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Quality | {{#ev:youtube|QNw2Jg644yU|300|right|Path Of Exile - Guide - Quality Basics|frame}} | ||
'''Quality''' improves the signature [[stat]] of an [[item]] such as [[physical damage]] on [[weapon]]s and [[evasion]] for evasion [[helmet]]s or adds additional bonuses to [[skill gem]]s. | |||
== | ==Mechanics== | ||
Quality can be applied to most [[equipment]] ([[quiver]]s and [[jewel]]s are the exceptions), as well as [[map]]s and [[strongbox]]es. Any item with at least 1% quality will have a {{c|mod|Superior}} prefix when dropped on the ground but not when in the inventory. | |||
Each item type has a [[Currency|currency item]] associated with it that increases its quality. Quality does not affect the requirements for using an item or the [[mana]] cost of skills. | |||
All items are normally capped at 20% quality and each currency that affect quality will improve: | |||
* {{c|normal|normal}} items by 5%. | |||
* {{c|magic|magic}} items by 2%. | |||
* {{c|rare|rare}} and {{c|unique|unique}} items by 1%. | |||
Increasing the quality on [[weapon]]s and [[Armour (equipment)|armours]] also makes crafting [[socket]]s and [[link]]s with {{il|Jeweller's Orb|Jeweller's Orbs}} and {{il|Orb of Fusing|Orbs of Fusing}} easier. Each 1% quality improves the result by 1%. This makes obtaining many sockets and links 20% more likely on 20% quality items and even likelier on 30% quality items. | |||
Quality [[ | Quality is normally capped at 20%. However, there are certain crafting methods that can increase quality beyond that, including: | ||
* Corrupting a [[gem]] or [[flask]] can increase its quality, to up to 23% and 30%, respectively. | |||
* [[Beastcrafting]] recipe for "Corrupt an item with 30% Quality" | |||
* A [[resonator]] with {{il|Perfect Fossil}} socketed, randomizing its quality to 15-30% | |||
* {{il|Tainted Blacksmith's Whetstone}} and {{il|Tainted Armourer's Scrap}} randomly sets a [[corrupted]] equipment's quality to 0-29%. | |||
* Monsters of magic or rare rarity and some chests (e.g. Delve, Heist) can drop items with quality higher than 20%. | |||
* {{il|Ixchel's Temptation}} can have up to 200% quality. | |||
* [[The Necropolis|Necropolis]] crafting can create weapons and armour with up to 30% quality using corpses that add quality to the crafted item. | |||
* {{il|Infused Engineer's Orb}} can increase a [[strongbox]]'s quality to up to 30%. Infused Engineer's Orb no longer drop in game. | |||
The quality | ===Effect on items=== | ||
{{#vardefine:base|100}} | |||
{{#vardefine:added|50}} | |||
{{#vardefine:incr|90}} | |||
{{#vardefine:quality|20}} | |||
The quality is [[stats|summed]] together with other [[local]] {{c|mod|#% increased}} [[stat]]s. For example a piece of armour that naturally gives {{#var:base}} armour that has {{c|mod|+{{#var:added}} to Armour}} and {{c|mod|{{#var:incr}}% increased Armour}} would now, with {{#var:quality}}% quality, give {{Math|display=inline|formula= | |||
({{#var:base}} + {{#var:added}}) * (100 + {{#var:incr}} + {{#var:quality}} )/100 = | |||
{{#expr: ({{#var:base}} + {{#var:added}}) * (100 + {{#var:incr}} + {{#var:quality}} )/100 }} | |||
}}. | |||
The table below displays what each category of items and which currency that can increase the quality. | |||
{| class="wikitable" | |||
The | |||
{| class="wikitable | |||
|- | |- | ||
! Class !! Currency !! Increases | |||
|- | |- | ||
| | | [[Weapons]] || {{il|Blacksmith's Whetstone}} || {{c|mod|Physical Damage}} | ||
|- | |- | ||
| | | [[Armour (equipment)|Armours]] || {{il|Armourer's Scrap}} || {{c|mod|Armour / Evasion / Energy Shield}} | ||
|- | |- | ||
| | | [[Flasks]] || {{il|Glassblower's Bauble}}, {{il|Vaal Orb}} || {{c|mod|Life/Mana}} recovered or increased the flask duration for [[Utility Flasks|utility flasks]]. | ||
|- | |- | ||
| | | [[Skill gems]] || {{il|Gemcutter's Prism}} || Depends on gem's specific quality stats | ||
|- | |- | ||
| | | [[Maps]] || {{il|Cartographer's Chisel}} || {{c|mod|Item Quantity}} | ||
|- | |- | ||
| | | [[Strongbox]] || {{il|Engineer's Orb}}, {{il|Infused Engineer's Orb}} || {{c|mod|Item Quantity}}; Infused Engineer's Orb also adds certain extra items. | ||
|- | |- | ||
| | | [[Jewellery]] || [[Catalyst]]s || Depends on catalyst; affects implicit and explicit affixes | ||
|} | |} | ||
Certain [[Harvest crafting]] crafts can apply [[enchantment]]s on weapons and body armours that could change the effect of quality on that item instead of the default quality (weapon physical damage or body armour defences). This does not affect other aspects of quality such as the chance to have a certain number of sockets or links. | |||
==Skill gems== | |||
Both [[skill gems]] and [[support gems]] may have quality. Every skill is affected by quality differently, but it frequently improves the damage dealt with the skill or provides small improvements like increased Area of Effect. Even those that do have their damage improved will see different improvement rates for a given amount of quality. | |||
The quality of skill gems may be improved with a {{il|Gemcutter's Prism}}. These upgrades always improve a skill's quality by 1%. Alternatively, a level 20 non-[[Awakened support gem|awakened]] support gem and a {{il|Gemcutter's Prism}} can be vendored (sold to a NPC) for a level 1 gem with 20% quality. | |||
The effect of quality scales with the base quality effect, however, only whole numbers will be granted (and thus the effect will always be rounded down); for example {{c|mod|3% quality}} on a gem with {{c|mod|0.5% effect}} will only grant {{c|mod|1% effect}} and '''not''' 1.5% effect. Effects with some degree of fractions are rounded to their natural bases (i.e. seconds will be rounded to milliseconds, etc.). | |||
It is possible to get a gem's quality above 20%. [[Corrupted|Corrupting]] a gem can increase its quality by up to 23%. {{il|Enhance Support}} and certain gear modifiers can also improve gem quality. | |||
==== | ==Related base items== | ||
The following base items are related to quality: | |||
{{Drop enabled base item table | |||
|where=items.stat_text LIKE "%Quality%" | |||
AND items.class_id NOT IN ("Active Skill Gem", "Support Skill Gem") | |||
|large=1 | |||
|level=1 | |||
|stat=1 | |||
}} | |||
{| | ==Related unique items== | ||
The following [[unique item]]s are related to quality: | |||
{{Drop enabled unique item table | |||
|where = items.stat_text LIKE "%to%Quality%" | |||
| | |large=1 | ||
| | |base_item=1 | ||
|level=1 | |||
|stat=1 | |||
}} | |||
=== | ==Related divination cards== | ||
The following [[divination card]]s are related to quality: | |||
{{Drop enabled base item table | |||
|where=items.class_id="DivinationCard" | |||
AND items.description LIKE "%Quality%" | |||
|stack_size=1 | |||
|description=1 | |||
}} | |||
==== | ==Related modifiers== | ||
The following [[modifier]]s are related to quality: | |||
===Item modifiers=== | |||
{{Query spawnable modifiers | |||
|where=mod_stats.id LIKE "%quality%" AND mods.domain LIKE "1" | |||
|stat_text=1 | |||
|spawn_weights=1 | |||
|level=1 | |||
|generation_type =1 | |||
}} | |||
===Veiled modifiers=== | |||
{{Query spawnable modifiers | |||
|where=mod_stats.id LIKE "%quality%" AND mods.domain LIKE "9" | |||
|stat_text=1 | |||
|spawn_weights=1 | |||
|level=1 | |||
|generation_type =1 | |||
}} | |||
| | |||
| | |||
| | |||
| | |||
| | |||
==== | ===Synthesis implicit=== | ||
{{modifier table | |||
|q_tables=mod_stats, spawn_weights | |||
|q_join=mods._pageID=mod_stats._pageID, mods._pageID=spawn_weights._pageID | |||
|q_where = mod_stats.id LIKE "%quality%" AND mods.id LIKE "%SynthesisImplicit%" | |||
|level=1 | |||
|stat_text=1 | |||
}} | |||
===Harvest enchantments=== | |||
{{modifier table | |||
|q_tables=mod_stats, spawn_weights | |||
|q_join=mods._pageID=mod_stats._pageID, mods._pageID=spawn_weights._pageID | |||
|q_where = mod_stats.id LIKE "%quality%" AND mods.id LIKE "%Harvest%" | |||
|level=1 | |||
|stat_text=1 | |||
}} | |||
| | |||
| | |||
| | |||
| | |||
| | |||
==== | ==References== | ||
{{reflist|refs= | |||
}} | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.23.0| | |||
* A substantial amount of damage-dealing skills have had their quality stats buffed. In most cases they will be significantly more powerful than before, and also more interesting. Many supports have also received changes to their quality stats. | |||
* The [[vendor recipe]] for turning a Level 20 Gem into a 20% Quality Level 1 version of that Gem no longer works with Skill Gems, as the benefit Quality provides to damage dealing Skills is now more powerful. The vendor recipe can now only be used with non-[[Awakened support gem|Awakened]] [[Support Gem]]s. | |||
* Anomalous, Divergent and Phantasmal Quality Gems have been removed from the game. Existing alternate Quality Gems now have the base Quality effect found on the respective Gem. | |||
}} | |||
{{Version history table row|2.2.0| | |||
* When you use an Orb of Fusing or a Jeweller's Orb on an item, the item's quality is no longer consumed. The way that quality affects the result has also been changed. Each 1% quality improves the result by 1%. This makes the Fusing process 20% easier on 20% quality items, for example. | |||
}} | |||
{{Version history table end}} | |||
| | |||
[[Category:Game mechanics]] | |||
[[ru:Качество]] |
Revision as of 23:16, 11 May 2024
Quality improves the signature stat of an item such as physical damage on weapons and evasion for evasion helmets or adds additional bonuses to skill gems.
Mechanics
Quality can be applied to most equipment (quivers and jewels are the exceptions), as well as maps and strongboxes. Any item with at least 1% quality will have a Superior prefix when dropped on the ground but not when in the inventory.
Each item type has a currency item associated with it that increases its quality. Quality does not affect the requirements for using an item or the mana cost of skills.
All items are normally capped at 20% quality and each currency that affect quality will improve:
- normal items by 5%.
- magic items by 2%.
- rare and unique items by 1%.
Increasing the quality on weapons and armours also makes crafting sockets and links with Module Error: No results found for item using search term "item_name = Jeweller's Orb" and Module Error: No results found for item using search term "item_name = Orb of Fusing" easier. Each 1% quality improves the result by 1%. This makes obtaining many sockets and links 20% more likely on 20% quality items and even likelier on 30% quality items.
Quality is normally capped at 20%. However, there are certain crafting methods that can increase quality beyond that, including:
- Corrupting a gem or flask can increase its quality, to up to 23% and 30%, respectively.
- Beastcrafting recipe for "Corrupt an item with 30% Quality"
- A resonator with Module Error: No results found for item using search term "item_name = Perfect Fossil" socketed, randomizing its quality to 15-30%
- Module Error: No results found for item using search term "item_name = Tainted Blacksmith's Whetstone" and Module Error: No results found for item using search term "item_name = Tainted Armourer's Scrap" randomly sets a corrupted equipment's quality to 0-29%.
- Monsters of magic or rare rarity and some chests (e.g. Delve, Heist) can drop items with quality higher than 20%.
- Module Error: No results found for item using search term "item_name = Ixchel's Temptation" can have up to 200% quality.
- Necropolis crafting can create weapons and armour with up to 30% quality using corpses that add quality to the crafted item.
- Module Error: No results found for item using search term "item_name = Infused Engineer's Orb" can increase a strongbox's quality to up to 30%. Infused Engineer's Orb no longer drop in game.
Effect on items
The quality is summed together with other local #% increased stats. For example a piece of armour that naturally gives 100 armour that has +50 to Armour and 90% increased Armour would now, with 20% quality, give .
The table below displays what each category of items and which currency that can increase the quality.
Class | Currency | Increases |
---|---|---|
Weapons | Module Error: No results found for item using search term "item_name = Blacksmith's Whetstone" | Physical Damage |
Armours | Armourer's ScrapArmourer's ScrapStack Size: 40Improves the quality of an armourRight click this item then left click an armour to apply it. Has greater effect on lower-rarity armours. The maximum quality is 20%. | Armour / Evasion / Energy Shield |
Flasks | Module Error: No results found for item using search term "item_name = Glassblower's Bauble", Module Error: No results found for item using search term "item_name = Vaal Orb" | Life/Mana recovered or increased the flask duration for utility flasks. |
Skill gems | Module Error: No results found for item using search term "item_name = Gemcutter's Prism" | Depends on gem's specific quality stats |
Maps | Module Error: No results found for item using search term "item_name = Cartographer's Chisel" | Item Quantity |
Strongbox | Module Error: No results found for item using search term "item_name = Engineer's Orb", Module Error: No results found for item using search term "item_name = Infused Engineer's Orb" | Item Quantity; Infused Engineer's Orb also adds certain extra items. |
Jewellery | Catalysts | Depends on catalyst; affects implicit and explicit affixes |
Certain Harvest crafting crafts can apply enchantments on weapons and body armours that could change the effect of quality on that item instead of the default quality (weapon physical damage or body armour defences). This does not affect other aspects of quality such as the chance to have a certain number of sockets or links.
Skill gems
Both skill gems and support gems may have quality. Every skill is affected by quality differently, but it frequently improves the damage dealt with the skill or provides small improvements like increased Area of Effect. Even those that do have their damage improved will see different improvement rates for a given amount of quality.
The quality of skill gems may be improved with a Module Error: No results found for item using search term "item_name = Gemcutter's Prism". These upgrades always improve a skill's quality by 1%. Alternatively, a level 20 non-awakened support gem and a Module Error: No results found for item using search term "item_name = Gemcutter's Prism" can be vendored (sold to a NPC) for a level 1 gem with 20% quality.
The effect of quality scales with the base quality effect, however, only whole numbers will be granted (and thus the effect will always be rounded down); for example 3% quality on a gem with 0.5% effect will only grant 1% effect and not 1.5% effect. Effects with some degree of fractions are rounded to their natural bases (i.e. seconds will be rounded to milliseconds, etc.).
It is possible to get a gem's quality above 20%. Corrupting a gem can increase its quality by up to 23%. Module Error: No results found for item using search term "item_name = Enhance Support" and certain gear modifiers can also improve gem quality.
Related base items
The following base items are related to quality:
Item | Stats | |
---|---|---|
Apex CleaverApex CleaverTwo Handed Axe Physical Damage: 71-111 Critical Strike Chance: 5.00% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 70+40% to Maximum Quality | 70 | +40% to Maximum Quality |
Related unique items
The following unique items are related to quality:
Item | Base Item | Stats |
---|
Related divination cards
The following divination cards are related to quality:
Item | Stack Size | Effect(s) |
---|---|---|
A Chilling WindA Chilling Wind4Level 21 Vaal Cold Snap Quality: +20% CorruptedAll things slow under winter's onslaught - even life itself. | 4 | Level 21 Vaal Cold Snap Quality: +20% Corrupted |
Related modifiers
The following modifiers are related to quality:
Item modifiers
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
HellscapeUpsideIncreaseSocketedSupportGemQuality3 | Scourge Benefit | 68 | +(9-10)% to Quality of Socketed Support Gems | weapon 500 shield 250 |
HellscapeUpsideIncreaseSocketedSupportGemQuality4_ | Scourge Benefit | 68 | +(11-12)% to Quality of Socketed Support Gems | weapon 500 shield 250 |
WeaponTreeWeaponQuality1 | Crucible Passive Skill Tree | 1 | +8% to Quality | default 500 |
WeaponTreeWeaponQuality2 | Crucible Passive Skill Tree | 45 | +12% to Quality | default 500 |
WeaponTreeWeaponQuality3 | Crucible Passive Skill Tree | 60 | +16% to Quality | default 500 |
Veiled modifiers
No results found
Synthesis implicit
Harvest enchantments
Name | Stats | |
---|---|---|
HarvestAlternateArmourQualityColdResistance | 1 | Quality does not increase Defences Grants +1% to Cold Resistance per 2% Quality |
HarvestAlternateArmourQualityDexterity | 1 | Quality does not increase Defences Grants +1 to Dexterity per 2% Quality |
HarvestAlternateArmourQualityFireResistance | 1 | Quality does not increase Defences Grants +1% to Fire Resistance per 2% Quality |
HarvestAlternateArmourQualityIncreasedLife | 1 | Quality does not increase Defences Grants +1 to Maximum Life per 2% Quality |
HarvestAlternateArmourQualityIncreasedMana | 1 | Quality does not increase Defences Grants +1 to Maximum Mana per 2% Quality |
HarvestAlternateArmourQualityIntelligence_ | 1 | Quality does not increase Defences Grants +1 to Intelligence per 2% Quality |
HarvestAlternateArmourQualityLightningResistance | 1 | Quality does not increase Defences Grants +1% to Lightning Resistance per 2% Quality |
HarvestAlternateArmourQualityStrength | 1 | Quality does not increase Defences Grants +1 to Strength per 2% Quality |
HarvestAlternateWeaponQualityAccuracyRatingIncrease_ | 1 | Quality does not increase Physical Damage Grants 1% increased Accuracy per 2% Quality |
HarvestAlternateWeaponQualityAreaOfEffect_ | 1 | Quality does not increase Physical Damage Grants 1% increased Area of Effect per 4% Quality |
HarvestAlternateWeaponQualityElementalDamagePercent | 1 | Quality does not increase Physical Damage Grants 1% increased Elemental Damage per 2% Quality |
HarvestAlternateWeaponQualityLocalCriticalStrikeChance__ | 1 | Quality does not increase Physical Damage 1% increased Critical Strike Chance per 4% Quality |
HarvestAlternateWeaponQualityLocalIncreasedAttackSpeed | 1 | Quality does not increase Physical Damage 1% increased Attack Speed per 8% Quality |
HarvestAlternateWeaponQualityLocalMeleeWeaponRange_ | 1 | Quality does not increase Physical Damage +0.1 metres to Weapon Range per 10% Quality |
References
Version history
Version | Changes |
---|---|
3.23.0 |
|
2.2.0 |
|