Blade Trap: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Item exporter)
 
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Line 11: Line 11:
|dexterity_percent                      = 100
|dexterity_percent                      = 100
|gem_tags                                = Trap, Attack, AoE
|gem_tags                                = Trap, Attack, AoE
|gem_description                        = Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in a circle, each repeatedly damaging enemies they spin through.
|gem_description                        = Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in circles, each repeatedly damaging enemies it spins through.
|active_skill_name                      = Blade Trap
|active_skill_name                      = Blade Trap
|item_class_id_restriction              = One Hand Sword, Dagger, Rune Dagger, Claw, Thrusting One Hand Sword
|item_class_id_restriction              = One Hand Sword, Dagger, Rune Dagger, Claw, Thrusting One Hand Sword
Line 17: Line 17:
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 12
|required_level                          = 12
|quality_type1_weight                    = 100
|quality_type1_weight                    = 1
|quality_type1_stat_text                = 1.5% increased Critical Strike Chance
|quality_type1_stat_text                = Trap lasts +(0.05-1) seconds<br>Rotates +(0.05-1) times
|quality_type1_stat1_id                  = critical_strike_chance_+%
|quality_type1_stat1_id                  = base_trap_duration
|quality_type1_stat1_value              = 1500
|quality_type1_stat1_value              = 50000
|quality_type2_weight                    = 50
|quality_type1_stat2_id                 = base_weapon_trap_total_rotation_%
|quality_type2_stat_text                = 0.5% increased Area of Effect
|quality_type1_stat2_value               = 5000
|quality_type2_stat1_id                 = base_skill_area_of_effect_+%
|quality_type2_stat1_value              = 500
|quality_type3_weight                    = 50
|quality_type3_stat_text                = 2% increased rotation speed
|quality_type3_stat1_id                  = base_weapon_trap_rotation_speed_+%
|quality_type3_stat1_value               = 2000
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = base_trap_duration
|static_stat1_id                        = attack_is_not_melee_override
|static_stat1_value                      = 4000
|static_stat1_value                      = 1
|static_stat2_id                        = base_weapon_trap_total_rotation_%
|static_stat2_id                        = base_skill_is_trapped
|static_stat2_value                      = 400
|static_stat2_value                      = 1
|static_stat3_id                        = weapon_trap_total_rotation_%_if_dual_wielding
|static_stat3_id                        = base_skill_show_average_damage_instead_of_dps
|static_stat3_value                      = 100
|static_stat3_value                      = 1
|static_stat4_id                        = weapon_trap_rotation_speed_+%_if_dual_wielding
|static_stat4_id                        = is_area_damage
|static_stat4_value                      = 25
|static_stat4_value                      = 1
|static_stat5_id                        = is_trap
|static_stat5_id                        = trap_use_alternate_death_animation
|static_stat5_value                      = 1
|static_stat5_value                      = 1
|static_stat6_id                        = trap_variation
|static_stat6_id                        = trap_variation
|static_stat6_value                      = 18
|static_stat6_value                      = 18
|static_stat7_id                        = is_area_damage
|static_stat7_id                        = base_trap_duration
|static_stat7_value                      = 1
|static_stat7_value                      = 4000
|static_stat8_id                        = base_skill_is_trapped
|static_stat8_id                        = quality_display_trap_duration_is_gem
|static_stat8_value                      = 1
|static_stat8_value                      = 1
|static_stat9_id                        = base_skill_show_average_damage_instead_of_dps
|static_stat9_id                        = base_weapon_trap_total_rotation_%
|static_stat9_value                      = 1
|static_stat9_value                      = 400
|static_stat10_id                        = attack_is_not_melee_override
|static_stat10_id                        = quality_display_blade_trap_is_gem
|static_stat10_value                    = 1
|static_stat10_value                    = 1
|static_stat11_id                        = trap_use_alternate_death_animation
|static_stat11_id                        = is_trap
|static_stat11_value                    = 1
|static_stat11_value                    = 1
|stat_text                              = Trap lasts 4 seconds<br>Rotates 4 times<br>Rotates +1 times if Dual Wielding<br>25% increased rotation speed if Dual Wielding<br>+(0-6) to radius
|static_stat12_id                        = weapon_trap_rotation_speed_+%_if_dual_wielding
|static_stat12_value                    = 25
|static_stat13_id                        = weapon_trap_total_rotation_%_if_dual_wielding
|static_stat13_value                    = 100
|stat_text                              = Trap lasts 4 seconds<br>Rotates 4 times<br>25% increased rotation speed if Dual Wielding<br>Rotates +1 times if Dual Wielding<br>Base radius is (1.6-2.2) metres
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 12
|level1_level_requirement                = 12
Line 59: Line 57:
|level1_damage_effectiveness            = 76
|level1_damage_effectiveness            = 76
|level1_damage_multiplier                = 76
|level1_damage_multiplier                = 76
|level1_stat_text                        = Base radius is 1.6 metres
|level1_stat1_id                        = active_skill_base_area_of_effect_radius
|level1_stat1_value                      = 16
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 15
|level2_level_requirement                = 15
Line 64: Line 65:
|level2_damage_effectiveness            = 77
|level2_damage_effectiveness            = 77
|level2_damage_multiplier                = 77.1
|level2_damage_multiplier                = 77.1
|level2_stat_text                        = Base radius is 1.6 metres
|level2_stat1_id                        = active_skill_base_area_of_effect_radius
|level2_stat1_value                      = 16
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 19
|level3_level_requirement                = 19
Line 69: Line 73:
|level3_damage_effectiveness            = 78
|level3_damage_effectiveness            = 78
|level3_damage_multiplier                = 78.1
|level3_damage_multiplier                = 78.1
|level3_stat_text                        = +1 to radius
|level3_stat_text                        = Base radius is 1.7 metres
|level3_stat1_id                        = active_skill_base_radius_+
|level3_stat1_id                        = active_skill_base_area_of_effect_radius
|level3_stat1_value                      = 1
|level3_stat1_value                      = 17
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 23
|level4_level_requirement                = 23
Line 77: Line 81:
|level4_damage_effectiveness            = 79
|level4_damage_effectiveness            = 79
|level4_damage_multiplier                = 79.2
|level4_damage_multiplier                = 79.2
|level4_stat_text                        = +1 to radius
|level4_stat_text                        = Base radius is 1.7 metres
|level4_stat1_id                        = active_skill_base_radius_+
|level4_stat1_id                        = active_skill_base_area_of_effect_radius
|level4_stat1_value                      = 1
|level4_stat1_value                      = 17
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 27
|level5_level_requirement                = 27
Line 85: Line 89:
|level5_damage_effectiveness            = 80
|level5_damage_effectiveness            = 80
|level5_damage_multiplier                = 80.2
|level5_damage_multiplier                = 80.2
|level5_stat_text                        = +1 to radius
|level5_stat_text                        = Base radius is 1.7 metres
|level5_stat1_id                        = active_skill_base_radius_+
|level5_stat1_id                        = active_skill_base_area_of_effect_radius
|level5_stat1_value                      = 1
|level5_stat1_value                      = 17
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 31
|level6_level_requirement                = 31
Line 93: Line 97:
|level6_damage_effectiveness            = 81
|level6_damage_effectiveness            = 81
|level6_damage_multiplier                = 81.3
|level6_damage_multiplier                = 81.3
|level6_stat_text                        = +2 to radius
|level6_stat_text                        = Base radius is 1.8 metres
|level6_stat1_id                        = active_skill_base_radius_+
|level6_stat1_id                        = active_skill_base_area_of_effect_radius
|level6_stat1_value                      = 2
|level6_stat1_value                      = 18
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 35
|level7_level_requirement                = 35
Line 101: Line 105:
|level7_damage_effectiveness            = 82
|level7_damage_effectiveness            = 82
|level7_damage_multiplier                = 82.3
|level7_damage_multiplier                = 82.3
|level7_stat_text                        = +2 to radius
|level7_stat_text                        = Base radius is 1.8 metres
|level7_stat1_id                        = active_skill_base_radius_+
|level7_stat1_id                        = active_skill_base_area_of_effect_radius
|level7_stat1_value                      = 2
|level7_stat1_value                      = 18
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 38
|level8_level_requirement                = 38
Line 109: Line 113:
|level8_damage_effectiveness            = 83
|level8_damage_effectiveness            = 83
|level8_damage_multiplier                = 83.4
|level8_damage_multiplier                = 83.4
|level8_stat_text                        = +2 to radius
|level8_stat_text                        = Base radius is 1.8 metres
|level8_stat1_id                        = active_skill_base_radius_+
|level8_stat1_id                        = active_skill_base_area_of_effect_radius
|level8_stat1_value                      = 2
|level8_stat1_value                      = 18
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 41
|level9_level_requirement                = 41
Line 117: Line 121:
|level9_damage_effectiveness            = 84
|level9_damage_effectiveness            = 84
|level9_damage_multiplier                = 84.4
|level9_damage_multiplier                = 84.4
|level9_stat_text                        = +3 to radius
|level9_stat_text                        = Base radius is 1.9 metres
|level9_stat1_id                        = active_skill_base_radius_+
|level9_stat1_id                        = active_skill_base_area_of_effect_radius
|level9_stat1_value                      = 3
|level9_stat1_value                      = 19
|level10                                = True
|level10                                = True
|level10_level_requirement              = 44
|level10_level_requirement              = 44
Line 125: Line 129:
|level10_damage_effectiveness            = 85
|level10_damage_effectiveness            = 85
|level10_damage_multiplier              = 85.5
|level10_damage_multiplier              = 85.5
|level10_stat_text                      = +3 to radius
|level10_stat_text                      = Base radius is 1.9 metres
|level10_stat1_id                        = active_skill_base_radius_+
|level10_stat1_id                        = active_skill_base_area_of_effect_radius
|level10_stat1_value                    = 3
|level10_stat1_value                    = 19
|level11                                = True
|level11                                = True
|level11_level_requirement              = 47
|level11_level_requirement              = 47
Line 133: Line 137:
|level11_damage_effectiveness            = 87
|level11_damage_effectiveness            = 87
|level11_damage_multiplier              = 86.5
|level11_damage_multiplier              = 86.5
|level11_stat_text                      = +3 to radius
|level11_stat_text                      = Base radius is 1.9 metres
|level11_stat1_id                        = active_skill_base_radius_+
|level11_stat1_id                        = active_skill_base_area_of_effect_radius
|level11_stat1_value                    = 3
|level11_stat1_value                    = 19
|level12                                = True
|level12                                = True
|level12_level_requirement              = 50
|level12_level_requirement              = 50
Line 141: Line 145:
|level12_damage_effectiveness            = 88
|level12_damage_effectiveness            = 88
|level12_damage_multiplier              = 87.6
|level12_damage_multiplier              = 87.6
|level12_stat_text                      = +4 to radius
|level12_stat_text                      = Base radius is 2 metres
|level12_stat1_id                        = active_skill_base_radius_+
|level12_stat1_id                        = active_skill_base_area_of_effect_radius
|level12_stat1_value                    = 4
|level12_stat1_value                    = 20
|level13                                = True
|level13                                = True
|level13_level_requirement              = 53
|level13_level_requirement              = 53
Line 149: Line 153:
|level13_damage_effectiveness            = 89
|level13_damage_effectiveness            = 89
|level13_damage_multiplier              = 88.6
|level13_damage_multiplier              = 88.6
|level13_stat_text                      = +4 to radius
|level13_stat_text                      = Base radius is 2 metres
|level13_stat1_id                        = active_skill_base_radius_+
|level13_stat1_id                        = active_skill_base_area_of_effect_radius
|level13_stat1_value                    = 4
|level13_stat1_value                    = 20
|level14                                = True
|level14                                = True
|level14_level_requirement              = 56
|level14_level_requirement              = 56
Line 157: Line 161:
|level14_damage_effectiveness            = 90
|level14_damage_effectiveness            = 90
|level14_damage_multiplier              = 89.7
|level14_damage_multiplier              = 89.7
|level14_stat_text                      = +4 to radius
|level14_stat_text                      = Base radius is 2 metres
|level14_stat1_id                        = active_skill_base_radius_+
|level14_stat1_id                        = active_skill_base_area_of_effect_radius
|level14_stat1_value                    = 4
|level14_stat1_value                    = 20
|level15                                = True
|level15                                = True
|level15_level_requirement              = 59
|level15_level_requirement              = 59
Line 165: Line 169:
|level15_damage_effectiveness            = 91
|level15_damage_effectiveness            = 91
|level15_damage_multiplier              = 90.7
|level15_damage_multiplier              = 90.7
|level15_stat_text                      = +5 to radius
|level15_stat_text                      = Base radius is 2.1 metres
|level15_stat1_id                        = active_skill_base_radius_+
|level15_stat1_id                        = active_skill_base_area_of_effect_radius
|level15_stat1_value                    = 5
|level15_stat1_value                    = 21
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_level_requirement              = 62
Line 173: Line 177:
|level16_damage_effectiveness            = 92
|level16_damage_effectiveness            = 92
|level16_damage_multiplier              = 91.8
|level16_damage_multiplier              = 91.8
|level16_stat_text                      = +5 to radius
|level16_stat_text                      = Base radius is 2.1 metres
|level16_stat1_id                        = active_skill_base_radius_+
|level16_stat1_id                        = active_skill_base_area_of_effect_radius
|level16_stat1_value                    = 5
|level16_stat1_value                    = 21
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
Line 181: Line 185:
|level17_damage_effectiveness            = 93
|level17_damage_effectiveness            = 93
|level17_damage_multiplier              = 92.8
|level17_damage_multiplier              = 92.8
|level17_stat_text                      = +5 to radius
|level17_stat_text                      = Base radius is 2.1 metres
|level17_stat1_id                        = active_skill_base_radius_+
|level17_stat1_id                        = active_skill_base_area_of_effect_radius
|level17_stat1_value                    = 5
|level17_stat1_value                    = 21
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_level_requirement              = 66
Line 189: Line 193:
|level18_damage_effectiveness            = 94
|level18_damage_effectiveness            = 94
|level18_damage_multiplier              = 93.9
|level18_damage_multiplier              = 93.9
|level18_stat_text                      = +6 to radius
|level18_stat_text                      = Base radius is 2.2 metres
|level18_stat1_id                        = active_skill_base_radius_+
|level18_stat1_id                        = active_skill_base_area_of_effect_radius
|level18_stat1_value                    = 6
|level18_stat1_value                    = 22
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_level_requirement              = 68
Line 197: Line 201:
|level19_damage_effectiveness            = 95
|level19_damage_effectiveness            = 95
|level19_damage_multiplier              = 94.9
|level19_damage_multiplier              = 94.9
|level19_stat_text                      = +6 to radius
|level19_stat_text                      = Base radius is 2.2 metres
|level19_stat1_id                        = active_skill_base_radius_+
|level19_stat1_id                        = active_skill_base_area_of_effect_radius
|level19_stat1_value                    = 6
|level19_stat1_value                    = 22
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
Line 205: Line 209:
|level20_damage_effectiveness            = 96
|level20_damage_effectiveness            = 96
|level20_damage_multiplier              = 96
|level20_damage_multiplier              = 96
|level20_stat_text                      = +6 to radius
|level20_stat_text                      = Base radius is 2.2 metres
|level20_stat1_id                        = active_skill_base_radius_+
|level20_stat1_id                        = active_skill_base_area_of_effect_radius
|level20_stat1_value                    = 6
|level20_stat1_value                    = 22
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
Line 213: Line 217:
|level21_damage_effectiveness            = 97
|level21_damage_effectiveness            = 97
|level21_damage_multiplier              = 97.1
|level21_damage_multiplier              = 97.1
|level21_stat_text                      = +7 to radius
|level21_stat_text                      = Base radius is 2.3 metres
|level21_stat1_id                        = active_skill_base_radius_+
|level21_stat1_id                        = active_skill_base_area_of_effect_radius
|level21_stat1_value                    = 7
|level21_stat1_value                    = 23
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
Line 221: Line 225:
|level22_damage_effectiveness            = 98
|level22_damage_effectiveness            = 98
|level22_damage_multiplier              = 98.1
|level22_damage_multiplier              = 98.1
|level22_stat_text                      = +7 to radius
|level22_stat_text                      = Base radius is 2.3 metres
|level22_stat1_id                        = active_skill_base_radius_+
|level22_stat1_id                        = active_skill_base_area_of_effect_radius
|level22_stat1_value                    = 7
|level22_stat1_value                    = 23
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
Line 229: Line 233:
|level23_damage_effectiveness            = 99
|level23_damage_effectiveness            = 99
|level23_damage_multiplier              = 99.2
|level23_damage_multiplier              = 99.2
|level23_stat_text                      = +7 to radius
|level23_stat_text                      = Base radius is 2.3 metres
|level23_stat1_id                        = active_skill_base_radius_+
|level23_stat1_id                        = active_skill_base_area_of_effect_radius
|level23_stat1_value                    = 7
|level23_stat1_value                    = 23
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
Line 237: Line 241:
|level24_damage_effectiveness            = 100
|level24_damage_effectiveness            = 100
|level24_damage_multiplier              = 100.2
|level24_damage_multiplier              = 100.2
|level24_stat_text                      = +8 to radius
|level24_stat_text                      = Base radius is 2.4 metres
|level24_stat1_id                        = active_skill_base_radius_+
|level24_stat1_id                        = active_skill_base_area_of_effect_radius
|level24_stat1_value                    = 8
|level24_stat1_value                    = 24
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
Line 245: Line 249:
|level25_damage_effectiveness            = 101
|level25_damage_effectiveness            = 101
|level25_damage_multiplier              = 101.3
|level25_damage_multiplier              = 101.3
|level25_stat_text                      = +8 to radius
|level25_stat_text                      = Base radius is 2.4 metres
|level25_stat1_id                        = active_skill_base_radius_+
|level25_stat1_id                        = active_skill_base_area_of_effect_radius
|level25_stat1_value                    = 8
|level25_stat1_value                    = 24
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
Line 253: Line 257:
|level26_damage_effectiveness            = 102
|level26_damage_effectiveness            = 102
|level26_damage_multiplier              = 102.3
|level26_damage_multiplier              = 102.3
|level26_stat_text                      = +8 to radius
|level26_stat_text                      = Base radius is 2.4 metres
|level26_stat1_id                        = active_skill_base_radius_+
|level26_stat1_id                        = active_skill_base_area_of_effect_radius
|level26_stat1_value                    = 8
|level26_stat1_value                    = 24
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
Line 261: Line 265:
|level27_damage_effectiveness            = 103
|level27_damage_effectiveness            = 103
|level27_damage_multiplier              = 103.4
|level27_damage_multiplier              = 103.4
|level27_stat_text                      = +9 to radius
|level27_stat_text                      = Base radius is 2.5 metres
|level27_stat1_id                        = active_skill_base_radius_+
|level27_stat1_id                        = active_skill_base_area_of_effect_radius
|level27_stat1_value                    = 9
|level27_stat1_value                    = 25
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
Line 269: Line 273:
|level28_damage_effectiveness            = 104
|level28_damage_effectiveness            = 104
|level28_damage_multiplier              = 104.4
|level28_damage_multiplier              = 104.4
|level28_stat_text                      = +9 to radius
|level28_stat_text                      = Base radius is 2.5 metres
|level28_stat1_id                        = active_skill_base_radius_+
|level28_stat1_id                        = active_skill_base_area_of_effect_radius
|level28_stat1_value                    = 9
|level28_stat1_value                    = 25
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
Line 277: Line 281:
|level29_damage_effectiveness            = 105
|level29_damage_effectiveness            = 105
|level29_damage_multiplier              = 105.5
|level29_damage_multiplier              = 105.5
|level29_stat_text                      = +9 to radius
|level29_stat_text                      = Base radius is 2.5 metres
|level29_stat1_id                        = active_skill_base_radius_+
|level29_stat1_id                        = active_skill_base_area_of_effect_radius
|level29_stat1_value                    = 9
|level29_stat1_value                    = 25
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
Line 285: Line 289:
|level30_damage_effectiveness            = 107
|level30_damage_effectiveness            = 107
|level30_damage_multiplier              = 106.5
|level30_damage_multiplier              = 106.5
|level30_stat_text                      = +10 to radius
|level30_stat_text                      = Base radius is 2.6 metres
|level30_stat1_id                        = active_skill_base_radius_+
|level30_stat1_id                        = active_skill_base_area_of_effect_radius
|level30_stat1_value                    = 10
|level30_stat1_value                    = 26
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
Line 293: Line 297:
|level31_damage_effectiveness            = 107
|level31_damage_effectiveness            = 107
|level31_damage_multiplier              = 107.1
|level31_damage_multiplier              = 107.1
|level31_stat_text                      = +10 to radius
|level31_stat_text                      = Base radius is 2.6 metres
|level31_stat1_id                        = active_skill_base_radius_+
|level31_stat1_id                        = active_skill_base_area_of_effect_radius
|level31_stat1_value                    = 10
|level31_stat1_value                    = 26
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
Line 301: Line 305:
|level32_damage_effectiveness            = 108
|level32_damage_effectiveness            = 108
|level32_damage_multiplier              = 107.6
|level32_damage_multiplier              = 107.6
|level32_stat_text                      = +10 to radius
|level32_stat_text                      = Base radius is 2.6 metres
|level32_stat1_id                        = active_skill_base_radius_+
|level32_stat1_id                        = active_skill_base_area_of_effect_radius
|level32_stat1_value                    = 10
|level32_stat1_value                    = 26
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
Line 309: Line 313:
|level33_damage_effectiveness            = 108
|level33_damage_effectiveness            = 108
|level33_damage_multiplier              = 108.1
|level33_damage_multiplier              = 108.1
|level33_stat_text                      = +10 to radius
|level33_stat_text                      = Base radius is 2.6 metres
|level33_stat1_id                        = active_skill_base_radius_+
|level33_stat1_id                        = active_skill_base_area_of_effect_radius
|level33_stat1_value                    = 10
|level33_stat1_value                    = 26
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
Line 317: Line 321:
|level34_damage_effectiveness            = 109
|level34_damage_effectiveness            = 109
|level34_damage_multiplier              = 108.6
|level34_damage_multiplier              = 108.6
|level34_stat_text                      = +10 to radius
|level34_stat_text                      = Base radius is 2.6 metres
|level34_stat1_id                        = active_skill_base_radius_+
|level34_stat1_id                        = active_skill_base_area_of_effect_radius
|level34_stat1_value                    = 10
|level34_stat1_value                    = 26
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
Line 325: Line 329:
|level35_damage_effectiveness            = 109
|level35_damage_effectiveness            = 109
|level35_damage_multiplier              = 109.2
|level35_damage_multiplier              = 109.2
|level35_stat_text                      = +10 to radius
|level35_stat_text                      = Base radius is 2.6 metres
|level35_stat1_id                        = active_skill_base_radius_+
|level35_stat1_id                        = active_skill_base_area_of_effect_radius
|level35_stat1_value                    = 10
|level35_stat1_value                    = 26
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
Line 333: Line 337:
|level36_damage_effectiveness            = 110
|level36_damage_effectiveness            = 110
|level36_damage_multiplier              = 109.7
|level36_damage_multiplier              = 109.7
|level36_stat_text                      = +11 to radius
|level36_stat_text                      = Base radius is 2.7 metres
|level36_stat1_id                        = active_skill_base_radius_+
|level36_stat1_id                        = active_skill_base_area_of_effect_radius
|level36_stat1_value                    = 11
|level36_stat1_value                    = 27
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
Line 341: Line 345:
|level37_damage_effectiveness            = 110
|level37_damage_effectiveness            = 110
|level37_damage_multiplier              = 110.2
|level37_damage_multiplier              = 110.2
|level37_stat_text                      = +11 to radius
|level37_stat_text                      = Base radius is 2.7 metres
|level37_stat1_id                        = active_skill_base_radius_+
|level37_stat1_id                        = active_skill_base_area_of_effect_radius
|level37_stat1_value                    = 11
|level37_stat1_value                    = 27
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
Line 349: Line 353:
|level38_damage_effectiveness            = 111
|level38_damage_effectiveness            = 111
|level38_damage_multiplier              = 110.7
|level38_damage_multiplier              = 110.7
|level38_stat_text                      = +11 to radius
|level38_stat_text                      = Base radius is 2.7 metres
|level38_stat1_id                        = active_skill_base_radius_+
|level38_stat1_id                        = active_skill_base_area_of_effect_radius
|level38_stat1_value                    = 11
|level38_stat1_value                    = 27
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
Line 357: Line 361:
|level39_damage_effectiveness            = 111
|level39_damage_effectiveness            = 111
|level39_damage_multiplier              = 111.3
|level39_damage_multiplier              = 111.3
|level39_stat_text                      = +11 to radius
|level39_stat_text                      = Base radius is 2.7 metres
|level39_stat1_id                        = active_skill_base_radius_+
|level39_stat1_id                        = active_skill_base_area_of_effect_radius
|level39_stat1_value                    = 11
|level39_stat1_value                    = 27
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
Line 365: Line 369:
|level40_damage_effectiveness            = 112
|level40_damage_effectiveness            = 112
|level40_damage_multiplier              = 111.8
|level40_damage_multiplier              = 111.8
|level40_stat_text                      = +11 to radius
|level40_stat_text                      = Base radius is 2.7 metres
|level40_stat1_id                        = active_skill_base_radius_+
|level40_stat1_id                        = active_skill_base_area_of_effect_radius
|level40_stat1_value                    = 11
|level40_stat1_value                    = 27
|level1_dexterity_requirement            = 33
|level1_dexterity_requirement            = 33
|level1_experience                      = 0
|level1_experience                      = 0
Line 431: Line 435:
==Skill functions and interactions==
==Skill functions and interactions==
* '''Weapon Stats''': It uses weapon stats, however, it ignores attack speed.
* '''Weapon Stats''': It uses weapon stats, however, it ignores attack speed.
* '''Hit Rate''': Each rotation hits two times per rotation for a total of 8 hits by default or 10 while [[dual wielding]]. Enchantment can increase this by one for a total of 12 hits per trap.
* '''Hit Rate''': Each rotation hits two times per rotation for a total of 8 hits by default or 10 while [[dual wielding]]. Legacy helmet enchantment can increase this by one for a total of 12 hits per trap.
* '''Accuracy''': Since this skill is considered an attack, it is affected by [[accuracy]] and therefore needed to hit consistently.
* '''Accuracy''': Since this skill is considered an attack, it is affected by [[accuracy]] and therefore needed to hit consistently.
* '''MTX''': Weapon effects affect the visual on this skill.
* '''MTX''': Weapon effects affect the visual on this skill.
Line 437: Line 441:
==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_abbr              = Additional<br/>Radius
|c1_abbr              = Radius
   |c1_header          = +x to radius
   |c1_header          = +x metres to radius
   |c1_pattern_extract = +(%d+) to radius
   |c1_pattern_extract = Base radius is (%d+%.*%d*) metres?
   |c1_pattern_value  = %d
   |c1_pattern_value  = %sm
}}


}}
==Gem quality==
{{Skill quality}}


{{Item acquisition}}
{{Item acquisition}}
Line 454: Line 460:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.17.0}}
{{Version history table row|3.23.0|
* Quality now provides "Trap lasts +0-1 seconds" and "Rotates +0-1 times", instead of 0-30% increased Critical Strike Chance.
}}
{{Version history table row|3.17.0|
* Blade Trap now deals 76% of base Attack Damage at gem level 1 (previously 55%), up to 96% at gem level 20 (previously 67.5%).  
* Blade Trap now deals 76% of base Attack Damage at gem level 1 (previously 55%), up to 96% at gem level 20 (previously 67.5%).  
* Now has 76% Effectiveness of Added Damage at gem level 1 (previously 55%), and 96% at gem level 20 (previously 67%).
* Now has 76% Effectiveness of Added Damage at gem level 1 (previously 55%), and 96% at gem level 20 (previously 67%).
* Fixed a bug where Blade Trap would not have its spell damage increased when supported by Iron Will.
* Fixed a bug where Blade Trap would not have its spell damage increased when supported by Iron Will.
{{Version history table row|3.15.0d}}
}}
{{Version history table row|3.15.0d|
* Blade Trap now has +0 to radius at gem level 1, up to +6 to radius at gem level 20.
* Blade Trap now has +0 to radius at gem level 1, up to +6 to radius at gem level 20.
{{Version history table row|3.15.0}}
}}
{{Version history table row|3.15.0|
* Blade Trap has been added to the game.
* Blade Trap has been added to the game.
|}
}}
{{Version history table end}}


==References==
==References==

Latest revision as of 17:40, 18 April 2024

Blade TrapBlade Trap of GreatswordsBlade Trap of Laceration
Blade TrapTrap, Attack, AoE
Level: (1-20)
Cost: (8-20) Mana
Attack Damage: (76-96)% of base
Effectiveness of Added Damage: (76-96)%
Requires Level 12Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in circles, each repeatedly damaging enemies it spins through.Trap lasts 4 seconds
Rotates 4 times
25% increased rotation speed if Dual Wielding
Rotates +1 times if Dual Wielding
Base radius is (1.6-2.2) metres

Additional Effects From 1-20% Quality:
Trap lasts +(0.05-1) seconds
Rotates +(0.05-1) times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 12
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemBladeTrap

Blade Trap is a trap attack skill gem.

Skill functions and interactions

  • Weapon Stats: It uses weapon stats, however, it ignores attack speed.
  • Hit Rate: Each rotation hits two times per rotation for a total of 8 hits by default or 10 while dual wielding. Legacy helmet enchantment can increase this by one for a total of 12 hits per trap.
  • Accuracy: Since this skill is considered an attack, it is affected by accuracy and therefore needed to hit consistently.
  • MTX: Weapon effects affect the visual on this skill.

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Damage
Effectiveness
Attack
Damage
RadiusExp.Total Exp.
11233876%76%1.6m00
21539877%77.1%1.6m1524915249
31948978%78.1%1.7m4151756766
423561079%79.2%1.7m81983138749
527641080%80.2%1.7m147968286717
631731181%81.3%1.8m250557537274
735811182%82.3%1.8m405086942360
838881283%83.4%1.8m4477181390078
941941384%84.4%1.9m6153182005396
10441001485%85.5%1.9m8346392840035
11471061487%86.5%1.9m15707604410795
12501131588%87.6%2m16339876044782
13531191689%88.6%2m21510308195812
14561251690%89.7%2m281218911008001
15591321791%90.7%2.1m509936016107361
16621381892%91.8%2.1m940073125508092
17641421893%92.8%2.1m1527336640781458
18661461994%93.9%2.2m2628658267068040
19681511995%94.9%2.2m62890590129958630
20701552096%96%2.2m212046017342004647
21721592097%97.1%2.3mN/AN/A
2274N/A2198%98.1%2.3mN/AN/A
2376N/A2199%99.2%2.3mN/AN/A
2478N/A21100%100.2%2.4mN/AN/A
2580N/A22101%101.3%2.4mN/AN/A
2682N/A23102%102.3%2.4mN/AN/A
2784N/A23103%103.4%2.5mN/AN/A
2886N/A23104%104.4%2.5mN/AN/A
2988N/A24105%105.5%2.5mN/AN/A
3090N/A24107%106.5%2.6mN/AN/A
3191N/A26107%107.1%2.6mN/AN/A
3292N/A26108%107.6%2.6mN/AN/A
3393N/A27108%108.1%2.6mN/AN/A
3494N/A27109%108.6%2.6mN/AN/A
3595N/A28109%109.2%2.6mN/AN/A
3696N/A29110%109.7%2.7mN/AN/A
3797N/A29110%110.2%2.7mN/AN/A
3898N/A30111%110.7%2.7mN/AN/A
3999N/A30111%111.3%2.7mN/AN/A
40100N/A31112%111.8%2.7mN/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
SuperiorTrap lasts +(0.05-1) seconds
Rotates +(0.05-1) times
1

Item acquisition

Blade Trap can drop anywhere.

Recipes

Blade Trap can be created from the following recipes:

AmountPartDescriptionMeta
7Deathly DesignsDeathly Designs7Level 21 Trap Gem
Quality: +23%
Corrupted
"The Karui was correct; there is virtue in honouring my ancestors."
Random corrupted level 21 Trap gem with 23% qualityA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth


Related helmet enchantments

The following helmet enchantments affect Blade Trap.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Blade Trap Additional Rotation75Eternal LabyrinthBlade Trap rotates +1 timeshelmet 100
Enchantment Blade Trap Damage 166Merciless Labyrinth25% increased Blade Trap Damagehelmet 100
Enchantment Blade Trap Damage 275Eternal Labyrinth40% increased Blade Trap Damagehelmet 100
Enchantment Blade Trap Area Of Effect 166Merciless Labyrinth16% increased Blade Trap Area of Effecthelmet 100
Enchantment Blade Trap Area Of Effect 275Eternal Labyrinth24% increased Blade Trap Area of Effecthelmet 100

Alternate skill effects

Blade Trap has the following alternate skill effects:

ItemEffect(s)

Version history

Version Changes
3.23.0
  • Quality now provides "Trap lasts +0-1 seconds" and "Rotates +0-1 times", instead of 0-30% increased Critical Strike Chance.
3.17.0
  • Blade Trap now deals 76% of base Attack Damage at gem level 1 (previously 55%), up to 96% at gem level 20 (previously 67.5%).
  • Now has 76% Effectiveness of Added Damage at gem level 1 (previously 55%), and 96% at gem level 20 (previously 67%).
  • Fixed a bug where Blade Trap would not have its spell damage increased when supported by Iron Will.
3.15.0d
  • Blade Trap now has +0 to radius at gem level 1, up to +6 to radius at gem level 20.
3.15.0
  • Blade Trap has been added to the game.

References