The First Ones

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The First Ones are a group of animalistic gods worshipped by the Ezomytes. Rigwald refers to them as "beasts of legend, terrors of our dreams". They are believed to roam the realm of Spirit, and their avatars are sometimes referred to as Spirit Beasts.

Craiceann, First of the Deep

An avatar of the First Ones, Craiceann is the ancestor of crabs, squid, and other sea creatures. He was also known as the First of All.

  • Craiceann's CarapaceCraiceann's Carapace
    Golden Plate
    Armour: (1677-2250)
    Movement Speed: -5%
    Requires Level 64, 152 StrGrants Level 20 Aspect of the Crab Skill
    (200-250)% increased Armour
    +(100-120) to maximum Life
    +(25-30)% to Fire and Cold Resistances
    Bleeding cannot be inflicted on you
    +5 to Maximum number of Crab Barriers
    The First of the Deep was the First of All. It was He who conquered the waves,
    who stood guard as land rose from sea.
  • Craiceann's ChitinCraiceann's Chitin
    Magistrate Crown
    Armour: (384-529)
    Energy Shield: (79-109)
    Requires Level 58, 64 Str, 64 Int(4-6)% Chance to Block Spell Damage
    (140-180)% increased Armour and Energy Shield
    (4-7)% increased maximum Life
    Cannot lose Crab Barriers if you have lost Crab Barriers Recently
    +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers
    +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers
    When the rains come, we cower beneath shelter.
    The First of the Deep teaches us
    that we should seek no shelter but ourselves.
  • Craiceann's PincersCraiceann's Pincers
    Titan Gauntlets
    Armour: (605-834)Requires Level 69, 98 Str(150-200)% increased Armour
    Regenerate (50-70) Life per second
    +(30-40)% to Fire Resistance
    3% increased Damage per Crab Barrier
    10% chance that if you would gain a Crab Barrier, you instead gain up to
    your maximum number of Crab Barriers
    The stone that stays in the waves soon crumbles to sand.
    The First of the Deep teaches us to watch the tides
    and choose our moments to move wisely.
  • Craiceann's TracksCraiceann's Tracks
    Goliath Greaves
    Armour: (442-585)Requires Level 54, 95 Str(150-180)% increased Armour
    +(50-70) to maximum Life
    +(25-30)% to Cold Resistance
    25% increased Movement Speed
    Cannot be Stunned if you have at least 10 Crab Barriers
    You only lose (5-7) Crab Barriers when you take Physical Damage from a Hit
    When the land rose above the sea, The First of the Deep did not move.
    When the sky turned to fire, The First of the Deep did not perish.
    We must remember our place, and play to our strengths.

Fenumus, First of the Night

An avatar of the First Ones, Fenumus is the ancestor of all bugs and other insectoid creatures. She was also known as the First Explorer.

  • Fenumus' ShroudFenumus' Shroud
    Widowsilk Robe
    Energy Shield: (345-434)
    Movement Speed: -3%
    Requires Level 67, 187 Int+(30-40) to Intelligence
    (120-140)% increased Energy Shield
    Regenerate (80-100) Energy Shield per second
    Enemies affected by your Spider's Webs deal 10% reduced Damage
    Enemies affected by your Spider's Webs have -10% to All Resistances
    (50-70)% increased Aspect of the Spider Area of Effect
    The First of the Night was the first explorer
    It was she who first braved night's terrors and found comfort in silence and solace.
  • Fenumus' SpinneretsFenumus' Spinnerets
    Assassin's Boots
    Evasion: (314-417)
    Energy Shield: (65-84)
    Requires Level 63, 62 Dex, 62 Int(160-200)% increased Evasion and Energy Shield
    +(20-30)% to Lightning Resistance
    +(17-23)% to Chaos Resistance
    25% increased Movement Speed
    Aspect of the Spider can inflict Spider's Web on Enemies an additional time
    Gain (15-20) Energy Shield for each Enemy you Hit which is affected by a Spider's Web
    (40-50)% increased Aspect of the Spider Debuff Duration
    When the fires spilled out of the mountain, The First of the Night wove a net and was carried into the night on its hot winds.
    Though we cannot live without danger, we can learn to live with it.
  • Fenumus' ToxinsFenumus' Toxins
    Necromancer Circlet
    Energy Shield: (176-224)Requires Level 65, 112 IntAdds (16-21) to (31-36) Chaos Damage to Spells
    (220-250)% increased Energy Shield
    10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web
    (6-10)% chance to Poison per Power Charge
    (15-20)% increased Damage with Poison per Power Charge
    Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead
    A hunter uses everything at their disposal.
    The First of the Night did not hold back her venom. She used it to weaken her enemies, and used her enemies to strengthen her many children.
  • Fenumus' WeaveFenumus' Weave
    Carnal Mitts
    Evasion: (198-272)
    Energy Shield: (41-56)
    Requires Level 50, 39 Dex, 39 IntGrants Level 20 Aspect of the Spider Skill
    (120-170)% increased Evasion and Energy Shield
    +(40-50) to maximum Life
    (6-9)% increased Attack and Cast Speed
    (40-60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs
    Adds (8-10) to (13-15) Chaos Damage for each Spider's Web on the Enemy
    A burden shared is a burden made lighter. The First of the Night teaches us that our burdens are not just ours to bear, but ours to use against oppressors.

Farrul, First of the Plains

An avatar of the First Ones, Farrul is the ancestor of hounds, cats, and other mammals. She was also known as the First of the Hunt.

  • Farrul's BiteFarrul's Bite
    Harlequin Mask
    Evasion: (439-592)
    Energy Shield: (89-121)
    Requires Level 57, 64 Dex, 64 IntGrants Level 20 Aspect of the Cat Skill
    (180-220)% increased Evasion and Energy Shield
    +(25-35)% to Cold Resistance
    +1% to Critical Strike Chance while affected by Aspect of the Cat
    Critical Strikes have (10-20)% chance to Blind Enemies while you have Cat's Stealth
    (40-50)% increased Damage with Hits and Ailments against Blinded Enemies
    It is a fool who strikes the turtle's shell. The First of the Plains teaches us to exploit weaknesses, and where no weakness can be found, to create one.
  • Farrul's ChaseFarrul's Chase
    Slink Boots
    Evasion: (516-707)Requires Level 69, 120 DexTrigger Level 20 Intimidating Cry when you lose Cat's Stealth
    (110-150)% increased Evasion Rating
    +(50-70) to maximum Life
    20% increased Movement Speed
    (40-50)% chance to Avoid Bleeding
    20% increased Movement Speed while you have Cat's Stealth
    A secret is a weapon your enemies do not have.
    When the First of the Plains hunted, she moved in silence and acted quickly.
    To do otherwise is to arm your foes.
  • Farrul's FurFarrul's Fur
    Triumphant Lamellar
    Armour: (760-1092)
    Evasion: (954-1372)
    Movement Speed: -3%
    Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion
    +(80-100) to maximum Life
    Aspect of the Cat has no Reservation
    +2.00 seconds to Cat's Stealth Duration
    Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth
    You have Phasing while you have Cat's Stealth
    The First of the Plains was the First of the Hunt
    It was she who showed us that there is honour in waiting in the shadows and picking your moment.
  • Farrul's PounceFarrul's Pounce
    Hydrascale Gauntlets
    Armour: (212-292)
    Evasion: (212-292)
    Requires Level 59, 45 Str, 45 Dex(100-140)% increased Armour and Evasion
    +(50-70) to maximum Life
    +(400-500) to Accuracy Rating
    Attacks always inflict Bleeding while you have Cat's Stealth
    (40-50)% increased Damage with Hits and Ailments against Bleeding Enemies
    You have Crimson Dance while you have Cat's Stealth
    A hungry beast wastes no energy.
    Every strike, no matter how small, must work towards victory.
    The First of the Plains teaches us that the largest prey can still be whittled away.
  • Silence and FrostSilence and Frost7The PandemoniusCry havoc!
    Unleash pandemonium!
  • Pride of the First OnesPride of the First Ones7Farrul's FurUpon silent paws and masked by the reeds,
    Farrul's hunt begins as the light recedes.

Saqawal, First of the Sky

An avatar of the First Ones, Saqawal is the ancestor of birds and reptiles. He was also known as the Last of the First.

  • Saqawal's FlockSaqawal's Flock
    Silken Hood
    Evasion: (553-685)Requires Level 60, 138 DexTrigger Level 20 Twister when you gain Avian's Might or Avian's Flight
    (60-80)% increased Evasion Rating
    +(40-60) to maximum Life
    +(30-40)% to Lightning Resistance
    (10-15)% increased Movement Speed
    Though we are individual, we share the same plight.
    The First of the Sky teaches us that unity and selflessness, not division and greed, is what will carry us upwards.
  • Saqawal's NestSaqawal's Nest
    Blood Raiment
    Evasion: (556-651)
    Energy Shield: (193-234)
    Movement Speed: -3%
    Requires Level 65, 107 Dex, 90 Int+(25-75) to all Attributes
    +(30-40)% to Lightning Resistance
    (12-20)% increased Mana Reservation Efficiency of Skills
    100% increased Aspect of the Avian Buff Effect
    Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies
    +(120-150) to Evasion Rating and Energy Shield
    The First of the Sky was the Last of the First.
    It was he who showed us that our limits are self-imposed, that what we take for law may just be an illusion.
  • Saqawal's TalonsSaqawal's Talons
    Hydrascale Boots
    Armour: (212-305)
    Evasion: (212-305)
    Requires Level 59, 56 Str, 56 DexGrants Level 20 Aspect of the Avian Skill
    (100-150)% increased Armour and Evasion
    (20-30)% increased Movement Speed
    +(-2.00-2.00) seconds to Avian's Flight Duration
    Regenerate 100 Life per Second while you have Avian's Flight
    Regenerate 12 Mana per Second while you have Avian's Flight
    A bird, too heavily laden, cannot take flight.
    The First of the Sky teaches us to put aside our possessions so that we may live more freely.
  • Saqawal's WindsSaqawal's Winds
    Soldier Gloves
    Armour: (220-288)
    Energy Shield: (45-58)
    Requires Level 64, 40 Str, 40 Int(140-180)% increased Armour and Energy Shield
    +(30-60) to maximum Life
    +(20-25)% to Cold and Lightning Resistances
    +(-2.00-2.00) seconds to Avian's Might Duration
    Adds (20-25) to (37-40) Cold Damage while you have Avian's Might
    Adds (1-3) to (55-62) Lightning Damage while you have Avian's Might
    When the inferno spread across the land, it was the First of the Skies who singed his feathers as he brought the flames to a standstill.

The Greatwolf

The Greatwolf is a god of the hunt, and ancestor of wolves and werewolves. Rigwald, the Wolven King was possessed by the Greatwolf during the events of the Purity Rebellion.

  • Greatwolf TalismanGreatwolf TalismanTalisman Tier: 4<Two random talisman implicit modifiers>CorruptedThe wolf greeted the king,
    In the light of the harvest moon.
    The wolf offered the strength of the wild,
    And the king paid for it in blood.
  • Eyes of the GreatwolfEyes of the Greatwolf
    Greatwolf Talisman
    Talisman Tier: 4
    Requires Level 52
    <Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force.
    It acts through me. Speaks through me.
    Decides what lives and dies through me.
    And will change the world through me.
  • Rigwald's CurseRigwald's Curse
    Wereclaw Talisman
    Talisman Tier: 2
    Requires Level 28
    +(24-36)% to Global Critical Strike Multiplier+7% to Unarmed Melee Attack Critical Strike Chance
    Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills
    Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills
    Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills
    CorruptedI once thought the First Ones were just
    stories made to scare children.
    But I've seen what they can do. I've felt it.
    And now I must live with that terrible knowledge.
  • The WolfThe Wolf5Rigwald ItemThe largest beasts cannot be overpowered. The Greatwolf teaches us to use guile, not strength, to probe for the soft flesh and strike deep.

The Gull

The Gull, also known as Mother Gull, is a god of the afterlife. It is believed that she returns the bodies of the dead to the earth and their souls to the ancestors.

  • The GullThe Gull
    Raven Mask
    Evasion: (228-297)
    Energy Shield: (114-175)
    Requires Level 38, 44 Dex, 44 IntTrigger Level 1 Create Lesser Shrine when you Kill an Enemy
    (120-150)% increased Evasion and Energy Shield
    +(30-45) to maximum Energy Shield
    +(60-80) to maximum Life
    +(30-40)% to Cold Resistance
    75% increased Effect of Shrine Buffs on you
    50% increased Duration of Shrine Effects on you
    "It is the Gull that delivers Man unto Ancestor.
    The consumer of our flesh. The seeder of our
    souls unto the earth. We give the Gull his life.
    The Gull gives us our Way."
    - Lavianga, Advisor to Kaom
  • FeastbindFeastbind
    Rustic Sash
    Requires Level 11(12-24)% increased Global Physical DamageAdds 5 to 10 Physical Damage to Attacks
    +(20-40) to maximum Life
    0.2% of Physical Attack Damage Leeched as Life
    50% increased Flask Charges gained during any Flask Effect
    50% increased Mana Regeneration Rate during any Flask Effect
    Our forefathers danced and drank and ate their fill
    and did not honour the First Ones for their gifts.
    So the First Ones filled the sky with fire.
  • FaminebindFaminebind
    Rustic Sash
    Requires Level 18(12-24)% increased Global Physical Damage+(20-30)% to Cold Resistance
    20% increased Projectile Damage
    30% reduced Flask Charges gained
    60% increased Flask Effect Duration
    Deals 50 Chaos Damage per second to nearby Enemies
    After the Great Fire, the land lay barren
    and our forefathers grew weak.
    Mother Gull took pity on them
    and gave them grain and water.
  • The RetchThe Retch
    Rustic Sash
    Requires Level 44(12-24)% increased Global Physical Damage+(60-80) to maximum Life
    +(30-40)% to Cold Resistance
    0.4% of Physical Attack Damage Leeched as Life
    60% increased Flask Effect Duration
    30% reduced Flask Charges gained during any Flask Effect
    200% of Life Leech applies to Enemies as Chaos Damage
    15% increased Movement Speed during any Flask Effect
    But the grain grew twisted and the water turned dark
    and those who partook of Mother Gull's gift
    birthed monsters that fed
    on the flesh of one another.