Atlas of Worlds: Difference between revisions
>ThemJohns (→Overview: Awakened Atlas bonuses) |
>ThemJohns (→Overview: Awakened Atlas bonuses) |
Revision as of 17:00, 20 December 2019
The Atlas of Worlds is Path of Exile's end-game map system. The Atlas is a series of linked maps that players can progress through after completing a quest for Officer Kirac.
Overview
The Atlas of Worlds is a visualization of the dream worlds that are opened by activating maps, how these worlds are linked and the way they progress towards the centre. The Atlas is separated into four quadrants which can be entered initially through one of four tier 1 maps, one in each corner of the Atlas. These tier 1 maps start dropping in Act 8. When the player progresses through the maps, their tiers - and difficulty - will increase.
The Atlas also displays areas influenced by the 4 Conquerors bosses.
Map drops are not completely random; instead a specific tier is chosen first and the map type is chosen from pool of maps completed for that tier or connected to the map the character is currently in. [1]
Atlas Completion Bonus
Each completed map base type gives a 1% chance to upgrade the tier of a map, with values over 100% giving a chance to increase the tier a second time. The maximum map tier however can not bypass drop restrictions, even if it would have been upgraded[2].
For example, a rare monster in a tier 6 map with 125% completion bonus:
- a rare monster can drop tier +1 maps, as such it can drop tier 1 to 7 maps
- it will only drop maps that are adjacent or already unlocked on the atlas
- a tier 5 drop would be upgraded to tier 6, with a 25% chance to be upgraded to tier 7
- a tier 6 drop would be upgraded to tier 7, but can't be upgraded any further
- a tier 7 drop is already the highest possible drop, and can't be upgraded any further
Awakened Atlas completion bonuses are acquired completing the map at a certain Awakening Level or higher. Each Awakened Atlas completion gives a 0.5% chance to upgrade the tier of a map.
Untainted ParadiseUntainted Paradise
Tropical Island MapMap Level: 70
Map Tier: 3(300-400)% increased Experience gain
Area has increased monster variety
Area is inhabited by wild Animals
Monsters drop no ItemsFor this beauty,
beauty without strength,
chokes out life.Activate a Map to begin Kirac's Mission. and The Beachhead do not count towards Atlas completion.
Atlas Mission
Each time you complete a map, there is a chance to receive an Atlas Mission for a random master. You can use Atlas Missions to guarantee a master to spawn in your next non-unique map. Your Atlas Mission counters are tracked for each set of map tier colours: white, yellow, and red; which one you receive is the same as the tier colour of the map you received it in. Your accumulated number of Atlas Missions can be seen in the Atlas layout screen. There is no limit to how many Atlas Missions you can store. You can redeem an Atlas mission by speaking to a master then running the map from that screen.
Once per day, when you log in, you will receive one Atlas missions for each master for the tier relative to the last map you've completed. Free Atlas missions refresh at midnight UTC.
Spawning Conquerors
Quest introduced from Conquerors of the Atlas, requires the player to reach the 4 corners of the Atlas as the first phase. In the process you may discover Zana as well as Conquerors' Citadels and Watchstones Altars.
Since version 3.9.0c hotfix 3, players have to run 3 different maps from the same corner to spawn their first Conqueror. By this method, the lowest level encounters of Al-Hezmin, the Hunter, Veritania, the Redeemer, Drox, the Warlord and Baran, the Crusader can be spawned without acquiring any Watchstones.
The second to fourth encounters of the same Conqueror, requires the player to upgrade a region of the Atlas. Players need to discover the Altar (if applicable) of that region and insert a minimum number of Watchstone(s) in it. Typically, the second encounter requires 1 Stone, the third requires 2 Stones and the fourth requires 3 Stones inserted. Inserting Watchstones also increase the map Tier of that region. The Conqueror will still guarantee to spawn if you have met: 1) Number of Watchstones requirement 2) Running 3 different maps that matching the status of that region. i.e. matching Tier. Killing the Conqueror 4th time (at 4 different regions) will acquires the 4th Watchstone of that Conqueror , ending the quest. The aforementioned guaranteed spawn will be removed.
For spawning and beating Conqueror the fifth time and beyond, requires to insert 4 Watchstones to a region and meet the Conqueror 3 times before spawning the final arena. According to GGG, the spawn rate is 33% chance or 10 maps.[3]
Awakening Level
When four Watchstones are socketed to one region, it adds one Awakening Level to the Atlas. Awakening Levels increase the difficulty of all maps, but grant bonuses to item drops. It also enables Awakened Atlas completion bonuses at higher levels, granting further bonuses to map drops.
Each Awakening Level adds the following:
- Unique Map Boss has 3% more Life
- 3% increased effect of Modifiers on non-unique Maps
- +1% chance for an additional connected Map to drop from Unique Map Boss
- +0.5% chance for a Shaper Guardian Map to drop from Unique Map Boss (Tier 14+)
- +0.5% chance for an Elder Guardian Map to drop from Unique Map Boss (Tier 14+)
- +1% chance for an additional Unique Item to drop from Unique Map Boss
- +1% chance for additional Map Currency Item to drop from Unique Map Boss
- Increased chance per Awakening Level for the Conquerors of the Atlas to drop additional rewards
- 5% increased chance for Influenced Items to drop in Maps influenced by the Conquerors of the Atlas
Currency
- Sextants are used on Watchstones to add a special modifier to all the maps on the region where the Watchstone is socketed. Sextants last for 3 maps, and multiple Watchstones with sextant modifiers can stack.[1]
End of league transfer
When the current league ends the progress on the Atlas of Worlds is transferred to the relevant parent league. The parent league is generally Standard or Hardcore.
The merge has the following rules:[4]
- Maps or bonus objectives completed transferred to the parent league
- Sextant mods:
- They will be moved to the parent league; if the map already has a mod, the parent league mods will be kept
- Legacy modifiers continue to exist and work as long they have not been overridden
Atlas exclusive base items
This is a list of base item types that are considered end-game only base types. These items cannot be found in the acts, and are rarer than the default base types.
Item types
Item | Stats | |
---|---|---|
Apothecary's GlovesApothecary's GlovesArmour: (108-124) Energy Shield: (29-33)Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time | 70 | (14-18)% increased Damage over Time |
Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage | 70 | (12-16)% increased Spell Damage |
Fugitive BootsFugitive BootsEvasion: (112-129) Energy Shield: (32-37)Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance | 70 | +(13-17)% to Chaos Resistance |
Gripped GlovesGripped GlovesEvasion: (220-253)Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage | 70 | (14-18)% increased Projectile Attack Damage |
Spiked GlovesSpiked GlovesArmour: (220-253)Requires Level 70, 95 Str(16-20)% increased Melee Damage | 70 | (16-20)% increased Melee Damage |
Two-Toned BootsTwo-Toned BootsEvasion: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances | 70 | +(8-12)% to Cold and Lightning Resistances |
Two-Toned BootsTwo-Toned BootsArmour: (126-145) Evasion: (126-145)Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances | 70 | +(8-12)% to Fire and Cold Resistances |
Two-Toned BootsTwo-Toned BootsArmour: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances | 70 | +(8-12)% to Fire and Lightning Resistances |
Convoking WandConvoking WandWand Physical Damage: 30-55 Critical Strike Chance: 7.00% Attacks per Second: 1.40Requires Level 72, 242 IntMinions deal (26-30)% increased Damage | 72 | Minions deal (26-30)% increased Damage |
Bone HelmetBone HelmetArmour: (197-227) Energy Shield: (40-46)Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage | 73 | Minions deal (15-20)% increased Damage |
Artillery QuiverArtillery QuiverRequires Level 74(20-30)% increased Totem Placement speed | 74 | (20-30)% increased Totem Placement speed |
Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second | 74 | Regenerate (1.2-1.6)% of Life per second |
Seaglass AmuletSeaglass AmuletRequires Level 74(10-15)% faster start of Energy Shield Recharge | 74 | (10-15)% faster start of Energy Shield Recharge |
Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate | 77 | (48-56)% increased Mana Regeneration Rate |
Vanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating | 78 | +(260-320) to Armour and Evasion Rating |
Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield | 79 | +(60-80) to maximum Energy Shield |
Cerulean RingCerulean RingRequires Level 80(8-10)% increased maximum Mana | 80 | (8-10)% increased maximum Mana |
Iolite RingIolite RingRequires Level 80(17-23)% increased Chaos Damage | 80 | (17-23)% increased Chaos Damage |
Opal RingOpal RingRequires Level 80(15-25)% increased Elemental Damage | 80 | (15-25)% increased Elemental Damage |
Steel RingSteel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks | 80 | Adds (3-4) to (10-14) Physical Damage to Attacks |
Vermillion RingVermillion RingRequires Level 80(5-7)% increased maximum Life | 80 | (5-7)% increased maximum Life |
Gallery
-
The Atlas introduced in Betrayal expansion with all maps completed.
-
The Atlas introduced in War for the Atlas expansion with all maps completed.
-
The Atlas introduced in Atlas of Worlds expansion with all maps completed.
Version history
Version | Changes |
---|---|
3.9.1 |
|
3.9.0c |
|
3.9.0 |
|
3.5.0 |
|
3.4.0 |
|
3.3.0 |
|
3.1.0 |
|
2.4.0 |
|
References
- ↑ 1.0 1.1 Masterseek (August 13, 2016). "Path of Exile: Atlas of Worlds Interview. A Map of Condensed Hype.". 2p.com. Retrieved August 13, 2016.
- ↑ Chris (August 29, 2016). "Forum - Development Manifesto - Cumulative Atlas Completion Bonus - Path of Exile". Grinding Gear Games. Retrieved August 29, 2016.
- ↑ Version 3.9.0c
- ↑ Negitivefrags (November 12, 2016). "[Question]What happens to the atlas and the sextant mods when essence gets transferred to standard?". Reddit. Retrieved January 25, 2017.