Kitava's Thirst: Difference between revisions
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|rarity_id = unique | |rarity_id = unique | ||
|name = Kitava's Thirst | |name = Kitava's Thirst | ||
|class_id = Helmet | |class_id = Helmet | ||
|base_item = Zealot Helmet | |base_item = Zealot Helmet | ||
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|explicit4 = IncreasedManaUnique__7 | |explicit4 = IncreasedManaUnique__7 | ||
|flavour_text = Tukohama, Tawhoa and Kitava went to the lake to fish.<br>Tawhoa weaved a net to catch the fish,<br>Tukohama built a fire to cook the fish,<br>and Kitava swallowed the entire lake, fish and all, with a single gulp. | |flavour_text = Tukohama, Tawhoa and Kitava went to the lake to fish.<br>Tawhoa weaved a net to catch the fish,<br>Tukohama built a fire to cook the fish,<br>and Kitava swallowed the entire lake, fish and all, with a single gulp. | ||
|release_version = 2.4.0 | |release_version = 2.4.0 | ||
}} | }} | ||
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==Mechanics== | ==Mechanics== | ||
* {{c|mod|50% chance to Trigger Socketed Spells}}: | |||
** Each time you use a [[Active skill|skill]] and spend 100 or more mana to pay its [[cost]], there is a 50% chance all [[socket]]ed [[spell]]s will [[trigger]]. | |||
{{c|mod|Spend at least 100 Mana}}: [[ | ** If multiple of the same spell [[skill gem]] are socketed, they will share a cooldown. Only one will trigger. | ||
* {{c|mod|when you Spend at least 100 Mana}}: | |||
{{c|mod|Use a Skill}}: | ** 100 or more [[mana]] must be spent in order to trigger socketed spells. | ||
*** 100 mana must be spent all at once, not across multiple uses. | |||
*** Skills that spend life via [[Blood Magic]] or energy shield via [[Eldritch Battery]] will not trigger socketed spells. | |||
*** Using {{il|Soul Taker}} or other methods that avoid spending mana will not trigger socketed spells. | |||
*** Mana [[reservation]] cannot trigger socketed spells. | |||
*** Spending mana on trigger costs can trigger socketed spells. | |||
* {{c|mod|Use a Skill}}: | |||
** Channeled skills with a mana cost of 100 or above can only trigger spells with the initial cast. This is because Kitava's Thirst triggers when spending mana to use a skill, not to maintain an already-used skill.<ref>https://www.pathofexile.com/forum/view-thread/1773158/page/1#p13911069</ref><ref>https://www.pathofexile.com/forum/view-thread/1716228</ref> | |||
* Targeting | |||
** Triggered spells will target a nearby target. The triggered spells will not necessarily target the same location or enemy targeted by the original skill. | |||
** If there are no nearby potential targets, the casts will target randomly. | |||
==Strategy== | ==Strategy== | ||
There are several methods that can be used to raise the [[cost]] of skills to help Kitava's Thirst trigger its socketed spells more regularly and expand the list of usable skills that can trigger this unique. Rapid cast or attacking abilities are preferred when using Kitava's Thirst to increase the likeliness of socketed spells triggering. Because of the high mana cost needed, several spells and most attack skills struggle to reach the 100 mana threshold, however there are a few | There are several methods that can be used to raise the [[cost]] of skills to help Kitava's Thirst trigger its socketed spells more regularly and expand the list of usable skills that can trigger this unique. Rapid cast or attacking abilities are preferred when using Kitava's Thirst to increase the likeliness of socketed spells triggering. Because of the high mana cost needed, several spells and most attack skills struggle to reach the 100 mana threshold, however there are a few ways to increase their cost: | ||
* | *{{il|Pledge of Hands}} grants an innate level 30 [[Greater Spell Echo Support]] which includes a large 150% mana multiplier and also significantly increases the player's mana pool. | ||
* A copy of the Unique Jewel {{il|Fevered Mind}} can also be socketed into the passive skill tree to boost the cost of all skills. | |||
* | * {{il|Archmage Support}} can also be used to increase the mana cost of spells, if the character has enough unreserved mana. | ||
* | |||
'''Channeled skills''' are the fastest skills, but they activate the cast only once per use (if the mana cost is sufficient), so the player has to start channeling and end channeling rapidly, which is tedious but possible. | '''Channeled skills''' are the fastest skills, but they activate the cast only once per use (if the mana cost is sufficient), so the player has to start channeling and end channeling rapidly, which is tedious but possible. | ||
'''Fastest non-channeled | '''Fastest non-channeled spells''' are {{il|Unearth}} and {{il|Armageddon Brand}}. {{il|Frenzy}} is the fastest [[attack skill]]. [[Instant]] skills can be used, but might be undesirable because of their cooldown. | ||
'''Mana consumption''' of a character using Kitava's Thirst offensively is huge. | '''Mana consumption''' of a character using Kitava's Thirst offensively is huge. On average, one needs to spend 200 mana for one activation and the cost of the triggered socketed spells also need to be paid. {{il|Nexus Gloves}} can help mitigate the cost. | ||
{{Item acquisition}} | {{Item acquisition}} | ||
==Legacy variants== | |||
Kitava's Thirst has a [[legacy variant]]. | |||
{{legacy variant table header}} | |||
{{legacy variant table row|3.11.0| | |||
* {{c|mod|30% chance to Trigger Socketed Spells when}} | |||
* {{c|mod|you Spend at least 100 Mana to Use a Skill}} | |||
* 15% reduced Cast Speed | |||
* (70–80)% increased Armour and Energy Shield | |||
* +(30–50) to maximum Mana | |||
}} | |||
{{Legacy variant table end}} | |||
==Gallery== | ==Gallery== | ||
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.11.0| | ||
* Now has a 50% chance to trigger socketed spells when you spend at least 100 mana to use a skill (from 30%). | |||
}} | |||
{{Version history table row|2.4.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== |
Latest revision as of 16:22, 29 May 2024
Zealot HelmetArmour: (202-246)
Energy Shield: (42-52)Requires Level 44, 50 Str, 50 Int50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an
Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown
15% reduced Cast Speed
(70-80)% increased Armour and Energy Shield
+(30-50) to maximum ManaTukohama, Tawhoa and Kitava went to the lake to fish.
Tawhoa weaved a net to catch the fish,
Tukohama built a fire to cook the fish,
and Kitava swallowed the entire lake, fish and all, with a single gulp.
7x Alteration ShardMetadata
Item class: Helmet
Kitava's Thirst is a unique Zealot HelmetZealot HelmetArmour: (119-137)
Energy Shield: (25-29)Requires Level 44, 50 Str, 50 Int.
Mechanics
- 50% chance to Trigger Socketed Spells:
- when you Spend at least 100 Mana:
- 100 or more mana must be spent in order to trigger socketed spells.
- 100 mana must be spent all at once, not across multiple uses.
- Skills that spend life via Blood Magic or energy shield via Eldritch Battery will not trigger socketed spells.
- Using Soul TakerSoul Taker
Siege AxeOne Handed Axe
Physical Damage: (163.2-190.4) to (264-308)
Critical Strike Chance: 5.00%
Attacks per Second: (1.80-1.88)
Weapon Range: 1.1 metresRequires Level 59, 119 Str, 82 Dex(140-180)% increased Physical Damage
Adds 30 to 40 Physical Damage
(20-25)% increased Attack Speed
+(20-25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can ChillIt is too easy for the soul to escape from an open heart. or other methods that avoid spending mana will not trigger socketed spells. - Mana reservation cannot trigger socketed spells.
- Spending mana on trigger costs can trigger socketed spells.
- 100 or more mana must be spent in order to trigger socketed spells.
- Use a Skill:
- Targeting
- Triggered spells will target a nearby target. The triggered spells will not necessarily target the same location or enemy targeted by the original skill.
- If there are no nearby potential targets, the casts will target randomly.
Strategy
There are several methods that can be used to raise the cost of skills to help Kitava's Thirst trigger its socketed spells more regularly and expand the list of usable skills that can trigger this unique. Rapid cast or attacking abilities are preferred when using Kitava's Thirst to increase the likeliness of socketed spells triggering. Because of the high mana cost needed, several spells and most attack skills struggle to reach the 100 mana threshold, however there are a few ways to increase their cost:
- Pledge of HandsPledge of Hands
Judgement StaffWarstaff
Physical Damage: 73-136
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.3 metresRequires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo
(120-160)% increased Spell Damage
50% increased maximum Mana"To shake a hand is to double your power."
- Jaetai, Queen's Advisor grants an innate level 30 Greater Spell Echo Support which includes a large 150% mana multiplier and also significantly increases the player's mana pool. - A copy of the Unique Jewel Fevered MindFevered Mind
Cobalt JewelLimited to: 1
Radius: Small+(5-10) to Intelligence
Notable Passive Skills in Radius are Transformed to
instead grant: 10% increased Mana Cost of Skills and 20% increased Spell DamageCorruptedIn sickness, the insane becomes sane.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. can also be socketed into the passive skill tree to boost the cost of all skills. - Archmage SupportArchmage SupportLightning, Arcane, Support, Spell
Icon: ^
Level: (1-20)Requires Level 31Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.Supported Skills gain Added Lightning Damage equal to (10-19)% of Unreserved Maximum Mana
Supported Skills have added Mana Cost equal to 5% of Unreserved Maximum Mana
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. can also be used to increase the mana cost of spells, if the character has enough unreserved mana.
Channeled skills are the fastest skills, but they activate the cast only once per use (if the mana cost is sufficient), so the player has to start channeling and end channeling rapidly, which is tedious but possible.
Fastest non-channeled spells are Module Error: No results found for item using search term "item_name = Unearth" and Armageddon BrandArmageddon BrandSpell, AoE, Fire, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 200%Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Activates every 1.5 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Deals (69-924) to (104-1386) Fire Damage
Base radius is 2.2 metres
Can be Detached for a total Duration of 6.00 seconds
Can be Attached for a total Duration of 5.00 seconds
Deals (10-29)% more Damage with Hits against Branded Enemy
Additional Effects From 1-20% Quality:
Deals +(0.5-10)% more Damage with Hits against Branded EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
Level: (1-20)
Cost: 10 Mana
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge
Additional Effects From 1-20% Quality:
+(0.1-2)% more Attack Damage per Frenzy Charge
+(0.1-2)% more Attack Speed per Frenzy ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. is the fastest attack skill. Instant skills can be used, but might be undesirable because of their cooldown.
Mana consumption of a character using Kitava's Thirst offensively is huge. On average, one needs to spend 200 mana for one activation and the cost of the triggered socketed spells also need to be paid. Nexus GlovesNexus GlovesEnergy Shield: (47-54)Requires Level 70, 101 Int(25-30)% chance when you pay a Skill's Cost to gain that much Mana
30% reduced maximum Mana can help mitigate the cost.
Item acquisition
Kitava's Thirst can drop anywhere. It can be chanced.
Recipes
Kitava's Thirst can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
3 | Sambodhi's WisdomSambodhi's Wisdom3Armour Quality: +30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might. | Random armour with 30% quality | A |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | Random influenced item | A |
6 | Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking." | Random double-influenced item | A |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | Random two-implicit corrupted item | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Legacy variants
Kitava's Thirst has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
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3.11.0 |
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Gallery
Version history
Version | Changes |
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3.11.0 |
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2.4.0 |
|