Close Combat Support: Difference between revisions

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|tags                                    = support_gem, gem, default
|tags                                    = support_gem, gem, default
|metadata_id                            = Metadata/Items/Gems/SupportGemCloseCombat
|metadata_id                            = Metadata/Items/Gems/SupportGemCloseCombat
|help_text                              = This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
|help_text                              = This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
|purchase_cost_normal1_name              = Orb of Alteration
|purchase_cost_normal1_amount            = 1
|strength_percent                        = 40
|strength_percent                        = 40
|dexterity_percent                      = 60
|dexterity_percent                      = 60
Line 17: Line 15:
|support_gem_letter                      = s
|support_gem_letter                      = s
|required_level                          = 18
|required_level                          = 18
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = Supported Skills deal 0.5% increased Melee Damage
|quality_type1_stat_text                = (0.5-10)% increased Damage with Hits to Close Range Enemies
|quality_type1_stat1_id                  = melee_damage_+%
|quality_type1_breakpoints              = 2.0
|quality_type1_stat1_id                  = close_combat_damage_to_close_range_+%
|quality_type1_stat1_value              = 500
|quality_type1_stat1_value              = 500
|quality_type2_weight                    = 100
|static_cost_multiplier                 = 140
|quality_type2_stat_text                = 2% increased Effect of Combat Rush granted by Supported Skills
|quality_type2_stat1_id                  = combat_rush_effect_+%
|quality_type2_stat1_value              = 2000
|quality_type3_weight                    = 100
|quality_type3_stat_text                = 1% increased Damage to Close Range Enemies
|quality_type3_stat1_id                  = close_combat_damage_to_close_range_+%
|quality_type3_stat1_value              = 1000
|static_mana_multiplier                 = 140
|static_damage_effectiveness            = 100
|static_damage_effectiveness            = 100
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = support_slashing_buff_base_duration_ms
|static_stat1_id                        = supported_by_slashing
|static_stat1_value                      = 2000
|static_stat1_value                      = 1
|static_stat2_id                        = supported_skill_can_only_use_axe_and_sword
|static_stat2_id                        = support_slashing_buff_base_duration_ms
|static_stat2_value                      = 1
|static_stat2_value                      = 2000
|static_stat3_id                        = supported_by_slashing
|static_stat3_id                        = support_slashing_buff_attack_speed_+%_final_to_grant
|static_stat3_value                      = 1
|static_stat3_value                     = 20
|stat_text                              = Supported Skills deal up to (40-59)% more Melee Damage to Enemies, based on proximity<br>Supported Skills grant Combat Rush on Hit<br>Combat Rush lasts 2 seconds or until you use a Travel Skill<br>Combat Rush grants (20-24)% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat<br>Supported Skills can only be used with Axes or Swords
|static_stat4_id                        = supported_skill_can_only_use_axe_and_sword
|static_stat4_value                     = 1
|stat_text                              = Supported Skills deal up to (25-39)% more Melee Damage to Enemies, based on proximity<br>Supported Skills grant Combat Rush on Hit<br>Combat Rush lasts 2 seconds or until you use a Travel Skill<br>Combat Rush grants 20% more Attack Speed to Travel Skills not Supported by Close Combat<br>Supported Skills can only be used with Axes or Swords
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 18
|level1_level_requirement                = 18
|level1_stat_text                        = Supported Skills deal up to 40% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 20% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level1_stat_text                        = Supported Skills deal up to 25% more Melee Damage to Enemies, based on proximity
|level1_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level1_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level1_stat1_value                      = 40
|level1_stat1_value                      = 25
|level1_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level1_stat2_value                      = 20
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 22
|level2_level_requirement                = 22
|level2_stat_text                        = Supported Skills deal up to 41% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 20% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level2_stat_text                        = Supported Skills deal up to 25% more Melee Damage to Enemies, based on proximity
|level2_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level2_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level2_stat1_value                      = 41
|level2_stat1_value                      = 25
|level2_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level2_stat2_value                      = 20
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 26
|level3_level_requirement                = 26
|level3_stat_text                        = Supported Skills deal up to 42% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 20% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level3_stat_text                        = Supported Skills deal up to 26% more Melee Damage to Enemies, based on proximity
|level3_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level3_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level3_stat1_value                      = 42
|level3_stat1_value                      = 26
|level3_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level3_stat2_value                      = 20
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 29
|level4_level_requirement                = 29
|level4_stat_text                        = Supported Skills deal up to 43% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 20% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level4_stat_text                        = Supported Skills deal up to 27% more Melee Damage to Enemies, based on proximity
|level4_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level4_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level4_stat1_value                      = 43
|level4_stat1_value                      = 27
|level4_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level4_stat2_value                      = 20
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 32
|level5_level_requirement                = 32
|level5_stat_text                        = Supported Skills deal up to 44% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 21% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level5_stat_text                        = Supported Skills deal up to 28% more Melee Damage to Enemies, based on proximity
|level5_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level5_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level5_stat1_value                      = 44
|level5_stat1_value                      = 28
|level5_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level5_stat2_value                      = 21
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 35
|level6_level_requirement                = 35
|level6_stat_text                        = Supported Skills deal up to 45% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 21% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level6_stat_text                        = Supported Skills deal up to 28% more Melee Damage to Enemies, based on proximity
|level6_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level6_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level6_stat1_value                      = 45
|level6_stat1_value                      = 28
|level6_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level6_stat2_value                      = 21
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 38
|level7_level_requirement                = 38
|level7_stat_text                        = Supported Skills deal up to 46% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 21% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level7_stat_text                        = Supported Skills deal up to 29% more Melee Damage to Enemies, based on proximity
|level7_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level7_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level7_stat1_value                      = 46
|level7_stat1_value                      = 29
|level7_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level7_stat2_value                      = 21
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 41
|level8_level_requirement                = 41
|level8_stat_text                        = Supported Skills deal up to 47% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 21% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level8_stat_text                        = Supported Skills deal up to 30% more Melee Damage to Enemies, based on proximity
|level8_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level8_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level8_stat1_value                      = 47
|level8_stat1_value                      = 30
|level8_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level8_stat2_value                      = 21
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 44
|level9_level_requirement                = 44
|level9_stat_text                        = Supported Skills deal up to 48% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 22% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level9_stat_text                        = Supported Skills deal up to 31% more Melee Damage to Enemies, based on proximity
|level9_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level9_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level9_stat1_value                      = 48
|level9_stat1_value                      = 31
|level9_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level9_stat2_value                      = 22
|level10                                = True
|level10                                = True
|level10_level_requirement              = 47
|level10_level_requirement              = 47
|level10_stat_text                      = Supported Skills deal up to 49% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 22% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level10_stat_text                      = Supported Skills deal up to 31% more Melee Damage to Enemies, based on proximity
|level10_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level10_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level10_stat1_value                    = 49
|level10_stat1_value                    = 31
|level10_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level10_stat2_value                    = 22
|level11                                = True
|level11                                = True
|level11_level_requirement              = 50
|level11_level_requirement              = 50
|level11_stat_text                      = Supported Skills deal up to 50% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 22% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level11_stat_text                      = Supported Skills deal up to 32% more Melee Damage to Enemies, based on proximity
|level11_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level11_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level11_stat1_value                    = 50
|level11_stat1_value                    = 32
|level11_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level11_stat2_value                    = 22
|level12                                = True
|level12                                = True
|level12_level_requirement              = 53
|level12_level_requirement              = 53
|level12_stat_text                      = Supported Skills deal up to 51% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 22% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level12_stat_text                      = Supported Skills deal up to 33% more Melee Damage to Enemies, based on proximity
|level12_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level12_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level12_stat1_value                    = 51
|level12_stat1_value                    = 33
|level12_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level12_stat2_value                    = 22
|level13                                = True
|level13                                = True
|level13_level_requirement              = 56
|level13_level_requirement              = 56
|level13_stat_text                      = Supported Skills deal up to 52% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 23% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level13_stat_text                      = Supported Skills deal up to 34% more Melee Damage to Enemies, based on proximity
|level13_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level13_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level13_stat1_value                    = 52
|level13_stat1_value                    = 34
|level13_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level13_stat2_value                    = 23
|level14                                = True
|level14                                = True
|level14_level_requirement              = 58
|level14_level_requirement              = 58
|level14_stat_text                      = Supported Skills deal up to 53% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 23% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level14_stat_text                      = Supported Skills deal up to 34% more Melee Damage to Enemies, based on proximity
|level14_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level14_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level14_stat1_value                    = 53
|level14_stat1_value                    = 34
|level14_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level14_stat2_value                    = 23
|level15                                = True
|level15                                = True
|level15_level_requirement              = 60
|level15_level_requirement              = 60
|level15_stat_text                      = Supported Skills deal up to 54% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 23% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level15_stat_text                      = Supported Skills deal up to 35% more Melee Damage to Enemies, based on proximity
|level15_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level15_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level15_stat1_value                    = 54
|level15_stat1_value                    = 35
|level15_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level15_stat2_value                    = 23
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_level_requirement              = 62
|level16_stat_text                      = Supported Skills deal up to 55% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 23% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level16_stat_text                      = Supported Skills deal up to 36% more Melee Damage to Enemies, based on proximity
|level16_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level16_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level16_stat1_value                    = 55
|level16_stat1_value                    = 36
|level16_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level16_stat2_value                    = 23
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_stat_text                      = Supported Skills deal up to 56% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 24% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level17_stat_text                      = Supported Skills deal up to 37% more Melee Damage to Enemies, based on proximity
|level17_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level17_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level17_stat1_value                    = 56
|level17_stat1_value                    = 37
|level17_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level17_stat2_value                    = 24
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_level_requirement              = 66
|level18_stat_text                      = Supported Skills deal up to 57% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 24% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level18_stat_text                      = Supported Skills deal up to 37% more Melee Damage to Enemies, based on proximity
|level18_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level18_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level18_stat1_value                    = 57
|level18_stat1_value                    = 37
|level18_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level18_stat2_value                    = 24
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_level_requirement              = 68
|level19_stat_text                      = Supported Skills deal up to 58% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 24% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level19_stat_text                      = Supported Skills deal up to 38% more Melee Damage to Enemies, based on proximity
|level19_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level19_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level19_stat1_value                    = 58
|level19_stat1_value                    = 38
|level19_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level19_stat2_value                    = 24
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_stat_text                      = Supported Skills deal up to 59% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 24% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level20_stat_text                      = Supported Skills deal up to 39% more Melee Damage to Enemies, based on proximity
|level20_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level20_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level20_stat1_value                    = 59
|level20_stat1_value                    = 39
|level20_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level20_stat2_value                    = 24
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_stat_text                      = Supported Skills deal up to 60% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 25% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level21_stat_text                      = Supported Skills deal up to 40% more Melee Damage to Enemies, based on proximity
|level21_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level21_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level21_stat1_value                    = 60
|level21_stat1_value                    = 40
|level21_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level21_stat2_value                    = 25
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_stat_text                      = Supported Skills deal up to 61% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 25% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level22_stat_text                      = Supported Skills deal up to 40% more Melee Damage to Enemies, based on proximity
|level22_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level22_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level22_stat1_value                    = 61
|level22_stat1_value                    = 40
|level22_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level22_stat2_value                    = 25
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_stat_text                      = Supported Skills deal up to 62% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 25% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level23_stat_text                      = Supported Skills deal up to 41% more Melee Damage to Enemies, based on proximity
|level23_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level23_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level23_stat1_value                    = 62
|level23_stat1_value                    = 41
|level23_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level23_stat2_value                    = 25
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_stat_text                      = Supported Skills deal up to 63% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 25% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level24_stat_text                      = Supported Skills deal up to 42% more Melee Damage to Enemies, based on proximity
|level24_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level24_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level24_stat1_value                    = 63
|level24_stat1_value                    = 42
|level24_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level24_stat2_value                    = 25
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_stat_text                      = Supported Skills deal up to 64% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 26% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level25_stat_text                      = Supported Skills deal up to 43% more Melee Damage to Enemies, based on proximity
|level25_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level25_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level25_stat1_value                    = 64
|level25_stat1_value                    = 43
|level25_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level25_stat2_value                    = 26
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_stat_text                      = Supported Skills deal up to 65% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 26% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level26_stat_text                      = Supported Skills deal up to 43% more Melee Damage to Enemies, based on proximity
|level26_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level26_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level26_stat1_value                    = 65
|level26_stat1_value                    = 43
|level26_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level26_stat2_value                    = 26
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_stat_text                      = Supported Skills deal up to 66% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 26% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level27_stat_text                      = Supported Skills deal up to 44% more Melee Damage to Enemies, based on proximity
|level27_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level27_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level27_stat1_value                    = 66
|level27_stat1_value                    = 44
|level27_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level27_stat2_value                    = 26
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_stat_text                      = Supported Skills deal up to 67% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 26% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level28_stat_text                      = Supported Skills deal up to 45% more Melee Damage to Enemies, based on proximity
|level28_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level28_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level28_stat1_value                    = 67
|level28_stat1_value                    = 45
|level28_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level28_stat2_value                    = 26
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_stat_text                      = Supported Skills deal up to 68% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 27% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level29_stat_text                      = Supported Skills deal up to 46% more Melee Damage to Enemies, based on proximity
|level29_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level29_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level29_stat1_value                    = 68
|level29_stat1_value                    = 46
|level29_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level29_stat2_value                    = 27
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_stat_text                      = Supported Skills deal up to 69% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 27% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level30_stat_text                      = Supported Skills deal up to 46% more Melee Damage to Enemies, based on proximity
|level30_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level30_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level30_stat1_value                    = 69
|level30_stat1_value                    = 46
|level30_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level30_stat2_value                    = 27
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_stat_text                      = Supported Skills deal up to 70% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 27% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level31_stat_text                      = Supported Skills deal up to 47% more Melee Damage to Enemies, based on proximity
|level31_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level31_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level31_stat1_value                    = 70
|level31_stat1_value                    = 47
|level31_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level31_stat2_value                    = 27
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_stat_text                      = Supported Skills deal up to 71% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 27% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level32_stat_text                      = Supported Skills deal up to 47% more Melee Damage to Enemies, based on proximity
|level32_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level32_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level32_stat1_value                    = 71
|level32_stat1_value                    = 47
|level32_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level32_stat2_value                    = 27
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_stat_text                      = Supported Skills deal up to 72% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 28% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level33_stat_text                      = Supported Skills deal up to 47% more Melee Damage to Enemies, based on proximity
|level33_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level33_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level33_stat1_value                    = 72
|level33_stat1_value                    = 47
|level33_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level33_stat2_value                    = 28
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_stat_text                      = Supported Skills deal up to 73% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 28% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level34_stat_text                      = Supported Skills deal up to 48% more Melee Damage to Enemies, based on proximity
|level34_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level34_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level34_stat1_value                    = 73
|level34_stat1_value                    = 48
|level34_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level34_stat2_value                    = 28
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_stat_text                      = Supported Skills deal up to 74% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 28% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level35_stat_text                      = Supported Skills deal up to 48% more Melee Damage to Enemies, based on proximity
|level35_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level35_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level35_stat1_value                    = 74
|level35_stat1_value                    = 48
|level35_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level35_stat2_value                    = 28
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_stat_text                      = Supported Skills deal up to 75% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 28% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level36_stat_text                      = Supported Skills deal up to 49% more Melee Damage to Enemies, based on proximity
|level36_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level36_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level36_stat1_value                    = 75
|level36_stat1_value                    = 49
|level36_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level36_stat2_value                    = 28
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_stat_text                      = Supported Skills deal up to 76% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 29% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level37_stat_text                      = Supported Skills deal up to 49% more Melee Damage to Enemies, based on proximity
|level37_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level37_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level37_stat1_value                    = 76
|level37_stat1_value                    = 49
|level37_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level37_stat2_value                    = 29
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_stat_text                      = Supported Skills deal up to 77% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 29% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level38_stat_text                      = Supported Skills deal up to 49% more Melee Damage to Enemies, based on proximity
|level38_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level38_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level38_stat1_value                    = 77
|level38_stat1_value                    = 49
|level38_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level38_stat2_value                    = 29
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_stat_text                      = Supported Skills deal up to 78% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 29% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level39_stat_text                      = Supported Skills deal up to 50% more Melee Damage to Enemies, based on proximity
|level39_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level39_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level39_stat1_value                    = 78
|level39_stat1_value                    = 50
|level39_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level39_stat2_value                    = 29
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_stat_text                      = Supported Skills deal up to 79% more Melee Damage to Enemies, based on proximity<br>Combat Rush grants 29% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
|level40_stat_text                      = Supported Skills deal up to 50% more Melee Damage to Enemies, based on proximity
|level40_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level40_stat1_id                        = support_slashing_damage_+%_final_from_distance
|level40_stat1_value                    = 79
|level40_stat1_value                    = 50
|level40_stat2_id                        = support_slashing_buff_attack_cast_speed_+%_final_to_grant
|level40_stat2_value                    = 29
|gem_description                        = Supports melee attack skills. Cannot support skills which create minions.
|gem_description                        = Supports melee attack skills. Cannot support skills which create minions.
|level1_strength_requirement            = 14
|level1_strength_requirement            = 14
Line 388: Line 301:
|quest_reward1_quest_id                  = a2q4
|quest_reward1_quest_id                  = a2q4
|quest_reward1_act                      = 2
|quest_reward1_act                      = 2
|quest_reward1_npc                      = Yeena
|quest_reward1_class_ids                = Marauder,Duelist,Ranger
|quest_reward1_class_ids                = Duelist,Marauder,Ranger,Scion,Shadow,Templar
|quest_reward2_type                      = vendor
|quest_reward2_type                      = quest
|quest_reward2_quest                    = Sharp and Cruel
|quest_reward2_quest                    = The Root of the Problem
|quest_reward2_quest_id                  = a2q4
|quest_reward2_quest_id                  = a2q9
|quest_reward2_act                      = 2
|quest_reward2_act                      = 2
|quest_reward2_class_ids                = Duelist,Marauder,Ranger,Scion,Shadow,Templar
|quest_reward2_npc                      = Yeena
|quest_reward2_npc                      = Yeena
|quest_reward2_class_ids                = Duelist,Marauder,Ranger,Scion,Shadow,Templar
|quest_reward3_type                      = vendor
|quest_reward3_type                      = quest
|quest_reward3_quest                    = The Root of the Problem
|quest_reward3_quest                    = A Fixture of Fate
|quest_reward3_quest_id                  = a2q9
|quest_reward3_quest_id                  = a3q12
|quest_reward3_act                      = 2
|quest_reward3_act                       = 3
|quest_reward3_class_ids                 = Duelist,Marauder,Ranger,Scion,Shadow,Templar
|quest_reward3_npc                      = Siosa
|quest_reward3_npc                       = Yeena
|quest_reward4_type                      = quest
|quest_reward4_type                     = vendor
|quest_reward4_quest                    = Fallen from Grace
|quest_reward4_quest                     = A Fixture of Fate
|quest_reward4_quest_id                  = a6q4
|quest_reward4_quest_id                 = a3q12
|quest_reward4_act                      = 6
|quest_reward4_act                       = 3
|quest_reward4_npc                      = Lilly Roth
|quest_reward4_npc                       = Siosa
|quest_reward5_type                      = vendor
|quest_reward5_quest                    = Sharp and Cruel
|quest_reward5_quest_id                  = a2q4
|quest_reward5_act                       = 2
|quest_reward5_npc                      = Yeena
|quest_reward5_class_ids                 = Duelist,Marauder,Ranger,Scion,Shadow,Templar
|quest_reward6_type                      = vendor
|quest_reward6_quest                    = The Root of the Problem
|quest_reward6_quest_id                  = a2q9
|quest_reward6_act                      = 2
|quest_reward6_npc                       = Yeena
|quest_reward6_class_ids                = Duelist,Marauder,Ranger,Scion,Shadow,Templar
|quest_reward7_type                     = vendor
|quest_reward7_quest                     = A Fixture of Fate
|quest_reward7_quest_id                 = a3q12
|quest_reward7_act                       = 3
|quest_reward7_npc                       = Siosa
|quest_reward8_type                      = vendor
|quest_reward8_quest                    = Fallen from Grace
|quest_reward8_quest_id                  = a6q4
|quest_reward8_act                      = 6
|quest_reward8_npc                      = Lilly Roth
}}
}}


Line 434: Line 325:


==Skill functions and interactions==
==Skill functions and interactions==
The "up to x% more damage" stat on Close Combat support (and the matching stat on the Slayer's Impact notable) apply the full damage bonus to targets up to a [[distance]] of 15 units from you, then linearly scales down the bonus to 0 at a distance of 40 units. <ref name="Oh Hi Mark" />
The "up to x% more damage" stat on Close Combat support (and the matching stat on the Slayer's [[Impact]] notable) applies the full damage bonus to targets up to a [[distance]] of 15 units from you, then linearly scales down the bonus to 0 at a distance of 40 units.<ref name="Oh Hi Mark" />
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
|+
|+
Line 441: Line 332:
|-
|-
|15
|15
|59%
|39%
|-
|-
|20
|20
|47%
|31%
|-
|-
|25
|25
|35%
|23%
|-
|-
|30
|30
|24%
|16%
|-
|-
|35
|35
|12%
|8%
|-
|-
|40
|40
Line 465: Line 356:
| c1_pattern_extract = Supported Skills deal up to (%d+)%% more Melee Damage to Enemies, based on proximity
| c1_pattern_extract = Supported Skills deal up to (%d+)%% more Melee Damage to Enemies, based on proximity
| c1_pattern_value = %d%%
| c1_pattern_value = %d%%
| c2_abbr = Attack and Cast Speed
| c2_header = Combat Rush grants x% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
| c2_pattern_extract = Combat Rush grants (%d+)%% more Attack and Cast Speed to Travel Skills that are not Supported by Close Combat
| c2_pattern_value = %d%%
}}
}}
==Gem quality==
{{Skill quality}}
{{Item acquisition}}
{{Item acquisition}}


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.7.0}}
{{Version history table row|3.23.0|
* {{PAGENAME}} has been added to the game.
* Quality now provides 0-10% increased Damage with Hits to Close Range Enemies, instead of causing Supported Skills to deal 0-10% increased Melee Damage.
|}
}}
{{Version history table row|3.15.0d|
* Close Combat Support now has a Cost and Reservation Multiplier of 140% (previously 150%).
}}
{{Version history table row|3.15.0|
* Now has a 150% Cost and Reservation Multiplier (previously 140%).
* Supported Skills now deal up to 25-39% more Melee Damage to Enemies, based on proximity (previously 40-59%).
* Combat Rush now grants 20% more Attack Speed to Travel Skills that are not Supported by Close Combat (previously 20-24% more Attack and Cast Speed).
}}
{{Version history table row|3.7.0|
* Close Combat Support has been added to the game.
}}
{{Version history table end}}


==References==
==References==

Latest revision as of 12:42, 15 December 2023

Close Combat SupportSupport, Melee, Attack, Duration
Icon: s
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 18Supports melee attack skills. Cannot support skills which create minions.Supported Skills deal up to (25-39)% more Melee Damage to Enemies, based on proximity
Supported Skills grant Combat Rush on Hit
Combat Rush lasts 2 seconds or until you use a Travel Skill
Combat Rush grants 20% more Attack Speed to Travel Skills not Supported by Close Combat
Supported Skills can only be used with Axes or Swords

Additional Effects From 1-20% Quality:
(0.5-10)% increased Damage with Hits to Close Range Enemies
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Acquisition
Drop level: 18
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Support Gem
Metadata ID: Metadata/Items/Gems/SupportGemCloseCombat


Close Combat Support is a support gem which grants the supported attack more melee damage based on how close the user is to the enemy. It also grants a buff that causes the next unsupported movement skill more attack and cast speed on the next use on hit. This support gem restricts the skill to swords and axes.

Skill functions and interactions

The "up to x% more damage" stat on Close Combat support (and the matching stat on the Slayer's Impact notable) applies the full damage bonus to targets up to a distance of 15 units from you, then linearly scales down the bonus to 0 at a distance of 40 units.[1]

Distance Melee Damage
15 39%
20 31%
25 23%
30 16%
35 8%
40 0%

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthMelee DamageExp.Total Exp.
118211425%00
222241725%6983369833
326281926%128549198382
429312127%154553352935
532342328%225374578309
635372528%320672898981
738402729%4477181346699
841422930%6153181962017
944453131%8346392796656
1047483331%15707604367416
1150513532%16339876001403
1253543733%21510308152433
1356573934%281218910964622
1458584134%365518414619806
1560604235%301732717637133
1662624336%781890525456038
1764644437%1525601340712051
1866664637%2626055566972606
1968684738%62855887129828493
2070704839%212002638341831131
2172725040%N/AN/A
2274N/AN/A40%N/AN/A
2376N/AN/A41%N/AN/A
2478N/AN/A42%N/AN/A
2580N/AN/A43%N/AN/A
2682N/AN/A43%N/AN/A
2784N/AN/A44%N/AN/A
2886N/AN/A45%N/AN/A
2988N/AN/A46%N/AN/A
3090N/AN/A46%N/AN/A
3191N/AN/A47%N/AN/A
3292N/AN/A47%N/AN/A
3393N/AN/A47%N/AN/A
3494N/AN/A48%N/AN/A
3595N/AN/A48%N/AN/A
3696N/AN/A49%N/AN/A
3797N/AN/A49%N/AN/A
3898N/AN/A49%N/AN/A
3999N/AN/A50%N/AN/A
40100N/AN/A50%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior(0.5-10)% increased Damage with Hits to Close Range Enemies1

Item acquisition

Close Combat Support can drop anywhere.

Recipes

Close Combat Support can be created from the following recipes:

AmountPartDescriptionMeta
9Gift of the Gemling QueenGift of the Gemling Queen9Level 20 Support GemOur Lady Dialla,
as a symbol of our progress,
shines greater than all the gems.
Random level 20 support gemA
7Dialla's SubjugationDialla's Subjugation7Support Gem
Quality: +23%
Corrupted
A symbol of beauty and innocence
The gems corrupted her mind
Malachai corrupted her gems
All but a glimmer of
greatness lost in madness
Random corrupted support gem with 23% qualityA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Sharp and Cruel
Act 2

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Sharp and Cruel
Act 2
Yeena
The Root of the Problem
Act 2
Yeena
A Fixture of Fate
Act 3
Siosa

Version history

Version Changes
3.23.0
  • Quality now provides 0-10% increased Damage with Hits to Close Range Enemies, instead of causing Supported Skills to deal 0-10% increased Melee Damage.
3.15.0d
  • Close Combat Support now has a Cost and Reservation Multiplier of 140% (previously 150%).
3.15.0
  • Now has a 150% Cost and Reservation Multiplier (previously 140%).
  • Supported Skills now deal up to 25-39% more Melee Damage to Enemies, based on proximity (previously 40-59%).
  • Combat Rush now grants 20% more Attack Speed to Travel Skills that are not Supported by Close Combat (previously 20-24% more Attack and Cast Speed).
3.7.0
  • Close Combat Support has been added to the game.

References

  1. Mark_GGG (Jun 11, 2019). "General Support Discussion". Official Path of Exile Forums. Retrieved Jun 12, 2019.

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