Vaal Fireball: Difference between revisions
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Line 39: | Line 39: | ||
|static_stat6_id = base_chance_to_ignite_% | |static_stat6_id = base_chance_to_ignite_% | ||
|static_stat6_value = 25 | |static_stat6_value = 25 | ||
|stat_text = Deals (9-1095) to (14-1643) Fire Damage<br>Fires 32 Projectiles in a spiral<br>25% chance to Ignite enemies<br>Projectiles gain | |stat_text = Deals (9-1095) to (14-1643) Fire Damage<br>Fires 32 Projectiles in a spiral<br>25% chance to Ignite enemies<br>Projectiles gain radius as they travel farther, up to a maximum of +(0-0.9) metres to radius | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
Line 56: | Line 56: | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 4 | |level3_level_requirement = 4 | ||
|level3_stat_text = Deals 13 to 20 Fire Damage<br>Projectiles gain | |level3_stat_text = Deals 13 to 20 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.1 metres to radius | ||
|level3_stat1_id = spell_minimum_base_fire_damage | |level3_stat1_id = spell_minimum_base_fire_damage | ||
|level3_stat1_value = 13 | |level3_stat1_value = 13 | ||
Line 65: | Line 65: | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 7 | |level4_level_requirement = 7 | ||
|level4_stat_text = Deals 18 to 27 Fire Damage<br>Projectiles gain | |level4_stat_text = Deals 18 to 27 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.1 metres to radius | ||
|level4_stat1_id = spell_minimum_base_fire_damage | |level4_stat1_id = spell_minimum_base_fire_damage | ||
|level4_stat1_value = 18 | |level4_stat1_value = 18 | ||
Line 74: | Line 74: | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 11 | |level5_level_requirement = 11 | ||
|level5_stat_text = Deals 26 to 40 Fire Damage<br>Projectiles gain | |level5_stat_text = Deals 26 to 40 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.2 metres to radius | ||
|level5_stat1_id = spell_minimum_base_fire_damage | |level5_stat1_id = spell_minimum_base_fire_damage | ||
|level5_stat1_value = 26 | |level5_stat1_value = 26 | ||
Line 83: | Line 83: | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 16 | |level6_level_requirement = 16 | ||
|level6_stat_text = Deals 40 to 60 Fire Damage<br>Projectiles gain | |level6_stat_text = Deals 40 to 60 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.2 metres to radius | ||
|level6_stat1_id = spell_minimum_base_fire_damage | |level6_stat1_id = spell_minimum_base_fire_damage | ||
|level6_stat1_value = 40 | |level6_stat1_value = 40 | ||
Line 92: | Line 92: | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 20 | |level7_level_requirement = 20 | ||
|level7_stat_text = Deals 54 to 81 Fire Damage<br>Projectiles gain | |level7_stat_text = Deals 54 to 81 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.3 metres to radius | ||
|level7_stat1_id = spell_minimum_base_fire_damage | |level7_stat1_id = spell_minimum_base_fire_damage | ||
|level7_stat1_value = 54 | |level7_stat1_value = 54 | ||
Line 101: | Line 101: | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 24 | |level8_level_requirement = 24 | ||
|level8_stat_text = Deals 72 to 109 Fire Damage<br>Projectiles gain | |level8_stat_text = Deals 72 to 109 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.3 metres to radius | ||
|level8_stat1_id = spell_minimum_base_fire_damage | |level8_stat1_id = spell_minimum_base_fire_damage | ||
|level8_stat1_value = 72 | |level8_stat1_value = 72 | ||
Line 110: | Line 110: | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 28 | |level9_level_requirement = 28 | ||
|level9_stat_text = Deals 95 to 143 Fire Damage<br>Projectiles gain | |level9_stat_text = Deals 95 to 143 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.4 metres to radius | ||
|level9_stat1_id = spell_minimum_base_fire_damage | |level9_stat1_id = spell_minimum_base_fire_damage | ||
|level9_stat1_value = 95 | |level9_stat1_value = 95 | ||
Line 119: | Line 119: | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 32 | |level10_level_requirement = 32 | ||
|level10_stat_text = Deals 124 to 186 Fire Damage<br>Projectiles gain | |level10_stat_text = Deals 124 to 186 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.4 metres to radius | ||
|level10_stat1_id = spell_minimum_base_fire_damage | |level10_stat1_id = spell_minimum_base_fire_damage | ||
|level10_stat1_value = 124 | |level10_stat1_value = 124 | ||
Line 128: | Line 128: | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 36 | |level11_level_requirement = 36 | ||
|level11_stat_text = Deals 159 to 239 Fire Damage<br>Projectiles gain | |level11_stat_text = Deals 159 to 239 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.5 metres to radius | ||
|level11_stat1_id = spell_minimum_base_fire_damage | |level11_stat1_id = spell_minimum_base_fire_damage | ||
|level11_stat1_value = 159 | |level11_stat1_value = 159 | ||
Line 137: | Line 137: | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 40 | |level12_level_requirement = 40 | ||
|level12_stat_text = Deals 204 to 305 Fire Damage<br>Projectiles gain | |level12_stat_text = Deals 204 to 305 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.5 metres to radius | ||
|level12_stat1_id = spell_minimum_base_fire_damage | |level12_stat1_id = spell_minimum_base_fire_damage | ||
|level12_stat1_value = 204 | |level12_stat1_value = 204 | ||
Line 146: | Line 146: | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 44 | |level13_level_requirement = 44 | ||
|level13_stat_text = Deals 258 to 388 Fire Damage<br>Projectiles gain | |level13_stat_text = Deals 258 to 388 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.6 metres to radius | ||
|level13_stat1_id = spell_minimum_base_fire_damage | |level13_stat1_id = spell_minimum_base_fire_damage | ||
|level13_stat1_value = 258 | |level13_stat1_value = 258 | ||
Line 155: | Line 155: | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 48 | |level14_level_requirement = 48 | ||
|level14_stat_text = Deals 326 to 490 Fire Damage<br>Projectiles gain | |level14_stat_text = Deals 326 to 490 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.6 metres to radius | ||
|level14_stat1_id = spell_minimum_base_fire_damage | |level14_stat1_id = spell_minimum_base_fire_damage | ||
|level14_stat1_value = 326 | |level14_stat1_value = 326 | ||
Line 164: | Line 164: | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 52 | |level15_level_requirement = 52 | ||
|level15_stat_text = Deals 410 to 615 Fire Damage<br>Projectiles gain | |level15_stat_text = Deals 410 to 615 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.7 metres to radius | ||
|level15_stat1_id = spell_minimum_base_fire_damage | |level15_stat1_id = spell_minimum_base_fire_damage | ||
|level15_stat1_value = 410 | |level15_stat1_value = 410 | ||
Line 173: | Line 173: | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 56 | |level16_level_requirement = 56 | ||
|level16_stat_text = Deals 513 to 770 Fire Damage<br>Projectiles gain | |level16_stat_text = Deals 513 to 770 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.7 metres to radius | ||
|level16_stat1_id = spell_minimum_base_fire_damage | |level16_stat1_id = spell_minimum_base_fire_damage | ||
|level16_stat1_value = 513 | |level16_stat1_value = 513 | ||
Line 182: | Line 182: | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 60 | |level17_level_requirement = 60 | ||
|level17_stat_text = Deals 640 to 960 Fire Damage<br>Projectiles gain | |level17_stat_text = Deals 640 to 960 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.8 metres to radius | ||
|level17_stat1_id = spell_minimum_base_fire_damage | |level17_stat1_id = spell_minimum_base_fire_damage | ||
|level17_stat1_value = 640 | |level17_stat1_value = 640 | ||
Line 191: | Line 191: | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
|level18_stat_text = Deals 795 to 1193 Fire Damage<br>Projectiles gain | |level18_stat_text = Deals 795 to 1193 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.8 metres to radius | ||
|level18_stat1_id = spell_minimum_base_fire_damage | |level18_stat1_id = spell_minimum_base_fire_damage | ||
|level18_stat1_value = 795 | |level18_stat1_value = 795 | ||
Line 200: | Line 200: | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 67 | |level19_level_requirement = 67 | ||
|level19_stat_text = Deals 934 to 1401 Fire Damage<br>Projectiles gain | |level19_stat_text = Deals 934 to 1401 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.9 metres to radius | ||
|level19_stat1_id = spell_minimum_base_fire_damage | |level19_stat1_id = spell_minimum_base_fire_damage | ||
|level19_stat1_value = 934 | |level19_stat1_value = 934 | ||
Line 209: | Line 209: | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_stat_text = Deals 1095 to 1643 Fire Damage<br>Projectiles gain | |level20_stat_text = Deals 1095 to 1643 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +0.9 metres to radius | ||
|level20_stat1_id = spell_minimum_base_fire_damage | |level20_stat1_id = spell_minimum_base_fire_damage | ||
|level20_stat1_value = 1095 | |level20_stat1_value = 1095 | ||
Line 218: | Line 218: | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_stat_text = Deals 1217 to 1826 Fire Damage<br>Projectiles gain | |level21_stat_text = Deals 1217 to 1826 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1 metre to radius | ||
|level21_stat1_id = spell_minimum_base_fire_damage | |level21_stat1_id = spell_minimum_base_fire_damage | ||
|level21_stat1_value = 1217 | |level21_stat1_value = 1217 | ||
Line 227: | Line 227: | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_stat_text = Deals 1352 to 2028 Fire Damage<br>Projectiles gain | |level22_stat_text = Deals 1352 to 2028 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1 metre to radius | ||
|level22_stat1_id = spell_minimum_base_fire_damage | |level22_stat1_id = spell_minimum_base_fire_damage | ||
|level22_stat1_value = 1352 | |level22_stat1_value = 1352 | ||
Line 236: | Line 236: | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_stat_text = Deals 1501 to 2251 Fire Damage<br>Projectiles gain | |level23_stat_text = Deals 1501 to 2251 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1 metre to radius | ||
|level23_stat1_id = spell_minimum_base_fire_damage | |level23_stat1_id = spell_minimum_base_fire_damage | ||
|level23_stat1_value = 1501 | |level23_stat1_value = 1501 | ||
Line 245: | Line 245: | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_stat_text = Deals 1665 to 2497 Fire Damage<br>Projectiles gain | |level24_stat_text = Deals 1665 to 2497 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1 metre to radius | ||
|level24_stat1_id = spell_minimum_base_fire_damage | |level24_stat1_id = spell_minimum_base_fire_damage | ||
|level24_stat1_value = 1665 | |level24_stat1_value = 1665 | ||
Line 254: | Line 254: | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_stat_text = Deals 1846 to 2769 Fire Damage<br>Projectiles gain | |level25_stat_text = Deals 1846 to 2769 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1 metre to radius | ||
|level25_stat1_id = spell_minimum_base_fire_damage | |level25_stat1_id = spell_minimum_base_fire_damage | ||
|level25_stat1_value = 1846 | |level25_stat1_value = 1846 | ||
Line 263: | Line 263: | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_stat_text = Deals 2046 to 3069 Fire Damage<br>Projectiles gain | |level26_stat_text = Deals 2046 to 3069 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1.1 metres to radius | ||
|level26_stat1_id = spell_minimum_base_fire_damage | |level26_stat1_id = spell_minimum_base_fire_damage | ||
|level26_stat1_value = 2046 | |level26_stat1_value = 2046 | ||
Line 272: | Line 272: | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_stat_text = Deals 2266 to 3399 Fire Damage<br>Projectiles gain | |level27_stat_text = Deals 2266 to 3399 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1.1 metres to radius | ||
|level27_stat1_id = spell_minimum_base_fire_damage | |level27_stat1_id = spell_minimum_base_fire_damage | ||
|level27_stat1_value = 2266 | |level27_stat1_value = 2266 | ||
Line 281: | Line 281: | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_stat_text = Deals 2509 to 3763 Fire Damage<br>Projectiles gain | |level28_stat_text = Deals 2509 to 3763 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1.1 metres to radius | ||
|level28_stat1_id = spell_minimum_base_fire_damage | |level28_stat1_id = spell_minimum_base_fire_damage | ||
|level28_stat1_value = 2509 | |level28_stat1_value = 2509 | ||
Line 290: | Line 290: | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_stat_text = Deals 2777 to 4165 Fire Damage<br>Projectiles gain | |level29_stat_text = Deals 2777 to 4165 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1.1 metres to radius | ||
|level29_stat1_id = spell_minimum_base_fire_damage | |level29_stat1_id = spell_minimum_base_fire_damage | ||
|level29_stat1_value = 2777 | |level29_stat1_value = 2777 | ||
Line 299: | Line 299: | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_stat_text = Deals 3072 to 4608 Fire Damage<br>Projectiles gain | |level30_stat_text = Deals 3072 to 4608 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1.1 metres to radius | ||
|level30_stat1_id = spell_minimum_base_fire_damage | |level30_stat1_id = spell_minimum_base_fire_damage | ||
|level30_stat1_value = 3072 | |level30_stat1_value = 3072 | ||
Line 308: | Line 308: | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_stat_text = Deals 3231 to 4846 Fire Damage<br>Projectiles gain | |level31_stat_text = Deals 3231 to 4846 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1.2 metres to radius | ||
|level31_stat1_id = spell_minimum_base_fire_damage | |level31_stat1_id = spell_minimum_base_fire_damage | ||
|level31_stat1_value = 3231 | |level31_stat1_value = 3231 | ||
Line 317: | Line 317: | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_stat_text = Deals 3397 to 5095 Fire Damage<br>Projectiles gain | |level32_stat_text = Deals 3397 to 5095 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1.2 metres to radius | ||
|level32_stat1_id = spell_minimum_base_fire_damage | |level32_stat1_id = spell_minimum_base_fire_damage | ||
|level32_stat1_value = 3397 | |level32_stat1_value = 3397 | ||
Line 326: | Line 326: | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_stat_text = Deals 3572 to 5358 Fire Damage<br>Projectiles gain | |level33_stat_text = Deals 3572 to 5358 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1.2 metres to radius | ||
|level33_stat1_id = spell_minimum_base_fire_damage | |level33_stat1_id = spell_minimum_base_fire_damage | ||
|level33_stat1_value = 3572 | |level33_stat1_value = 3572 | ||
Line 335: | Line 335: | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_stat_text = Deals 3755 to 5633 Fire Damage<br>Projectiles gain | |level34_stat_text = Deals 3755 to 5633 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1.2 metres to radius | ||
|level34_stat1_id = spell_minimum_base_fire_damage | |level34_stat1_id = spell_minimum_base_fire_damage | ||
|level34_stat1_value = 3755 | |level34_stat1_value = 3755 | ||
Line 344: | Line 344: | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_stat_text = Deals 3947 to 5921 Fire Damage<br>Projectiles gain | |level35_stat_text = Deals 3947 to 5921 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1.2 metres to radius | ||
|level35_stat1_id = spell_minimum_base_fire_damage | |level35_stat1_id = spell_minimum_base_fire_damage | ||
|level35_stat1_value = 3947 | |level35_stat1_value = 3947 | ||
Line 353: | Line 353: | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_stat_text = Deals 4149 to 6224 Fire Damage<br>Projectiles gain | |level36_stat_text = Deals 4149 to 6224 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1.3 metres to radius | ||
|level36_stat1_id = spell_minimum_base_fire_damage | |level36_stat1_id = spell_minimum_base_fire_damage | ||
|level36_stat1_value = 4149 | |level36_stat1_value = 4149 | ||
Line 362: | Line 362: | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_stat_text = Deals 4361 to 6542 Fire Damage<br>Projectiles gain | |level37_stat_text = Deals 4361 to 6542 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1.3 metres to radius | ||
|level37_stat1_id = spell_minimum_base_fire_damage | |level37_stat1_id = spell_minimum_base_fire_damage | ||
|level37_stat1_value = 4361 | |level37_stat1_value = 4361 | ||
Line 371: | Line 371: | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_stat_text = Deals 4583 to 6875 Fire Damage<br>Projectiles gain | |level38_stat_text = Deals 4583 to 6875 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1.3 metres to radius | ||
|level38_stat1_id = spell_minimum_base_fire_damage | |level38_stat1_id = spell_minimum_base_fire_damage | ||
|level38_stat1_value = 4583 | |level38_stat1_value = 4583 | ||
Line 380: | Line 380: | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_stat_text = Deals 4816 to 7224 Fire Damage<br>Projectiles gain | |level39_stat_text = Deals 4816 to 7224 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1.3 metres to radius | ||
|level39_stat1_id = spell_minimum_base_fire_damage | |level39_stat1_id = spell_minimum_base_fire_damage | ||
|level39_stat1_value = 4816 | |level39_stat1_value = 4816 | ||
Line 389: | Line 389: | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_stat_text = Deals 5061 to 7591 Fire Damage<br>Projectiles gain | |level40_stat_text = Deals 5061 to 7591 Fire Damage<br>Projectiles gain radius as they travel farther, up to a maximum of +1.3 metres to radius | ||
|level40_stat1_id = spell_minimum_base_fire_damage | |level40_stat1_id = spell_minimum_base_fire_damage | ||
|level40_stat1_value = 5061 | |level40_stat1_value = 5061 |
Revision as of 00:44, 9 September 2023
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Soul Gain Prevention: 4 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%Launches a series of fireballs in a spiral around the caster.Deals (9-1095) to (14-1643) Fire Damage
Fires 32 Projectiles in a spiral
25% chance to Ignite enemies
Projectiles gain radius as they travel farther, up to a maximum of +(0-0.9) metres to radius
Additional Effects From 1-20% Quality:
1% increased Projectile SpeedCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop restricted
Drop level: 1
Vaal Fireball can drop from the Vaal Vessels found in Vaal side areas.Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalFireball
Vaal Fireball is a Vaal spell that launches fireballs in all directions around the character. The fireballs will launch rapidly one at a time rotating clockwise around the player, continuing until all 32 fireballs have been launched.
Skill functions and interactions
- Area of Effect: The radius of the explosion caused by collision (with either an enemy or a terrain obstruction) is affected by all AoE increases. Full spell damage is done to any enemy in range of the explosion. Although only a single projectile can hit an enemy, each projectile's explosion can overlap and hit the same enemy.
- Projectile behaviours: 16 projectiles are fired per full clockwise spiral. Adding additional projectiles will increase the number of partial or whole spirals. Vaal Fireball cannot be supported by Volley SupportVolley SupportSupport, Projectile
Icon: =
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 4Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills fire 2 additional Projectiles
Supported Skills also fire Projectiles from up to 2 points on each side of you
Supported Skills deal (12-3)% less Projectile Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Greater Volley SupportGreater Volley SupportSupport, Projectile
Icon: ≣
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills fire 4 additional Projectiles
Supported Skills also fire Projectiles from up to 4 points on each side of you
Supported Skills deal (30-21)% less Projectile Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (1-20)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket..- Piercing: A fireball that pierces an enemy and hits another enemy will only cause the AoE damage effect on the last enemy struck. Any enemies hit by a projectile which successfully pierces or chains will take full spell damage but the projectile won't explode.
- Fork: Fork creates new projectiles on impact, and fireball explodes on impact, regardless of whether it is a first-generation projectile or a forked, second-generation projectile. Thus, the initial fireball projectile causes an explosion on impact, this impact spawns forked projectiles; the forked projectiles will also explode when making impact with a valid target.
- Fury ValveFury Valve
Turquoise AmuletRequires Level 40+(16-24) to Dexterity and Intelligence(15-25)% increased Evasion Rating
+(15-20)% to all Elemental Resistances
Skills fire 2 additional Projectiles
(20-30)% increased Projectile Speed
Modifiers to number of Projectiles instead apply
to the number of targets Projectiles Split towardsA single act of anger travels countless paths of destruction.: Changes Vaal Fireball to launch 1 fireball that will split into 32 auto targeting fireballs if you manage to hit the initial target.
Gem level progression
Level | Fire Damage | Radius | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|
1 | 1 | 0 | 9 to 14 | N/A | 0 | 0 |
2 | 2 | 0 | 10 to 16 | N/A | 70 | 70 |
3 | 4 | 16 | 13 to 20 | N/A | 308 | 378 |
4 | 7 | 22 | 18 to 27 | N/A | 1554 | 1932 |
5 | 11 | 31 | 26 to 40 | N/A | 6667 | 8599 |
6 | 16 | 41 | 40 to 60 | N/A | 26047 | 34646 |
7 | 20 | 50 | 54 to 81 | N/A | 49725 | 84371 |
8 | 24 | 58 | 72 to 109 | N/A | 95714 | 180085 |
9 | 28 | 67 | 95 to 143 | N/A | 169595 | 349680 |
10 | 32 | 75 | 124 to 186 | N/A | 283759 | 633439 |
11 | 36 | 83 | 159 to 239 | N/A | 453996 | 1087435 |
12 | 40 | 92 | 204 to 305 | N/A | 703128 | 1790563 |
13 | 44 | 100 | 258 to 388 | N/A | 1061223 | 2851786 |
14 | 48 | 109 | 326 to 490 | N/A | 2065870 | 4917656 |
15 | 52 | 117 | 410 to 615 | N/A | 2507110 | 7424766 |
16 | 56 | 125 | 513 to 770 | N/A | 5798936 | 13223702 |
17 | 60 | 134 | 640 to 960 | N/A | 15083919 | 28307621 |
18 | 64 | 142 | 795 to 1193 | N/A | 27792735 | 56100356 |
19 | 67 | 148 | 934 to 1401 | N/A | 43869739 | 99970095 |
20 | 70 | 155 | 1095 to 1643 | N/A | 242081556 | 342051651 |
21 | 72 | 159 | 1217 to 1826 | N/A | N/A | N/A |
22 | 74 | N/A | 1352 to 2028 | N/A | N/A | N/A |
23 | 76 | N/A | 1501 to 2251 | N/A | N/A | N/A |
24 | 78 | N/A | 1665 to 2497 | N/A | N/A | N/A |
25 | 80 | N/A | 1846 to 2769 | N/A | N/A | N/A |
26 | 82 | N/A | 2046 to 3069 | N/A | N/A | N/A |
27 | 84 | N/A | 2266 to 3399 | N/A | N/A | N/A |
28 | 86 | N/A | 2509 to 3763 | N/A | N/A | N/A |
29 | 88 | N/A | 2777 to 4165 | N/A | N/A | N/A |
30 | 90 | N/A | 3072 to 4608 | N/A | N/A | N/A |
31 | 91 | N/A | 3231 to 4846 | N/A | N/A | N/A |
32 | 92 | N/A | 3397 to 5095 | N/A | N/A | N/A |
33 | 93 | N/A | 3572 to 5358 | N/A | N/A | N/A |
34 | 94 | N/A | 3755 to 5633 | N/A | N/A | N/A |
35 | 95 | N/A | 3947 to 5921 | N/A | N/A | N/A |
36 | 96 | N/A | 4149 to 6224 | N/A | N/A | N/A |
37 | 97 | N/A | 4361 to 6542 | N/A | N/A | N/A |
38 | 98 | N/A | 4583 to 6875 | N/A | N/A | N/A |
39 | 99 | N/A | 4816 to 7224 | N/A | N/A | N/A |
40 | 100 | N/A | 5061 to 7591 | N/A | N/A | N/A |
Gem quality
Type | Additional Effects per 1-20% Quality | Weight |
---|---|---|
Superior | Base radius is (0.01-0.2) metres | 1 |
Item acquisition
Vaal Fireball has restrictions on where or how it can drop. Vaal Fireball can drop from the Vaal Vessels found in Vaal side areas.
Recipes
Vaal Fireball can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
9 | Volatile PowerVolatile Power9Vaal Gem Quality: +20% CorruptedUnlimited power is apt to corrupt the minds of those who possess it. | Random corrupted Vaal gem with 20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Video demonstration
Threshold jewels
The following threshold jewels augment Vaal Fireball:
Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|---|---|---|---|
Rolling FlamesRolling Flames Cobalt JewelLimited to: 1 Radius: Medium(10-15)% increased Fire Damage With at least 40 Intelligence in Radius, Fireball cannot ignite With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorchFrom north to south the sea of fire swept, Rolling waves of gorging flame, Growing taller and hungrier, With every land they consumed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Medium | (10-15)% increased Fire Damage With at least 40 Intelligence in Radius, Fireball cannot ignite With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch | 0 |
Drop disabled threshold jewels
Item | Radius | Stats |
---|---|---|
Rolling FlamesRolling Flames Cobalt JewelLimited to: 1 Radius: Medium(10-15)% increased Fire Damage With at least 40 Intelligence in Radius, Fireball cannot ignite With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorchFrom north to south the sea of fire swept, Rolling waves of gorging flame, Growing taller and hungrier, With every land they consumed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | Medium | (10-15)% increased Fire Damage With at least 40 Intelligence in Radius, Fireball cannot ignite With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch |
Related helmet enchantments
The following helmet enchantments affect Vaal Fireball.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Fireball Cast Speed 1 | 66 | Merciless Labyrinth | 8% increased Fireball Cast Speed | helmet 100 |
Enchantment Fireball Cast Speed 2 | 75 | Eternal Labyrinth | 12% increased Fireball Cast Speed | helmet 100 |
Enchantment Fireball Damage 1 | 66 | Merciless Labyrinth | 25% increased Fireball Damage | helmet 100 |
Enchantment Fireball Damage 2 | 75 | Eternal Labyrinth | 40% increased Fireball Damage | helmet 100 |
Enchantment Fireball Ignite Chance 1 | 66 | Merciless Labyrinth | Fireball has +20% chance to Ignite | helmet 100 |
Enchantment Fireball Ignite Chance 2 | 75 | Eternal Labyrinth | Fireball has +30% chance to Ignite | helmet 100 |
Alternate skill effects
Vaal Fireball has the following alternate skill effects:
Item | Effect(s) |
---|---|
Direblade Fireball EffectDireblade Fireball EffectSkill Gem EffectYour Fireball becomes a Direblade Effect. | Your Fireball becomes a Direblade Effect. |
Dragon Fireball EffectDragon Fireball EffectSkill Gem EffectYour Fireball becomes a flaming dragon whelp skeleton that explodes on impact | Your Fireball becomes a flaming dragon whelp skeleton that explodes on impact |
Oblivion Fireball EffectOblivion Fireball EffectSkill Gem EffectYour Fireball becomes an Oblivion Effect. | Your Fireball becomes an Oblivion Effect. |
Stygian Fireball EffectStygian Fireball EffectSkill Gem EffectYour Fireball becomes a Stygian Effect. | Your Fireball becomes a Stygian Effect. |
Version history
Version | Changes |
---|---|
3.16.0 |
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3.14.0 |
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3.11.0 |
|
3.6.0 |
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3.3.0 |
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2.0.0 |
|
1.1.1 |
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1.1.0d |
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1.1.0 |
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