Void Shot: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Neokowloon
Line 6: Line 6:
When triggered by using {{il|Barrage}}, it will consume all '''Void Charges''' at once.
When triggered by using {{il|Barrage}}, it will consume all '''Void Charges''' at once.


Modifiers that add additional arrows (like [[Deadeye|Deadeyes]] "[[Endless Munitions]]" or [[Arborix]]) will also affect the amount of arrows fired per '''Void Shot'''.
Modifiers that add additional arrows (like [[Deadeye|Deadeyes]] "[[Endless Munitions]]" or {{il|Arborix}}) will also affect the amount of arrows fired per '''Void Shot'''.


==Version history==
==Version history==

Revision as of 20:37, 12 August 2019

NameVoid Shot
Skill IdVoidShot
Icon
Cast Time1.00 sec
Item Class
Restrictions
Bow
Level Req.70
Attack Speed100% of base
Attack Damage65% of base
Effectiveness of Added Damage65%
Fires an arrow which decelerates to the target location, the arrow will then become unstable and explode dealing weapon damage in an area, converting half of the physical damage to cold damage.
50% of Physical Damage Converted to Cold Damage
25% more Area Damage
Consume a Void Charge to Trigger this Skill when you fire Arrows with a Non-Triggered Skill

Void Shot is a skill granted by the unique VoidfletcherVoidfletcher
Primal Arrow Quiver
Requires Level 66(20-30)% increased Elemental Damage with Attack SkillsConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30-40) to (80-100) Cold Damage to Attacks
+(80-120) to maximum Energy Shield
+(20-30)% to Cold Resistance
Gain (20-40) Mana per Enemy Killed
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every 0.5 seconds
Even emptiness may be harnessed.
.

Mechanics

When triggered by using BarrageBarrageAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (47-54)% of base
Effectiveness of Added Damage: (47-55)%
Requires Level 12After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 5 Projectiles
Fires Projectiles sequentially

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, it will consume all Void Charges at once.

Modifiers that add additional arrows (like Deadeyes "Endless Munitions" or ArborixArborix
Assassin Bow
Bow
Physical Damage: (123-143) to (330-355)
Critical Strike Chance: 6.70%
Attacks per Second: 1.25
Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill
Adds (80-100) to (200-225) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(20-30)% increased Attack Speed if you haven't Cast Dash recently
(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron Reflexes
Through droughts, fires, floods and frost,
the ancient giants stand resolute,
while deep in the rich, dark earth,
their grasp stretches ever farther.
) will also affect the amount of arrows fired per Void Shot.

Version history

Version Changes
3.5.0
  • Void Shot now travels and explodes 50% faster and deals 100% more Area Damage (up from 50%) and has an added damage effectiveness of 120% (up from 100%).
3.2.0
  • Introduced to the game.

ru:Выстрел пустоты