Void Shot: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.17.0| | ||
* Void Shot (triggered by the Voidfletcher Unique Quiver): Now deals 25% more Area Damage (previously 100%). Now has 65% Effectiveness of Added Damage (previously 120%). | |||
}} | |||
{{Version history table row|3.11.0| | |||
* Fixed a bug which caused the skill tooltip of the Void Shot skill to change. | * Fixed a bug which caused the skill tooltip of the Void Shot skill to change. | ||
{{Version history table row|3.10.1f | }} | ||
{{Version history table row|3.10.1f| | |||
* Updated the descriptions on the '''Voidfletcher''' unique quiver and {{il|Spellslinger}} gem to clarify that their skills can only be triggered by non-triggered skills. | * Updated the descriptions on the '''Voidfletcher''' unique quiver and {{il|Spellslinger}} gem to clarify that their skills can only be triggered by non-triggered skills. | ||
* | * The skill description has not been changed as a bug.<ref>https://www.pathofexile.com/forum/view-thread/2850798</ref> | ||
{{Version history table row|3.5.0 | }} | ||
{{Version history table row|3.5.0| | |||
* Void Shot now travels and explodes 50% faster and deals 100% more Area Damage (up from 50%) and has an added damage effectiveness of 120% (up from 100%). | * Void Shot now travels and explodes 50% faster and deals 100% more Area Damage (up from 50%) and has an added damage effectiveness of 120% (up from 100%). | ||
{{Version history table row|3.2.0 | }} | ||
{{Version history table row|3.2.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== | ||
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{{Navbox Skills}} | {{Navbox Skills}} | ||
[[Category:Active Skill]] | |||
[[ru:Выстрел пустоты]] | [[ru:Выстрел пустоты]] |
Latest revision as of 22:20, 12 April 2023
Name | Void Shot |
---|---|
Skill Id | VoidShot |
Icon | |
Cast Time | 1.00 sec |
Item Class Restrictions | Bow |
Level Req. | 70 |
Attack Speed | 100% of base |
Attack Damage | 65% of base |
Effectiveness of Added Damage | 65% |
Fires an arrow which decelerates to the target location, the arrow will then become unstable and explode dealing weapon damage in an area, converting half of the physical damage to cold damage. | |
50% of Physical Damage Converted to Cold Damage 25% more Area Damage Consume a Void Charge to Trigger this Skill when you fire Arrows with a Non-Triggered Skill |
Void Shot is a skill granted by the unique VoidfletcherVoidfletcher
Primal Arrow QuiverRequires Level 66(20-30)% increased Elemental Damage with Attack SkillsConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30-40) to (80-100) Cold Damage to Attacks
+(80-120) to maximum Energy Shield
+(20-30)% to Cold Resistance
Gain (20-40) Mana per Enemy Killed
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every 0.5 secondsEven emptiness may be harnessed..
Mechanics
When triggered by using BarrageBarrageAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (47-54)% of base
Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 5 Projectiles
Fires Projectiles sequentially
Additional Effects From 1-20% Quality:
Fires +(0.05-1) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., it will consume all Void Charges (it is called Void Arrows in the UI) at once.
Modifiers that add additional arrows (like Deadeyes "Endless Munitions" or ArborixArborix
Assassin BowBow
Physical Damage: (123-143) to (330-355)
Critical Strike Chance: 6.70%
Attacks per Second: 1.25Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill
Adds (80-100) to (200-225) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(20-30)% increased Attack Speed if you haven't Cast Dash recently
(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron ReflexesThrough droughts, fires, floods and frost,
the ancient giants stand resolute,
while deep in the rich, dark earth,
their grasp stretches ever farther.) will also affect the amount of arrows fired per Void Shot.
Version history
Version | Changes |
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3.17.0 |
|
3.11.0 |
|
3.10.1f |
|
3.5.0 |
|
3.2.0 |
|