Berserker: Difference between revisions
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==Overview== | ==Overview== | ||
The Berserker is an | The Berserker is an offence-oriented class that revels in the heat of combat. With notables that grant unparalleled power at a downside, the Berserker Ascendancy offers support to damage, [[critical strike]]s, [[life leech]], [[armour]], [[exert]]s from [[Warcry|warcries]], and [[Rage]]. Furthermore, all of his minor passives grant [[physical damage]], bolstering offence. | ||
[[Flawless Savagery]] allows Berserkers to deal lot more [[Critical Strike|critical]] damage and [[Blitz]] allows Berserkers to attack blazingly fast at an expense of consistent [[critical strike]]s. [[Defy Pain]] allows him to gain immense [[armour]] and a substantial [[life leech]] buff provided you can handle the self-damage. Berserkers can be built around [[Rage]] by gaining [[Rage]] generation from [[Crave the Slaughter]] and make this much more powerful at the cost of life degen with [[Rite of Ruin]] or by having [[exert|exerted attacks]] deal much more damage by sacrificing [[Rage]] with [[War Bringer]]. He can also gain a powerful damage boost at the cost of being more vulnerable with [[Aspect of Carnage]]. | |||
==Passive skills== | ==Passive skills== |
Latest revision as of 07:16, 15 August 2023
The Berserker is an Ascendancy class for Marauders.
Overview
The Berserker is an offence-oriented class that revels in the heat of combat. With notables that grant unparalleled power at a downside, the Berserker Ascendancy offers support to damage, critical strikes, life leech, armour, exerts from warcries, and Rage. Furthermore, all of his minor passives grant physical damage, bolstering offence.
Flawless Savagery allows Berserkers to deal lot more critical damage and Blitz allows Berserkers to attack blazingly fast at an expense of consistent critical strikes. Defy Pain allows him to gain immense armour and a substantial life leech buff provided you can handle the self-damage. Berserkers can be built around Rage by gaining Rage generation from Crave the Slaughter and make this much more powerful at the cost of life degen with Rite of Ruin or by having exerted attacks deal much more damage by sacrificing Rage with War Bringer. He can also gain a powerful damage boost at the cost of being more vulnerable with Aspect of Carnage.
Passive skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
Physical Damage, Attack Speed | 10% increased Physical Damage 6% increased Attack Speed [1] [2] [3] |
Physical Damage, Critical Strike Chance | 10% increased Physical Damage 15% increased Critical Strike Chance [1] [2] |
Physical Damage, Life Leeched per Second | 10% increased Physical Damage 30% increased total Recovery per second from Life Leech [1] |
Physical Damage, Warcry Speed | 10% increased Physical Damage 20% increased Warcry Speed [1] |
Notable skills
The class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Flawless Savagery | 50% increased Critical Strike Chance +25% to Critical Strike Multiplier Adds 20 to 30 Physical Damage if you've dealt a Critical Strike Recently |
Physical Damage, Critical Strike Chance | |
Blitz | Gain a Blitz Charge on Critical Strike 2% more Attack Speed per Blitz Charge 8% reduced Critical Strike Chance per Blitz Charge +20 to Maximum Blitz Charges |
Flawless Savagery | Physical Damage, Critical Strike Chance |
Defy Pain | Gain Defiance for 10 seconds on losing Life to an Enemy Hit, no more than once every 0.3 seconds 25% increased Armour per Defiance 50% increased Maximum total Life Recovery per second from Leech while you have Defiance At 10 Defiance, take Reflected Physical Damage equal to maximum Life, then lose all Defiance |
Physical Damage, Life Leeched per Second | |
War Bringer | Warcries grant 10 Rage per 5 Power if you have less than 25 Rage Warcries Sacrifice 10 Rage if you have at least 25 Rage Exerted Attacks deal 50% more Attack Damage if a Warcry Sacrificed Rage Recently |
Physical Damage, Warcry Speed | |
Crave the Slaughter | Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds +10 to Maximum Rage |
Physical Damage, Attack Speed | |
Rite of Ruin | Inherent effects from having Rage are Tripled Lose 0.1% of Life per second per Rage while you are not losing Rage Cannot be Stunned while you have at least 25 Rage |
Crave the Slaughter | Physical Damage, Attack Speed |
Aspect of Carnage | 10% increased Damage taken 40% more Damage |
Physical Damage, Attack Speed |
Version History
Version | Changes |
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3.14.0 |
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3.11.0 |
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3.7.0 |
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3.2.0 |
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