||
|level26_stat1_id = attack_minimum_added_physical_damage | |level26_stat1_id = attack_minimum_added_physical_damage | ||
Line 296: | Line 313: | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_mana_cost = 11 | |level27_mana_cost = 11 | ||
|level27_damage_effectiveness = | |level27_damage_effectiveness = 93 | ||
|level27_damage_multiplier = | |level27_damage_multiplier = 93.1 | ||
|level27_stat_text = 183 to 274 Added Attack Physical Damage | |level27_stat_text = 183 to 274 Added Attack Physical Damage | ||
|level27_stat1_id = attack_minimum_added_physical_damage | |level27_stat1_id = attack_minimum_added_physical_damage | ||
Line 306: | Line 323: | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_mana_cost = 11 | |level28_mana_cost = 11 | ||
|level28_damage_effectiveness = | |level28_damage_effectiveness = 94 | ||
|level28_damage_multiplier = | |level28_damage_multiplier = 94.3 | ||
|level28_stat_text = 196 to 293 Added Attack Physical Damage | |level28_stat_text = 196 to 293 Added Attack Physical Damage | ||
|level28_stat1_id = attack_minimum_added_physical_damage | |level28_stat1_id = attack_minimum_added_physical_damage | ||
Line 316: | Line 333: | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_mana_cost = 11 | |level29_mana_cost = 11 | ||
|level29_damage_effectiveness = | |level29_damage_effectiveness = 95 | ||
|level29_damage_multiplier = | |level29_damage_multiplier = 95.4 | ||
|level29_stat_text = 209 to 314 Added Attack Physical Damage | |level29_stat_text = 209 to 314 Added Attack Physical Damage | ||
|level29_stat1_id = attack_minimum_added_physical_damage | |level29_stat1_id = attack_minimum_added_physical_damage | ||
Line 326: | Line 343: | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_mana_cost = 11 | |level30_mana_cost = 11 | ||
|level30_damage_effectiveness = | |level30_damage_effectiveness = 97 | ||
|level30_damage_multiplier = | |level30_damage_multiplier = 96.6 | ||
|level30_stat_text = 223 to 335 Added Attack Physical Damage | |level30_stat_text = 223 to 335 Added Attack Physical Damage | ||
|level30_stat1_id = attack_minimum_added_physical_damage | |level30_stat1_id = attack_minimum_added_physical_damage | ||
Line 336: | Line 353: | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_mana_cost = 11 | |level31_mana_cost = 11 | ||
|level31_damage_effectiveness = | |level31_damage_effectiveness = 97 | ||
|level31_damage_multiplier = | |level31_damage_multiplier = 97.2 | ||
|level31_stat_text = 231 to 346 Added Attack Physical Damage | |level31_stat_text = 231 to 346 Added Attack Physical Damage | ||
|level31_stat1_id = attack_minimum_added_physical_damage | |level31_stat1_id = attack_minimum_added_physical_damage | ||
Line 346: | Line 363: | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_mana_cost = 11 | |level32_mana_cost = 11 | ||
|level32_damage_effectiveness = | |level32_damage_effectiveness = 98 | ||
|level32_damage_multiplier = | |level32_damage_multiplier = 97.7 | ||
|level32_stat_text = 239 to 358 Added Attack Physical Damage | |level32_stat_text = 239 to 358 Added Attack Physical Damage | ||
|level32_stat1_id = attack_minimum_added_physical_damage | |level32_stat1_id = attack_minimum_added_physical_damage | ||
Line 356: | Line 373: | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_mana_cost = 11 | |level33_mana_cost = 11 | ||
|level33_damage_effectiveness = | |level33_damage_effectiveness = 98 | ||
|level33_damage_multiplier = | |level33_damage_multiplier = 98.3 | ||
|level33_stat_text = 247 to 370 Added Attack Physical Damage | |level33_stat_text = 247 to 370 Added Attack Physical Damage | ||
|level33_stat1_id = attack_minimum_added_physical_damage | |level33_stat1_id = attack_minimum_added_physical_damage | ||
Line 366: | Line 383: | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_mana_cost = 11 | |level34_mana_cost = 11 | ||
|level34_damage_effectiveness = | |level34_damage_effectiveness = 99 | ||
|level34_damage_multiplier = | |level34_damage_multiplier = 98.9 | ||
|level34_stat_text = 255 to 382 Added Attack Physical Damage | |level34_stat_text = 255 to 382 Added Attack Physical Damage | ||
|level34_stat1_id = attack_minimum_added_physical_damage | |level34_stat1_id = attack_minimum_added_physical_damage | ||
Line 376: | Line 393: | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_mana_cost = 11 | |level35_mana_cost = 11 | ||
|level35_damage_effectiveness = | |level35_damage_effectiveness = 99 | ||
|level35_damage_multiplier = | |level35_damage_multiplier = 99.5 | ||
|level35_stat_text = 263 to 395 Added Attack Physical Damage | |level35_stat_text = 263 to 395 Added Attack Physical Damage | ||
|level35_stat1_id = attack_minimum_added_physical_damage | |level35_stat1_id = attack_minimum_added_physical_damage | ||
Line 386: | Line 403: | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_mana_cost = 11 | |level36_mana_cost = 11 | ||
|level36_damage_effectiveness = | |level36_damage_effectiveness = 100 | ||
|level36_damage_multiplier = | |level36_damage_multiplier = 100.1 | ||
|level36_stat_text = 272 to 408 Added Attack Physical Damage | |level36_stat_text = 272 to 408 Added Attack Physical Damage | ||
|level36_stat1_id = attack_minimum_added_physical_damage | |level36_stat1_id = attack_minimum_added_physical_damage | ||
Line 396: | Line 413: | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_mana_cost = 11 | |level37_mana_cost = 11 | ||
|level37_damage_effectiveness = | |level37_damage_effectiveness = 101 | ||
|level37_damage_multiplier = | |level37_damage_multiplier = 100.6 | ||
|level37_stat_text = 281 to 421 Added Attack Physical Damage | |level37_stat_text = 281 to 421 Added Attack Physical Damage | ||
|level37_stat1_id = attack_minimum_added_physical_damage | |level37_stat1_id = attack_minimum_added_physical_damage | ||
Line 406: | Line 423: | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_mana_cost = 11 | |level38_mana_cost = 11 | ||
|level38_damage_effectiveness = | |level38_damage_effectiveness = 101 | ||
|level38_damage_multiplier = | |level38_damage_multiplier = 101.2 | ||
|level38_stat_text = 290 to 435 Added Attack Physical Damage | |level38_stat_text = 290 to 435 Added Attack Physical Damage | ||
|level38_stat1_id = attack_minimum_added_physical_damage | |level38_stat1_id = attack_minimum_added_physical_damage | ||
Line 416: | Line 433: | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_mana_cost = 11 | |level39_mana_cost = 11 | ||
|level39_damage_effectiveness = | |level39_damage_effectiveness = 102 | ||
|level39_damage_multiplier = | |level39_damage_multiplier = 101.8 | ||
|level39_stat_text = 300 to 449 Added Attack Physical Damage | |level39_stat_text = 300 to 449 Added Attack Physical Damage | ||
|level39_stat1_id = attack_minimum_added_physical_damage | |level39_stat1_id = attack_minimum_added_physical_damage | ||
Line 425: | Line 442: | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_mana_cost = | |level40_mana_cost = 11 | ||
|level40_damage_effectiveness = | |level40_damage_effectiveness = 102 | ||
|level40_damage_multiplier = | |level40_damage_multiplier = 102.4 | ||
|level40_stat_text = 309 to 464 Added Attack Physical Damage | |level40_stat_text = 309 to 464 Added Attack Physical Damage | ||
|level40_stat1_id = attack_minimum_added_physical_damage | |level40_stat1_id = attack_minimum_added_physical_damage |
Revision as of 14:23, 29 September 2020
Level: (1-20)
Attack Speed: 80% of base
Attack Damage: (63-85)% of base
Effectiveness of Added Damage: (63-85)%Requires Level 28Thrust an Axe or Sword forward, consuming your Steel Shards to form a cluster of shards in front of you. The cluster will fire a number of projectiles in sequence, aiming at enemies in front of or close to it. Steel Shards are gained with the Call of Steel Skill.Deals (63-85)% of Base Attack Damage
Fires 3 additional Projectiles
20% chance to Impale Enemies on Hit
(20-113) to (30-169) Added Attack Physical Damage
Consumes up to 4 Steel Shards
Fires 50% more Projectiles per Steel Shard consumed
Hits after the first on each Enemy deal 60% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
![](/images/9/9b/Lancing_Steel_skill_icon.png)
![](/images/9/98/Lancing_Steel_inventory_icon.png)
Drop level: 28Vendor Prices
Normal | 1x Orb of Chance |
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemLancingSteel
Lancing Steel is an attack which uses your sword or axe to generate a cluster of shards that fires projectiles sequentially. The projectiles have a chance to impale on hit. This skill consumes Steel Shards from Call of Steel to fire more projectiles per cluster.
Skill functions and interactions
- Steel Shards: Equipping this skill grants the Call of Steel ability, which is used to generate Steel Shards. This skill consumes up to 4 Steel Shards to launch 50% more projectiles per Steel Shard used.
- Melee: Lancing Steel is not considered a melee attack despite using melee weapons, similarly to
Spectral ThrowSpectral ThrowAttack, Projectile
Level: (1-20)
Cost: (5-8) Mana
Attack Speed: 110% of base
Attack Damage: (80-125)% of base
Effectiveness of Added Damage: (80-125)%
Projectile Speed: 1000Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.
Additional Effects From 1-20% Quality:
Projectiles that have Pierced deal (0.5-10)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Gem level progression
Level | ![]() | ![]() | ![]() | Mana Cost | Damage Effectiveness | Attack Damage | Physical Damage | Exp. | Total Exp. |
---|---|---|---|---|---|---|---|---|---|
1 | 28 | 42 | 29 | 8 | 63% | 63% | 20 to 30 | 0 | 0 |
2 | 31 | 46 | 32 | 8 | 65% | 65.3% | 23 to 35 | 199345 | 199345 |
3 | 34 | 50 | 35 | 8 | 68% | 67.5% | 27 to 40 | 285815 | 485160 |
4 | 37 | 54 | 37 | 8 | 70% | 69.8% | 31 to 46 | 401344 | 886504 |
5 | 40 | 58 | 40 | 9 | 72% | 72.1% | 35 to 53 | 554379 | 1440883 |
6 | 42 | 60 | 42 | 9 | 74% | 74.3% | 38 to 58 | 477437 | 1918320 |
7 | 44 | 63 | 44 | 9 | 77% | 76.6% | 42 to 63 | 583786 | 2502106 |
8 | 46 | 66 | 46 | 9 | 79% | 78.8% | 45 to 68 | 710359 | 3212465 |
9 | 48 | 68 | 48 | 9 | 81% | 81.1% | 49 to 74 | 1355511 | 4567976 |
10 | 50 | 71 | 49 | 9 | 83% | 83.4% | 53 to 80 | 1138877 | 5706853 |
11 | 52 | 74 | 51 | 9 | 86% | 85.6% | 58 to 86 | 1368233 | 7075086 |
12 | 54 | 76 | 53 | 9 | 88% | 87.9% | 62 to 93 | 1638338 | 8713424 |
13 | 56 | 79 | 55 | 9 | 90% | 90.2% | 67 to 101 | 1956648 | 10670072 |
14 | 58 | 82 | 57 | 9 | 92% | 92.4% | 73 to 109 | 3655184 | 14325256 |
15 | 60 | 84 | 59 | 10 | 95% | 94.7% | 78 to 117 | 3017327 | 17342583 |
16 | 62 | 87 | 60 | 10 | 97% | 96.9% | 84 to 126 | 7759995 | 25102578 |
17 | 64 | 90 | 62 | 10 | 99% | 99.2% | 91 to 136 | 15138193 | 40240771 |
18 | 66 | 92 | 64 | 10 | 101% | 101.5% | 98 to 146 | 26083825 | 66324596 |
19 | 68 | 95 | 66 | 10 | 104% | 103.7% | 105 to 157 | 62620247 | 128944843 |
20 | 70 | 98 | 68 | 10 | 106% | 106% | 113 to 169 | 211708088 | 340652931 |
21 | 72 | 100 | 70 | 10 | 108% | 108.3% | 121 to 181 | N/A | N/A |
22 | 74 | N/A | N/A | 10 | 111% | 110.5% | 130 to 195 | N/A | N/A |
23 | 76 | N/A | N/A | 10 | 113% | 112.8% | 139 to 209 | N/A | N/A |
24 | 78 | N/A | N/A | 10 | 115% | 115.1% | 149 to 224 | N/A | N/A |
25 | 80 | N/A | N/A | 11 | 117% | 117.3% | 160 to 239 | N/A | N/A |
26 | 82 | N/A | N/A | 11 | 120% | 119.6% | 171 to 256 | N/A | N/A |
27 | 84 | N/A | N/A | 11 | 122% | 121.8% | 183 to 274 | N/A | N/A |
28 | 86 | N/A | N/A | 11 | 124% | 124.1% | 196 to 293 | N/A | N/A |
29 | 88 | N/A | N/A | 11 | 126% | 126.4% | 209 to 314 | N/A | N/A |
30 | 90 | N/A | N/A | 11 | 129% | 128.6% | 223 to 335 | N/A | N/A |
31 | 91 | N/A | N/A | 11 | 130% | 129.8% | 231 to 346 | N/A | N/A |
32 | 92 | N/A | N/A | 11 | 131% | 130.9% | 239 to 358 | N/A | N/A |
33 | 93 | N/A | N/A | 11 | 132% | 132% | 247 to 370 | N/A | N/A |
34 | 94 | N/A | N/A | 11 | 133% | 133.2% | 255 to 382 | N/A | N/A |
35 | 95 | N/A | N/A | 11 | 134% | 134.3% | 263 to 395 | N/A | N/A |
36 | 96 | N/A | N/A | 11 | 135% | 135.4% | 272 to 408 | N/A | N/A |
37 | 97 | N/A | N/A | 11 | 137% | 136.6% | 281 to 421 | N/A | N/A |
38 | 98 | N/A | N/A | 11 | 138% | 137.7% | 290 to 435 | N/A | N/A |
39 | 99 | N/A | N/A | 11 | 139% | 138.8% | 300 to 449 | N/A | N/A |
40 | 100 | N/A | N/A | 11 | 140% | 139.9% | 309 to 464 | N/A | N/A |
Item acquisition![](https://upload.wikimedia.org/wikipedia/commons/thumb/f/f4/Questionmark.png/24px-Questionmark.png)
![](https://upload.wikimedia.org/wikipedia/commons/thumb/f/f4/Questionmark.png/24px-Questionmark.png)
Lancing Steel can drop anywhere.
Recipes
Lancing Steel can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | ![]() ![]() ![]() - Ezomyte Proverb ![]() | Random level 20 gem | A |
3 | ![]() ![]() ![]() Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter ![]() | Random gem with 20% quality | A |
1 | ![]() Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. ![]() | Random gem with 1–20% quality | A |
1 | ![]() ![]() ![]() ![]() | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Sever the Right Hand Act 3 | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Sever the Right Hand Act 3 Clarissa | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✓ |
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Lancing Steel:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|
Related helmet enchantments
The following helmet enchantments affect Lancing Steel.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | ![]() | Labyrinth | Stats | Spawn Weighting |
---|---|---|---|---|
Enchantment Lancing Steel Chance To Not Consume Shards 1 | 66 | Merciless Labyrinth | Lancing Steel has 20% chance to count as consuming Steel Shards without Consuming them | helmet 100 |
Enchantment Lancing Steel Chance To Not Consume Shards 2 | 75 | Eternal Labyrinth | Lancing Steel has 30% chance to count as consuming Steel Shards without Consuming them | helmet 100 |
Enchantment Lancing Steel Damage 1 | 66 | Merciless Labyrinth | Lancing Steel deals 25% increased Damage | helmet 100 |
Enchantment Lancing Steel Damage 2 | 75 | Eternal Labyrinth | Lancing Steel deals 40% increased Damage | helmet 100 |
Enchantment Lancing Steel Impale Chance 1 | 66 | Merciless Labyrinth | Lancing Steel's additional Projectiles have +20% chance to Impale Enemies | N/A |
Enchantment Lancing Steel Impale Chance 2 | 75 | Eternal Labyrinth | Lancing Steel's additional Projectiles have +30% chance to Impale Enemies | N/A |
Enchantment Lancing Steel Number of Additional Projectiles 1 | 75 | Eternal Labyrinth | Lancing Steel fires an additional Projectile | helmet 100 |
Enchantment Lancing Steel Primary Proj Pierce Num 1 | 66 | Merciless Labyrinth | Lancing Steel's primary Projectile Pierces 3 additional Targets | N/A |
Enchantment Lancing Steel Primary Proj Pierce Num 2 | 75 | Eternal Labyrinth | Lancing Steel's primary Projectile Pierces 5 additional Targets | N/A |
Version history
Version | Changes |
---|---|
3.12.0 |
|
3.9.0 |
|
3.7.0 |
|
3.5.0 |
|