Impact

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Impact
Ascendancy Notable Passive Skill
5% increased Area of Effect per Enemy killed recently, up to 50%
+0.4 metres to Melee Strike Range
50% increased Global Accuracy Rating
Deal up to 15% more Melee Damage to Enemies, based on proximity [1]

Impact is a notable Ascendancy passive skill for the Slayer that grants increased global accuracy rating, additional melee attack range, and increased area of effect per enemy killed recently. It also grants your melee attacks more damage the closer you are to an enemy.

Skill functions and interactions

The "up to x% more damage" stat on Impact (and the matching stat on Close Combat SupportClose Combat SupportSupport, Melee, Attack, Duration
Icon: s
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 18Supports melee attack skills. Cannot support skills which create minions.Supported Skills deal up to (25-39)% more Melee Damage to Enemies, based on proximity
Supported Skills grant Combat Rush on Hit
Combat Rush lasts 2 seconds or until you use a Travel Skill
Combat Rush grants 20% more Attack Speed to Travel Skills not Supported by Close Combat
Supported Skills can only be used with Axes or Swords

Additional Effects From 1-20% Quality:
(0.5-10)% increased Damage with Hits to Close Range Enemies
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
) applies the full damage bonus to targets up to a distance of 15 units from you, then linearly scales down the bonus to 0 at a distance of 40 units.[1]

Distance Melee Damage
15 15%
20 12%
25 9%
30 6%
35 3%
40 0%

Ruthless mode

Impact (Ruthless)
Ascendancy Notable Passive Skill
Deal up to 15% more Melee Damage to Enemies, based on proximity

Impact in Ruthless mode does not grant increased accuracy, melee strike range, or area per enemy killed recently.

Version history

Version Changes
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] No longer provides "50% increased Global Accuracy Rating", "+4 to Melee Strike Range" or "5% increased Area of Effect per Enemy killed recently, up to 50%" in Ruthless.
3.13.0
  • Melee Strike Range is now +4 (from +2)
3.7.0
  • No longer grants melee splash to single-target melee attacks (because they aren't a thing anymore), or 20% increased area of effect. Now grants 50% increased global accuracy rating, +2 to melee weapon and unarmed attack range, and 5% increased area of effect per enemy killed recently, up to 50%. Also grants 15% more melee damage based on proximity.
3.2.0
  • Removed 50% less Damage to surrounding targets. (Splash damage now deals full damage)
2.6.0
  • Impact (Slayer) now grants 20% increased area of effect.
2.4.0
  • Impact now grants 10% increased area of effect (down from 15%).
2.2.0
  • Added to the game.

References

  1. Mark_GGG (Jun 11, 2019). "General Support Discussion". Official Path of Exile Forums. Retrieved Jun 12, 2019.