Saboteur

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Revision as of 01:30, 29 June 2019 by >Tapdatjass (→‎Notable skills)
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This page is about the Ascendancy class. For the Ascendant passive, see Saboteur (Ascendant passive).
Saboteur
The artist need not to be present to make a lasting impression.

The Saboteur is an Ascendancy class for Shadows.

Overview

The Saboteur focuses on improving his traps and mines with utility bonuses and additional traps and mines. The class also possesses other utility bonuses like blind synergy, area of effect bonuses, regeneration and ailment immunities.

Passive skills

Minor skills

This class has the following minor passive skills:

NameStats
Area of Effect, Area Damage
8% increased Area of Effect
10% increased Area Damage [1]
Area of Effect, Blind Effect
8% increased Area of Effect
15% increased Blind Effect [1]
Area of Effect, Elemental Resistances
8% increased Area of Effect
+6% to all Elemental Resistances [1]
Area of Effect, Mine Throwing Speed
8% increased Area of Effect
5% increased Mine Throwing Speed [1] [2]
Area of Effect, Movement Speed
8% increased Area of Effect
4% increased Movement Speed [1] [2]
Area of Effect, Trap Throwing Speed
8% increased Area of Effect
5% increased Trap Throwing Speed [1] [2]

Notable skills

The class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Pyromaniac Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Immune to Ignite and Shock
Trap and Mine Damage, Movement Speed
Born in the Shadows Cannot be Blinded
Blind Enemies on Hit
15% reduced Damage taken from Blinded Enemies
Nearby Enemies are Blinded
Trap and Mine Damage, Movement Speed
Explosives Expert Damage Penetrates 10% Elemental Resistances against Chilled Enemies
+40% to Critical Strike Multiplier against Burning Enemies
80% increased Critical Strike Chance against Shocked Enemies
Trap and Mine Damage and Resistances
Like Clockwork 30% increased Cooldown Recovery Rate
Nearby Enemies have 10% reduced Cooldown Recovery Rate
Trap and Mine Damage, Mine Placement Speed
Demolitions Specialist 150% increased Effect of Auras from Mines
Mines Hinder Enemies near them for 2 seconds when they Land
Bomb Specialist Trap and Mine Damage, Mine Placement Speed
Perfect Crime 35% less Damage with Triggered Spells
Triggers Level 20 Summon Triggerbots when Allocated
Trap and Mine Damage, Trap Throwing Speed
Chain Reaction When your Traps Trigger, your nearby Traps also Trigger
Skills used by Traps have 50% increased Area of Effect
Perfect Crime Trap and Mine Damage, Trap Throwing Speed

Version history

Version Changes
3.2.0


de:Saboteur