Lancing Steel: Difference between revisions

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>ThemJohns
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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 14: Line 14:
|dexterity_percent                      = 60
|dexterity_percent                      = 60
|gem_tags                                = Attack, Projectile, Physical
|gem_tags                                = Attack, Projectile, Physical
|gem_description                        = Thrust an Axe or Sword forward, releasing a primary projectile that impales all enemies it hits. Additional projectiles appear nearby as smaller metal shards that fly forward after a short delay. Each enemy can only be hit by one projectile from this skill.
|gem_description                        = Thrust an Axe or Sword forward, consuming your Steel Shards to form a cluster of shards in front of you. The cluster will fire a number of projectiles in sequence, aiming at enemies in front of or close to it. Steel Shards are gained with the Call of Steel Skill.
|active_skill_name                      = Lancing Steel
|active_skill_name                      = Lancing Steel
|item_class_id_restriction              = One Hand Sword, Thrusting One Hand Sword, Two Hand Sword, One Hand Axe, Two Hand Axe
|item_class_id_restriction              = One Hand Sword, Thrusting One Hand Sword, Two Hand Sword, One Hand Axe, Two Hand Axe
Line 20: Line 20:
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 28
|required_level                          = 28
|static_attack_speed_multiplier          = 85
|quality_type1_weight                    = 50
|quality_type1_stat_text                = 1% increased Impale Effect
|quality_type1_stat1_id                  = lancing_steel_damage_+%_final_after_first_hit_on_target
|quality_type1_stat1_value              = 1000
|quality_type2_weight                    = 100
|quality_type2_stat_text                = Clusters have 1.5% increased Projectile targeting range
|quality_type2_stat1_id                  = lancing_steel_damage_+%_final_after_first_hit_on_target
|quality_type2_stat1_value              = 1500
|quality_type3_weight                    = 100
|quality_type3_stat_text                = Projectiles deal up to 2% increased Damage with Hits and Ailments at the start of their movement, lowering this bonus as they travel farther
|quality_type3_stat1_id                  = lancing_steel_damage_+%_final_after_first_hit_on_target
|quality_type3_stat1_value              = 2000
|quality_type4_weight                    = 100
|quality_type4_stat_text                = 0.5% chance to Impale Enemies on Hit
|quality_type4_stat1_id                  = lancing_steel_damage_+%_final_after_first_hit_on_target
|quality_type4_stat1_value              = 500
|static_attack_speed_multiplier          = 80
|static_stat1_id                        = number_of_additional_projectiles
|static_stat1_id                        = number_of_additional_projectiles
|static_stat1_value                      = 4
|static_stat1_value                      = 3
|static_stat2_id                        = primary_projectile_impale_chance_%
|static_stat2_id                        = attacks_impale_on_hit_%_chance
|static_stat2_value                      = 100
|static_stat2_value                      = 20
|static_stat3_id                        = attacks_impale_on_hit_%_chance
|static_stat3_id                        = steel_ammo_consumed_per_use
|static_stat3_value                      = 30
|static_stat3_value                      = 4
|static_stat4_id                        = base_is_projectile
|static_stat4_id                         = number_of_projectiles_to_fire_+%_final_per_steel_ammo_consumed
|static_stat4_value                     = 1
|static_stat4_value                      = 50
|stat_text                              = Deals (135-180)% of Base Attack Damage<br>Fires 4 additional Projectiles<br>Primary Projectile Impales Enemies on Hit<br>30% chance to Impale Enemies on Hit<br>(20-113) to (30-169) Added Attack Physical Damage
|static_stat5_id                        = lancing_steel_damage_+%_final_after_first_hit_on_target
|quality_stat_text                      = 1% increased Impale Effect
|static_stat5_value                      = -60
|static_quality_stat1_id                = impale_debuff_effect_+%
|static_stat6_id                         = base_is_projectile
|static_quality_stat1_value              = 1
|static_stat6_value                     = 1
|stat_text                              = Deals (63-85)% of Base Attack Damage<br>Fires 3 additional Projectiles<br>20% chance to Impale Enemies on Hit<br>(20-113) to (30-169) Added Attack Physical Damage<br>Consumes up to 4 Steel Shards<br>Fires 50% more Projectiles per Steel Shard consumed<br>Hits after the first on each Enemy deal 60% less Damage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 28
|level1_level_requirement                = 28
|level1_mana_cost                        = 8
|level1_mana_cost                        = 8
|level1_damage_effectiveness            = 135
|level1_damage_effectiveness            = 63
|level1_damage_multiplier                = 135
|level1_damage_multiplier                = 63
|level1_stat_text                        = 20 to 30 Added Attack Physical Damage
|level1_stat_text                        = 20 to 30 Added Attack Physical Damage
|level1_stat1_id                        = attack_minimum_added_physical_damage
|level1_stat1_id                        = attack_minimum_added_physical_damage
Line 46: Line 63:
|level2_level_requirement                = 31
|level2_level_requirement                = 31
|level2_mana_cost                        = 8
|level2_mana_cost                        = 8
|level2_damage_effectiveness            = 137
|level2_damage_effectiveness            = 64
|level2_damage_multiplier                = 137.4
|level2_damage_multiplier                = 64.2
|level2_stat_text                        = 23 to 35 Added Attack Physical Damage
|level2_stat_text                        = 23 to 35 Added Attack Physical Damage
|level2_stat1_id                        = attack_minimum_added_physical_damage
|level2_stat1_id                        = attack_minimum_added_physical_damage
Line 56: Line 73:
|level3_level_requirement                = 34
|level3_level_requirement                = 34
|level3_mana_cost                        = 8
|level3_mana_cost                        = 8
|level3_damage_effectiveness            = 140
|level3_damage_effectiveness            = 65
|level3_damage_multiplier                = 139.7
|level3_damage_multiplier                = 65.3
|level3_stat_text                        = 27 to 40 Added Attack Physical Damage
|level3_stat_text                        = 27 to 40 Added Attack Physical Damage
|level3_stat1_id                        = attack_minimum_added_physical_damage
|level3_stat1_id                        = attack_minimum_added_physical_damage
Line 66: Line 83:
|level4_level_requirement                = 37
|level4_level_requirement                = 37
|level4_mana_cost                        = 8
|level4_mana_cost                        = 8
|level4_damage_effectiveness            = 142
|level4_damage_effectiveness            = 66
|level4_damage_multiplier                = 142.1
|level4_damage_multiplier                = 66.5
|level4_stat_text                        = 31 to 46 Added Attack Physical Damage
|level4_stat_text                        = 31 to 46 Added Attack Physical Damage
|level4_stat1_id                        = attack_minimum_added_physical_damage
|level4_stat1_id                        = attack_minimum_added_physical_damage
Line 76: Line 93:
|level5_level_requirement                = 40
|level5_level_requirement                = 40
|level5_mana_cost                        = 9
|level5_mana_cost                        = 9
|level5_damage_effectiveness            = 144
|level5_damage_effectiveness            = 68
|level5_damage_multiplier                = 144.5
|level5_damage_multiplier                = 67.6
|level5_stat_text                        = 35 to 53 Added Attack Physical Damage
|level5_stat_text                        = 35 to 53 Added Attack Physical Damage
|level5_stat1_id                        = attack_minimum_added_physical_damage
|level5_stat1_id                        = attack_minimum_added_physical_damage
Line 86: Line 103:
|level6_level_requirement                = 42
|level6_level_requirement                = 42
|level6_mana_cost                        = 9
|level6_mana_cost                        = 9
|level6_damage_effectiveness            = 147
|level6_damage_effectiveness            = 69
|level6_damage_multiplier                = 146.8
|level6_damage_multiplier                = 68.8
|level6_stat_text                        = 38 to 58 Added Attack Physical Damage
|level6_stat_text                        = 38 to 58 Added Attack Physical Damage
|level6_stat1_id                        = attack_minimum_added_physical_damage
|level6_stat1_id                        = attack_minimum_added_physical_damage
Line 96: Line 113:
|level7_level_requirement                = 44
|level7_level_requirement                = 44
|level7_mana_cost                        = 9
|level7_mana_cost                        = 9
|level7_damage_effectiveness            = 149
|level7_damage_effectiveness            = 70
|level7_damage_multiplier                = 149.2
|level7_damage_multiplier                = 69.9
|level7_stat_text                        = 42 to 63 Added Attack Physical Damage
|level7_stat_text                        = 42 to 63 Added Attack Physical Damage
|level7_stat1_id                        = attack_minimum_added_physical_damage
|level7_stat1_id                        = attack_minimum_added_physical_damage
Line 106: Line 123:
|level8_level_requirement                = 46
|level8_level_requirement                = 46
|level8_mana_cost                        = 9
|level8_mana_cost                        = 9
|level8_damage_effectiveness            = 152
|level8_damage_effectiveness            = 71
|level8_damage_multiplier                = 151.6
|level8_damage_multiplier                = 71.1
|level8_stat_text                        = 45 to 68 Added Attack Physical Damage
|level8_stat_text                        = 45 to 68 Added Attack Physical Damage
|level8_stat1_id                        = attack_minimum_added_physical_damage
|level8_stat1_id                        = attack_minimum_added_physical_damage
Line 116: Line 133:
|level9_level_requirement                = 48
|level9_level_requirement                = 48
|level9_mana_cost                        = 9
|level9_mana_cost                        = 9
|level9_damage_effectiveness            = 154
|level9_damage_effectiveness            = 72
|level9_damage_multiplier                = 153.9
|level9_damage_multiplier                = 72.3
|level9_stat_text                        = 49 to 74 Added Attack Physical Damage
|level9_stat_text                        = 49 to 74 Added Attack Physical Damage
|level9_stat1_id                        = attack_minimum_added_physical_damage
|level9_stat1_id                        = attack_minimum_added_physical_damage
Line 126: Line 143:
|level10_level_requirement              = 50
|level10_level_requirement              = 50
|level10_mana_cost                      = 9
|level10_mana_cost                      = 9
|level10_damage_effectiveness            = 156
|level10_damage_effectiveness            = 73
|level10_damage_multiplier              = 156.3
|level10_damage_multiplier              = 73.4
|level10_stat_text                      = 53 to 80 Added Attack Physical Damage
|level10_stat_text                      = 53 to 80 Added Attack Physical Damage
|level10_stat1_id                        = attack_minimum_added_physical_damage
|level10_stat1_id                        = attack_minimum_added_physical_damage
Line 136: Line 153:
|level11_level_requirement              = 52
|level11_level_requirement              = 52
|level11_mana_cost                      = 9
|level11_mana_cost                      = 9
|level11_damage_effectiveness            = 159
|level11_damage_effectiveness            = 75
|level11_damage_multiplier              = 158.7
|level11_damage_multiplier              = 74.6
|level11_stat_text                      = 58 to 86 Added Attack Physical Damage
|level11_stat_text                      = 58 to 86 Added Attack Physical Damage
|level11_stat1_id                        = attack_minimum_added_physical_damage
|level11_stat1_id                        = attack_minimum_added_physical_damage
Line 146: Line 163:
|level12_level_requirement              = 54
|level12_level_requirement              = 54
|level12_mana_cost                      = 9
|level12_mana_cost                      = 9
|level12_damage_effectiveness            = 161
|level12_damage_effectiveness            = 76
|level12_damage_multiplier              = 161.1
|level12_damage_multiplier              = 75.7
|level12_stat_text                      = 62 to 93 Added Attack Physical Damage
|level12_stat_text                      = 62 to 93 Added Attack Physical Damage
|level12_stat1_id                        = attack_minimum_added_physical_damage
|level12_stat1_id                        = attack_minimum_added_physical_damage
Line 156: Line 173:
|level13_level_requirement              = 56
|level13_level_requirement              = 56
|level13_mana_cost                      = 9
|level13_mana_cost                      = 9
|level13_damage_effectiveness            = 163
|level13_damage_effectiveness            = 77
|level13_damage_multiplier              = 163.4
|level13_damage_multiplier              = 76.9
|level13_stat_text                      = 67 to 101 Added Attack Physical Damage
|level13_stat_text                      = 67 to 101 Added Attack Physical Damage
|level13_stat1_id                        = attack_minimum_added_physical_damage
|level13_stat1_id                        = attack_minimum_added_physical_damage
Line 166: Line 183:
|level14_level_requirement              = 58
|level14_level_requirement              = 58
|level14_mana_cost                      = 9
|level14_mana_cost                      = 9
|level14_damage_effectiveness            = 166
|level14_damage_effectiveness            = 78
|level14_damage_multiplier              = 165.8
|level14_damage_multiplier              = 78.1
|level14_stat_text                      = 73 to 109 Added Attack Physical Damage
|level14_stat_text                      = 73 to 109 Added Attack Physical Damage
|level14_stat1_id                        = attack_minimum_added_physical_damage
|level14_stat1_id                        = attack_minimum_added_physical_damage
Line 176: Line 193:
|level15_level_requirement              = 60
|level15_level_requirement              = 60
|level15_mana_cost                      = 10
|level15_mana_cost                      = 10
|level15_damage_effectiveness            = 168
|level15_damage_effectiveness            = 79
|level15_damage_multiplier              = 168.2
|level15_damage_multiplier              = 79.2
|level15_stat_text                      = 78 to 117 Added Attack Physical Damage
|level15_stat_text                      = 78 to 117 Added Attack Physical Damage
|level15_stat1_id                        = attack_minimum_added_physical_damage
|level15_stat1_id                        = attack_minimum_added_physical_damage
Line 186: Line 203:
|level16_level_requirement              = 62
|level16_level_requirement              = 62
|level16_mana_cost                      = 10
|level16_mana_cost                      = 10
|level16_damage_effectiveness            = 171
|level16_damage_effectiveness            = 80
|level16_damage_multiplier              = 170.5
|level16_damage_multiplier              = 80.4
|level16_stat_text                      = 84 to 126 Added Attack Physical Damage
|level16_stat_text                      = 84 to 126 Added Attack Physical Damage
|level16_stat1_id                        = attack_minimum_added_physical_damage
|level16_stat1_id                        = attack_minimum_added_physical_damage
Line 196: Line 213:
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_mana_cost                      = 10
|level17_mana_cost                      = 10
|level17_damage_effectiveness            = 173
|level17_damage_effectiveness            = 82
|level17_damage_multiplier              = 172.9
|level17_damage_multiplier              = 81.5
|level17_stat_text                      = 91 to 136 Added Attack Physical Damage
|level17_stat_text                      = 91 to 136 Added Attack Physical Damage
|level17_stat1_id                        = attack_minimum_added_physical_damage
|level17_stat1_id                        = attack_minimum_added_physical_damage
Line 206: Line 223:
|level18_level_requirement              = 66
|level18_level_requirement              = 66
|level18_mana_cost                      = 10
|level18_mana_cost                      = 10
|level18_damage_effectiveness            = 175
|level18_damage_effectiveness            = 83
|level18_damage_multiplier              = 175.3
|level18_damage_multiplier              = 82.7
|level18_stat_text                      = 98 to 146 Added Attack Physical Damage
|level18_stat_text                      = 98 to 146 Added Attack Physical Damage
|level18_stat1_id                        = attack_minimum_added_physical_damage
|level18_stat1_id                        = attack_minimum_added_physical_damage
Line 216: Line 233:
|level19_level_requirement              = 68
|level19_level_requirement              = 68
|level19_mana_cost                      = 10
|level19_mana_cost                      = 10
|level19_damage_effectiveness            = 178
|level19_damage_effectiveness            = 84
|level19_damage_multiplier              = 177.6
|level19_damage_multiplier              = 83.8
|level19_stat_text                      = 105 to 157 Added Attack Physical Damage
|level19_stat_text                      = 105 to 157 Added Attack Physical Damage
|level19_stat1_id                        = attack_minimum_added_physical_damage
|level19_stat1_id                        = attack_minimum_added_physical_damage
Line 226: Line 243:
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_mana_cost                      = 10
|level20_mana_cost                      = 10
|level20_damage_effectiveness            = 180
|level20_damage_effectiveness            = 85
|level20_damage_multiplier              = 180
|level20_damage_multiplier              = 85
|level20_stat_text                      = 113 to 169 Added Attack Physical Damage
|level20_stat_text                      = 113 to 169 Added Attack Physical Damage
|level20_stat1_id                        = attack_minimum_added_physical_damage
|level20_stat1_id                        = attack_minimum_added_physical_damage
Line 236: Line 253:
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_mana_cost                      = 10
|level21_mana_cost                      = 10
|level21_damage_effectiveness            = 182
|level21_damage_effectiveness            = 86
|level21_damage_multiplier              = 182.4
|level21_damage_multiplier              = 86.2
|level21_stat_text                      = 121 to 181 Added Attack Physical Damage
|level21_stat_text                      = 121 to 181 Added Attack Physical Damage
|level21_stat1_id                        = attack_minimum_added_physical_damage
|level21_stat1_id                        = attack_minimum_added_physical_damage
Line 246: Line 263:
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_mana_cost                      = 10
|level22_mana_cost                      = 10
|level22_damage_effectiveness            = 185
|level22_damage_effectiveness            = 87
|level22_damage_multiplier              = 184.7
|level22_damage_multiplier              = 87.3
|level22_stat_text                      = 130 to 195 Added Attack Physical Damage
|level22_stat_text                      = 130 to 195 Added Attack Physical Damage
|level22_stat1_id                        = attack_minimum_added_physical_damage
|level22_stat1_id                        = attack_minimum_added_physical_damage
Line 256: Line 273:
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_mana_cost                      = 10
|level23_mana_cost                      = 10
|level23_damage_effectiveness            = 187
|level23_damage_effectiveness            = 88
|level23_damage_multiplier              = 187.1
|level23_damage_multiplier              = 88.5
|level23_stat_text                      = 139 to 209 Added Attack Physical Damage
|level23_stat_text                      = 139 to 209 Added Attack Physical Damage
|level23_stat1_id                        = attack_minimum_added_physical_damage
|level23_stat1_id                        = attack_minimum_added_physical_damage
Line 266: Line 283:
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_mana_cost                      = 10
|level24_mana_cost                      = 10
|level24_damage_effectiveness            = 189
|level24_damage_effectiveness            = 90
|level24_damage_multiplier              = 189.5
|level24_damage_multiplier              = 89.6
|level24_stat_text                      = 149 to 224 Added Attack Physical Damage
|level24_stat_text                      = 149 to 224 Added Attack Physical Damage
|level24_stat1_id                        = attack_minimum_added_physical_damage
|level24_stat1_id                        = attack_minimum_added_physical_damage
Line 276: Line 293:
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_mana_cost                      = 11
|level25_mana_cost                      = 11
|level25_damage_effectiveness            = 192
|level25_damage_effectiveness            = 91
|level25_damage_multiplier              = 191.8
|level25_damage_multiplier              = 90.8
|level25_stat_text                      = 160 to 239 Added Attack Physical Damage
|level25_stat_text                      = 160 to 239 Added Attack Physical Damage
|level25_stat1_id                        = attack_minimum_added_physical_damage
|level25_stat1_id                        = attack_minimum_added_physical_damage
Line 286: Line 303:
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_mana_cost                      = 11
|level26_mana_cost                      = 11
|level26_damage_effectiveness            = 194
|level26_damage_effectiveness            = 92
|level26_damage_multiplier              = 194.2
|level26_damage_multiplier              = 91.9
|level26_stat_text                      = 171 to 256 Added Attack Physical Damage
|level26_stat_text                      = 171 to 256 Added Attack Physical Damage
|level26_stat1_id                        = attack_minimum_added_physical_damage
|level26_stat1_id                        = attack_minimum_added_physical_damage
Line 296: Line 313:
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_mana_cost                      = 11
|level27_mana_cost                      = 11
|level27_damage_effectiveness            = 197
|level27_damage_effectiveness            = 93
|level27_damage_multiplier              = 196.6
|level27_damage_multiplier              = 93.1
|level27_stat_text                      = 183 to 274 Added Attack Physical Damage
|level27_stat_text                      = 183 to 274 Added Attack Physical Damage
|level27_stat1_id                        = attack_minimum_added_physical_damage
|level27_stat1_id                        = attack_minimum_added_physical_damage
Line 306: Line 323:
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_mana_cost                      = 11
|level28_mana_cost                      = 11
|level28_damage_effectiveness            = 199
|level28_damage_effectiveness            = 94
|level28_damage_multiplier              = 198.9
|level28_damage_multiplier              = 94.3
|level28_stat_text                      = 196 to 293 Added Attack Physical Damage
|level28_stat_text                      = 196 to 293 Added Attack Physical Damage
|level28_stat1_id                        = attack_minimum_added_physical_damage
|level28_stat1_id                        = attack_minimum_added_physical_damage
Line 316: Line 333:
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_mana_cost                      = 11
|level29_mana_cost                      = 11
|level29_damage_effectiveness            = 201
|level29_damage_effectiveness            = 95
|level29_damage_multiplier              = 201.3
|level29_damage_multiplier              = 95.4
|level29_stat_text                      = 209 to 314 Added Attack Physical Damage
|level29_stat_text                      = 209 to 314 Added Attack Physical Damage
|level29_stat1_id                        = attack_minimum_added_physical_damage
|level29_stat1_id                        = attack_minimum_added_physical_damage
Line 326: Line 343:
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_mana_cost                      = 11
|level30_mana_cost                      = 11
|level30_damage_effectiveness            = 204
|level30_damage_effectiveness            = 97
|level30_damage_multiplier              = 203.7
|level30_damage_multiplier              = 96.6
|level30_stat_text                      = 223 to 335 Added Attack Physical Damage
|level30_stat_text                      = 223 to 335 Added Attack Physical Damage
|level30_stat1_id                        = attack_minimum_added_physical_damage
|level30_stat1_id                        = attack_minimum_added_physical_damage
Line 336: Line 353:
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_mana_cost                      = 11
|level31_mana_cost                      = 11
|level31_damage_effectiveness            = 205
|level31_damage_effectiveness            = 97
|level31_damage_multiplier              = 204.9
|level31_damage_multiplier              = 97.2
|level31_stat_text                      = 231 to 346 Added Attack Physical Damage
|level31_stat_text                      = 231 to 346 Added Attack Physical Damage
|level31_stat1_id                        = attack_minimum_added_physical_damage
|level31_stat1_id                        = attack_minimum_added_physical_damage
Line 346: Line 363:
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_mana_cost                      = 11
|level32_mana_cost                      = 11
|level32_damage_effectiveness            = 206
|level32_damage_effectiveness            = 98
|level32_damage_multiplier              = 206.1
|level32_damage_multiplier              = 97.7
|level32_stat_text                      = 239 to 358 Added Attack Physical Damage
|level32_stat_text                      = 239 to 358 Added Attack Physical Damage
|level32_stat1_id                        = attack_minimum_added_physical_damage
|level32_stat1_id                        = attack_minimum_added_physical_damage
Line 356: Line 373:
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_mana_cost                      = 11
|level33_mana_cost                      = 11
|level33_damage_effectiveness            = 207
|level33_damage_effectiveness            = 98
|level33_damage_multiplier              = 207.2
|level33_damage_multiplier              = 98.3
|level33_stat_text                      = 247 to 370 Added Attack Physical Damage
|level33_stat_text                      = 247 to 370 Added Attack Physical Damage
|level33_stat1_id                        = attack_minimum_added_physical_damage
|level33_stat1_id                        = attack_minimum_added_physical_damage
Line 366: Line 383:
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_mana_cost                      = 11
|level34_mana_cost                      = 11
|level34_damage_effectiveness            = 208
|level34_damage_effectiveness            = 99
|level34_damage_multiplier              = 208.4
|level34_damage_multiplier              = 98.9
|level34_stat_text                      = 255 to 382 Added Attack Physical Damage
|level34_stat_text                      = 255 to 382 Added Attack Physical Damage
|level34_stat1_id                        = attack_minimum_added_physical_damage
|level34_stat1_id                        = attack_minimum_added_physical_damage
Line 376: Line 393:
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_mana_cost                      = 11
|level35_mana_cost                      = 11
|level35_damage_effectiveness            = 210
|level35_damage_effectiveness            = 99
|level35_damage_multiplier              = 209.6
|level35_damage_multiplier              = 99.5
|level35_stat_text                      = 263 to 395 Added Attack Physical Damage
|level35_stat_text                      = 263 to 395 Added Attack Physical Damage
|level35_stat1_id                        = attack_minimum_added_physical_damage
|level35_stat1_id                        = attack_minimum_added_physical_damage
Line 386: Line 403:
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_mana_cost                      = 11
|level36_mana_cost                      = 11
|level36_damage_effectiveness            = 211
|level36_damage_effectiveness            = 100
|level36_damage_multiplier              = 210.8
|level36_damage_multiplier              = 100.1
|level36_stat_text                      = 272 to 408 Added Attack Physical Damage
|level36_stat_text                      = 272 to 408 Added Attack Physical Damage
|level36_stat1_id                        = attack_minimum_added_physical_damage
|level36_stat1_id                        = attack_minimum_added_physical_damage
Line 396: Line 413:
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_mana_cost                      = 11
|level37_mana_cost                      = 11
|level37_damage_effectiveness            = 212
|level37_damage_effectiveness            = 101
|level37_damage_multiplier              = 212
|level37_damage_multiplier              = 100.6
|level37_stat_text                      = 281 to 421 Added Attack Physical Damage
|level37_stat_text                      = 281 to 421 Added Attack Physical Damage
|level37_stat1_id                        = attack_minimum_added_physical_damage
|level37_stat1_id                        = attack_minimum_added_physical_damage
Line 406: Line 423:
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_mana_cost                      = 11
|level38_mana_cost                      = 11
|level38_damage_effectiveness            = 213
|level38_damage_effectiveness            = 101
|level38_damage_multiplier              = 213.2
|level38_damage_multiplier              = 101.2
|level38_stat_text                      = 290 to 435 Added Attack Physical Damage
|level38_stat_text                      = 290 to 435 Added Attack Physical Damage
|level38_stat1_id                        = attack_minimum_added_physical_damage
|level38_stat1_id                        = attack_minimum_added_physical_damage
Line 416: Line 433:
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_mana_cost                      = 11
|level39_mana_cost                      = 11
|level39_damage_effectiveness            = 214
|level39_damage_effectiveness            = 102
|level39_damage_multiplier              = 214.3
|level39_damage_multiplier              = 101.8
|level39_stat_text                      = 300 to 449 Added Attack Physical Damage
|level39_stat_text                      = 300 to 449 Added Attack Physical Damage
|level39_stat1_id                        = attack_minimum_added_physical_damage
|level39_stat1_id                        = attack_minimum_added_physical_damage
Line 425: Line 442:
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_mana_cost                      = 8
|level40_mana_cost                      = 11
|level40_damage_effectiveness            = 216
|level40_damage_effectiveness            = 102
|level40_damage_multiplier              = 215.5
|level40_damage_multiplier              = 102.4
|level40_stat_text                      = 309 to 464 Added Attack Physical Damage
|level40_stat_text                      = 309 to 464 Added Attack Physical Damage
|level40_stat1_id                        = attack_minimum_added_physical_damage
|level40_stat1_id                        = attack_minimum_added_physical_damage

Revision as of 14:23, 29 September 2020

Lancing SteelLancing Steel of Spraying
Lancing SteelAttack, Projectile, Physical
Level: (1-20)
Attack Speed: 80% of base
Attack Damage: (63-85)% of base
Effectiveness of Added Damage: (63-85)%
Requires Level 28Thrust an Axe or Sword forward, consuming your Steel Shards to form a cluster of shards in front of you. The cluster will fire a number of projectiles in sequence, aiming at enemies in front of or close to it. Steel Shards are gained with the Call of Steel Skill.Deals (63-85)% of Base Attack Damage
Fires 3 additional Projectiles
20% chance to Impale Enemies on Hit
(20-113) to (30-169) Added Attack Physical Damage
Consumes up to 4 Steel Shards
Fires 50% more Projectiles per Steel Shard consumed
Hits after the first on each Enemy deal 60% less Damage

Additional Effects From 1-20% Quality:
1% increased Impale EffectClusters have 1.5% increased Projectile targeting rangeProjectiles deal up to 2% increased Damage with Hits and Ailments at the start of their movement, lowering this bonus as they travel farther0.5% chance to Impale Enemies on Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 28
Vendor Prices
Normal1x Orb of Chance
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemLancingSteel

Lancing Steel is an attack which uses your sword or axe to generate a cluster of shards that fires projectiles sequentially. The projectiles have a chance to impale on hit. This skill consumes Steel Shards from Call of Steel to fire more projectiles per cluster.

Skill functions and interactions

  • Steel Shards: Equipping this skill grants the Call of Steel ability, which is used to generate Steel Shards. This skill consumes up to 4 Steel Shards to launch 50% more projectiles per Steel Shard used.
  • Melee: Lancing Steel is not considered a melee attack despite using melee weapons, similarly to Spectral ThrowSpectral ThrowAttack, Projectile
    Level: (1-20)
    Cost: (5-8) Mana
    Attack Speed: 110% of base
    Attack Damage: (80-125)% of base
    Effectiveness of Added Damage: (80-125)%
    Projectile Speed: 1000
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.
    Additional Effects From 1-20% Quality:
    Projectiles that have Pierced deal (0.5-10)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthMana
Cost
Damage
Effectiveness
Attack
Damage
Physical DamageExp.Total Exp.
1284229863%63%20 to 3000
2314632865%65.3%23 to 35199345199345
3345035868%67.5%27 to 40285815485160
4375437870%69.8%31 to 46401344886504
5405840972%72.1%35 to 535543791440883
6426042974%74.3%38 to 584774371918320
7446344977%76.6%42 to 635837862502106
8466646979%78.8%45 to 687103593212465
9486848981%81.1%49 to 7413555114567976
10507149983%83.4%53 to 8011388775706853
11527451986%85.6%58 to 8613682337075086
12547653988%87.9%62 to 9316383388713424
13567955990%90.2%67 to 101195664810670072
14588257992%92.4%73 to 109365518414325256
156084591095%94.7%78 to 117301732717342583
166287601097%96.9%84 to 126775999525102578
176490621099%99.2%91 to 1361513819340240771
1866926410101%101.5%98 to 1462608382566324596
1968956610104%103.7%105 to 15762620247128944843
2070986810106%106%113 to 169211708088340652931
21721007010108%108.3%121 to 181N/AN/A
2274N/AN/A10111%110.5%130 to 195N/AN/A
2376N/AN/A10113%112.8%139 to 209N/AN/A
2478N/AN/A10115%115.1%149 to 224N/AN/A
2580N/AN/A11117%117.3%160 to 239N/AN/A
2682N/AN/A11120%119.6%171 to 256N/AN/A
2784N/AN/A11122%121.8%183 to 274N/AN/A
2886N/AN/A11124%124.1%196 to 293N/AN/A
2988N/AN/A11126%126.4%209 to 314N/AN/A
3090N/AN/A11129%128.6%223 to 335N/AN/A
3191N/AN/A11130%129.8%231 to 346N/AN/A
3292N/AN/A11131%130.9%239 to 358N/AN/A
3393N/AN/A11132%132%247 to 370N/AN/A
3494N/AN/A11133%133.2%255 to 382N/AN/A
3595N/AN/A11134%134.3%263 to 395N/AN/A
3696N/AN/A11135%135.4%272 to 408N/AN/A
3797N/AN/A11137%136.6%281 to 421N/AN/A
3898N/AN/A11138%137.7%290 to 435N/AN/A
3999N/AN/A11139%138.8%300 to 449N/AN/A
40100N/AN/A11140%139.9%309 to 464N/AN/A

Item acquisition

Lancing Steel can drop anywhere.

Recipes

Lancing Steel can be created from the following recipes:

AmountPartDescriptionMeta
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Sever the Right Hand
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
A Fixture of Fate
Act 3
Siosa
Sever the Right Hand
Act 3
Clarissa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Lancing Steel:

Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled

Related helmet enchantments

The following helmet enchantments affect Lancing Steel.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Lancing Steel Chance To Not Consume Shards 166Merciless LabyrinthLancing Steel has 20% chance to count as consuming Steel Shards without Consuming themhelmet 100
Enchantment Lancing Steel Chance To Not Consume Shards 275Eternal LabyrinthLancing Steel has 30% chance to count as consuming Steel Shards without Consuming themhelmet 100
Enchantment Lancing Steel Damage 166Merciless LabyrinthLancing Steel deals 25% increased Damagehelmet 100
Enchantment Lancing Steel Damage 275Eternal LabyrinthLancing Steel deals 40% increased Damagehelmet 100
Enchantment Lancing Steel Impale Chance 166Merciless LabyrinthLancing Steel's additional Projectiles have +20% chance to Impale EnemiesN/A
Enchantment Lancing Steel Impale Chance 275Eternal LabyrinthLancing Steel's additional Projectiles have +30% chance to Impale EnemiesN/A
Enchantment Lancing Steel Number of Additional Projectiles 175Eternal LabyrinthLancing Steel fires an additional Projectilehelmet 100
Enchantment Lancing Steel Primary Proj Pierce Num 166Merciless LabyrinthLancing Steel's primary Projectile Pierces 3 additional TargetsN/A
Enchantment Lancing Steel Primary Proj Pierce Num 275Eternal LabyrinthLancing Steel's primary Projectile Pierces 5 additional TargetsN/A

Version history

Version Changes
3.12.0
Lancing Steel now fires a sequence of projectiles when you attack, and fires more projectiles based on the number of Steel Shards consumed by the attack. Enemies can be hit by multiple projectiles from the same attack, but subsequent hits after the first deal less damage.
  • Now has a base attack speed multiplier of 80%.
  • Now deals 63% of base damage at gem level 1, up to 85% at gem level 20.
  • Now fire 3 additional projectiles.
  • Now has a 20% chance to impale enemies on hit.
  • Subsequent hits from the same attack now deal 60% less damage.
  • Now consumes up to 4 Steel Shards, and fires 50% more projectiles per Steel Shard consumed.
3.9.0
  • Now has a base attack time multiplier of 85% (from 80%).
  • Now deals 135% of base damage at gem level 1 (from 130%), up to 180% at gem level 20 (from 175%).
  • Now grants 1% increased Impale Effect per 1% gem quality (from 1% chance to Impale per 2% gem quality).
3.7.0
  • Can no longer hit close-range enemies multiple times with a single attack.
  • Now deals base damage equal to, and has an added damage effectiveness of, 130% at gem level 1 (from 65%), up to 175% at gem level 20 (from 80%).
  • Now adds 20 to 30 physical damage to attacks at gem level 1, up to 113 to 169 at gem level 20.
  • Now has 30% chance for the non-primary projectiles to impale enemies on hit.
  • Now has an attack speed multiplier of 80%.
  • Now gains 0.5% chance to impale enemies on hit per 1% gem quality (previously gained 1% chance to impale enemies per 1% gem quality).
3.5.0
  • Lancing Steel has been added to the game.

References

ru:Пронзающая сталь