|help_text = Right click to apply this to your weapons. Only one Tincture in your belt can be applied to your weapons at a time. Requires the Coated Blade Passive to be allocated on Warden of the Maji Passive Skill Tree to use this item.
|help_text = Right click to apply this to your weapons. Only one Tincture in your belt can be applied to your weapons at a time. Requires the Coated Blade Passive to be allocated on Warden of the Maji Passive Skill Tree to use this item.
|implicit1 = TinctureImplicitAllDamageCanIgnite
|implicit1 = TinctureImplicitAllDamageCanIgnite
|acquisition_tags = Affliction
|drop_text = Can be purchased from the [[Warden of Eaves]] for [[Vivid Wisp]]s.
|drop_text = Can be purchased from the [[Warden of Eaves]] for [[Vivid Wisp]]s.
Ashbark TinctureAll Damage can IgniteUnmodifiableRight click to apply this to your weapons. Only one Tincture in your belt can be applied to your weapons at a time. Requires the Coated Blade Passive to be allocated on Warden of the Maji Passive Skill Tree to use this item.
Acquisition Not in game Drop level: 1 Affliction Can be purchased from the Warden of Eaves for Vivid Wisps.Metadata Item class: Tincture Metadata ID: Metadata/Items/Tinctures/TinctureIgnite
All Damage can Ignite: This modifier causes all damage types to contribute to ignite (e.g. non-fire damage will scale ignite). Note that the chance to ignite is unaffected.