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  • Freeze (category Ailments) (section Chance to avoid being Frozen)
    or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies Elemental Ailments inflicted by Supported Skills...
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  • Shock (category Ailments) (section Chance to avoid being Shocked)
    Shocked Status Ailment You take up to 50% increased damage A Shocked zombie on the Coast Shock is an elemental ailment associated with lightning that causes...
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  • can contain up to 3 sockets and need to be equipped in the off-hand slot. All shields provide a chance to block attacks, and some also grant implicit modifiers...
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  • Ignite (category Ailments) (section Chance to avoid being Ignited)
    Level 80(15-25)% increased Elemental Damage(40-45)% increased Mana Regeneration Rate +(20-30)% to Fire and Lightning Resistances (8-12)% increased Burning...
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  • to as elemental ailments because they are associated with elemental damage types. Bleeding and poison are non-elemental ailments. Damaging Ailments are ailments...
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  • socket. Status icon of Cold Damage ailment Freeze (Frozen) Icon of the alternative ailment of Cold damage: Brittle Status icon of frozen ground and Creeping...
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  • Chill (category Ailments) (section Chance to avoid being Chilled)
    related to Chill. Please note there are passives that apply to ailments or elemental status effects in general are not listed here. Passives related to chill...
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  • Duration}}&={{350} \over {1+{\text{Block and Stun Recovery}}+{\text{Block Recovery}}}}\end{aligned}} Status ailments have no affect on your block chance, but...
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  • deals lightning damage inflicts the shock status ailment. Lightning damage is mitigated by lightning resistance and reduction to lightning damage taken. Skills...
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  • grants "You and nearby Allies are Immune to all Elemental Ailments", and "You and nearby Allies gain +20-34% to all Elemental Resistances" (previously...
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  • encountered and imbue nearby monsters with dangerous powers, which improves their item drops. It's also possible for spirits to possess rare and unique enemies...
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  • damage, the ignite status ailment is inflicted. Some fire damage, including that caused by ignite, is further classified as burning and is a type of damage...
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  • increased chance to ignite. Minion and Totem Elemental Resistance Support: Now grants 25% to all elemental resistances at level 1 and increments each every level...
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  • Damage (section Elemental)
    minions, see Minion. For information on how elemental damage affects the player, see status ailments and resistances. For information on when damage is applied...
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  • their elemental resistances.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(15-30)% to Elemental Resistances Additional...
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  • their elemental resistances.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(15-30)% to Elemental Resistances Additional...
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  • refer to 'Ailments' rather than the longer 'Status Ailments'. The pre-existing 'Elemental Status Ailments' are now referred to as 'Elemental Ailments', and...
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  • an aura that grants elemental resistances and elemental ailment immunity to you and your allies.+(0-1.9) metres to radius You and nearby allies gain +(20-34)%...
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  • nothing remains hidden. Adversity reveals old flaws and new strengths.Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth of...
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  • have Fire, Cold and Lightning Exposure while you have Phasing, applying -20% to those Resistances 50% chance to Avoid Elemental Ailments while Phasing [1]...
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  • the wing using the escape hatch, and then they may re-enter the wing and resume looting. This removes the Contraband status on all items in the players inventory...
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  • enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental Damage Supported Skills cannot inflict Elemental Ailments Additional Effects...
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  • Crystal Skin Notable Passive Skill 20% chance to Avoid Elemental Ailments +1% to all maximum Elemental Resistances [1] Crystal Skin is a notable passive skill...
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  • Value and Meaning Having the Maven witness the Uber Elder fight will counts as defeating both The Shaper and The Elder, and will grant witness status for...
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  • Strike Multiplier with Traps and Mines (previously 10%) and Trap and Mine Damage now Penetrates 4% Elemental Resistances (previously 5%). The Cluster Jewel...
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  • to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased...
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  • (5-8)% increased Attack and Cast Speed Mark Skills have (10-15)% increased Cast Speed (30-50)% increased Damage with Hits and Ailments against Marked Enemy...
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  • is inflicted on energy shield first. Physical damage reductions and elemental resistances applies to damage before it is deducted from energy shield. Damage...
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  • cannot be Chilled, Frozen, Ignited or Shocked and you have additional Elemental and maximum Elemental Resistances. Added 1 new Tempest Suffix: of Incursion...
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  • associated with Captain Fairgraves and, according to its flavour text, is the very hat that both his NPC model and the unique monster bearing his name...
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  • RingPrismatic RingRequires Level 30+(8-10)% to all Elemental Resistances, which grants all elemental resistances. The PunishmentPunishmentSpell, AoE, Duration...
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  • to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased...
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  • Avoidance (redirect from Avoid)
    Lightning Resistance Modifiers to Chance to Avoid being Shocked apply to all Elemental AilmentsThe true secret of the elements is that all are one and the same...
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  • impaled by a hit, and will take a portion of that reflected hit damage when you are hit again. Impale (displayed as Impaled in the status icon) is a debuff...
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  • following Acts and NPCS: Act 3 Clarissa, Act 4 Petarus and Vanja, Act 5 Lani, Act 6 Bestel, Act 7 Yeena, Act 8Clarissa, Act 9 Petarus and Vanja and Act 10 Lani...
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  • Int+8% to all Elemental Resistances(240-300)% increased Armour and Energy Shield Regenerate (100-200) Life per second +5% to maximum Fire Resistance +(20-25)%...
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  • succeed confirmation rolls of critical strikes. Blind is not an elemental status ailment and is not affected by the Crystal Skin notable passive skill. The...
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  • Enchantment Status Ailments 1 53 Cruel Labyrinth 6% chance to Freeze, Shock and Ignite if you haven't Crit Recently boots 100 Enchantment Status Ailments 2 66...
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  • you and detonate themselves. Skeletal Knights in the Vaal Ruins can inflict random elemental status ailments on hit. Oak now uses Enduring Cry and Immortal...
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  • the weak and worthless. and the Alternate Art Demigod's StrideDemigod's Stride Golden CaligaeRequires Level 12+(8-16)% to all Elemental Resistances(20-30)%...
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  • Group: AvoidElementalStatusAilments #% chance to Avoid Elemental Ailments #% chance to Avoid Elemental Ailments #% chance to Avoid Elemental Ailments Group:...
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  • Group: AvoidElementalStatusAilments #% chance to Avoid Elemental Ailments #% chance to Avoid Elemental Ailments #% chance to Avoid Elemental Ailments Group:...
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  • Group: AvoidElementalStatusAilments #% chance to Avoid Elemental Ailments #% chance to Avoid Elemental Ailments #% chance to Avoid Elemental Ailments Group:...
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  • Group: AvoidElementalStatusAilments #% chance to Avoid Elemental Ailments #% chance to Avoid Elemental Ailments #% chance to Avoid Elemental Ailments Group:...
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  • Group: AvoidElementalStatusAilments #% chance to Avoid Elemental Ailments #% chance to Avoid Elemental Ailments #% chance to Avoid Elemental Ailments Group:...
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  • Group: AvoidElementalStatusAilments #% chance to Avoid Elemental Ailments #% chance to Avoid Elemental Ailments #% chance to Avoid Elemental Ailments Group:...
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  • to Strength and Intelligence+(40-70) to maximum Mana +(-13-13)% to Chaos Resistance -5% to all maximum Resistances Gain additional Elemental Damage Reduction...
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  • Keyword (section Ailments)
    Act 5 and Act 10 incurs -30% penalties to all resistances, adding up to -60%. "Elemental Resistances" refer to cold, fire, and lightning resistances. Negative...
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  • additional times Suffixes Group: MapMonsterStatusAilmentImmunity Monsters have #% chance to Avoid Elemental Ailments Group: MapMonsterLifeLeechImmunity Monsters...
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  • MaximumLightningResistance +#% to maximum Lightning Resistance Group: AvoidElementalStatusAilments #% chance to Avoid Elemental Ailments Group: MaximumColdResist...
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  • Int+12% to all Elemental ResistancesGrants Summon Harbinger of Focus Skill +(60-80) to maximum Life +(10-15)% to all Elemental Resistances (30-50) Mana gained...
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  • by an Ailment of the chosen Element: The relevant elemental ailments are ignite and scorch (Fire); chill, freeze, and brittle (Cold); and shock and sap (Lightning)...
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  • MaximumLightningResistance +#% to maximum Lightning Resistance Group: AvoidElementalStatusAilments #% chance to Avoid Elemental Ailments Group: MaximumColdResist...
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  • MaximumLightningResistance +#% to maximum Lightning Resistance Group: AvoidElementalStatusAilments #% chance to Avoid Elemental Ailments Group: MaximumColdResist...
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  • MaximumLightningResistance +#% to maximum Lightning Resistance Group: AvoidElementalStatusAilments #% chance to Avoid Elemental Ailments Group: MaximumColdResist...
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  • MaximumLightningResistance +#% to maximum Lightning Resistance Group: AvoidElementalStatusAilments #% chance to Avoid Elemental Ailments Group: MaximumColdResist...
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  • MaximumLightningResistance +#% to maximum Lightning Resistance Group: AvoidElementalStatusAilments #% chance to Avoid Elemental Ailments Group: MaximumColdResist...
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  • ChanceToFreeze (20-30)% chance to Freeze Group: AvoidElementalStatusAilments (20-30)% chance to Avoid Elemental Ailments Group: StunThresholdReduction (15-20)%...
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  • ChanceToFreeze (20-30)% chance to Freeze Group: AvoidElementalStatusAilments (20-30)% chance to Avoid Elemental Ailments Group: StunThresholdReduction (15-20)%...
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  • ChanceToFreeze (20-30)% chance to Freeze Group: AvoidElementalStatusAilments (20-30)% chance to Avoid Elemental Ailments Group: StunThresholdReduction (15-20)%...
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  • Stun and Block Recovery Group: MaximumLightningResistance +#% to maximum Lightning Resistance Group: AvoidElementalStatusAilments #% chance to Avoid Elemental...
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  • Int+12% to all Elemental ResistancesGrants Summon Greater Harbinger of Focus Skill +(60-80) to maximum Life +(10-15)% to all Elemental Resistances (30-50) Mana...
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  • found a kindred soul... in you. Speaker of the Dead is an Atlas passive skill and Atlas keystone, specifically for Tormented spirits encounters. Speaker of...
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  • Lightning Resistance Modifiers to Chance to Avoid being Shocked apply to all Elemental AilmentsThe true secret of the elements is that all are one and the same...
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  • in this Area 4% increased Pack size Monsters have 70% chance to Avoid Elemental Ailments Group: MapMonsterLifeLeechImmunity 16% increased Quantity of Items...
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  • in this Area 4% increased Pack size Monsters have 50% chance to Avoid Elemental Ailments Group: MapMonstersStealChargesOnHit 10% increased Quantity of Items...
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  • effect. The effect of an activated shrine depended on the sacrificed item, and stronger items generally created better outcomes. Darkshrines appeared only...
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  • in this Area 4% increased Pack size Monsters have 30% chance to Avoid Elemental Ailments Group: MapMonstersStealChargesOnHit 10% increased Quantity of Items...
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  • Stuns while Casting +3% to all Elemental Resistances [1] [2] Avoid Status Ailments 10% chance to Avoid Elemental Ailments [1] Axe Damage 14% increased Physical...
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  • Recovery rate Group: AllResistances +#% to all Elemental Resistances +#% to all Elemental Resistances +#% to all Elemental Resistances Group: DamageTaken #%...
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  • Recovery rate Group: AllResistances +#% to all Elemental Resistances +#% to all Elemental Resistances +#% to all Elemental Resistances Group: DamageTaken #%...
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  • Recovery rate Group: AllResistances +#% to all Elemental Resistances +#% to all Elemental Resistances +#% to all Elemental Resistances Group: DamageTaken #%...
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  • Recovery rate Group: AllResistances +#% to all Elemental Resistances +#% to all Elemental Resistances +#% to all Elemental Resistances Group: DamageTaken #%...
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  • Recovery rate Group: AllResistances +#% to all Elemental Resistances +#% to all Elemental Resistances +#% to all Elemental Resistances Group: DamageTaken #%...
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  • Recovery rate Group: AllResistances +#% to all Elemental Resistances +#% to all Elemental Resistances +#% to all Elemental Resistances Group: DamageTaken #%...
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  • LightningAndChaosDamageResistance +(16-20)% to Lightning and Chaos Resistances Group: Intelligence +(31-35) to Dexterity and Intelligence +(31-35) to Strength and Intelligence...
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  • LightningAndChaosDamageResistance +(16-20)% to Lightning and Chaos Resistances Group: Intelligence +(31-35) to Dexterity and Intelligence +(31-35) to Strength and Intelligence...
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  • LightningAndChaosDamageResistance +(16-20)% to Lightning and Chaos Resistances Group: Intelligence +(31-35) to Dexterity and Intelligence +(31-35) to Strength and Intelligence...
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  • LightningAndChaosDamageResistance +(16-20)% to Lightning and Chaos Resistances Group: Intelligence +(31-35) to Dexterity and Intelligence +(31-35) to Strength and Intelligence...
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  • LightningAndChaosDamageResistance +(16-20)% to Lightning and Chaos Resistances Group: Intelligence +(31-35) to Dexterity and Intelligence +(31-35) to Strength and Intelligence...
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  • LightningAndChaosDamageResistance +(16-20)% to Lightning and Chaos Resistances Group: Intelligence +(31-35) to Dexterity and Intelligence +(31-35) to Strength and Intelligence...
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  • Recovery rate Group: AllResistances +#% to all Elemental Resistances +#% to all Elemental Resistances +#% to all Elemental Resistances Group: DamageTaken #%...
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  • chance to Freeze, Shock and Ignite Base radius is 1.5 metres Deals no Non-Elemental Damage 10% more Damage per Elemental Ailment on the Enemy Additional...
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  • the strength of one Searing Exarch or Eater of Worlds modifier on an item and lower the strength of another Lesser modifiers that have their strength lowered...
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  • to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time 25% less Duration of Supported Skills and Damaging Ailments they inflict...
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  • Penetrates 12% Elemental Resistances default 1000 MapMonsterStatusAilmentImmunitySynthesis__ 1 Monsters have 20% chance to Avoid Elemental Ailments default 1000...
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  • Elementalist Elemental Damage and Resistances 10% increased Elemental Damage +6% to all Elemental Resistances [1] [2] [3] [4] Elementalist Elemental Damage,...
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  • (20-22)% chance to Avoid Elemental Ailments shield 500 HellscapeUpsideAvoidElementalStatusAilments4 68 (23-25)% chance to Avoid Elemental Ailments shield 500 ...
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  • chance to Avoid Elemental Ailments SynthesisImplicitAvoidStatusAilmentsMinor2 55 (13-15)% chance to Avoid Elemental Ailments SynthesisImplicitAvoidStun1 15...
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  • dignified. And accurate. "Demon Slayer The Cheap And Nasty it is then. Burns going down, burns coming up?" She said: Every single time, Charan. And still....
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  • is used for the purposes of determining the length of stuns and status ailments from elemental damage - this means monsters will not be harder to stun/ignite/etc...
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  • increased Pack size Monsters have 30% chance to Avoid Elemental Ailments default 1000 MapMonsterStatusAilmentImmunityDelve2 52 10% increased Quantity of Items...
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