Blade Trap: Difference between revisions

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Line 11: Line 11:
|dexterity_percent                      = 100
|dexterity_percent                      = 100
|gem_tags                                = Trap, Attack, AoE
|gem_tags                                = Trap, Attack, AoE
|gem_description                        = Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in a circle, each repeatedly damaging enemies they spin through.
|gem_description                        = Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in circles, each repeatedly damaging enemies it spins through.
|active_skill_name                      = Blade Trap
|active_skill_name                      = Blade Trap
|item_class_id_restriction              = One Hand Sword, Dagger, Rune Dagger, Claw, Thrusting One Hand Sword
|item_class_id_restriction              = One Hand Sword, Dagger, Rune Dagger, Claw, Thrusting One Hand Sword
Line 17: Line 17:
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 12
|required_level                          = 12
|quality_type1_weight                    = 100
|quality_type1_weight                    = 1
|quality_type1_stat_text                = 1.5% increased Critical Strike Chance
|quality_type1_stat_text                = Trap lasts +(0.05-1) seconds<br>Rotates +(0.05-1) times
|quality_type1_stat_breakpoint          = 2
|quality_type1_stat1_id                 = base_trap_duration
|quality_type1_stat_per_breakpoint      = 3% increased Critical Strike Chance
|quality_type1_stat1_value               = 50000
|quality_type1_stat1_id                  = critical_strike_chance_+%
|quality_type1_stat2_id                 = base_weapon_trap_total_rotation_%
|quality_type1_stat1_value              = 1500
|quality_type1_stat2_value               = 5000
|quality_type2_weight                    = 50
|quality_type2_stat_text                = 0.5% increased Area of Effect
|quality_type2_stat_breakpoint          = 2
|quality_type2_stat_per_breakpoint      = 1% increased Area of Effect
|quality_type2_stat1_id                 = base_skill_area_of_effect_+%
|quality_type2_stat1_value               = 500
|quality_type3_weight                    = 50
|quality_type3_stat_text                = 2% increased rotation speed
|quality_type3_stat_breakpoint          = 1
|quality_type3_stat_per_breakpoint      = 2% increased rotation speed
|quality_type3_stat1_id                 = base_weapon_trap_rotation_speed_+%
|quality_type3_stat1_value               = 2000
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
Line 51: Line 39:
|static_stat7_id                        = base_trap_duration
|static_stat7_id                        = base_trap_duration
|static_stat7_value                      = 4000
|static_stat7_value                      = 4000
|static_stat8_id                        = base_weapon_trap_total_rotation_%
|static_stat8_id                        = quality_display_trap_duration_is_gem
|static_stat8_value                      = 400
|static_stat8_value                      = 1
|static_stat9_id                        = is_trap
|static_stat9_id                        = base_weapon_trap_total_rotation_%
|static_stat9_value                      = 1
|static_stat9_value                      = 400
|static_stat10_id                       = weapon_trap_rotation_speed_+%_if_dual_wielding
|static_stat10_id                        = quality_display_blade_trap_is_gem
|static_stat10_value                     = 25
|static_stat10_value                    = 1
|static_stat11_id                       = weapon_trap_total_rotation_%_if_dual_wielding
|static_stat11_id                        = is_trap
|static_stat11_value                     = 100
|static_stat11_value                    = 1
|stat_text                              = Trap lasts 4 seconds<br>Rotates 4 times<br>+(0-0.6) metres to radius<br>25% increased rotation speed if Dual Wielding<br>Rotates +1 times if Dual Wielding
|static_stat12_id                       = weapon_trap_rotation_speed_+%_if_dual_wielding
|static_stat12_value                     = 25
|static_stat13_id                       = weapon_trap_total_rotation_%_if_dual_wielding
|static_stat13_value                     = 100
|stat_text                              = Trap lasts 4 seconds<br>Rotates 4 times<br>25% increased rotation speed if Dual Wielding<br>Rotates +1 times if Dual Wielding<br>Base radius is (1.6-2.2) metres
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 12
|level1_level_requirement                = 12
Line 65: Line 57:
|level1_damage_effectiveness            = 76
|level1_damage_effectiveness            = 76
|level1_damage_multiplier                = 76
|level1_damage_multiplier                = 76
|level1_stat_text                        = Base radius is 1.6 metres
|level1_stat1_id                        = active_skill_base_area_of_effect_radius
|level1_stat1_value                      = 16
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 15
|level2_level_requirement                = 15
Line 70: Line 65:
|level2_damage_effectiveness            = 77
|level2_damage_effectiveness            = 77
|level2_damage_multiplier                = 77.1
|level2_damage_multiplier                = 77.1
|level2_stat_text                        = Base radius is 1.6 metres
|level2_stat1_id                        = active_skill_base_area_of_effect_radius
|level2_stat1_value                      = 16
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 19
|level3_level_requirement                = 19
Line 75: Line 73:
|level3_damage_effectiveness            = 78
|level3_damage_effectiveness            = 78
|level3_damage_multiplier                = 78.1
|level3_damage_multiplier                = 78.1
|level3_stat_text                        = +0.1 metres to radius
|level3_stat_text                        = Base radius is 1.7 metres
|level3_stat1_id                        = active_skill_base_radius_+
|level3_stat1_id                        = active_skill_base_area_of_effect_radius
|level3_stat1_value                      = 1
|level3_stat1_value                      = 17
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 23
|level4_level_requirement                = 23
Line 83: Line 81:
|level4_damage_effectiveness            = 79
|level4_damage_effectiveness            = 79
|level4_damage_multiplier                = 79.2
|level4_damage_multiplier                = 79.2
|level4_stat_text                        = +0.1 metres to radius
|level4_stat_text                        = Base radius is 1.7 metres
|level4_stat1_id                        = active_skill_base_radius_+
|level4_stat1_id                        = active_skill_base_area_of_effect_radius
|level4_stat1_value                      = 1
|level4_stat1_value                      = 17
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 27
|level5_level_requirement                = 27
Line 91: Line 89:
|level5_damage_effectiveness            = 80
|level5_damage_effectiveness            = 80
|level5_damage_multiplier                = 80.2
|level5_damage_multiplier                = 80.2
|level5_stat_text                        = +0.1 metres to radius
|level5_stat_text                        = Base radius is 1.7 metres
|level5_stat1_id                        = active_skill_base_radius_+
|level5_stat1_id                        = active_skill_base_area_of_effect_radius
|level5_stat1_value                      = 1
|level5_stat1_value                      = 17
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 31
|level6_level_requirement                = 31
Line 99: Line 97:
|level6_damage_effectiveness            = 81
|level6_damage_effectiveness            = 81
|level6_damage_multiplier                = 81.3
|level6_damage_multiplier                = 81.3
|level6_stat_text                        = +0.2 metres to radius
|level6_stat_text                        = Base radius is 1.8 metres
|level6_stat1_id                        = active_skill_base_radius_+
|level6_stat1_id                        = active_skill_base_area_of_effect_radius
|level6_stat1_value                      = 2
|level6_stat1_value                      = 18
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 35
|level7_level_requirement                = 35
Line 107: Line 105:
|level7_damage_effectiveness            = 82
|level7_damage_effectiveness            = 82
|level7_damage_multiplier                = 82.3
|level7_damage_multiplier                = 82.3
|level7_stat_text                        = +0.2 metres to radius
|level7_stat_text                        = Base radius is 1.8 metres
|level7_stat1_id                        = active_skill_base_radius_+
|level7_stat1_id                        = active_skill_base_area_of_effect_radius
|level7_stat1_value                      = 2
|level7_stat1_value                      = 18
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 38
|level8_level_requirement                = 38
Line 115: Line 113:
|level8_damage_effectiveness            = 83
|level8_damage_effectiveness            = 83
|level8_damage_multiplier                = 83.4
|level8_damage_multiplier                = 83.4
|level8_stat_text                        = +0.2 metres to radius
|level8_stat_text                        = Base radius is 1.8 metres
|level8_stat1_id                        = active_skill_base_radius_+
|level8_stat1_id                        = active_skill_base_area_of_effect_radius
|level8_stat1_value                      = 2
|level8_stat1_value                      = 18
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 41
|level9_level_requirement                = 41
Line 123: Line 121:
|level9_damage_effectiveness            = 84
|level9_damage_effectiveness            = 84
|level9_damage_multiplier                = 84.4
|level9_damage_multiplier                = 84.4
|level9_stat_text                        = +0.3 metres to radius
|level9_stat_text                        = Base radius is 1.9 metres
|level9_stat1_id                        = active_skill_base_radius_+
|level9_stat1_id                        = active_skill_base_area_of_effect_radius
|level9_stat1_value                      = 3
|level9_stat1_value                      = 19
|level10                                = True
|level10                                = True
|level10_level_requirement              = 44
|level10_level_requirement              = 44
Line 131: Line 129:
|level10_damage_effectiveness            = 85
|level10_damage_effectiveness            = 85
|level10_damage_multiplier              = 85.5
|level10_damage_multiplier              = 85.5
|level10_stat_text                      = +0.3 metres to radius
|level10_stat_text                      = Base radius is 1.9 metres
|level10_stat1_id                        = active_skill_base_radius_+
|level10_stat1_id                        = active_skill_base_area_of_effect_radius
|level10_stat1_value                    = 3
|level10_stat1_value                    = 19
|level11                                = True
|level11                                = True
|level11_level_requirement              = 47
|level11_level_requirement              = 47
Line 139: Line 137:
|level11_damage_effectiveness            = 87
|level11_damage_effectiveness            = 87
|level11_damage_multiplier              = 86.5
|level11_damage_multiplier              = 86.5
|level11_stat_text                      = +0.3 metres to radius
|level11_stat_text                      = Base radius is 1.9 metres
|level11_stat1_id                        = active_skill_base_radius_+
|level11_stat1_id                        = active_skill_base_area_of_effect_radius
|level11_stat1_value                    = 3
|level11_stat1_value                    = 19
|level12                                = True
|level12                                = True
|level12_level_requirement              = 50
|level12_level_requirement              = 50
Line 147: Line 145:
|level12_damage_effectiveness            = 88
|level12_damage_effectiveness            = 88
|level12_damage_multiplier              = 87.6
|level12_damage_multiplier              = 87.6
|level12_stat_text                      = +0.4 metres to radius
|level12_stat_text                      = Base radius is 2 metres
|level12_stat1_id                        = active_skill_base_radius_+
|level12_stat1_id                        = active_skill_base_area_of_effect_radius
|level12_stat1_value                    = 4
|level12_stat1_value                    = 20
|level13                                = True
|level13                                = True
|level13_level_requirement              = 53
|level13_level_requirement              = 53
Line 155: Line 153:
|level13_damage_effectiveness            = 89
|level13_damage_effectiveness            = 89
|level13_damage_multiplier              = 88.6
|level13_damage_multiplier              = 88.6
|level13_stat_text                      = +0.4 metres to radius
|level13_stat_text                      = Base radius is 2 metres
|level13_stat1_id                        = active_skill_base_radius_+
|level13_stat1_id                        = active_skill_base_area_of_effect_radius
|level13_stat1_value                    = 4
|level13_stat1_value                    = 20
|level14                                = True
|level14                                = True
|level14_level_requirement              = 56
|level14_level_requirement              = 56
Line 163: Line 161:
|level14_damage_effectiveness            = 90
|level14_damage_effectiveness            = 90
|level14_damage_multiplier              = 89.7
|level14_damage_multiplier              = 89.7
|level14_stat_text                      = +0.4 metres to radius
|level14_stat_text                      = Base radius is 2 metres
|level14_stat1_id                        = active_skill_base_radius_+
|level14_stat1_id                        = active_skill_base_area_of_effect_radius
|level14_stat1_value                    = 4
|level14_stat1_value                    = 20
|level15                                = True
|level15                                = True
|level15_level_requirement              = 59
|level15_level_requirement              = 59
Line 171: Line 169:
|level15_damage_effectiveness            = 91
|level15_damage_effectiveness            = 91
|level15_damage_multiplier              = 90.7
|level15_damage_multiplier              = 90.7
|level15_stat_text                      = +0.5 metres to radius
|level15_stat_text                      = Base radius is 2.1 metres
|level15_stat1_id                        = active_skill_base_radius_+
|level15_stat1_id                        = active_skill_base_area_of_effect_radius
|level15_stat1_value                    = 5
|level15_stat1_value                    = 21
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_level_requirement              = 62
Line 179: Line 177:
|level16_damage_effectiveness            = 92
|level16_damage_effectiveness            = 92
|level16_damage_multiplier              = 91.8
|level16_damage_multiplier              = 91.8
|level16_stat_text                      = +0.5 metres to radius
|level16_stat_text                      = Base radius is 2.1 metres
|level16_stat1_id                        = active_skill_base_radius_+
|level16_stat1_id                        = active_skill_base_area_of_effect_radius
|level16_stat1_value                    = 5
|level16_stat1_value                    = 21
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
Line 187: Line 185:
|level17_damage_effectiveness            = 93
|level17_damage_effectiveness            = 93
|level17_damage_multiplier              = 92.8
|level17_damage_multiplier              = 92.8
|level17_stat_text                      = +0.5 metres to radius
|level17_stat_text                      = Base radius is 2.1 metres
|level17_stat1_id                        = active_skill_base_radius_+
|level17_stat1_id                        = active_skill_base_area_of_effect_radius
|level17_stat1_value                    = 5
|level17_stat1_value                    = 21
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_level_requirement              = 66
Line 195: Line 193:
|level18_damage_effectiveness            = 94
|level18_damage_effectiveness            = 94
|level18_damage_multiplier              = 93.9
|level18_damage_multiplier              = 93.9
|level18_stat_text                      = +0.6 metres to radius
|level18_stat_text                      = Base radius is 2.2 metres
|level18_stat1_id                        = active_skill_base_radius_+
|level18_stat1_id                        = active_skill_base_area_of_effect_radius
|level18_stat1_value                    = 6
|level18_stat1_value                    = 22
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_level_requirement              = 68
Line 203: Line 201:
|level19_damage_effectiveness            = 95
|level19_damage_effectiveness            = 95
|level19_damage_multiplier              = 94.9
|level19_damage_multiplier              = 94.9
|level19_stat_text                      = +0.6 metres to radius
|level19_stat_text                      = Base radius is 2.2 metres
|level19_stat1_id                        = active_skill_base_radius_+
|level19_stat1_id                        = active_skill_base_area_of_effect_radius
|level19_stat1_value                    = 6
|level19_stat1_value                    = 22
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
Line 211: Line 209:
|level20_damage_effectiveness            = 96
|level20_damage_effectiveness            = 96
|level20_damage_multiplier              = 96
|level20_damage_multiplier              = 96
|level20_stat_text                      = +0.6 metres to radius
|level20_stat_text                      = Base radius is 2.2 metres
|level20_stat1_id                        = active_skill_base_radius_+
|level20_stat1_id                        = active_skill_base_area_of_effect_radius
|level20_stat1_value                    = 6
|level20_stat1_value                    = 22
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
Line 219: Line 217:
|level21_damage_effectiveness            = 97
|level21_damage_effectiveness            = 97
|level21_damage_multiplier              = 97.1
|level21_damage_multiplier              = 97.1
|level21_stat_text                      = +0.7 metres to radius
|level21_stat_text                      = Base radius is 2.3 metres
|level21_stat1_id                        = active_skill_base_radius_+
|level21_stat1_id                        = active_skill_base_area_of_effect_radius
|level21_stat1_value                    = 7
|level21_stat1_value                    = 23
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
Line 227: Line 225:
|level22_damage_effectiveness            = 98
|level22_damage_effectiveness            = 98
|level22_damage_multiplier              = 98.1
|level22_damage_multiplier              = 98.1
|level22_stat_text                      = +0.7 metres to radius
|level22_stat_text                      = Base radius is 2.3 metres
|level22_stat1_id                        = active_skill_base_radius_+
|level22_stat1_id                        = active_skill_base_area_of_effect_radius
|level22_stat1_value                    = 7
|level22_stat1_value                    = 23
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
Line 235: Line 233:
|level23_damage_effectiveness            = 99
|level23_damage_effectiveness            = 99
|level23_damage_multiplier              = 99.2
|level23_damage_multiplier              = 99.2
|level23_stat_text                      = +0.7 metres to radius
|level23_stat_text                      = Base radius is 2.3 metres
|level23_stat1_id                        = active_skill_base_radius_+
|level23_stat1_id                        = active_skill_base_area_of_effect_radius
|level23_stat1_value                    = 7
|level23_stat1_value                    = 23
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
Line 243: Line 241:
|level24_damage_effectiveness            = 100
|level24_damage_effectiveness            = 100
|level24_damage_multiplier              = 100.2
|level24_damage_multiplier              = 100.2
|level24_stat_text                      = +0.8 metres to radius
|level24_stat_text                      = Base radius is 2.4 metres
|level24_stat1_id                        = active_skill_base_radius_+
|level24_stat1_id                        = active_skill_base_area_of_effect_radius
|level24_stat1_value                    = 8
|level24_stat1_value                    = 24
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
Line 251: Line 249:
|level25_damage_effectiveness            = 101
|level25_damage_effectiveness            = 101
|level25_damage_multiplier              = 101.3
|level25_damage_multiplier              = 101.3
|level25_stat_text                      = +0.8 metres to radius
|level25_stat_text                      = Base radius is 2.4 metres
|level25_stat1_id                        = active_skill_base_radius_+
|level25_stat1_id                        = active_skill_base_area_of_effect_radius
|level25_stat1_value                    = 8
|level25_stat1_value                    = 24
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
Line 259: Line 257:
|level26_damage_effectiveness            = 102
|level26_damage_effectiveness            = 102
|level26_damage_multiplier              = 102.3
|level26_damage_multiplier              = 102.3
|level26_stat_text                      = +0.8 metres to radius
|level26_stat_text                      = Base radius is 2.4 metres
|level26_stat1_id                        = active_skill_base_radius_+
|level26_stat1_id                        = active_skill_base_area_of_effect_radius
|level26_stat1_value                    = 8
|level26_stat1_value                    = 24
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
Line 267: Line 265:
|level27_damage_effectiveness            = 103
|level27_damage_effectiveness            = 103
|level27_damage_multiplier              = 103.4
|level27_damage_multiplier              = 103.4
|level27_stat_text                      = +0.9 metres to radius
|level27_stat_text                      = Base radius is 2.5 metres
|level27_stat1_id                        = active_skill_base_radius_+
|level27_stat1_id                        = active_skill_base_area_of_effect_radius
|level27_stat1_value                    = 9
|level27_stat1_value                    = 25
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
Line 275: Line 273:
|level28_damage_effectiveness            = 104
|level28_damage_effectiveness            = 104
|level28_damage_multiplier              = 104.4
|level28_damage_multiplier              = 104.4
|level28_stat_text                      = +0.9 metres to radius
|level28_stat_text                      = Base radius is 2.5 metres
|level28_stat1_id                        = active_skill_base_radius_+
|level28_stat1_id                        = active_skill_base_area_of_effect_radius
|level28_stat1_value                    = 9
|level28_stat1_value                    = 25
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
Line 283: Line 281:
|level29_damage_effectiveness            = 105
|level29_damage_effectiveness            = 105
|level29_damage_multiplier              = 105.5
|level29_damage_multiplier              = 105.5
|level29_stat_text                      = +0.9 metres to radius
|level29_stat_text                      = Base radius is 2.5 metres
|level29_stat1_id                        = active_skill_base_radius_+
|level29_stat1_id                        = active_skill_base_area_of_effect_radius
|level29_stat1_value                    = 9
|level29_stat1_value                    = 25
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
Line 291: Line 289:
|level30_damage_effectiveness            = 107
|level30_damage_effectiveness            = 107
|level30_damage_multiplier              = 106.5
|level30_damage_multiplier              = 106.5
|level30_stat_text                      = +1 metre to radius
|level30_stat_text                      = Base radius is 2.6 metres
|level30_stat1_id                        = active_skill_base_radius_+
|level30_stat1_id                        = active_skill_base_area_of_effect_radius
|level30_stat1_value                    = 10
|level30_stat1_value                    = 26
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
Line 299: Line 297:
|level31_damage_effectiveness            = 107
|level31_damage_effectiveness            = 107
|level31_damage_multiplier              = 107.1
|level31_damage_multiplier              = 107.1
|level31_stat_text                      = +1 metre to radius
|level31_stat_text                      = Base radius is 2.6 metres
|level31_stat1_id                        = active_skill_base_radius_+
|level31_stat1_id                        = active_skill_base_area_of_effect_radius
|level31_stat1_value                    = 10
|level31_stat1_value                    = 26
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
Line 307: Line 305:
|level32_damage_effectiveness            = 108
|level32_damage_effectiveness            = 108
|level32_damage_multiplier              = 107.6
|level32_damage_multiplier              = 107.6
|level32_stat_text                      = +1 metre to radius
|level32_stat_text                      = Base radius is 2.6 metres
|level32_stat1_id                        = active_skill_base_radius_+
|level32_stat1_id                        = active_skill_base_area_of_effect_radius
|level32_stat1_value                    = 10
|level32_stat1_value                    = 26
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
Line 315: Line 313:
|level33_damage_effectiveness            = 108
|level33_damage_effectiveness            = 108
|level33_damage_multiplier              = 108.1
|level33_damage_multiplier              = 108.1
|level33_stat_text                      = +1 metre to radius
|level33_stat_text                      = Base radius is 2.6 metres
|level33_stat1_id                        = active_skill_base_radius_+
|level33_stat1_id                        = active_skill_base_area_of_effect_radius
|level33_stat1_value                    = 10
|level33_stat1_value                    = 26
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
Line 323: Line 321:
|level34_damage_effectiveness            = 109
|level34_damage_effectiveness            = 109
|level34_damage_multiplier              = 108.6
|level34_damage_multiplier              = 108.6
|level34_stat_text                      = +1 metre to radius
|level34_stat_text                      = Base radius is 2.6 metres
|level34_stat1_id                        = active_skill_base_radius_+
|level34_stat1_id                        = active_skill_base_area_of_effect_radius
|level34_stat1_value                    = 10
|level34_stat1_value                    = 26
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
Line 331: Line 329:
|level35_damage_effectiveness            = 109
|level35_damage_effectiveness            = 109
|level35_damage_multiplier              = 109.2
|level35_damage_multiplier              = 109.2
|level35_stat_text                      = +1 metre to radius
|level35_stat_text                      = Base radius is 2.6 metres
|level35_stat1_id                        = active_skill_base_radius_+
|level35_stat1_id                        = active_skill_base_area_of_effect_radius
|level35_stat1_value                    = 10
|level35_stat1_value                    = 26
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
Line 339: Line 337:
|level36_damage_effectiveness            = 110
|level36_damage_effectiveness            = 110
|level36_damage_multiplier              = 109.7
|level36_damage_multiplier              = 109.7
|level36_stat_text                      = +1.1 metres to radius
|level36_stat_text                      = Base radius is 2.7 metres
|level36_stat1_id                        = active_skill_base_radius_+
|level36_stat1_id                        = active_skill_base_area_of_effect_radius
|level36_stat1_value                    = 11
|level36_stat1_value                    = 27
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
Line 347: Line 345:
|level37_damage_effectiveness            = 110
|level37_damage_effectiveness            = 110
|level37_damage_multiplier              = 110.2
|level37_damage_multiplier              = 110.2
|level37_stat_text                      = +1.1 metres to radius
|level37_stat_text                      = Base radius is 2.7 metres
|level37_stat1_id                        = active_skill_base_radius_+
|level37_stat1_id                        = active_skill_base_area_of_effect_radius
|level37_stat1_value                    = 11
|level37_stat1_value                    = 27
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
Line 355: Line 353:
|level38_damage_effectiveness            = 111
|level38_damage_effectiveness            = 111
|level38_damage_multiplier              = 110.7
|level38_damage_multiplier              = 110.7
|level38_stat_text                      = +1.1 metres to radius
|level38_stat_text                      = Base radius is 2.7 metres
|level38_stat1_id                        = active_skill_base_radius_+
|level38_stat1_id                        = active_skill_base_area_of_effect_radius
|level38_stat1_value                    = 11
|level38_stat1_value                    = 27
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
Line 363: Line 361:
|level39_damage_effectiveness            = 111
|level39_damage_effectiveness            = 111
|level39_damage_multiplier              = 111.3
|level39_damage_multiplier              = 111.3
|level39_stat_text                      = +1.1 metres to radius
|level39_stat_text                      = Base radius is 2.7 metres
|level39_stat1_id                        = active_skill_base_radius_+
|level39_stat1_id                        = active_skill_base_area_of_effect_radius
|level39_stat1_value                    = 11
|level39_stat1_value                    = 27
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
Line 371: Line 369:
|level40_damage_effectiveness            = 112
|level40_damage_effectiveness            = 112
|level40_damage_multiplier              = 111.8
|level40_damage_multiplier              = 111.8
|level40_stat_text                      = +1.1 metres to radius
|level40_stat_text                      = Base radius is 2.7 metres
|level40_stat1_id                        = active_skill_base_radius_+
|level40_stat1_id                        = active_skill_base_area_of_effect_radius
|level40_stat1_value                    = 11
|level40_stat1_value                    = 27
|level1_dexterity_requirement            = 33
|level1_dexterity_requirement            = 33
|level1_experience                      = 0
|level1_experience                      = 0
Line 437: Line 435:
==Skill functions and interactions==
==Skill functions and interactions==
* '''Weapon Stats''': It uses weapon stats, however, it ignores attack speed.
* '''Weapon Stats''': It uses weapon stats, however, it ignores attack speed.
* '''Hit Rate''': Each rotation hits two times per rotation for a total of 8 hits by default or 10 while [[dual wielding]]. Enchantment can increase this by one for a total of 12 hits per trap.
* '''Hit Rate''': Each rotation hits two times per rotation for a total of 8 hits by default or 10 while [[dual wielding]]. Legacy helmet enchantment can increase this by one for a total of 12 hits per trap.
* '''Accuracy''': Since this skill is considered an attack, it is affected by [[accuracy]] and therefore needed to hit consistently.
* '''Accuracy''': Since this skill is considered an attack, it is affected by [[accuracy]] and therefore needed to hit consistently.
* '''MTX''': Weapon effects affect the visual on this skill.
* '''MTX''': Weapon effects affect the visual on this skill.
Line 445: Line 443:
|c1_abbr              = Radius
|c1_abbr              = Radius
   |c1_header          = +x metres to radius
   |c1_header          = +x metres to radius
   |c1_pattern_extract = %+(%d+%.*%d*) metres? to radius
   |c1_pattern_extract = Base radius is (%d+%.*%d*) metres?
   |c1_pattern_value  = +%sm
   |c1_pattern_value  = %sm
}}
}}


Line 462: Line 460:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.23.0|
* Quality now provides "Trap lasts +0-1 seconds" and "Rotates +0-1 times", instead of 0-30% increased Critical Strike Chance.
}}
{{Version history table row|3.17.0|
{{Version history table row|3.17.0|
* Blade Trap now deals 76% of base Attack Damage at gem level 1 (previously 55%), up to 96% at gem level 20 (previously 67.5%).  
* Blade Trap now deals 76% of base Attack Damage at gem level 1 (previously 55%), up to 96% at gem level 20 (previously 67.5%).  

Latest revision as of 17:40, 18 April 2024

Blade TrapBlade Trap of GreatswordsBlade Trap of Laceration
Blade TrapTrap, Attack, AoE
Level: (1-20)
Cost: (8-20) Mana
Attack Damage: (76-96)% of base
Effectiveness of Added Damage: (76-96)%
Requires Level 12Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in circles, each repeatedly damaging enemies it spins through.Trap lasts 4 seconds
Rotates 4 times
25% increased rotation speed if Dual Wielding
Rotates +1 times if Dual Wielding
Base radius is (1.6-2.2) metres

Additional Effects From 1-20% Quality:
Trap lasts +(0.05-1) seconds
Rotates +(0.05-1) times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 12
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemBladeTrap

Blade Trap is a trap attack skill gem.

Skill functions and interactions

  • Weapon Stats: It uses weapon stats, however, it ignores attack speed.
  • Hit Rate: Each rotation hits two times per rotation for a total of 8 hits by default or 10 while dual wielding. Legacy helmet enchantment can increase this by one for a total of 12 hits per trap.
  • Accuracy: Since this skill is considered an attack, it is affected by accuracy and therefore needed to hit consistently.
  • MTX: Weapon effects affect the visual on this skill.

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Damage
Effectiveness
Attack
Damage
RadiusExp.Total Exp.
11233876%76%1.6m00
21539877%77.1%1.6m1524915249
31948978%78.1%1.7m4151756766
423561079%79.2%1.7m81983138749
527641080%80.2%1.7m147968286717
631731181%81.3%1.8m250557537274
735811182%82.3%1.8m405086942360
838881283%83.4%1.8m4477181390078
941941384%84.4%1.9m6153182005396
10441001485%85.5%1.9m8346392840035
11471061487%86.5%1.9m15707604410795
12501131588%87.6%2m16339876044782
13531191689%88.6%2m21510308195812
14561251690%89.7%2m281218911008001
15591321791%90.7%2.1m509936016107361
16621381892%91.8%2.1m940073125508092
17641421893%92.8%2.1m1527336640781458
18661461994%93.9%2.2m2628658267068040
19681511995%94.9%2.2m62890590129958630
20701552096%96%2.2m212046017342004647
21721592097%97.1%2.3mN/AN/A
2274N/A2198%98.1%2.3mN/AN/A
2376N/A2199%99.2%2.3mN/AN/A
2478N/A21100%100.2%2.4mN/AN/A
2580N/A22101%101.3%2.4mN/AN/A
2682N/A23102%102.3%2.4mN/AN/A
2784N/A23103%103.4%2.5mN/AN/A
2886N/A23104%104.4%2.5mN/AN/A
2988N/A24105%105.5%2.5mN/AN/A
3090N/A24107%106.5%2.6mN/AN/A
3191N/A26107%107.1%2.6mN/AN/A
3292N/A26108%107.6%2.6mN/AN/A
3393N/A27108%108.1%2.6mN/AN/A
3494N/A27109%108.6%2.6mN/AN/A
3595N/A28109%109.2%2.6mN/AN/A
3696N/A29110%109.7%2.7mN/AN/A
3797N/A29110%110.2%2.7mN/AN/A
3898N/A30111%110.7%2.7mN/AN/A
3999N/A30111%111.3%2.7mN/AN/A
40100N/A31112%111.8%2.7mN/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
SuperiorTrap lasts +(0.05-1) seconds
Rotates +(0.05-1) times
1

Item acquisition

Blade Trap can drop anywhere.

Recipes

Blade Trap can be created from the following recipes:

AmountPartDescriptionMeta
7Deathly DesignsDeathly Designs7Level 21 Trap Gem
Quality: +23%
Corrupted
"The Karui was correct; there is virtue in honouring my ancestors."
Random corrupted level 21 Trap gem with 23% qualityA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth


Related helmet enchantments

The following helmet enchantments affect Blade Trap.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Blade Trap Additional Rotation75Eternal LabyrinthBlade Trap rotates +1 timeshelmet 100
Enchantment Blade Trap Damage 166Merciless Labyrinth25% increased Blade Trap Damagehelmet 100
Enchantment Blade Trap Damage 275Eternal Labyrinth40% increased Blade Trap Damagehelmet 100
Enchantment Blade Trap Area Of Effect 166Merciless Labyrinth16% increased Blade Trap Area of Effecthelmet 100
Enchantment Blade Trap Area Of Effect 275Eternal Labyrinth24% increased Blade Trap Area of Effecthelmet 100

Alternate skill effects

Blade Trap has the following alternate skill effects:

ItemEffect(s)

Version history

Version Changes
3.23.0
  • Quality now provides "Trap lasts +0-1 seconds" and "Rotates +0-1 times", instead of 0-30% increased Critical Strike Chance.
3.17.0
  • Blade Trap now deals 76% of base Attack Damage at gem level 1 (previously 55%), up to 96% at gem level 20 (previously 67.5%).
  • Now has 76% Effectiveness of Added Damage at gem level 1 (previously 55%), and 96% at gem level 20 (previously 67%).
  • Fixed a bug where Blade Trap would not have its spell damage increased when supported by Iron Will.
3.15.0d
  • Blade Trap now has +0 to radius at gem level 1, up to +6 to radius at gem level 20.
3.15.0
  • Blade Trap has been added to the game.

References