Divine Ire: Difference between revisions
m (→top: Switched to new skill cost parameters) |
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Line 19: | Line 19: | ||
|cast_time = 0.22 | |cast_time = 0.22 | ||
|required_level = 28 | |required_level = 28 | ||
|quality_type1_weight = 50 | |quality_type1_weight = 50 | ||
|quality_type1_stat_text = 0.5% increased Area of Effect | |quality_type1_stat_text = 0.5% increased Area of Effect | ||
Line 32: | Line 31: | ||
|quality_type3_stat1_id = skill_physical_damage_%_to_convert_to_cold | |quality_type3_stat1_id = skill_physical_damage_%_to_convert_to_cold | ||
|quality_type3_stat1_value = 1000 | |quality_type3_stat1_value = 1000 | ||
|static_cost_types = Mana | |||
|static_critical_strike_chance = 6 | |static_critical_strike_chance = 6 | ||
|static_damage_effectiveness = 30 | |static_damage_effectiveness = 30 | ||
Line 57: | Line 57: | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 28 | |level1_level_requirement = 28 | ||
| | |level1_cost_amounts = 3 | ||
|level1_stat_text = Deals 17 to 25 Physical Damage | |level1_stat_text = Deals 17 to 25 Physical Damage | ||
|level1_stat1_id = spell_minimum_base_physical_damage | |level1_stat1_id = spell_minimum_base_physical_damage | ||
Line 65: | Line 65: | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 31 | |level2_level_requirement = 31 | ||
| | |level2_cost_amounts = 3 | ||
|level2_stat_text = Deals 20 to 30 Physical Damage | |level2_stat_text = Deals 20 to 30 Physical Damage | ||
|level2_stat1_id = spell_minimum_base_physical_damage | |level2_stat1_id = spell_minimum_base_physical_damage | ||
Line 73: | Line 73: | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 34 | |level3_level_requirement = 34 | ||
| | |level3_cost_amounts = 3 | ||
|level3_stat_text = Deals 24 to 35 Physical Damage | |level3_stat_text = Deals 24 to 35 Physical Damage | ||
|level3_stat1_id = spell_minimum_base_physical_damage | |level3_stat1_id = spell_minimum_base_physical_damage | ||
Line 81: | Line 81: | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 37 | |level4_level_requirement = 37 | ||
| | |level4_cost_amounts = 3 | ||
|level4_stat_text = Deals 28 to 42 Physical Damage | |level4_stat_text = Deals 28 to 42 Physical Damage | ||
|level4_stat1_id = spell_minimum_base_physical_damage | |level4_stat1_id = spell_minimum_base_physical_damage | ||
Line 89: | Line 89: | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 40 | |level5_level_requirement = 40 | ||
| | |level5_cost_amounts = 3 | ||
|level5_stat_text = Deals 33 to 49 Physical Damage | |level5_stat_text = Deals 33 to 49 Physical Damage | ||
|level5_stat1_id = spell_minimum_base_physical_damage | |level5_stat1_id = spell_minimum_base_physical_damage | ||
Line 99: | Line 99: | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 42 | |level6_level_requirement = 42 | ||
| | |level6_cost_amounts = 3 | ||
|level6_stat_text = Deals 36 to 54 Physical Damage | |level6_stat_text = Deals 36 to 54 Physical Damage | ||
|level6_stat1_id = spell_minimum_base_physical_damage | |level6_stat1_id = spell_minimum_base_physical_damage | ||
Line 109: | Line 109: | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 44 | |level7_level_requirement = 44 | ||
| | |level7_cost_amounts = 3 | ||
|level7_stat_text = Deals 40 to 60 Physical Damage | |level7_stat_text = Deals 40 to 60 Physical Damage | ||
|level7_stat1_id = spell_minimum_base_physical_damage | |level7_stat1_id = spell_minimum_base_physical_damage | ||
Line 119: | Line 119: | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 46 | |level8_level_requirement = 46 | ||
| | |level8_cost_amounts = 3 | ||
|level8_stat_text = Deals 45 to 67 Physical Damage | |level8_stat_text = Deals 45 to 67 Physical Damage | ||
|level8_stat1_id = spell_minimum_base_physical_damage | |level8_stat1_id = spell_minimum_base_physical_damage | ||
Line 129: | Line 129: | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 48 | |level9_level_requirement = 48 | ||
| | |level9_cost_amounts = 4 | ||
|level9_stat_text = Deals 49 to 74 Physical Damage | |level9_stat_text = Deals 49 to 74 Physical Damage | ||
|level9_stat1_id = spell_minimum_base_physical_damage | |level9_stat1_id = spell_minimum_base_physical_damage | ||
Line 139: | Line 139: | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 50 | |level10_level_requirement = 50 | ||
| | |level10_cost_amounts = 4 | ||
|level10_stat_text = Deals 54 to 82 Physical Damage | |level10_stat_text = Deals 54 to 82 Physical Damage | ||
|level10_stat1_id = spell_minimum_base_physical_damage | |level10_stat1_id = spell_minimum_base_physical_damage | ||
Line 149: | Line 149: | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 52 | |level11_level_requirement = 52 | ||
| | |level11_cost_amounts = 4 | ||
|level11_stat_text = Deals 60 to 90 Physical Damage | |level11_stat_text = Deals 60 to 90 Physical Damage | ||
|level11_stat1_id = spell_minimum_base_physical_damage | |level11_stat1_id = spell_minimum_base_physical_damage | ||
Line 159: | Line 159: | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 54 | |level12_level_requirement = 54 | ||
| | |level12_cost_amounts = 4 | ||
|level12_stat_text = Deals 66 to 99 Physical Damage | |level12_stat_text = Deals 66 to 99 Physical Damage | ||
|level12_stat1_id = spell_minimum_base_physical_damage | |level12_stat1_id = spell_minimum_base_physical_damage | ||
Line 169: | Line 169: | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 56 | |level13_level_requirement = 56 | ||
| | |level13_cost_amounts = 4 | ||
|level13_stat_text = Deals 73 to 109 Physical Damage | |level13_stat_text = Deals 73 to 109 Physical Damage | ||
|level13_stat1_id = spell_minimum_base_physical_damage | |level13_stat1_id = spell_minimum_base_physical_damage | ||
Line 179: | Line 179: | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 58 | |level14_level_requirement = 58 | ||
| | |level14_cost_amounts = 4 | ||
|level14_stat_text = Deals 80 to 120 Physical Damage | |level14_stat_text = Deals 80 to 120 Physical Damage | ||
|level14_stat1_id = spell_minimum_base_physical_damage | |level14_stat1_id = spell_minimum_base_physical_damage | ||
Line 189: | Line 189: | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 60 | |level15_level_requirement = 60 | ||
| | |level15_cost_amounts = 4 | ||
|level15_stat_text = Deals 88 to 132 Physical Damage | |level15_stat_text = Deals 88 to 132 Physical Damage | ||
|level15_stat1_id = spell_minimum_base_physical_damage | |level15_stat1_id = spell_minimum_base_physical_damage | ||
Line 199: | Line 199: | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
| | |level16_cost_amounts = 4 | ||
|level16_stat_text = Deals 97 to 145 Physical Damage | |level16_stat_text = Deals 97 to 145 Physical Damage | ||
|level16_stat1_id = spell_minimum_base_physical_damage | |level16_stat1_id = spell_minimum_base_physical_damage | ||
Line 209: | Line 209: | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
| | |level17_cost_amounts = 4 | ||
|level17_stat_text = Deals 106 to 160 Physical Damage | |level17_stat_text = Deals 106 to 160 Physical Damage | ||
|level17_stat1_id = spell_minimum_base_physical_damage | |level17_stat1_id = spell_minimum_base_physical_damage | ||
Line 219: | Line 219: | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
| | |level18_cost_amounts = 4 | ||
|level18_stat_text = Deals 117 to 175 Physical Damage | |level18_stat_text = Deals 117 to 175 Physical Damage | ||
|level18_stat1_id = spell_minimum_base_physical_damage | |level18_stat1_id = spell_minimum_base_physical_damage | ||
Line 229: | Line 229: | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
| | |level19_cost_amounts = 5 | ||
|level19_stat_text = Deals 128 to 192 Physical Damage | |level19_stat_text = Deals 128 to 192 Physical Damage | ||
|level19_stat1_id = spell_minimum_base_physical_damage | |level19_stat1_id = spell_minimum_base_physical_damage | ||
Line 239: | Line 239: | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
| | |level20_cost_amounts = 5 | ||
|level20_stat_text = Deals 140 to 210 Physical Damage | |level20_stat_text = Deals 140 to 210 Physical Damage | ||
|level20_stat1_id = spell_minimum_base_physical_damage | |level20_stat1_id = spell_minimum_base_physical_damage | ||
Line 249: | Line 249: | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
| | |level21_cost_amounts = 5 | ||
|level21_stat_text = Deals 153 to 230 Physical Damage | |level21_stat_text = Deals 153 to 230 Physical Damage | ||
|level21_stat1_id = spell_minimum_base_physical_damage | |level21_stat1_id = spell_minimum_base_physical_damage | ||
Line 259: | Line 259: | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
| | |level22_cost_amounts = 5 | ||
|level22_stat_text = Deals 168 to 252 Physical Damage | |level22_stat_text = Deals 168 to 252 Physical Damage | ||
|level22_stat1_id = spell_minimum_base_physical_damage | |level22_stat1_id = spell_minimum_base_physical_damage | ||
Line 269: | Line 269: | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
| | |level23_cost_amounts = 5 | ||
|level23_stat_text = Deals 184 to 275 Physical Damage | |level23_stat_text = Deals 184 to 275 Physical Damage | ||
|level23_stat1_id = spell_minimum_base_physical_damage | |level23_stat1_id = spell_minimum_base_physical_damage | ||
Line 279: | Line 279: | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
| | |level24_cost_amounts = 5 | ||
|level24_stat_text = Deals 201 to 301 Physical Damage | |level24_stat_text = Deals 201 to 301 Physical Damage | ||
|level24_stat1_id = spell_minimum_base_physical_damage | |level24_stat1_id = spell_minimum_base_physical_damage | ||
Line 289: | Line 289: | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
| | |level25_cost_amounts = 5 | ||
|level25_stat_text = Deals 219 to 329 Physical Damage | |level25_stat_text = Deals 219 to 329 Physical Damage | ||
|level25_stat1_id = spell_minimum_base_physical_damage | |level25_stat1_id = spell_minimum_base_physical_damage | ||
Line 299: | Line 299: | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
| | |level26_cost_amounts = 5 | ||
|level26_stat_text = Deals 239 to 359 Physical Damage | |level26_stat_text = Deals 239 to 359 Physical Damage | ||
|level26_stat1_id = spell_minimum_base_physical_damage | |level26_stat1_id = spell_minimum_base_physical_damage | ||
Line 309: | Line 309: | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
| | |level27_cost_amounts = 5 | ||
|level27_stat_text = Deals 261 to 391 Physical Damage | |level27_stat_text = Deals 261 to 391 Physical Damage | ||
|level27_stat1_id = spell_minimum_base_physical_damage | |level27_stat1_id = spell_minimum_base_physical_damage | ||
Line 319: | Line 319: | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
| | |level28_cost_amounts = 6 | ||
|level28_stat_text = Deals 285 to 427 Physical Damage | |level28_stat_text = Deals 285 to 427 Physical Damage | ||
|level28_stat1_id = spell_minimum_base_physical_damage | |level28_stat1_id = spell_minimum_base_physical_damage | ||
Line 329: | Line 329: | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
| | |level29_cost_amounts = 6 | ||
|level29_stat_text = Deals 310 to 465 Physical Damage | |level29_stat_text = Deals 310 to 465 Physical Damage | ||
|level29_stat1_id = spell_minimum_base_physical_damage | |level29_stat1_id = spell_minimum_base_physical_damage | ||
Line 339: | Line 339: | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
| | |level30_cost_amounts = 6 | ||
|level30_stat_text = Deals 338 to 507 Physical Damage | |level30_stat_text = Deals 338 to 507 Physical Damage | ||
|level30_stat1_id = spell_minimum_base_physical_damage | |level30_stat1_id = spell_minimum_base_physical_damage | ||
Line 349: | Line 349: | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
| | |level31_cost_amounts = 6 | ||
|level31_stat_text = Deals 353 to 529 Physical Damage | |level31_stat_text = Deals 353 to 529 Physical Damage | ||
|level31_stat1_id = spell_minimum_base_physical_damage | |level31_stat1_id = spell_minimum_base_physical_damage | ||
Line 359: | Line 359: | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
| | |level32_cost_amounts = 6 | ||
|level32_stat_text = Deals 368 to 553 Physical Damage | |level32_stat_text = Deals 368 to 553 Physical Damage | ||
|level32_stat1_id = spell_minimum_base_physical_damage | |level32_stat1_id = spell_minimum_base_physical_damage | ||
Line 369: | Line 369: | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
| | |level33_cost_amounts = 6 | ||
|level33_stat_text = Deals 384 to 577 Physical Damage | |level33_stat_text = Deals 384 to 577 Physical Damage | ||
|level33_stat1_id = spell_minimum_base_physical_damage | |level33_stat1_id = spell_minimum_base_physical_damage | ||
Line 379: | Line 379: | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
| | |level34_cost_amounts = 6 | ||
|level34_stat_text = Deals 401 to 602 Physical Damage | |level34_stat_text = Deals 401 to 602 Physical Damage | ||
|level34_stat1_id = spell_minimum_base_physical_damage | |level34_stat1_id = spell_minimum_base_physical_damage | ||
Line 389: | Line 389: | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
| | |level35_cost_amounts = 6 | ||
|level35_stat_text = Deals 418 to 628 Physical Damage | |level35_stat_text = Deals 418 to 628 Physical Damage | ||
|level35_stat1_id = spell_minimum_base_physical_damage | |level35_stat1_id = spell_minimum_base_physical_damage | ||
Line 399: | Line 399: | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
| | |level36_cost_amounts = 6 | ||
|level36_stat_text = Deals 437 to 655 Physical Damage | |level36_stat_text = Deals 437 to 655 Physical Damage | ||
|level36_stat1_id = spell_minimum_base_physical_damage | |level36_stat1_id = spell_minimum_base_physical_damage | ||
Line 409: | Line 409: | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
| | |level37_cost_amounts = 6 | ||
|level37_stat_text = Deals 455 to 683 Physical Damage | |level37_stat_text = Deals 455 to 683 Physical Damage | ||
|level37_stat1_id = spell_minimum_base_physical_damage | |level37_stat1_id = spell_minimum_base_physical_damage | ||
Line 419: | Line 419: | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
| | |level38_cost_amounts = 6 | ||
|level38_stat_text = Deals 475 to 713 Physical Damage | |level38_stat_text = Deals 475 to 713 Physical Damage | ||
|level38_stat1_id = spell_minimum_base_physical_damage | |level38_stat1_id = spell_minimum_base_physical_damage | ||
Line 429: | Line 429: | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
| | |level39_cost_amounts = 6 | ||
|level39_stat_text = Deals 495 to 743 Physical Damage | |level39_stat_text = Deals 495 to 743 Physical Damage | ||
|level39_stat1_id = spell_minimum_base_physical_damage | |level39_stat1_id = spell_minimum_base_physical_damage | ||
Line 439: | Line 439: | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
| | |level40_cost_amounts = 6 | ||
|level40_stat_text = Deals 517 to 775 Physical Damage | |level40_stat_text = Deals 517 to 775 Physical Damage | ||
|level40_stat1_id = spell_minimum_base_physical_damage | |level40_stat1_id = spell_minimum_base_physical_damage | ||
Line 509: | Line 509: | ||
|level21_strength_requirement = 70 | |level21_strength_requirement = 70 | ||
|level21_intelligence_requirement = 100 | |level21_intelligence_requirement = 100 | ||
|inventory_icon = Divine Ire | |||
|release_version = 3.6.0 | |release_version = 3.6.0 | ||
|quest_reward1_type = quest | |quest_reward1_type = quest |
Revision as of 05:46, 16 October 2021
Level: (1-20)
Cost: (3-5) Mana
Cast Time: 0.22 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 30%Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Release to unleash a powerful burst of energy in a beam in front of you.Deals (17-140) to (25-210) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Beam deals 100% more Damage with Hits per Stage after the first
Damages 5 nearby Enemies when you gain Stages
40% chance to gain an additional Stage when Hitting a Normal or Magic Enemy
Beam deals 70% more Damage with Ailments per Stage after the first
50% less Damage while Channelling
Gains an additional Stage when Hitting a Rare or Unique Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 28Vendor Prices
Normal | 1x Orb of Chance |
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemDivineTempest
Divine Ire is a channelling active skill gem that repeatedly damages nearby enemies while channeling to build up its charge quicker. Releasing the channel fires a beam of energy in front of the character, dealing physical damage converted to lightning damage.
Skill functions and interactions
- Area of Effect: Divine Ire's beam has a fixed length and width, though area damage modifiers from all sources still apply. The range of the zap while channelling can be affected by area modifiers (these zaps, though visually reminiscent of ArcArcSpell, Chaining, Lightning
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.Deals (6-198) to (32-1122) Lightning Damage
Chains +(4-7) Times
15% more Damage with Hits and Ailments for each remaining Chain
Additional Effects From 1-20% Quality:
Chains +(0.05-1) TimesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., cannot chain). In addition to the beam, a small bubble of area damage also expands from the player upon skill release; this bubble is affected by AoE increases and decreases as normal. - Damage penalty: The "50% less Damage while Channelling" effect of the skill applies only to damage dealt by the skill itself; skills cast while channeling (such as Cast while ChannellingCast while Channelling SupportSupport, Channelling, Spell, Trigger
Icon: W
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 38Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.Trigger a Supported Spell every (0.45-0.35) seconds while Channelling Supported Skills
Supported Triggered Spells deal 30% less Damage
Additional Effects From 1-20% Quality:
Supported Channelling Skills deal (0.5-10)% increased Damage
Supported Triggered Spells deal (0.5-10)% increased DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or anything else otherwise triggered) still apply damage as normal. By the same token, the 50% less effect removes itself immediately upon key release; it will not affect the beam, much in the way that Charged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
Level: (1-20)
Cost: 4 Mana
Attack Speed: 160% of base
Attack Damage: (95-121)% of base
Effectiveness of Added Damage: (95-121)%Requires Level 28Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage. Requires a Melee Weapon.50% of Physical Damage Converted to Lightning Damage
Deals 150% more Damage while Channelling if Illusion has finished moving
Hits from Final wave deal 75% of Damage per stage
Illusion moves at 130% of your Movement Speed
Additional Effects From 1-20% Quality:
Illusion moves at an additional +(1-20)% of your Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. functions. - Chance to gain additional stages: This chance is rolled independently per enemy hit. Hitting two rare/unique enemies at a time will generate two additional charges. On average, casting with 5 nearby normal or magic enemies will generate 2 additional charges per cast repetition.
- Stages: 10 stacks for maximum width, 20 for maximum damage.
- Totems: When used by totems via Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (49-40)% less Damage
Supported Skills will summon a Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills have 40% less Cast Speed
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., the totems will fully charge up to 20 stages before firing. They will continue doing so even if there are no more valid targets within range, if they began channeling while the targets were still in range.
Gem level progression
Level | Mana Cost | Physical Damage | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|
1 | 28 | 29 | 42 | 3 | 17 to 25 | 0 | 0 |
2 | 31 | 32 | 46 | 3 | 20 to 30 | 199345 | 199345 |
3 | 34 | 35 | 50 | 3 | 25 to 37 | 285815 | 485160 |
4 | 37 | 37 | 54 | 3 | 30 to 45 | 401344 | 886504 |
5 | 40 | 40 | 58 | 3 | 36 to 54 | 554379 | 1440883 |
6 | 42 | 42 | 60 | 3 | 41 to 61 | 477437 | 1918320 |
7 | 44 | 44 | 63 | 3 | 46 to 69 | 583786 | 2502106 |
8 | 46 | 46 | 66 | 3 | 52 to 78 | 710359 | 3212465 |
9 | 48 | 48 | 68 | 4 | 59 to 88 | 1355511 | 4567976 |
10 | 50 | 49 | 71 | 4 | 66 to 99 | 1138877 | 5706853 |
11 | 52 | 51 | 74 | 4 | 74 to 111 | 1368233 | 7075086 |
12 | 54 | 53 | 76 | 4 | 83 to 125 | 1638338 | 8713424 |
13 | 56 | 55 | 79 | 4 | 93 to 140 | 1956648 | 10670072 |
14 | 58 | 57 | 82 | 4 | 104 to 157 | 3655184 | 14325256 |
15 | 60 | 59 | 84 | 4 | 117 to 175 | 3017327 | 17342583 |
16 | 62 | 60 | 87 | 4 | 131 to 196 | 7759995 | 25102578 |
17 | 64 | 62 | 90 | 4 | 146 to 219 | 15138193 | 40240771 |
18 | 66 | 64 | 92 | 4 | 163 to 245 | 26083825 | 66324596 |
19 | 68 | 66 | 95 | 5 | 182 to 273 | 62620247 | 128944843 |
20 | 70 | 68 | 98 | 5 | 203 to 305 | 211708088 | 340652931 |
21 | 72 | 70 | 100 | 5 | 227 to 340 | N/A | N/A |
22 | 74 | N/A | N/A | 5 | 252 to 379 | N/A | N/A |
23 | 76 | N/A | N/A | 5 | 281 to 422 | N/A | N/A |
24 | 78 | N/A | N/A | 5 | 313 to 469 | N/A | N/A |
25 | 80 | N/A | N/A | 5 | 348 to 522 | N/A | N/A |
26 | 82 | N/A | N/A | 5 | 387 to 580 | N/A | N/A |
27 | 84 | N/A | N/A | 5 | 430 to 644 | N/A | N/A |
28 | 86 | N/A | N/A | 6 | 477 to 716 | N/A | N/A |
29 | 88 | N/A | N/A | 6 | 530 to 794 | N/A | N/A |
30 | 90 | N/A | N/A | 6 | 588 to 882 | N/A | N/A |
31 | 91 | N/A | N/A | 6 | 619 to 929 | N/A | N/A |
32 | 92 | N/A | N/A | 6 | 652 to 978 | N/A | N/A |
33 | 93 | N/A | N/A | 6 | 687 to 1030 | N/A | N/A |
34 | 94 | N/A | N/A | 6 | 723 to 1084 | N/A | N/A |
35 | 95 | N/A | N/A | 6 | 761 to 1142 | N/A | N/A |
36 | 96 | N/A | N/A | 6 | 801 to 1202 | N/A | N/A |
37 | 97 | N/A | N/A | 6 | 843 to 1265 | N/A | N/A |
38 | 98 | N/A | N/A | 6 | 888 to 1332 | N/A | N/A |
39 | 99 | N/A | N/A | 6 | 934 to 1402 | N/A | N/A |
40 | 100 | N/A | N/A | 6 | 983 to 1475 | N/A | N/A |
Item acquisition
Divine Ire can drop anywhere.
Recipes
Divine Ire can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
13 | The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | Random corrupted level 21 Spell gem | A |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Sever the Right Hand Act 3 | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Sever the Right Hand Act 3 Clarissa | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✓ |
Fallen from Grace Act 6 Lilly Roth | ✓ |
Threshold jewels
The following threshold jewels augment Divine Ire:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|
Related helmet enchantments
The following helmet enchantments affect Divine Ire.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Divine Ire Beam Width 1 | 66 | Merciless Labyrinth | Divine Ire's beam has 10% increased width | helmet 100 |
Enchantment Divine Ire Beam Width 2 | 75 | Eternal Labyrinth | Divine Ire's beam has 15% increased width | helmet 100 |
Enchantment Divine Ire Damage 1 | 66 | Merciless Labyrinth | Divine Ire deals 25% increased Damage | helmet 100 |
Enchantment Divine Ire Damage 2 | 75 | Eternal Labyrinth | Divine Ire deals 40% increased Damage | helmet 100 |
Enchantment Divine Ire Number Of Additional Nearby Enemies To Zap 1 | 66 | Merciless Labyrinth | Divine Ire Damages an additional nearby Enemy when gaining Stages | helmet 100 |
Enchantment Divine Ire Number Of Additional Nearby Enemies To Zap 2 | 75 | Eternal Labyrinth | Divine Ire Damages 2 additional nearby Enemies when gaining Stages | helmet 100 |
Alternate skill effects
Divine Ire has the following alternate skill effects:
Item | Effect(s) |
---|---|
Automaton Divine Ire EffectAutomaton Divine Ire EffectSkill Gem EffectYour Divine Ire becomes an Automaton Effect. | Your Divine Ire becomes an Automaton Effect. |
Celestial Divine Ire EffectCelestial Divine Ire EffectSkill Gem EffectYour Divine Ire becomes a Celestial Effect. | Your Divine Ire becomes a Celestial Effect. |
Version history
Version | Changes |
---|---|
3.6.3c |
|
3.6.0 |
|
References
https://www.reddit.com/r/pathofexile/comments/ay564f/synthesis_gem_information/ehykn2k Stages