Immortal Resolve: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.17.0}}
{{Version history table row|3.17.0|
* We have updated some [[Divination Card]]s that previously awarded Sealed [[Prophecies]], and temporarily disabled others that did not have a relevant update that could be made.
* We have updated some [[Divination Card]]s that previously awarded Sealed [[Prophecies]], and temporarily disabled others that did not have a relevant update that could be made.
* Turning in a full stack of Immortal Resolve now awards a Six-linked Influenced Body Armour (previously {{il|Fated Connections}}).
* Turning in a full stack of Immortal Resolve now awards a Six-linked Influenced Body Armour (previously {{il|Fated Connections}}).
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* Drop weightings and minimum area levels for the vast majority of cards have not been changed, but drop weightings for a very small number of cards have been reduced in cases where the number of maps they're available from has greatly increased.
* Drop weightings and minimum area levels for the vast majority of cards have not been changed, but drop weightings for a very small number of cards have been reduced in cases where the number of maps they're available from has greatly increased.
* A longstanding bug in the code determining area level restrictions for some divination card drops has been fixed. This means that cards intended to have a high area level requirement (mostly ones that grant item level 100 items) will no longer fluctuate wildly in availability from league to league.
* A longstanding bug in the code determining area level restrictions for some divination card drops has been fixed. This means that cards intended to have a high area level requirement (mostly ones that grant item level 100 items) will no longer fluctuate wildly in availability from league to league.
{{Version history table row|3.3.0}}
}}
{{Version history table row|3.3.0|
* Introduced to the game.
* Introduced to the game.
}}
{{Version history table end}}
{{Version history table end}}


{{Navbox Items}}
{{Navbox Items}}

Revision as of 08:23, 25 July 2022

Immortal Resolve6Six-Linked Body Armour
Influenced Item
The threads of fate are the strongest ties.
Acquisition
Drop restricted
Drop level: 80
Carcass MapVault Map
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Divination Card
Metadata ID: Metadata/Items/DivinationCards/DivinationCardImmortalResolve

Immortal Resolve is a divination card. A set of six can be exchanged for a random influenced normal body armour with six linked sockets.

Since this card does not specify item level, this card at most rewards an item level 80 body armour, and can potentially lowered by using a lower level character.

Item acquisition

Immortal Resolve has restrictions on where or how it can drop.

Monster restrictions

This item can be acquired from the following monsters:

Recipes

Immortal Resolve can be created from the following recipes:

AmountPartDescriptionMeta
5The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Random divination cardA
1Stacked DeckStacked DeckStack Size: 20A stack of unknown divination cardsRight click to take a divination card out of the deck.Random divination cardA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Version history

Version Changes
3.17.0
  • We have updated some Divination Cards that previously awarded Sealed Prophecies, and temporarily disabled others that did not have a relevant update that could be made.
  • Turning in a full stack of Immortal Resolve now awards a Six-linked Influenced Body Armour (previously Fated ConnectionsFated ConnectionsFive and fewer stand alone, but six draws them together.You will create a fully-linked six-socket item using only Jeweller's Orbs.Right-click to add this prophecy to your character.).
  • (Undocumented in patch notes) This card's drop level requirement was changed.
  • Drop weightings and minimum area levels for the vast majority of cards have not been changed, but drop weightings for a very small number of cards have been reduced in cases where the number of maps they're available from has greatly increased.
  • A longstanding bug in the code determining area level restrictions for some divination card drops has been fixed. This means that cards intended to have a high area level requirement (mostly ones that grant item level 100 items) will no longer fluctuate wildly in availability from league to league.
3.3.0
  • Introduced to the game.